Champion Different values: 78 ===================================== object {Champion} _id : string {Champion._id} (all different values) folder : string {Champion.folder} (same value: TyGXf14sFGJxyN6Z) img : string {Champion.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Champion.name} (all different values) system : object {Champion.system} actionType : object {Champion.system.actionType} value : string {Champion.system.actionType.value} (4 different values) passive (x66) action (x6) free (x2) reaction (x4) actions : object {Champion.system.actions} [value] : integer {Champion.system.actions.value} (2 different values) 1 (x5) 2 (x1) category : string {Champion.system.category} (same value: class) description : object {Champion.system.description} value : string {Champion.system.description.value} (all different values) level : object {Champion.system.level} value : integer {Champion.system.level.value} (11 different values) 4 (x8) 8 (x9) 12 (x11) 14 (x8) 20 (x6) 16 (x4) 1 (x11) 18 (x6) 10 (x6) 2 (x6) 6 (x3) prerequisites : object {Champion.system.prerequisites} value : array {Champion.system.prerequisites.value} Length: min=0 max=3 Value type: object {Champion.system.prerequisites.value.[]} value : string {Champion.system.prerequisites.value.[].value} (43 different values) publication : object {Champion.system.publication} license : string {Champion.system.publication.license} (2 different values) OGL (x14) ORC (x64) remaster : boolean {Champion.system.publication.remaster} (2 different values) False (x14) True (x64) title : string {Champion.system.publication.title} (7 different values) Pathfinder Advanced Player's Guide (x5) Pathfinder Player Core 2 (x53) Pathfinder Core Rulebook (x5) Pathfinder #156: The Apocalypse Prophet (x1) Pathfinder Lost Omens Divine Mysteries (x11) Pathfinder #168: King of the Mountain (x1) Pathfinder Lost Omens Character Guide (x2) rules : ###FoundryRulesObject### traits : object {Champion.system.traits} rarity : string {Champion.system.traits.rarity} (2 different values) common (x67) uncommon (x11) value : array {Champion.system.traits.value} Length: min=1 max=4 Value type: string {Champion.system.traits.value.[]} (6 different values) champion (x78) flourish (x2) divine (x2) concentrate (x3) oath (x4) teleportation (x1) [selected] : object {Champion.system.traits.selected} champion : string {Champion.system.traits.selected.champion} (same value: Champion) [subfeatures] : object {Champion.system.subfeatures} senses : object {Champion.system.subfeatures.senses} darkvision : object {Champion.system.subfeatures.senses.darkvision} [frequency] : object {Champion.system.frequency} max : integer {Champion.system.frequency.max} (same value: 1) per : string {Champion.system.frequency.per} (3 different values) day (x2) PT1H (x1) round (x1) [selfEffect] : object {Champion.system.selfEffect} name : string {Champion.system.selfEffect.name} (2 different values) Effect: Enforce Oath (x1) Effect: Smite Evil (x1) uuid : string {Champion.system.selfEffect.uuid} (2 different values) Compendium.pf2e.feat-effects.Item.Effect: Enforce Oath (x1) Compendium.pf2e.feat-effects.Item.Effect: Smite (x1) [maxTakable] : integer {Champion.system.maxTakable} (same value: 3) type : string {Champion.type} (same value: feat)