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Pf2eDataScrapper/output/pf2e/packs/Champion.txt
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Champion
Different values: 78
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object {Champion}
_id : string {Champion._id} (all different values)
folder : string {Champion.folder} (same value: TyGXf14sFGJxyN6Z)
img : string {Champion.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Champion.name} (all different values)
system : object {Champion.system}
actionType : object {Champion.system.actionType}
value : string {Champion.system.actionType.value} (4 different values)
passive (x66)
action (x6)
free (x2)
reaction (x4)
actions : object {Champion.system.actions}
[value] : integer {Champion.system.actions.value} (2 different values)
1 (x5)
2 (x1)
category : string {Champion.system.category} (same value: class)
description : object {Champion.system.description}
value : string {Champion.system.description.value} (all different values)
level : object {Champion.system.level}
value : integer {Champion.system.level.value} (11 different values)
4 (x8)
8 (x9)
12 (x11)
14 (x8)
20 (x6)
16 (x4)
1 (x11)
18 (x6)
10 (x6)
2 (x6)
6 (x3)
prerequisites : object {Champion.system.prerequisites}
value : array<object> {Champion.system.prerequisites.value}
Length: min=0 max=3
Value type: object {Champion.system.prerequisites.value.[]}
value : string {Champion.system.prerequisites.value.[].value} (43 different values)
publication : object {Champion.system.publication}
license : string {Champion.system.publication.license} (2 different values)
OGL (x14)
ORC (x64)
remaster : boolean {Champion.system.publication.remaster} (2 different values)
False (x14)
True (x64)
title : string {Champion.system.publication.title} (7 different values)
Pathfinder Advanced Player's Guide (x5)
Pathfinder Player Core 2 (x53)
Pathfinder Core Rulebook (x5)
Pathfinder #156: The Apocalypse Prophet (x1)
Pathfinder Lost Omens Divine Mysteries (x11)
Pathfinder #168: King of the Mountain (x1)
Pathfinder Lost Omens Character Guide (x2)
rules : ###FoundryRulesObject###
traits : object {Champion.system.traits}
rarity : string {Champion.system.traits.rarity} (2 different values)
common (x67)
uncommon (x11)
value : array<string> {Champion.system.traits.value}
Length: min=1 max=4
Value type: string {Champion.system.traits.value.[]} (6 different values)
champion (x78)
flourish (x2)
divine (x2)
concentrate (x3)
oath (x4)
teleportation (x1)
[selected] : object {Champion.system.traits.selected}
champion : string {Champion.system.traits.selected.champion} (same value: Champion)
[subfeatures] : object {Champion.system.subfeatures}
senses : object {Champion.system.subfeatures.senses}
darkvision : object {Champion.system.subfeatures.senses.darkvision}
[frequency] : object {Champion.system.frequency}
max : integer {Champion.system.frequency.max} (same value: 1)
per : string {Champion.system.frequency.per} (3 different values)
day (x2)
PT1H (x1)
round (x1)
[selfEffect] : object {Champion.system.selfEffect}
name : string {Champion.system.selfEffect.name} (2 different values)
Effect: Enforce Oath (x1)
Effect: Smite Evil (x1)
uuid : string {Champion.system.selfEffect.uuid} (2 different values)
Compendium.pf2e.feat-effects.Item.Effect: Enforce Oath (x1)
Compendium.pf2e.feat-effects.Item.Effect: Smite (x1)
[maxTakable] : integer {Champion.system.maxTakable} (same value: 3)
type : string {Champion.type} (same value: feat)