434 lines
28 KiB
Plaintext
434 lines
28 KiB
Plaintext
6th Rank
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Different values: 75
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=====================================
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object {6th Rank}
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_id : string {6th Rank._id} (all different values)
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folder : string {6th Rank.folder} (same value: zDlxATrLAlbYA2Mv)
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img : string {6th Rank.img} (all different values)
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name : string {6th Rank.name} (all different values)
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system : object {6th Rank.system}
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[area] : object {6th Rank.system.area}
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type : string {6th Rank.system.area.type} (3 different values)
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burst (x14)
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emanation (x5)
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cone (x4)
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value : integer {6th Rank.system.area.value} (8 different values)
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30 (x7)
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10 (x4)
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60 (x1)
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15 (x2)
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20 (x6)
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5 (x1)
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80 (x1)
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40 (x1)
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cost : object {6th Rank.system.cost}
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value : string {6th Rank.system.cost.value} (2 different values)
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(x74)
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gemstones worth a total value of the target's level (minimum 1) × 200 gp (x1)
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counteraction : boolean {6th Rank.system.counteraction} (2 different values)
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False (x74)
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True (x1)
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damage : object {6th Rank.system.damage}
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[kIYrspEqRqKoAhHI] : object {6th Rank.system.damage.kIYrspEqRqKoAhHI}
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applyMod : boolean {6th Rank.system.damage.kIYrspEqRqKoAhHI.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.kIYrspEqRqKoAhHI.formula} (same value: 8d10)
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kinds : array<string> {6th Rank.system.damage.kIYrspEqRqKoAhHI.kinds}
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Length: min=1 max=1
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Value type: string {6th Rank.system.damage.kIYrspEqRqKoAhHI.kinds.[]} (same value: damage)
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materials : array<> {6th Rank.system.damage.kIYrspEqRqKoAhHI.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {6th Rank.system.damage.kIYrspEqRqKoAhHI.type} (same value: piercing)
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[ub9o9w3b7bmmuy9r] : object {6th Rank.system.damage.ub9o9w3b7bmmuy9r}
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applyMod : boolean {6th Rank.system.damage.ub9o9w3b7bmmuy9r.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.ub9o9w3b7bmmuy9r.formula} (same value: 8d6)
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kinds : array<string> {6th Rank.system.damage.ub9o9w3b7bmmuy9r.kinds}
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Length: min=1 max=1
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Value type: string {6th Rank.system.damage.ub9o9w3b7bmmuy9r.kinds.[]} (same value: damage)
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materials : array<> {6th Rank.system.damage.ub9o9w3b7bmmuy9r.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {6th Rank.system.damage.ub9o9w3b7bmmuy9r.type} (same value: void)
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[0] : object {6th Rank.system.damage.0}
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applyMod : boolean {6th Rank.system.damage.0.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.0.formula} (12 different values)
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7d8 (x1)
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5d8 (x1)
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8d12 (x1)
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12d10 (x1)
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1d8 (x1)
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4d6 (x1)
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3d4 (x1)
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6 (x1)
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12d6 (x2)
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11d6 (x1)
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3d6 (x1)
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16d6 (x1)
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kinds : array<string> {6th Rank.system.damage.0.kinds}
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Length: min=1 max=2
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Value type: string {6th Rank.system.damage.0.kinds.[]} (2 different values)
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damage (x13)
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healing (x1)
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[materials] : array<> {6th Rank.system.damage.0.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {6th Rank.system.damage.0.type} (11 different values)
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force (x1)
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mental (x2)
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electricity (x1)
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untyped (x1)
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vitality (x1)
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fire (x1)
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bludgeoning (x1)
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poison (x1)
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void (x2)
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piercing (x1)
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spirit (x1)
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[rQT6Is4xVcbWJIAt] : object {6th Rank.system.damage.rQT6Is4xVcbWJIAt}
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applyMod : boolean {6th Rank.system.damage.rQT6Is4xVcbWJIAt.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.rQT6Is4xVcbWJIAt.formula} (same value: 7d8)
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kinds : array<string> {6th Rank.system.damage.rQT6Is4xVcbWJIAt.kinds}
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Length: min=1 max=1
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Value type: string {6th Rank.system.damage.rQT6Is4xVcbWJIAt.kinds.[]} (same value: damage)
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materials : array<> {6th Rank.system.damage.rQT6Is4xVcbWJIAt.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {6th Rank.system.damage.rQT6Is4xVcbWJIAt.type} (same value: force)
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[1Yol9VOB1Bu7G213] : object {6th Rank.system.damage.1Yol9VOB1Bu7G213}
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applyMod : boolean {6th Rank.system.damage.1Yol9VOB1Bu7G213.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.1Yol9VOB1Bu7G213.formula} (same value: 4d6)
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kinds : array<string> {6th Rank.system.damage.1Yol9VOB1Bu7G213.kinds}
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Length: min=1 max=1
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Value type: string {6th Rank.system.damage.1Yol9VOB1Bu7G213.kinds.[]} (same value: healing)
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materials : array<> {6th Rank.system.damage.1Yol9VOB1Bu7G213.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {6th Rank.system.damage.1Yol9VOB1Bu7G213.type} (same value: untyped)
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[1] : object {6th Rank.system.damage.1}
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applyMod : boolean {6th Rank.system.damage.1.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.1.formula} (2 different values)
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5d6 (x1)
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3d6 (x1)
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kinds : array<string> {6th Rank.system.damage.1.kinds}
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Length: min=1 max=1
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Value type: string {6th Rank.system.damage.1.kinds.[]} (same value: damage)
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type : string {6th Rank.system.damage.1.type} (2 different values)
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bludgeoning (x1)
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fire (x1)
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[xbLeTUmgQaLSf1Jv] : object {6th Rank.system.damage.xbLeTUmgQaLSf1Jv}
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applyMod : boolean {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.formula} (same value: 8d6)
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kinds : array<string> {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.kinds}
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Length: min=1 max=1
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Value type: string {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.kinds.[]} (same value: damage)
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materials : array<> {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {6th Rank.system.damage.xbLeTUmgQaLSf1Jv.type} (same value: poison)
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[MTNvoqutBnRQtZMa] : object {6th Rank.system.damage.MTNvoqutBnRQtZMa}
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applyMod : boolean {6th Rank.system.damage.MTNvoqutBnRQtZMa.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.MTNvoqutBnRQtZMa.formula} (same value: 8d6)
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kinds : array<string> {6th Rank.system.damage.MTNvoqutBnRQtZMa.kinds}
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Length: min=1 max=1
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Value type: string {6th Rank.system.damage.MTNvoqutBnRQtZMa.kinds.[]} (same value: damage)
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materials : array<> {6th Rank.system.damage.MTNvoqutBnRQtZMa.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {6th Rank.system.damage.MTNvoqutBnRQtZMa.type} (same value: mental)
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[fiGNEgajuvkIMj7d] : object {6th Rank.system.damage.fiGNEgajuvkIMj7d}
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applyMod : boolean {6th Rank.system.damage.fiGNEgajuvkIMj7d.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.fiGNEgajuvkIMj7d.formula} (same value: 5)
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kinds : array<string> {6th Rank.system.damage.fiGNEgajuvkIMj7d.kinds}
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Length: min=1 max=1
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Value type: string {6th Rank.system.damage.fiGNEgajuvkIMj7d.kinds.[]} (same value: damage)
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materials : array<> {6th Rank.system.damage.fiGNEgajuvkIMj7d.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {6th Rank.system.damage.fiGNEgajuvkIMj7d.type} (same value: slashing)
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[7JuaSjPOenc3HtiT] : object {6th Rank.system.damage.7JuaSjPOenc3HtiT}
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applyMod : boolean {6th Rank.system.damage.7JuaSjPOenc3HtiT.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.7JuaSjPOenc3HtiT.formula} (same value: 12d6)
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kinds : array<string> {6th Rank.system.damage.7JuaSjPOenc3HtiT.kinds}
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Length: min=1 max=1
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Value type: string {6th Rank.system.damage.7JuaSjPOenc3HtiT.kinds.[]} (same value: damage)
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materials : array<> {6th Rank.system.damage.7JuaSjPOenc3HtiT.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {6th Rank.system.damage.7JuaSjPOenc3HtiT.type} (same value: mental)
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[rYf54pXlYEcM3IGT] : object {6th Rank.system.damage.rYf54pXlYEcM3IGT}
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applyMod : boolean {6th Rank.system.damage.rYf54pXlYEcM3IGT.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.rYf54pXlYEcM3IGT.formula} (same value: 8d6)
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kinds : array<string> {6th Rank.system.damage.rYf54pXlYEcM3IGT.kinds}
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Length: min=1 max=1
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Value type: string {6th Rank.system.damage.rYf54pXlYEcM3IGT.kinds.[]} (same value: damage)
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materials : array<> {6th Rank.system.damage.rYf54pXlYEcM3IGT.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {6th Rank.system.damage.rYf54pXlYEcM3IGT.type} (same value: sonic)
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[5zjc1nvfsl4ahgnk] : object {6th Rank.system.damage.5zjc1nvfsl4ahgnk}
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applyMod : boolean {6th Rank.system.damage.5zjc1nvfsl4ahgnk.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.5zjc1nvfsl4ahgnk.formula} (same value: 6d4)
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kinds : array<string> {6th Rank.system.damage.5zjc1nvfsl4ahgnk.kinds}
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Length: min=1 max=1
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Value type: string {6th Rank.system.damage.5zjc1nvfsl4ahgnk.kinds.[]} (same value: damage)
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materials : array<> {6th Rank.system.damage.5zjc1nvfsl4ahgnk.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {6th Rank.system.damage.5zjc1nvfsl4ahgnk.type} (same value: piercing)
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[WkCw5MJm2wVK3uRi] : object {6th Rank.system.damage.WkCw5MJm2wVK3uRi}
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applyMod : boolean {6th Rank.system.damage.WkCw5MJm2wVK3uRi.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.WkCw5MJm2wVK3uRi.formula} (same value: 4d6)
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kinds : array<string> {6th Rank.system.damage.WkCw5MJm2wVK3uRi.kinds}
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Length: min=1 max=1
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Value type: string {6th Rank.system.damage.WkCw5MJm2wVK3uRi.kinds.[]} (same value: damage)
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materials : array<> {6th Rank.system.damage.WkCw5MJm2wVK3uRi.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {6th Rank.system.damage.WkCw5MJm2wVK3uRi.type} (same value: bludgeoning)
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[G3HdXE0YaAVaevwg] : object {6th Rank.system.damage.G3HdXE0YaAVaevwg}
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applyMod : boolean {6th Rank.system.damage.G3HdXE0YaAVaevwg.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.G3HdXE0YaAVaevwg.formula} (same value: 8d8)
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kinds : array<string> {6th Rank.system.damage.G3HdXE0YaAVaevwg.kinds}
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Length: min=1 max=1
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Value type: string {6th Rank.system.damage.G3HdXE0YaAVaevwg.kinds.[]} (same value: damage)
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materials : array<> {6th Rank.system.damage.G3HdXE0YaAVaevwg.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {6th Rank.system.damage.G3HdXE0YaAVaevwg.type} (same value: piercing)
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[iuhh6qfveXzz88dv] : object {6th Rank.system.damage.iuhh6qfveXzz88dv}
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applyMod : boolean {6th Rank.system.damage.iuhh6qfveXzz88dv.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.iuhh6qfveXzz88dv.formula} (same value: 4d6)
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kinds : array<string> {6th Rank.system.damage.iuhh6qfveXzz88dv.kinds}
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Length: min=1 max=1
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Value type: string {6th Rank.system.damage.iuhh6qfveXzz88dv.kinds.[]} (same value: damage)
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materials : array<> {6th Rank.system.damage.iuhh6qfveXzz88dv.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {6th Rank.system.damage.iuhh6qfveXzz88dv.type} (same value: mental)
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[0yIRszQ4ZAlq14gX] : object {6th Rank.system.damage.0yIRszQ4ZAlq14gX}
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applyMod : boolean {6th Rank.system.damage.0yIRszQ4ZAlq14gX.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.0yIRszQ4ZAlq14gX.formula} (same value: 4d8)
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kinds : array<string> {6th Rank.system.damage.0yIRszQ4ZAlq14gX.kinds}
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Length: min=1 max=1
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Value type: string {6th Rank.system.damage.0yIRszQ4ZAlq14gX.kinds.[]} (same value: damage)
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materials : array<> {6th Rank.system.damage.0yIRszQ4ZAlq14gX.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {6th Rank.system.damage.0yIRszQ4ZAlq14gX.type} (same value: sonic)
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[1tttVaJo3TXKF7uK] : object {6th Rank.system.damage.1tttVaJo3TXKF7uK}
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applyMod : boolean {6th Rank.system.damage.1tttVaJo3TXKF7uK.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.1tttVaJo3TXKF7uK.formula} (same value: 4d8)
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kinds : array<string> {6th Rank.system.damage.1tttVaJo3TXKF7uK.kinds}
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Length: min=1 max=1
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Value type: string {6th Rank.system.damage.1tttVaJo3TXKF7uK.kinds.[]} (same value: damage)
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materials : array<> {6th Rank.system.damage.1tttVaJo3TXKF7uK.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {6th Rank.system.damage.1tttVaJo3TXKF7uK.type} (same value: void)
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[wVWFtjzGdYwwjMJi] : object {6th Rank.system.damage.wVWFtjzGdYwwjMJi}
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applyMod : boolean {6th Rank.system.damage.wVWFtjzGdYwwjMJi.applyMod} (same value: False)
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[category] : mixed
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formula : string {6th Rank.system.damage.wVWFtjzGdYwwjMJi.formula} (same value: 8d6)
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kinds : array<string> {6th Rank.system.damage.wVWFtjzGdYwwjMJi.kinds}
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Length: min=1 max=1
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Value type: string {6th Rank.system.damage.wVWFtjzGdYwwjMJi.kinds.[]} (same value: damage)
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materials : array<> {6th Rank.system.damage.wVWFtjzGdYwwjMJi.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {6th Rank.system.damage.wVWFtjzGdYwwjMJi.type} (same value: piercing)
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[defense] : object {6th Rank.system.defense}
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[save] : object {6th Rank.system.defense.save}
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basic : boolean {6th Rank.system.defense.save.basic} (2 different values)
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True (x17)
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False (x30)
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statistic : string {6th Rank.system.defense.save.statistic} (3 different values)
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reflex (x13)
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will (x20)
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fortitude (x14)
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[passive] : object {6th Rank.system.defense.passive}
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statistic : string {6th Rank.system.defense.passive.statistic} (same value: fortitude-dc)
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description : object {6th Rank.system.description}
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value : string {6th Rank.system.description.value} (all different values)
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duration : object {6th Rank.system.duration}
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sustained : boolean {6th Rank.system.duration.sustained} (2 different values)
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False (x59)
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True (x16)
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value : string {6th Rank.system.duration.value} (7 different values)
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(x25)
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1 minute (x35)
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10 minutes (x6)
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varies (x6)
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until the next time you make your daily preparations (x1)
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1 day (x1)
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until your next daily preparations (x1)
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[heightening] : object {6th Rank.system.heightening}
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[area] : integer {6th Rank.system.heightening.area} (same value: 0)
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[damage] : object {6th Rank.system.heightening.damage}
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[kIYrspEqRqKoAhHI] : string {6th Rank.system.heightening.damage.kIYrspEqRqKoAhHI} (same value: 1d10)
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[ub9o9w3b7bmmuy9r] : string {6th Rank.system.heightening.damage.ub9o9w3b7bmmuy9r} (same value: 1d6)
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[0] : string {6th Rank.system.heightening.damage.0} (7 different values)
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1d8 (x1)
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(x1)
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1d12 (x1)
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2d10 (x1)
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1d4 (x1)
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1 (x1)
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2d6 (x4)
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[rQT6Is4xVcbWJIAt] : string {6th Rank.system.heightening.damage.rQT6Is4xVcbWJIAt} (same value: 1d8)
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[1Yol9VOB1Bu7G213] : string {6th Rank.system.heightening.damage.1Yol9VOB1Bu7G213} (same value: 2d6)
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[1] : string {6th Rank.system.heightening.damage.1} (2 different values)
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2d6 (x1)
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1d6 (x1)
|
||
[fiGNEgajuvkIMj7d] : string {6th Rank.system.heightening.damage.fiGNEgajuvkIMj7d} (same value: 2)
|
||
[7JuaSjPOenc3HtiT] : string {6th Rank.system.heightening.damage.7JuaSjPOenc3HtiT} (same value: 2d6)
|
||
[rYf54pXlYEcM3IGT] : string {6th Rank.system.heightening.damage.rYf54pXlYEcM3IGT} (same value: 1d6)
|
||
[5zjc1nvfsl4ahgnk] : string {6th Rank.system.heightening.damage.5zjc1nvfsl4ahgnk} (same value: 1d4)
|
||
[0yIRszQ4ZAlq14gX] : string {6th Rank.system.heightening.damage.0yIRszQ4ZAlq14gX} (same value: 1d8)
|
||
[1tttVaJo3TXKF7uK] : string {6th Rank.system.heightening.damage.1tttVaJo3TXKF7uK} (same value: 1d8)
|
||
wVWFtjzGdYwwjMJi : string {6th Rank.system.heightening.damage.wVWFtjzGdYwwjMJi} (same value: 1d6)
|
||
[interval] : integer {6th Rank.system.heightening.interval} (2 different values)
|
||
1 (x20)
|
||
2 (x2)
|
||
[type] : string {6th Rank.system.heightening.type} (2 different values)
|
||
interval (x22)
|
||
fixed (x4)
|
||
[levels] : object {6th Rank.system.heightening.levels}
|
||
[8] : object {6th Rank.system.heightening.levels.8}
|
||
damage : object {6th Rank.system.heightening.levels.8.damage}
|
||
0 : object {6th Rank.system.heightening.levels.8.damage.0}
|
||
applyMod : boolean {6th Rank.system.heightening.levels.8.damage.0.applyMod} (same value: False)
|
||
[category] : mixed
|
||
formula : string {6th Rank.system.heightening.levels.8.damage.0.formula} (2 different values)
|
||
1d10 (x1)
|
||
5d6 (x1)
|
||
materials : array<> {6th Rank.system.heightening.levels.8.damage.0.materials}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
type : string {6th Rank.system.heightening.levels.8.damage.0.type} (2 different values)
|
||
vitality (x1)
|
||
fire (x1)
|
||
9 : object {6th Rank.system.heightening.levels.9}
|
||
damage : object {6th Rank.system.heightening.levels.9.damage}
|
||
[0] : object {6th Rank.system.heightening.levels.9.damage.0}
|
||
applyMod : boolean {6th Rank.system.heightening.levels.9.damage.0.applyMod} (same value: False)
|
||
[category] : mixed
|
||
formula : string {6th Rank.system.heightening.levels.9.damage.0.formula} (2 different values)
|
||
1d12 (x1)
|
||
6d6 (x1)
|
||
materials : array<> {6th Rank.system.heightening.levels.9.damage.0.materials}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
type : string {6th Rank.system.heightening.levels.9.damage.0.type} (2 different values)
|
||
vitality (x1)
|
||
fire (x1)
|
||
[G3HdXE0YaAVaevwg] : object {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg}
|
||
applyMod : boolean {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg.applyMod} (same value: False)
|
||
[category] : mixed
|
||
formula : string {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg.formula} (same value: 12d8)
|
||
materials : array<> {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg.materials}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
type : string {6th Rank.system.heightening.levels.9.damage.G3HdXE0YaAVaevwg.type} (same value: piercing)
|
||
iuhh6qfveXzz88dv : object {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv}
|
||
applyMod : boolean {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.applyMod} (same value: False)
|
||
[category] : mixed
|
||
formula : string {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.formula} (same value: 8d6)
|
||
kinds : array<string> {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.kinds.[]} (same value: damage)
|
||
materials : array<> {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.materials}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
type : string {6th Rank.system.heightening.levels.9.damage.iuhh6qfveXzz88dv.type} (same value: mental)
|
||
level : object {6th Rank.system.level}
|
||
value : integer {6th Rank.system.level.value} (same value: 6)
|
||
publication : object {6th Rank.system.publication}
|
||
license : string {6th Rank.system.publication.license} (2 different values)
|
||
OGL (x40)
|
||
ORC (x35)
|
||
remaster : boolean {6th Rank.system.publication.remaster} (2 different values)
|
||
True (x45)
|
||
False (x30)
|
||
title : string {6th Rank.system.publication.title} (23 different values)
|
||
range : object {6th Rank.system.range}
|
||
value : string {6th Rank.system.range.value} (11 different values)
|
||
100 feet (x1)
|
||
(x19)
|
||
120 feet (x15)
|
||
60 feet (x9)
|
||
500 feet (x3)
|
||
touch (x6)
|
||
30 feet (x18)
|
||
10 feet (x1)
|
||
emanation up to 40-feet (x1)
|
||
planetary (x1)
|
||
100 miles (x1)
|
||
requirements : string {6th Rank.system.requirements} (2 different values)
|
||
(x74)
|
||
A creature damages you (x1)
|
||
rules : ###FoundryRulesObject###
|
||
target : object {6th Rank.system.target}
|
||
value : string {6th Rank.system.target.value} (22 different values)
|
||
time : object {6th Rank.system.time}
|
||
value : string {6th Rank.system.time.value} (5 different values)
|
||
2 (x49)
|
||
3 (x16)
|
||
reaction (x5)
|
||
1 minute (x1)
|
||
10 minutes (x4)
|
||
traits : object {6th Rank.system.traits}
|
||
rarity : string {6th Rank.system.traits.rarity} (3 different values)
|
||
common (x50)
|
||
uncommon (x15)
|
||
rare (x10)
|
||
traditions : array<string> {6th Rank.system.traits.traditions}
|
||
Length: min=1 max=4
|
||
Value type: string {6th Rank.system.traits.traditions.[]} (4 different values)
|
||
arcane (x51)
|
||
primal (x34)
|
||
occult (x41)
|
||
divine (x33)
|
||
value : array<string> {6th Rank.system.traits.value}
|
||
Length: min=1 max=8
|
||
Value type: string {6th Rank.system.traits.value.[]} (46 different values)
|
||
[selected] : object {6th Rank.system.traits.selected}
|
||
divination : string {6th Rank.system.traits.selected.divination} (same value: Divination)
|
||
mental : string {6th Rank.system.traits.selected.mental} (same value: Mental)
|
||
[overlays] : object {6th Rank.system.overlays}
|
||
JctMbZoy1N1BvIH5 : object {6th Rank.system.overlays.JctMbZoy1N1BvIH5}
|
||
overlayType : string {6th Rank.system.overlays.JctMbZoy1N1BvIH5.overlayType} (same value: override)
|
||
sort : integer {6th Rank.system.overlays.JctMbZoy1N1BvIH5.sort} (same value: 1)
|
||
system : object {6th Rank.system.overlays.JctMbZoy1N1BvIH5.system}
|
||
damage : object {6th Rank.system.overlays.JctMbZoy1N1BvIH5.system.damage}
|
||
ub9o9w3b7bmmuy9r : object {6th Rank.system.overlays.JctMbZoy1N1BvIH5.system.damage.ub9o9w3b7bmmuy9r}
|
||
[category] : mixed
|
||
XxDiv22oJDXssXI2 : object {6th Rank.system.overlays.XxDiv22oJDXssXI2}
|
||
name : string {6th Rank.system.overlays.XxDiv22oJDXssXI2.name} (same value: Awaken Entropy (Immune to Void))
|
||
overlayType : string {6th Rank.system.overlays.XxDiv22oJDXssXI2.overlayType} (same value: override)
|
||
sort : integer {6th Rank.system.overlays.XxDiv22oJDXssXI2.sort} (same value: 2)
|
||
system : object {6th Rank.system.overlays.XxDiv22oJDXssXI2.system}
|
||
damage : object {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage}
|
||
ub9o9w3b7bmmuy9r : object {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r}
|
||
[category] : mixed
|
||
kinds : array<string> {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r.kinds.[]} (same value: damage)
|
||
type : string {6th Rank.system.overlays.XxDiv22oJDXssXI2.system.damage.ub9o9w3b7bmmuy9r.type} (same value: force)
|
||
type : string {6th Rank.type} (same value: spell) |