Book 3 - Field of Maidens Different values: 31 ===================================== object {Book 3 - Field of Maidens} _id : string {Book 3 - Field of Maidens._id} (all different values) folder : string {Book 3 - Field of Maidens.folder} (same value: 'bGvA4p5QGO30eC0r') img : string {Book 3 - Field of Maidens.img} (2 different values) 'systems/pf2e/icons/default-icons/npc.svg' (x25) 'systems/pf2e/icons/default-icons/hazard.svg' (x6) items : array {Book 3 - Field of Maidens.items} Length: min=1 max=42 Value type: object {Book 3 - Field of Maidens.items.[]} _id : string {Book 3 - Field of Maidens.items.[]._id} (322 different values) img : string {Book 3 - Field of Maidens.items.[].img} (127 different values) name : string {Book 3 - Field of Maidens.items.[].name} (235 different values) sort : integer {Book 3 - Field of Maidens.items.[].sort} (43 different values) system : object {Book 3 - Field of Maidens.items.[].system} [acBonus] : integer {Book 3 - Field of Maidens.items.[].system.acBonus} (4 different values) 2 (x3) 1 (x1) 4 (x1) 6 (x1) [actionType] : object {Book 3 - Field of Maidens.items.[].system.actionType} value : string {Book 3 - Field of Maidens.items.[].system.actionType.value} (4 different values) 'passive' (x70) 'action' (x36) 'reaction' (x17) 'free' (x1) [actions] : object {Book 3 - Field of Maidens.items.[].system.actions} [value] : integer {Book 3 - Field of Maidens.items.[].system.actions.value} (2 different values) 1 (x25) 2 (x11) [area] : object {Book 3 - Field of Maidens.items.[].system.area} [details] : string {Book 3 - Field of Maidens.items.[].system.area.details} (4 different values) '10-foot emanation centered on the touched creature' (x1) '10-foot emanation which affects you.' (x1) '10-foot radius, 40-foot-tall cylinder' (x1) '20-foot burst adjacent to a flat surface' (x1) type : string {Book 3 - Field of Maidens.items.[].system.area.type} (4 different values) 'emanation' (x9) 'burst' (x8) 'cone' (x7) 'line' (x1) value : integer {Book 3 - Field of Maidens.items.[].system.area.value} (5 different values) 30 (x11) 20 (x5) 10 (x5) 60 (x3) 40 (x1) [attack] : object {Book 3 - Field of Maidens.items.[].system.attack} value : string {Book 3 - Field of Maidens.items.[].system.attack.value} (same value: '') [attackEffects] : object {Book 3 - Field of Maidens.items.[].system.attackEffects} [custom] : string {Book 3 - Field of Maidens.items.[].system.attackEffects.custom} (same value: '') value : array {Book 3 - Field of Maidens.items.[].system.attackEffects.value} Length: min=0 max=2 Value type: string {Book 3 - Field of Maidens.items.[].system.attackEffects.value.[]} (8 different values) 'grab' (x5) 'ghast-paralysis' (x4) 'ghast-ghast-fever' (x2) 'serpent-venom' (x1) 'push' (x1) 'trip' (x1) 'vampire-vetalarana-manipulator-paralyzing-claws' (x1) 'bubonic-plague' (x1) [autoHeightenLevel] : object {Book 3 - Field of Maidens.items.[].system.autoHeightenLevel} [value] : empty [baseItem] : string {Book 3 - Field of Maidens.items.[].system.baseItem} (17 different values) [bonus] : object {Book 3 - Field of Maidens.items.[].system.bonus} value : integer {Book 3 - Field of Maidens.items.[].system.bonus.value} (17 different values) [bonusDamage] : object {Book 3 - Field of Maidens.items.[].system.bonusDamage} value : integer {Book 3 - Field of Maidens.items.[].system.bonusDamage.value} (same value: 0) [bulk] : object {Book 3 - Field of Maidens.items.[].system.bulk} value : mixed integer {Book 3 - Field of Maidens.items.[].system.bulk.value} (4 different values) 0 (x11) 1 (x7) 2 (x6) 4 (x1) float {Book 3 - Field of Maidens.items.[].system.bulk.value} (same value: 0,1) [capacity] : integer {Book 3 - Field of Maidens.items.[].system.bulk.capacity} (same value: 4) [heldOrStowed] : float {Book 3 - Field of Maidens.items.[].system.bulk.heldOrStowed} (same value: 0,1) [ignored] : integer {Book 3 - Field of Maidens.items.[].system.bulk.ignored} (same value: 2) [category] : string {Book 3 - Field of Maidens.items.[].system.category} (10 different values) 'offensive' (x67) 'defensive' (x33) 'interaction' (x17) 'martial' (x11) 'simple' (x4) 'light' (x3) 'ammo' (x3) 'snare' (x1) 'medium' (x1) 'heavy' (x1) [cost] : object {Book 3 - Field of Maidens.items.[].system.cost} value : string {Book 3 - Field of Maidens.items.[].system.cost.value} (2 different values) '' (x132) '6 gp of ruby dust' (x1) [counteraction] : boolean {Book 3 - Field of Maidens.items.[].system.counteraction} (2 different values) False (x126) True (x7) description : object {Book 3 - Field of Maidens.items.[].system.description} [gm] : string {Book 3 - Field of Maidens.items.[].system.description.gm} (2 different values) '

Also the key to area F10

' (x1) '

Bone key to the basement tunnels (area A8).

' (x1) value : string {Book 3 - Field of Maidens.items.[].system.description.value} (225 different values) [checkPenalty] : integer {Book 3 - Field of Maidens.items.[].system.checkPenalty} (3 different values) -1 (x3) -2 (x1) -3 (x1) [collapsed] : boolean {Book 3 - Field of Maidens.items.[].system.collapsed} (same value: False) [containerId] : string {Book 3 - Field of Maidens.items.[].system.containerId} (same value: 'WO9SuiYE0nKx4HIe') [damage] : object {Book 3 - Field of Maidens.items.[].system.damage} [0] : object {Book 3 - Field of Maidens.items.[].system.damage.0} [category] : empty formula : string {Book 3 - Field of Maidens.items.[].system.damage.0.formula} (15 different values) kinds : array {Book 3 - Field of Maidens.items.[].system.damage.0.kinds} Length: min=1 max=2 Value type: string {Book 3 - Field of Maidens.items.[].system.damage.0.kinds.[]} (2 different values) 'damage' (x31) 'healing' (x5) materials : array<> {Book 3 - Field of Maidens.items.[].system.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - Field of Maidens.items.[].system.damage.0.type} (10 different values) 'void' (x7) 'spirit' (x6) 'mental' (x5) 'electricity' (x4) 'force' (x2) 'untyped' (x2) 'fire' (x2) 'cold' (x2) 'poison' (x1) 'bludgeoning' (x1) [applyMod] : mixed boolean {Book 3 - Field of Maidens.items.[].system.damage.0.applyMod} (2 different values) False (x20) True (x2) string {Book 3 - Field of Maidens.items.[].system.damage.0.applyMod} (same value: '0') [damageType] : string {Book 3 - Field of Maidens.items.[].system.damage.damageType} (4 different values) 'piercing' (x7) 'bludgeoning' (x3) 'slashing' (x3) 'spirit' (x2) [dice] : integer {Book 3 - Field of Maidens.items.[].system.damage.dice} (same value: 1) [die] : string {Book 3 - Field of Maidens.items.[].system.damage.die} (5 different values) 'd6' (x7) 'd8' (x4) 'd4' (x2) 'd12' (x1) 'd10' (x1) [formula] : string {Book 3 - Field of Maidens.items.[].system.damage.formula} (same value: '9d8') [kind] : string {Book 3 - Field of Maidens.items.[].system.damage.kind} (same value: 'damage') [type] : string {Book 3 - Field of Maidens.items.[].system.damage.type} (same value: 'bludgeoning') [damageRolls] : object {Book 3 - Field of Maidens.items.[].system.damageRolls} [0] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.0} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.0.damage} (2 different values) '2d12+11' (x1) '2d10+10' (x1) damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.0.damageType} (same value: 'slashing') [1] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.1} category : string {Book 3 - Field of Maidens.items.[].system.damageRolls.1.category} (same value: 'persistent') damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.1.damage} (same value: '1d6') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.1.damageType} (2 different values) 'bleed' (x1) 'mental' (x1) [17iqcsyrhskrtvosuc2j] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j.damage} (same value: '2d8+10') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.17iqcsyrhskrtvosuc2j.damageType} (same value: 'slashing') [2uHEBg1ZNPCENE1f] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.2uHEBg1ZNPCENE1f} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.2uHEBg1ZNPCENE1f.damage} (same value: '1d6+8') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.2uHEBg1ZNPCENE1f.damageType} (same value: 'slashing') [2x7pv0SGBFe3SNeN] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.2x7pv0SGBFe3SNeN} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.2x7pv0SGBFe3SNeN.damage} (same value: '3d8+13') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.2x7pv0SGBFe3SNeN.damageType} (same value: 'piercing') [30XimJAEyreIjgSN] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.30XimJAEyreIjgSN} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.30XimJAEyreIjgSN.damage} (same value: '1d6') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.30XimJAEyreIjgSN.damageType} (same value: 'spirit') [73e5BVz66FTHXLJS] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.73e5BVz66FTHXLJS} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.73e5BVz66FTHXLJS.damage} (same value: '1d6+4') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.73e5BVz66FTHXLJS.damageType} (same value: 'piercing') [7dfEYeZTIeuuviM7] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.7dfEYeZTIeuuviM7} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.7dfEYeZTIeuuviM7.damage} (same value: '2d8+11') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.7dfEYeZTIeuuviM7.damageType} (same value: 'slashing') [9VhmEMlGjawrqdDD] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.9VhmEMlGjawrqdDD} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.9VhmEMlGjawrqdDD.damage} (same value: '2d10+8') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.9VhmEMlGjawrqdDD.damageType} (same value: 'piercing') [AP88M30cXCQhWpln] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.AP88M30cXCQhWpln} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.AP88M30cXCQhWpln.damage} (same value: '2d6+8') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.AP88M30cXCQhWpln.damageType} (same value: 'slashing') [CI3dcgbvqyX6opKu] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.CI3dcgbvqyX6opKu} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.CI3dcgbvqyX6opKu.damage} (same value: '3d6+10') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.CI3dcgbvqyX6opKu.damageType} (same value: 'slashing') [Dqdnc2hJZ3GYzboj] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Dqdnc2hJZ3GYzboj} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Dqdnc2hJZ3GYzboj.damage} (same value: '1d4+9') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Dqdnc2hJZ3GYzboj.damageType} (same value: 'piercing') [EWvGeIfiiF2Q0jJ9] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.EWvGeIfiiF2Q0jJ9} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.EWvGeIfiiF2Q0jJ9.damage} (same value: '1d8+11') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.EWvGeIfiiF2Q0jJ9.damageType} (same value: 'piercing') [EteZ6jSQYM3flWay] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.EteZ6jSQYM3flWay} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.EteZ6jSQYM3flWay.damage} (same value: '2d6') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.EteZ6jSQYM3flWay.damageType} (same value: 'spirit') [FKvomg52bL97zrfS] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.FKvomg52bL97zrfS} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.FKvomg52bL97zrfS.damage} (same value: '2d10+9') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.FKvomg52bL97zrfS.damageType} (same value: 'bludgeoning') [GeGw0ceNuLH6T2vv] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.GeGw0ceNuLH6T2vv} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.GeGw0ceNuLH6T2vv.damage} (same value: '2d6+8') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.GeGw0ceNuLH6T2vv.damageType} (same value: 'piercing') [GkjPEZa78UIteHX1] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.GkjPEZa78UIteHX1} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.GkjPEZa78UIteHX1.damage} (same value: '1d4+9') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.GkjPEZa78UIteHX1.damageType} (same value: 'piercing') [IHFKg4wkEQTp4wvM] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.IHFKg4wkEQTp4wvM} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.IHFKg4wkEQTp4wvM.damage} (same value: '2d8+12') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.IHFKg4wkEQTp4wvM.damageType} (same value: 'piercing') [LF0LXrVdejR1Alvm] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.LF0LXrVdejR1Alvm} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.LF0LXrVdejR1Alvm.damage} (same value: '2d8+8') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.LF0LXrVdejR1Alvm.damageType} (same value: 'piercing') [Ofx4Npae1xoHIt3p] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Ofx4Npae1xoHIt3p} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Ofx4Npae1xoHIt3p.damage} (same value: '2d6+11') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Ofx4Npae1xoHIt3p.damageType} (same value: 'bludgeoning') [Ph97YOkI8N6QeAjy] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Ph97YOkI8N6QeAjy} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Ph97YOkI8N6QeAjy.damage} (same value: '2d4+8') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Ph97YOkI8N6QeAjy.damageType} (same value: 'bludgeoning') [RPpR0mcBiP7e3mZp] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.RPpR0mcBiP7e3mZp} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.RPpR0mcBiP7e3mZp.damage} (same value: '3d12+14') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.RPpR0mcBiP7e3mZp.damageType} (same value: 'bludgeoning') [SP761fqDAmSwYeh8] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.SP761fqDAmSwYeh8} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.SP761fqDAmSwYeh8.damage} (same value: '2d4+12') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.SP761fqDAmSwYeh8.damageType} (same value: 'slashing') [VM1YNGBZabADqQAC] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.VM1YNGBZabADqQAC} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.VM1YNGBZabADqQAC.damage} (same value: '2d8+11') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.VM1YNGBZabADqQAC.damageType} (same value: 'bludgeoning') [Wx1TbFYFi7bkNvfh] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Wx1TbFYFi7bkNvfh} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Wx1TbFYFi7bkNvfh.damage} (same value: '3d8+10') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Wx1TbFYFi7bkNvfh.damageType} (same value: 'piercing') [Y2buQ5rhWQqSV400] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.Y2buQ5rhWQqSV400} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Y2buQ5rhWQqSV400.damage} (same value: '1d10+8') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.Y2buQ5rhWQqSV400.damageType} (same value: 'slashing') [YT2j50eaHOV3B04i] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.YT2j50eaHOV3B04i} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.YT2j50eaHOV3B04i.damage} (same value: '2d8+6') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.YT2j50eaHOV3B04i.damageType} (same value: 'slashing') [YiTq2edNpq63THo7] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.YiTq2edNpq63THo7} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.YiTq2edNpq63THo7.damage} (same value: '2d8+9') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.YiTq2edNpq63THo7.damageType} (same value: 'bludgeoning') [ajXwPC0h716LbZCs] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.ajXwPC0h716LbZCs} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.ajXwPC0h716LbZCs.damage} (same value: '2d8+7') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.ajXwPC0h716LbZCs.damageType} (same value: 'bludgeoning') [avsphsmgbf65ekmp8pwx] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damage} (same value: '2d12+6') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.avsphsmgbf65ekmp8pwx.damageType} (same value: 'bludgeoning') [dKluUYVnfFmggk1L] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.dKluUYVnfFmggk1L} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.dKluUYVnfFmggk1L.damage} (same value: '3d4+13') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.dKluUYVnfFmggk1L.damageType} (same value: 'slashing') [fnq7tjzec5tzge22sp3t] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t.damage} (same value: '4d8-2') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.fnq7tjzec5tzge22sp3t.damageType} (same value: 'void') [gUOLCGxmYIrMrrxS] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.gUOLCGxmYIrMrrxS} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.gUOLCGxmYIrMrrxS.damage} (same value: '1d6+8') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.gUOLCGxmYIrMrrxS.damageType} (same value: 'piercing') [iRdvedbVWajzeB0i] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.iRdvedbVWajzeB0i} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.iRdvedbVWajzeB0i.damage} (same value: '2d6+9') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.iRdvedbVWajzeB0i.damageType} (same value: 'bludgeoning') [jWycPEowPsOAIrc4] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.jWycPEowPsOAIrc4} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.jWycPEowPsOAIrc4.damage} (same value: '1d6') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.jWycPEowPsOAIrc4.damageType} (same value: 'spirit') [kwEFR0ASVv3y1Bg7] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.kwEFR0ASVv3y1Bg7} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.kwEFR0ASVv3y1Bg7.damage} (same value: '2d8+8') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.kwEFR0ASVv3y1Bg7.damageType} (same value: 'piercing') laBkKAAKdYFUToNi : object {Book 3 - Field of Maidens.items.[].system.damageRolls.laBkKAAKdYFUToNi} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.laBkKAAKdYFUToNi.damage} (same value: '1d6+4') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.laBkKAAKdYFUToNi.damageType} (same value: 'piercing') [mom2hwn9qp6G3KwW] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.mom2hwn9qp6G3KwW} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.mom2hwn9qp6G3KwW.damage} (same value: '3d4+8') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.mom2hwn9qp6G3KwW.damageType} (same value: 'fire') [nAmFikCwAKsAvbEW] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.nAmFikCwAKsAvbEW} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.nAmFikCwAKsAvbEW.damage} (same value: '2d8+8') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.nAmFikCwAKsAvbEW.damageType} (same value: 'bludgeoning') [nrogdVHQCBR0qSBr] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.nrogdVHQCBR0qSBr} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.nrogdVHQCBR0qSBr.damage} (same value: '3d4') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.nrogdVHQCBR0qSBr.damageType} (same value: 'cold') [oOegTt6AsKWLBeYG] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.oOegTt6AsKWLBeYG} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.oOegTt6AsKWLBeYG.damage} (same value: '2d8+6') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.oOegTt6AsKWLBeYG.damageType} (same value: 'bludgeoning') [pPLY1wqqrksSiZTT] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.pPLY1wqqrksSiZTT} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.pPLY1wqqrksSiZTT.damage} (same value: '1d6') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.pPLY1wqqrksSiZTT.damageType} (same value: 'spirit') [pnweO9YVnyv416wj] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.pnweO9YVnyv416wj} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.pnweO9YVnyv416wj.damage} (same value: '3d12+12') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.pnweO9YVnyv416wj.damageType} (same value: 'slashing') [ummpKp8fk9UvIC7o] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.ummpKp8fk9UvIC7o} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.ummpKp8fk9UvIC7o.damage} (same value: '1d6') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.ummpKp8fk9UvIC7o.damageType} (same value: 'spirit') [vZx0JDAodYpPx5fZ] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.vZx0JDAodYpPx5fZ} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.vZx0JDAodYpPx5fZ.damage} (same value: '1d6') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.vZx0JDAodYpPx5fZ.damageType} (same value: 'spirit') [xFpQpuXaryr65qLX] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.xFpQpuXaryr65qLX} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xFpQpuXaryr65qLX.damage} (same value: '1d6') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xFpQpuXaryr65qLX.damageType} (same value: 'cold') [xfS7stR93eptw8Va] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.xfS7stR93eptw8Va} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xfS7stR93eptw8Va.damage} (same value: '2d6+8') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xfS7stR93eptw8Va.damageType} (same value: 'bludgeoning') [xlcu2knts0gbklddzl2t] : object {Book 3 - Field of Maidens.items.[].system.damageRolls.xlcu2knts0gbklddzl2t} damage : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xlcu2knts0gbklddzl2t.damage} (same value: '2d10+10') damageType : string {Book 3 - Field of Maidens.items.[].system.damageRolls.xlcu2knts0gbklddzl2t.damageType} (same value: 'piercing') [deathNote] : boolean {Book 3 - Field of Maidens.items.[].system.deathNote} (same value: True) [defense] : object {Book 3 - Field of Maidens.items.[].system.defense} [passive] : object {Book 3 - Field of Maidens.items.[].system.defense.passive} statistic : string {Book 3 - Field of Maidens.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc') [save] : object {Book 3 - Field of Maidens.items.[].system.defense.save} basic : boolean {Book 3 - Field of Maidens.items.[].system.defense.save.basic} (2 different values) False (x31) True (x13) statistic : string {Book 3 - Field of Maidens.items.[].system.defense.save.statistic} (3 different values) 'will' (x20) 'fortitude' (x16) 'reflex' (x8) [dexCap] : integer {Book 3 - Field of Maidens.items.[].system.dexCap} (4 different values) 3 (x2) 4 (x1) 1 (x1) 0 (x1) [duration] : object {Book 3 - Field of Maidens.items.[].system.duration} [sustained] : boolean {Book 3 - Field of Maidens.items.[].system.duration.sustained} (2 different values) False (x117) True (x16) value : mixed string {Book 3 - Field of Maidens.items.[].system.duration.value} (16 different values) integer {Book 3 - Field of Maidens.items.[].system.duration.value} (same value: 0) [equipped] : object {Book 3 - Field of Maidens.items.[].system.equipped} carryType : string {Book 3 - Field of Maidens.items.[].system.equipped.carryType} (2 different values) 'worn' (x36) 'held' (x1) [handsHeld] : integer {Book 3 - Field of Maidens.items.[].system.equipped.handsHeld} (2 different values) 0 (x26) 1 (x1) [inSlot] : boolean {Book 3 - Field of Maidens.items.[].system.equipped.inSlot} (same value: False) [invested] : empty [frequency] : object {Book 3 - Field of Maidens.items.[].system.frequency} max : integer {Book 3 - Field of Maidens.items.[].system.frequency.max} (same value: 1) per : string {Book 3 - Field of Maidens.items.[].system.frequency.per} (2 different values) 'day' (x3) 'round' (x1) value : integer {Book 3 - Field of Maidens.items.[].system.frequency.value} (same value: 1) [group] : string {Book 3 - Field of Maidens.items.[].system.group} (12 different values) [hardness] : integer {Book 3 - Field of Maidens.items.[].system.hardness} (2 different values) 0 (x36) 5 (x1) [heightening] : object {Book 3 - Field of Maidens.items.[].system.heightening} [damage] : object {Book 3 - Field of Maidens.items.[].system.heightening.damage} 0 : string {Book 3 - Field of Maidens.items.[].system.heightening.damage.0} (7 different values) '2d6' (x9) '1d8' (x7) '1d4' (x5) '1d10' (x4) '1d12' (x2) '1' (x1) '2d4' (x1) [interval] : integer {Book 3 - Field of Maidens.items.[].system.heightening.interval} (2 different values) 1 (x27) 2 (x2) type : string {Book 3 - Field of Maidens.items.[].system.heightening.type} (2 different values) 'interval' (x29) 'fixed' (x22) [levels] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels} [3] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.3} [range] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.3.range} value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.3.range.value} (2 different values) '60 feet' (x2) '500 feet' (x1) [target] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.3.target} value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') [4] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.4} target : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.4.target} value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures you know by name and have met in person') [5] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.5} range : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.5.range} value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.5.range.value} (3 different values) '60 feet' (x4) '120 feet' (x2) '1 mile' (x1) [6] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.6} range : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.6.range} value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.6.range.value} (same value: '30 feet') target : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.6.target} value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') [7] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.7} [area] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.area} areaType : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone') value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.area.value} (same value: '60') [target] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.target} value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.7.target.value} (3 different values) '1 unattended object with a Bulk of 2 or less' (x4) '6 creatures' (x2) '10 creatures' (x1) [8] : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.8} target : object {Book 3 - Field of Maidens.items.[].system.heightening.levels.8.target} value : string {Book 3 - Field of Maidens.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') [hp] : object {Book 3 - Field of Maidens.items.[].system.hp} max : integer {Book 3 - Field of Maidens.items.[].system.hp.max} (2 different values) 0 (x36) 20 (x1) value : integer {Book 3 - Field of Maidens.items.[].system.hp.value} (2 different values) 0 (x36) 20 (x1) [material] : object {Book 3 - Field of Maidens.items.[].system.material} [grade] : empty [type] : empty [overlays] : object {Book 3 - Field of Maidens.items.[].system.overlays} [4gyp3qlsv5ywdyjq] : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq} _id : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') name : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) system : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} damage : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} 0 : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} formula : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') kinds : array {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') [defense] : empty heightening : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} damage : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} 0 : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') range : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} value : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') target : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} value : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') time : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} value : string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') traits : object {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} value : array {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} Length: min=3 max=3 Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) 'concentrate' (x4) 'manipulate' (x4) 'void' (x4) [UTMlHk0o5FXLlwwM] : object {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM} _id : string {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM') name : string {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)') overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override') sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2) system : object {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system} defense : object {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense} save : object {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save} basic : boolean {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False) statistic : string {Book 3 - Field of Maidens.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will') [pq7cxntbz4s8g5ik] : object {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik} _id : string {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) system : object {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system} range : object {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} value : string {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') time : object {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} value : string {Book 3 - Field of Maidens.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') [rvhoa43rqqqp8izn] : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn} _id : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) system : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system} area : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} type : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') value : integer {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) range : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} value : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') target : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} value : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') time : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} value : string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') traits : object {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} value : array {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} Length: min=3 max=3 Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) 'concentrate' (x4) 'manipulate' (x4) 'void' (x4) [z04svm1cvfcxtplb] : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb} _id : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') name : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) system : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system} damage : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} 0 : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} kinds : array {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') range : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.range} value : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') target : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.target} value : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') time : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.time} value : string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') traits : object {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} value : array {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} Length: min=3 max=3 Value type: string {Book 3 - Field of Maidens.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) 'concentrate' (x4) 'manipulate' (x4) 'void' (x4) [zjyfdrWBaUVi4O7b] : object {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b} _id : string {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b') name : string {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)') overlayType : string {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override') sort : integer {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1) system : object {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system} defense : object {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense} save : object {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save} basic : boolean {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False) statistic : string {Book 3 - Field of Maidens.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex') [overrides] : array<> {Book 3 - Field of Maidens.items.[].system.overrides} Length: min=0 max=0 Value type: empty [price] : object {Book 3 - Field of Maidens.items.[].system.price} [per] : integer {Book 3 - Field of Maidens.items.[].system.price.per} (same value: 10) value : object {Book 3 - Field of Maidens.items.[].system.price.value} [gp] : integer {Book 3 - Field of Maidens.items.[].system.price.value.gp} (15 different values) [sp] : integer {Book 3 - Field of Maidens.items.[].system.price.value.sp} (6 different values) 1 (x4) 4 (x1) 5 (x1) 2 (x1) 9 (x1) 6 (x1) publication : object {Book 3 - Field of Maidens.items.[].system.publication} license : string {Book 3 - Field of Maidens.items.[].system.publication.license} (2 different values) 'OGL' (x354) 'ORC' (x7) remaster : boolean {Book 3 - Field of Maidens.items.[].system.publication.remaster} (2 different values) False (x354) True (x7) title : string {Book 3 - Field of Maidens.items.[].system.publication.title} (12 different values) [level] : object {Book 3 - Field of Maidens.items.[].system.level} value : integer {Book 3 - Field of Maidens.items.[].system.level.value} (11 different values) [location] : object {Book 3 - Field of Maidens.items.[].system.location} [heightenedLevel] : integer {Book 3 - Field of Maidens.items.[].system.location.heightenedLevel} (8 different values) 5 (x21) 4 (x21) 6 (x15) 2 (x6) 3 (x5) 8 (x5) 1 (x4) 7 (x3) [value] : string {Book 3 - Field of Maidens.items.[].system.location.value} (13 different values) [mod] : object {Book 3 - Field of Maidens.items.[].system.mod} value : integer {Book 3 - Field of Maidens.items.[].system.mod.value} (5 different values) 16 (x1) 22 (x1) 18 (x1) 20 (x1) 29 (x1) [prepared] : object {Book 3 - Field of Maidens.items.[].system.prepared} flexible : boolean {Book 3 - Field of Maidens.items.[].system.prepared.flexible} (same value: False) value : string {Book 3 - Field of Maidens.items.[].system.prepared.value} (4 different values) 'innate' (x11) 'focus' (x2) 'spontaneous' (x2) 'prepared' (x1) [proficiency] : object {Book 3 - Field of Maidens.items.[].system.proficiency} value : integer {Book 3 - Field of Maidens.items.[].system.proficiency.value} (same value: 1) [proficient] : object {Book 3 - Field of Maidens.items.[].system.proficient} value : integer {Book 3 - Field of Maidens.items.[].system.proficient.value} (same value: 0) [quantity] : integer {Book 3 - Field of Maidens.items.[].system.quantity} (4 different values) 1 (x32) 20 (x3) 10 (x1) 2 (x1) [range] : mixed object {Book 3 - Field of Maidens.items.[].system.range} value : string {Book 3 - Field of Maidens.items.[].system.range.value} (11 different values) integer {Book 3 - Field of Maidens.items.[].system.range} (3 different values) 20 (x3) 100 (x2) 60 (x2) [references] : object {Book 3 - Field of Maidens.items.[].system.references} children : array<> {Book 3 - Field of Maidens.items.[].system.references.children} Length: min=0 max=0 Value type: empty immunityFrom : array<> {Book 3 - Field of Maidens.items.[].system.references.immunityFrom} Length: min=0 max=0 Value type: empty overriddenBy : array<> {Book 3 - Field of Maidens.items.[].system.references.overriddenBy} Length: min=0 max=0 Value type: empty overrides : array<> {Book 3 - Field of Maidens.items.[].system.references.overrides} Length: min=0 max=0 Value type: empty [reload] : object {Book 3 - Field of Maidens.items.[].system.reload} value : string {Book 3 - Field of Maidens.items.[].system.reload.value} (3 different values) '' (x7) '0' (x4) '-' (x4) [requirements] : string {Book 3 - Field of Maidens.items.[].system.requirements} (2 different values) '' (x132) 'You have a deity' (x1) [ritual] : object {Book 3 - Field of Maidens.items.[].system.ritual} primary : object {Book 3 - Field of Maidens.items.[].system.ritual.primary} check : string {Book 3 - Field of Maidens.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a div)') secondary : object {Book 3 - Field of Maidens.items.[].system.ritual.secondary} casters : integer {Book 3 - Field of Maidens.items.[].system.ritual.secondary.casters} (same value: 0) checks : string {Book 3 - Field of Maidens.items.[].system.ritual.secondary.checks} (same value: '') rules : ignored (Foundry rules object) {Book 3 - Field of Maidens.items.[].system.rules} [runes] : object {Book 3 - Field of Maidens.items.[].system.runes} [potency] : integer {Book 3 - Field of Maidens.items.[].system.runes.potency} (2 different values) 0 (x13) 1 (x7) [property] : array {Book 3 - Field of Maidens.items.[].system.runes.property} Length: min=0 max=1 Value type: string {Book 3 - Field of Maidens.items.[].system.runes.property.[]} (2 different values) 'wounding' (x1) 'returning' (x1) [reinforcing] : integer {Book 3 - Field of Maidens.items.[].system.runes.reinforcing} (same value: 0) [resilient] : integer {Book 3 - Field of Maidens.items.[].system.runes.resilient} (same value: 0) [striking] : integer {Book 3 - Field of Maidens.items.[].system.runes.striking} (2 different values) 0 (x10) 1 (x5) [showSlotlessLevels] : object {Book 3 - Field of Maidens.items.[].system.showSlotlessLevels} value : boolean {Book 3 - Field of Maidens.items.[].system.showSlotlessLevels.value} (same value: False) [size] : string {Book 3 - Field of Maidens.items.[].system.size} (2 different values) 'med' (x36) 'lg' (x1) [slots] : object {Book 3 - Field of Maidens.items.[].system.slots} slot0 : object {Book 3 - Field of Maidens.items.[].system.slots.slot0} max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot0.max} (same value: 4) prepared : array {Book 3 - Field of Maidens.items.[].system.slots.slot0.prepared} Length: min=4 max=4 Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot0.prepared.[]} id : string {Book 3 - Field of Maidens.items.[].system.slots.slot0.prepared.[].id} (4 different values) 'wlh9f7QAmYIkGgia' (x1) 'UCEu7WvJIXwNJ4WD' (x1) 'bsYBADynbxFHa23h' (x1) '7Nexe9B64zZiCBln' (x1) [slot1] : object {Book 3 - Field of Maidens.items.[].system.slots.slot1} max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot1.max} (same value: 3) [value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot1.value} (same value: 3) prepared : array {Book 3 - Field of Maidens.items.[].system.slots.slot1.prepared} Length: min=3 max=3 Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot1.prepared.[]} id : string {Book 3 - Field of Maidens.items.[].system.slots.slot1.prepared.[].id} (3 different values) 'kynUw6HzK573THn9' (x1) 'ZJWwzlgmfrisX3qB' (x1) 'TrIbMxbHYX9tuxPR' (x1) [slot2] : object {Book 3 - Field of Maidens.items.[].system.slots.slot2} max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot2.max} (same value: 3) [value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot2.value} (same value: 3) prepared : array {Book 3 - Field of Maidens.items.[].system.slots.slot2.prepared} Length: min=3 max=3 Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot2.prepared.[]} id : string {Book 3 - Field of Maidens.items.[].system.slots.slot2.prepared.[].id} (3 different values) 'BwfHI3SJeSjvZJur' (x1) 'HROFKsm0g9W9xma2' (x1) 'nuaJqoEdrGVZx4wU' (x1) [slot3] : object {Book 3 - Field of Maidens.items.[].system.slots.slot3} max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot3.max} (same value: 3) [value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot3.value} (same value: 3) prepared : array {Book 3 - Field of Maidens.items.[].system.slots.slot3.prepared} Length: min=3 max=3 Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot3.prepared.[]} id : string {Book 3 - Field of Maidens.items.[].system.slots.slot3.prepared.[].id} (3 different values) '4aBO2r2Zomeg7kla' (x1) 'NKGVvuOb8wNdcVWk' (x1) 'IEHjvUPp04dAq7Ai' (x1) [slot4] : object {Book 3 - Field of Maidens.items.[].system.slots.slot4} max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot4.max} (same value: 3) [value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot4.value} (same value: 3) prepared : array {Book 3 - Field of Maidens.items.[].system.slots.slot4.prepared} Length: min=3 max=3 Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot4.prepared.[]} id : string {Book 3 - Field of Maidens.items.[].system.slots.slot4.prepared.[].id} (3 different values) 'XPEbLafsVPyrYTSv' (x1) 'lQAGYsg8E0L1BalZ' (x1) 's6RnNDTbZVJ9h4rC' (x1) [slot5] : object {Book 3 - Field of Maidens.items.[].system.slots.slot5} max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot5.max} (same value: 3) [value] : integer {Book 3 - Field of Maidens.items.[].system.slots.slot5.value} (same value: 3) prepared : array {Book 3 - Field of Maidens.items.[].system.slots.slot5.prepared} Length: min=3 max=3 Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot5.prepared.[]} id : string {Book 3 - Field of Maidens.items.[].system.slots.slot5.prepared.[].id} (3 different values) 'W3UY5MtPQe8F087G' (x1) 'iAXteeo81Ga75wK5' (x1) '6ndtFEYsJY8eSdXM' (x1) [slot6] : object {Book 3 - Field of Maidens.items.[].system.slots.slot6} max : integer {Book 3 - Field of Maidens.items.[].system.slots.slot6.max} (2 different values) 3 (x1) 2 (x1) prepared : array {Book 3 - Field of Maidens.items.[].system.slots.slot6.prepared} Length: min=2 max=2 Value type: object {Book 3 - Field of Maidens.items.[].system.slots.slot6.prepared.[]} id : string {Book 3 - Field of Maidens.items.[].system.slots.slot6.prepared.[].id} (2 different values) 'GDTM5sUHbu32uyjh' (x1) 'Sr1Zh7Y2CmSDqxlX' (x1) [slug] : string {Book 3 - Field of Maidens.items.[].system.slug} (143 different values) [speedPenalty] : integer {Book 3 - Field of Maidens.items.[].system.speedPenalty} (3 different values) 0 (x4) -5 (x1) -10 (x1) [spelldc] : object {Book 3 - Field of Maidens.items.[].system.spelldc} dc : integer {Book 3 - Field of Maidens.items.[].system.spelldc.dc} (7 different values) 29 (x5) 28 (x4) 32 (x3) 30 (x1) 37 (x1) 25 (x1) 33 (x1) mod : integer {Book 3 - Field of Maidens.items.[].system.spelldc.mod} (same value: 0) value : integer {Book 3 - Field of Maidens.items.[].system.spelldc.value} (7 different values) 21 (x5) 20 (x4) 24 (x3) 22 (x1) 29 (x1) 17 (x1) 25 (x1) [splashDamage] : object {Book 3 - Field of Maidens.items.[].system.splashDamage} [value] : integer {Book 3 - Field of Maidens.items.[].system.splashDamage.value} (2 different values) 0 (x12) 1 (x2) [stackGroup] : string {Book 3 - Field of Maidens.items.[].system.stackGroup} (same value: 'arrows') [stowing] : boolean {Book 3 - Field of Maidens.items.[].system.stowing} (same value: True) [strength] : integer {Book 3 - Field of Maidens.items.[].system.strength} (4 different values) 1 (x2) 0 (x1) 3 (x1) 4 (x1) [target] : object {Book 3 - Field of Maidens.items.[].system.target} value : string {Book 3 - Field of Maidens.items.[].system.target.value} (24 different values) [time] : object {Book 3 - Field of Maidens.items.[].system.time} value : string {Book 3 - Field of Maidens.items.[].system.time.value} (9 different values) '2' (x98) '1' (x9) '3' (x8) '1 to 3' (x5) '10 minutes' (x4) '1 minute' (x4) 'reaction' (x3) 'free' (x1) '1 day' (x1) [tradition] : object {Book 3 - Field of Maidens.items.[].system.tradition} value : string {Book 3 - Field of Maidens.items.[].system.tradition.value} (3 different values) 'occult' (x8) 'divine' (x6) 'arcane' (x2) [traits] : object {Book 3 - Field of Maidens.items.[].system.traits} [rarity] : string {Book 3 - Field of Maidens.items.[].system.traits.rarity} (3 different values) 'common' (x318) 'uncommon' (x18) 'rare' (x1) [traditions] : array {Book 3 - Field of Maidens.items.[].system.traits.traditions} Length: min=0 max=4 Value type: string {Book 3 - Field of Maidens.items.[].system.traits.traditions.[]} (4 different values) 'arcane' (x93) 'occult' (x92) 'divine' (x68) 'primal' (x51) value : array {Book 3 - Field of Maidens.items.[].system.traits.value} Length: min=0 max=7 Value type: string {Book 3 - Field of Maidens.items.[].system.traits.value.[]} (88 different values) [integrated] : empty [usage] : object {Book 3 - Field of Maidens.items.[].system.usage} value : string {Book 3 - Field of Maidens.items.[].system.usage.value} (6 different values) 'held-in-one-hand' (x16) 'held-in-two-hands' (x4) 'held-in-one-plus-hands' (x4) 'wornbackpack' (x1) 'worneyepiece' (x1) 'worn' (x1) [uses] : object {Book 3 - Field of Maidens.items.[].system.uses} autoDestroy : boolean {Book 3 - Field of Maidens.items.[].system.uses.autoDestroy} (same value: True) max : integer {Book 3 - Field of Maidens.items.[].system.uses.max} (same value: 1) value : integer {Book 3 - Field of Maidens.items.[].system.uses.value} (same value: 1) [value] : object {Book 3 - Field of Maidens.items.[].system.value} isValued : boolean {Book 3 - Field of Maidens.items.[].system.value.isValued} (same value: True) value : integer {Book 3 - Field of Maidens.items.[].system.value.value} (2 different values) 1 (x1) 2 (x1) [weaponType] : object {Book 3 - Field of Maidens.items.[].system.weaponType} value : string {Book 3 - Field of Maidens.items.[].system.weaponType.value} (2 different values) 'melee' (x35) 'ranged' (x9) type : string {Book 3 - Field of Maidens.items.[].type} (13 different values) [_stats] : object {Book 3 - Field of Maidens.items.[]._stats} compendiumSource : string {Book 3 - Field of Maidens.items.[]._stats.compendiumSource} (141 different values) [flags] : object {Book 3 - Field of Maidens.items.[].flags} pf2e : object {Book 3 - Field of Maidens.items.[].flags.pf2e} linkedWeapon : string {Book 3 - Field of Maidens.items.[].flags.pf2e.linkedWeapon} (13 different values) name : string {Book 3 - Field of Maidens.name} (all different values) system : object {Book 3 - Field of Maidens.system} [abilities] : object {Book 3 - Field of Maidens.system.abilities} cha : object {Book 3 - Field of Maidens.system.abilities.cha} mod : integer {Book 3 - Field of Maidens.system.abilities.cha.mod} (9 different values) 0 (x8) -5 (x3) -2 (x3) 3 (x3) 1 (x2) 4 (x2) 5 (x2) 2 (x1) 7 (x1) con : object {Book 3 - Field of Maidens.system.abilities.con} mod : integer {Book 3 - Field of Maidens.system.abilities.con.mod} (8 different values) 3 (x6) 5 (x5) 4 (x4) 6 (x4) 2 (x3) 7 (x1) 0 (x1) 1 (x1) dex : object {Book 3 - Field of Maidens.system.abilities.dex} mod : integer {Book 3 - Field of Maidens.system.abilities.dex.mod} (9 different values) 7 (x5) 4 (x4) 2 (x4) 5 (x4) 6 (x2) 3 (x2) -1 (x2) 1 (x1) 9 (x1) int : object {Book 3 - Field of Maidens.system.abilities.int} mod : integer {Book 3 - Field of Maidens.system.abilities.int.mod} (9 different values) 2 (x7) -5 (x5) 0 (x4) -4 (x3) 4 (x2) 1 (x1) 3 (x1) 5 (x1) 7 (x1) str : object {Book 3 - Field of Maidens.system.abilities.str} mod : integer {Book 3 - Field of Maidens.system.abilities.str.mod} (7 different values) 5 (x6) 4 (x5) 0 (x5) 7 (x4) 6 (x3) 2 (x1) 3 (x1) wis : object {Book 3 - Field of Maidens.system.abilities.wis} mod : integer {Book 3 - Field of Maidens.system.abilities.wis.mod} (7 different values) 0 (x7) 3 (x6) 4 (x6) 5 (x3) 2 (x1) 1 (x1) 6 (x1) attributes : object {Book 3 - Field of Maidens.system.attributes} ac : object {Book 3 - Field of Maidens.system.attributes.ac} [details] : string {Book 3 - Field of Maidens.system.attributes.ac.details} (3 different values) '' (x23) '(24 when broken), construct armor' (x1) '(24 when broken); construct armor' (x1) value : integer {Book 3 - Field of Maidens.system.attributes.ac.value} (13 different values) [allSaves] : object {Book 3 - Field of Maidens.system.attributes.allSaves} value : string {Book 3 - Field of Maidens.system.attributes.allSaves.value} (3 different values) '' (x23) '+1 status bonus to all saves vs. magic' (x1) '+1 status to all saves vs. magic' (x1) hp : object {Book 3 - Field of Maidens.system.attributes.hp} details : string {Book 3 - Field of Maidens.system.attributes.hp.details} (3 different values) '' (x26) 'void healing' (x4) 'fast healing 10, void healing' (x1) max : integer {Book 3 - Field of Maidens.system.attributes.hp.max} (21 different values) temp : integer {Book 3 - Field of Maidens.system.attributes.hp.temp} (same value: 0) value : integer {Book 3 - Field of Maidens.system.attributes.hp.value} (20 different values) [tempmax] : integer {Book 3 - Field of Maidens.system.attributes.hp.tempmax} (same value: 0) [adjustment] : string {Book 3 - Field of Maidens.system.attributes.adjustment} (same value: 'elite') [hardness] : mixed object {Book 3 - Field of Maidens.system.attributes.hardness} value : integer {Book 3 - Field of Maidens.system.attributes.hardness.value} (2 different values) 8 (x1) 10 (x1) integer {Book 3 - Field of Maidens.system.attributes.hardness} (2 different values) 0 (x4) 15 (x2) [hasHealth] : boolean {Book 3 - Field of Maidens.system.attributes.hasHealth} (same value: False) [immunities] : array {Book 3 - Field of Maidens.system.attributes.immunities} Length: min=0 max=6 Value type: object {Book 3 - Field of Maidens.system.attributes.immunities.[]} type : string {Book 3 - Field of Maidens.system.attributes.immunities.[].type} (12 different values) [resistances] : array {Book 3 - Field of Maidens.system.attributes.resistances} Length: min=1 max=5 Value type: object {Book 3 - Field of Maidens.system.attributes.resistances.[]} [exceptions] : array {Book 3 - Field of Maidens.system.attributes.resistances.[].exceptions} Length: min=1 max=1 Value type: string {Book 3 - Field of Maidens.system.attributes.resistances.[].exceptions.[]} (same value: 'adamantine') type : string {Book 3 - Field of Maidens.system.attributes.resistances.[].type} (8 different values) 'cold' (x2) 'acid' (x1) 'physical' (x1) 'electricity' (x1) 'fire' (x1) 'piercing' (x1) 'slashing' (x1) 'mental' (x1) value : integer {Book 3 - Field of Maidens.system.attributes.resistances.[].value} (same value: 10) [speed] : object {Book 3 - Field of Maidens.system.attributes.speed} [details] : string {Book 3 - Field of Maidens.system.attributes.speed.details} (3 different values) 'earth glide' (x1) 'powerful jumper' (x1) 'fly 30 feet in dim light' (x1) otherSpeeds : array {Book 3 - Field of Maidens.system.attributes.speed.otherSpeeds} Length: min=0 max=1 Value type: object {Book 3 - Field of Maidens.system.attributes.speed.otherSpeeds.[]} type : string {Book 3 - Field of Maidens.system.attributes.speed.otherSpeeds.[].type} (4 different values) 'burrow' (x5) 'fly' (x2) 'swim' (x1) 'climb' (x1) value : integer {Book 3 - Field of Maidens.system.attributes.speed.otherSpeeds.[].value} (6 different values) 5 (x2) 20 (x2) 35 (x2) 25 (x1) 30 (x1) 50 (x1) value : integer {Book 3 - Field of Maidens.system.attributes.speed.value} (6 different values) 25 (x12) 30 (x8) 20 (x2) 40 (x1) 15 (x1) 0 (x1) [stealth] : object {Book 3 - Field of Maidens.system.attributes.stealth} details : string {Book 3 - Field of Maidens.system.attributes.stealth.details} (same value: '

(expert)

') value : integer {Book 3 - Field of Maidens.system.attributes.stealth.value} (3 different values) 20 (x4) 22 (x1) 21 (x1) [weaknesses] : array {Book 3 - Field of Maidens.system.attributes.weaknesses} Length: min=1 max=2 Value type: object {Book 3 - Field of Maidens.system.attributes.weaknesses.[]} type : string {Book 3 - Field of Maidens.system.attributes.weaknesses.[].type} (7 different values) 'unholy' (x3) 'vitality' (x3) 'slashing' (x3) 'cold-iron' (x2) 'bludgeoning' (x1) 'fire' (x1) 'holy' (x1) value : integer {Book 3 - Field of Maidens.system.attributes.weaknesses.[].value} (3 different values) 10 (x9) 15 (x3) 5 (x2) details : object {Book 3 - Field of Maidens.system.details} [blurb] : string {Book 3 - Field of Maidens.system.details.blurb} (11 different values) [languages] : object {Book 3 - Field of Maidens.system.details.languages} details : string {Book 3 - Field of Maidens.system.details.languages.details} (4 different values) '' (x20) 'tongues' (x3) 'speak with animals' (x1) 'telepathy 100 feet' (x1) value : array {Book 3 - Field of Maidens.system.details.languages.value} Length: min=0 max=5 Value type: string {Book 3 - Field of Maidens.system.details.languages.value.[]} (13 different values) level : object {Book 3 - Field of Maidens.system.details.level} value : integer {Book 3 - Field of Maidens.system.details.level.value} (9 different values) 10 (x8) 9 (x6) 12 (x4) 8 (x4) 7 (x3) 5 (x2) 6 (x2) 16 (x1) 11 (x1) [privateNotes] : string {Book 3 - Field of Maidens.system.details.privateNotes} (same value: '') [publicNotes] : string {Book 3 - Field of Maidens.system.details.publicNotes} (9 different values) publication : object {Book 3 - Field of Maidens.system.details.publication} license : string {Book 3 - Field of Maidens.system.details.publication.license} (same value: 'OGL') remaster : boolean {Book 3 - Field of Maidens.system.details.publication.remaster} (same value: False) title : string {Book 3 - Field of Maidens.system.details.publication.title} (same value: 'Pathfinder #183: Field of Maidens') [description] : string {Book 3 - Field of Maidens.system.details.description} (6 different values) '

A spectral assailant drives a stake into a dying vampire\'s heart; the vampire collapses and releases a surge of void energy.

' (x1) '

Anyone looking into the hole has memories sucked from their head.

' (x1) '

Whether made up of water rushing through the streets that sweeps up dangerous debris along the way or a less natural substance bursting free of its container, this relentless flood batters everything in its path.

' (x1) '

A heart of tumorous, shadowy tissue unleashes magic on nearby creatures.

' (x1) '

Nearby creatures are caught in the memory of the struggle between Iron Taviah and the Benefactor.

' (x1) '

The spectral figure of a handsome, well-dressed man flees down the stairs, clutching a wound in his side with one hand and making a shoving motion with the other. His shout drives creatures back.

' (x1) [disable] : string {Book 3 - Field of Maidens.system.details.disable} (6 different values) '

@Check[religion|dc:28] (expert) to drain away the haunt\'s void energy

' (x1) '

@Check[deception|dc:29] (master) to feed the pit false thoughts that plug it, or @Check[occultism|dc:28] (expert) or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level; counteract DC 27) to drain the pit\'s magic

' (x1) '

Three @Check[athletics|dc:35|name:Move Barricade], @Check[crafting|dc:35|name:Construct Barricade], or @Check[survival|dc:35|name:Construct Barricade] checks to move or construct barricades strong enough to create a shelter from the flood. While this creates a safe place to stand, creatures outside of the barricaded area may still be in danger depending on the nature and the source of the flood.

' (x1) '

@Check[arcana|dc:26] or @Check[occultism|dc:26] (expert) to counter the heart\'s offensive magic, or @Check[religion|dc:28] (trained) to purify the area containing the heart. Four successes are required to disable it; after two successes, the shadow heart can\'t use its shadow lash Strike.

' (x1) '

@Check[occultism|dc:28] or @Check[religion|dc:28] (expert) in the room to drain away the haunt\'s spiritual energy. Each successful check reduces the number of actions in the haunt\'s routine; three successful checks are required to completely disable the haunt.

' (x1) '

@Check[occultism|dc:30] or @Check[religion|dc:30] (expert) to drain away the haunt\'s spiritual energy. This check can be attempted only from the top of the stairs behind the secret door.

' (x1) [isComplex] : boolean {Book 3 - Field of Maidens.system.details.isComplex} (2 different values) True (x4) False (x2) [reset] : string {Book 3 - Field of Maidens.system.details.reset} (6 different values) '

Unless disabled, the haunt materializes again on the next moonrise.

' (x1) '

The trap resets after 1 hour if it\'s not disabled.

' (x1) '' (x1) '

The heart deactivates if there are no creatures present in the room. It resets in 1 hour.

' (x1) '

Unless completely disabled or destroyed, the haunt resets at the next moonrise at full strength.

' (x1) '

The haunt ends as soon as there are no creatures within 60 feet. It resets when the secret door is closed.

' (x1) [routine] : string {Book 3 - Field of Maidens.system.details.routine} (5 different values) [initiative] : object {Book 3 - Field of Maidens.system.initiative} statistic : string {Book 3 - Field of Maidens.system.initiative.statistic} (same value: 'perception') [perception] : object {Book 3 - Field of Maidens.system.perception} details : string {Book 3 - Field of Maidens.system.perception.details} (2 different values) '' (x24) 'discern lies' (x1) mod : integer {Book 3 - Field of Maidens.system.perception.mod} (13 different values) senses : array {Book 3 - Field of Maidens.system.perception.senses} Length: min=0 max=2 Value type: object {Book 3 - Field of Maidens.system.perception.senses.[]} [acuity] : string {Book 3 - Field of Maidens.system.perception.senses.[].acuity} (2 different values) 'precise' (x3) 'imprecise' (x1) [range] : integer {Book 3 - Field of Maidens.system.perception.senses.[].range} (3 different values) 60 (x2) 30 (x1) 100 (x1) type : string {Book 3 - Field of Maidens.system.perception.senses.[].type} (6 different values) 'darkvision' (x19) 'greater-darkvision' (x2) 'tremorsense' (x1) 'scent' (x1) 'thoughtsense' (x1) 'truesight' (x1) [resources] : object {Book 3 - Field of Maidens.system.resources} [focus] : object {Book 3 - Field of Maidens.system.resources.focus} max : integer {Book 3 - Field of Maidens.system.resources.focus.max} (2 different values) 2 (x1) 3 (x1) value : integer {Book 3 - Field of Maidens.system.resources.focus.value} (2 different values) 2 (x1) 3 (x1) saves : object {Book 3 - Field of Maidens.system.saves} fortitude : object {Book 3 - Field of Maidens.system.saves.fortitude} saveDetail : string {Book 3 - Field of Maidens.system.saves.fortitude.saveDetail} (same value: '') value : integer {Book 3 - Field of Maidens.system.saves.fortitude.value} (12 different values) reflex : object {Book 3 - Field of Maidens.system.saves.reflex} saveDetail : string {Book 3 - Field of Maidens.system.saves.reflex.saveDetail} (same value: '') value : integer {Book 3 - Field of Maidens.system.saves.reflex.value} (14 different values) will : object {Book 3 - Field of Maidens.system.saves.will} saveDetail : string {Book 3 - Field of Maidens.system.saves.will.saveDetail} (same value: '') value : integer {Book 3 - Field of Maidens.system.saves.will.value} (14 different values) [skills] : object {Book 3 - Field of Maidens.system.skills} [acrobatics] : object {Book 3 - Field of Maidens.system.skills.acrobatics} base : integer {Book 3 - Field of Maidens.system.skills.acrobatics.base} (8 different values) 21 (x4) 16 (x3) 19 (x3) 23 (x1) 15 (x1) 12 (x1) 31 (x1) 20 (x1) [arcana] : object {Book 3 - Field of Maidens.system.skills.arcana} base : integer {Book 3 - Field of Maidens.system.skills.arcana.base} (3 different values) 21 (x1) 15 (x1) 22 (x1) [athletics] : object {Book 3 - Field of Maidens.system.skills.athletics} base : integer {Book 3 - Field of Maidens.system.skills.athletics.base} (10 different values) 25 (x2) 18 (x2) 21 (x2) 14 (x2) 17 (x2) 15 (x2) 23 (x2) 19 (x1) 13 (x1) 30 (x1) [special] : array {Book 3 - Field of Maidens.system.skills.athletics.special} Length: min=1 max=1 Value type: object {Book 3 - Field of Maidens.system.skills.athletics.special.[]} base : integer {Book 3 - Field of Maidens.system.skills.athletics.special.[].base} (same value: 25) label : string {Book 3 - Field of Maidens.system.skills.athletics.special.[].label} (same value: 'to Grapple') predicate : array {Book 3 - Field of Maidens.system.skills.athletics.special.[].predicate} Length: min=1 max=1 Value type: string {Book 3 - Field of Maidens.system.skills.athletics.special.[].predicate.[]} (same value: 'action:grapple') [crafting] : object {Book 3 - Field of Maidens.system.skills.crafting} base : integer {Book 3 - Field of Maidens.system.skills.crafting.base} (same value: 21) [deception] : object {Book 3 - Field of Maidens.system.skills.deception} base : integer {Book 3 - Field of Maidens.system.skills.deception.base} (4 different values) 18 (x2) 22 (x2) 16 (x1) 21 (x1) [diplomacy] : object {Book 3 - Field of Maidens.system.skills.diplomacy} base : integer {Book 3 - Field of Maidens.system.skills.diplomacy.base} (3 different values) 22 (x3) 21 (x1) 11 (x1) [special] : array {Book 3 - Field of Maidens.system.skills.diplomacy.special} Length: min=1 max=1 Value type: object {Book 3 - Field of Maidens.system.skills.diplomacy.special.[]} base : integer {Book 3 - Field of Maidens.system.skills.diplomacy.special.[].base} (same value: 23) label : string {Book 3 - Field of Maidens.system.skills.diplomacy.special.[].label} (same value: 'when orating') predicate : array {Book 3 - Field of Maidens.system.skills.diplomacy.special.[].predicate} Length: min=1 max=1 Value type: string {Book 3 - Field of Maidens.system.skills.diplomacy.special.[].predicate.[]} (same value: 'action:perform:oratory') [intimidation] : object {Book 3 - Field of Maidens.system.skills.intimidation} base : integer {Book 3 - Field of Maidens.system.skills.intimidation.base} (7 different values) 22 (x2) 20 (x1) 21 (x1) 11 (x1) 23 (x1) 29 (x1) 18 (x1) [nature] : object {Book 3 - Field of Maidens.system.skills.nature} base : integer {Book 3 - Field of Maidens.system.skills.nature.base} (2 different values) 23 (x2) 21 (x1) [occultism] : object {Book 3 - Field of Maidens.system.skills.occultism} base : integer {Book 3 - Field of Maidens.system.skills.occultism.base} (2 different values) 20 (x1) 21 (x1) [performance] : object {Book 3 - Field of Maidens.system.skills.performance} base : integer {Book 3 - Field of Maidens.system.skills.performance.base} (same value: 21) [religion] : object {Book 3 - Field of Maidens.system.skills.religion} base : integer {Book 3 - Field of Maidens.system.skills.religion.base} (4 different values) 19 (x2) 28 (x1) 15 (x1) 13 (x1) [society] : object {Book 3 - Field of Maidens.system.skills.society} base : integer {Book 3 - Field of Maidens.system.skills.society.base} (3 different values) 18 (x4) 20 (x2) 15 (x1) [stealth] : object {Book 3 - Field of Maidens.system.skills.stealth} base : integer {Book 3 - Field of Maidens.system.skills.stealth.base} (7 different values) 23 (x4) 21 (x3) 17 (x2) 16 (x1) 15 (x1) 25 (x1) 18 (x1) [survival] : object {Book 3 - Field of Maidens.system.skills.survival} base : integer {Book 3 - Field of Maidens.system.skills.survival.base} (6 different values) 18 (x1) 23 (x1) 14 (x1) 15 (x1) 12 (x1) 13 (x1) [thievery] : object {Book 3 - Field of Maidens.system.skills.thievery} base : integer {Book 3 - Field of Maidens.system.skills.thievery.base} (2 different values) 21 (x4) 19 (x2) traits : object {Book 3 - Field of Maidens.system.traits} rarity : string {Book 3 - Field of Maidens.system.traits.rarity} (4 different values) 'unique' (x10) 'uncommon' (x9) 'common' (x6) 'rare' (x6) size : object {Book 3 - Field of Maidens.system.traits.size} value : string {Book 3 - Field of Maidens.system.traits.size.value} (4 different values) 'med' (x20) 'sm' (x6) 'lg' (x3) 'huge' (x2) value : array {Book 3 - Field of Maidens.system.traits.value} Length: min=1 max=5 Value type: string {Book 3 - Field of Maidens.system.traits.value.[]} (33 different values) [creatureType] : string {Book 3 - Field of Maidens.system.creatureType} (same value: '') [spellcasting] : object {Book 3 - Field of Maidens.system.spellcasting} rituals : object {Book 3 - Field of Maidens.system.spellcasting.rituals} dc : integer {Book 3 - Field of Maidens.system.spellcasting.rituals.dc} (same value: 25) [statusEffects] : array<> {Book 3 - Field of Maidens.system.statusEffects} Length: min=0 max=0 Value type: empty type : string {Book 3 - Field of Maidens.type} (2 different values) 'npc' (x25) 'hazard' (x6)