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Pf2eDataScrapper/output/pf2e/packs/Book 3 - Field of Maidens.txt
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2025-04-08 17:56:11 +04:00

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96 KiB
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Book 3 - Field of Maidens
Different values: 31
=====================================
object {Book 3 - Field of Maidens}
_id : string {Book 3 - Field of Maidens._id} (all different values)
folder : string {Book 3 - Field of Maidens.folder} (same value: 'bGvA4p5QGO30eC0r')
img : string {Book 3 - Field of Maidens.img} (2 different values)
'systems/pf2e/icons/default-icons/npc.svg' (x25)
'systems/pf2e/icons/default-icons/hazard.svg' (x6)
items : array<object> {Book 3 - Field of Maidens.items}
Length: min=1 max=42
Value type: object {Book 3 - Field of Maidens.items.[]}
_id : string {Book 3 - Field of Maidens.items.[]._id} (322 different values)
img : string {Book 3 - Field of Maidens.items.[].img} (127 different values)
name : string {Book 3 - Field of Maidens.items.[].name} (235 different values)
sort : integer {Book 3 - Field of Maidens.items.[].sort} (43 different values)
system : object {Book 3 - Field of Maidens.items.[].system}
[acBonus] : integer {Book 3 - Field of Maidens.items.[].system.acBonus} (4 different values)
2 (x3)
1 (x1)
4 (x1)
6 (x1)
[actionType] : object {Book 3 - Field of Maidens.items.[].system.actionType}
value : string {Book 3 - Field of Maidens.items.[].system.actionType.value} (4 different values)
'passive' (x70)
'action' (x36)
'reaction' (x17)
'free' (x1)
[actions] : object {Book 3 - Field of Maidens.items.[].system.actions}
[value] : integer {Book 3 - Field of Maidens.items.[].system.actions.value} (2 different values)
1 (x25)
2 (x11)
[area] : object {Book 3 - Field of Maidens.items.[].system.area}
[details] : string {Book 3 - Field of Maidens.items.[].system.area.details} (4 different values)
'10-foot emanation centered on the touched creature' (x1)
'10-foot emanation which affects you.' (x1)
'10-foot radius, 40-foot-tall cylinder' (x1)
'20-foot burst adjacent to a flat surface' (x1)
type : string {Book 3 - Field of Maidens.items.[].system.area.type} (4 different values)
'emanation' (x9)
'burst' (x8)
'cone' (x7)
'line' (x1)
value : integer {Book 3 - Field of Maidens.items.[].system.area.value} (5 different values)
30 (x11)
20 (x5)
10 (x5)
60 (x3)
40 (x1)
[attack] : object {Book 3 - Field of Maidens.items.[].system.attack}
value : string {Book 3 - Field of Maidens.items.[].system.attack.value} (same value: '')
[attackEffects] : object {Book 3 - Field of Maidens.items.[].system.attackEffects}
[custom] : string {Book 3 - Field of Maidens.items.[].system.attackEffects.custom} (same value: '')
value : array<string> {Book 3 - Field of Maidens.items.[].system.attackEffects.value}
Length: min=0 max=2
Value type: string {Book 3 - Field of Maidens.items.[].system.attackEffects.value.[]} (8 different values)
'grab' (x5)
'ghast-paralysis' (x4)
'ghast-ghast-fever' (x2)
'serpent-venom' (x1)
'push' (x1)
'trip' (x1)
'vampire-vetalarana-manipulator-paralyzing-claws' (x1)
'bubonic-plague' (x1)
[autoHeightenLevel] : object {Book 3 - Field of Maidens.items.[].system.autoHeightenLevel}
[value] : empty
[baseItem] : string {Book 3 - Field of Maidens.items.[].system.baseItem} (17 different values)
[bonus] : object {Book 3 - Field of Maidens.items.[].system.bonus}
value : integer {Book 3 - Field of Maidens.items.[].system.bonus.value} (17 different values)
[bonusDamage] : object {Book 3 - Field of Maidens.items.[].system.bonusDamage}
value : integer {Book 3 - Field of Maidens.items.[].system.bonusDamage.value} (same value: 0)
[bulk] : object {Book 3 - Field of Maidens.items.[].system.bulk}
value : mixed
integer {Book 3 - Field of Maidens.items.[].system.bulk.value} (4 different values)
0 (x11)
1 (x7)
2 (x6)
4 (x1)
float {Book 3 - Field of Maidens.items.[].system.bulk.value} (same value: 0,1)
[capacity] : integer {Book 3 - Field of Maidens.items.[].system.bulk.capacity} (same value: 4)
[heldOrStowed] : float {Book 3 - Field of Maidens.items.[].system.bulk.heldOrStowed} (same value: 0,1)
[ignored] : integer {Book 3 - Field of Maidens.items.[].system.bulk.ignored} (same value: 2)
[category] : string {Book 3 - Field of Maidens.items.[].system.category} (10 different values)
'offensive' (x67)
'defensive' (x33)
'interaction' (x17)
'martial' (x11)
'simple' (x4)
'light' (x3)
'ammo' (x3)
'snare' (x1)
'medium' (x1)
'heavy' (x1)
[cost] : object {Book 3 - Field of Maidens.items.[].system.cost}
value : string {Book 3 - Field of Maidens.items.[].system.cost.value} (2 different values)
'' (x132)
'6 gp of ruby dust' (x1)
[counteraction] : boolean {Book 3 - Field of Maidens.items.[].system.counteraction} (2 different values)
False (x126)
True (x7)
description : object {Book 3 - Field of Maidens.items.[].system.description}
[gm] : string {Book 3 - Field of Maidens.items.[].system.description.gm} (2 different values)
'<p>Also the key to area <strong>F10</strong></p>' (x1)
'<p>Bone key to the basement tunnels (area <strong>A8</strong>).</p>' (x1)
value : string {Book 3 - Field of Maidens.items.[].system.description.value} (225 different values)
[checkPenalty] : integer {Book 3 - Field of Maidens.items.[].system.checkPenalty} (3 different values)
-1 (x3)
-2 (x1)
-3 (x1)
[collapsed] : boolean {Book 3 - Field of Maidens.items.[].system.collapsed} (same value: False)
[containerId] : string {Book 3 - Field of Maidens.items.[].system.containerId} (same value: 'WO9SuiYE0nKx4HIe')
[damage] : object {Book 3 - Field of Maidens.items.[].system.damage}
[0] : object {Book 3 - Field of Maidens.items.[].system.damage.0}
[category] : empty
formula : string {Book 3 - Field of Maidens.items.[].system.damage.0.formula} (15 different values)
kinds : array<string> {Book 3 - Field of Maidens.items.[].system.damage.0.kinds}
Length: min=1 max=2
Value type: string {Book 3 - Field of Maidens.items.[].system.damage.0.kinds.[]} (2 different values)
'damage' (x31)
'healing' (x5)
materials : array<> {Book 3 - Field of Maidens.items.[].system.damage.0.materials}
Length: min=0 max=0
Value type: empty
type : string {Book 3 - Field of Maidens.items.[].system.damage.0.type} (10 different values)
'void' (x7)
'spirit' (x6)
'mental' (x5)
'electricity' (x4)
'force' (x2)
'untyped' (x2)
'fire' (x2)
'cold' (x2)
'poison' (x1)
'bludgeoning' (x1)
[applyMod] : mixed
boolean {Book 3 - Field of Maidens.items.[].system.damage.0.applyMod} (2 different values)
False (x20)
True (x2)
string {Book 3 - Field of Maidens.items.[].system.damage.0.applyMod} (same value: '0')
[damageType] : string {Book 3 - Field of Maidens.items.[].system.damage.damageType} (4 different values)
'piercing' (x7)
'bludgeoning' (x3)
'slashing' (x3)
'spirit' (x2)
[dice] : integer {Book 3 - Field of Maidens.items.[].system.damage.dice} (same value: 1)
[die] : string {Book 3 - Field of Maidens.items.[].system.damage.die} (5 different values)
'd6' (x7)
'd8' (x4)
'd4' (x2)
'd12' (x1)
'd10' (x1)
[formula] : string {Book 3 - Field of Maidens.items.[].system.damage.formula} (same value: '9d8')
[kind] : string {Book 3 - Field of Maidens.items.[].system.damage.kind} (same value: 'damage')
[type] : string {Book 3 - Field of Maidens.items.[].system.damage.type} (same value: 'bludgeoning')
[damageRolls] : object {Book 3 - Field of Maidens.items.[].system.damageRolls}
[0] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.0}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.0.damage} (2 different values)
'2d12+11' (x1)
'2d10+10' (x1)
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.0.damageType} (same value: 'slashing')
[1] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.1}
category : string {Book 3 - Field of Maidens.items.[].system.damageRolls.1.category} (same value: 'persistent')
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.1.damage} (same value: '1d6')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.1.damageType} (2 different values)
'bleed' (x1)
'mental' (x1)
[17iqcsyrhskrtvosuc2j] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j.damage} (same value: '2d8+10')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j.damageType} (same value: 'slashing')
[2uHEBg1ZNPCENE1f] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.2uHEBg1ZNPCENE1f}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.2uHEBg1ZNPCENE1f.damage} (same value: '1d6+8')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.2uHEBg1ZNPCENE1f.damageType} (same value: 'slashing')
[2x7pv0SGBFe3SNeN] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.2x7pv0SGBFe3SNeN}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.2x7pv0SGBFe3SNeN.damage} (same value: '3d8+13')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.2x7pv0SGBFe3SNeN.damageType} (same value: 'piercing')
[30XimJAEyreIjgSN] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.30XimJAEyreIjgSN}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.30XimJAEyreIjgSN.damage} (same value: '1d6')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.30XimJAEyreIjgSN.damageType} (same value: 'spirit')
[73e5BVz66FTHXLJS] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.73e5BVz66FTHXLJS}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.73e5BVz66FTHXLJS.damage} (same value: '1d6+4')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.73e5BVz66FTHXLJS.damageType} (same value: 'piercing')
[7dfEYeZTIeuuviM7] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.7dfEYeZTIeuuviM7}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.7dfEYeZTIeuuviM7.damage} (same value: '2d8+11')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.7dfEYeZTIeuuviM7.damageType} (same value: 'slashing')
[9VhmEMlGjawrqdDD] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.9VhmEMlGjawrqdDD}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.9VhmEMlGjawrqdDD.damage} (same value: '2d10+8')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.9VhmEMlGjawrqdDD.damageType} (same value: 'piercing')
[AP88M30cXCQhWpln] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.AP88M30cXCQhWpln}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.AP88M30cXCQhWpln.damage} (same value: '2d6+8')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.AP88M30cXCQhWpln.damageType} (same value: 'slashing')
[CI3dcgbvqyX6opKu] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.CI3dcgbvqyX6opKu}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.CI3dcgbvqyX6opKu.damage} (same value: '3d6+10')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.CI3dcgbvqyX6opKu.damageType} (same value: 'slashing')
[Dqdnc2hJZ3GYzboj] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Dqdnc2hJZ3GYzboj}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Dqdnc2hJZ3GYzboj.damage} (same value: '1d4+9')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Dqdnc2hJZ3GYzboj.damageType} (same value: 'piercing')
[EWvGeIfiiF2Q0jJ9] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.EWvGeIfiiF2Q0jJ9}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.EWvGeIfiiF2Q0jJ9.damage} (same value: '1d8+11')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.EWvGeIfiiF2Q0jJ9.damageType} (same value: 'piercing')
[EteZ6jSQYM3flWay] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.EteZ6jSQYM3flWay}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.EteZ6jSQYM3flWay.damage} (same value: '2d6')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.EteZ6jSQYM3flWay.damageType} (same value: 'spirit')
[FKvomg52bL97zrfS] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.FKvomg52bL97zrfS}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.FKvomg52bL97zrfS.damage} (same value: '2d10+9')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.FKvomg52bL97zrfS.damageType} (same value: 'bludgeoning')
[GeGw0ceNuLH6T2vv] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.GeGw0ceNuLH6T2vv}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.GeGw0ceNuLH6T2vv.damage} (same value: '2d6+8')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.GeGw0ceNuLH6T2vv.damageType} (same value: 'piercing')
[GkjPEZa78UIteHX1] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.GkjPEZa78UIteHX1}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.GkjPEZa78UIteHX1.damage} (same value: '1d4+9')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.GkjPEZa78UIteHX1.damageType} (same value: 'piercing')
[IHFKg4wkEQTp4wvM] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.IHFKg4wkEQTp4wvM}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.IHFKg4wkEQTp4wvM.damage} (same value: '2d8+12')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.IHFKg4wkEQTp4wvM.damageType} (same value: 'piercing')
[LF0LXrVdejR1Alvm] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.LF0LXrVdejR1Alvm}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.LF0LXrVdejR1Alvm.damage} (same value: '2d8+8')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.LF0LXrVdejR1Alvm.damageType} (same value: 'piercing')
[Ofx4Npae1xoHIt3p] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Ofx4Npae1xoHIt3p}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Ofx4Npae1xoHIt3p.damage} (same value: '2d6+11')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Ofx4Npae1xoHIt3p.damageType} (same value: 'bludgeoning')
[Ph97YOkI8N6QeAjy] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Ph97YOkI8N6QeAjy}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Ph97YOkI8N6QeAjy.damage} (same value: '2d4+8')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Ph97YOkI8N6QeAjy.damageType} (same value: 'bludgeoning')
[RPpR0mcBiP7e3mZp] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.RPpR0mcBiP7e3mZp}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.RPpR0mcBiP7e3mZp.damage} (same value: '3d12+14')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.RPpR0mcBiP7e3mZp.damageType} (same value: 'bludgeoning')
[SP761fqDAmSwYeh8] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.SP761fqDAmSwYeh8}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.SP761fqDAmSwYeh8.damage} (same value: '2d4+12')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.SP761fqDAmSwYeh8.damageType} (same value: 'slashing')
[VM1YNGBZabADqQAC] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.VM1YNGBZabADqQAC}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.VM1YNGBZabADqQAC.damage} (same value: '2d8+11')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.VM1YNGBZabADqQAC.damageType} (same value: 'bludgeoning')
[Wx1TbFYFi7bkNvfh] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Wx1TbFYFi7bkNvfh}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Wx1TbFYFi7bkNvfh.damage} (same value: '3d8+10')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Wx1TbFYFi7bkNvfh.damageType} (same value: 'piercing')
[Y2buQ5rhWQqSV400] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Y2buQ5rhWQqSV400}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Y2buQ5rhWQqSV400.damage} (same value: '1d10+8')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Y2buQ5rhWQqSV400.damageType} (same value: 'slashing')
[YT2j50eaHOV3B04i] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.YT2j50eaHOV3B04i}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.YT2j50eaHOV3B04i.damage} (same value: '2d8+6')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.YT2j50eaHOV3B04i.damageType} (same value: 'slashing')
[YiTq2edNpq63THo7] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.YiTq2edNpq63THo7}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.YiTq2edNpq63THo7.damage} (same value: '2d8+9')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.YiTq2edNpq63THo7.damageType} (same value: 'bludgeoning')
[ajXwPC0h716LbZCs] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.ajXwPC0h716LbZCs}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.ajXwPC0h716LbZCs.damage} (same value: '2d8+7')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.ajXwPC0h716LbZCs.damageType} (same value: 'bludgeoning')
[avsphsmgbf65ekmp8pwx] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damage} (same value: '2d12+6')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damageType} (same value: 'bludgeoning')
[dKluUYVnfFmggk1L] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.dKluUYVnfFmggk1L}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.dKluUYVnfFmggk1L.damage} (same value: '3d4+13')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.dKluUYVnfFmggk1L.damageType} (same value: 'slashing')
[fnq7tjzec5tzge22sp3t] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t.damage} (same value: '4d8-2')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t.damageType} (same value: 'void')
[gUOLCGxmYIrMrrxS] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.gUOLCGxmYIrMrrxS}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.gUOLCGxmYIrMrrxS.damage} (same value: '1d6+8')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.gUOLCGxmYIrMrrxS.damageType} (same value: 'piercing')
[iRdvedbVWajzeB0i] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.iRdvedbVWajzeB0i}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.iRdvedbVWajzeB0i.damage} (same value: '2d6+9')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.iRdvedbVWajzeB0i.damageType} (same value: 'bludgeoning')
[jWycPEowPsOAIrc4] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.jWycPEowPsOAIrc4}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.jWycPEowPsOAIrc4.damage} (same value: '1d6')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.jWycPEowPsOAIrc4.damageType} (same value: 'spirit')
[kwEFR0ASVv3y1Bg7] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.kwEFR0ASVv3y1Bg7}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.kwEFR0ASVv3y1Bg7.damage} (same value: '2d8+8')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.kwEFR0ASVv3y1Bg7.damageType} (same value: 'piercing')
laBkKAAKdYFUToNi : object {Book 3 - Field of Maidens.items.[].system.damageRolls.laBkKAAKdYFUToNi}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.laBkKAAKdYFUToNi.damage} (same value: '1d6+4')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.laBkKAAKdYFUToNi.damageType} (same value: 'piercing')
[mom2hwn9qp6G3KwW] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.mom2hwn9qp6G3KwW}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.mom2hwn9qp6G3KwW.damage} (same value: '3d4+8')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.mom2hwn9qp6G3KwW.damageType} (same value: 'fire')
[nAmFikCwAKsAvbEW] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.nAmFikCwAKsAvbEW}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.nAmFikCwAKsAvbEW.damage} (same value: '2d8+8')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.nAmFikCwAKsAvbEW.damageType} (same value: 'bludgeoning')
[nrogdVHQCBR0qSBr] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.nrogdVHQCBR0qSBr}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.nrogdVHQCBR0qSBr.damage} (same value: '3d4')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.nrogdVHQCBR0qSBr.damageType} (same value: 'cold')
[oOegTt6AsKWLBeYG] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.oOegTt6AsKWLBeYG}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.oOegTt6AsKWLBeYG.damage} (same value: '2d8+6')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.oOegTt6AsKWLBeYG.damageType} (same value: 'bludgeoning')
[pPLY1wqqrksSiZTT] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.pPLY1wqqrksSiZTT}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.pPLY1wqqrksSiZTT.damage} (same value: '1d6')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.pPLY1wqqrksSiZTT.damageType} (same value: 'spirit')
[pnweO9YVnyv416wj] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.pnweO9YVnyv416wj}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.pnweO9YVnyv416wj.damage} (same value: '3d12+12')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.pnweO9YVnyv416wj.damageType} (same value: 'slashing')
[ummpKp8fk9UvIC7o] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.ummpKp8fk9UvIC7o}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.ummpKp8fk9UvIC7o.damage} (same value: '1d6')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.ummpKp8fk9UvIC7o.damageType} (same value: 'spirit')
[vZx0JDAodYpPx5fZ] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.vZx0JDAodYpPx5fZ}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.vZx0JDAodYpPx5fZ.damage} (same value: '1d6')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.vZx0JDAodYpPx5fZ.damageType} (same value: 'spirit')
[xFpQpuXaryr65qLX] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.xFpQpuXaryr65qLX}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xFpQpuXaryr65qLX.damage} (same value: '1d6')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xFpQpuXaryr65qLX.damageType} (same value: 'cold')
[xfS7stR93eptw8Va] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.xfS7stR93eptw8Va}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xfS7stR93eptw8Va.damage} (same value: '2d6+8')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xfS7stR93eptw8Va.damageType} (same value: 'bludgeoning')
[xlcu2knts0gbklddzl2t] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.xlcu2knts0gbklddzl2t}
damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xlcu2knts0gbklddzl2t.damage} (same value: '2d10+10')
damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xlcu2knts0gbklddzl2t.damageType} (same value: 'piercing')
[deathNote] : boolean {Book 3 - Field of Maidens.items.[].system.deathNote} (same value: True)
[defense] : object {Book 3 - Field of Maidens.items.[].system.defense}
[passive] : object {Book 3 - Field of Maidens.items.[].system.defense.passive}
statistic : string {Book 3 - Field of Maidens.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc')
[save] : object {Book 3 - Field of Maidens.items.[].system.defense.save}
basic : boolean {Book 3 - Field of Maidens.items.[].system.defense.save.basic} (2 different values)
False (x31)
True (x13)
statistic : string {Book 3 - Field of Maidens.items.[].system.defense.save.statistic} (3 different values)
'will' (x20)
'fortitude' (x16)
'reflex' (x8)
[dexCap] : integer {Book 3 - Field of Maidens.items.[].system.dexCap} (4 different values)
3 (x2)
4 (x1)
1 (x1)
0 (x1)
[duration] : object {Book 3 - Field of Maidens.items.[].system.duration}
[sustained] : boolean {Book 3 - Field of Maidens.items.[].system.duration.sustained} (2 different values)
False (x117)
True (x16)
value : mixed
string {Book 3 - Field of Maidens.items.[].system.duration.value} (16 different values)
integer {Book 3 - Field of Maidens.items.[].system.duration.value} (same value: 0)
[equipped] : object {Book 3 - Field of Maidens.items.[].system.equipped}
carryType : string {Book 3 - Field of Maidens.items.[].system.equipped.carryType} (2 different values)
'worn' (x36)
'held' (x1)
[handsHeld] : integer {Book 3 - Field of Maidens.items.[].system.equipped.handsHeld} (2 different values)
0 (x26)
1 (x1)
[inSlot] : boolean {Book 3 - Field of Maidens.items.[].system.equipped.inSlot} (same value: False)
[invested] : empty
[frequency] : object {Book 3 - Field of Maidens.items.[].system.frequency}
max : integer {Book 3 - Field of Maidens.items.[].system.frequency.max} (same value: 1)
per : string {Book 3 - Field of Maidens.items.[].system.frequency.per} (2 different values)
'day' (x3)
'round' (x1)
value : integer {Book 3 - Field of Maidens.items.[].system.frequency.value} (same value: 1)
[group] : string {Book 3 - Field of Maidens.items.[].system.group} (12 different values)
[hardness] : integer {Book 3 - Field of Maidens.items.[].system.hardness} (2 different values)
0 (x36)
5 (x1)
[heightening] : object {Book 3 - Field of Maidens.items.[].system.heightening}
[damage] : object {Book 3 - Field of Maidens.items.[].system.heightening.damage}
0 : string {Book 3 - Field of Maidens.items.[].system.heightening.damage.0} (7 different values)
'2d6' (x9)
'1d8' (x7)
'1d4' (x5)
'1d10' (x4)
'1d12' (x2)
'1' (x1)
'2d4' (x1)
[interval] : integer {Book 3 - Field of Maidens.items.[].system.heightening.interval} (2 different values)
1 (x27)
2 (x2)
type : string {Book 3 - Field of Maidens.items.[].system.heightening.type} (2 different values)
'interval' (x29)
'fixed' (x22)
[levels] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels}
[3] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.3}
[range] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.3.range}
value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.3.range.value} (2 different values)
'60 feet' (x2)
'500 feet' (x1)
[target] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.3.target}
value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less')
[4] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.4}
target : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.4.target}
value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures you know by name and have met in person')
[5] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.5}
range : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.5.range}
value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.5.range.value} (3 different values)
'60 feet' (x4)
'120 feet' (x2)
'1 mile' (x1)
[6] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.6}
range : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.6.range}
value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.6.range.value} (same value: '30 feet')
target : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.6.target}
value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures')
[7] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.7}
[area] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.area}
areaType : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone')
value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.area.value} (same value: '60')
[target] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.target}
value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.target.value} (3 different values)
'1 unattended object with a Bulk of 2 or less' (x4)
'6 creatures' (x2)
'10 creatures' (x1)
[8] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.8}
target : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.8.target}
value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures')
[hp] : object {Book 3 - Field of Maidens.items.[].system.hp}
max : integer {Book 3 - Field of Maidens.items.[].system.hp.max} (2 different values)
0 (x36)
20 (x1)
value : integer {Book 3 - Field of Maidens.items.[].system.hp.value} (2 different values)
0 (x36)
20 (x1)
[material] : object {Book 3 - Field of Maidens.items.[].system.material}
[grade] : empty
[type] : empty
[overlays] : object {Book 3 - Field of Maidens.items.[].system.overlays}
[4gyp3qlsv5ywdyjq] : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq}
_id : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq')
name : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)')
overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override')
sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
system : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
damage : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
0 : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
formula : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8')
kinds : array<string> {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing')
[defense] : empty
heightening : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
damage : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
0 : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8')
range : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
value : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet')
target : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
value : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature')
time : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
value : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2')
traits : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
value : array<string> {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
Length: min=3 max=3
Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
'concentrate' (x4)
'manipulate' (x4)
'void' (x4)
[UTMlHk0o5FXLlwwM] : object {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM}
_id : string {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM')
name : string {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)')
overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override')
sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2)
system : object {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system}
defense : object {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense}
save : object {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save}
basic : boolean {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False)
statistic : string {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will')
[pq7cxntbz4s8g5ik] : object {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik}
_id : string {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik')
overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override')
sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
system : object {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
range : object {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
value : string {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch')
time : object {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
value : string {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1')
[rvhoa43rqqqp8izn] : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn}
_id : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn')
overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override')
sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
system : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system}
area : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
type : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation')
value : integer {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
range : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
value : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '')
target : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
value : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures')
time : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
value : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3')
traits : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
value : array<string> {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
Length: min=3 max=3
Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
'concentrate' (x4)
'manipulate' (x4)
'void' (x4)
[z04svm1cvfcxtplb] : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb}
_id : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb')
name : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)')
overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override')
sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
system : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system}
damage : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
0 : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
kinds : array<string> {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage')
range : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
value : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet')
target : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
value : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature')
time : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
value : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2')
traits : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
value : array<string> {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
Length: min=3 max=3
Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
'concentrate' (x4)
'manipulate' (x4)
'void' (x4)
[zjyfdrWBaUVi4O7b] : object {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b}
_id : string {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b')
name : string {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)')
overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override')
sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1)
system : object {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system}
defense : object {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense}
save : object {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save}
basic : boolean {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False)
statistic : string {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex')
[overrides] : array<> {Book 3 - Field of Maidens.items.[].system.overrides}
Length: min=0 max=0
Value type: empty
[price] : object {Book 3 - Field of Maidens.items.[].system.price}
[per] : integer {Book 3 - Field of Maidens.items.[].system.price.per} (same value: 10)
value : object {Book 3 - Field of Maidens.items.[].system.price.value}
[gp] : integer {Book 3 - Field of Maidens.items.[].system.price.value.gp} (15 different values)
[sp] : integer {Book 3 - Field of Maidens.items.[].system.price.value.sp} (6 different values)
1 (x4)
4 (x1)
5 (x1)
2 (x1)
9 (x1)
6 (x1)
publication : object {Book 3 - Field of Maidens.items.[].system.publication}
license : string {Book 3 - Field of Maidens.items.[].system.publication.license} (2 different values)
'OGL' (x354)
'ORC' (x7)
remaster : boolean {Book 3 - Field of Maidens.items.[].system.publication.remaster} (2 different values)
False (x354)
True (x7)
title : string {Book 3 - Field of Maidens.items.[].system.publication.title} (12 different values)
[level] : object {Book 3 - Field of Maidens.items.[].system.level}
value : integer {Book 3 - Field of Maidens.items.[].system.level.value} (11 different values)
[location] : object {Book 3 - Field of Maidens.items.[].system.location}
[heightenedLevel] : integer {Book 3 - Field of Maidens.items.[].system.location.heightenedLevel} (8 different values)
5 (x21)
4 (x21)
6 (x15)
2 (x6)
3 (x5)
8 (x5)
1 (x4)
7 (x3)
[value] : string {Book 3 - Field of Maidens.items.[].system.location.value} (13 different values)
[mod] : object {Book 3 - Field of Maidens.items.[].system.mod}
value : integer {Book 3 - Field of Maidens.items.[].system.mod.value} (5 different values)
16 (x1)
22 (x1)
18 (x1)
20 (x1)
29 (x1)
[prepared] : object {Book 3 - Field of Maidens.items.[].system.prepared}
flexible : boolean {Book 3 - Field of Maidens.items.[].system.prepared.flexible} (same value: False)
value : string {Book 3 - Field of Maidens.items.[].system.prepared.value} (4 different values)
'innate' (x11)
'focus' (x2)
'spontaneous' (x2)
'prepared' (x1)
[proficiency] : object {Book 3 - Field of Maidens.items.[].system.proficiency}
value : integer {Book 3 - Field of Maidens.items.[].system.proficiency.value} (same value: 1)
[proficient] : object {Book 3 - Field of Maidens.items.[].system.proficient}
value : integer {Book 3 - Field of Maidens.items.[].system.proficient.value} (same value: 0)
[quantity] : integer {Book 3 - Field of Maidens.items.[].system.quantity} (4 different values)
1 (x32)
20 (x3)
10 (x1)
2 (x1)
[range] : mixed
object {Book 3 - Field of Maidens.items.[].system.range}
value : string {Book 3 - Field of Maidens.items.[].system.range.value} (11 different values)
integer {Book 3 - Field of Maidens.items.[].system.range} (3 different values)
20 (x3)
100 (x2)
60 (x2)
[references] : object {Book 3 - Field of Maidens.items.[].system.references}
children : array<> {Book 3 - Field of Maidens.items.[].system.references.children}
Length: min=0 max=0
Value type: empty
immunityFrom : array<> {Book 3 - Field of Maidens.items.[].system.references.immunityFrom}
Length: min=0 max=0
Value type: empty
overriddenBy : array<> {Book 3 - Field of Maidens.items.[].system.references.overriddenBy}
Length: min=0 max=0
Value type: empty
overrides : array<> {Book 3 - Field of Maidens.items.[].system.references.overrides}
Length: min=0 max=0
Value type: empty
[reload] : object {Book 3 - Field of Maidens.items.[].system.reload}
value : string {Book 3 - Field of Maidens.items.[].system.reload.value} (3 different values)
'' (x7)
'0' (x4)
'-' (x4)
[requirements] : string {Book 3 - Field of Maidens.items.[].system.requirements} (2 different values)
'' (x132)
'You have a deity' (x1)
[ritual] : object {Book 3 - Field of Maidens.items.[].system.ritual}
primary : object {Book 3 - Field of Maidens.items.[].system.ritual.primary}
check : string {Book 3 - Field of Maidens.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a div)')
secondary : object {Book 3 - Field of Maidens.items.[].system.ritual.secondary}
casters : integer {Book 3 - Field of Maidens.items.[].system.ritual.secondary.casters} (same value: 0)
checks : string {Book 3 - Field of Maidens.items.[].system.ritual.secondary.checks} (same value: '')
rules : ignored (Foundry rules object) {Book 3 - Field of Maidens.items.[].system.rules}
[runes] : object {Book 3 - Field of Maidens.items.[].system.runes}
[potency] : integer {Book 3 - Field of Maidens.items.[].system.runes.potency} (2 different values)
0 (x13)
1 (x7)
[property] : array<string> {Book 3 - Field of Maidens.items.[].system.runes.property}
Length: min=0 max=1
Value type: string {Book 3 - Field of Maidens.items.[].system.runes.property.[]} (2 different values)
'wounding' (x1)
'returning' (x1)
[reinforcing] : integer {Book 3 - Field of Maidens.items.[].system.runes.reinforcing} (same value: 0)
[resilient] : integer {Book 3 - Field of Maidens.items.[].system.runes.resilient} (same value: 0)
[striking] : integer {Book 3 - Field of Maidens.items.[].system.runes.striking} (2 different values)
0 (x10)
1 (x5)
[showSlotlessLevels] : object {Book 3 - Field of Maidens.items.[].system.showSlotlessLevels}
value : boolean {Book 3 - Field of Maidens.items.[].system.showSlotlessLevels.value} (same value: False)
[size] : string {Book 3 - Field of Maidens.items.[].system.size} (2 different values)
'med' (x36)
'lg' (x1)
[slots] : object {Book 3 - Field of Maidens.items.[].system.slots}
slot0 : object {Book 3 - Field of Maidens.items.[].system.slots.slot0}
max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot0.max} (same value: 4)
prepared : array<object> {Book 3 - Field of Maidens.items.[].system.slots.slot0.prepared}
Length: min=4 max=4
Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot0.prepared.[]}
id : string {Book 3 - Field of Maidens.items.[].system.slots.slot0.prepared.[].id} (4 different values)
'wlh9f7QAmYIkGgia' (x1)
'UCEu7WvJIXwNJ4WD' (x1)
'bsYBADynbxFHa23h' (x1)
'7Nexe9B64zZiCBln' (x1)
[slot1] : object {Book 3 - Field of Maidens.items.[].system.slots.slot1}
max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot1.max} (same value: 3)
[value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot1.value} (same value: 3)
prepared : array<object> {Book 3 - Field of Maidens.items.[].system.slots.slot1.prepared}
Length: min=3 max=3
Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot1.prepared.[]}
id : string {Book 3 - Field of Maidens.items.[].system.slots.slot1.prepared.[].id} (3 different values)
'kynUw6HzK573THn9' (x1)
'ZJWwzlgmfrisX3qB' (x1)
'TrIbMxbHYX9tuxPR' (x1)
[slot2] : object {Book 3 - Field of Maidens.items.[].system.slots.slot2}
max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot2.max} (same value: 3)
[value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot2.value} (same value: 3)
prepared : array<object> {Book 3 - Field of Maidens.items.[].system.slots.slot2.prepared}
Length: min=3 max=3
Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot2.prepared.[]}
id : string {Book 3 - Field of Maidens.items.[].system.slots.slot2.prepared.[].id} (3 different values)
'BwfHI3SJeSjvZJur' (x1)
'HROFKsm0g9W9xma2' (x1)
'nuaJqoEdrGVZx4wU' (x1)
[slot3] : object {Book 3 - Field of Maidens.items.[].system.slots.slot3}
max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot3.max} (same value: 3)
[value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot3.value} (same value: 3)
prepared : array<object> {Book 3 - Field of Maidens.items.[].system.slots.slot3.prepared}
Length: min=3 max=3
Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot3.prepared.[]}
id : string {Book 3 - Field of Maidens.items.[].system.slots.slot3.prepared.[].id} (3 different values)
'4aBO2r2Zomeg7kla' (x1)
'NKGVvuOb8wNdcVWk' (x1)
'IEHjvUPp04dAq7Ai' (x1)
[slot4] : object {Book 3 - Field of Maidens.items.[].system.slots.slot4}
max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot4.max} (same value: 3)
[value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot4.value} (same value: 3)
prepared : array<object> {Book 3 - Field of Maidens.items.[].system.slots.slot4.prepared}
Length: min=3 max=3
Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot4.prepared.[]}
id : string {Book 3 - Field of Maidens.items.[].system.slots.slot4.prepared.[].id} (3 different values)
'XPEbLafsVPyrYTSv' (x1)
'lQAGYsg8E0L1BalZ' (x1)
's6RnNDTbZVJ9h4rC' (x1)
[slot5] : object {Book 3 - Field of Maidens.items.[].system.slots.slot5}
max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot5.max} (same value: 3)
[value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot5.value} (same value: 3)
prepared : array<object> {Book 3 - Field of Maidens.items.[].system.slots.slot5.prepared}
Length: min=3 max=3
Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot5.prepared.[]}
id : string {Book 3 - Field of Maidens.items.[].system.slots.slot5.prepared.[].id} (3 different values)
'W3UY5MtPQe8F087G' (x1)
'iAXteeo81Ga75wK5' (x1)
'6ndtFEYsJY8eSdXM' (x1)
[slot6] : object {Book 3 - Field of Maidens.items.[].system.slots.slot6}
max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot6.max} (2 different values)
3 (x1)
2 (x1)
prepared : array<object> {Book 3 - Field of Maidens.items.[].system.slots.slot6.prepared}
Length: min=2 max=2
Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot6.prepared.[]}
id : string {Book 3 - Field of Maidens.items.[].system.slots.slot6.prepared.[].id} (2 different values)
'GDTM5sUHbu32uyjh' (x1)
'Sr1Zh7Y2CmSDqxlX' (x1)
[slug] : string {Book 3 - Field of Maidens.items.[].system.slug} (143 different values)
[speedPenalty] : integer {Book 3 - Field of Maidens.items.[].system.speedPenalty} (3 different values)
0 (x4)
-5 (x1)
-10 (x1)
[spelldc] : object {Book 3 - Field of Maidens.items.[].system.spelldc}
dc : integer {Book 3 - Field of Maidens.items.[].system.spelldc.dc} (7 different values)
29 (x5)
28 (x4)
32 (x3)
30 (x1)
37 (x1)
25 (x1)
33 (x1)
mod : integer {Book 3 - Field of Maidens.items.[].system.spelldc.mod} (same value: 0)
value : integer {Book 3 - Field of Maidens.items.[].system.spelldc.value} (7 different values)
21 (x5)
20 (x4)
24 (x3)
22 (x1)
29 (x1)
17 (x1)
25 (x1)
[splashDamage] : object {Book 3 - Field of Maidens.items.[].system.splashDamage}
[value] : integer {Book 3 - Field of Maidens.items.[].system.splashDamage.value} (2 different values)
0 (x12)
1 (x2)
[stackGroup] : string {Book 3 - Field of Maidens.items.[].system.stackGroup} (same value: 'arrows')
[stowing] : boolean {Book 3 - Field of Maidens.items.[].system.stowing} (same value: True)
[strength] : integer {Book 3 - Field of Maidens.items.[].system.strength} (4 different values)
1 (x2)
0 (x1)
3 (x1)
4 (x1)
[target] : object {Book 3 - Field of Maidens.items.[].system.target}
value : string {Book 3 - Field of Maidens.items.[].system.target.value} (24 different values)
[time] : object {Book 3 - Field of Maidens.items.[].system.time}
value : string {Book 3 - Field of Maidens.items.[].system.time.value} (9 different values)
'2' (x98)
'1' (x9)
'3' (x8)
'1 to 3' (x5)
'10 minutes' (x4)
'1 minute' (x4)
'reaction' (x3)
'free' (x1)
'1 day' (x1)
[tradition] : object {Book 3 - Field of Maidens.items.[].system.tradition}
value : string {Book 3 - Field of Maidens.items.[].system.tradition.value} (3 different values)
'occult' (x8)
'divine' (x6)
'arcane' (x2)
[traits] : object {Book 3 - Field of Maidens.items.[].system.traits}
[rarity] : string {Book 3 - Field of Maidens.items.[].system.traits.rarity} (3 different values)
'common' (x318)
'uncommon' (x18)
'rare' (x1)
[traditions] : array<string> {Book 3 - Field of Maidens.items.[].system.traits.traditions}
Length: min=0 max=4
Value type: string {Book 3 - Field of Maidens.items.[].system.traits.traditions.[]} (4 different values)
'arcane' (x93)
'occult' (x92)
'divine' (x68)
'primal' (x51)
value : array<string> {Book 3 - Field of Maidens.items.[].system.traits.value}
Length: min=0 max=7
Value type: string {Book 3 - Field of Maidens.items.[].system.traits.value.[]} (88 different values)
[integrated] : empty
[usage] : object {Book 3 - Field of Maidens.items.[].system.usage}
value : string {Book 3 - Field of Maidens.items.[].system.usage.value} (6 different values)
'held-in-one-hand' (x16)
'held-in-two-hands' (x4)
'held-in-one-plus-hands' (x4)
'wornbackpack' (x1)
'worneyepiece' (x1)
'worn' (x1)
[uses] : object {Book 3 - Field of Maidens.items.[].system.uses}
autoDestroy : boolean {Book 3 - Field of Maidens.items.[].system.uses.autoDestroy} (same value: True)
max : integer {Book 3 - Field of Maidens.items.[].system.uses.max} (same value: 1)
value : integer {Book 3 - Field of Maidens.items.[].system.uses.value} (same value: 1)
[value] : object {Book 3 - Field of Maidens.items.[].system.value}
isValued : boolean {Book 3 - Field of Maidens.items.[].system.value.isValued} (same value: True)
value : integer {Book 3 - Field of Maidens.items.[].system.value.value} (2 different values)
1 (x1)
2 (x1)
[weaponType] : object {Book 3 - Field of Maidens.items.[].system.weaponType}
value : string {Book 3 - Field of Maidens.items.[].system.weaponType.value} (2 different values)
'melee' (x35)
'ranged' (x9)
type : string {Book 3 - Field of Maidens.items.[].type} (13 different values)
[_stats] : object {Book 3 - Field of Maidens.items.[]._stats}
compendiumSource : string {Book 3 - Field of Maidens.items.[]._stats.compendiumSource} (141 different values)
[flags] : object {Book 3 - Field of Maidens.items.[].flags}
pf2e : object {Book 3 - Field of Maidens.items.[].flags.pf2e}
linkedWeapon : string {Book 3 - Field of Maidens.items.[].flags.pf2e.linkedWeapon} (13 different values)
name : string {Book 3 - Field of Maidens.name} (all different values)
system : object {Book 3 - Field of Maidens.system}
[abilities] : object {Book 3 - Field of Maidens.system.abilities}
cha : object {Book 3 - Field of Maidens.system.abilities.cha}
mod : integer {Book 3 - Field of Maidens.system.abilities.cha.mod} (9 different values)
0 (x8)
-5 (x3)
-2 (x3)
3 (x3)
1 (x2)
4 (x2)
5 (x2)
2 (x1)
7 (x1)
con : object {Book 3 - Field of Maidens.system.abilities.con}
mod : integer {Book 3 - Field of Maidens.system.abilities.con.mod} (8 different values)
3 (x6)
5 (x5)
4 (x4)
6 (x4)
2 (x3)
7 (x1)
0 (x1)
1 (x1)
dex : object {Book 3 - Field of Maidens.system.abilities.dex}
mod : integer {Book 3 - Field of Maidens.system.abilities.dex.mod} (9 different values)
7 (x5)
4 (x4)
2 (x4)
5 (x4)
6 (x2)
3 (x2)
-1 (x2)
1 (x1)
9 (x1)
int : object {Book 3 - Field of Maidens.system.abilities.int}
mod : integer {Book 3 - Field of Maidens.system.abilities.int.mod} (9 different values)
2 (x7)
-5 (x5)
0 (x4)
-4 (x3)
4 (x2)
1 (x1)
3 (x1)
5 (x1)
7 (x1)
str : object {Book 3 - Field of Maidens.system.abilities.str}
mod : integer {Book 3 - Field of Maidens.system.abilities.str.mod} (7 different values)
5 (x6)
4 (x5)
0 (x5)
7 (x4)
6 (x3)
2 (x1)
3 (x1)
wis : object {Book 3 - Field of Maidens.system.abilities.wis}
mod : integer {Book 3 - Field of Maidens.system.abilities.wis.mod} (7 different values)
0 (x7)
3 (x6)
4 (x6)
5 (x3)
2 (x1)
1 (x1)
6 (x1)
attributes : object {Book 3 - Field of Maidens.system.attributes}
ac : object {Book 3 - Field of Maidens.system.attributes.ac}
[details] : string {Book 3 - Field of Maidens.system.attributes.ac.details} (3 different values)
'' (x23)
'(24 when broken), construct armor' (x1)
'(24 when broken); construct armor' (x1)
value : integer {Book 3 - Field of Maidens.system.attributes.ac.value} (13 different values)
[allSaves] : object {Book 3 - Field of Maidens.system.attributes.allSaves}
value : string {Book 3 - Field of Maidens.system.attributes.allSaves.value} (3 different values)
'' (x23)
'+1 status bonus to all saves vs. magic' (x1)
'+1 status to all saves vs. magic' (x1)
hp : object {Book 3 - Field of Maidens.system.attributes.hp}
details : string {Book 3 - Field of Maidens.system.attributes.hp.details} (3 different values)
'' (x26)
'void healing' (x4)
'fast healing 10, void healing' (x1)
max : integer {Book 3 - Field of Maidens.system.attributes.hp.max} (21 different values)
temp : integer {Book 3 - Field of Maidens.system.attributes.hp.temp} (same value: 0)
value : integer {Book 3 - Field of Maidens.system.attributes.hp.value} (20 different values)
[tempmax] : integer {Book 3 - Field of Maidens.system.attributes.hp.tempmax} (same value: 0)
[adjustment] : string {Book 3 - Field of Maidens.system.attributes.adjustment} (same value: 'elite')
[hardness] : mixed
object {Book 3 - Field of Maidens.system.attributes.hardness}
value : integer {Book 3 - Field of Maidens.system.attributes.hardness.value} (2 different values)
8 (x1)
10 (x1)
integer {Book 3 - Field of Maidens.system.attributes.hardness} (2 different values)
0 (x4)
15 (x2)
[hasHealth] : boolean {Book 3 - Field of Maidens.system.attributes.hasHealth} (same value: False)
[immunities] : array<object> {Book 3 - Field of Maidens.system.attributes.immunities}
Length: min=0 max=6
Value type: object {Book 3 - Field of Maidens.system.attributes.immunities.[]}
type : string {Book 3 - Field of Maidens.system.attributes.immunities.[].type} (12 different values)
[resistances] : array<object> {Book 3 - Field of Maidens.system.attributes.resistances}
Length: min=1 max=5
Value type: object {Book 3 - Field of Maidens.system.attributes.resistances.[]}
[exceptions] : array<string> {Book 3 - Field of Maidens.system.attributes.resistances.[].exceptions}
Length: min=1 max=1
Value type: string {Book 3 - Field of Maidens.system.attributes.resistances.[].exceptions.[]} (same value: 'adamantine')
type : string {Book 3 - Field of Maidens.system.attributes.resistances.[].type} (8 different values)
'cold' (x2)
'acid' (x1)
'physical' (x1)
'electricity' (x1)
'fire' (x1)
'piercing' (x1)
'slashing' (x1)
'mental' (x1)
value : integer {Book 3 - Field of Maidens.system.attributes.resistances.[].value} (same value: 10)
[speed] : object {Book 3 - Field of Maidens.system.attributes.speed}
[details] : string {Book 3 - Field of Maidens.system.attributes.speed.details} (3 different values)
'earth glide' (x1)
'powerful jumper' (x1)
'fly 30 feet in dim light' (x1)
otherSpeeds : array<object> {Book 3 - Field of Maidens.system.attributes.speed.otherSpeeds}
Length: min=0 max=1
Value type: object {Book 3 - Field of Maidens.system.attributes.speed.otherSpeeds.[]}
type : string {Book 3 - Field of Maidens.system.attributes.speed.otherSpeeds.[].type} (4 different values)
'burrow' (x5)
'fly' (x2)
'swim' (x1)
'climb' (x1)
value : integer {Book 3 - Field of Maidens.system.attributes.speed.otherSpeeds.[].value} (6 different values)
5 (x2)
20 (x2)
35 (x2)
25 (x1)
30 (x1)
50 (x1)
value : integer {Book 3 - Field of Maidens.system.attributes.speed.value} (6 different values)
25 (x12)
30 (x8)
20 (x2)
40 (x1)
15 (x1)
0 (x1)
[stealth] : object {Book 3 - Field of Maidens.system.attributes.stealth}
details : string {Book 3 - Field of Maidens.system.attributes.stealth.details} (same value: '<p>(expert)</p>')
value : integer {Book 3 - Field of Maidens.system.attributes.stealth.value} (3 different values)
20 (x4)
22 (x1)
21 (x1)
[weaknesses] : array<object> {Book 3 - Field of Maidens.system.attributes.weaknesses}
Length: min=1 max=2
Value type: object {Book 3 - Field of Maidens.system.attributes.weaknesses.[]}
type : string {Book 3 - Field of Maidens.system.attributes.weaknesses.[].type} (7 different values)
'unholy' (x3)
'vitality' (x3)
'slashing' (x3)
'cold-iron' (x2)
'bludgeoning' (x1)
'fire' (x1)
'holy' (x1)
value : integer {Book 3 - Field of Maidens.system.attributes.weaknesses.[].value} (3 different values)
10 (x9)
15 (x3)
5 (x2)
details : object {Book 3 - Field of Maidens.system.details}
[blurb] : string {Book 3 - Field of Maidens.system.details.blurb} (11 different values)
[languages] : object {Book 3 - Field of Maidens.system.details.languages}
details : string {Book 3 - Field of Maidens.system.details.languages.details} (4 different values)
'' (x20)
'tongues' (x3)
'speak with animals' (x1)
'telepathy 100 feet' (x1)
value : array<string> {Book 3 - Field of Maidens.system.details.languages.value}
Length: min=0 max=5
Value type: string {Book 3 - Field of Maidens.system.details.languages.value.[]} (13 different values)
level : object {Book 3 - Field of Maidens.system.details.level}
value : integer {Book 3 - Field of Maidens.system.details.level.value} (9 different values)
10 (x8)
9 (x6)
12 (x4)
8 (x4)
7 (x3)
5 (x2)
6 (x2)
16 (x1)
11 (x1)
[privateNotes] : string {Book 3 - Field of Maidens.system.details.privateNotes} (same value: '')
[publicNotes] : string {Book 3 - Field of Maidens.system.details.publicNotes} (9 different values)
publication : object {Book 3 - Field of Maidens.system.details.publication}
license : string {Book 3 - Field of Maidens.system.details.publication.license} (same value: 'OGL')
remaster : boolean {Book 3 - Field of Maidens.system.details.publication.remaster} (same value: False)
title : string {Book 3 - Field of Maidens.system.details.publication.title} (same value: 'Pathfinder #183: Field of Maidens')
[description] : string {Book 3 - Field of Maidens.system.details.description} (6 different values)
'<p>A spectral assailant drives a stake into a dying vampire\'s heart; the vampire collapses and releases a surge of void energy.</p>' (x1)
'<p>Anyone looking into the hole has memories sucked from their head.</p>' (x1)
'<p>Whether made up of water rushing through the streets that sweeps up dangerous debris along the way or a less natural substance bursting free of its container, this relentless flood batters everything in its path.</p>' (x1)
'<p>A heart of tumorous, shadowy tissue unleashes magic on nearby creatures.</p>' (x1)
'<p>Nearby creatures are caught in the memory of the struggle between Iron Taviah and the Benefactor.</p>' (x1)
'<p>The spectral figure of a handsome, well-dressed man flees down the stairs, clutching a wound in his side with one hand and making a shoving motion with the other. His shout drives creatures back.</p>' (x1)
[disable] : string {Book 3 - Field of Maidens.system.details.disable} (6 different values)
'<p>@Check[religion|dc:28] (expert) to drain away the haunt\'s void energy</p>' (x1)
'<p>@Check[deception|dc:29] (master) to feed the pit false thoughts that plug it, or @Check[occultism|dc:28] (expert) or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level; counteract DC 27) to drain the pit\'s magic</p>' (x1)
'<p>Three @Check[athletics|dc:35|name:Move Barricade], @Check[crafting|dc:35|name:Construct Barricade], or @Check[survival|dc:35|name:Construct Barricade] checks to move or construct barricades strong enough to create a shelter from the flood. While this creates a safe place to stand, creatures outside of the barricaded area may still be in danger depending on the nature and the source of the flood.</p>' (x1)
'<p>@Check[arcana|dc:26] or @Check[occultism|dc:26] (expert) to counter the heart\'s offensive magic, or @Check[religion|dc:28] (trained) to purify the area containing the heart. Four successes are required to disable it; after two successes, the shadow heart can\'t use its shadow lash Strike.</p>' (x1)
'<p>@Check[occultism|dc:28] or @Check[religion|dc:28] (expert) in the room to drain away the haunt\'s spiritual energy. Each successful check reduces the number of actions in the haunt\'s routine; three successful checks are required to completely disable the haunt.</p>' (x1)
'<p>@Check[occultism|dc:30] or @Check[religion|dc:30] (expert) to drain away the haunt\'s spiritual energy. This check can be attempted only from the top of the stairs behind the secret door.</p>' (x1)
[isComplex] : boolean {Book 3 - Field of Maidens.system.details.isComplex} (2 different values)
True (x4)
False (x2)
[reset] : string {Book 3 - Field of Maidens.system.details.reset} (6 different values)
'<p>Unless disabled, the haunt materializes again on the next moonrise.</p>' (x1)
'<p>The trap resets after 1 hour if it\'s not disabled.</p>' (x1)
'' (x1)
'<p>The heart deactivates if there are no creatures present in the room. It resets in 1 hour.</p>' (x1)
'<p>Unless completely disabled or destroyed, the haunt resets at the next moonrise at full strength.</p>' (x1)
'<p>The haunt ends as soon as there are no creatures within 60 feet. It resets when the secret door is closed.</p>' (x1)
[routine] : string {Book 3 - Field of Maidens.system.details.routine} (5 different values)
[initiative] : object {Book 3 - Field of Maidens.system.initiative}
statistic : string {Book 3 - Field of Maidens.system.initiative.statistic} (same value: 'perception')
[perception] : object {Book 3 - Field of Maidens.system.perception}
details : string {Book 3 - Field of Maidens.system.perception.details} (2 different values)
'' (x24)
'discern lies' (x1)
mod : integer {Book 3 - Field of Maidens.system.perception.mod} (13 different values)
senses : array<object> {Book 3 - Field of Maidens.system.perception.senses}
Length: min=0 max=2
Value type: object {Book 3 - Field of Maidens.system.perception.senses.[]}
[acuity] : string {Book 3 - Field of Maidens.system.perception.senses.[].acuity} (2 different values)
'precise' (x3)
'imprecise' (x1)
[range] : integer {Book 3 - Field of Maidens.system.perception.senses.[].range} (3 different values)
60 (x2)
30 (x1)
100 (x1)
type : string {Book 3 - Field of Maidens.system.perception.senses.[].type} (6 different values)
'darkvision' (x19)
'greater-darkvision' (x2)
'tremorsense' (x1)
'scent' (x1)
'thoughtsense' (x1)
'truesight' (x1)
[resources] : object {Book 3 - Field of Maidens.system.resources}
[focus] : object {Book 3 - Field of Maidens.system.resources.focus}
max : integer {Book 3 - Field of Maidens.system.resources.focus.max} (2 different values)
2 (x1)
3 (x1)
value : integer {Book 3 - Field of Maidens.system.resources.focus.value} (2 different values)
2 (x1)
3 (x1)
saves : object {Book 3 - Field of Maidens.system.saves}
fortitude : object {Book 3 - Field of Maidens.system.saves.fortitude}
saveDetail : string {Book 3 - Field of Maidens.system.saves.fortitude.saveDetail} (same value: '')
value : integer {Book 3 - Field of Maidens.system.saves.fortitude.value} (12 different values)
reflex : object {Book 3 - Field of Maidens.system.saves.reflex}
saveDetail : string {Book 3 - Field of Maidens.system.saves.reflex.saveDetail} (same value: '')
value : integer {Book 3 - Field of Maidens.system.saves.reflex.value} (14 different values)
will : object {Book 3 - Field of Maidens.system.saves.will}
saveDetail : string {Book 3 - Field of Maidens.system.saves.will.saveDetail} (same value: '')
value : integer {Book 3 - Field of Maidens.system.saves.will.value} (14 different values)
[skills] : object {Book 3 - Field of Maidens.system.skills}
[acrobatics] : object {Book 3 - Field of Maidens.system.skills.acrobatics}
base : integer {Book 3 - Field of Maidens.system.skills.acrobatics.base} (8 different values)
21 (x4)
16 (x3)
19 (x3)
23 (x1)
15 (x1)
12 (x1)
31 (x1)
20 (x1)
[arcana] : object {Book 3 - Field of Maidens.system.skills.arcana}
base : integer {Book 3 - Field of Maidens.system.skills.arcana.base} (3 different values)
21 (x1)
15 (x1)
22 (x1)
[athletics] : object {Book 3 - Field of Maidens.system.skills.athletics}
base : integer {Book 3 - Field of Maidens.system.skills.athletics.base} (10 different values)
25 (x2)
18 (x2)
21 (x2)
14 (x2)
17 (x2)
15 (x2)
23 (x2)
19 (x1)
13 (x1)
30 (x1)
[special] : array<object> {Book 3 - Field of Maidens.system.skills.athletics.special}
Length: min=1 max=1
Value type: object {Book 3 - Field of Maidens.system.skills.athletics.special.[]}
base : integer {Book 3 - Field of Maidens.system.skills.athletics.special.[].base} (same value: 25)
label : string {Book 3 - Field of Maidens.system.skills.athletics.special.[].label} (same value: 'to Grapple')
predicate : array<string> {Book 3 - Field of Maidens.system.skills.athletics.special.[].predicate}
Length: min=1 max=1
Value type: string {Book 3 - Field of Maidens.system.skills.athletics.special.[].predicate.[]} (same value: 'action:grapple')
[crafting] : object {Book 3 - Field of Maidens.system.skills.crafting}
base : integer {Book 3 - Field of Maidens.system.skills.crafting.base} (same value: 21)
[deception] : object {Book 3 - Field of Maidens.system.skills.deception}
base : integer {Book 3 - Field of Maidens.system.skills.deception.base} (4 different values)
18 (x2)
22 (x2)
16 (x1)
21 (x1)
[diplomacy] : object {Book 3 - Field of Maidens.system.skills.diplomacy}
base : integer {Book 3 - Field of Maidens.system.skills.diplomacy.base} (3 different values)
22 (x3)
21 (x1)
11 (x1)
[special] : array<object> {Book 3 - Field of Maidens.system.skills.diplomacy.special}
Length: min=1 max=1
Value type: object {Book 3 - Field of Maidens.system.skills.diplomacy.special.[]}
base : integer {Book 3 - Field of Maidens.system.skills.diplomacy.special.[].base} (same value: 23)
label : string {Book 3 - Field of Maidens.system.skills.diplomacy.special.[].label} (same value: 'when orating')
predicate : array<string> {Book 3 - Field of Maidens.system.skills.diplomacy.special.[].predicate}
Length: min=1 max=1
Value type: string {Book 3 - Field of Maidens.system.skills.diplomacy.special.[].predicate.[]} (same value: 'action:perform:oratory')
[intimidation] : object {Book 3 - Field of Maidens.system.skills.intimidation}
base : integer {Book 3 - Field of Maidens.system.skills.intimidation.base} (7 different values)
22 (x2)
20 (x1)
21 (x1)
11 (x1)
23 (x1)
29 (x1)
18 (x1)
[nature] : object {Book 3 - Field of Maidens.system.skills.nature}
base : integer {Book 3 - Field of Maidens.system.skills.nature.base} (2 different values)
23 (x2)
21 (x1)
[occultism] : object {Book 3 - Field of Maidens.system.skills.occultism}
base : integer {Book 3 - Field of Maidens.system.skills.occultism.base} (2 different values)
20 (x1)
21 (x1)
[performance] : object {Book 3 - Field of Maidens.system.skills.performance}
base : integer {Book 3 - Field of Maidens.system.skills.performance.base} (same value: 21)
[religion] : object {Book 3 - Field of Maidens.system.skills.religion}
base : integer {Book 3 - Field of Maidens.system.skills.religion.base} (4 different values)
19 (x2)
28 (x1)
15 (x1)
13 (x1)
[society] : object {Book 3 - Field of Maidens.system.skills.society}
base : integer {Book 3 - Field of Maidens.system.skills.society.base} (3 different values)
18 (x4)
20 (x2)
15 (x1)
[stealth] : object {Book 3 - Field of Maidens.system.skills.stealth}
base : integer {Book 3 - Field of Maidens.system.skills.stealth.base} (7 different values)
23 (x4)
21 (x3)
17 (x2)
16 (x1)
15 (x1)
25 (x1)
18 (x1)
[survival] : object {Book 3 - Field of Maidens.system.skills.survival}
base : integer {Book 3 - Field of Maidens.system.skills.survival.base} (6 different values)
18 (x1)
23 (x1)
14 (x1)
15 (x1)
12 (x1)
13 (x1)
[thievery] : object {Book 3 - Field of Maidens.system.skills.thievery}
base : integer {Book 3 - Field of Maidens.system.skills.thievery.base} (2 different values)
21 (x4)
19 (x2)
traits : object {Book 3 - Field of Maidens.system.traits}
rarity : string {Book 3 - Field of Maidens.system.traits.rarity} (4 different values)
'unique' (x10)
'uncommon' (x9)
'common' (x6)
'rare' (x6)
size : object {Book 3 - Field of Maidens.system.traits.size}
value : string {Book 3 - Field of Maidens.system.traits.size.value} (4 different values)
'med' (x20)
'sm' (x6)
'lg' (x3)
'huge' (x2)
value : array<string> {Book 3 - Field of Maidens.system.traits.value}
Length: min=1 max=5
Value type: string {Book 3 - Field of Maidens.system.traits.value.[]} (33 different values)
[creatureType] : string {Book 3 - Field of Maidens.system.creatureType} (same value: '')
[spellcasting] : object {Book 3 - Field of Maidens.system.spellcasting}
rituals : object {Book 3 - Field of Maidens.system.spellcasting.rituals}
dc : integer {Book 3 - Field of Maidens.system.spellcasting.rituals.dc} (same value: 25)
[statusEffects] : array<> {Book 3 - Field of Maidens.system.statusEffects}
Length: min=0 max=0
Value type: empty
type : string {Book 3 - Field of Maidens.type} (2 different values)
'npc' (x25)
'hazard' (x6)