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Pf2eDataScrapper/output/pf2e/packs/Ursine Avenger Hood.txt
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Ursine Avenger Hood
Different values: 10
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object {Ursine Avenger Hood}
_id : string {Ursine Avenger Hood._id} (all different values)
folder : string {Ursine Avenger Hood.folder} (same value: l9aCv9fdO0FpcMZx)
img : string {Ursine Avenger Hood.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Ursine Avenger Hood.name} (all different values)
system : object {Ursine Avenger Hood.system}
actionType : object {Ursine Avenger Hood.system.actionType}
value : string {Ursine Avenger Hood.system.actionType.value} (2 different values)
passive (x8)
action (x2)
actions : object {Ursine Avenger Hood.system.actions}
[value] : integer {Ursine Avenger Hood.system.actions.value} (same value: 1)
category : string {Ursine Avenger Hood.system.category} (same value: class)
description : object {Ursine Avenger Hood.system.description}
value : string {Ursine Avenger Hood.system.description.value} (all different values)
level : object {Ursine Avenger Hood.system.level}
value : integer {Ursine Avenger Hood.system.level.value} (all different values)
prerequisites : object {Ursine Avenger Hood.system.prerequisites}
value : array<object> {Ursine Avenger Hood.system.prerequisites.value}
Length: min=0 max=1
Value type: object {Ursine Avenger Hood.system.prerequisites.value.[]}
value : string {Ursine Avenger Hood.system.prerequisites.value.[].value} (2 different values)
Ursine Avenger Form (x3)
Great Bear (x1)
publication : object {Ursine Avenger Hood.system.publication}
license : string {Ursine Avenger Hood.system.publication.license} (same value: OGL)
remaster : boolean {Ursine Avenger Hood.system.publication.remaster} (same value: False)
title : string {Ursine Avenger Hood.system.publication.title} (same value: Pathfinder Treasure Vault)
rules : ###FoundryRulesObject###
traits : object {Ursine Avenger Hood.system.traits}
rarity : string {Ursine Avenger Hood.system.traits.rarity} (same value: common)
value : array<string> {Ursine Avenger Hood.system.traits.value}
Length: min=1 max=3
Value type: string {Ursine Avenger Hood.system.traits.value.[]} (3 different values)
archetype (x10)
primal (x3)
morph (x1)
[frequency] : object {Ursine Avenger Hood.system.frequency}
max : integer {Ursine Avenger Hood.system.frequency.max} (same value: 1)
per : string {Ursine Avenger Hood.system.frequency.per} (same value: PT1H)
selfEffect : object {Ursine Avenger Hood.system.selfEffect}
name : string {Ursine Avenger Hood.system.selfEffect.name} (same value: Effect: Ursine Avenger Form)
uuid : string {Ursine Avenger Hood.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Effect: Ursine Avenger Form)
type : string {Ursine Avenger Hood.type} (same value: feat)