Spring-Heeled Jack Different values: 3 ===================================== object {Spring-Heeled Jack} _id : string {Spring-Heeled Jack._id} (all different values) folder : string {Spring-Heeled Jack.folder} (same value: 0WQa0OBFUJjA4YVj) img : string {Spring-Heeled Jack.img} (2 different values) systems/pf2e/icons/actions/OneAction.webp (x2) systems/pf2e/icons/actions/FreeAction.webp (x1) name : string {Spring-Heeled Jack.name} (all different values) system : object {Spring-Heeled Jack.system} actionType : object {Spring-Heeled Jack.system.actionType} value : string {Spring-Heeled Jack.system.actionType.value} (2 different values) action (x2) free (x1) actions : object {Spring-Heeled Jack.system.actions} [value] : integer {Spring-Heeled Jack.system.actions.value} (same value: 1) category : string {Spring-Heeled Jack.system.category} (same value: offensive) description : object {Spring-Heeled Jack.system.description} value : string {Spring-Heeled Jack.system.description.value} (all different values) publication : object {Spring-Heeled Jack.system.publication} license : string {Spring-Heeled Jack.system.publication.license} (same value: OGL) remaster : boolean {Spring-Heeled Jack.system.publication.remaster} (same value: False) title : string {Spring-Heeled Jack.system.publication.title} (same value: Pathfinder Lost Omens Monsters of Myth) rules : ###FoundryRulesObject### traits : object {Spring-Heeled Jack.system.traits} rarity : string {Spring-Heeled Jack.system.traits.rarity} (same value: common) value : array {Spring-Heeled Jack.system.traits.value} Length: min=2 max=6 Value type: string {Spring-Heeled Jack.system.traits.value.[]} (8 different values) concentrate (x2) polymorph (x1) primal (x3) curse (x1) emotion (x1) fear (x1) mental (x1) illusion (x1) type : string {Spring-Heeled Jack.type} (same value: action)