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Pf2eDataScrapper/output/spore-war-bestiary.txt
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spore-war-bestiary
object
_id : String (all different values)
folder : String (different values: 3)
Tn34WCNkVEMEIfwP (x21)
aR4NTLulYqWX9YfY (x31)
5Uj7smob0in9RJLF (x26)
img : String (different values: 2)
systems/pf2e/icons/default-icons/npc.svg (x61)
systems/pf2e/icons/default-icons/hazard.svg (x17)
items : array<object>
Length: min=1 max=65
Value type:
object
_id : String (different values: 1258)
img : String (different values: 259)
name : String (different values: 666)
sort : Integer (different values: 66)
system : object
[autoHeightenLevel] : object
[value] : Integer (different values: 3)
8 (x1)
6 (x1)
9 (x1)
description : object
value : String (different values: 602)
[gm] : String (different values: 1)
<p>To all doors in areas <strong>J2</strong>–<strong>J6</strong></p> (x1)
[prepared] : object
value : String (different values: 4)
spontaneous (x5)
focus (x6)
innate (x34)
prepared (x7)
[flexible] : Boolean (different values: 1)
False (x16)
[validItems] : String (different values: 1)
(x1)
[proficiency] : object
value : Integer (different values: 2)
1 (x46)
0 (x6)
publication : object
license : String (different values: 2)
OGL (x450)
ORC (x838)
remaster : Boolean (different values: 2)
False (x450)
True (x838)
title : String (different values: 12)
(x468)
Pathfinder Player Core (x613)
Pathfinder Player Core 2 (x12)
Pathfinder GM Core (x29)
Pathfinder Monster Core (x115)
Pathfinder Bestiary (x31)
Pathfinder Core Rulebook (x3)
Pathfinder Bestiary 2 (x4)
Pathfinder Book of the Dead (x5)
Pathfinder Bestiary 3 (x2)
Pathfinder #211: The Secret of Deathstalk Tower (x4)
Pathfinder #212: A Voice in the Blight (x2)
rules : ###FoundryRulesObject###
[slots] : object
[slot1] : object
max : Integer (different values: 3)
4 (x4)
3 (x6)
2 (x1)
[value] : Integer (different values: 2)
4 (x3)
3 (x1)
[prepared] : array<object>
Length: min=2 max=4
Value type:
object
id : String (different values: 21)
[slot2] : object
max : Integer (different values: 3)
4 (x4)
3 (x6)
2 (x1)
[value] : Integer (different values: 2)
4 (x3)
3 (x1)
[prepared] : array<object>
Length: min=2 max=4
Value type:
object
id : String (different values: 21)
[slot3] : object
max : Integer (different values: 3)
4 (x4)
3 (x6)
1 (x1)
[value] : Integer (different values: 2)
4 (x3)
3 (x1)
[prepared] : array<object>
Length: min=1 max=4
Value type:
object
id : String (different values: 20)
BENjcblsrZSDSCMC (x1)
fSeh6zfYAP0t3Zc4 (x1)
deSRFhrej015khxR (x1)
9ThZePZugXuJWhnL (x1)
YIVZgtkaoxToaAM0 (x1)
i8WeR1AHbWRltXDZ (x1)
YI83mjPQgmLUKpVi (x1)
nXXEsE47ec3GnYE3 (x1)
0qKL5VwZ0LOszZQb (x1)
Y1oKBuh6NnlTaehL (x1)
JSTNOqUxAoxjetEK (x1)
9WdZkvVBfSprCofl (x1)
2nyBEbFeqBTsPjB2 (x1)
seieSTqFDdAHCefa (x1)
rczzgszDCFm1VavN (x1)
jYxe3XWslZ7HUHXj (x1)
5tVDKhQ11eozi0u9 (x1)
i22SXUkbX7SSbz1D (x1)
qA8Qyst1JnJaa7mP (x1)
H5IIifZItAI9Ykr6 (x1)
[slot4] : object
max : Integer (different values: 3)
4 (x4)
3 (x6)
2 (x1)
[value] : Integer (different values: 2)
4 (x3)
3 (x1)
[prepared] : array<object>
Length: min=2 max=4
Value type:
object
id : String (different values: 21)
[slot5] : object
max : Integer (different values: 3)
4 (x3)
3 (x8)
1 (x1)
[value] : Integer (different values: 2)
4 (x2)
3 (x3)
[prepared] : array<object>
Length: min=1 max=4
Value type:
object
id : String (different values: 20)
iKTT28kzs3nIgrs9 (x1)
G8CIvpOYJLP41O8f (x1)
tm8UQ4GpwJq94HyR (x1)
1KKzHQ7fuhvP4njz (x1)
FNxwdak03dt2o8yi (x1)
M9s4RcGiW58n0sG2 (x1)
pKBG2vS0HzPqkzfE (x1)
dkoUTQa64laavj2n (x1)
fneYq7OhkM4bZ7bF (x1)
d82xkS1eNAMmLJBQ (x1)
RxL0Hxh6ic86aGRX (x1)
uioTdlnQYUr6gb4D (x1)
2nyBEbFeqBTsPjB2 (x1)
1mzOhb826BUmms07 (x1)
z2oNaLACMbKJXU6n (x1)
0G8nzkjSD4K0AzaS (x1)
yyDyVoFe3lpBJVJa (x1)
L4NCm8oLbsfGKN5N (x1)
OrfplEFfPlkIW2SC (x1)
kHQIEGyleAzGZ0EL (x1)
[slot6] : object
max : Integer (different values: 4)
3 (x7)
4 (x1)
1 (x1)
2 (x2)
[value] : Integer (different values: 3)
3 (x2)
4 (x1)
2 (x1)
[prepared] : array<object>
Length: min=1 max=3
Value type:
object
id : String (different values: 18)
Ncv7Fx2KlZ7y7aBZ (x1)
8nknUZh8uwDIIpnP (x1)
AEzvYRwVwbQpdhGO (x1)
4ywUgnlBamGjkIOQ (x1)
Wa3BhnzmAHG1v9dz (x1)
QzVMNgHwb38rJ5n6 (x1)
pv46z6tIXfciNVLI (x1)
eWK4X68upEQwyAV7 (x1)
ozAVRh3AqL1p8MZB (x1)
MyVj5dmQDI3k4Z1D (x1)
WXoh4iEZG0XK3la3 (x1)
QMLuMYRKns6IpKfz (x1)
0y6G97YHxSIWlbFA (x1)
z2oNaLACMbKJXU6n (x1)
GuFvkafzSvLJAwWo (x1)
zEMVDdm5jn0SgGyl (x1)
vNbGzW9isopTa09o (x1)
MGR90Z7q9ssilyKs (x1)
[slot7] : object
max : Integer (different values: 3)
4 (x2)
3 (x6)
1 (x1)
[value] : Integer (different values: 2)
4 (x1)
3 (x1)
[prepared] : array<object>
Length: min=1 max=4
Value type:
object
id : String (different values: 20)
VCAlEGNwjx16YPVS (x1)
WETQbTBzZDTjX6EF (x1)
eYFbrd1qzeojGN8k (x1)
jMFOOWo8La64JF0x (x1)
ATRujYed9d6JUndj (x1)
i8WeR1AHbWRltXDZ (x1)
gYw7zpb71qIJZk6e (x1)
IcKJSKyJHVvtRRCc (x1)
aQrpNdr8QmcCiY9b (x1)
KyEpsS0ner0TTpcy (x1)
XlZnsUoNAyr61Zsb (x1)
QMLuMYRKns6IpKfz (x1)
RDCl3DTACMUdq5Tx (x1)
g89lcMv2dQswbjJ1 (x1)
YgXAbaNkI40tREzO (x1)
z2oNaLACMbKJXU6n (x1)
lkKPllXcvJkEwSQW (x1)
EgI5GTfJNZb5g9mt (x1)
sBpTCJ1zzgBYZT6u (x1)
LMi85DEi5WFZwK20 (x1)
[slot0] : object
max : Integer (different values: 2)
5 (x6)
6 (x1)
prepared : array<object>
Length: min=5 max=6
Value type:
object
id : String (different values: 36)
[slot8] : object
max : Integer (different values: 3)
8 (x2)
2 (x1)
3 (x4)
[prepared] : array<object>
Length: min=2 max=9
Value type:
object
[id] : String (different values: 17)
1v3FkkYZr7T47Zcg (x1)
Jsg5hYrLX2363Tuy (x1)
hjw9KwywI1OsBHvR (x6)
nEP48IVRPQmmiCJv (x1)
I13uAXuCBuPbqasR (x1)
v1N9dTAHIjWHuEq1 (x1)
KyEpsS0ner0TTpcy (x1)
YrofZ2VA2na78Cr5 (x1)
XdZQjr6H0a7aZzCB (x1)
cdakx6BPZp7ye7ay (x1)
jz45VoZpomANGWnH (x6)
7HZ8GFUyFGOv2EYQ (x1)
z2oNaLACMbKJXU6n (x1)
UNQoWhIBJ98MyVwR (x1)
Im5DNczEVS0iJS5e (x1)
SCeD2cvGIVW19ZJg (x1)
agyGfJPWHwpmsSpz (x1)
[value] : Integer (different values: 1)
3 (x1)
[slot10] : object
max : Integer (different values: 1)
1 (x1)
value : Integer (different values: 1)
1 (x1)
[slot9] : object
max : Integer (different values: 2)
3 (x2)
2 (x1)
[value] : Integer (different values: 1)
3 (x1)
prepared : array<object>
Length: min=2 max=3
Value type:
object
id : String (different values: 5)
p4tGMb0EVteZn9c0 (x1)
0ZCYgUv3qQ636U5a (x1)
L3VmwIfeSqkGX2ba (x1)
b7EWpcY3XJFGep4f (x1)
2MCwCOq59SVhF3H8 (x1)
[slug] : String (different values: 313)
[spelldc] : object
dc : Integer (different values: 19)
32 (x4)
33 (x3)
28 (x2)
29 (x1)
31 (x4)
30 (x2)
34 (x1)
36 (x10)
27 (x3)
40 (x2)
25 (x2)
41 (x7)
42 (x3)
38 (x2)
26 (x1)
37 (x2)
45 (x1)
43 (x1)
44 (x1)
value : Integer (different values: 18)
24 (x3)
25 (x3)
18 (x3)
0 (x1)
23 (x4)
22 (x2)
26 (x2)
28 (x10)
19 (x3)
32 (x2)
17 (x2)
33 (x7)
34 (x3)
30 (x2)
29 (x2)
37 (x1)
35 (x1)
36 (x1)
[item] : Integer (different values: 1)
0 (x2)
[mod] : Integer (different values: 1)
0 (x9)
[tradition] : object
value : String (different values: 4)
primal (x18)
divine (x18)
arcane (x6)
occult (x10)
traits : object
[rarity] : String (different values: 4)
common (x594)
uncommon (x82)
rare (x2)
unique (x1)
[traditions] : array<String>
Length: min=0 max=4
Value type:
String (different values: 4)
arcane (x469)
primal (x289)
divine (x267)
occult (x387)
[value] : array<String>
Length: min=0 max=9
Value type:
String (different values: 123)
[area] : object
type : String (different values: 4)
cone (x13)
burst (x69)
emanation (x13)
line (x12)
value : Integer (different values: 10)
60 (x14)
20 (x30)
5 (x9)
30 (x23)
10 (x5)
40 (x15)
50 (x5)
120 (x2)
15 (x3)
400 (x1)
[details] : String (different values: 1)
all squares in a 20-foot-radius burst that contain plants (x5)
[cost] : object
value : String (different values: 3)
(x596)
item worth at least the target's level x 100 gp (x2)
rare incense and offerings worth a total value of 20 gp × the spell rank (x1)
[counteraction] : Boolean (different values: 2)
False (x566)
True (x33)
[damage] : object
[0] : object
[applyMod] : Boolean (different values: 1)
False (x148)
[category] : String (different values: 1)
persistent (x5)
formula : String (different values: 29)
kinds : array<String>
Length: min=1 max=2
Value type:
String (different values: 2)
damage (x148)
healing (x14)
materials : array<String>
Length: min=0 max=1
Value type:
String (different values: 1)
cold-iron (x1)
type : String (different values: 15)
electricity (x9)
untyped (x16)
cold (x3)
bludgeoning (x3)
vitality (x7)
mental (x20)
void (x36)
force (x4)
piercing (x10)
poison (x10)
sonic (x3)
spirit (x22)
bleed (x4)
fire (x2)
acid (x1)
[2YlEXgT93lbWXENb] : object
applyMod : Boolean (different values: 1)
False (x4)
[category] : mixed
formula : String (different values: 1)
10d6 (x4)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x4)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
cold (x4)
[wnlxzlrxtrkk2bh3] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
2d8 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
cold (x1)
[yI4fzrhnbFxup4Ep] : object
applyMod : Boolean (different values: 1)
False (x7)
[category] : mixed
formula : String (different values: 1)
1d8 (x7)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x7)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x7)
[3bsJUDEgedKhPx6T] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
2d4 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
cold (x1)
[damageType] : String (different values: 3)
piercing (x13)
bludgeoning (x5)
slashing (x10)
[dice] : Integer (different values: 1)
1 (x28)
[die] : String (different values: 5)
d4 (x10)
d8 (x7)
d12 (x3)
d6 (x7)
d10 (x1)
[formula] : String (different values: 2)
3d8+10 (x2)
6d8+20 (x1)
[kind] : String (different values: 1)
healing (x3)
[type] : String (different values: 1)
vitality (x3)
[v1pnjhfu6e9akqe0] : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
8d4 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
void (x2)
[YBeTuItHduzXElD5] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
2d8 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x1)
[b9dAiWfV57lyCWpP] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
6d6 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
fire (x1)
[C34n7XTpCLCXJWwt] : object
applyMod : Boolean (different values: 1)
False (x3)
[category] : mixed
formula : String (different values: 1)
2d6 (x3)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x3)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
bludgeoning (x3)
[cQDyW0QpjJ38MlSi] : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
2d4 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
fire (x2)
[1] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
3d10 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
bludgeoning (x1)
[2] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
3d10 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
cold (x1)
[3] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
3d10 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
electricity (x1)
[4] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
3d10 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
bludgeoning (x1)
[5] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
3d10 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
fire (x1)
[1pyYgYlbN6qQ6aOV] : object
applyMod : Boolean (different values: 1)
False (x3)
[category] : mixed
formula : String (different values: 1)
16d6 (x3)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x3)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
mental (x3)
[0Uok2pip94aNbBFd] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
2d8 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
untyped (x1)
[defense] : object
save : object
basic : Boolean (different values: 2)
True (x100)
False (x187)
statistic : String (different values: 3)
reflex (x42)
will (x133)
fortitude (x112)
[duration] : object
sustained : Boolean (different values: 2)
False (x573)
True (x27)
value : mixed
String (different values: 25)
Integer (different values: 1)
-1 (x1)
[expiry] : mixed
[unit] : String (different values: 1)
unlimited (x1)
[heightening] : object
[damage] : object
[0] : String (different values: 10)
1d12 (x5)
2d6 (x36)
1d6 (x22)
1d8 (x27)
2d4 (x3)
1d4 (x24)
1d10 (x15)
2d10 (x2)
10 (x7)
1d10+4 (x1)
[2YlEXgT93lbWXENb] : String (different values: 1)
2d6 (x4)
[wnlxzlrxtrkk2bh3] : String (different values: 1)
1d8 (x1)
[yI4fzrhnbFxup4Ep] : String (different values: 1)
1d8 (x7)
[3bsJUDEgedKhPx6T] : String (different values: 1)
1d4 (x1)
[v1pnjhfu6e9akqe0] : String (different values: 1)
1d4 (x2)
[YBeTuItHduzXElD5] : String (different values: 1)
2d8 (x1)
[b9dAiWfV57lyCWpP] : String (different values: 1)
1d6 (x1)
[cQDyW0QpjJ38MlSi] : String (different values: 1)
1d4 (x2)
[0Uok2pip94aNbBFd] : String (different values: 1)
1d8 (x1)
[interval] : Integer (different values: 2)
1 (x133)
2 (x26)
type : String (different values: 2)
interval (x159)
fixed (x122)
[area] : Integer (different values: 1)
0 (x4)
[levels] : object
[7] : object
[target] : object
value : String (different values: 5)
6 creatures (x4)
5 creatures (x4)
10 creatures (x6)
1 or any number of creatures (x2)
1 unattended object with a Bulk of 2 or less (x2)
[area] : object
type : String (different values: 2)
cone (x1)
(x1)
value : String (different values: 2)
60 (x1)
(x1)
[6] : object
[target] : object
value : String (different values: 4)
10 creatures (x7)
any number of objects (x5)
1 or 10 creatures (x2)
5 creatures (x1)
[3] : object
[range] : object
value : String (different values: 2)
touch (x1)
500 feet (x2)
[target] : object
value : String (different values: 4)
1 willing creature (x1)
5 creatures (x12)
10 objects (x5)
1 unattended object with a Bulk of 1 or less (x2)
[4] : object
[target] : object
value : String (different values: 4)
2 creatures (x4)
10 willing living creatures (x1)
10 creatures (x3)
10 creatures you know by name and have met in person (x1)
[range] : object
value : String (different values: 2)
30 feet (x2)
20 feet (x1)
[area] : object
areaType : String (different values: 1)
emanation (x1)
type : String (different values: 1)
burst (x1)
value : Integer (different values: 1)
20 (x1)
[8] : object
target : object
value : String (different values: 1)
10 creatures (x20)
[9] : object
target : object
value : String (different values: 2)
up to 10 creatures (x3)
10 creatures that aren't on their home plane (x3)
[5] : object
[range] : object
value : String (different values: 2)
1 mile (x28)
60 feet (x2)
[target] : object
value : String (different values: 1)
10 creatures (x9)
[10] : object
[damage] : object
0 : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
10d6 (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
void (x2)
[area] : object
type : String (different values: 1)
burst (x1)
value : Integer (different values: 1)
1000 (x1)
[range] : object
value : String (different values: 1)
2000 feet (x1)
[level] : object
value : Integer (different values: 19)
6 (x66)
5 (x55)
4 (x102)
3 (x68)
2 (x72)
1 (x188)
0 (x41)
12 (x4)
8 (x8)
10 (x9)
7 (x33)
13 (x4)
11 (x2)
9 (x17)
14 (x4)
17 (x3)
20 (x2)
19 (x1)
15 (x1)
[location] : object
[heightenedLevel] : Integer (different values: 10)
6 (x41)
5 (x58)
4 (x39)
3 (x28)
2 (x22)
1 (x18)
7 (x36)
8 (x41)
9 (x29)
10 (x14)
[value] : String (different values: 49)
[signature] : Boolean (different values: 1)
True (x5)
[uses] : object
[max] : Integer (different values: 3)
2 (x2)
3 (x8)
1 (x1)
value : Integer (different values: 3)
2 (x2)
3 (x8)
1 (x2)
[range] : mixed
object
value : String (different values: 20)
500 feet (x30)
30 feet (x208)
(x107)
30 feet (burst only) (x1)
touch (x78)
120 feet (x108)
60 feet (x32)
0 feet (x2)
varies (x12)
see text (x1)
emanation up to 40-feet (x1)
40 feet (x5)
planetary (x5)
90 feet (x1)
100 feet (x1)
100 miles (x3)
800 feet (x1)
1,000 feet (x1)
10 feet (x1)
5 feet (x1)
Integer (different values: 2)
100 (x2)
60 (x4)
[requirements] : String (different values: 2)
(x595)
You can bleed (x4)
[target] : object
value : String (different values: 42)
[time] : object
value : String (different values: 10)
2 (x459)
reaction (x8)
3 (x45)
10 minutes (x20)
1 minute (x14)
1 (x20)
1 to 3 (x15)
1 day (x16)
1 hour (x1)
3 days (x1)
[overlays] : object
[ZxbNsu1w4bhR2fCe] : object
_id : String (different values: 1)
ZxbNsu1w4bhR2fCe (x4)
overlayType : String (different values: 1)
override (x4)
sort : Integer (different values: 1)
1 (x4)
system : object
[wUTd1CuL1B5jIquK] : object
_id : String (different values: 1)
wUTd1CuL1B5jIquK (x4)
overlayType : String (different values: 1)
override (x4)
sort : Integer (different values: 1)
2 (x4)
system : object
area : object
type : String (different values: 1)
burst (x4)
value : Integer (different values: 1)
30 (x4)
range : object
value : String (different values: 1)
500 feet (x4)
time : object
value : String (different values: 1)
3 (x4)
[37gy7l19tik74o4s] : object
_id : String (different values: 1)
37gy7l19tik74o4s (x6)
name : String (different values: 1)
Heal (vs. Living) (x6)
overlayType : String (different values: 1)
override (x6)
sort : Integer (different values: 1)
2 (x6)
system : object
damage : object
0 : object
formula : String (different values: 1)
1d8+8 (x6)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
healing (x6)
[defense] : mixed
heightening : object
damage : object
0 : String (different values: 1)
1d8+8 (x6)
range : object
value : String (different values: 1)
30 feet (x6)
time : object
value : String (different values: 1)
2 (x6)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x6)
healing (x6)
manipulate (x6)
vitality (x6)
[7qdtetowq348s9oc] : object
_id : String (different values: 1)
7qdtetowq348s9oc (x6)
overlayType : String (different values: 1)
override (x6)
sort : Integer (different values: 1)
1 (x6)
system : object
range : object
value : String (different values: 1)
touch (x6)
time : object
value : String (different values: 1)
1 (x6)
[7vbvdrv2cl87sqta] : object
_id : String (different values: 1)
7vbvdrv2cl87sqta (x6)
overlayType : String (different values: 1)
override (x6)
sort : Integer (different values: 1)
4 (x6)
system : object
area : object
type : String (different values: 1)
emanation (x6)
value : Integer (different values: 1)
30 (x6)
range : object
value : String (different values: 1)
(x6)
target : object
value : String (different values: 1)
all living and undead creatures (x6)
time : object
value : String (different values: 1)
3 (x6)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x6)
healing (x6)
manipulate (x6)
vitality (x6)
[lfxcoz2d3f8j2zq1] : object
_id : String (different values: 1)
lfxcoz2d3f8j2zq1 (x6)
name : String (different values: 1)
Heal (vs. Undead) (x6)
overlayType : String (different values: 1)
override (x6)
sort : Integer (different values: 1)
3 (x6)
system : object
damage : object
0 : object
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x6)
range : object
value : String (different values: 1)
30 feet (x6)
target : object
value : String (different values: 1)
1 undead (x6)
time : object
value : String (different values: 1)
2 (x6)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x6)
healing (x6)
manipulate (x6)
vitality (x6)
[UTMlHk0o5FXLlwwM] : object
_id : String (different values: 1)
UTMlHk0o5FXLlwwM (x1)
name : String (different values: 1)
Shadow Blast (Will) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
2 (x1)
system : object
defense : object
save : object
basic : Boolean (different values: 1)
False (x1)
statistic : String (different values: 1)
will (x1)
[zjyfdrWBaUVi4O7b] : object
_id : String (different values: 1)
zjyfdrWBaUVi4O7b (x1)
name : String (different values: 1)
Shadow Blast (Reflex) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
1 (x1)
system : object
defense : object
save : object
basic : Boolean (different values: 1)
False (x1)
statistic : String (different values: 1)
reflex (x1)
[2I469pfbYcmFvzOA] : object
_id : String (different values: 1)
2I469pfbYcmFvzOA (x9)
name : String (different values: 1)
Telekinetic Projectile (Bludgeoning) (x9)
overlayType : String (different values: 1)
override (x9)
sort : Integer (different values: 1)
1 (x9)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
bludgeoning (x9)
[cUFX7ExSLeoa3vIF] : object
_id : String (different values: 1)
cUFX7ExSLeoa3vIF (x9)
name : String (different values: 1)
Telekinetic Projectile (Piercing) (x9)
overlayType : String (different values: 1)
override (x9)
sort : Integer (different values: 1)
2 (x9)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
piercing (x9)
[zFWsMjoeCnLxqJaV] : object
_id : String (different values: 1)
zFWsMjoeCnLxqJaV (x9)
name : String (different values: 1)
Telekinetic Projectile (Slashing) (x9)
overlayType : String (different values: 1)
override (x9)
sort : Integer (different values: 1)
3 (x9)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
slashing (x9)
[4gyp3qlsv5ywdyjq] : object
_id : String (different values: 1)
4gyp3qlsv5ywdyjq (x5)
name : String (different values: 1)
Harm (vs. Undead) (x5)
overlayType : String (different values: 1)
override (x5)
sort : Integer (different values: 1)
3 (x5)
system : object
damage : object
0 : object
formula : String (different values: 1)
1d8+8 (x5)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
healing (x5)
[defense] : mixed
heightening : object
damage : object
0 : String (different values: 1)
1d8+8 (x5)
range : object
value : String (different values: 1)
30 feet (x5)
target : object
value : String (different values: 1)
1 willing undead creature (x5)
time : object
value : String (different values: 1)
2 (x5)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x5)
manipulate (x5)
void (x5)
[pq7cxntbz4s8g5ik] : object
_id : String (different values: 1)
pq7cxntbz4s8g5ik (x5)
overlayType : String (different values: 1)
override (x5)
sort : Integer (different values: 1)
1 (x5)
system : object
range : object
value : String (different values: 1)
touch (x5)
time : object
value : String (different values: 1)
1 (x5)
[rvhoa43rqqqp8izn] : object
_id : String (different values: 1)
rvhoa43rqqqp8izn (x5)
overlayType : String (different values: 1)
override (x5)
sort : Integer (different values: 1)
4 (x5)
system : object
area : object
type : String (different values: 1)
emanation (x5)
value : Integer (different values: 1)
30 (x5)
range : object
value : String (different values: 1)
(x5)
target : object
value : String (different values: 1)
all living and undead creatures (x5)
time : object
value : String (different values: 1)
3 (x5)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x5)
manipulate (x5)
void (x5)
[z04svm1cvfcxtplb] : object
_id : String (different values: 1)
z04svm1cvfcxtplb (x5)
name : String (different values: 1)
Harm (vs. Living) (x5)
overlayType : String (different values: 1)
override (x5)
sort : Integer (different values: 1)
2 (x5)
system : object
damage : object
0 : object
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x5)
range : object
value : String (different values: 1)
30 feet (x5)
target : object
value : String (different values: 1)
1 living creature (x5)
time : object
value : String (different values: 1)
2 (x5)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x5)
manipulate (x5)
void (x5)
[WTeek6DuuUC5uXiv] : object
_id : String (different values: 1)
WTeek6DuuUC5uXiv (x7)
name : String (different values: 1)
Execute (Void) (x7)
overlayType : String (different values: 1)
override (x7)
sort : Integer (different values: 1)
1 (x7)
system : object
[rZUgF7LFHu7N5MFK] : object
_id : String (different values: 1)
rZUgF7LFHu7N5MFK (x7)
name : String (different values: 1)
Execute (Vitality) (x7)
overlayType : String (different values: 1)
override (x7)
sort : Integer (different values: 1)
2 (x7)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
vitality (x7)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x7)
manipulate (x7)
vitality (x7)
[Fs08rHTZAfROKKzu] : object
_id : String (different values: 1)
Fs08rHTZAfROKKzu (x3)
name : String (different values: 1)
Crisis of Faith (Vs. Divine) (x3)
overlayType : String (different values: 1)
override (x3)
sort : Integer (different values: 1)
2 (x3)
system : object
damage : object
0 : object
formula : String (different values: 1)
6d8 (x3)
heightening : object
damage : object
0 : String (different values: 1)
2d8 (x3)
[noPVUX8Ocln52MKm] : object
_id : String (different values: 1)
noPVUX8Ocln52MKm (x3)
overlayType : String (different values: 1)
override (x3)
sort : Integer (different values: 1)
1 (x3)
system : object
[CEq1pMKvvGCeb0XM] : object
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
1 (x1)
system : object
[azfSYp1fUjbQR6RN] : object
name : String (different values: 1)
Cry of Destruction (Dealt Damage) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
2 (x1)
system : object
damage : object
0 : object
[category] : mixed
formula : String (different values: 1)
1d12 (x1)
heightening : object
damage : object
0 : String (different values: 1)
1d12 (x1)
[eOCNn2ohYAvsYZjn] : object
_id : String (different values: 1)
eOCNn2ohYAvsYZjn (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
1 (x2)
system : object
[xYyA7CV1GaFTRjBQ] : object
_id : String (different values: 1)
xYyA7CV1GaFTRjBQ (x2)
name : String (different values: 1)
Ignition (Melee) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
2 (x2)
system : object
damage : object
cQDyW0QpjJ38MlSi : object
formula : String (different values: 1)
2d6 (x2)
heightening : object
damage : object
cQDyW0QpjJ38MlSi : String (different values: 1)
1d6 (x2)
range : object
value : String (different values: 1)
touch (x2)
[NYYzPXYkV0V917XF] : object
name : String (different values: 1)
Spiritual Armament (Spirit) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
4 (x1)
system : object
damage : object
0Uok2pip94aNbBFd : object
[category] : mixed
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
type : String (different values: 1)
spirit (x1)
[defense] : mixed
[OTj254xSoTgGQJlU] : object
name : String (different values: 1)
Spiritual Armament (Slashing) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
3 (x1)
system : object
damage : object
0Uok2pip94aNbBFd : object
[category] : mixed
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
type : String (different values: 1)
slashing (x1)
[defense] : mixed
[TqI3B4hFxajOSIm3] : object
name : String (different values: 1)
Spiritual Armament (Bludgeoning) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
1 (x1)
system : object
damage : object
0Uok2pip94aNbBFd : object
[category] : mixed
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
type : String (different values: 1)
bludgeoning (x1)
[defense] : mixed
[WIvpqh0pSKKC4t0F] : object
name : String (different values: 1)
Spiritual Armament (Piercing) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
2 (x1)
system : object
damage : object
0Uok2pip94aNbBFd : object
[category] : mixed
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
type : String (different values: 1)
piercing (x1)
[defense] : mixed
[ritual] : object
primary : object
check : String (different values: 5)
Religion (expert; you must be a demon) (x10)
Nature (expert) (x4)
Religion (x1)
Nature (master) (x1)
Arcana (expert), Occultism (expert), or Religion (expert) (x1)
secondary : object
[casters] : Integer (different values: 3)
0 (x10)
2 (x1)
1 (x5)
checks : String (different values: 4)
(x10)
Survival (x5)
Crafting, Performance (x1)
Society or Legal Lore (x1)
[baseItem] : String (different values: 21)
[bonus] : object
value : Integer (different values: 27)
[bonusDamage] : object
value : Integer (different values: 1)
0 (x28)
[bulk] : object
value : mixed
Float (different values: 1)
0,1 (x42)
Integer (different values: 4)
1 (x22)
0 (x5)
2 (x9)
4 (x2)
[capacity] : Integer (different values: 1)
40 (x1)
[heldOrStowed] : Float (different values: 1)
0,1 (x1)
[ignored] : Integer (different values: 1)
40 (x1)
[category] : String (different values: 13)
simple (x11)
potion (x5)
interaction (x49)
offensive (x232)
martial (x17)
heavy (x2)
ammo (x5)
defensive (x130)
light (x6)
poison (x1)
wand (x6)
medium (x2)
scroll (x1)
[containerId] : mixed
[equipped] : object
carryType : String (different values: 2)
worn (x79)
held (x1)
[handsHeld] : Integer (different values: 2)
0 (x29)
2 (x1)
[invested] : Boolean (different values: 1)
False (x1)
[inSlot] : Boolean (different values: 1)
True (x1)
[group] : String (different values: 10)
knife (x5)
club (x5)
bow (x5)
sword (x6)
plate (x3)
leather (x7)
crossbow (x1)
axe (x4)
polearm (x1)
spear (x1)
[hardness] : Integer (different values: 1)
0 (x80)
[hp] : object
max : Integer (different values: 1)
0 (x80)
value : Integer (different values: 1)
0 (x80)
[material] : object
[grade] : String (different values: 1)
standard (x1)
[type] : String (different values: 1)
duskwood (x1)
[price] : object
value : object
[sp] : Integer (different values: 2)
2 (x4)
1 (x6)
[gp] : Integer (different values: 31)
[per] : Integer (different values: 1)
10 (x5)
[quantity] : Integer (different values: 5)
1 (x70)
3 (x1)
20 (x5)
2 (x3)
4 (x1)
[reload] : object
[value] : String (different values: 4)
- (x5)
(x16)
0 (x5)
1 (x1)
[runes] : object
potency : Integer (different values: 4)
1 (x10)
2 (x18)
0 (x5)
3 (x5)
property : array<String>
Length: min=0 max=2
Value type:
String (different values: 14)
frost (x1)
shock (x1)
returning (x1)
corrosive (x4)
wounding (x3)
thundering (x1)
unholy (x3)
greaterFearsome (x1)
greaterShadow (x1)
antimagic (x1)
raiment (x1)
astral (x1)
greaterDecaying (x1)
greaterFlaming (x1)
[striking] : Integer (different values: 4)
1 (x10)
0 (x5)
2 (x12)
3 (x1)
[resilient] : Integer (different values: 3)
1 (x4)
0 (x3)
2 (x3)
[size] : String (different values: 2)
med (x78)
lg (x2)
[splashDamage] : object
value : Integer (different values: 1)
0 (x28)
[usage] : object
[canBeAmmo] : Boolean (different values: 1)
False (x5)
value : String (different values: 12)
held-in-one-hand (x43)
wornbracers (x2)
worn (x2)
held-in-one-plus-hands (x5)
held-in-two-hands (x9)
wornmask (x1)
wornbelt (x1)
worngarment (x2)
worncollar (x1)
worncloak (x1)
other (x2)
wornheadwear (x1)
[specific] : object
material : object
[grade] : mixed
[type] : mixed
runes : object
potency : Integer (different values: 2)
2 (x3)
3 (x1)
property : array<String>
Length: min=0 max=2
Value type:
String (different values: 3)
frost (x1)
unholy (x1)
wounding (x1)
striking : Integer (different values: 3)
1 (x1)
2 (x2)
3 (x1)
[uses] : object
autoDestroy : Boolean (different values: 2)
True (x12)
False (x6)
max : Integer (different values: 1)
1 (x18)
value : Integer (different values: 1)
1 (x18)
[attackEffects] : object
value : array<String>
Length: min=0 max=2
Value type:
String (different values: 31)
[damageRolls] : object
[iHjKLAl3UPjQK4Hp] : object
damage : String (different values: 1)
2d4+8 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[y8VjkF7Dqd8Z2W16] : object
damage : String (different values: 1)
3d6 (x1)
damageType : String (different values: 1)
cold (x1)
[TKCw7uQqccgjcx3F] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
cold (x1)
[fO5pQs2ejK1blW4J] : object
damage : String (different values: 1)
2d4+8 (x1)
damageType : String (different values: 1)
piercing (x1)
[qZncwUIv1zmEaA7z] : object
damage : String (different values: 1)
2d4+6 (x1)
damageType : String (different values: 1)
piercing (x1)
[rGMICxvONaxQoEv3] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
cold (x1)
[eohgyhvhtgrdtl2k7kua] : object
damage : String (different values: 1)
2d12+13 (x1)
damageType : String (different values: 1)
slashing (x1)
[c9q7yk08hwk9j37lggiq] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
cold (x1)
[mgs4izgeqgvoi3r4d3r2] : object
damage : String (different values: 1)
2d10+13 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[eu9brchkzus9k057651g] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
cold (x1)
[ykeryqhp11mn21lxueou] : object
damage : String (different values: 1)
2d8+9 (x1)
damageType : String (different values: 1)
piercing (x1)
[xrpg5ubgqwg6hoeo84gu] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
cold (x1)
[Rj4Faaph2VZpPGhd] : object
damage : String (different values: 1)
3d12+8 (x1)
damageType : String (different values: 1)
slashing (x1)
[5XcUGUSCwnC4pV7t] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
mental (x1)
[uOPTzSkSMUIaB5LV] : object
damage : String (different values: 1)
3d6+8 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[Kq0Ej932p4RJXKiO] : object
damage : String (different values: 1)
3d8+6 (x1)
damageType : String (different values: 1)
mental (x1)
[5clyIb2l2UJPEdEt] : object
damage : String (different values: 1)
4d6 (x1)
damageType : String (different values: 1)
mental (x1)
[f0bYBWtmTzUt1DEI] : object
damage : String (different values: 1)
2d4+5 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[8l4m6rzl95owpk4x394m] : object
damage : String (different values: 1)
2d8+7 (x1)
damageType : String (different values: 1)
piercing (x1)
[rrezadi3baslrrmjgpxo] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
acid (x1)
[wrEYLyxkHoHO8k1g] : object
damage : String (different values: 1)
2d12+13 (x1)
damageType : String (different values: 1)
piercing (x1)
[EEkq6D4S67ivqNqq] : object
damage : String (different values: 1)
2d8+13 (x1)
damageType : String (different values: 1)
slashing (x1)
[u2qkj77ca6i2eg8dym9m] : object
damage : String (different values: 1)
3d8+14 (x1)
damageType : String (different values: 1)
slashing (x1)
[i6p05gzqtdhzqb91ehmf] : object
damage : String (different values: 1)
3d12+14 (x1)
damageType : String (different values: 1)
piercing (x1)
[0] : object
damage : String (different values: 15)
3d6+14 (x1)
2d12+13 (x2)
2d12+15 (x1)
3d10+11 (x2)
3d8+8 (x1)
2d8+13 (x1)
3d12+11 (x1)
3d8+11 (x1)
3d10+15 (x1)
3d12+15 (x1)
3d8+15 (x1)
3d6+15 (x1)
3d8+16 (x2)
4d10+18 (x1)
4d8+18 (x1)
damageType : String (different values: 4)
bludgeoning (x8)
piercing (x6)
force (x1)
slashing (x3)
[rasxkgOHJn9PUnL1] : object
damage : String (different values: 1)
2d6+5 (x1)
damageType : String (different values: 1)
piercing (x1)
[PDjeLPNfyP23XWIN] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
piercing (x1)
[Bu2L3mQLpjSOoGGI] : object
damage : String (different values: 1)
2d8+9 (x1)
damageType : String (different values: 1)
piercing (x1)
[nQvMVcivoOka9MbF] : object
damage : String (different values: 1)
1d8 (x1)
damageType : String (different values: 1)
poison (x1)
[cLuUBMBMfEA2utiE] : object
damage : String (different values: 1)
2d8+9 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[vo3PWMuJa8zMmEh5] : object
damage : String (different values: 1)
2d6+6 (x1)
damageType : String (different values: 1)
piercing (x1)
[Pr5hHXbnitYhu5wt] : object
damage : String (different values: 1)
1d6+4 (x1)
damageType : String (different values: 1)
piercing (x1)
[BJbyfO26O1BtUdCA] : object
damage : String (different values: 1)
3d6+12 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[qraD0X7Eof8xXeyH] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
acid (x1)
[0AsJhRC4i4nUmTNV] : object
damage : String (different values: 1)
3d8+12 (x1)
damageType : String (different values: 1)
slashing (x1)
[94zc7atvygg76wj7obew] : object
damage : String (different values: 1)
3d12+15 (x1)
damageType : String (different values: 1)
piercing (x1)
[1au5rcuboo9fzdcp0ydm] : object
damage : String (different values: 1)
3d10+15 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[vP1DtXND9n8t5rfD] : object
damage : String (different values: 1)
2d12+13 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[4i5MzQ6wUplTMClC] : object
damage : String (different values: 1)
2d8+13 (x1)
damageType : String (different values: 1)
piercing (x1)
[13YfnOyihv4vqe5O] : object
damage : String (different values: 2)
2d12+10 (x1)
4d10+17 (x1)
damageType : String (different values: 1)
piercing (x2)
[s0MevxnjafMkB4qN] : object
damage : String (different values: 2)
2d4 (x1)
4d4 (x1)
damageType : String (different values: 1)
poison (x2)
[F0aZ1Pe6svOb4Ig6] : object
damage : String (different values: 2)
2d10+10 (x1)
4d8+17 (x1)
damageType : String (different values: 1)
slashing (x2)
[kASSkknsck59AqJ4] : object
damage : String (different values: 2)
2d8+10 (x1)
4d8+15 (x1)
damageType : String (different values: 1)
bludgeoning (x2)
[wZCjcK17CYCE76jc] : object
damage : String (different values: 2)
1d12+10 (x1)
3d8+15 (x1)
damageType : String (different values: 1)
piercing (x2)
[QCarrpLpFF5IDOif] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
electricity (x1)
[h1oHXb5yUY0yMDrg] : object
damage : String (different values: 1)
3d4+11 (x1)
damageType : String (different values: 1)
piercing (x1)
[S6X9CbM2PguZiiqP] : object
damage : String (different values: 1)
3d4+11 (x1)
damageType : String (different values: 1)
piercing (x1)
[m8BZfzER1gNfPsdk] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
electricity (x1)
[rmDSivh3SpKOFgvs] : object
damage : String (different values: 1)
3d8+11 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[vG30BYCXlwpXakPg] : object
damage : String (different values: 1)
3d6 (x1)
damageType : String (different values: 1)
poison (x1)
[1] : object
[category] : String (different values: 1)
persistent (x1)
damage : String (different values: 1)
1d8 (x2)
damageType : String (different values: 1)
bleed (x2)
[cJu8gx0cjN2GHfur] : object
damage : String (different values: 2)
2d10+15 (x1)
2d10+13 (x1)
damageType : String (different values: 1)
slashing (x2)
[OSt8Fd9vswB5BFfq] : object
damage : String (different values: 1)
3d12+13 (x1)
damageType : String (different values: 1)
slashing (x1)
[R7uwg01cWz1AfL2C] : object
damage : String (different values: 1)
3d12+8 (x1)
damageType : String (different values: 1)
void (x1)
[bNASF0p3HhNVzLPE] : object
damage : String (different values: 1)
3d10+8 (x1)
damageType : String (different values: 1)
void (x1)
[QLCQywJenYZX35WS] : object
damage : String (different values: 1)
2d10+13 (x1)
damageType : String (different values: 1)
slashing (x1)
[d1YP6YEWZsGBrLBg] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
acid (x1)
[W4E74kucW4PPJciS] : object
damage : String (different values: 1)
6d6 (x1)
damageType : String (different values: 1)
poison (x1)
[6xkwe0kwnpbd9cc44qjd] : object
damage : String (different values: 1)
3d6+13 (x1)
damageType : String (different values: 1)
slashing (x1)
[3C4Jpn646AtSqlsc] : object
damage : String (different values: 1)
3d8+13 (x1)
damageType : String (different values: 1)
piercing (x1)
[9SRRKnRtY6F689rN] : object
damage : String (different values: 1)
3d8+15 (x1)
damageType : String (different values: 1)
slashing (x1)
[VyKg6E8kd1COJA7a] : object
category : String (different values: 1)
persistent (x1)
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
bleed (x1)
[uaqQ0t8uahBoz7Ow] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
acid (x1)
[VHzb2WH5R5iHSiZS] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
mental (x1)
[yWV43UKeCVjN1Gg5] : object
damage : String (different values: 1)
3d10+15 (x1)
damageType : String (different values: 1)
slashing (x1)
[YsGhXDw3JiBqIFNk] : object
damage : String (different values: 1)
3d6+15 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[wUTkZ1rO5Rn7xYCh] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
mental (x1)
[KBPMQoZu6gGhLhJR] : object
damage : String (different values: 1)
3d6+15 (x1)
damageType : String (different values: 1)
piercing (x1)
[NEfBdxYJbuTbQ0uk] : object
damage : String (different values: 1)
3d8+15 (x1)
damageType : String (different values: 1)
slashing (x1)
[qb8mdpg06Yh9eU7y] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
sonic (x1)
[s1rNdmL2PoP0XQXD] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
mental (x1)
[6u9ie9655zs3laetxd7n] : object
damage : String (different values: 2)
2d8 (x1)
4d8 (x1)
damageType : String (different values: 1)
cold (x2)
[7wvc7t6dley1ik6sbjr1] : object
damage : String (different values: 2)
2d6 (x1)
4d6 (x1)
damageType : String (different values: 1)
spirit (x2)
[tuQZgxcw14zt0rEr] : object
damage : String (different values: 1)
2d4+5 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[bR98KFk2tL9DD7Ey] : object
damage : String (different values: 1)
5d6+12 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[eXRB3l7BOI8niNMH] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
acid (x1)
[uGaep5SsEB95cZQ8] : object
damage : String (different values: 1)
2d10+11 (x1)
damageType : String (different values: 1)
piercing (x1)
[S7igKs4zqxSCiHIV] : object
damage : String (different values: 1)
2d8+6 (x1)
damageType : String (different values: 1)
acid (x1)
[5fp1EMDgW475Zd4L] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
acid (x1)
[j7ofAGbT61hDB0mn] : object
damage : String (different values: 1)
3d8+15 (x1)
damageType : String (different values: 1)
piercing (x1)
[5dZ35WSt8Vz0SN6c] : object
damage : String (different values: 1)
3d8+15 (x1)
damageType : String (different values: 1)
slashing (x1)
[uUKl0OM3Ozdl6qqc] : object
damage : String (different values: 1)
3d10+14 (x1)
damageType : String (different values: 1)
piercing (x1)
[LgISzGTr2bCwrt1M] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
acid (x1)
[tWNduQq3RRgSq5BA] : object
damage : String (different values: 1)
3d12+12 (x1)
damageType : String (different values: 1)
slashing (x1)
[z3NxMza795t0j4Jp] : object
damage : String (different values: 1)
1d4 (x1)
damageType : String (different values: 1)
spirit (x1)
[nvjCe1aYgAhLqQKZ] : object
damage : String (different values: 1)
2d6+6 (x1)
damageType : String (different values: 1)
slashing (x1)
[qSsLBWREW2MklRel] : object
damage : String (different values: 1)
2d8+3 (x1)
damageType : String (different values: 1)
piercing (x1)
[Q26GTtXdxhXcjTIm] : object
damage : String (different values: 1)
4d12+16 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[zHrPX1OgCLWErdVJ] : object
damage : String (different values: 1)
4d10+16 (x1)
damageType : String (different values: 1)
slashing (x1)
[d2OsICYr6majuqN0] : object
damage : String (different values: 1)
1d4 (x1)
damageType : String (different values: 1)
spirit (x1)
[nqnvwxEofoowV3fj] : object
damage : String (different values: 1)
3d4+16 (x1)
damageType : String (different values: 1)
piercing (x1)
[tbS0rfujtFTDEzr0] : object
category : String (different values: 1)
persistent (x1)
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
bleed (x1)
[Iaypvt0p7UF54LCA] : object
damage : String (different values: 1)
2d8+6 (x1)
damageType : String (different values: 1)
slashing (x1)
[j0FsZ8LHADN8p9Ux] : object
damage : String (different values: 1)
2d6+4 (x1)
damageType : String (different values: 1)
piercing (x1)
[GLwC8PtOx2grRp4p] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
acid (x1)
[zMs9DOQtwhXKyEkV] : object
damage : String (different values: 1)
3d4+12 (x1)
damageType : String (different values: 1)
slashing (x1)
[JVRVRBlBaDkJ1gPp] : object
damage : String (different values: 1)
2d6+6 (x1)
damageType : String (different values: 1)
piercing (x1)
[Gnqr2QsKTGxqV1wp] : object
category : String (different values: 1)
persistent (x1)
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
acid (x1)
[kP31YvYbL9Ekz4Qk] : object
damage : String (different values: 1)
3d8+12 (x1)
damageType : String (different values: 1)
piercing (x1)
[hFzk4g6A7M2cmSdN] : object
damage : String (different values: 1)
3d8+12 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[pqucuSP5O1eETa1Y] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
poison (x1)
[CKYf8NjX8YB4d1mj] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
poison (x1)
[5b5l4z4swtxl8ay39qf2] : object
damage : String (different values: 1)
3d12+14 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[zr5lci6NhTnawzqb] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
poison (x1)
[t1fx1tqtjxyruj75rql7] : object
damage : String (different values: 1)
3d8+14 (x1)
damageType : String (different values: 1)
piercing (x1)
[atochqb2tx8zpvaigmc6] : object
damage : String (different values: 1)
2d8+14 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[dHEmpgUptKHgAwIA] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
poison (x1)
[3hqhm56utzrj9p9c5xsi] : object
damage : String (different values: 1)
3d10+15 (x1)
damageType : String (different values: 1)
piercing (x1)
[ex5t6iaxgr70nu8tu4qh] : object
damage : String (different values: 1)
3d12+15 (x1)
damageType : String (different values: 1)
piercing (x1)
[w6s1xfgrdx0jakzak2if] : object
damage : String (different values: 1)
3d10+15 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[Pxjaigo0Fz7oFyTh] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
poison (x1)
[bn4MzhZUNkt8O8IU] : object
damage : String (different values: 1)
3d10+17 (x1)
damageType : String (different values: 1)
piercing (x1)
[tGFgz525BfWIL7Bl] : object
damage : String (different values: 1)
1d10+5 (x1)
damageType : String (different values: 1)
piercing (x1)
[OKe2XPkXsOQOxHUM] : object
damage : String (different values: 1)
3d8+14 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[3rwzPEfH7XgJ3Zg2] : object
damage : String (different values: 1)
3d6+11 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[3b9JMTHA5kSMeNyw] : object
damage : String (different values: 1)
3d6+8 (x1)
damageType : String (different values: 1)
void (x1)
[rlquxLoijHfrkDlA] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
spirit (x1)
[dagOJrj3n8XSzn7m] : object
damage : String (different values: 1)
3d8+16 (x1)
damageType : String (different values: 1)
piercing (x1)
[j3uJeV7F5shsGVgB] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
spirit (x1)
[jPkChCLBXpuEVzpj] : object
damage : String (different values: 1)
1d4 (x1)
damageType : String (different values: 1)
void (x1)
[nr179pis1deq9qnhchxd] : object
damage : String (different values: 1)
4d10+18 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[ZwRsVALi6uX2Cj36] : object
damage : String (different values: 1)
4d10+22 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[gfXLwuqhb4pGoDyY] : object
damage : String (different values: 1)
4d8 (x1)
damageType : String (different values: 1)
poison (x1)
[ocMDzbZDJy1SodS3] : object
damage : String (different values: 1)
3d12 (x1)
damageType : String (different values: 1)
piercing (x1)
[CGywmtOUx52FoH12] : object
damage : String (different values: 1)
4d8+18 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[D69UAE4PA1lG5xiS] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
spirit (x1)
[4J0mBTNdh5bklPxs] : object
damage : String (different values: 1)
4d10+18 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[Uxu7fQezZXkSQpW4] : object
damage : String (different values: 1)
4d4+18 (x1)
damageType : String (different values: 1)
slashing (x1)
[haXANQK7BS2ssNhF] : object
category : String (different values: 1)
persistent (x1)
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
bleed (x1)
[kG9PDwnMKVUdaCVT] : object
damage : String (different values: 1)
2d4+8 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[p8zpn7tz6EeNUxfn] : object
damage : String (different values: 1)
4d10+20 (x1)
damageType : String (different values: 1)
spirit (x1)
[7dPG7GuASp0PiGU2] : object
damage : String (different values: 1)
3d10+16 (x1)
damageType : String (different values: 1)
slashing (x1)
[SnvU9QIgKJlzbxtC] : object
damage : String (different values: 1)
2d6 (x1)
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spirit (x1)
[E8XZpt2N5KcDGd49] : object
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persistent (x1)
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2d6 (x1)
damageType : String (different values: 1)
bleed (x1)
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3d6+15 (x1)
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piercing (x1)
[AWnVdXJj1nj8D7Mp] : object
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4d10+15 (x1)
damageType : String (different values: 1)
piercing (x1)
[P25TqGyVPpMxlcXT] : object
category : String (different values: 1)
persistent (x1)
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
bleed (x1)
[nBwq2hIeRGj2JJ1O] : object
damage : String (different values: 1)
4d12+18 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[TXhhTDnDEQBOajfQ] : object
damage : String (different values: 1)
4d4+13 (x1)
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piercing (x1)
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2d6 (x1)
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spirit (x1)
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1d6 (x1)
damageType : String (different values: 1)
poison (x1)
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3d8+8 (x1)
damageType : String (different values: 1)
slashing (x1)
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6d8 (x1)
damageType : String (different values: 1)
poison (x1)
[O65DVliIquMkjht6] : object
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4d12+19 (x1)
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bludgeoning (x1)
[cfnd06scpmtmq5s2r6xd] : object
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4d10+18 (x1)
damageType : String (different values: 1)
slashing (x1)
[4cJ56CVCILEMaebh] : object
damage : String (different values: 1)
4d10+18 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
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2d6 (x1)
damageType : String (different values: 1)
poison (x1)
[TttAGMleaN2Fdjp1] : object
damage : String (different values: 1)
4d12+19 (x1)
damageType : String (different values: 1)
piercing (x1)
[x8XYN8xLX5Is7IqV] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
void (x1)
[oXDpqcGGw7mw1W3T] : object
damage : String (different values: 1)
4d10+19 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[hBwdyaO61G3YBmmF] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
poison (x1)
[JVoSIYwvKuplXbRE] : object
damage : String (different values: 1)
3d8+15 (x1)
damageType : String (different values: 1)
slashing (x1)
[Tzi1AUDI0l86qSOl] : object
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1d6 (x1)
damageType : String (different values: 1)
fire (x1)
[PoUeCy3SWXfSjcmr] : object
damage : String (different values: 1)
3d10+15 (x1)
damageType : String (different values: 1)
piercing (x1)
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damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
spirit (x1)
[F0PZ1cRqmOFxSzWc] : object
damage : String (different values: 1)
3d10+15 (x1)
damageType : String (different values: 1)
slashing (x1)
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6d6 (x1)
damageType : String (different values: 1)
void (x1)
[yjgwsCY5bQl86hAu] : object
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3d12 (x1)
damageType : String (different values: 1)
slashing (x1)
[bnQ5oB8f8gOGvC9I] : object
damage : String (different values: 1)
4d10+10 (x1)
damageType : String (different values: 1)
slashing (x1)
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3d6 (x1)
damageType : String (different values: 1)
poison (x1)
[xfyb2s0sgthdl7cu2z2m] : object
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4d12+18 (x1)
damageType : String (different values: 1)
piercing (x1)
[ffnpb7at0iv3nqz2nhlc] : object
damage : String (different values: 1)
4d8+18 (x1)
damageType : String (different values: 1)
piercing (x1)
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damage : String (different values: 1)
1d4 (x1)
damageType : String (different values: 1)
spirit (x1)
[DRuUgBxzVgkgHL4p] : object
category : String (different values: 1)
persistent (x1)
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
bleed (x1)
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damage : String (different values: 1)
4d4+15 (x1)
damageType : String (different values: 1)
piercing (x1)
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damage : String (different values: 1)
3d4+18 (x1)
damageType : String (different values: 1)
piercing (x1)
[actionType] : object
value : String (different values: 4)
passive (x233)
free (x13)
reaction (x50)
action (x115)
[actions] : object
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2 (x41)
1 (x68)
3 (x6)
[frequency] : object
max : Integer (different values: 2)
1 (x11)
3 (x2)
per : String (different values: 5)
day (x6)
round (x4)
PT1H (x1)
PT10M (x1)
PT1M (x1)
value : Integer (different values: 2)
1 (x12)
3 (x1)
[acBonus] : Integer (different values: 5)
6 (x2)
2 (x2)
1 (x4)
3 (x1)
4 (x1)
[checkPenalty] : Integer (different values: 3)
-3 (x2)
-1 (x6)
-2 (x2)
[dexCap] : Integer (different values: 5)
0 (x2)
3 (x2)
4 (x4)
2 (x1)
1 (x1)
[speedPenalty] : Integer (different values: 3)
-10 (x2)
0 (x6)
-5 (x2)
[strength] : Integer (different values: 5)
4 (x2)
1 (x2)
0 (x4)
2 (x1)
3 (x1)
[stackGroup] : String (different values: 2)
arrows (x4)
bolts (x1)
[mod] : object
value : Integer (different values: 7)
21 (x2)
19 (x1)
27 (x3)
29 (x1)
33 (x2)
26 (x2)
31 (x1)
[proficient] : object
value : Integer (different values: 1)
0 (x12)
[showSlotlessLevels] : object
value : Boolean (different values: 1)
False (x36)
[deathNote] : Boolean (different values: 1)
True (x10)
[selfEffect] : object
name : String (different values: 4)
Effect: Pray to the Rotting God (x1)
Effect: Quicken the Rot (x1)
Effect: Drink Life (x1)
Effect: Extract Bones (x1)
uuid : String (different values: 4)
Compendium.pf2e.bestiary-effects.Item.Effect: Pray to the Rotting God (x1)
Compendium.pf2e.bestiary-effects.Item.Effect: Quicken the Rot (x1)
Compendium.pf2e.bestiary-effects.Item.Effect: Drink Life (x1)
Compendium.pf2e.bestiary-effects.Item.Effect: Extract Bones (x1)
[spell] : object
_id : String (different values: 7)
YjezqssV5hYPdSy8 (x1)
kHz2JhdRJvX4OcAh (x1)
T5148Io7wVw4auZT (x1)
VPtzq0TaIfaBmi2Z (x1)
Obdg34pgZxPCrxAt (x1)
FG9BkC1V7fFAqEUw (x1)
406rIFiYRkqcbEtr (x1)
_stats : object
compendiumSource : String (different values: 7)
Compendium.pf2e.spells-srd.Item.9AAkVUCwF6WVNNY2 (x1)
Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs (x1)
Compendium.pf2e.spells-srd.Item.0XP2XOxT9VSiXFDr (x1)
Compendium.pf2e.spells-srd.Item.jrBa9deU2ULFWvSl (x1)
Compendium.pf2e.spells-srd.Item.69L70wKfGDY66Mk9 (x1)
Compendium.pf2e.spells-srd.Item.R9xqCBblkS5KE4y7 (x1)
Compendium.pf2e.spells-srd.Item.Oj1PJBMQD9vuwCv7 (x1)
img : String (different values: 7)
icons/magic/lightning/bolt-strike-sparks-blue.webp (x1)
icons/magic/life/cross-worn-green.webp (x1)
icons/magic/earth/explosion-lava-stone-red.webp (x1)
icons/magic/light/projectile-beams-salvo-yellow.webp (x1)
systems/pf2e/icons/spells/teleport.webp (x1)
systems/pf2e/icons/spells/sending.webp (x1)
systems/pf2e/icons/spells/maze.webp (x1)
name : String (different values: 7)
Lightning Bolt (x1)
Heal (x1)
Phantasmal Calamity (x1)
Falling Stars (x1)
Teleport (x1)
Sending (x1)
Quandary (x1)
sort : Integer (different values: 1)
0 (x7)
system : object
[area] : object
type : String (different values: 2)
line (x1)
burst (x1)
value : Integer (different values: 2)
120 (x1)
30 (x1)
cost : object
value : String (different values: 1)
(x7)
counteraction : Boolean (different values: 1)
False (x7)
damage : object
[0] : object
applyMod : Boolean (different values: 1)
False (x3)
[category] : mixed
formula : String (different values: 3)
4d12 (x1)
1d8 (x1)
11d6 (x1)
kinds : array<String>
Length: min=1 max=2
Value type:
String (different values: 2)
damage (x3)
healing (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 3)
electricity (x1)
vitality (x1)
mental (x1)
[5hgRJg7CfV9pZSUa] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
6d10 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
bludgeoning (x1)
[RrsNfz6nzSiUPvoY] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
14d6 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
fire (x1)
[defense] : object
save : object
basic : Boolean (different values: 1)
True (x4)
statistic : String (different values: 3)
reflex (x2)
fortitude (x1)
will (x1)
description : object
value : String (different values: 7)
<p>A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage.</p>
<hr />
<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p> (x1)
<p>You channel vital energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of vitality damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>
<p><span class="action-glyph">1</span> The spell has a range of touch.</p>
<p><span class="action-glyph">2</span> <strong>(concentrate)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8.</p>
<p><span class="action-glyph">3</span> <strong>(concentrate)</strong> You disperse vital energy in a @Template[emanation|distance:30]. This targets all living and undead creatures in the burst.</p>
<hr />
<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p> (x1)
<p>A vision of apocalyptic destruction fills the mind of each creature in the area. The vision deals 11d6 mental damage (basic Will save). On a critical failure, the creature must also succeed at a Reflex save or believe it's trapped (stuck in a fissure, adrift at sea, or some other fate in keeping with its vision). If it fails the second save, it's also @UUID[Compendium.pf2e.conditionitems.Item.Stunned] for 1 minute. It can attempt a new Will save at the end of each of its turns, and on a success, it disbelieves the illusion and recovers from the Stunned condition.</p>
<hr />
<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p> (x1)
<p><strong>Area</strong> 4 40-foot bursts</p>
<hr />
<p>You reach into the skies and call down an array of falling stars that explode upon colliding with the ground. Choose for the falling stars to be airbursts (sonic), asteroids (fire), comets (cold), or plasma (electricity). The spell gains the trait of the falling star type you chose. The four stars' central 10-foot bursts can't overlap. Each falling star deals 6d10 bludgeoning damage to each creature in the @Template[burst|distance:10] at the center of its area of effect before exploding, dealing 14d6 energy damage of the type you chose to each creature in its @Template[burst|distance:40]. A creature in any of the areas attempts one basic Reflex save against the spell no matter how many overlapping explosions it's caught in and can take each type of damage only once.</p>
<hr />
<p><strong>Heightened (+1)</strong> The bludgeoning damage increases by 1d10, and the energy damage increases by 2d6.</p> (x1)
<p>You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location's appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. <em>Teleport</em> is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>
<hr />
<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>
<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>
<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location's position and appearance, you arrive on the new planet 100 miles off target.</p>
<p><strong>Heightened (10th)</strong> As the 9th-rank version, but you and the other targets can travel to any planet within the same galaxy.</p> (x1)
<p>You send the creature a mental message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.</p> (x1)
<p>You transport the target into an extraplanar puzzle room of mysterious origin, locking them there. Once each turn as a single action, the target can attempt an Occultism check, Perception check, or Thievery check against your spell DC to solve the puzzle. Teleportation effects can't carry the target outside the puzzle room unless they can also traverse the planes, such as @UUID[Compendium.pf2e.spells-srd.Item.Interplanar Teleport]. When the spell ends, the target returns to the space it occupied when it was banished, or to the nearest space if the original is now filled.</p>
<hr />
<p><strong>Critical Success</strong> The target solves the puzzle and escapes.</p>
<p><strong>Success</strong> The target is on the right path to the solution. If it was already on the right path, it solves the puzzle and escapes.</p>
<p><strong>Failure</strong> The target makes no progress toward a solution.</p>
<p><strong>Critical Failure</strong> The target makes no progress and, if it was on the right path, it no longer is.</p> (x1)
duration : object
sustained : Boolean (different values: 2)
False (x6)
True (x1)
value : String (different values: 1)
(x7)
[heightening] : object
damage : object
[0] : String (different values: 3)
1d12 (x1)
1d8 (x1)
2d6 (x1)
5hgRJg7CfV9pZSUa : String (different values: 1)
1d10 (x1)
RrsNfz6nzSiUPvoY : String (different values: 1)
2d6 (x1)
interval : Integer (different values: 1)
1 (x4)
type : String (different values: 1)
interval (x4)
level : object
value : Integer (different values: 6)
3 (x1)
1 (x1)
6 (x2)
9 (x1)
5 (x1)
8 (x1)
location : object
heightenedLevel : Integer (different values: 4)
5 (x2)
7 (x2)
8 (x2)
9 (x1)
[value] : mixed
publication : object
license : String (different values: 1)
ORC (x7)
remaster : Boolean (different values: 1)
True (x7)
title : String (different values: 1)
Pathfinder Player Core (x7)
range : object
value : String (different values: 6)
(x1)
varies (x1)
500 feet (x2)
100 miles (x1)
planetary (x1)
30 feet (x1)
requirements : String (different values: 1)
(x7)
rules : ###FoundryRulesObject###
slug : String (different values: 7)
lightning-bolt (x1)
heal (x1)
phantasmal-calamity (x1)
falling-stars (x1)
teleport (x1)
sending (x1)
quandary (x1)
target : object
value : String (different values: 5)
(x3)
1 willing living creature or 1 undead (x1)
you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature. (x1)
1 creature you know well (x1)
1 creature (x1)
time : object
value : String (different values: 4)
2 (x4)
1 to 3 (x1)
10 minutes (x1)
3 (x1)
traits : object
rarity : String (different values: 2)
common (x6)
uncommon (x1)
traditions : array<String>
Length: min=2 max=3
Value type:
String (different values: 4)
arcane (x6)
primal (x3)
divine (x2)
occult (x4)
value : array<String>
Length: min=2 max=4
Value type:
String (different values: 9)
concentrate (x6)
electricity (x1)
manipulate (x7)
healing (x1)
vitality (x1)
illusion (x1)
mental (x2)
teleportation (x2)
extradimensional (x1)
[overlays] : object
[37gy7l19tik74o4s] : object
_id : String (different values: 1)
37gy7l19tik74o4s (x1)
name : String (different values: 1)
Heal (vs. Living) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
2 (x1)
system : object
damage : object
0 : object
formula : String (different values: 1)
1d8+8 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
healing (x1)
[defense] : mixed
heightening : object
damage : object
0 : String (different values: 1)
1d8+8 (x1)
range : object
value : String (different values: 1)
30 feet (x1)
time : object
value : String (different values: 1)
2 (x1)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x1)
healing (x1)
manipulate (x1)
vitality (x1)
[7qdtetowq348s9oc] : object
_id : String (different values: 1)
7qdtetowq348s9oc (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
1 (x1)
system : object
range : object
value : String (different values: 1)
touch (x1)
time : object
value : String (different values: 1)
1 (x1)
[7vbvdrv2cl87sqta] : object
_id : String (different values: 1)
7vbvdrv2cl87sqta (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
4 (x1)
system : object
area : object
type : String (different values: 1)
emanation (x1)
value : Integer (different values: 1)
30 (x1)
range : object
value : String (different values: 1)
(x1)
target : object
value : String (different values: 1)
all living and undead creatures (x1)
time : object
value : String (different values: 1)
3 (x1)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x1)
healing (x1)
manipulate (x1)
vitality (x1)
[lfxcoz2d3f8j2zq1] : object
_id : String (different values: 1)
lfxcoz2d3f8j2zq1 (x1)
name : String (different values: 1)
Heal (vs. Undead) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
3 (x1)
system : object
damage : object
0 : object
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
range : object
value : String (different values: 1)
30 feet (x1)
target : object
value : String (different values: 1)
1 undead (x1)
time : object
value : String (different values: 1)
2 (x1)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x1)
healing (x1)
manipulate (x1)
vitality (x1)
3Ifk4ND7o6QBAYMp : object
name : String (different values: 1)
Falling Stars (Plasma) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
4 (x1)
system : object
damage : object
RrsNfz6nzSiUPvoY : object
type : String (different values: 1)
electricity (x1)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x1)
electricity (x1)
manipulate (x1)
8dtcJWTSeGlvDAUL : object
name : String (different values: 1)
Falling Stars (Airbursts) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
1 (x1)
system : object
damage : object
RrsNfz6nzSiUPvoY : object
type : String (different values: 1)
sonic (x1)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x1)
manipulate (x1)
sonic (x1)
TPSUk7tUquDQhIu3 : object
name : String (different values: 1)
Falling Stars (Comets) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
3 (x1)
system : object
damage : object
RrsNfz6nzSiUPvoY : object
type : String (different values: 1)
cold (x1)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
cold (x1)
concentrate (x1)
manipulate (x1)
UizWQQABRIkwrOZj : object
name : String (different values: 1)
Falling Stars (Asteroids) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
2 (x1)
system : object
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x1)
fire (x1)
manipulate (x1)
type : String (different values: 1)
spell (x7)
[collapsed] : Boolean (different values: 1)
False (x1)
[stowing] : Boolean (different values: 1)
True (x1)
[start] : object
[initiative] : mixed
value : Integer (different values: 1)
-7084164 (x1)
[tokenIcon] : object
show : Boolean (different values: 1)
True (x1)
[apex] : object
attribute : String (different values: 1)
cha (x1)
type : String (different values: 11)
spellcastingEntry (x52)
spell (x599)
weapon (x28)
equipment (x23)
consumable (x18)
melee (x133)
action (x411)
armor (x10)
lore (x12)
backpack (x1)
effect (x1)
[_stats] : object
compendiumSource : String (different values: 305)
[flags] : object
pf2e : object
linkedWeapon : String (different values: 27)
name : String (all different values)
system : object
[abilities] : object
cha : object
mod : Integer (different values: 14)
5 (x13)
8 (x5)
-2 (x1)
2 (x5)
1 (x3)
0 (x3)
6 (x10)
-5 (x1)
4 (x7)
7 (x5)
-1 (x1)
3 (x2)
10 (x2)
9 (x3)
con : object
mod : Integer (different values: 11)
0 (x2)
5 (x8)
6 (x15)
1 (x2)
3 (x11)
4 (x5)
7 (x3)
2 (x3)
9 (x5)
10 (x3)
8 (x4)
dex : object
mod : Integer (different values: 10)
4 (x11)
7 (x7)
5 (x14)
6 (x19)
-5 (x1)
3 (x3)
1 (x1)
8 (x3)
2 (x1)
0 (x1)
int : object
mod : Integer (different values: 14)
2 (x11)
3 (x7)
1 (x2)
-5 (x3)
-3 (x2)
0 (x7)
-4 (x1)
4 (x9)
8 (x4)
5 (x7)
-2 (x1)
-1 (x1)
6 (x4)
7 (x2)
str : object
mod : Integer (different values: 13)
2 (x5)
7 (x14)
6 (x5)
8 (x10)
4 (x1)
5 (x3)
-5 (x7)
9 (x3)
3 (x2)
1 (x1)
10 (x7)
0 (x1)
11 (x2)
wis : object
mod : Integer (different values: 11)
3 (x6)
4 (x11)
6 (x13)
2 (x5)
1 (x2)
7 (x6)
0 (x1)
5 (x9)
8 (x6)
9 (x1)
10 (x1)
attributes : object
ac : object
[details] : String (different values: 3)
(x56)
all-around vision (x4)
void healing (x1)
value : Integer (different values: 26)
[adjustment] : mixed
[allSaves] : object
value : String (different values: 7)
(x47)
+1 status to saves vs. magic (x1)
+1 status to all saves vs. magic (x6)
+1 to all saves vs. magic (x4)
+2 circumstance to all saves vs. disease (x1)
+1 status to all saves vs. primal (x1)
+4 status to saves vs. mental effects (x1)
hp : object
details : String (different values: 16)
(x59)
rejuvenation, void healing (x1)
void healing (x5)
regeneration 10 (deactivated by cold) (x1)
fast healing 30 (while attached to throne) (x1)
Regeneration 10 (deactivated by piercing) (x1)
void healing, rejuvenation (x1)
troop defenses (x1)
fast healing 30, rejuvenation (x1)
fast healing 15 (x1)
meant to live, void healing (x1)
one mind (x1)
fast healing 20 (x1)
regeneration 40 (deactivated by holy) (x1)
regeneration 40 (deactivated by holy), consuming resurrection (x1)
regeneration 30 (deactivated by acid, cold, or fire) (x1)
max : Integer (different values: 46)
temp : Integer (different values: 1)
0 (x78)
value : Integer (different values: 46)
[speed] : object
otherSpeeds : array<object>
Length: min=0 max=3
Value type:
object
type : String (different values: 4)
burrow (x6)
climb (x9)
swim (x13)
fly (x29)
value : Integer (different values: 12)
15 (x3)
40 (x12)
20 (x6)
25 (x6)
30 (x17)
5 (x1)
120 (x2)
60 (x2)
50 (x4)
35 (x2)
200 (x1)
10 (x1)
[value] : Integer (different values: 9)
25 (x19)
35 (x6)
40 (x7)
30 (x12)
15 (x1)
0 (x4)
20 (x7)
50 (x2)
60 (x1)
[details] : String (different values: 10)
swamp stride (x1)
forest passage (x1)
(25 feet when not attached to the throne) (x1)
swamp passage (x1)
unfettered movement (x3)
earth glide (x1)
troop movement (x1)
(climb in forests) (x1)
forest passage, trackless journey (x1)
swamp stride, unfettered movement (x1)
[special] : String (different values: 1)
(x4)
[immunities] : array<object>
Length: min=0 max=8
Value type:
object
[exceptions] : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 25)
[weaknesses] : array<object>
Length: min=1 max=3
Value type:
object
[exceptions] : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 10)
cold-iron (x24)
holy (x29)
fire (x8)
cold (x3)
slashing (x4)
piercing (x1)
area-damage (x2)
splash-damage (x2)
axe-vulnerability (x3)
vitality (x2)
value : Integer (different values: 5)
10 (x19)
15 (x36)
5 (x4)
8 (x1)
20 (x18)
[emitsSound] : String (different values: 1)
encounter (x17)
[hardness] : Integer (different values: 8)
0 (x6)
22 (x2)
18 (x2)
25 (x1)
24 (x1)
34 (x1)
32 (x3)
30 (x1)
[stealth] : object
details : String (different values: 14)
<p>(expert)</p> (x4)
<p>(master) to detect that the fungal heart is hazardous; noticing the fungal heart has a DC of 0</p> (x1)
<p>(master)</p> (x1)
<p>(master) to detect that the spore stomach is hazardous; noticing the spore stomach has a DC of 0</p> (x1)
<p>(master) (or +30 and expert if a PC critically succeeded at Recalling Knowledge about the campsite's condition)</p> (x1)
<p>(master) to realize the fungus will harm its prisoner if it is tampered with; noticing the fungus itself has a DC of 0</p> (x1)
<p>(legendary)</p> (x1)
<p>(legendary) to realize the fungus is hazardous; noticing the fungus itself has a DC of 0</p> (x1)
<p>(legendary) to notice the fungi is potentially hazardous and that the two mushrooms in the middle are load bearing and that destroying those with damage can disable the hazard; noticing the engine itself has a DC of 0</p> (x1)
<p>A fifteen-foot diameter spherical fungus with a five-foot-diameter circular aperture facing into the room; inside the fungus lie partially decayed humanoid remains.</p> (x1)
<p>(legendary) to notice that the wall undulates</p> (x1)
<p>(legendary) to notice the network is hazardous; noticing the rifts and mushrooms themselves has a DC of 0</p> (x1)
<p>(master) to recognize the bars aren't just a passive defense; noticing the bars themselves has a DC of 0</p> (x1)
<p>(legendary) to notice the sphere is hazardous; noticing the sphere itself has a DC of 0</p> (x1)
value : Integer (different values: 9)
22 (x3)
28 (x1)
23 (x1)
30 (x1)
27 (x1)
38 (x3)
37 (x5)
0 (x1)
35 (x1)
[resistances] : array<object>
Length: min=1 max=4
Value type:
object
[doubleVs] : array<String>
Length: min=0 max=1
Value type:
String (different values: 1)
non-magical (x6)
[exceptions] : array<String>
Length: min=0 max=4
Value type:
String (different values: 5)
force (x6)
ghost-touch (x6)
vitality (x6)
spirit (x5)
cold-iron (x3)
type : String (different values: 13)
poison (x6)
acid (x6)
fire (x6)
all-damage (x6)
bludgeoning (x7)
slashing (x3)
mental (x3)
physical (x4)
electricity (x1)
sonic (x2)
piercing (x4)
cold (x2)
energy (x1)
value : Integer (different values: 4)
10 (x14)
15 (x20)
5 (x1)
20 (x16)
details : object
[blurb] : String (different values: 37)
[languages] : object
details : String (different values: 16)
(x30)
Telepathy 100 feet, Truespeech (x3)
Telepathy 100 feet (x12)
Can't Speak Any Language (x1)
Telepathy 30 feet fungi only (x1)
Speak with plants (x3)
Wind's whispers (x1)
Plus one additional regional language, Telepathy 100 feet (x1)
Fungaltongue, Telepathy 100 feet, Truespeech (x1)
Telepathy (within cursed domain) (x1)
speak with animals (x1)
Truespeech (x2)
can't speak any language (x1)
cannot speak, Spore telepathy (x1)
Spore telepathy 100 feet (x1)
Telepathy 300 feet (x1)
value : array<String>
Length: min=0 max=7
Value type:
String (different values: 24)
level : object
value : Integer (different values: 17)
11 (x8)
13 (x6)
10 (x7)
9 (x2)
14 (x7)
7 (x2)
8 (x1)
12 (x4)
15 (x9)
16 (x4)
18 (x6)
20 (x4)
17 (x3)
19 (x9)
22 (x3)
21 (x2)
23 (x1)
[privateNotes] : String (different values: 1)
(x61)
[publicNotes] : String (different values: 44)
publication : object
license : String (different values: 1)
ORC (x78)
remaster : Boolean (different values: 1)
True (x78)
title : String (different values: 3)
Pathfinder #210: Whispers in the Dirt (x21)
Pathfinder #211: The Secret of Deathstalk Tower (x31)
Pathfinder #212: A Voice in the Blight (x26)
[description] : String (different values: 17)
<p>An invisible rune creates an invisible, spherical magical sensor with a 20-foot radius.</p> (x1)
<p>A pulsing green cluster of fungus suspended in the middle of the spherical room by thick lengths of fibrous stalks.</p> (x1)
<p>Pressure-sensitive panels in the floor connects to a metal plate holding a number of sewer pipes shut in the ceiling.</p> (x1)
<p>Motion-sensitive fungus tendrils cause spears to shoot out of the floor and ceiling, almost like teeth.</p> (x1)
<p>A noisome mass of fungus at the center of the grove raises fungal guardians from the ground to defend itself.</p> (x1)
<p>An oblong, puffball-like fungus shaped ominously like a bulging coffin in which Aravashnial's distorted face can be seen silently screaming.</p> (x1)
<p>A puffball-like fungus periodically vents gray spores into the air.</p> (x1)
<p>Coils of pale yellow thorny fungal vines on which grow hundreds of brown puffballs suddenly whip into frenzied life.</p> (x1)
<p>A mass of hundreds of long thin fang-shaped fungal growths protruding from the wall encase and pierce the flesh of an elven prisoner.</p> (x1)
<p>A ring of dead trees covered in dry fungus suddenly shakes and rattles as if something inside some of the trees were about to explode.</p> (x1)
<p>A glowing wall of moss, lichens, mold, and stringy mushrooms weaves into a towering violet wall of shuddersome matter.</p> (x1)
<p>A thick mass of pulsing fungi and mold infested with ghostly shapes cakes the walls of the room.</p> (x1)
(x1)
<p>The passage closes around intruders. Cavities open in its soft wood and try to envelope anything within it.</p> (x1)
<p>A six-foot-tall green mushroom with red spots on its cap is connected to seven rifts in surrounding alcoves by tendrils of vapor.</p> (x1)
<p>Bars made of pure Void energy block access to the far side of the cell.</p> (x1)
<p>A sphere of tangled branches and roots, encrusted with fungus and mold, suddenly animates and reaches out several claw-like limbs.</p> (x1)
[disable] : String (different values: 17)
<p>@Check[thievery|dc:32] (expert) to erase the rune without triggering the sensor, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (6th rank; counteract DC 27) to counteract the rune</p> (x1)
<p>@Check[nature|dc:33] (master) three times to carefully prune away specific tethers that keep the fungal heart active, or @Check[religion|dc:33] (master) three times to exorcise the demonic energies from the fungal heart.</p> (x1)
<p>@Check[thievery|dc:32] (expert) on the floor panels before the plate falls away</p> (x1)
<p>@Check[thievery|dc:30] (expert) on the spear panels from any adjacent space, or @Check[nature|dc:32] (master) to slowly scrape away the motion-sensitive tendrils without triggering the trap</p> (x1)
<p>@Check[survival|dc:42] (master) six times to carefully remove all the tangled fungal clots that absorb Tanglebriar's ambient energies for nourishment or @Check[religion|dc:45] (legendary) on the grove three times by a character who has holy sanctification and who uses prayer to exorcise the unholy energies that sustain the corrupt grove</p> (x1)
<p>@Check[religion|dc:40] three times to exorcise Aravashnial's soul from a pod, or @Check[nature|dc:43] twice to pull the well-hidden filaments that connect the spore pod to the rest of the spires</p> (x1)
<p>@Check[nature|dc:37] (master) three times to carefully prune away the fungal roots that connect to the garden below, or @Check[religion|dc:37] (master) three times to exorcise the demonic energies from the fungus</p> (x1)
<p>@Check[religion|dc:33] (master) twice to exorcise the unholy presence within the withermold, or @Check[survival|dc:35] (master) twice to safely remove the sensory tendrils growing in the mold</p> (x1)
<p>@Check[nature|dc:41] three times to delicately cut the elf free without causing the fungus to react, or @Check[medicine|dc:47] two times to gently manipulate the fungus loose from where it's tendrils have penetrated flesh, or @Check[athletics|dc:50] to swiftly wrench the elf free from the cage before the fungus can react</p> (x1)
<p>@Check[nature|dc:45] twice to appeal to spirits of the natural world still lingering in the area and ask them to neutralize the infestation, @Check[survival|dc:39] four times to gently break open four key tree trunks in the colony to allow the spores to vent harmlessly, or @Check[thievery|dc:48] to trigger a chain reaction among the logs that forces the hazard to implode dramatically but harmlessly. Once the hazard is triggered, only the Nature check can disable it.</p> (x1)
<p>@Check[nature|dc:42] (master) six times to identify and prune away the fungal curtain's six sensory bulbs (this doesn't remove the curtain; it must still be hacked through to allow access to the area beyond), or @Check[religion|dc:48] (legendary) twice to exorcise the fiendish energies that empower the fungal curtain and cause it to wilt into sludge</p> (x1)
<p>@Check[nature|dc:41] seven times to seek out and remove seven specific nodes of fungi that govern the intake and dispersal of energy, or @Check[religion|dc:47] three times to exorcise the souls out of the engine and force it to shut down</p> (x1)
(x1)
<p>@Check[thievery|dc:50] (legendary) three times to scrape away @UUID[Compendium.pf2e.conditionitems.Item.Hidden] sensors on the floor and walls, or @Check[nature|dc:55] (legendary) to call upon lingering elements of primal energy in the Witchbole to render the trap inert</p> (x1)
<p>@Check[nature|dc:50] once to delicately cut out or destroy the seven points on the mushroom that connect to the rifts, @Check[religion|dc:41] seven times (once per rift) to exorcise the demonic influence, or @UUID[Compendium.pf2e.spells-srd.Item.Planar Seal] (10th rank, counteract DC 39) to counteract the planar link in this room</p> (x1)
<p>@Check[thievery|dc:45] (master) three times to deface the well-@UUID[Compendium.pf2e.conditionitems.Item.Hidden] focusing runes etched along the walls, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (10th rank; counteract DC 38) to counteract the void bars</p> (x1)
<p>@Check[nature|dc:50] to exorcise the corrupted spirit trapped within the Witchbole's Heart, or @Check[thievery|dc:47] three times to deactivate the @UUID[Compendium.pf2e.conditionitems.Item.Hidden] runes scribed in the sphere that allow the corrupted spirit to animate limbs (each one of these successful Thievery checks reduce the hazard's routine by 1 action)</p> (x1)
[isComplex] : Boolean (different values: 2)
False (x5)
True (x12)
[reset] : String (different values: 16)
(x2)
<p>The fungal heart deactivates and resets if 3 rounds pass during which no attempts to disable or damage it take place. On subsequent activations of "Treerazer Notices," no telepathic message is sent—it's simply an overwhelming sensation of imminent doom.</p> (x1)
<p>The trap resets in 1 round after a creature leaves its space.</p> (x1)
<p>The corrupt grove resets 1 minute after no enemies are within the grove itself or attempting to damage the grove from beyond the crater's perimeter.</p> (x1)
<p>A soul pod deactivates once no PCs are in the spires, then resets automatically.</p> (x1)
<p>The spore stomach deactivates if it starts a turn and there are no non-fungus creatures in area <strong>E1</strong>. It then immediately resets.</p> (x1)
<p>A withermold deactivates at the end of any round when there are no targets within reach to attack with thorny vine Strikes. It resets immediately unless it's used all its Spore Burst reactions for the day, in which case the withermold resets in 24 hours.</p> (x1)
<p>A fang fungus cage resets instantly.</p> (x1)
<p>24 hours after the fungal colonies erupt, the hazard reactivates and can trigger again. If the warsworns are activated and destroyed, they do not appear again on a subsequent triggering.</p> (x1)
<p>The fungal curtain deactivates at the end of any round where there were no foes in area <strong>E5</strong>, then resets at the start of the next round. It restores 10 Hit Points to each damaged section every hour.</p> (x1)
<p>The fungal engine deactivates and resets after 1 minute, but any demons called in remain in the area for an hour to ensure the intruders don't return.</p> (x1)
<p>A fungal forge resets immediately at the start of every round, and immediately triggers again if there are still sapient creatures within it.</p> (x1)
<p>The trap deactivates as soon as a round begins with no living targets in area <strong>E4</strong>, and then resets at the start of the following round.</p> (x1)
<p>The network deactivates and resets if 1 minute passes without any creature moving in area <strong>D4</strong> and without any attempt to disable it.</p> (x1)
<p>The trap deactivates at the end of a round in which no living creatures are in the cell, then immediately resets at the start of the next round.</p> (x1)
<p>The Witchbole's Heart deactivates and resets automatically 1 minute after no targets remain.</p> (x1)
[routine] : String (different values: 13)
(x5)
<p>(1 action; divine, poison) The fungal heart clenches as if beating like a real heart, then exudes a churning cloud of toxic spores that fills areas <strong>D1</strong> and <strong>D2</strong>. All creatures in these areas take @Damage[10d6[poison]] damage (@Check[fortitude|dc:34|basic] save; creatures in area <strong>D1</strong> gain a +4 circumstance bonus to this save due to the diffusion of the spores as they wash into the larger area).</p> (x1)
<p>(1 action; poison, primal) The corrupt grove pulses and exudes a blast of toxic spores in a @Template[type:cone|distance:60] that targets the area with the densest concentration of intruders. Creatures in this area take @Damage[8d6[poison]] damage (@Check[fortitude|dc:37|basic|traits:poison,primal] save).</p> (x1)
<p>(2 actions) The soul pod releases a soulrending shriek on its first action, then on its second action exhales a blast of spore-laden wind in a @Template[type:cone|distance:40]. Creatures in this area must attempt a @Check[fortitude|dc:36] save. This blast has the air and poison traits.</p><hr><p><strong>Critical Success</strong> The creature is unaffected.</p><p><strong>Success</strong> The creature takes @Damage[4d6[poison]] damage.</p><p><strong>Failure</strong> The creature takes @Damage[8d6[poison]] damage and is knocked @UUID[Compendium.pf2e.conditionitems.Item.Prone] by the wind.</p><p><strong>Critical Failure</strong> The creature takes @Damage[16d6[poison]] damage, is knocked prone, and is blown 10 feet backward directly away from the soul pod, possibly being blown off the edge of a platform or stairwell.</p> (x1)
<p>(1 action; divine, poison) On the first round, the spore stomach sprays a 40-foot-long cone of spores into the left half of area <strong>E1</strong>. On the second round, it sprays spores into the right half of area <strong>E1</strong>. On the third round, it takes no action. It repeats this pattern thereafter every 3 rounds. A creature in the area of spores takes @Damage[10d6[poison]] damage (@Check[fortitude|dc:37|basic|traits:divine,poison] save).</p> (x1)
<p>(3 actions) A withermold makes three Strikes with its thorny vines on its turn, splitting its Strikes up among potential targets before striking a single target more than once.</p> (x1)
<p>(1 action; poison, primal) The 120-foot-tall plume of spores turn toxic. Each round, the spore cloud's highest point drops by 40 feet, and it expands outward from the initial perimeter at <strong>A2</strong> by 20 feet on the ground and at a height of 10 feet. At the end of the third round, the spore cloud stabilizes as a ten-foot-high ring with a width of 45 feet, which completely fills the clearing with ease. This spore cloud doesn't obscure vision, but creatures that end their turn in it take @Damage[5d6[poison]] damage (@Check[fortitude|dc:41|basic|traits:poison,primal] save).</p><p>On round 4, the spore cloud settles to the ground on the hazard's action. If the hazard hasn't yet been disabled, the ground between areas <strong>A1</strong> and <strong>A2</strong> erupts, and a trio of fungus-encrusted warsworns, their bodies composed of ancient elven skeletons bound together by glistening filaments of mold, rises up to attack all intruders in the area. At this point, the hazard deactivates, but the warsworns fight until they're destroyed.</p> (x1)
<p>(3 actions) The fungal curtain takes the following actions each round in this order; the fungal curtain can perceive targets via darkvision and has a Perception modifier of +38. On its first action, it extends a thorny tentacle to attempt a melee Strike on the closest target in reach—if there's no target in reach, the fungal curtain loses this action. On its second action, it fires a volley of thorny spores into area <strong>E5</strong>, attempting a ranged thorny spore Strike against all potential targets in the chamber. On its third action, it emits another whistling decay effect.</p> (x1)
<p>(1 action) The fungal engine expels clouds of toxic spores on its turn, causing all non-fungi and non-demon creatures in the room to take @Damage[10d6[poison]] damage (@Check[fortitude|dc:41|basic] save); any creature that takes damage is exposed to grayshroud.</p><hr><p><strong>Grayshroud</strong></p><p><strong>Saving Throw</strong> @Check[fortitude|dc:40]</p><p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.Item.Fatigued] (1 day)</p><p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1} and fatigued (1 day)</p><p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 2} and fatigued (1 day)</p><p><strong>Stage 4</strong> @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 3}, fatigued, and can't speak (1 day)</p><p><strong>Stage 5</strong> death</p> (x1)
<p>(2 actions) The trap's first action on its turn is to heave and jolt, causing the entire length of area <strong>E4</strong> to become difficult terrain until the start of the gorging passage's next turn. It then grinds at those within while simultaneously exuding acid from its walls. All creatures in area <strong>E4</strong> take @Damage[4d10[bludgeoning]] damage and @Damage[8d6[acid]] damage (@Check[reflex|dc:45|basic] save).</p> (x1)
<p>(7 actions) Each round, each of the seven rifts fires a beam of demonic energy into the room, targeting one creature (regardless of alliance to Tanglebriar) at random. A single creature cannot be targeted by more than one rift beam per round, so if there are fewer than seven potential targets, the rift portal network loses any remaining actions for that round.</p> (x1)
<p>(1 action) Each set of void bars manifests a long arm made of darkness that reaches out and attempts to Strike a creature in the room, favoring targets that previously damaged the bars or attempted to disable them, but otherwise choosing a target randomly from those available. This void talon can extend to attack any creature in the room or within 20 feet of the cell door in the outer hall, but targets in the outer hall gain the benefit of cover against this attack.</p> (x1)
<p>(3 actions) The Witchbole's Heart forms several long, thin, spiky limbs tipped with poisonous talons. On each of its actions, it attempts to Strike one non-demon creature in reach of the central sphere. The Witchbole's Heart does can't attempt to Strike a single target more than once per round.</p> (x1)
[alliance] : String (different values: 1)
party (x1)
[initiative] : object
statistic : String (different values: 1)
perception (x61)
[perception] : object
details : String (different values: 8)
(x53)
darkvision (x2)
fungus sense 120 feet (x1)
fungalsense (imprecise) 120 feet (x1)
tremorsense (precise, areas B1–B10) (x1)
detect magic, greater web sense (x1)
mist vision (x1)
scent purity (precise) 120 feet (x1)
mod : Integer (different values: 21)
senses : array<object>
Length: min=0 max=3
Value type:
object
type : String (different values: 7)
low-light-vision (x10)
darkvision (x39)
greater-darkvision (x7)
tremorsense (x6)
scent (x8)
lifesense (x4)
truesight (x9)
[acuity] : String (different values: 2)
imprecise (x14)
precise (x13)
[range] : Integer (different values: 3)
60 (x18)
30 (x6)
120 (x3)
[resources] : object
[focus] : object
max : Integer (different values: 4)
3 (x4)
1 (x11)
2 (x3)
0 (x2)
value : Integer (different values: 4)
3 (x4)
1 (x11)
2 (x3)
0 (x2)
saves : object
fortitude : object
saveDetail : String (different values: 1)
(x78)
value : Integer (different values: 26)
reflex : object
saveDetail : String (different values: 1)
(x78)
value : Integer (different values: 23)
will : object
saveDetail : String (different values: 1)
(x78)
value : Integer (different values: 24)
[skills] : object
[acrobatics] : object
base : Integer (different values: 18)
20 (x2)
19 (x2)
17 (x1)
15 (x2)
18 (x1)
22 (x2)
23 (x1)
16 (x1)
29 (x3)
30 (x2)
24 (x2)
27 (x2)
28 (x2)
32 (x2)
31 (x3)
34 (x1)
36 (x2)
37 (x2)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[arcana] : object
base : Integer (different values: 7)
19 (x2)
28 (x1)
22 (x1)
27 (x3)
20 (x1)
33 (x2)
35 (x2)
[deception] : object
base : Integer (different values: 17)
24 (x2)
27 (x4)
22 (x4)
23 (x1)
14 (x1)
16 (x1)
21 (x1)
31 (x3)
18 (x1)
29 (x3)
38 (x1)
26 (x1)
30 (x1)
34 (x1)
35 (x4)
42 (x1)
36 (x1)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[diplomacy] : object
base : Integer (different values: 8)
22 (x1)
20 (x1)
19 (x1)
27 (x1)
24 (x1)
38 (x2)
32 (x1)
33 (x2)
[intimidation] : object
base : Integer (different values: 18)
21 (x3)
22 (x1)
25 (x3)
24 (x4)
20 (x2)
14 (x2)
28 (x1)
27 (x3)
29 (x3)
31 (x2)
40 (x2)
26 (x1)
30 (x1)
34 (x2)
33 (x1)
35 (x3)
38 (x2)
37 (x1)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[nature] : object
base : Integer (different values: 16)
18 (x2)
15 (x1)
23 (x2)
19 (x1)
26 (x1)
27 (x2)
20 (x1)
28 (x2)
33 (x2)
34 (x2)
24 (x3)
29 (x2)
36 (x1)
40 (x1)
38 (x1)
21 (x1)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[religion] : object
base : Integer (different values: 16)
20 (x2)
21 (x1)
22 (x5)
18 (x1)
14 (x1)
25 (x1)
29 (x4)
30 (x2)
32 (x1)
13 (x1)
27 (x3)
34 (x2)
24 (x1)
35 (x2)
42 (x1)
38 (x2)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[society] : object
base : Integer (different values: 13)
19 (x1)
22 (x1)
17 (x1)
15 (x1)
27 (x1)
20 (x1)
36 (x1)
25 (x1)
33 (x1)
24 (x1)
32 (x1)
31 (x1)
38 (x1)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[stealth] : object
base : Integer (different values: 19)
21 (x3)
26 (x3)
19 (x3)
24 (x1)
17 (x3)
18 (x4)
13 (x1)
29 (x5)
22 (x1)
34 (x2)
28 (x1)
32 (x4)
25 (x1)
27 (x2)
30 (x1)
33 (x1)
36 (x3)
31 (x1)
35 (x2)
[special] : array<object>
Length: min=0 max=1
Value type:
object
base : Integer (different values: 8)
24 (x1)
20 (x1)
25 (x1)
22 (x1)
34 (x1)
27 (x1)
29 (x1)
39 (x2)
label : String (different values: 8)
in undergrowth (x1)
in fungal environs (x1)
in fungal terrain (x1)
in fungal swamps (x1)
in swamps (x2)
in Tanglebriar (x1)
in forests (x1)
in Swamps (x1)
predicate : array<String>
Length: min=1 max=2
Value type:
String (different values: 5)
terrain:undergrowth (x1)
terrain:fungus (x3)
terrain:swamp (x4)
terrain:tanglebriar (x1)
terrain:forest (x1)
[athletics] : object
base : Integer (different values: 24)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[occultism] : object
base : Integer (different values: 8)
18 (x1)
19 (x1)
26 (x2)
27 (x1)
25 (x4)
29 (x1)
35 (x2)
31 (x1)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[thievery] : object
base : Integer (different values: 6)
21 (x1)
17 (x1)
16 (x1)
27 (x1)
22 (x1)
26 (x1)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[survival] : object
base : Integer (different values: 9)
23 (x1)
24 (x3)
31 (x1)
25 (x1)
18 (x1)
27 (x2)
22 (x1)
33 (x1)
34 (x1)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[performance] : object
base : Integer (different values: 3)
27 (x1)
38 (x1)
29 (x1)
[crafting] : object
base : Integer (different values: 5)
25 (x1)
26 (x1)
20 (x1)
27 (x1)
29 (x1)
[special] : array<object>
Length: min=1 max=1
Value type:
object
base : Integer (different values: 2)
22 (x1)
33 (x1)
label : String (different values: 2)
for poisons (x1)
to make traps (x1)
predicate : array<String>
Length: min=1 max=1
Value type:
String (different values: 2)
item:trait:poison (x1)
action:craft:trap (x1)
[medicine] : object
base : Integer (different values: 2)
27 (x1)
21 (x1)
traits : object
rarity : String (different values: 4)
unique (x28)
uncommon (x10)
rare (x37)
common (x3)
size : object
value : String (different values: 5)
med (x52)
lg (x10)
huge (x7)
grg (x7)
sm (x2)
value : array<String>
Length: min=1 max=6
Value type:
String (different values: 46)
[statusEffects] : array<>
Length: min=0 max=0
Value type:
mixed
[spellcasting] : object
rituals : object
dc : Integer (different values: 5)
20 (x1)
26 (x2)
27 (x2)
49 (x1)
43 (x1)
type : String (different values: 2)
npc (x61)
hazard (x17)