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Pf2eDataScrapper/output/pf2e/packs/Firework Technician.txt
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Firework Technician
Different values: 6
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object {Firework Technician}
_id : string {Firework Technician._id} (all different values)
folder : string {Firework Technician.folder} (same value: ZbKDHhoKk26BG7WF)
img : string {Firework Technician.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Firework Technician.name} (all different values)
system : object {Firework Technician.system}
actionType : object {Firework Technician.system.actionType}
value : string {Firework Technician.system.actionType.value} (same value: passive)
actions : object {Firework Technician.system.actions}
[value] : mixed
category : string {Firework Technician.system.category} (same value: class)
description : object {Firework Technician.system.description}
value : string {Firework Technician.system.description.value} (all different values)
level : object {Firework Technician.system.level}
value : integer {Firework Technician.system.level.value} (all different values)
prerequisites : object {Firework Technician.system.prerequisites}
value : array<object> {Firework Technician.system.prerequisites.value}
Length: min=1 max=2
Value type: object {Firework Technician.system.prerequisites.value.[]}
value : string {Firework Technician.system.prerequisites.value.[].value} (3 different values)
Firework Technician Dedication (x5)
expert in Crafting (x1)
trained in Crafting (x1)
publication : object {Firework Technician.system.publication}
license : string {Firework Technician.system.publication.license} (same value: ORC)
remaster : boolean {Firework Technician.system.publication.remaster} (same value: True)
title : string {Firework Technician.system.publication.title} (same value: Pathfinder Guns & Gears)
rules : ###FoundryRulesObject###
traits : object {Firework Technician.system.traits}
rarity : string {Firework Technician.system.traits.rarity} (2 different values)
common (x5)
uncommon (x1)
value : array<string> {Firework Technician.system.traits.value}
Length: min=1 max=2
Value type: string {Firework Technician.system.traits.value.[]} (2 different values)
archetype (x6)
dedication (x1)
type : string {Firework Technician.type} (same value: feat)