1092 lines
79 KiB
Plaintext
1092 lines
79 KiB
Plaintext
3-15
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Different values: 11
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=====================================
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object {3-15}
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_id : string {3-15._id} (all different values)
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folder : string {3-15.folder} (same value: 'WgJldjMi4eXTp0vU')
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img : string {3-15.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg')
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items : array<object> {3-15.items}
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Length: min=5 max=26
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Value type: object {3-15.items.[]}
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_id : string {3-15.items.[]._id} (93 different values)
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img : string {3-15.items.[].img} (41 different values)
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name : string {3-15.items.[].name} (83 different values)
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sort : integer {3-15.items.[].sort} (26 different values)
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system : object {3-15.items.[].system}
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[acBonus] : integer {3-15.items.[].system.acBonus} (same value: 3)
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[actionType] : object {3-15.items.[].system.actionType}
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value : string {3-15.items.[].system.actionType.value} (4 different values)
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'passive' (x36)
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'action' (x13)
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'free' (x5)
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'reaction' (x4)
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[actions] : object {3-15.items.[].system.actions}
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[value] : integer {3-15.items.[].system.actions.value} (2 different values)
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2 (x8)
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1 (x5)
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[area] : object {3-15.items.[].system.area}
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[details] : string {3-15.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants')
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type : string {3-15.items.[].system.area.type} (3 different values)
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'burst' (x11)
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'cone' (x5)
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'cylinder' (x1)
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value : integer {3-15.items.[].system.area.value} (7 different values)
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10 (x7)
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60 (x3)
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15 (x2)
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20 (x2)
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5 (x1)
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40 (x1)
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50 (x1)
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[attack] : object {3-15.items.[].system.attack}
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value : string {3-15.items.[].system.attack.value} (same value: '')
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[attackEffects] : object {3-15.items.[].system.attackEffects}
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[custom] : string {3-15.items.[].system.attackEffects.custom} (same value: '')
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value : array<string> {3-15.items.[].system.attackEffects.value}
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Length: min=0 max=1
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Value type: string {3-15.items.[].system.attackEffects.value.[]} (5 different values)
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'improved-grab' (x3)
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'shuln-saliva' (x2)
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'isqulugia' (x1)
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'purple-worm-venom' (x1)
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'regurgitate' (x1)
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[autoHeightenLevel] : object {3-15.items.[].system.autoHeightenLevel}
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[value] : empty
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[baseItem] : string {3-15.items.[].system.baseItem} (2 different values)
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'staff' (x3)
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'hide-armor' (x3)
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[bonus] : object {3-15.items.[].system.bonus}
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value : integer {3-15.items.[].system.bonus.value} (10 different values)
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24 (x4)
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20 (x4)
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0 (x3)
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23 (x3)
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18 (x2)
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27 (x2)
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26 (x2)
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25 (x1)
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22 (x1)
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16 (x1)
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[bonusDamage] : object {3-15.items.[].system.bonusDamage}
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value : integer {3-15.items.[].system.bonusDamage.value} (same value: 0)
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[bulk] : object {3-15.items.[].system.bulk}
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value : mixed
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integer {3-15.items.[].system.bulk.value} (2 different values)
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1 (x3)
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2 (x3)
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float {3-15.items.[].system.bulk.value} (same value: 0,1)
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[category] : string {3-15.items.[].system.category} (6 different values)
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'offensive' (x36)
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'defensive' (x12)
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'interaction' (x10)
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'simple' (x3)
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'medium' (x3)
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'scroll' (x3)
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[counteraction] : boolean {3-15.items.[].system.counteraction} (same value: False)
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[damage] : object {3-15.items.[].system.damage}
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[0] : object {3-15.items.[].system.damage.0}
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[category] : empty
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formula : string {3-15.items.[].system.damage.0.formula} (6 different values)
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'12d6' (x3)
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'8d6' (x3)
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'1d6' (x3)
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'1d8' (x3)
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'2d4' (x3)
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'14d6' (x1)
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kinds : array<string> {3-15.items.[].system.damage.0.kinds}
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Length: min=1 max=2
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Value type: string {3-15.items.[].system.damage.0.kinds.[]} (2 different values)
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'damage' (x16)
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'healing' (x3)
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materials : array<> {3-15.items.[].system.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {3-15.items.[].system.damage.0.type} (5 different values)
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'cold' (x6)
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'piercing' (x3)
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'acid' (x3)
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'vitality' (x3)
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'fire' (x1)
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[applyMod] : boolean {3-15.items.[].system.damage.0.applyMod} (same value: False)
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[damageType] : string {3-15.items.[].system.damage.damageType} (same value: 'bludgeoning')
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[dice] : integer {3-15.items.[].system.damage.dice} (same value: 1)
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[die] : string {3-15.items.[].system.damage.die} (same value: 'd4')
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[gcovwqxwitqchoin] : object {3-15.items.[].system.damage.gcovwqxwitqchoin}
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applyMod : boolean {3-15.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False)
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category : string {3-15.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash')
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formula : string {3-15.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1')
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kinds : array<string> {3-15.items.[].system.damage.gcovwqxwitqchoin.kinds}
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Length: min=1 max=1
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Value type: string {3-15.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage')
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materials : array<> {3-15.items.[].system.damage.gcovwqxwitqchoin.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {3-15.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid')
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description : object {3-15.items.[].system.description}
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value : string {3-15.items.[].system.description.value} (75 different values)
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[damageRolls] : object {3-15.items.[].system.damageRolls}
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[0] : object {3-15.items.[].system.damageRolls.0}
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damage : string {3-15.items.[].system.damageRolls.0.damage} (5 different values)
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'2d8+15' (x2)
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'2d8+13' (x2)
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'1d12+15' (x1)
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'1d10+13' (x1)
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'2d12+9' (x1)
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damageType : string {3-15.items.[].system.damageRolls.0.damageType} (2 different values)
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'slashing' (x6)
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'bludgeoning' (x1)
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[1] : object {3-15.items.[].system.damageRolls.1}
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damage : string {3-15.items.[].system.damageRolls.1.damage} (same value: '3d6')
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damageType : string {3-15.items.[].system.damageRolls.1.damageType} (same value: 'piercing')
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[1ct5xtyrbqxkeve4gasj] : object {3-15.items.[].system.damageRolls.1ct5xtyrbqxkeve4gasj}
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damage : string {3-15.items.[].system.damageRolls.1ct5xtyrbqxkeve4gasj.damage} (same value: '3d10+13')
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damageType : string {3-15.items.[].system.damageRolls.1ct5xtyrbqxkeve4gasj.damageType} (same value: 'piercing')
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[75hbbls6ybqiuo9y0123] : object {3-15.items.[].system.damageRolls.75hbbls6ybqiuo9y0123}
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damage : string {3-15.items.[].system.damageRolls.75hbbls6ybqiuo9y0123.damage} (2 different values)
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'2d4+4' (x2)
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'2d4+2' (x1)
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damageType : string {3-15.items.[].system.damageRolls.75hbbls6ybqiuo9y0123.damageType} (same value: 'bludgeoning')
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[c9wyts2r994eq8jhnch0] : object {3-15.items.[].system.damageRolls.c9wyts2r994eq8jhnch0}
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damage : string {3-15.items.[].system.damageRolls.c9wyts2r994eq8jhnch0.damage} (same value: '1d10+11')
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damageType : string {3-15.items.[].system.damageRolls.c9wyts2r994eq8jhnch0.damageType} (same value: 'bludgeoning')
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[euiszbaasvqek43hpvu8] : object {3-15.items.[].system.damageRolls.euiszbaasvqek43hpvu8}
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damage : string {3-15.items.[].system.damageRolls.euiszbaasvqek43hpvu8.damage} (2 different values)
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'3d8+9' (x1)
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'3d8+12' (x1)
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damageType : string {3-15.items.[].system.damageRolls.euiszbaasvqek43hpvu8.damageType} (same value: 'piercing')
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[i7sr4woj09gu4xx7dnoc] : object {3-15.items.[].system.damageRolls.i7sr4woj09gu4xx7dnoc}
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damage : string {3-15.items.[].system.damageRolls.i7sr4woj09gu4xx7dnoc.damage} (2 different values)
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'2d18+8' (x1)
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'2d10+10' (x1)
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damageType : string {3-15.items.[].system.damageRolls.i7sr4woj09gu4xx7dnoc.damageType} (same value: 'piercing')
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[u7glfm4e26u0qq9lf0ii] : object {3-15.items.[].system.damageRolls.u7glfm4e26u0qq9lf0ii}
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damage : string {3-15.items.[].system.damageRolls.u7glfm4e26u0qq9lf0ii.damage} (same value: '2d12+13')
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damageType : string {3-15.items.[].system.damageRolls.u7glfm4e26u0qq9lf0ii.damageType} (same value: 'piercing')
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[wq5dqagsc3rvealyfhid] : object {3-15.items.[].system.damageRolls.wq5dqagsc3rvealyfhid}
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damage : string {3-15.items.[].system.damageRolls.wq5dqagsc3rvealyfhid.damage} (2 different values)
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'3d8+8' (x1)
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'2d8+10' (x1)
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damageType : string {3-15.items.[].system.damageRolls.wq5dqagsc3rvealyfhid.damageType} (same value: 'slashing')
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publication : object {3-15.items.[].system.publication}
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license : string {3-15.items.[].system.publication.license} (2 different values)
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'OGL' (x155)
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'ORC' (x7)
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remaster : boolean {3-15.items.[].system.publication.remaster} (2 different values)
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False (x155)
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True (x7)
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title : string {3-15.items.[].system.publication.title} (6 different values)
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'' (x87)
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'Pathfinder Core Rulebook' (x50)
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'Pathfinder Bestiary' (x15)
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'Pathfinder Player Core' (x4)
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'Pathfinder Advanced Player\'s Guide' (x3)
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'Pathfinder GM Core' (x3)
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[checkPenalty] : integer {3-15.items.[].system.checkPenalty} (same value: -2)
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rules : ignored (Foundry rules object) {3-15.items.[].system.rules}
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[containerId] : empty
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[cost] : object {3-15.items.[].system.cost}
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value : string {3-15.items.[].system.cost.value} (same value: '')
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[deathNote] : boolean {3-15.items.[].system.deathNote} (same value: True)
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[defense] : object {3-15.items.[].system.defense}
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save : object {3-15.items.[].system.defense.save}
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basic : boolean {3-15.items.[].system.defense.save.basic} (2 different values)
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False (x21)
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True (x6)
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statistic : string {3-15.items.[].system.defense.save.statistic} (3 different values)
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'reflex' (x13)
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'fortitude' (x7)
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'will' (x7)
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[dexCap] : integer {3-15.items.[].system.dexCap} (same value: 2)
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[duration] : object {3-15.items.[].system.duration}
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sustained : boolean {3-15.items.[].system.duration.sustained} (2 different values)
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False (x61)
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True (x5)
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value : string {3-15.items.[].system.duration.value} (9 different values)
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'' (x30)
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'1 minute' (x10)
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'varies' (x7)
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'10 minutes' (x7)
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'5 minutes' (x4)
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'until the next time you make your daily preparations' (x4)
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'1 or more rounds (see below)' (x2)
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'24 hours' (x1)
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'1 hour' (x1)
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[equipped] : object {3-15.items.[].system.equipped}
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carryType : string {3-15.items.[].system.equipped.carryType} (same value: 'worn')
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[handsHeld] : integer {3-15.items.[].system.equipped.handsHeld} (same value: 0)
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[inSlot] : boolean {3-15.items.[].system.equipped.inSlot} (same value: True)
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[invested] : empty
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[frequency] : object {3-15.items.[].system.frequency}
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max : integer {3-15.items.[].system.frequency.max} (same value: 1)
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per : string {3-15.items.[].system.frequency.per} (same value: 'day')
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value : integer {3-15.items.[].system.frequency.value} (same value: 1)
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[group] : string {3-15.items.[].system.group} (2 different values)
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'club' (x3)
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'leather' (x3)
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[hardness] : integer {3-15.items.[].system.hardness} (same value: 0)
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[heightening] : object {3-15.items.[].system.heightening}
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[damage] : object {3-15.items.[].system.heightening.damage}
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0 : string {3-15.items.[].system.heightening.damage.0} (3 different values)
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'2d6' (x7)
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'1d8' (x3)
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'1d4' (x3)
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[interval] : integer {3-15.items.[].system.heightening.interval} (same value: 1)
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type : string {3-15.items.[].system.heightening.type} (2 different values)
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'interval' (x13)
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'fixed' (x10)
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[levels] : object {3-15.items.[].system.heightening.levels}
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[3] : object {3-15.items.[].system.heightening.levels.3}
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[damage] : object {3-15.items.[].system.heightening.levels.3.damage}
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0 : object {3-15.items.[].system.heightening.levels.3.damage.0}
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applyMod : boolean {3-15.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False)
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[category] : empty
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formula : string {3-15.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6')
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materials : array<> {3-15.items.[].system.heightening.levels.3.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {3-15.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid')
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gcovwqxwitqchoin : object {3-15.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin}
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applyMod : boolean {3-15.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False)
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|
category : string {3-15.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash')
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|
formula : string {3-15.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1')
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|
materials : array<> {3-15.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
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|
Value type: empty
|
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type : string {3-15.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid')
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[target] : object {3-15.items.[].system.heightening.levels.3.target}
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value : string {3-15.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures')
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4 : object {3-15.items.[].system.heightening.levels.4}
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area : object {3-15.items.[].system.heightening.levels.4.area}
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areaType : string {3-15.items.[].system.heightening.levels.4.area.areaType} (same value: 'emanation')
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|
value : string {3-15.items.[].system.heightening.levels.4.area.value} (same value: '20')
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|
range : object {3-15.items.[].system.heightening.levels.4.range}
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|
value : string {3-15.items.[].system.heightening.levels.4.range.value} (same value: '20 feet')
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[5] : object {3-15.items.[].system.heightening.levels.5}
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damage : object {3-15.items.[].system.heightening.levels.5.damage}
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|
0 : object {3-15.items.[].system.heightening.levels.5.damage.0}
|
|
applyMod : boolean {3-15.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {3-15.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6')
|
|
materials : array<> {3-15.items.[].system.heightening.levels.5.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {3-15.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {3-15.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {3-15.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {3-15.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {3-15.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2')
|
|
materials : array<> {3-15.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
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type : string {3-15.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid')
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[7] : object {3-15.items.[].system.heightening.levels.7}
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[damage] : object {3-15.items.[].system.heightening.levels.7.damage}
|
|
0 : object {3-15.items.[].system.heightening.levels.7.damage.0}
|
|
applyMod : boolean {3-15.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {3-15.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6')
|
|
materials : array<> {3-15.items.[].system.heightening.levels.7.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {3-15.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {3-15.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {3-15.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {3-15.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {3-15.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3')
|
|
materials : array<> {3-15.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {3-15.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
[target] : object {3-15.items.[].system.heightening.levels.7.target}
|
|
value : string {3-15.items.[].system.heightening.levels.7.target.value} (same value: '6 creatures')
|
|
[9] : object {3-15.items.[].system.heightening.levels.9}
|
|
damage : object {3-15.items.[].system.heightening.levels.9.damage}
|
|
0 : object {3-15.items.[].system.heightening.levels.9.damage.0}
|
|
applyMod : boolean {3-15.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {3-15.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6')
|
|
materials : array<> {3-15.items.[].system.heightening.levels.9.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {3-15.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {3-15.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {3-15.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {3-15.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {3-15.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4')
|
|
materials : array<> {3-15.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {3-15.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
[hp] : object {3-15.items.[].system.hp}
|
|
max : integer {3-15.items.[].system.hp.max} (same value: 0)
|
|
value : integer {3-15.items.[].system.hp.value} (same value: 0)
|
|
[level] : object {3-15.items.[].system.level}
|
|
value : integer {3-15.items.[].system.level.value} (10 different values)
|
|
1 (x25)
|
|
5 (x13)
|
|
3 (x9)
|
|
6 (x7)
|
|
4 (x7)
|
|
0 (x6)
|
|
2 (x3)
|
|
11 (x2)
|
|
7 (x2)
|
|
9 (x1)
|
|
[location] : object {3-15.items.[].system.location}
|
|
[heightenedLevel] : integer {3-15.items.[].system.location.heightenedLevel} (2 different values)
|
|
4 (x3)
|
|
1 (x1)
|
|
[uses] : object {3-15.items.[].system.location.uses}
|
|
max : integer {3-15.items.[].system.location.uses.max} (same value: 3)
|
|
value : integer {3-15.items.[].system.location.uses.value} (same value: 3)
|
|
value : string {3-15.items.[].system.location.value} (3 different values)
|
|
'c5mAG4o3GPHnBoMP' (x50)
|
|
'5p5UO2vVsNmY2INe' (x8)
|
|
'boOcmJoGp5w8sRkS' (x8)
|
|
[material] : object {3-15.items.[].system.material}
|
|
[grade] : empty
|
|
[type] : empty
|
|
[mod] : object {3-15.items.[].system.mod}
|
|
value : integer {3-15.items.[].system.mod.value} (2 different values)
|
|
19 (x2)
|
|
16 (x1)
|
|
[overlays] : object {3-15.items.[].system.overlays}
|
|
37gy7l19tik74o4s : object {3-15.items.[].system.overlays.37gy7l19tik74o4s}
|
|
_id : string {3-15.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
|
|
name : string {3-15.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
|
|
overlayType : string {3-15.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
|
|
sort : integer {3-15.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
|
|
system : object {3-15.items.[].system.overlays.37gy7l19tik74o4s.system}
|
|
damage : object {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
|
|
0 : object {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
|
|
formula : string {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
|
|
kinds : array<string> {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
|
|
[defense] : empty
|
|
heightening : object {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
|
|
damage : object {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
|
|
0 : string {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
|
|
range : object {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.range}
|
|
value : string {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
|
|
time : object {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.time}
|
|
value : string {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
|
|
traits : object {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
|
|
value : array<string> {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {3-15.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x3)
|
|
'healing' (x3)
|
|
'manipulate' (x3)
|
|
'vitality' (x3)
|
|
7qdtetowq348s9oc : object {3-15.items.[].system.overlays.7qdtetowq348s9oc}
|
|
_id : string {3-15.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
|
|
overlayType : string {3-15.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
|
|
sort : integer {3-15.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
|
|
system : object {3-15.items.[].system.overlays.7qdtetowq348s9oc.system}
|
|
range : object {3-15.items.[].system.overlays.7qdtetowq348s9oc.system.range}
|
|
value : string {3-15.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
|
|
time : object {3-15.items.[].system.overlays.7qdtetowq348s9oc.system.time}
|
|
value : string {3-15.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
|
|
7vbvdrv2cl87sqta : object {3-15.items.[].system.overlays.7vbvdrv2cl87sqta}
|
|
_id : string {3-15.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
|
|
overlayType : string {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
|
|
sort : integer {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
|
|
system : object {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system}
|
|
area : object {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
|
|
type : string {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
|
|
value : integer {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
|
|
range : object {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
|
|
value : string {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
|
|
target : object {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
|
|
value : string {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
|
|
time : object {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
|
|
value : string {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
|
|
traits : object {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
|
|
value : array<string> {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {3-15.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x3)
|
|
'healing' (x3)
|
|
'manipulate' (x3)
|
|
'vitality' (x3)
|
|
lfxcoz2d3f8j2zq1 : object {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1}
|
|
_id : string {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
|
|
name : string {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
|
|
overlayType : string {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
|
|
sort : integer {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
|
|
system : object {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
|
|
damage : object {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
|
|
0 : object {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
|
|
kinds : array<string> {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
|
|
range : object {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
|
|
value : string {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
|
|
target : object {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
|
|
value : string {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
|
|
time : object {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
|
|
value : string {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
|
|
traits : object {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
|
|
value : array<string> {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {3-15.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x3)
|
|
'healing' (x3)
|
|
'manipulate' (x3)
|
|
'vitality' (x3)
|
|
[prepared] : object {3-15.items.[].system.prepared}
|
|
flexible : boolean {3-15.items.[].system.prepared.flexible} (same value: False)
|
|
value : string {3-15.items.[].system.prepared.value} (2 different values)
|
|
'prepared' (x3)
|
|
'innate' (x3)
|
|
[price] : object {3-15.items.[].system.price}
|
|
value : object {3-15.items.[].system.price.value}
|
|
[gp] : integer {3-15.items.[].system.price.value.gp} (3 different values)
|
|
2 (x3)
|
|
300 (x2)
|
|
150 (x1)
|
|
[proficiency] : object {3-15.items.[].system.proficiency}
|
|
value : integer {3-15.items.[].system.proficiency.value} (2 different values)
|
|
1 (x3)
|
|
0 (x3)
|
|
[proficient] : object {3-15.items.[].system.proficient}
|
|
value : integer {3-15.items.[].system.proficient.value} (same value: 0)
|
|
[quantity] : integer {3-15.items.[].system.quantity} (same value: 1)
|
|
[range] : object {3-15.items.[].system.range}
|
|
value : string {3-15.items.[].system.range.value} (6 different values)
|
|
'30 feet' (x20)
|
|
'120 feet' (x18)
|
|
'touch' (x16)
|
|
'' (x6)
|
|
'varies' (x3)
|
|
'500 feet' (x3)
|
|
[reload] : object {3-15.items.[].system.reload}
|
|
value : string {3-15.items.[].system.reload.value} (same value: '')
|
|
[requirements] : string {3-15.items.[].system.requirements} (same value: '')
|
|
[runes] : object {3-15.items.[].system.runes}
|
|
potency : integer {3-15.items.[].system.runes.potency} (same value: 1)
|
|
property : array<> {3-15.items.[].system.runes.property}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[resilient] : integer {3-15.items.[].system.runes.resilient} (same value: 0)
|
|
[striking] : integer {3-15.items.[].system.runes.striking} (same value: 1)
|
|
[size] : string {3-15.items.[].system.size} (same value: 'med')
|
|
[slots] : object {3-15.items.[].system.slots}
|
|
[slot0] : object {3-15.items.[].system.slots.slot0}
|
|
max : integer {3-15.items.[].system.slots.slot0.max} (same value: 5)
|
|
prepared : array<object> {3-15.items.[].system.slots.slot0.prepared}
|
|
Length: min=5 max=5
|
|
Value type: object {3-15.items.[].system.slots.slot0.prepared.[]}
|
|
id : string {3-15.items.[].system.slots.slot0.prepared.[].id} (5 different values)
|
|
'mFstY6UY5AtK9xm1' (x3)
|
|
'c9fCd97It4sWXUPA' (x3)
|
|
'X1zMemEejg9OlINO' (x3)
|
|
'jV0Ii2o4YYDggg3i' (x3)
|
|
'iTKWPKqHKtjYhMGe' (x3)
|
|
[slot3] : object {3-15.items.[].system.slots.slot3}
|
|
max : integer {3-15.items.[].system.slots.slot3.max} (same value: 4)
|
|
prepared : array<object> {3-15.items.[].system.slots.slot3.prepared}
|
|
Length: min=4 max=4
|
|
Value type: object {3-15.items.[].system.slots.slot3.prepared.[]}
|
|
id : string {3-15.items.[].system.slots.slot3.prepared.[].id} (4 different values)
|
|
'gYCGPoeDfZJDqFTl' (x3)
|
|
'3aXwAKB9WtCCyMLS' (x3)
|
|
'uvbNRjohhbP8UV3Y' (x3)
|
|
'hm7S7qEzPNqqPKzc' (x3)
|
|
[slot4] : object {3-15.items.[].system.slots.slot4}
|
|
max : integer {3-15.items.[].system.slots.slot4.max} (same value: 4)
|
|
prepared : array<object> {3-15.items.[].system.slots.slot4.prepared}
|
|
Length: min=4 max=4
|
|
Value type: object {3-15.items.[].system.slots.slot4.prepared.[]}
|
|
id : string {3-15.items.[].system.slots.slot4.prepared.[].id} (3 different values)
|
|
'hm7S7qEzPNqqPKzc' (x6)
|
|
'7hyLZ7BE0RbQFIjJ' (x3)
|
|
'3I8CInNeYj7j4iJC' (x3)
|
|
[slot5] : object {3-15.items.[].system.slots.slot5}
|
|
max : integer {3-15.items.[].system.slots.slot5.max} (2 different values)
|
|
4 (x2)
|
|
3 (x1)
|
|
prepared : array<object> {3-15.items.[].system.slots.slot5.prepared}
|
|
Length: min=3 max=4
|
|
Value type: object {3-15.items.[].system.slots.slot5.prepared.[]}
|
|
id : string {3-15.items.[].system.slots.slot5.prepared.[].id} (4 different values)
|
|
'MO2V058hRBnXbHY4' (x3)
|
|
'CPd9I6KY3BWhm2h4' (x3)
|
|
'73FcW9hxDA8aeGgT' (x3)
|
|
'hm7S7qEzPNqqPKzc' (x2)
|
|
[slot6] : object {3-15.items.[].system.slots.slot6}
|
|
max : integer {3-15.items.[].system.slots.slot6.max} (2 different values)
|
|
3 (x1)
|
|
4 (x1)
|
|
prepared : array<object> {3-15.items.[].system.slots.slot6.prepared}
|
|
Length: min=3 max=4
|
|
Value type: object {3-15.items.[].system.slots.slot6.prepared.[]}
|
|
id : string {3-15.items.[].system.slots.slot6.prepared.[].id} (4 different values)
|
|
'iDOmLldWeH92acN4' (x2)
|
|
'AFrs7Qdxl2P6N3tv' (x2)
|
|
'JkKgkTQDjHylEL0T' (x2)
|
|
'hm7S7qEzPNqqPKzc' (x1)
|
|
[slot7] : object {3-15.items.[].system.slots.slot7}
|
|
max : integer {3-15.items.[].system.slots.slot7.max} (same value: 3)
|
|
prepared : array<object> {3-15.items.[].system.slots.slot7.prepared}
|
|
Length: min=3 max=3
|
|
Value type: object {3-15.items.[].system.slots.slot7.prepared.[]}
|
|
id : string {3-15.items.[].system.slots.slot7.prepared.[].id} (3 different values)
|
|
'7KKHrst3qiOlWyLu' (x1)
|
|
'73FcW9hxDA8aeGgT' (x1)
|
|
'ksWcfDNGDpF63VjC' (x1)
|
|
[slug] : string {3-15.items.[].system.slug} (45 different values)
|
|
[speedPenalty] : integer {3-15.items.[].system.speedPenalty} (same value: -5)
|
|
[spell] : object {3-15.items.[].system.spell}
|
|
_id : string {3-15.items.[].system.spell._id} (3 different values)
|
|
'lXgzA5H9dj7TZIwp' (x1)
|
|
'sTn7EQ0Eh0kfG64X' (x1)
|
|
'P7opBCbwZQ3cTGbk' (x1)
|
|
_stats : object {3-15.items.[].system.spell._stats}
|
|
compendiumSource : string {3-15.items.[].system.spell._stats.compendiumSource} (same value: 'Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs')
|
|
img : string {3-15.items.[].system.spell.img} (same value: 'icons/magic/life/cross-worn-green.webp')
|
|
name : string {3-15.items.[].system.spell.name} (same value: 'Heal')
|
|
sort : integer {3-15.items.[].system.spell.sort} (same value: 0)
|
|
system : object {3-15.items.[].system.spell.system}
|
|
[area] : empty
|
|
cost : object {3-15.items.[].system.spell.system.cost}
|
|
value : string {3-15.items.[].system.spell.system.cost.value} (same value: '')
|
|
counteraction : boolean {3-15.items.[].system.spell.system.counteraction} (same value: False)
|
|
damage : object {3-15.items.[].system.spell.system.damage}
|
|
0 : object {3-15.items.[].system.spell.system.damage.0}
|
|
applyMod : boolean {3-15.items.[].system.spell.system.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {3-15.items.[].system.spell.system.damage.0.formula} (same value: '1d8')
|
|
kinds : array<string> {3-15.items.[].system.spell.system.damage.0.kinds}
|
|
Length: min=2 max=2
|
|
Value type: string {3-15.items.[].system.spell.system.damage.0.kinds.[]} (2 different values)
|
|
'damage' (x3)
|
|
'healing' (x3)
|
|
materials : array<> {3-15.items.[].system.spell.system.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {3-15.items.[].system.spell.system.damage.0.type} (same value: 'vitality')
|
|
defense : object {3-15.items.[].system.spell.system.defense}
|
|
save : object {3-15.items.[].system.spell.system.defense.save}
|
|
basic : boolean {3-15.items.[].system.spell.system.defense.save.basic} (same value: True)
|
|
statistic : string {3-15.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude')
|
|
description : object {3-15.items.[].system.spell.system.description}
|
|
value : string {3-15.items.[].system.spell.system.description.value} (same value: '<p>You channel vital energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of vitality damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>
|
|
<p><span class="action-glyph">1</span> The spell has a range of touch.</p>
|
|
<p><span class="action-glyph">2</span> <strong>(concentrate)</strong> The spell has a range of 30 feet. If you\'re healing a living creature, increase the Hit Points restored by 8.</p>
|
|
<p><span class="action-glyph">3</span> <strong>(concentrate)</strong> You disperse vital energy in a @Template[emanation|distance:30]. This targets all living and undead creatures in the burst.</p>
|
|
<hr />
|
|
<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>')
|
|
duration : object {3-15.items.[].system.spell.system.duration}
|
|
sustained : boolean {3-15.items.[].system.spell.system.duration.sustained} (same value: False)
|
|
value : string {3-15.items.[].system.spell.system.duration.value} (same value: '')
|
|
heightening : object {3-15.items.[].system.spell.system.heightening}
|
|
damage : object {3-15.items.[].system.spell.system.heightening.damage}
|
|
0 : string {3-15.items.[].system.spell.system.heightening.damage.0} (same value: '1d8')
|
|
interval : integer {3-15.items.[].system.spell.system.heightening.interval} (same value: 1)
|
|
type : string {3-15.items.[].system.spell.system.heightening.type} (same value: 'interval')
|
|
level : object {3-15.items.[].system.spell.system.level}
|
|
value : integer {3-15.items.[].system.spell.system.level.value} (same value: 1)
|
|
location : object {3-15.items.[].system.spell.system.location}
|
|
heightenedLevel : integer {3-15.items.[].system.spell.system.location.heightenedLevel} (2 different values)
|
|
6 (x2)
|
|
5 (x1)
|
|
[value] : empty
|
|
overlays : object {3-15.items.[].system.spell.system.overlays}
|
|
37gy7l19tik74o4s : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s}
|
|
_id : string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
|
|
name : string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
|
|
overlayType : string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
|
|
sort : integer {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
|
|
system : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system}
|
|
damage : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage}
|
|
0 : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0}
|
|
formula : string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
|
|
kinds : array<string> {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
|
|
[defense] : empty
|
|
heightening : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening}
|
|
damage : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage}
|
|
0 : string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
|
|
range : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range}
|
|
value : string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
|
|
time : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time}
|
|
value : string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
|
|
traits : object {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits}
|
|
value : array<string> {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {3-15.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x3)
|
|
'healing' (x3)
|
|
'manipulate' (x3)
|
|
'vitality' (x3)
|
|
7qdtetowq348s9oc : object {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc}
|
|
_id : string {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
|
|
overlayType : string {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
|
|
sort : integer {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
|
|
system : object {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system}
|
|
range : object {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range}
|
|
value : string {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
|
|
time : object {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time}
|
|
value : string {3-15.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
|
|
7vbvdrv2cl87sqta : object {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta}
|
|
_id : string {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
|
|
overlayType : string {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
|
|
sort : integer {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
|
|
system : object {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system}
|
|
area : object {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area}
|
|
type : string {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
|
|
value : integer {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
|
|
range : object {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range}
|
|
value : string {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
|
|
target : object {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target}
|
|
value : string {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
|
|
time : object {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time}
|
|
value : string {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
|
|
traits : object {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits}
|
|
value : array<string> {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {3-15.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x3)
|
|
'healing' (x3)
|
|
'manipulate' (x3)
|
|
'vitality' (x3)
|
|
lfxcoz2d3f8j2zq1 : object {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1}
|
|
_id : string {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
|
|
name : string {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
|
|
overlayType : string {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
|
|
sort : integer {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
|
|
system : object {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system}
|
|
damage : object {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage}
|
|
0 : object {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
|
|
kinds : array<string> {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
|
|
range : object {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range}
|
|
value : string {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
|
|
target : object {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target}
|
|
value : string {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
|
|
time : object {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time}
|
|
value : string {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
|
|
traits : object {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits}
|
|
value : array<string> {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {3-15.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x3)
|
|
'healing' (x3)
|
|
'manipulate' (x3)
|
|
'vitality' (x3)
|
|
publication : object {3-15.items.[].system.spell.system.publication}
|
|
license : string {3-15.items.[].system.spell.system.publication.license} (same value: 'ORC')
|
|
remaster : boolean {3-15.items.[].system.spell.system.publication.remaster} (same value: True)
|
|
title : string {3-15.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core')
|
|
range : object {3-15.items.[].system.spell.system.range}
|
|
value : string {3-15.items.[].system.spell.system.range.value} (same value: 'varies')
|
|
requirements : string {3-15.items.[].system.spell.system.requirements} (same value: '')
|
|
rules : ignored (Foundry rules object) {3-15.items.[].system.spell.system.rules}
|
|
slug : string {3-15.items.[].system.spell.system.slug} (same value: 'heal')
|
|
target : object {3-15.items.[].system.spell.system.target}
|
|
value : string {3-15.items.[].system.spell.system.target.value} (same value: '1 willing living creature or 1 undead')
|
|
time : object {3-15.items.[].system.spell.system.time}
|
|
value : string {3-15.items.[].system.spell.system.time.value} (same value: '1 to 3')
|
|
traits : object {3-15.items.[].system.spell.system.traits}
|
|
rarity : string {3-15.items.[].system.spell.system.traits.rarity} (same value: 'common')
|
|
traditions : array<string> {3-15.items.[].system.spell.system.traits.traditions}
|
|
Length: min=2 max=2
|
|
Value type: string {3-15.items.[].system.spell.system.traits.traditions.[]} (2 different values)
|
|
'divine' (x3)
|
|
'primal' (x3)
|
|
value : array<string> {3-15.items.[].system.spell.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {3-15.items.[].system.spell.system.traits.value.[]} (3 different values)
|
|
'healing' (x3)
|
|
'manipulate' (x3)
|
|
'vitality' (x3)
|
|
type : string {3-15.items.[].system.spell.type} (same value: 'spell')
|
|
[spelldc] : object {3-15.items.[].system.spelldc}
|
|
dc : integer {3-15.items.[].system.spelldc.dc} (2 different values)
|
|
28 (x4)
|
|
30 (x2)
|
|
item : integer {3-15.items.[].system.spelldc.item} (same value: 0)
|
|
mod : integer {3-15.items.[].system.spelldc.mod} (same value: 0)
|
|
value : integer {3-15.items.[].system.spelldc.value} (2 different values)
|
|
20 (x4)
|
|
22 (x2)
|
|
[splashDamage] : object {3-15.items.[].system.splashDamage}
|
|
value : integer {3-15.items.[].system.splashDamage.value} (same value: 0)
|
|
[strength] : integer {3-15.items.[].system.strength} (same value: 2)
|
|
[target] : object {3-15.items.[].system.target}
|
|
value : string {3-15.items.[].system.target.value} (10 different values)
|
|
'1 creature' (x22)
|
|
'' (x22)
|
|
'1 living creature touched' (x3)
|
|
'1 creature touched' (x3)
|
|
'cube of stone 10 feet across or smaller' (x3)
|
|
'1 willing living creature or 1 undead' (x3)
|
|
'1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x3)
|
|
'1 dying creature' (x3)
|
|
'1 creature made of flesh' (x2)
|
|
'petrified creature or human-size stone object' (x2)
|
|
[time] : object {3-15.items.[].system.time}
|
|
value : string {3-15.items.[].system.time.value} (5 different values)
|
|
'2' (x59)
|
|
'1 to 3' (x3)
|
|
'3' (x2)
|
|
'1 minute' (x1)
|
|
'10 minutes' (x1)
|
|
[tradition] : object {3-15.items.[].system.tradition}
|
|
value : string {3-15.items.[].system.tradition.value} (same value: 'primal')
|
|
[traits] : object {3-15.items.[].system.traits}
|
|
rarity : string {3-15.items.[].system.traits.rarity} (2 different values)
|
|
'common' (x152)
|
|
'uncommon' (x1)
|
|
[traditions] : array<string> {3-15.items.[].system.traits.traditions}
|
|
Length: min=1 max=4
|
|
Value type: string {3-15.items.[].system.traits.traditions.[]} (4 different values)
|
|
'primal' (x62)
|
|
'arcane' (x48)
|
|
'occult' (x25)
|
|
'divine' (x24)
|
|
value : array<string> {3-15.items.[].system.traits.value}
|
|
Length: min=0 max=6
|
|
Value type: string {3-15.items.[].system.traits.value.[]} (38 different values)
|
|
[usage] : object {3-15.items.[].system.usage}
|
|
value : string {3-15.items.[].system.usage.value} (same value: 'held-in-one-hand')
|
|
[uses] : object {3-15.items.[].system.uses}
|
|
autoDestroy : boolean {3-15.items.[].system.uses.autoDestroy} (same value: True)
|
|
max : integer {3-15.items.[].system.uses.max} (same value: 1)
|
|
value : integer {3-15.items.[].system.uses.value} (same value: 1)
|
|
[weaponType] : object {3-15.items.[].system.weaponType}
|
|
value : string {3-15.items.[].system.weaponType.value} (2 different values)
|
|
'melee' (x19)
|
|
'ranged' (x1)
|
|
type : string {3-15.items.[].type} (8 different values)
|
|
'spell' (x66)
|
|
'action' (x58)
|
|
'melee' (x20)
|
|
'spellcastingEntry' (x6)
|
|
'weapon' (x3)
|
|
'armor' (x3)
|
|
'consumable' (x3)
|
|
'lore' (x3)
|
|
[_stats] : object {3-15.items.[]._stats}
|
|
compendiumSource : string {3-15.items.[]._stats.compendiumSource} (43 different values)
|
|
[flags] : object {3-15.items.[].flags}
|
|
pf2e : object {3-15.items.[].flags.pf2e}
|
|
linkedWeapon : string {3-15.items.[].flags.pf2e.linkedWeapon} (same value: 'qXrPPWuFK3gBJ0SJ')
|
|
name : string {3-15.name} (all different values)
|
|
[prototypeToken] : object {3-15.prototypeToken}
|
|
name : string {3-15.prototypeToken.name} (5 different values)
|
|
'Eltha Embercall' (x3)
|
|
'Caliclotherax' (x2)
|
|
'Sparkles' (x2)
|
|
'Drakauthix' (x1)
|
|
'Old Drakauthix' (x1)
|
|
system : object {3-15.system}
|
|
abilities : object {3-15.system.abilities}
|
|
cha : object {3-15.system.abilities.cha}
|
|
mod : integer {3-15.system.abilities.cha.mod} (4 different values)
|
|
1 (x5)
|
|
5 (x3)
|
|
0 (x2)
|
|
-1 (x1)
|
|
con : object {3-15.system.abilities.con}
|
|
mod : integer {3-15.system.abilities.con.mod} (4 different values)
|
|
5 (x3)
|
|
6 (x3)
|
|
7 (x3)
|
|
4 (x2)
|
|
dex : object {3-15.system.abilities.dex}
|
|
mod : integer {3-15.system.abilities.dex.mod} (5 different values)
|
|
2 (x7)
|
|
5 (x1)
|
|
-1 (x1)
|
|
4 (x1)
|
|
3 (x1)
|
|
int : object {3-15.system.abilities.int}
|
|
mod : integer {3-15.system.abilities.int.mod} (6 different values)
|
|
1 (x3)
|
|
2 (x2)
|
|
-4 (x2)
|
|
-3 (x2)
|
|
3 (x1)
|
|
-5 (x1)
|
|
str : object {3-15.system.abilities.str}
|
|
mod : integer {3-15.system.abilities.str.mod} (5 different values)
|
|
7 (x4)
|
|
2 (x3)
|
|
8 (x2)
|
|
9 (x1)
|
|
6 (x1)
|
|
wis : object {3-15.system.abilities.wis}
|
|
mod : integer {3-15.system.abilities.wis.mod} (6 different values)
|
|
3 (x3)
|
|
5 (x2)
|
|
2 (x2)
|
|
4 (x2)
|
|
7 (x1)
|
|
-1 (x1)
|
|
attributes : object {3-15.system.attributes}
|
|
ac : object {3-15.system.attributes.ac}
|
|
details : string {3-15.system.attributes.ac.details} (2 different values)
|
|
'' (x10)
|
|
'all-around vision' (x1)
|
|
value : integer {3-15.system.attributes.ac.value} (8 different values)
|
|
29 (x3)
|
|
28 (x2)
|
|
36 (x1)
|
|
33 (x1)
|
|
25 (x1)
|
|
27 (x1)
|
|
30 (x1)
|
|
31 (x1)
|
|
allSaves : object {3-15.system.attributes.allSaves}
|
|
value : string {3-15.system.attributes.allSaves.value} (2 different values)
|
|
'' (x9)
|
|
'+1 status to all saves vs. magic' (x2)
|
|
hp : object {3-15.system.attributes.hp}
|
|
details : string {3-15.system.attributes.hp.details} (2 different values)
|
|
'' (x10)
|
|
'regeneration 10 (deactivated by cold)' (x1)
|
|
max : integer {3-15.system.attributes.hp.max} (9 different values)
|
|
170 (x2)
|
|
210 (x2)
|
|
185 (x1)
|
|
190 (x1)
|
|
140 (x1)
|
|
250 (x1)
|
|
240 (x1)
|
|
175 (x1)
|
|
120 (x1)
|
|
temp : integer {3-15.system.attributes.hp.temp} (same value: 0)
|
|
value : integer {3-15.system.attributes.hp.value} (9 different values)
|
|
210 (x2)
|
|
190 (x2)
|
|
170 (x1)
|
|
185 (x1)
|
|
140 (x1)
|
|
250 (x1)
|
|
240 (x1)
|
|
175 (x1)
|
|
120 (x1)
|
|
speed : object {3-15.system.attributes.speed}
|
|
[details] : string {3-15.system.attributes.speed.details} (2 different values)
|
|
'unstoppable burrow' (x2)
|
|
'swamp stride' (x1)
|
|
otherSpeeds : array<object> {3-15.system.attributes.speed.otherSpeeds}
|
|
Length: min=0 max=2
|
|
Value type: object {3-15.system.attributes.speed.otherSpeeds.[]}
|
|
type : string {3-15.system.attributes.speed.otherSpeeds.[].type} (3 different values)
|
|
'burrow' (x5)
|
|
'fly' (x4)
|
|
'swim' (x2)
|
|
value : integer {3-15.system.attributes.speed.otherSpeeds.[].value} (5 different values)
|
|
20 (x5)
|
|
35 (x2)
|
|
120 (x2)
|
|
25 (x1)
|
|
40 (x1)
|
|
value : integer {3-15.system.attributes.speed.value} (5 different values)
|
|
20 (x3)
|
|
40 (x3)
|
|
50 (x2)
|
|
0 (x2)
|
|
25 (x1)
|
|
[adjustment] : string {3-15.system.attributes.adjustment} (same value: 'elite')
|
|
[immunities] : array<object> {3-15.system.attributes.immunities}
|
|
Length: min=1 max=2
|
|
Value type: object {3-15.system.attributes.immunities.[]}
|
|
type : string {3-15.system.attributes.immunities.[].type} (3 different values)
|
|
'paralyzed' (x2)
|
|
'sleep' (x2)
|
|
'swarm-mind' (x1)
|
|
[resistances] : array<object> {3-15.system.attributes.resistances}
|
|
Length: min=1 max=2
|
|
Value type: object {3-15.system.attributes.resistances.[]}
|
|
[exceptions] : array<string> {3-15.system.attributes.resistances.[].exceptions}
|
|
Length: min=2 max=2
|
|
Value type: string {3-15.system.attributes.resistances.[].exceptions.[]} (2 different values)
|
|
'adamantine' (x2)
|
|
'bludgeoning' (x2)
|
|
type : string {3-15.system.attributes.resistances.[].type} (3 different values)
|
|
'physical' (x2)
|
|
'poison' (x2)
|
|
'fire' (x1)
|
|
value : integer {3-15.system.attributes.resistances.[].value} (3 different values)
|
|
10 (x3)
|
|
15 (x1)
|
|
8 (x1)
|
|
[weaknesses] : array<object> {3-15.system.attributes.weaknesses}
|
|
Length: min=1 max=2
|
|
Value type: object {3-15.system.attributes.weaknesses.[]}
|
|
type : string {3-15.system.attributes.weaknesses.[].type} (4 different values)
|
|
'sonic' (x2)
|
|
'fire' (x2)
|
|
'slashing' (x2)
|
|
'cold' (x1)
|
|
value : integer {3-15.system.attributes.weaknesses.[].value} (2 different values)
|
|
10 (x6)
|
|
15 (x1)
|
|
details : object {3-15.system.details}
|
|
blurb : string {3-15.system.details.blurb} (7 different values)
|
|
'' (x5)
|
|
'variant Adult Crystal Dragon' (x1)
|
|
'Adult Crystal Dragon' (x1)
|
|
'variant Isqulug' (x1)
|
|
'variant Purple Worm' (x1)
|
|
'weak Shuln' (x1)
|
|
'variant Shuln' (x1)
|
|
languages : object {3-15.system.details.languages}
|
|
details : string {3-15.system.details.languages.details} (same value: '')
|
|
value : array<string> {3-15.system.details.languages.value}
|
|
Length: min=0 max=4
|
|
Value type: string {3-15.system.details.languages.value.[]} (7 different values)
|
|
'common' (x5)
|
|
'sakvroth' (x5)
|
|
'dwarven' (x3)
|
|
'wildsong' (x3)
|
|
'draconic' (x2)
|
|
'petran' (x2)
|
|
'aklo' (x1)
|
|
level : object {3-15.system.details.level}
|
|
value : integer {3-15.system.details.level.value} (5 different values)
|
|
9 (x4)
|
|
11 (x3)
|
|
12 (x2)
|
|
13 (x1)
|
|
10 (x1)
|
|
privateNotes : string {3-15.system.details.privateNotes} (same value: '')
|
|
publicNotes : string {3-15.system.details.publicNotes} (6 different values)
|
|
publication : object {3-15.system.details.publication}
|
|
license : string {3-15.system.details.publication.license} (same value: 'OGL')
|
|
remaster : boolean {3-15.system.details.publication.remaster} (same value: False)
|
|
title : string {3-15.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-15: Cavern of Sundered Songs')
|
|
initiative : object {3-15.system.initiative}
|
|
statistic : string {3-15.system.initiative.statistic} (same value: 'perception')
|
|
perception : object {3-15.system.perception}
|
|
details : string {3-15.system.perception.details} (2 different values)
|
|
'' (x9)
|
|
'sporesight (imprecise) 60 feet' (x2)
|
|
mod : integer {3-15.system.perception.mod} (7 different values)
|
|
24 (x2)
|
|
22 (x2)
|
|
20 (x2)
|
|
18 (x2)
|
|
17 (x1)
|
|
19 (x1)
|
|
16 (x1)
|
|
senses : array<object> {3-15.system.perception.senses}
|
|
Length: min=1 max=3
|
|
Value type: object {3-15.system.perception.senses.[]}
|
|
[acuity] : string {3-15.system.perception.senses.[].acuity} (same value: 'imprecise')
|
|
[range] : integer {3-15.system.perception.senses.[].range} (3 different values)
|
|
30 (x5)
|
|
60 (x2)
|
|
100 (x1)
|
|
type : string {3-15.system.perception.senses.[].type} (5 different values)
|
|
'darkvision' (x8)
|
|
'scent' (x5)
|
|
'tremorsense' (x3)
|
|
'low-light-vision' (x2)
|
|
'greater-darkvision' (x1)
|
|
resources : object {3-15.system.resources}
|
|
[focus] : object {3-15.system.resources.focus}
|
|
max : integer {3-15.system.resources.focus.max} (same value: 1)
|
|
value : integer {3-15.system.resources.focus.value} (same value: 1)
|
|
saves : object {3-15.system.saves}
|
|
fortitude : object {3-15.system.saves.fortitude}
|
|
saveDetail : string {3-15.system.saves.fortitude.saveDetail} (same value: '')
|
|
value : integer {3-15.system.saves.fortitude.value} (8 different values)
|
|
20 (x2)
|
|
24 (x2)
|
|
21 (x2)
|
|
27 (x1)
|
|
17 (x1)
|
|
22 (x1)
|
|
26 (x1)
|
|
23 (x1)
|
|
reflex : object {3-15.system.saves.reflex}
|
|
saveDetail : string {3-15.system.saves.reflex.saveDetail} (same value: '')
|
|
value : integer {3-15.system.saves.reflex.value} (6 different values)
|
|
17 (x3)
|
|
15 (x3)
|
|
19 (x2)
|
|
21 (x1)
|
|
13 (x1)
|
|
18 (x1)
|
|
will : object {3-15.system.saves.will}
|
|
saveDetail : string {3-15.system.saves.will.saveDetail} (same value: '')
|
|
value : integer {3-15.system.saves.will.value} (7 different values)
|
|
19 (x3)
|
|
24 (x2)
|
|
20 (x2)
|
|
22 (x1)
|
|
15 (x1)
|
|
16 (x1)
|
|
17 (x1)
|
|
skills : object {3-15.system.skills}
|
|
[acrobatics] : object {3-15.system.skills.acrobatics}
|
|
base : integer {3-15.system.skills.acrobatics.base} (6 different values)
|
|
20 (x2)
|
|
22 (x1)
|
|
19 (x1)
|
|
15 (x1)
|
|
18 (x1)
|
|
23 (x1)
|
|
[athletics] : object {3-15.system.skills.athletics}
|
|
base : integer {3-15.system.skills.athletics.base} (7 different values)
|
|
21 (x2)
|
|
28 (x2)
|
|
24 (x1)
|
|
20 (x1)
|
|
18 (x1)
|
|
22 (x1)
|
|
23 (x1)
|
|
[crafting] : object {3-15.system.skills.crafting}
|
|
base : integer {3-15.system.skills.crafting.base} (2 different values)
|
|
19 (x2)
|
|
16 (x1)
|
|
[deception] : object {3-15.system.skills.deception}
|
|
base : integer {3-15.system.skills.deception.base} (2 different values)
|
|
26 (x1)
|
|
22 (x1)
|
|
[intimidation] : object {3-15.system.skills.intimidation}
|
|
base : integer {3-15.system.skills.intimidation.base} (2 different values)
|
|
26 (x1)
|
|
22 (x1)
|
|
[nature] : object {3-15.system.skills.nature}
|
|
base : integer {3-15.system.skills.nature.base} (4 different values)
|
|
24 (x2)
|
|
20 (x2)
|
|
22 (x1)
|
|
19 (x1)
|
|
[stealth] : object {3-15.system.skills.stealth}
|
|
base : integer {3-15.system.skills.stealth.base} (5 different values)
|
|
19 (x2)
|
|
17 (x2)
|
|
24 (x1)
|
|
21 (x1)
|
|
20 (x1)
|
|
[survival] : object {3-15.system.skills.survival}
|
|
base : integer {3-15.system.skills.survival.base} (4 different values)
|
|
20 (x4)
|
|
22 (x2)
|
|
23 (x1)
|
|
18 (x1)
|
|
traits : object {3-15.system.traits}
|
|
rarity : string {3-15.system.traits.rarity} (4 different values)
|
|
'unique' (x7)
|
|
'uncommon' (x2)
|
|
'common' (x1)
|
|
'rare' (x1)
|
|
size : object {3-15.system.traits.size}
|
|
value : string {3-15.system.traits.size.value} (3 different values)
|
|
'huge' (x6)
|
|
'med' (x4)
|
|
'grg' (x1)
|
|
value : array<string> {3-15.system.traits.value}
|
|
Length: min=1 max=4
|
|
Value type: string {3-15.system.traits.value.[]} (all different values)
|
|
type : string {3-15.type} (same value: 'npc') |