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Pf2eDataScrapper/output/extinction-curse-bestiary.txt
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extinction-curse-bestiary
object
_id : String (all different values)
folder : String (different values: 6)
iDGzUm8BgiIlYyJf (x30)
YHnLuC10qNsncAVy (x31)
ijEyiZM6e3SRPCuz (x26)
rax9gtV4uJkMvIQh (x32)
zm0Ni11LB1lpO254 (x27)
XiEwvt3vx7FXle4R (x22)
img : String (different values: 2)
systems/pf2e/icons/default-icons/npc.svg (x140)
systems/pf2e/icons/default-icons/hazard.svg (x28)
items : array<object>
Length: min=1 max=70
Value type:
object
_id : String (different values: 2134)
[_stats] : object
compendiumSource : String (different values: 421)
img : String (different values: 379)
name : String (different values: 1058)
sort : Integer (different values: 71)
system : object
[baseItem] : String (different values: 50)
[bonus] : object
value : Integer (different values: 39)
[bonusDamage] : object
value : Integer (different values: 1)
0 (x108)
[bulk] : object
value : mixed
Float (different values: 1)
0,1 (x112)
Integer (different values: 5)
0 (x36)
2 (x44)
1 (x68)
3 (x1)
4 (x1)
[category] : String (different values: 18)
simple (x40)
offensive (x385)
defensive (x241)
martial (x64)
medium (x17)
wand (x3)
light (x24)
interaction (x103)
ammo (x22)
heavy (x2)
other (x2)
elixir (x7)
mutagen (x1)
poison (x2)
potion (x4)
scroll (x4)
advanced (x3)
unarmed (x1)
[containerId] : mixed
[damage] : object
[damageType] : String (different values: 6)
piercing (x62)
bludgeoning (x16)
slashing (x22)
acid (x3)
fire (x4)
cold (x1)
[dice] : Integer (different values: 4)
1 (x101)
3 (x4)
0 (x1)
2 (x2)
[die] : String (different values: 6)
d4 (x24)
d12 (x5)
d8 (x28)
d10 (x10)
d6 (x37)
(x4)
[0] : object
[applyMod] : Boolean (different values: 2)
False (x123)
True (x24)
[category] : mixed
formula : String (different values: 33)
kinds : array<String>
Length: min=1 max=2
Value type:
String (different values: 2)
damage (x147)
healing (x15)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 14)
cold (x4)
mental (x36)
void (x34)
sonic (x1)
spirit (x9)
fire (x15)
vitality (x4)
piercing (x3)
electricity (x6)
force (x13)
untyped (x17)
acid (x4)
poison (x2)
bludgeoning (x2)
[gcovwqxwitqchoin] : object
applyMod : Boolean (different values: 1)
False (x1)
category : String (different values: 1)
splash (x1)
formula : String (different values: 1)
1 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x1)
[persistent] : object
[faces] : Integer (different values: 1)
6 (x3)
number : Integer (different values: 2)
3 (x4)
2 (x3)
type : String (different values: 2)
acid (x3)
fire (x4)
[formula] : String (different values: 4)
3d8+10 (x2)
5d6+12 (x1)
7d6+18 (x1)
10d6+27 (x1)
[kind] : String (different values: 1)
healing (x5)
[type] : String (different values: 2)
vitality (x2)
untyped (x3)
[v1pnjhfu6e9akqe0] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
8d4 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
void (x1)
description : object
value : String (different values: 980)
[equipped] : object
carryType : String (different values: 2)
held (x40)
worn (x222)
[handsHeld] : Integer (different values: 3)
1 (x33)
2 (x7)
0 (x181)
[invested] : mixed
[inSlot] : Boolean (different values: 2)
True (x37)
False (x17)
[group] : String (different values: 18)
knife (x14)
hammer (x5)
composite (x1)
spear (x9)
leather (x25)
flail (x4)
pick (x2)
dart (x7)
plate (x8)
club (x8)
chain (x7)
bow (x15)
sword (x19)
crossbow (x5)
brawling (x5)
axe (x1)
bomb (x9)
polearm (x5)
[hardness] : Integer (different values: 4)
0 (x258)
3 (x2)
5 (x1)
10 (x1)
[hp] : object
max : Integer (different values: 4)
0 (x258)
12 (x2)
20 (x1)
80 (x1)
value : Integer (different values: 4)
0 (x258)
12 (x2)
20 (x1)
80 (x1)
[level] : object
value : Integer (different values: 19)
0 (x203)
4 (x90)
3 (x74)
1 (x247)
2 (x136)
5 (x58)
6 (x59)
9 (x14)
8 (x17)
7 (x27)
13 (x6)
11 (x9)
12 (x2)
10 (x5)
17 (x5)
15 (x2)
14 (x2)
20 (x2)
19 (x1)
[material] : object
[grade] : String (different values: 1)
standard (x2)
[type] : String (different values: 1)
dawnsilver (x2)
[price] : object
value : object
[sp] : Integer (different values: 8)
2 (x11)
1 (x40)
8 (x1)
5 (x4)
6 (x1)
3 (x4)
4 (x2)
9 (x4)
[gp] : Integer (different values: 40)
[cp] : Integer (different values: 1)
1 (x1)
[per] : Integer (different values: 1)
10 (x23)
publication : object
license : String (different values: 2)
OGL (x2140)
ORC (x30)
remaster : Boolean (different values: 2)
False (x2140)
True (x30)
title : String (different values: 15)
Pathfinder Core Rulebook (x878)
(x1018)
Pathfinder Bestiary (x194)
Pathfinder Bestiary 2 (x22)
Pathfinder Player Core (x29)
Pathfinder #152: Legacy of the Lost God (x5)
Pathfinder #153: Life's Long Shadows (x7)
Pathfinder #154: Siege of the Dinosaurs (x6)
Pathfinder #160: Assault on Hunting Lodge Seven (x1)
Pathfinder #155: Lord of the Black Sands (x1)
Pathfinder #165: Eyes of Empty Death (x3)
Pathfinder GM Core (x1)
Pathfinder Advanced Player's Guide (x1)
Pathfinder #156: The Apocalypse Prophet (x3)
Pathfinder Lost Omens Gods & Magic (x1)
[quantity] : Integer (different values: 14)
1 (x212)
2 (x16)
6 (x6)
4 (x4)
20 (x10)
10 (x4)
3 (x1)
18 (x1)
60 (x1)
5 (x1)
8 (x1)
40 (x3)
12 (x1)
50 (x1)
[range] : mixed
object
value : String (different values: 16)
(x154)
30 feet (x208)
10 feet (x11)
120 feet (x126)
touch (x107)
varies (x15)
60 feet (x25)
planetary (x11)
500 feet (x25)
40 feet (x2)
see text (x5)
100 miles (x2)
emanation up to 40-feet (x2)
10 miles (x1)
100 feet (x2)
interplanar (x1)
Integer (different values: 5)
30 (x7)
60 (x11)
120 (x1)
100 (x8)
20 (x9)
[reload] : object
value : String (different values: 5)
- (x34)
(x54)
0 (x15)
1 (x4)
2 (x1)
rules : ###FoundryRulesObject###
[runes] : object
[potency] : Integer (different values: 4)
0 (x80)
1 (x38)
2 (x28)
3 (x5)
[property] : array<String>
Length: min=0 max=1
Value type:
String (different values: 4)
greaterFlaming (x1)
keen (x1)
returning (x1)
unholy (x1)
[striking] : Integer (different values: 4)
0 (x58)
1 (x31)
2 (x15)
3 (x4)
[resilient] : Integer (different values: 4)
0 (x29)
1 (x9)
2 (x4)
3 (x1)
[reinforcing] : Integer (different values: 1)
0 (x4)
[size] : String (different values: 3)
med (x235)
lg (x20)
huge (x7)
[slug] : String (different values: 470)
[splashDamage] : object
[value] : Integer (different values: 3)
0 (x98)
3 (x5)
2 (x3)
[traits] : object
[rarity] : String (different values: 4)
common (x1929)
uncommon (x117)
rare (x4)
unique (x1)
value : array<String>
Length: min=0 max=7
Value type:
String (different values: 149)
[traditions] : array<String>
Length: min=0 max=4
Value type:
String (different values: 4)
arcane (x486)
divine (x299)
occult (x522)
primal (x234)
[integrated] : mixed
[selected] : mixed
object
array<>
Length: min=0 max=0
Value type:
mixed
[usage] : object
value : String (different values: 12)
held-in-one-hand (x155)
held-in-two-hands (x21)
worn (x10)
wornclothing (x2)
wornheadwear (x1)
held-in-one-plus-hands (x15)
wornmask (x2)
worncirclet (x2)
worneyepiece (x1)
wornbracers (x1)
worngloves (x1)
wornbelt (x1)
[attack] : object
value : String (different values: 1)
(x332)
[attackEffects] : object
[custom] : String (different values: 2)
(x83)
Pull 10 ft. (x1)
value : array<String>
Length: min=0 max=2
Value type:
String (different values: 56)
[damageRolls] : object
[0] : object
damage : String (different values: 58)
damageType : String (different values: 6)
piercing (x41)
bludgeoning (x15)
slashing (x15)
acid (x3)
fire (x4)
cold (x1)
[oew27s832xsj1tjbtpn1] : object
damage : String (different values: 1)
1d8+5 (x1)
damageType : String (different values: 1)
piercing (x1)
[zrbsmq7wkvso7aesmecb] : object
damage : String (different values: 1)
2d8+5 (x1)
damageType : String (different values: 1)
slashing (x1)
[dgqpsit35twz6fgt2cfd] : object
damage : String (different values: 1)
2d8+3 (x1)
damageType : String (different values: 1)
piercing (x1)
[wqi1b40h1dbn18jghm56] : object
damage : String (different values: 1)
2d6+3 (x1)
damageType : String (different values: 1)
slashing (x1)
[1] : object
[category] : String (different values: 2)
persistent (x8)
splash (x1)
damage : String (different values: 9)
1d6 (x4)
1d10 (x2)
3d6 (x2)
3 (x3)
2d6+2 (x1)
4 (x1)
2 (x1)
2d8 (x1)
2d10 (x1)
damageType : String (different values: 6)
acid (x4)
fire (x5)
bleed (x2)
spirit (x2)
cold (x2)
electricity (x1)
[817y9nq26svz371ubpw2] : object
damage : String (different values: 1)
1d8+1 (x1)
damageType : String (different values: 1)
piercing (x1)
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damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[r5qp9dx4h1gmq2ewymla8k] : object
damage : String (different values: 1)
1d8 (x1)
damageType : String (different values: 1)
poison (x1)
[f2u9wheevmmka3rjlwi2fs] : object
damage : String (different values: 1)
1d6+4 (x1)
damageType : String (different values: 1)
piercing (x1)
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1d8 (x1)
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poison (x1)
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damage : String (different values: 1)
1d8+4 (x1)
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piercing (x1)
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damage : String (different values: 1)
1d6+2 (x1)
damageType : String (different values: 1)
slashing (x1)
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damage : String (different values: 1)
1d6+2 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
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damage : String (different values: 1)
1d6+2 (x1)
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bludgeoning (x1)
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damage : String (different values: 1)
1d6+3 (x1)
damageType : String (different values: 1)
piercing (x1)
[0i75ga3aei9p6g0roxxc] : object
damage : String (different values: 1)
1d6+6 (x1)
damageType : String (different values: 1)
piercing (x1)
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damage : String (different values: 1)
1d4+6 (x1)
damageType : String (different values: 1)
slashing (x1)
[hhmn98v44g9spjgxodc5] : object
damage : String (different values: 1)
1d6+4 (x1)
damageType : String (different values: 1)
piercing (x1)
[0bub8ypv12bb7aflnp3y] : object
damage : String (different values: 1)
1d10+3 (x1)
damageType : String (different values: 1)
piercing (x1)
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damage : String (different values: 1)
1d8+3 (x1)
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slashing (x1)
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damage : String (different values: 1)
2d8+5 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
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damage : String (different values: 1)
2d4+4 (x1)
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bludgeoning (x1)
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2d4+4 (x1)
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bludgeoning (x1)
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1d4+3 (x1)
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slashing (x1)
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damage : String (different values: 1)
1d4-1 (x1)
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bludgeoning (x1)
[sxS0UpVn7I8FkSkI] : object
damage : String (different values: 1)
1d4 (x1)
damageType : String (different values: 1)
slashing (x1)
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2d6+5 (x1)
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bludgeoning (x1)
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1d8+4 (x1)
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2d8 (x1)
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1d6+3 (x1)
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1d4+3 (x1)
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piercing (x1)
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2d4+4 (x1)
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piercing (x1)
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1d6+4 (x1)
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1d4+4 (x1)
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1d4+4 (x1)
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piercing (x1)
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1d4+4 (x1)
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piercing (x1)
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1d4+4 (x1)
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piercing (x1)
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2d10+7 (x1)
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slashing (x1)
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2d12+9 (x1)
damageType : String (different values: 1)
slashing (x1)
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2d8+6 (x1)
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slashing (x1)
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2d6+5 (x1)
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2d4+3 (x1)
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1d6+6 (x1)
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piercing (x1)
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1d6+8 (x1)
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damage : String (different values: 1)
1d6 (x1)
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spirit (x1)
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2d6+8 (x1)
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piercing (x1)
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spirit (x1)
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1d6+8 (x1)
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slashing (x1)
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damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
spirit (x1)
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3d8+7 (x1)
damageType : String (different values: 1)
piercing (x1)
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2d10+7 (x1)
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bludgeoning (x1)
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2d8+6 (x1)
damageType : String (different values: 1)
slashing (x1)
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2d6+8 (x1)
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piercing (x1)
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2d4+8 (x1)
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damage : String (different values: 1)
2d8+8 (x1)
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mental (x1)
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2d4+12 (x1)
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slashing (x1)
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1d4+5 (x1)
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piercing (x1)
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damage : String (different values: 1)
2d6+5 (x1)
damageType : String (different values: 1)
void (x1)
[sawkasimf0asoi2jmiur] : object
damage : String (different values: 1)
2d4+5 (x1)
damageType : String (different values: 1)
sonic (x1)
[15oz8dsl1r4pmq4ximuf] : object
damage : String (different values: 1)
2d6+10 (x1)
damageType : String (different values: 1)
void (x1)
[o0jwtl8mmwcff9uctwjo] : object
damage : String (different values: 1)
1d12+10 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[ds1b781qauuxwbwsg382] : object
damage : String (different values: 1)
2d8+8 (x1)
damageType : String (different values: 1)
piercing (x1)
[qmlouofu5w2u4icjp46z] : object
damage : String (different values: 1)
2d4+8 (x1)
damageType : String (different values: 1)
slashing (x1)
[arigx017dvlwnu3opp4t] : object
damage : String (different values: 1)
2d4+2 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[h2n3xl6uzkiaig8s3vzk] : object
damage : String (different values: 1)
3d8+6 (x1)
damageType : String (different values: 1)
piercing (x1)
[csfl34r78cvyp2ylyqsn] : object
damage : String (different values: 1)
2d8+6 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[fou4nvn325vne1r7kg53] : object
damage : String (different values: 1)
2d12+3 (x1)
damageType : String (different values: 1)
piercing (x1)
[z82474kepliiamki9ggw] : object
damage : String (different values: 1)
2d6+5 (x1)
damageType : String (different values: 1)
slashing (x1)
[3ln4roi2dzrzhqf6m82i0s] : object
damage : String (different values: 1)
2d4+5 (x1)
damageType : String (different values: 1)
piercing (x1)
[tutd4l57u3mxyyf770o87j] : object
damage : String (different values: 1)
4d4+8 (x1)
damageType : String (different values: 1)
acid (x1)
[gday44ad22utwko3z4ny] : object
damage : String (different values: 1)
2d6+9 (x1)
damageType : String (different values: 1)
slashing (x1)
[i8zp1zddetrbg2vwkp6q] : object
damage : String (different values: 1)
2d10+9 (x1)
damageType : String (different values: 1)
piercing (x1)
[pa77zhe78ij06bzlbm0t] : object
damage : String (different values: 1)
2d4+10 (x1)
damageType : String (different values: 1)
piercing (x1)
[ysv7t0pn6qtvx9r4zkuw] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
spirit (x1)
[7r5gahzymnhu2qzr4hhz] : object
damage : String (different values: 1)
1d6+13 (x1)
damageType : String (different values: 1)
piercing (x1)
[zhxg5lxukjmqg3xiu4ii] : object
damage : String (different values: 1)
2d10+12 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[rzoyhta195k5rir00eca] : object
damage : String (different values: 1)
1d4 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[zQp7O1xGT9eTS5dM] : object
damage : String (different values: 1)
1d8+2 (x1)
damageType : String (different values: 1)
piercing (x1)
[wno4lgfxbfqrnihf5p8s] : object
damage : String (different values: 1)
1d8+4 (x1)
damageType : String (different values: 1)
slashing (x1)
[skaF09is3aDv58M3] : object
damage : String (different values: 1)
1d6+4 (x1)
damageType : String (different values: 1)
piercing (x1)
[wfn81igslj53scy0t8i0] : object
damage : String (different values: 1)
1d4+3 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[98wuxhxejntwseiew2ad] : object
damage : String (different values: 1)
1 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[z4j930paa99utqpsg09j] : object
damage : String (different values: 1)
1d6+5 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[09rh7ncgom9bh3bc3jac] : object
damage : String (different values: 1)
3d8+12 (x1)
damageType : String (different values: 1)
piercing (x1)
[2] : object
category : String (different values: 1)
splash (x7)
damage : String (different values: 4)
3 (x2)
4 (x2)
2 (x1)
9 (x2)
damageType : String (different values: 2)
acid (x3)
fire (x4)
[Qzikc6J0kCFQQCjl] : object
damage : String (different values: 1)
0 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[lcrudzuf8cdxpztctj6g] : object
damage : String (different values: 1)
1d12+5 (x1)
damageType : String (different values: 1)
piercing (x1)
[isosqen63fo4gu36ufnt] : object
damage : String (different values: 1)
2d6+5 (x1)
damageType : String (different values: 1)
piercing (x1)
[5a0aouq9m7tkynx922if] : object
damage : String (different values: 1)
2d4+5 (x1)
damageType : String (different values: 1)
slashing (x1)
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damage : String (different values: 1)
1d6+4 (x1)
damageType : String (different values: 1)
slashing (x1)
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damage : String (different values: 1)
1d6+4 (x1)
damageType : String (different values: 1)
piercing (x1)
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damage : String (different values: 1)
1d4+4 (x1)
damageType : String (different values: 1)
slashing (x1)
[guzfnqy6mlsqe3bvr9h3] : object
damage : String (different values: 1)
1d6+4 (x1)
damageType : String (different values: 1)
piercing (x1)
[sf5an2j7hu6o0k855krb] : object
damage : String (different values: 1)
2d10+9 (x1)
damageType : String (different values: 1)
piercing (x1)
[mn14lwzb71kmsarvil11] : object
damage : String (different values: 1)
2d8+9 (x1)
damageType : String (different values: 1)
piercing (x1)
[ttmhbs8b3febwnrlk3w9] : object
damage : String (different values: 1)
2d6+9 (x1)
damageType : String (different values: 1)
slashing (x1)
[ansk5s2rouvk9eg3jwjb] : object
damage : String (different values: 1)
3d10+5 (x1)
damageType : String (different values: 1)
fire (x1)
[ffyymcvjw36sdqi53fi0] : object
damage : String (different values: 1)
2d8+9 (x1)
damageType : String (different values: 1)
slashing (x1)
[d6gzazunbbwseorpz0vm] : object
damage : String (different values: 1)
3d10+11 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[qw3rc58kzzj5mbqt6og3] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
fire (x1)
[vmyny52s7y1xcu5000ds] : object
damage : String (different values: 1)
3d8+11 (x1)
damageType : String (different values: 1)
piercing (x1)
[61td54g1fpe2obzgd1ai] : object
damage : String (different values: 1)
3d4+11 (x1)
damageType : String (different values: 1)
slashing (x1)
[25j1decrq760em8q0253] : object
damage : String (different values: 1)
2d10+9 (x1)
damageType : String (different values: 1)
piercing (x1)
[maujnt6usl75jx0c4g2e] : object
damage : String (different values: 1)
2d8+5 (x1)
damageType : String (different values: 1)
slashing (x1)
[gzbi4zw9jddih29zd20p] : object
damage : String (different values: 1)
4d8+14 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[unnje74zfapu55tanl47] : object
damage : String (different values: 1)
(x1)
damageType : String (different values: 1)
bludgeoning (x1)
[eslpeehys4jdh1we2q0l] : object
damage : String (different values: 1)
2d12+7 (x1)
damageType : String (different values: 1)
slashing (x1)
[ndkj9dnma4dn9vf0itgy] : object
damage : String (different values: 1)
2d10+7 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[45YHp6L9a5Ms2qxk] : object
damage : String (different values: 1)
2d12+7 (x1)
damageType : String (different values: 1)
slashing (x1)
[bcbpeoyb134eteq8x5uc] : object
damage : String (different values: 1)
2d8+7 (x1)
damageType : String (different values: 1)
piercing (x1)
[y39yi5dpav4jysf55v1i] : object
damage : String (different values: 1)
3d12+13 (x1)
damageType : String (different values: 1)
piercing (x1)
[qbh8u7kgcdlkyp96h3ki] : object
damage : String (different values: 1)
3d8+13 (x1)
damageType : String (different values: 1)
piercing (x1)
[4goluknhdl7istpqksso] : object
damage : String (different values: 1)
2d12+6 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[LjXxiaJiE4yc0tFk] : object
damage : String (different values: 1)
2d8+6 (x1)
damageType : String (different values: 1)
slashing (x1)
[x4gae6av47c96ev6tnyr] : object
damage : String (different values: 1)
3d12+13 (x1)
damageType : String (different values: 1)
piercing (x1)
[7evk83pdbu64a3aiuwl9] : object
damage : String (different values: 1)
3d8+13 (x1)
damageType : String (different values: 1)
slashing (x1)
[byemvcl11uaut0ckzre6] : object
damage : String (different values: 1)
1d4+11 (x2)
damageType : String (different values: 1)
bludgeoning (x2)
[3fELwjSqaYfKClh4] : object
damage : String (different values: 1)
3d10+13 (x1)
damageType : String (different values: 1)
piercing (x1)
[uxhiok25dtrxaaurxohw] : object
damage : String (different values: 1)
2d8+11 (x2)
damageType : String (different values: 1)
piercing (x2)
[zqzaz3ga4kg07pprjvp0] : object
damage : String (different values: 1)
3d8+13 (x1)
damageType : String (different values: 1)
slashing (x1)
[b7skd5reduaedvvundjb] : object
damage : String (different values: 1)
8d6 (x1)
damageType : String (different values: 1)
void (x1)
[9cpto84ccfeduamml7sq] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
spirit (x1)
[p5jh8egew7k69xiegg3vc] : object
damage : String (different values: 1)
1d12 (x1)
damageType : String (different values: 1)
piercing (x1)
[dqOTu2Ov4Vk28ecl] : object
damage : String (different values: 1)
3d12+17 (x1)
damageType : String (different values: 1)
piercing (x1)
[AvAmea5bKnZTdDq8] : object
damage : String (different values: 1)
3d10+15 (x1)
damageType : String (different values: 1)
slashing (x1)
[mpmAxWFHBnlyWOHA] : object
damage : String (different values: 1)
6d6 (x1)
damageType : String (different values: 1)
acid (x1)
[9w8gaamqv7jes1ouplkc] : object
damage : String (different values: 1)
2d12+16 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[54y05qkw1842odiyzpyzv] : object
damage : String (different values: 1)
6d12+24 (x1)
damageType : String (different values: 1)
slashing (x1)
[yvf9npadd9nnqolyh4h5] : object
damage : String (different values: 1)
3d12+16 (x1)
damageType : String (different values: 1)
piercing (x1)
[289466gwmiu16kgk682i] : object
damage : String (different values: 1)
3d8+16 (x1)
damageType : String (different values: 1)
slashing (x1)
[ivjtf3kzr0g422ituqk9] : object
damage : String (different values: 1)
1d4+6 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[i1i64k2z4hj0gwcdba5d] : object
damage : String (different values: 1)
2d10+10 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[pgc4h773qoncyannmnlp] : object
damage : String (different values: 1)
1d6+11 (x1)
damageType : String (different values: 1)
piercing (x1)
[38hzakqo8jqit2u59sl3] : object
damage : String (different values: 1)
2d6+11 (x1)
damageType : String (different values: 1)
piercing (x1)
[413vf2ulhzinl8bslnp1] : object
damage : String (different values: 1)
3d12+9 (x1)
damageType : String (different values: 1)
slashing (x1)
[wnm0w1m06krywkbp6qkc] : object
damage : String (different values: 1)
3d10+9 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[kn0kzn3ohl95kcepk4ao] : object
damage : String (different values: 1)
3d12+9 (x1)
damageType : String (different values: 1)
slashing (x1)
[7zzr51ldtk4talm2aru2] : object
damage : String (different values: 1)
3d8+13 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[g35eoixwdgbgmgecf6c0] : object
damage : String (different values: 1)
3d6+13 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[vdt9nfzcpxrzcpdtyi6o] : object
damage : String (different values: 1)
2d10+13 (x1)
damageType : String (different values: 1)
piercing (x1)
[egtuc95hz3jelo6q7tbi] : object
damage : String (different values: 1)
3d6+13 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[tmn6iblgnfgj5wx3eq6k] : object
damage : String (different values: 1)
3d10+13 (x1)
damageType : String (different values: 1)
piercing (x1)
[nhqqg27xzi0h1kfw1r0k] : object
damage : String (different values: 1)
2d8+13 (x1)
damageType : String (different values: 1)
slashing (x1)
[uzjk9idjz2if111s2jp7] : object
damage : String (different values: 1)
3d6+13 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[ot9sxle4cgaua093bbbk] : object
damage : String (different values: 1)
2d6+8 (x1)
damageType : String (different values: 1)
piercing (x1)
[cv9wfgwrrf62ntsspu9h] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
acid (x1)
[zwv9kc03kciyca34j8cf] : object
damage : String (different values: 1)
2d8+8 (x1)
damageType : String (different values: 1)
slashing (x1)
[zeo3lwmmj44ubqgaunch] : object
damage : String (different values: 1)
4d8+7 (x1)
damageType : String (different values: 1)
acid (x1)
[666mk8esy5rmiun6d49e] : object
damage : String (different values: 1)
2d8+11 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[o03dhveyvpd468d7tcfw] : object
damage : String (different values: 1)
3d6+11 (x1)
damageType : String (different values: 1)
piercing (x1)
[pihvztekb8xr9pv3q5pm] : object
damage : String (different values: 1)
3d4+11 (x1)
damageType : String (different values: 1)
slashing (x1)
[q1hqk1nfuwehntri5pc5] : object
damage : String (different values: 1)
1d6+11 (x1)
damageType : String (different values: 1)
piercing (x1)
[uw51g8fy146hkkbyisnz] : object
damage : String (different values: 1)
1d4+10 (x1)
damageType : String (different values: 1)
slashing (x1)
[vm5vwhs7j6sbaucibrkx] : object
damage : String (different values: 1)
2d8+10 (x1)
damageType : String (different values: 1)
piercing (x1)
[w673xhxetycik4vxox95] : object
damage : String (different values: 1)
2d6+10 (x1)
damageType : String (different values: 1)
slashing (x1)
[9d6za94pfxktp7u29qco] : object
damage : String (different values: 1)
2d6+10 (x1)
damageType : String (different values: 1)
piercing (x1)
[2vhm5479opr4znm5vu6p] : object
damage : String (different values: 1)
2d10+11 (x1)
damageType : String (different values: 1)
piercing (x1)
[ovew5ofrt0kk5nzqzvw2] : object
damage : String (different values: 1)
2d8+11 (x1)
damageType : String (different values: 1)
piercing (x1)
[ztqe6v14bbljc442osia] : object
damage : String (different values: 1)
2d6+11 (x1)
damageType : String (different values: 1)
slashing (x1)
[j8m8lt9fy5rbjq0xdhqh] : object
damage : String (different values: 1)
1d6+11 (x1)
damageType : String (different values: 1)
piercing (x1)
[pht3eyyvygrh8cctgr99] : object
damage : String (different values: 1)
3d10+12 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[lcjuvrqkngn0jgi89cbq] : object
damage : String (different values: 1)
3d8+12 (x1)
damageType : String (different values: 1)
piercing (x1)
[1tlhejrlj8lxxg481pbd] : object
damage : String (different values: 1)
3d6+12 (x1)
damageType : String (different values: 1)
slashing (x1)
[4ox9w6omq3421ctlmb5k] : object
damage : String (different values: 1)
2d6+12 (x1)
damageType : String (different values: 1)
piercing (x1)
[t1y29gy058qzztdkld2l] : object
damage : String (different values: 1)
3d8+16 (x1)
damageType : String (different values: 1)
slashing (x1)
[g3i9vvipkka0vxuybtwp] : object
damage : String (different values: 1)
4d8+12 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[6dum8yf2ppcvw9f05moi] : object
damage : String (different values: 1)
3d12+16 (x1)
damageType : String (different values: 1)
piercing (x1)
[wrix8ale7jgi8bidku02] : object
damage : String (different values: 1)
3d12+17 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[lex9e110tgclhtewog0o] : object
damage : String (different values: 1)
2d8+17 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[i9w05mcuaji21yx8h2z5] : object
damage : String (different values: 1)
2d8 (x1)
damageType : String (different values: 1)
electricity (x1)
[3p4soxr7gkvvnnt2orea] : object
damage : String (different values: 1)
4d10+14 (x1)
damageType : String (different values: 1)
void (x1)
[0wmrscw2981qs3k19afbelg] : object
damage : String (different values: 1)
3d10+14 (x1)
damageType : String (different values: 1)
slashing (x1)
[qgkegg2cqeflxar0ehxg] : object
damage : String (different values: 1)
4d10+12 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[pLOpTX24nXNMglMh] : object
damage : String (different values: 1)
3d6+12 (x1)
damageType : String (different values: 1)
piercing (x1)
[qrcbvlyoc5lpfzfavw96] : object
damage : String (different values: 1)
3d10+14 (x1)
damageType : String (different values: 1)
slashing (x1)
[50nrnuxoqg5lueonyrbzn] : object
damage : String (different values: 1)
2d10+10 (x1)
damageType : String (different values: 1)
void (x1)
[uhnbr51unlm9pra7i6a9] : object
damage : String (different values: 1)
5d10+21 (x1)
damageType : String (different values: 1)
piercing (x1)
[guiapa0o77fwn0l7h37y] : object
damage : String (different values: 1)
3d8+12 (x1)
damageType : String (different values: 1)
slashing (x1)
[nxr5zi84b3cfydovr7ii] : object
damage : String (different values: 1)
3d8+12 (x1)
damageType : String (different values: 1)
piercing (x1)
[akw7wr9ez6vi5ag1ozyh] : object
damage : String (different values: 1)
2d8+9 (x1)
damageType : String (different values: 1)
piercing (x1)
[poap5rcs23kzv7ppztaz] : object
damage : String (different values: 1)
3d10+15 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[mjfcv8whu7stxlw30xoy] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
poison (x1)
[m4i4gj86g7it0se0h7jf] : object
damage : String (different values: 1)
3d6+17 (x1)
damageType : String (different values: 1)
slashing (x1)
[xceg1wei5ldr3lwqmiae] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
poison (x1)
[hnowzx17a6h7t7s3g6t3] : object
damage : String (different values: 1)
2d8+7 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[074uhk9a5j2kunptipqt] : object
damage : String (different values: 1)
2d8+5 (x1)
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poison (x1)
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4d10+15 (x1)
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6d12+40 (x1)
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2d8+10 (x1)
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4d6+10 (x1)
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4d10+20 (x1)
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QwquekhtU8DvhenS (x1)
8WwxNyNoWDurY4xI (x1)
EzxhEG7XdfUlPOM8 (x2)
[slot9] : object
max : Integer (different values: 3)
2 (x1)
4 (x1)
3 (x2)
[value] : Integer (different values: 3)
2 (x1)
4 (x1)
3 (x1)
prepared : array<object>
Length: min=3 max=3
Value type:
object
id : String (different values: 3)
EascEJjqkxdDh4Th (x1)
rbtXWH7wtyCJEfpa (x1)
2EdhWPqaVeZuRora (x1)
[slot7] : object
max : Integer (different values: 4)
4 (x1)
5 (x1)
2 (x1)
3 (x4)
[prepared] : array<object>
Length: min=2 max=4
Value type:
object
id : String (different values: 7)
PNxXuMNTUFVDOhH6 (x1)
4GmHU9FBV1ea2H3G (x1)
LttX7xvdM18hayr3 (x2)
hkJ7sXJSe0bar6Wi (x1)
CgjhkB9qtBF2X3iP (x1)
oxiiCU996k1zYX1k (x1)
Q7PRgpiLyEVVMETn (x2)
[value] : Integer (different values: 2)
5 (x1)
3 (x3)
[slot10] : object
max : Integer (different values: 3)
1 (x1)
2 (x1)
7 (x1)
[value] : Integer (different values: 2)
1 (x1)
2 (x1)
prepared : array<object>
Length: min=7 max=7
Value type:
object
id : String (different values: 3)
X0osrHrxeWNAxeye (x5)
3VMNO9yv2Yka2nE0 (x1)
oVQlq2dMj5pV8P36 (x1)
[spelldc] : object
dc : Integer (different values: 25)
[mod] : Integer (different values: 1)
0 (x43)
value : Integer (different values: 27)
[item] : Integer (different values: 1)
0 (x5)
[tradition] : object
value : String (different values: 4)
occult (x24)
divine (x29)
arcane (x14)
primal (x12)
[area] : object
type : String (different values: 5)
emanation (x36)
cone (x11)
burst (x55)
line (x9)
cylinder (x1)
value : Integer (different values: 9)
5 (x6)
15 (x5)
20 (x23)
30 (x46)
60 (x11)
120 (x4)
40 (x6)
10 (x10)
50 (x1)
[details] : String (different values: 3)
all squares in a 20-foot-radius burst that contain plants (x2)
30-foot emanation centered on you (x1)
10-foot radius, 40-foot-tall cylinder (x1)
[cost] : object
value : String (different values: 11)
(x681)
rare incense and offerings worth a total value of 20 gp × the spell rank (x2)
black sapphire with a gp value of at least the target's level × 100 (x1)
black onyx, see Table 7-1 (x1)
rare oils worth a total value of 10 gp × the target's level (x4)
rare incense worth a total value of 300 gp (x1)
rare incense worth a total value of 150 gp (x3)
a bodily sample from the target, and valuables belonging to the target worth a total value of 100 gp × the spell rank × the target's level; Secondary Casters 3 (x1)
warding diagram ingredients worth a total value of 2 gp × the spell rank × the target's level (x1)
rare candles and incense worth a total value of 50 gp (x1)
rare incense and offerings worth a total value of 20 gp × the target's level (x1)
[counteraction] : Boolean (different values: 2)
False (x661)
True (x36)
[defense] : object
save : object
basic : Boolean (different values: 2)
False (x218)
True (x68)
statistic : String (different values: 3)
will (x188)
fortitude (x73)
reflex (x25)
[duration] : object
[sustained] : Boolean (different values: 2)
False (x613)
True (x84)
value : mixed
String (different values: 27)
Integer (different values: 1)
0 (x1)
[location] : object
[heightenedLevel] : Integer (different values: 10)
4 (x71)
3 (x48)
1 (x28)
2 (x52)
5 (x57)
6 (x45)
8 (x26)
7 (x22)
10 (x6)
9 (x18)
[value] : String (different values: 77)
[uses] : object
[max] : Integer (different values: 2)
3 (x12)
2 (x15)
value : Integer (different values: 3)
3 (x12)
2 (x15)
1 (x1)
[requirements] : String (different values: 4)
(x694)
Your most recent action dealt damage to a target. (x1)
3 gp silver bell focus (x1)
You have a deity. (x1)
[target] : object
value : String (different values: 63)
[time] : object
value : String (different values: 11)
2 (x510)
1 (x46)
1 to 3 (x18)
3 (x38)
1 minute (x25)
10 minutes (x26)
1 day (x19)
reaction (x9)
free (x1)
1 hour (x3)
3 days (x2)
[frequency] : object
max : Integer (different values: 1)
1 (x27)
per : String (different values: 5)
day (x7)
PT1M (x4)
turn (x2)
round (x13)
P1M (x1)
[value] : Integer (different values: 1)
1 (x22)
[item] : object
value : Integer (different values: 1)
0 (x3)
[heightening] : object
[damage] : object
[0] : String (different values: 12)
2d6 (x36)
1d4 (x14)
1d8 (x29)
1d6 (x21)
1d12 (x6)
1d10+4 (x2)
2d8 (x3)
6 (x1)
1d10 (x6)
2d4 (x9)
2d10 (x2)
10 (x3)
[v1pnjhfu6e9akqe0] : String (different values: 1)
1d4 (x1)
[interval] : Integer (different values: 2)
1 (x117)
2 (x18)
[type] : String (different values: 2)
interval (x135)
fixed (x123)
[levels] : object
[3] : object
[target] : object
value : String (different values: 6)
5 creatures (x15)
1 willing creature (x1)
10 objects (x5)
1 object of 3 bulk or less, or 1 creature (x1)
1 unattended object with a Bulk of 1 or less (x2)
non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less (x1)
[range] : object
value : String (different values: 3)
touch (x1)
60 feet (x6)
500 feet (x5)
[damage] : object
0 : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
2d6 (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x1)
gcovwqxwitqchoin : object
applyMod : Boolean (different values: 1)
False (x1)
category : String (different values: 1)
splash (x1)
formula : String (different values: 1)
1 (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x1)
[time] : object
value : String (different values: 1)
2 (x1)
[6] : object
[target] : object
value : String (different values: 5)
5 creatures (x4)
any number of objects (x5)
10 willing creatures (x2)
10 creatures (x3)
1 or 10 creatures (x6)
[range] : object
value : String (different values: 1)
30 feet (x1)
[8] : object
target : object
value : String (different values: 1)
10 creatures (x19)
[time] : object
value : String (different values: 1)
2 (x1)
[5] : object
[range] : object
value : String (different values: 3)
120 feet (x6)
1 mile (x12)
60 feet (x2)
[target] : object
value : String (different values: 2)
10 creatures (x3)
1 specific object or type of object, or a specific creature or ancestry (x1)
[damage] : object
0 : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
3d6 (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x1)
gcovwqxwitqchoin : object
applyMod : Boolean (different values: 1)
False (x1)
category : String (different values: 1)
splash (x1)
formula : String (different values: 1)
2 (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x1)
[7] : object
[area] : object
areaType : String (different values: 1)
cone (x4)
value : String (different values: 1)
60 (x4)
type : String (different values: 1)
(x1)
[target] : object
value : String (different values: 5)
6 creatures (x3)
1 unattended object with a Bulk of 2 or less (x2)
10 creatures (x7)
1 or any number of creatures (x6)
5 creatures (x1)
[damage] : object
0 : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
4d6 (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x1)
gcovwqxwitqchoin : object
applyMod : Boolean (different values: 1)
False (x1)
category : String (different values: 1)
splash (x1)
formula : String (different values: 1)
3 (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x1)
[4] : object
[target] : object
value : String (different values: 4)
10 creatures (x1)
10 creatures you know by name and have met in person (x2)
10 willing living creatures (x2)
2 creatures (x1)
[area] : object
areaType : String (different values: 1)
emanation (x2)
[type] : String (different values: 1)
(x1)
value : String (different values: 1)
20 (x2)
[range] : object
value : String (different values: 2)
20 feet (x2)
30 feet (x2)
[9] : object
[damage] : object
0 : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
5d6 (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x1)
gcovwqxwitqchoin : object
applyMod : Boolean (different values: 1)
False (x1)
category : String (different values: 1)
splash (x1)
formula : String (different values: 1)
4 (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x1)
[range] : object
value : String (different values: 1)
30 feet (x1)
target : object
value : String (different values: 3)
you and up to five additional willing creatures (x1)
5 creatures (x2)
10 creatures that aren't on their home plane (x2)
[time] : object
value : String (different values: 1)
2 (x1)
[2] : object
target : object
value : String (different values: 1)
non-magical object of 1 Bulk or less (x1)
[10] : object
[area] : object
areaType : String (different values: 1)
burst (x2)
type : String (different values: 1)
(x2)
value : String (different values: 1)
1320 (x2)
[range] : object
value : String (different values: 1)
half a mile (x2)
[damage] : object
0 : object
applyMod : Boolean (different values: 2)
True (x1)
False (x1)
[category] : mixed
formula : String (different values: 2)
4d10 (x1)
10d6 (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 2)
force (x1)
void (x1)
[overlays] : object
[4gyp3qlsv5ywdyjq] : object
_id : String (different values: 1)
4gyp3qlsv5ywdyjq (x9)
name : String (different values: 1)
Harm (vs. Undead) (x9)
overlayType : String (different values: 1)
override (x9)
sort : Integer (different values: 1)
3 (x9)
system : object
damage : object
0 : object
formula : String (different values: 1)
1d8+8 (x9)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
healing (x9)
[defense] : mixed
heightening : object
damage : object
0 : String (different values: 1)
1d8+8 (x9)
range : object
value : String (different values: 1)
30 feet (x9)
target : object
value : String (different values: 1)
1 willing undead creature (x9)
time : object
value : String (different values: 1)
2 (x9)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x9)
manipulate (x9)
void (x9)
[pq7cxntbz4s8g5ik] : object
_id : String (different values: 1)
pq7cxntbz4s8g5ik (x9)
overlayType : String (different values: 1)
override (x9)
sort : Integer (different values: 1)
1 (x9)
system : object
range : object
value : String (different values: 1)
touch (x9)
time : object
value : String (different values: 1)
1 (x9)
[rvhoa43rqqqp8izn] : object
_id : String (different values: 1)
rvhoa43rqqqp8izn (x9)
overlayType : String (different values: 1)
override (x9)
sort : Integer (different values: 1)
4 (x9)
system : object
area : object
type : String (different values: 1)
emanation (x9)
value : Integer (different values: 1)
30 (x9)
range : object
value : String (different values: 1)
(x9)
target : object
value : String (different values: 1)
all living and undead creatures (x9)
time : object
value : String (different values: 1)
3 (x9)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x9)
manipulate (x9)
void (x9)
[z04svm1cvfcxtplb] : object
_id : String (different values: 1)
z04svm1cvfcxtplb (x9)
name : String (different values: 1)
Harm (vs. Living) (x9)
overlayType : String (different values: 1)
override (x9)
sort : Integer (different values: 1)
2 (x9)
system : object
damage : object
0 : object
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x9)
range : object
value : String (different values: 1)
30 feet (x9)
target : object
value : String (different values: 1)
1 living creature (x9)
time : object
value : String (different values: 1)
2 (x9)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x9)
manipulate (x9)
void (x9)
[37gy7l19tik74o4s] : object
_id : String (different values: 1)
37gy7l19tik74o4s (x3)
name : String (different values: 1)
Heal (vs. Living) (x3)
overlayType : String (different values: 1)
override (x3)
sort : Integer (different values: 1)
2 (x3)
system : object
damage : object
0 : object
formula : String (different values: 1)
1d8+8 (x3)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
healing (x3)
[defense] : mixed
heightening : object
damage : object
0 : String (different values: 1)
1d8+8 (x3)
range : object
value : String (different values: 1)
30 feet (x3)
time : object
value : String (different values: 1)
2 (x3)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x3)
healing (x3)
manipulate (x3)
vitality (x3)
[7qdtetowq348s9oc] : object
_id : String (different values: 1)
7qdtetowq348s9oc (x3)
overlayType : String (different values: 1)
override (x3)
sort : Integer (different values: 1)
1 (x3)
system : object
range : object
value : String (different values: 1)
touch (x3)
time : object
value : String (different values: 1)
1 (x3)
[7vbvdrv2cl87sqta] : object
_id : String (different values: 1)
7vbvdrv2cl87sqta (x3)
overlayType : String (different values: 1)
override (x3)
sort : Integer (different values: 1)
4 (x3)
system : object
area : object
type : String (different values: 1)
emanation (x3)
value : Integer (different values: 1)
30 (x3)
range : object
value : String (different values: 1)
(x3)
target : object
value : String (different values: 1)
all living and undead creatures (x3)
time : object
value : String (different values: 1)
3 (x3)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x3)
healing (x3)
manipulate (x3)
vitality (x3)
[lfxcoz2d3f8j2zq1] : object
_id : String (different values: 1)
lfxcoz2d3f8j2zq1 (x3)
name : String (different values: 1)
Heal (vs. Undead) (x3)
overlayType : String (different values: 1)
override (x3)
sort : Integer (different values: 1)
3 (x3)
system : object
damage : object
0 : object
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x3)
range : object
value : String (different values: 1)
30 feet (x3)
target : object
value : String (different values: 1)
1 undead (x3)
time : object
value : String (different values: 1)
2 (x3)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x3)
healing (x3)
manipulate (x3)
vitality (x3)
[2I469pfbYcmFvzOA] : object
_id : String (different values: 1)
2I469pfbYcmFvzOA (x9)
name : String (different values: 1)
Telekinetic Projectile (Bludgeoning) (x9)
overlayType : String (different values: 1)
override (x9)
sort : Integer (different values: 1)
1 (x9)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
bludgeoning (x9)
[cUFX7ExSLeoa3vIF] : object
_id : String (different values: 1)
cUFX7ExSLeoa3vIF (x9)
name : String (different values: 1)
Telekinetic Projectile (Piercing) (x9)
overlayType : String (different values: 1)
override (x9)
sort : Integer (different values: 1)
2 (x9)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
piercing (x9)
[zFWsMjoeCnLxqJaV] : object
_id : String (different values: 1)
zFWsMjoeCnLxqJaV (x9)
name : String (different values: 1)
Telekinetic Projectile (Slashing) (x9)
overlayType : String (different values: 1)
override (x9)
sort : Integer (different values: 1)
3 (x9)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
slashing (x9)
[acBonus] : Integer (different values: 6)
3 (x9)
1 (x13)
2 (x15)
4 (x8)
5 (x1)
6 (x1)
[checkPenalty] : Integer (different values: 4)
-2 (x17)
-1 (x21)
-3 (x2)
0 (x3)
[dexCap] : Integer (different values: 5)
2 (x9)
4 (x11)
1 (x9)
3 (x13)
0 (x1)
[speedPenalty] : Integer (different values: 3)
-5 (x17)
0 (x28)
-10 (x2)
[strength] : Integer (different values: 5)
2 (x9)
0 (x13)
3 (x9)
1 (x11)
4 (x1)
[spell] : object
_id : String (different values: 7)
cheb5jDOUQawaqsH (x1)
wNZnHvmsYJxbbdXM (x1)
PAephUpCJhsCOf6d (x1)
zxOeIwqeCqFODn31 (x1)
gmOksZ2XyAgftKtK (x1)
aLpluFP1j2IrET3P (x1)
LmRAV8UjHyp3d12i (x1)
flags : object
core : object
sourceId : String (different values: 7)
Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs (x1)
Compendium.pf2e.spells-srd.Item.eIQ86FOXK34HiNLs (x1)
Compendium.pf2e.spells-srd.Item.J7Y7tl0bbdz7TcCc (x1)
Compendium.pf2e.spells-srd.Item.8ViwItUgwT4lOvvb (x1)
Compendium.pf2e.spells-srd.Item.KqvqNAfGIE5a9wSv (x1)
Compendium.pf2e.spells-srd.Item.Oj1PJBMQD9vuwCv7 (x1)
Compendium.pf2e.spells-srd.Item.y2cQYLr5mljDSu1G (x1)
img : String (different values: 7)
icons/magic/life/cross-worn-green.webp (x1)
systems/pf2e/icons/spells/magic-mouth.webp (x1)
systems/pf2e/icons/spells/ray-of-enfeeblement.webp (x1)
systems/pf2e/icons/spells/false-life.webp (x1)
icons/magic/life/ankh-gold-blue.webp (x1)
systems/pf2e/icons/spells/maze.webp (x1)
icons/commodities/treasure/crystal-ball-blue-purple.webp (x1)
name : String (different values: 7)
Heal (x1)
Magic Mouth (x1)
Ray of Enfeeblement (x1)
False Life (x1)
Heroism (x1)
Maze (x1)
Unrelenting Observation (x1)
sort : Integer (different values: 1)
0 (x7)
system : object
[area] : object
[details] : String (different values: 1)
varies (x1)
type : String (different values: 2)
emanation (x1)
burst (x1)
value : Integer (different values: 2)
30 (x1)
20 (x1)
cost : object
value : String (different values: 1)
(x7)
counteraction : Boolean (different values: 1)
False (x7)
damage : object
[0] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
1d8 (x1)
kinds : array<String>
Length: min=2 max=2
Value type:
String (different values: 2)
damage (x1)
healing (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
vitality (x1)
[defense] : object
save : object
basic : Boolean (different values: 2)
True (x1)
False (x1)
statistic : String (different values: 1)
fortitude (x2)
description : object
value : String (different values: 7)
<p>You channel vitality energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of vitality damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>
<p><span class="action-glyph">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>
<p><span class="action-glyph">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>
<p><span class="action-glyph">3</span> <strong>(material, somatic, verbal)</strong> You disperse vitality energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>
<hr />
<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p> (x1)
<p>You specify a trigger and a message up to 25 words long. When the specified trigger occurs within 30 feet of the target, an illusory mouth appears on the target and speaks the message, and the magic mouth spell ends.</p> (x1)
<p>A ray that saps a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save to determine the spell's effect. If your attack roll is a critical success, use the outcome for one degree of success worse than the result of its save.</p>
<hr />
<p><strong>Critical Success</strong> The target is unaffected.</p>
<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1}.</p>
<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2}.</p>
<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 3}.</p> (x1)
<p>You create a reservoir of vitality from necromantic energy, gaining a number of temporary Hit Points equal to 6 plus your spellcasting ability modifier.</p>
<hr />
<p><strong>Heightened (+1)</strong> The temporary Hit Points increase by 3.</p> (x1)
<p>You tap into the target's inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks.</p>
<hr />
<p><strong>Heightened (6th)</strong> The status bonus increases to +2.</p>
<p><strong>Heightened (9th)</strong> The status bonus increases to +3.</p>
<p>@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Heroism]</p> (x1)
<p>You transport the target into an extradimensional maze of eldritch origin and trap it there. Once each turn, the target can spend 1 action to attempt a Survival check or Perception check against your spell DC to escape the maze. The possible outcomes are as follows. Teleportation magic doesn't help the creature escape unless the magic can transport across planes, such as plane shift. When the spell ends, either because the target escaped or the duration ran out, the target returns to the space it occupied when it was banished, or to the nearest space if the original is now filled.</p>
<hr /><p><strong>Critical Success</strong> The target escapes and the spell ends.</p>
<p><strong>Success</strong> The target is on the right path to the exit. If the target was already on the right path, it escapes the maze and the spell ends.</p>
<p><strong>Failure</strong> The target makes no progress toward escape.</p>
<p><strong>Critical Failure</strong> The target makes no progress toward escape, and if it was on the right path, it no longer is.</p> (x1)
<p>This spell grants perfect sight based on scrying, allowing several willing targets to track the exact movements or position of one creature or object. Choose one target creature or object in the area to be tracked. It becomes the sensor for the spell. Up to five willing creatures of your choice in the area can see a ghostly image of this creature or object when it's out of their sight. They can perceive the creature or object perfectly, allowing them to ignore the @UUID[Compendium.pf2e.conditionitems.Item.Concealed] or @UUID[Compendium.pf2e.conditionitems.Item.Invisible] condition, though physical barriers still provide cover.</p>
<p>The tracking creatures can see the tracked creature or object through all barriers other than lead or running water, which block their vision. Distance doesn't matter, though the creature or object might move so far away it becomes too small to perceive. The tracking creatures don't see any of the environment around the target, though they do see any gear a creature is wearing or holding, and they can tell if it removes objects from its person.</p>
<p>If the target to be tracked is willing, the duration is 1 hour. If you try to track an unwilling creature, the target must attempt a Will save.</p>
<hr />
<p><strong>Critical Success</strong> The creature or object is unaffected.</p>
<p><strong>Success</strong> As described, and the duration is 1 minute.</p>
<p><strong>Failure</strong> As described, and the duration is 1 hour.</p> (x1)
duration : object
sustained : Boolean (different values: 2)
False (x6)
True (x1)
value : String (different values: 6)
(x2)
unlimited (x1)
1 minute (x1)
8 hours (x1)
10 minutes (x1)
varies (x1)
[heightening] : object
damage : object
0 : String (different values: 1)
1d8 (x1)
interval : Integer (different values: 1)
1 (x1)
type : String (different values: 1)
interval (x1)
level : object
value : Integer (different values: 4)
1 (x2)
2 (x2)
3 (x1)
8 (x2)
location : object
heightenedLevel : Integer (different values: 3)
2 (x4)
9 (x1)
8 (x2)
value : String (different values: 1)
(x7)
[overlays] : object
37gy7l19tik74o4s : object
_id : String (different values: 1)
37gy7l19tik74o4s (x1)
name : String (different values: 1)
Heal (vs. Living) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
2 (x1)
system : object
area : object
areaType : String (different values: 1)
(x1)
value : String (different values: 1)
(x1)
damage : object
0 : object
formula : String (different values: 1)
1d8+8 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
healing (x1)
[defense] : mixed
heightenedLevel : object
heightening : object
damage : object
0 : String (different values: 1)
1d8+8 (x1)
range : object
value : String (different values: 1)
30 feet (x1)
time : object
value : String (different values: 1)
2 (x1)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x1)
healing (x1)
manipulate (x1)
vitality (x1)
7qdtetowq348s9oc : object
_id : String (different values: 1)
7qdtetowq348s9oc (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
1 (x1)
system : object
area : object
areaType : String (different values: 1)
(x1)
value : String (different values: 1)
(x1)
heightenedLevel : object
range : object
value : String (different values: 1)
touch (x1)
time : object
value : String (different values: 1)
1 (x1)
7vbvdrv2cl87sqta : object
_id : String (different values: 1)
7vbvdrv2cl87sqta (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
4 (x1)
system : object
heightenedLevel : object
range : object
value : String (different values: 1)
(x1)
target : object
value : String (different values: 1)
all living and undead creatures (x1)
time : object
value : String (different values: 1)
3 (x1)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x1)
healing (x1)
manipulate (x1)
vitality (x1)
lfxcoz2d3f8j2zq1 : object
_id : String (different values: 1)
lfxcoz2d3f8j2zq1 (x1)
name : String (different values: 1)
Heal (vs. Undead) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
3 (x1)
system : object
area : object
areaType : String (different values: 1)
(x1)
value : String (different values: 1)
(x1)
damage : object
0 : object
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
heightenedLevel : object
range : object
value : String (different values: 1)
30 feet (x1)
target : object
value : String (different values: 1)
1 undead (x1)
time : object
value : String (different values: 1)
2 (x1)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x1)
healing (x1)
manipulate (x1)
vitality (x1)
publication : object
license : String (different values: 1)
OGL (x7)
remaster : Boolean (different values: 1)
False (x7)
title : String (different values: 1)
Pathfinder Core Rulebook (x7)
range : object
value : String (different values: 5)
varies (x1)
touch (x2)
30 feet (x2)
(x1)
100 feet (x1)
requirements : String (different values: 1)
(x7)
rules : ###FoundryRulesObject###
slug : String (different values: 7)
heal (x1)
magic-mouth (x1)
ray-of-enfeeblement (x1)
false-life (x1)
heroism (x1)
maze (x1)
unrelenting-observation (x1)
target : object
value : String (different values: 5)
1 willing living creature or 1 undead (x1)
1 creature or object (x1)
1 creature (x3)
(x1)
1 creature or object tracked and up to 5 other willing creatures (x1)
time : object
value : String (different values: 2)
1 to 3 (x1)
2 (x6)
traits : object
rarity : String (different values: 1)
common (x7)
traditions : array<String>
Length: min=2 max=3
Value type:
String (different values: 4)
divine (x3)
primal (x1)
arcane (x5)
occult (x6)
value : array<String>
Length: min=2 max=5
Value type:
String (different values: 12)
healing (x1)
manipulate (x7)
vitality (x1)
auditory (x1)
concentrate (x6)
illusion (x1)
visual (x1)
attack (x1)
mental (x1)
extradimensional (x1)
teleportation (x1)
scrying (x1)
type : String (different values: 1)
spell (x7)
[uses] : object
autoDestroy : Boolean (different values: 2)
False (x3)
True (x42)
max : Integer (different values: 1)
1 (x45)
value : Integer (different values: 1)
1 (x45)
[deathNote] : Boolean (different values: 1)
True (x16)
[showSlotlessLevels] : object
value : Boolean (different values: 1)
False (x52)
[stackGroup] : String (different values: 2)
arrows (x16)
bolts (x6)
[ritual] : object
primary : object
check : String (different values: 11)
Religion (expert; you must be a demon) (x5)
Religion (x2)
Nature (master) (x1)
Arcana (expert) (x1)
Arcana (expert), Occultism (expert), or Religion (expert) (x5)
Occultism (master) (x2)
Occultism (master) or Religion (master) (x3)
Religion (expert; you must be a daemon or an urdefhan) (x1)
Arcana (master) or Occultism (master) (x1)
Occultism (expert) or Religion (expert) (x1)
Nature or Religion (expert) (x1)
secondary : object
casters : Integer (different values: 4)
0 (x14)
1 (x6)
2 (x2)
4 (x1)
checks : String (different values: 11)
(x10)
Crafting, Performance (x2)
Survival (x1)
Crafting, Occultism (x1)
Religion (x1)
Performance, Society (x1)
Occultism or Religion (whichever is used for the primary check) (x3)
Society (x1)
Crafting; Diplomacy or Intimidation; Arcana or Occultism (whichever isn't used for the primary check) (x1)
Occultism or Religion (whichever isn't used for the primary check) (x1)
Nature or Religion (whichever is used for the primary check) (x1)
[specific] : object
material : object
[grade] : mixed
[type] : mixed
runes : object
[potency] : Integer (different values: 3)
1 (x1)
2 (x3)
3 (x1)
[property] : array<String>
Length: min=0 max=1
Value type:
String (different values: 1)
returning (x1)
[striking] : Integer (different values: 3)
1 (x2)
2 (x1)
3 (x1)
[resilient] : Integer (different values: 1)
1 (x1)
[reinforcing] : Integer (different values: 1)
0 (x1)
[integrated] : mixed
[overrides] : array<>
Length: min=0 max=0
Value type:
mixed
[references] : object
children : array<>
Length: min=0 max=0
Value type:
mixed
immunityFrom : array<>
Length: min=0 max=0
Value type:
mixed
overriddenBy : array<>
Length: min=0 max=0
Value type:
mixed
overrides : array<>
Length: min=0 max=0
Value type:
mixed
[value] : object
isValued : Boolean (different values: 1)
True (x1)
value : Integer (different values: 1)
1 (x1)
[apex] : object
attribute : String (different values: 2)
cha (x1)
con (x1)
type : String (different values: 12)
weapon (x108)
equipment (x59)
melee (x332)
action (x763)
lore (x36)
spellcastingEntry (x79)
spell (x697)
armor (x43)
consumable (x45)
shield (x4)
treasure (x3)
condition (x1)
[flags] : object
pf2e : object
linkedWeapon : String (different values: 106)
name : String (all different values)
system : object
[abilities] : object
cha : object
mod : Integer (different values: 14)
1 (x15)
-1 (x9)
5 (x15)
2 (x19)
-2 (x7)
0 (x14)
3 (x7)
-4 (x2)
4 (x15)
7 (x13)
6 (x13)
-5 (x7)
8 (x2)
9 (x2)
con : object
mod : Integer (different values: 12)
2 (x25)
4 (x29)
1 (x15)
3 (x23)
0 (x8)
5 (x11)
6 (x17)
-1 (x1)
7 (x4)
9 (x5)
10 (x1)
8 (x1)
dex : object
mod : Integer (different values: 12)
1 (x13)
3 (x16)
5 (x24)
0 (x9)
2 (x14)
-5 (x2)
4 (x26)
7 (x7)
-1 (x5)
6 (x18)
8 (x3)
9 (x3)
int : object
mod : Integer (different values: 13)
-1 (x11)
-4 (x17)
1 (x20)
0 (x29)
-5 (x12)
2 (x14)
3 (x8)
-2 (x5)
4 (x12)
-3 (x3)
5 (x4)
6 (x3)
8 (x2)
str : object
mod : Integer (different values: 14)
3 (x22)
5 (x16)
2 (x14)
1 (x5)
0 (x6)
-2 (x1)
4 (x19)
-1 (x1)
6 (x17)
7 (x14)
-5 (x5)
8 (x11)
9 (x8)
11 (x1)
wis : object
mod : Integer (different values: 9)
2 (x31)
5 (x13)
1 (x15)
4 (x16)
0 (x19)
3 (x28)
6 (x9)
7 (x7)
8 (x2)
attributes : object
ac : object
[details] : String (different values: 5)
(x135)
21 with shield raised (x2)
(19 while inhabiting a body) (x1)
(24 when broken); construct armor (x1)
all-around vision (x1)
value : Integer (different values: 36)
[allSaves] : object
value : String (different values: 15)
(x120)
+2 circumstance vs. disarm (x1)
+2 circumstance to Fortitude and Reflex vs. Shove or Trip (x1)
successful Fortitude saves are critical successes instead (x1)
+1 to all saves vs. magic (x1)
+1 status to all saves vs. magic (x5)
blunt snout (x3)
+2 status to all saves vs. magic, -2 to all saves if Skarja doesn't have her heartstone (x1)
fanatical juggernaut (x1)
+1 status to all saves vs. magical effects and vitality effects, +2 status to all saves vs. mental effects (x1)
+37 Will vs. emotion effects (x1)
+1 status to all saves vs. magical effects (x1)
+2 status to all saves vs. magical effects (x1)
+1 status bonus to all saves vs. magic effects, +2 status bonus to all saves vs. mental effects (x1)
selective scent (x1)
hp : object
details : String (different values: 13)
(x140)
void healing (x16)
fast healing 10 (x1)
fast healing 5 (x1)
void healing, rejuvenation (x2)
per launching mechanism (x1)
fast healing 30, void healing (x1)
The mirror can't be damaged while any mirror duplicate is alive (x1)
fast healing 20 (x1)
coffin restoration, fast healing 20, void healing (x1)
per flower (x1)
Hardness 10 in the guthallath's erosion aura (x1)
per spirit (x1)
max : Integer (different values: 79)
temp : Integer (different values: 1)
0 (x168)
value : Integer (different values: 79)
[tempmax] : Integer (different values: 1)
0 (x22)
[speed] : object
otherSpeeds : array<object>
Length: min=0 max=2
Value type:
object
type : String (different values: 6)
swim (x8)
climb (x10)
burrow (x9)
fly (x16)
Paddler (x1)
Air Walk (x1)
value : Integer (different values: 11)
30 (x7)
15 (x2)
5 (x1)
20 (x5)
25 (x9)
10 (x4)
45 (x2)
35 (x5)
50 (x2)
60 (x4)
40 (x4)
value : Integer (different values: 10)
25 (x60)
30 (x29)
20 (x16)
35 (x9)
40 (x14)
0 (x5)
15 (x2)
10 (x3)
50 (x1)
45 (x1)
[details] : String (different values: 8)
mobility (x4)
forest jaunt (x1)
mobility, light step (x1)
light step (x1)
earth glide (x1)
air walk (x1)
from fly spell (x2)
air walk, freedom of movement (x1)
[resistances] : array<object>
Length: min=1 max=5
Value type:
object
type : String (different values: 13)
electricity (x5)
poison (x6)
cold (x4)
piercing (x3)
slashing (x3)
mental (x6)
physical (x13)
fire (x8)
all-damage (x6)
bludgeoning (x4)
acid (x3)
sonic (x1)
vitality (x1)
value : Integer (different values: 9)
5 (x13)
3 (x3)
8 (x3)
10 (x16)
12 (x3)
15 (x12)
14 (x2)
20 (x10)
30 (x1)
[exceptions] : array<String>
Length: min=1 max=4
Value type:
String (different values: 9)
bludgeoning (x3)
adamantine (x6)
magical (x1)
force (x6)
ghost-touch (x6)
vitality (x6)
weapons (x1)
vorpal-adamantine (x1)
fire (x1)
[doubleVs] : array<String>
Length: min=0 max=1
Value type:
String (different values: 1)
non-magical (x5)
[weaknesses] : array<object>
Length: min=0 max=3
Value type:
object
type : String (different values: 17)
holy (x16)
sonic (x3)
area-damage (x2)
splash-damage (x2)
electricity (x1)
cold-iron (x19)
vitality (x9)
cold (x3)
fire (x5)
vulnerable-to-sunlight (x1)
acid (x1)
slashing (x2)
piercing (x1)
vampire-weaknesses (x1)
arrow-vulnerability (x1)
mental (x1)
unholy (x1)
value : Integer (different values: 12)
3 (x3)
10 (x22)
4 (x3)
6 (x2)
5 (x11)
7 (x1)
18 (x1)
20 (x5)
15 (x18)
12 (x1)
1 (x1)
30 (x1)
[exceptions] : array<>
Length: min=0 max=0
Value type:
mixed
[immunities] : array<object>
Length: min=0 max=11
Value type:
object
type : String (different values: 28)
[exceptions] : array<>
Length: min=0 max=0
Value type:
mixed
[hardness] : mixed
Integer (different values: 12)
11 (x1)
1 (x2)
5 (x1)
0 (x12)
16 (x1)
18 (x2)
20 (x2)
21 (x2)
23 (x1)
22 (x1)
26 (x1)
30 (x2)
object
value : Integer (different values: 1)
10 (x1)
[hasHealth] : Boolean (different values: 1)
True (x28)
[stealth] : object
details : String (different values: 18)
<p>(trained)</p> (x4)
<p>(expert)</p> (x6)
<p>(expert) to detect the magical sensor; noticing the wheel has a DC of 0</p> (x1)
<p>(trained) to detect the magical runes in the maze; noticing the maze itself has a DC of 0</p> (x1)
<p>(expert) or @Check[perception|dc:30|traits:action:seek] (expert) to notice the three launching mechanisms built into the wall</p> (x1)
<p>(expert) or @Check[perception|dc:30|traits:action:seek] (master) to detect the spiritual nexus</p> (x1)
<p>(master)</p> (x3)
<p>(master) to notice runes marked on the floor.</p> (x1)
<p>@Check[perception|dc:42|traits:action:seek] (master) to spot the triggering rod beneath the black sand.</p> (x1)
<p>+35 (expert)</p> (x1)
<p>(legendary) to notice that the mirror isn't a regular mirror</p> (x1)
<p>@Check[perception|dc:45|traits:action:seek] (master)</p> (x1)
<p>@Check[perception|dc:42|traits:action:seek] (expert)</p> (x1)
<p>@Check[perception|dc:42|traits:action:seek] (master) to notice massive buds beneath the other foliage before they open</p> (x1)
<p>(master) to realize the lattice is a complex clockwork before it begins to move; noticing the lattice itself is DC 0.</p> (x1)
<p>(master) to notice the odd aging of the stones, seemingly far older and more weathered than the surrounding rocks</p> (x1)
<p>(expert) to hear the echoed shouts of panicked xulgaths</p> (x1)
<p>(master) to notice that the hairline cracks on the passage walls actually form runes.</p> (x1)
value : Integer (different values: 18)
13 (x1)
12 (x1)
10 (x3)
14 (x2)
18 (x2)
19 (x1)
20 (x2)
15 (x1)
22 (x2)
25 (x1)
24 (x1)
32 (x4)
35 (x2)
37 (x1)
34 (x1)
30 (x1)
26 (x1)
40 (x1)
[emitsSound] : String (different values: 1)
encounter (x16)
[adjustment] : mixed
details : object
[blurb] : String (different values: 57)
[languages] : object
details : String (different values: 13)
(x109)
(can speak pre-recorded phrases only) (x1)
speak with animals (x4)
telepathy 100 feet (x10)
tongues (x1)
(can't speak any language) (x5)
one regional language, can't speak any language (x1)
can't speak any language (x3)
telepathy 120 feet, tongues (x1)
can't speak any language, telepathy 100 feet (x1)
can't speak any language, convergent link (x1)
convergent link (x2)
telepathy 100 feet, tongues (x1)
value : array<String>
Length: min=0 max=5
Value type:
String (different values: 24)
level : object
value : Integer (different values: 24)
[privateNotes] : String (different values: 1)
(x140)
[publicNotes] : String (different values: 63)
publication : object
license : String (different values: 1)
OGL (x168)
remaster : Boolean (different values: 1)
False (x168)
title : String (different values: 6)
Pathfinder #151: The Show Must Go On (x30)
Pathfinder #152: Legacy of the Lost God (x31)
Pathfinder #153: Life's Long Shadows (x26)
Pathfinder #154: Siege of the Dinosaurs (x32)
Pathfinder #155: Lord of the Black Sands (x27)
Pathfinder #156: The Apocalypse Prophet (x22)
[description] : String (different values: 28)
[disable] : String (different values: 28)
[isComplex] : Boolean (different values: 2)
False (x14)
True (x14)
[reset] : String (different values: 24)
[routine] : String (different values: 13)
(x16)
<p>(4 actions) The trap loses 1 action each turn for each removed or disabled pollen pod. The trap doesn't take a multiple attack penalty.</p> (x1)
<p>(2 actions) On its initiative, the trap uses its first action to spin, then stops. Roll [[/r 1d8]]{1d8} to determine which segment is topmost when the wheel stops spinning. The wheel uses its second action to replicate the spell listed for that segment (5th level, DC 27, spell attack roll +17). This spell's target is centered on or otherwise includes the nearest creature in the spell's area. This increases the spell's range to 30 feet if necessary. Any spell cast by this trap is occult.</p>
<p>1 - @UUID[Compendium.pf2e.spells-srd.Item.Black Tentacles] @Template[burst|distance:20|name:Black Tentacles|traits:hazard,complex,magical,mechanical,trap,conjuration,occult]{20-foot burst} [[/r 1d20+17]]{Spell Attack vs. Target's Fortitude DC}</p>
<p>2 - @UUID[Compendium.pf2e.spells-srd.Item.Blindness] @Check[fortitude|dc:27|name:Blindness|traits:hazard,complex,magical,mechanical,trap,incapacitation,necromancy,occult]</p>
<p>3 - @UUID[Compendium.pf2e.spells-srd.Item.Confusion] @Check[will|dc:27|name:Confusion|traits:hazard,complex,magical,mechanical,trap,emotion,enchantment,mental,occult]</p>
<p>4 - @UUID[Compendium.pf2e.spells-srd.Item.Death Ward] Range 30 feet</p>
<p>5 - @UUID[Compendium.pf2e.spells-srd.Item.Outcast's Curse] @Check[will|dc:27|name:Outcast's Curse|traits:hazard,complex,magical,mechanical,trap,curse,enchantment,mental,misfortune,occult] Range 30 feet</p>
<p>6 - @UUID[Compendium.pf2e.spells-srd.Item.Shadow Blast] @Template[line|distance:30|traits:hazard,complex,magical,mechanical,trap,evocation,occult,shadow|width:5]{30-foot line} @Check[reflex|dc:27|basic|name:Shadow Blast|traits:hazard,complex,magical,mechanical,trap,evocation,occult,shadow] or @Check[will|dc:27|basic|name:Shadow Blast|traits:hazard,complex,magical,mechanical,trap,evocation,occult,shadow] @Damage[5d8[force]] damage</p>
<p>7 - @UUID[Compendium.pf2e.spells-srd.Item.Noise Blast] @Template[burst|distance:10|traits:hazard,complex,magical,mechanical,trap,evocation,occult,sonic]{10-foot burst} @Check[fortitude|dc:27|name:Sound Burst|traits:hazard,complex,magical,mechanical,trap,evocation,occult,sonic] @Damage[2d10[sonic]] damage</p>
<p>8 - @UUID[Compendium.pf2e.spells-srd.Item.Gecko Grip] Range 30 feet</p> (x1)
<p>(3 actions) An unmasked statue casts @UUID[Compendium.pf2e.spells-srd.Item.Phantasmal Killer] (@Check[will|dc:27|traits:hazard,complex,magical,trap,death,emotion,fear,illusion,mental] and @Check[fortitude|dc:27|traits:hazard,complex,magical,trap,death,emotion,fear,illusion,mental,incapacitation]) against a target in the room for each of the trap's actions, creating an image of the statue lunging forth. It doesn't affect the same creature more than once; if there are fewer targets than it has actions, the trap doesn't use its remaining actions. Unmasking an additional statue increases the hazard's actions by 1, and replacing a mask reduces its actions by 1.</p> (x1)
<p>(3 actions) The trap uses its first action to magically shuffle the mirrors, rendering markings or maps of the maze ineffective. Creatures in the maze that fail a @Check[will|dc:26|traits:hazard,complex,magical,mechanical,trap] save are @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} until they leave the maze. If the target fails additional saves against this ability, the condition value increases by 1 (to a maximum of @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 4}).</p>
<p>For its second action, the trap's ghostly minotaur attacks a random creature in the maze with its spectral gore.</p>
<p>For its third action, the trap makes another spectral gore attack against a random creature.</p> (x1)
<p>(3 actions) The trap uses each action for a caustic dart Strike. The trap loses 1 action for each launching mechanism that is broken or destroyed.</p> (x1)
<p>(2 actions) The haunts casts @UUID[Compendium.pf2e.spells-srd.Item.Phantasmal Killer] (@Check[will|dc:30|name:Phantasmal Killer|traits:hazard,haunt,complex,death,emotion,fear,mental] save and @Check[fortitude|dc:30|name:Phantasmal Killer|traits:hazard,haunt,complex,death,emotion,fear,mental,incapacitation] save for critical failure) on a random creature who can see Currew's bed (it can even target creatures outside of area <strong>B3</strong>, so long as the target can see the bed). Everyone affected by the <em>phantasmal killer</em> sees the same image: a sickly old man lies in the bed, screaming and ranting about his guilt, shame, and eventual death.</p> (x1)
<p><span class="action-glyph">3</span> For each of its actions, the trap attempts a ghostly hand Strike against a different creature within 50 feet of the ruins of the house (if there are fewer than 3 creatures, the haunt doesn't use its remaining actions).</p> (x1)
<p>(1 action) The mirror absorbs another reflected creature into the mirror (@Check[reflex|dc:42]) and replaces it with a mirror duplicate. Mirror duplicates act on their own initiative, using the same statistics as the original creature, but with an evil alignment (changing only abilities that shift with the alignment change).</p>
<p>Mirror duplicates are legendary in Intimidation and are permanently @UUID[Compendium.pf2e.conditionitems.Item.Quickened], but they can use this additional action only to Demoralize.</p>
<p>A mirror duplicate can spend 3 actions in contact with the mirror to return to its original dimension and release the creature it duplicated, but most mirror duplicates prefer not to.</p> (x1)
<p><span class="action-glyph">2</span> If there are fewer wemmuths than open flowers, the flowers create more wemmuths (so there as many wemmuths as open flowers) as their first action.</p>
<p>For their second action, the flowers produce a mind-addling pollen. Each non-plant creature within 30 feet of a flower must succeed at a @Check[fortitude|dc:41|name:Mindaddling Pollen|traits:emotion,mental,olfactory] save or become @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} for 1 round (or @UUID[Compendium.pf2e.conditionitems.Item.Confused] for 1 round, on a critical failure). The pollen is an emotion, mental, and olfactory effect.</p> (x1)
<p>(3 actions) The <em>convergence lattice</em> uses its first action to call for aid. Each convergent creature within 100 feet of the lattice Strides toward the lattice as a reaction. Creatures thus called continue to move toward the lattice on their turn each round until they are adjacent to it, at which point they defend it with their lives.</p>
<p>The lattice uses its second action to deal @Damage[16d6[mental]] damage (@Check[will|dc:42|basic] save) to a non-convergent creature within 100 feet. This damage is nonlethal; a creature knocked out by this damage doesn't gain the dying condition and is automatically @UUID[Compendium.pf2e.conditionitems.Item.Controlled] by the convergence lattice when they awaken.</p>
<p>The lattice uses its third action to make the same attack against a second non-convergent creature within 100 feet; if there isn't such a second creature, it doesn't take its third action.</p> (x1)
<p>(2 actions) On the hazard's first action, any areas of crumbling rocks from a previous round collapse, making a falling rocks Strike against each creature in the area.</p>
<p>On its second action, the hazard crumbles rocks in a 20-foot radius around the previous collapse. A character can @UUID[Compendium.pf2e.actionspf2e.Item.Seek] (DC 40) to determine where the rocks will fall on the following round, but on a critical failure, they incorrectly identify where the rocks will fall.</p> (x1)
<p>(4 actions) Each active spirit chooses a living non-wendigo creature within 120 feet and attempts to devour it, targeting different creatures if possible. Each calmed spirit reduces the hazard's actions by 1</p> (x1)
[initiative] : object
statistic : String (different values: 1)
perception (x140)
[perception] : object
details : String (different values: 11)
(x125)
keen eyes (x1)
sharp eyes (x1)
motion sense (x1)
detect alignment (good only) (x1)
detect magic (x4)
(+26 when using perception for initiative) (x2)
coward sense (imprecise) 60 feet (x1)
hears heartbeats (imprecise) 60 feet (x2)
bloodsense (precise) 30 feet (x1)
smoke vision (x1)
mod : Integer (different values: 35)
senses : array<object>
Length: min=0 max=4
Value type:
object
type : String (different values: 10)
darkvision (x77)
scent (x18)
low-light-vision (x24)
motion-sense (x2)
lifesense (x3)
see-invisibility (x1)
greater-darkvision (x10)
tremorsense (x8)
truesight (x7)
thoughtsense (x3)
[acuity] : String (different values: 2)
imprecise (x31)
precise (x10)
[range] : Integer (different values: 4)
30 (x17)
60 (x22)
120 (x1)
100 (x1)
[vision] : Boolean (different values: 1)
False (x4)
[resources] : object
[focus] : object
max : Integer (different values: 3)
1 (x46)
3 (x4)
2 (x2)
value : Integer (different values: 3)
1 (x46)
3 (x4)
2 (x2)
saves : object
fortitude : object
saveDetail : String (different values: 1)
(x168)
value : Integer (different values: 34)
reflex : object
saveDetail : String (different values: 1)
(x168)
value : Integer (different values: 33)
will : object
saveDetail : String (different values: 2)
(x167)
(+37 vs. emotion effects) (x1)
value : Integer (different values: 33)
[skills] : object
[athletics] : object
base : Integer (different values: 33)
[special] : array<object>
Length: min=1 max=1
Value type:
object
base : Integer (different values: 6)
7 (x1)
13 (x1)
15 (x1)
22 (x1)
20 (x1)
27 (x2)
label : String (different values: 4)
to disarm (x2)
to Jump (x2)
to Shove (x1)
to Disarm (x2)
predicate : array<String|object>
Length: min=1 max=1
Value type:
mixed
String (different values: 3)
action:disarm (x3)
trait:action:disarm (x1)
trait:action:shove (x1)
object
or : array<String>
Length: min=2 max=2
Value type:
String (different values: 2)
action:high-jump (x2)
action:long-jump (x2)
[deception] : object
base : Integer (different values: 26)
[special] : array<object>
Length: min=1 max=1
Value type:
object
base : Integer (different values: 1)
10 (x1)
label : String (different values: 1)
to impersonate while inhabiting a body (x1)
predicate : array<String>
Length: min=2 max=2
Value type:
String (different values: 2)
action:impersonate (x1)
inhabit-body (x1)
[intimidation] : object
base : Integer (different values: 32)
[special] : array<object>
Length: min=1 max=1
Value type:
object
base : Integer (different values: 1)
27 (x1)
label : String (different values: 1)
to Demoralize (x1)
predicate : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
action:demoralize (x1)
[thievery] : object
base : Integer (different values: 12)
3 (x1)
14 (x1)
9 (x1)
7 (x1)
8 (x1)
16 (x2)
12 (x2)
21 (x4)
13 (x2)
15 (x2)
24 (x1)
17 (x1)
[acrobatics] : object
base : Integer (different values: 27)
[special] : array<object>
Length: min=1 max=1
Value type:
object
base : Integer (different values: 2)
9 (x1)
30 (x1)
label : String (different values: 2)
to Tumble Through spaces of Medium or larger creatures (x1)
to Squeeze (x1)
predicate : array<String|object>
Length: min=1 max=2
Value type:
mixed
String (different values: 2)
action:tumble-through (x1)
action:squeeze (x1)
object
gte : array<String|Integer>
Length: min=2 max=2
Value type:
mixed
String (different values: 1)
target:size (x1)
Integer (different values: 1)
2 (x1)
[stealth] : object
base : Integer (different values: 29)
[special] : array<object>
Length: min=1 max=1
Value type:
object
base : Integer (different values: 2)
14 (x2)
24 (x1)
label : String (different values: 3)
in dim light or darker (x1)
in jungles and flower fields (x1)
while in the Swardlands (x1)
predicate : array<object|String>
Length: min=1 max=1
Value type:
mixed
object
or : array<String>
Length: min=2 max=2
Value type:
String (different values: 4)
lighting:dim-light (x1)
lighting:darkness (x1)
terrain:jungle (x1)
terrain:flower-field (x1)
String (different values: 1)
terrain:swardlands (x1)
[survival] : object
base : Integer (different values: 26)
[special] : array<object>
Length: min=1 max=1
Value type:
object
base : Integer (different values: 1)
27 (x1)
label : String (different values: 1)
to Track (x1)
predicate : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
action:track (x1)
[diplomacy] : object
base : Integer (different values: 20)
14 (x4)
7 (x2)
8 (x1)
21 (x2)
22 (x2)
16 (x1)
11 (x1)
15 (x1)
12 (x1)
4 (x1)
24 (x1)
25 (x3)
27 (x3)
17 (x1)
19 (x1)
34 (x1)
35 (x1)
32 (x2)
41 (x1)
30 (x1)
[arcana] : object
base : Integer (different values: 14)
10 (x1)
6 (x1)
19 (x1)
16 (x1)
9 (x1)
12 (x1)
23 (x1)
24 (x1)
29 (x1)
20 (x1)
33 (x1)
27 (x3)
36 (x1)
38 (x1)
[religion] : object
base : Integer (different values: 15)
15 (x1)
9 (x3)
12 (x1)
18 (x1)
22 (x2)
25 (x3)
32 (x1)
28 (x2)
27 (x1)
24 (x1)
29 (x2)
21 (x1)
33 (x1)
42 (x1)
30 (x1)
[nature] : object
base : Integer (different values: 16)
9 (x1)
6 (x1)
11 (x1)
16 (x2)
13 (x1)
25 (x1)
15 (x1)
22 (x2)
21 (x2)
26 (x1)
19 (x1)
17 (x1)
33 (x1)
23 (x1)
30 (x1)
34 (x1)
[special] : array<object>
Length: min=1 max=1
Value type:
object
base : Integer (different values: 1)
23 (x1)
label : String (different values: 1)
to Command an Animal (x1)
predicate : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
action:command-an-animal (x1)
[performance] : object
base : Integer (different values: 12)
7 (x2)
5 (x1)
6 (x1)
8 (x2)
21 (x1)
10 (x1)
26 (x1)
16 (x1)
14 (x1)
18 (x1)
28 (x1)
30 (x1)
[society] : object
base : Integer (different values: 17)
3 (x1)
19 (x2)
16 (x3)
14 (x1)
12 (x1)
6 (x2)
9 (x1)
10 (x1)
13 (x1)
1 (x1)
20 (x3)
33 (x1)
30 (x1)
22 (x1)
26 (x1)
28 (x1)
27 (x2)
[crafting] : object
base : Integer (different values: 11)
6 (x1)
4 (x2)
11 (x1)
1 (x1)
28 (x2)
17 (x1)
25 (x1)
32 (x1)
24 (x1)
19 (x1)
22 (x1)
[special] : array<object>
Length: min=1 max=1
Value type:
object
base : Integer (different values: 1)
30 (x1)
label : String (different values: 1)
to Craft alchemical items (x1)
predicate : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
action:craft:alchemical (x1)
[occultism] : object
base : Integer (different values: 13)
19 (x1)
13 (x1)
6 (x1)
25 (x3)
18 (x1)
27 (x1)
17 (x1)
29 (x1)
35 (x1)
31 (x3)
28 (x1)
22 (x1)
38 (x1)
[medicine] : object
base : Integer (different values: 5)
20 (x1)
24 (x1)
33 (x1)
25 (x1)
38 (x1)
traits : object
rarity : String (different values: 4)
common (x53)
uncommon (x37)
unique (x51)
rare (x27)
size : object
value : String (different values: 6)
med (x108)
lg (x32)
sm (x13)
huge (x13)
tiny (x1)
grg (x1)
value : array<String>
Length: min=1 max=6
Value type:
String (different values: 57)
[creatureType] : String (different values: 1)
(x28)
[statusEffects] : array<>
Length: min=0 max=0
Value type:
mixed
[spellcasting] : object
rituals : object
dc : Integer (different values: 11)
26 (x1)
28 (x1)
23 (x1)
36 (x3)
41 (x1)
30 (x1)
33 (x1)
38 (x1)
42 (x1)
45 (x1)
40 (x2)
type : String (different values: 2)
npc (x140)
hazard (x28)
[prototypeToken] : object
name : String (different values: 2)
Ledorick Banyan (x1)
Deghuun (x1)