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Pf2eDataScrapper/output/pf2e/packs/Winged Warrior.txt
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2025-04-08 17:11:57 +04:00

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Winged Warrior
Different values: 15
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object {Winged Warrior}
_id : string {Winged Warrior._id} (all different values)
folder : string {Winged Warrior.folder} (same value: 'bXyjv4etblaWIwRs')
img : string {Winged Warrior.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Winged Warrior.name} (all different values)
system : object {Winged Warrior.system}
actionType : object {Winged Warrior.system.actionType}
value : string {Winged Warrior.system.actionType.value} (4 different values)
'action' (x11)
'passive' (x2)
'reaction' (x1)
'free' (x1)
actions : object {Winged Warrior.system.actions}
[value] : integer {Winged Warrior.system.actions.value} (2 different values)
2 (x6)
1 (x5)
category : string {Winged Warrior.system.category} (same value: 'class')
description : object {Winged Warrior.system.description}
value : string {Winged Warrior.system.description.value} (all different values)
level : object {Winged Warrior.system.level}
value : integer {Winged Warrior.system.level.value} (8 different values)
4 (x3)
14 (x2)
10 (x2)
6 (x2)
8 (x2)
12 (x2)
16 (x1)
2 (x1)
prerequisites : object {Winged Warrior.system.prerequisites}
value : array<object> {Winged Warrior.system.prerequisites.value}
Length: min=1 max=1
Value type: object {Winged Warrior.system.prerequisites.value.[]}
value : string {Winged Warrior.system.prerequisites.value.[].value} (3 different values)
'Winged Warrior Dedication' (x13)
'Pluck from the Sky' (x1)
'you have permanent wings (such as from an ancestry or graft)' (x1)
publication : object {Winged Warrior.system.publication}
license : string {Winged Warrior.system.publication.license} (same value: 'ORC')
remaster : boolean {Winged Warrior.system.publication.remaster} (same value: True)
title : string {Winged Warrior.system.publication.title} (same value: 'Pathfinder Howl of the Wild')
rules : ignored (Foundry rules object) {Winged Warrior.system.rules}
traits : object {Winged Warrior.system.traits}
rarity : string {Winged Warrior.system.traits.rarity} (2 different values)
'common' (x14)
'uncommon' (x1)
value : array<string> {Winged Warrior.system.traits.value}
Length: min=1 max=4
Value type: string {Winged Warrior.system.traits.value.[]} (7 different values)
'archetype' (x15)
'flourish' (x2)
'air' (x2)
'manipulate' (x1)
'spellshape' (x1)
'sonic' (x1)
'dedication' (x1)
[frequency] : object {Winged Warrior.system.frequency}
max : integer {Winged Warrior.system.frequency.max} (same value: 1)
per : string {Winged Warrior.system.frequency.per} (same value: 'PT1H')
type : string {Winged Warrior.type} (same value: 'feat')