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Pf2eDataScrapper/output/pf2e/packs/Spring-Heeled Jack.txt
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Spring-Heeled Jack
Different values: 3
=====================================
object {Spring-Heeled Jack}
_id : string {Spring-Heeled Jack._id} (all different values)
folder : string {Spring-Heeled Jack.folder} (same value: 0WQa0OBFUJjA4YVj)
img : string {Spring-Heeled Jack.img} (2 different values)
systems/pf2e/icons/actions/OneAction.webp (x2)
systems/pf2e/icons/actions/FreeAction.webp (x1)
name : string {Spring-Heeled Jack.name} (all different values)
system : object {Spring-Heeled Jack.system}
actionType : object {Spring-Heeled Jack.system.actionType}
value : string {Spring-Heeled Jack.system.actionType.value} (2 different values)
action (x2)
free (x1)
actions : object {Spring-Heeled Jack.system.actions}
[value] : integer {Spring-Heeled Jack.system.actions.value} (same value: 1)
category : string {Spring-Heeled Jack.system.category} (same value: offensive)
description : object {Spring-Heeled Jack.system.description}
value : string {Spring-Heeled Jack.system.description.value} (all different values)
publication : object {Spring-Heeled Jack.system.publication}
license : string {Spring-Heeled Jack.system.publication.license} (same value: OGL)
remaster : boolean {Spring-Heeled Jack.system.publication.remaster} (same value: False)
title : string {Spring-Heeled Jack.system.publication.title} (same value: Pathfinder Lost Omens Monsters of Myth)
rules : ###FoundryRulesObject###
traits : object {Spring-Heeled Jack.system.traits}
rarity : string {Spring-Heeled Jack.system.traits.rarity} (same value: common)
value : array<string> {Spring-Heeled Jack.system.traits.value}
Length: min=2 max=6
Value type: string {Spring-Heeled Jack.system.traits.value.[]} (8 different values)
concentrate (x2)
polymorph (x1)
primal (x3)
curse (x1)
emotion (x1)
fear (x1)
mental (x1)
illusion (x1)
type : string {Spring-Heeled Jack.type} (same value: action)