1712 lines
150 KiB
Plaintext
1712 lines
150 KiB
Plaintext
Book 2 - The Destiny War
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Different values: 35
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=====================================
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object {Book 2 - The Destiny War}
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_id : string {Book 2 - The Destiny War._id} (all different values)
|
||
folder : string {Book 2 - The Destiny War.folder} (same value: 'qk1ALEcKv6I5nteG')
|
||
img : string {Book 2 - The Destiny War.img} (2 different values)
|
||
'systems/pf2e/icons/default-icons/npc.svg' (x30)
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||
'systems/pf2e/icons/default-icons/hazard.svg' (x5)
|
||
items : array<object> {Book 2 - The Destiny War.items}
|
||
Length: min=1 max=43
|
||
Value type: object {Book 2 - The Destiny War.items.[]}
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||
_id : string {Book 2 - The Destiny War.items.[]._id} (549 different values)
|
||
img : string {Book 2 - The Destiny War.items.[].img} (159 different values)
|
||
name : string {Book 2 - The Destiny War.items.[].name} (368 different values)
|
||
sort : integer {Book 2 - The Destiny War.items.[].sort} (44 different values)
|
||
system : object {Book 2 - The Destiny War.items.[].system}
|
||
[acBonus] : integer {Book 2 - The Destiny War.items.[].system.acBonus} (2 different values)
|
||
2 (x2)
|
||
6 (x2)
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||
[actionType] : object {Book 2 - The Destiny War.items.[].system.actionType}
|
||
value : string {Book 2 - The Destiny War.items.[].system.actionType.value} (4 different values)
|
||
'passive' (x146)
|
||
'action' (x62)
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||
'reaction' (x20)
|
||
'free' (x4)
|
||
[actions] : object {Book 2 - The Destiny War.items.[].system.actions}
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||
[value] : integer {Book 2 - The Destiny War.items.[].system.actions.value} (3 different values)
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1 (x38)
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||
2 (x21)
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||
3 (x3)
|
||
[area] : object {Book 2 - The Destiny War.items.[].system.area}
|
||
type : string {Book 2 - The Destiny War.items.[].system.area.type} (4 different values)
|
||
'burst' (x22)
|
||
'emanation' (x11)
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||
'cone' (x4)
|
||
'line' (x3)
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||
value : integer {Book 2 - The Destiny War.items.[].system.area.value} (8 different values)
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||
20 (x15)
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||
30 (x11)
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||
60 (x6)
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||
5 (x2)
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||
50 (x2)
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||
10 (x2)
|
||
40 (x1)
|
||
15 (x1)
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||
[attack] : object {Book 2 - The Destiny War.items.[].system.attack}
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||
value : string {Book 2 - The Destiny War.items.[].system.attack.value} (same value: '')
|
||
[attackEffects] : object {Book 2 - The Destiny War.items.[].system.attackEffects}
|
||
[custom] : string {Book 2 - The Destiny War.items.[].system.attackEffects.custom} (same value: '')
|
||
value : array<string> {Book 2 - The Destiny War.items.[].system.attackEffects.value}
|
||
Length: min=0 max=2
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.attackEffects.value.[]} (11 different values)
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||
[autoHeightenLevel] : object {Book 2 - The Destiny War.items.[].system.autoHeightenLevel}
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||
[value] : empty
|
||
[baseItem] : string {Book 2 - The Destiny War.items.[].system.baseItem} (11 different values)
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||
[bonus] : object {Book 2 - The Destiny War.items.[].system.bonus}
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||
value : integer {Book 2 - The Destiny War.items.[].system.bonus.value} (17 different values)
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[bonusDamage] : object {Book 2 - The Destiny War.items.[].system.bonusDamage}
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||
value : integer {Book 2 - The Destiny War.items.[].system.bonusDamage.value} (same value: 0)
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||
[bulk] : object {Book 2 - The Destiny War.items.[].system.bulk}
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||
value : mixed
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||
float {Book 2 - The Destiny War.items.[].system.bulk.value} (same value: 0,1)
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||
integer {Book 2 - The Destiny War.items.[].system.bulk.value} (4 different values)
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||
0 (x12)
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||
1 (x6)
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||
2 (x3)
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||
4 (x2)
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||
[category] : string {Book 2 - The Destiny War.items.[].system.category} (11 different values)
|
||
[checkPenalty] : integer {Book 2 - The Destiny War.items.[].system.checkPenalty} (2 different values)
|
||
-1 (x2)
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||
-3 (x2)
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||
[containerId] : empty
|
||
[cost] : object {Book 2 - The Destiny War.items.[].system.cost}
|
||
value : string {Book 2 - The Destiny War.items.[].system.cost.value} (3 different values)
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'' (x211)
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'black onyx, see Table 7-1' (x2)
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'reagents to construct the magical prison worth a total value of 800 gp × the target\'s level' (x1)
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||
[counteraction] : boolean {Book 2 - The Destiny War.items.[].system.counteraction} (2 different values)
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||
False (x194)
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||
True (x20)
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||
[damage] : object {Book 2 - The Destiny War.items.[].system.damage}
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||
[0] : object {Book 2 - The Destiny War.items.[].system.damage.0}
|
||
[category] : empty
|
||
formula : string {Book 2 - The Destiny War.items.[].system.damage.0.formula} (25 different values)
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||
kinds : array<string> {Book 2 - The Destiny War.items.[].system.damage.0.kinds}
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||
Length: min=1 max=2
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.damage.0.kinds.[]} (2 different values)
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||
'damage' (x39)
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||
'healing' (x6)
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||
materials : array<> {Book 2 - The Destiny War.items.[].system.damage.0.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Book 2 - The Destiny War.items.[].system.damage.0.type} (12 different values)
|
||
[applyMod] : boolean {Book 2 - The Destiny War.items.[].system.damage.0.applyMod} (2 different values)
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||
False (x24)
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||
True (x6)
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||
[damageType] : string {Book 2 - The Destiny War.items.[].system.damage.damageType} (3 different values)
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||
'piercing' (x4)
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||
'bludgeoning' (x4)
|
||
'slashing' (x3)
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||
[dice] : integer {Book 2 - The Destiny War.items.[].system.damage.dice} (same value: 1)
|
||
[die] : string {Book 2 - The Destiny War.items.[].system.damage.die} (4 different values)
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||
'd6' (x4)
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||
'd10' (x3)
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||
'd4' (x3)
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||
'd8' (x1)
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||
[v1pnjhfu6e9akqe0] : object {Book 2 - The Destiny War.items.[].system.damage.v1pnjhfu6e9akqe0}
|
||
applyMod : boolean {Book 2 - The Destiny War.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {Book 2 - The Destiny War.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4')
|
||
kinds : array<string> {Book 2 - The Destiny War.items.[].system.damage.v1pnjhfu6e9akqe0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage')
|
||
materials : array<> {Book 2 - The Destiny War.items.[].system.damage.v1pnjhfu6e9akqe0.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Book 2 - The Destiny War.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void')
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||
[damageRolls] : object {Book 2 - The Destiny War.items.[].system.damageRolls}
|
||
[0] : object {Book 2 - The Destiny War.items.[].system.damageRolls.0}
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||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.0.damage} (5 different values)
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||
'3d8+15' (x2)
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||
'2d6+12' (x1)
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||
'3d6+14' (x1)
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||
'3d6+15' (x1)
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||
'4d6+10' (x1)
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||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.0.damageType} (3 different values)
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||
'slashing' (x4)
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||
'bludgeoning' (x1)
|
||
'mental' (x1)
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||
[1] : object {Book 2 - The Destiny War.items.[].system.damageRolls.1}
|
||
category : string {Book 2 - The Destiny War.items.[].system.damageRolls.1.category} (2 different values)
|
||
'persistent' (x3)
|
||
'splash' (x1)
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.1.damage} (2 different values)
|
||
'2d6' (x3)
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||
'1d6' (x1)
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.1.damageType} (2 different values)
|
||
'bleed' (x3)
|
||
'poison' (x1)
|
||
[1UXzqHplM1W2lo06] : object {Book 2 - The Destiny War.items.[].system.damageRolls.1UXzqHplM1W2lo06}
|
||
category : string {Book 2 - The Destiny War.items.[].system.damageRolls.1UXzqHplM1W2lo06.category} (same value: 'persistent')
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.1UXzqHplM1W2lo06.damage} (same value: '2d8')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.1UXzqHplM1W2lo06.damageType} (same value: 'bleed')
|
||
[247m15psslctq68fxody] : object {Book 2 - The Destiny War.items.[].system.damageRolls.247m15psslctq68fxody}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.247m15psslctq68fxody.damage} (same value: '3d6+11')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.247m15psslctq68fxody.damageType} (same value: 'piercing')
|
||
[2bn9xpgmyrahyhh3qtod] : object {Book 2 - The Destiny War.items.[].system.damageRolls.2bn9xpgmyrahyhh3qtod}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.2bn9xpgmyrahyhh3qtod.damage} (same value: '2d12+17')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.2bn9xpgmyrahyhh3qtod.damageType} (same value: 'bludgeoning')
|
||
[3h9yyad8huocrb3ey4b6] : object {Book 2 - The Destiny War.items.[].system.damageRolls.3h9yyad8huocrb3ey4b6}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.3h9yyad8huocrb3ey4b6.damage} (2 different values)
|
||
'3d10+13' (x1)
|
||
'2d12+13' (x1)
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.3h9yyad8huocrb3ey4b6.damageType} (same value: 'piercing')
|
||
[3stgh3u6whf7ffx69nij] : object {Book 2 - The Destiny War.items.[].system.damageRolls.3stgh3u6whf7ffx69nij}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.3stgh3u6whf7ffx69nij.damage} (same value: '3d8+14')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.3stgh3u6whf7ffx69nij.damageType} (same value: 'bludgeoning')
|
||
[6bzog06i97rbrrdjgpid] : object {Book 2 - The Destiny War.items.[].system.damageRolls.6bzog06i97rbrrdjgpid}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.6bzog06i97rbrrdjgpid.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.6bzog06i97rbrrdjgpid.damageType} (same value: 'spirit')
|
||
[6ipm46pd7h4wv9aoyick] : object {Book 2 - The Destiny War.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick.damage} (same value: '3d8+10')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick.damageType} (same value: 'slashing')
|
||
[8g35pnouqnvlbzwyikh6] : object {Book 2 - The Destiny War.items.[].system.damageRolls.8g35pnouqnvlbzwyikh6}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.8g35pnouqnvlbzwyikh6.damage} (same value: '3d8+17')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.8g35pnouqnvlbzwyikh6.damageType} (same value: 'slashing')
|
||
[95LCIlZcSOoCKEDX] : object {Book 2 - The Destiny War.items.[].system.damageRolls.95LCIlZcSOoCKEDX}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.95LCIlZcSOoCKEDX.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.95LCIlZcSOoCKEDX.damageType} (same value: 'cold')
|
||
[9Qd95DgGELEqOdpR] : object {Book 2 - The Destiny War.items.[].system.damageRolls.9Qd95DgGELEqOdpR}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.9Qd95DgGELEqOdpR.damage} (same value: '3d8+8')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.9Qd95DgGELEqOdpR.damageType} (same value: 'piercing')
|
||
[BFf5ReXYnLr34MMa] : object {Book 2 - The Destiny War.items.[].system.damageRolls.BFf5ReXYnLr34MMa}
|
||
category : string {Book 2 - The Destiny War.items.[].system.damageRolls.BFf5ReXYnLr34MMa.category} (same value: 'persistent')
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.BFf5ReXYnLr34MMa.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.BFf5ReXYnLr34MMa.damageType} (same value: 'bleed')
|
||
[EUrbvls5LSKIqV4B] : object {Book 2 - The Destiny War.items.[].system.damageRolls.EUrbvls5LSKIqV4B}
|
||
category : string {Book 2 - The Destiny War.items.[].system.damageRolls.EUrbvls5LSKIqV4B.category} (same value: 'persistent')
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.EUrbvls5LSKIqV4B.damage} (same value: '2d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.EUrbvls5LSKIqV4B.damageType} (same value: 'bleed')
|
||
[G9iAC8Fl2yuNBiFs] : object {Book 2 - The Destiny War.items.[].system.damageRolls.G9iAC8Fl2yuNBiFs}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.G9iAC8Fl2yuNBiFs.damage} (same value: '1d4+6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.G9iAC8Fl2yuNBiFs.damageType} (same value: 'bludgeoning')
|
||
[HYQXln9Ey5EioVMA] : object {Book 2 - The Destiny War.items.[].system.damageRolls.HYQXln9Ey5EioVMA}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.HYQXln9Ey5EioVMA.damage} (same value: '3d6+15')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.HYQXln9Ey5EioVMA.damageType} (same value: 'bludgeoning')
|
||
[Jm4TKDiQuyzn5HmD] : object {Book 2 - The Destiny War.items.[].system.damageRolls.Jm4TKDiQuyzn5HmD}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.Jm4TKDiQuyzn5HmD.damage} (same value: '3d12+14')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.Jm4TKDiQuyzn5HmD.damageType} (same value: 'slashing')
|
||
[KfaGAqUyK2WvKGq4] : object {Book 2 - The Destiny War.items.[].system.damageRolls.KfaGAqUyK2WvKGq4}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.KfaGAqUyK2WvKGq4.damage} (same value: '3d8+14')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.KfaGAqUyK2WvKGq4.damageType} (same value: 'slashing')
|
||
[Krzairz7CCScjY6M] : object {Book 2 - The Destiny War.items.[].system.damageRolls.Krzairz7CCScjY6M}
|
||
category : string {Book 2 - The Destiny War.items.[].system.damageRolls.Krzairz7CCScjY6M.category} (same value: 'persistent')
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.Krzairz7CCScjY6M.damage} (same value: '2d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.Krzairz7CCScjY6M.damageType} (same value: 'bleed')
|
||
[Kwaujv05uKknn8qO] : object {Book 2 - The Destiny War.items.[].system.damageRolls.Kwaujv05uKknn8qO}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.Kwaujv05uKknn8qO.damage} (same value: '3d6+14')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.Kwaujv05uKknn8qO.damageType} (same value: 'piercing')
|
||
[L09rFa8Svn2GlZAI] : object {Book 2 - The Destiny War.items.[].system.damageRolls.L09rFa8Svn2GlZAI}
|
||
category : string {Book 2 - The Destiny War.items.[].system.damageRolls.L09rFa8Svn2GlZAI.category} (same value: 'persistent')
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.L09rFa8Svn2GlZAI.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.L09rFa8Svn2GlZAI.damageType} (same value: 'bleed')
|
||
[MthMxPEQvbTVzP8u] : object {Book 2 - The Destiny War.items.[].system.damageRolls.MthMxPEQvbTVzP8u}
|
||
category : string {Book 2 - The Destiny War.items.[].system.damageRolls.MthMxPEQvbTVzP8u.category} (same value: 'persistent')
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.MthMxPEQvbTVzP8u.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.MthMxPEQvbTVzP8u.damageType} (same value: 'bleed')
|
||
[MwCprEAHWdMMAiN7] : object {Book 2 - The Destiny War.items.[].system.damageRolls.MwCprEAHWdMMAiN7}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.MwCprEAHWdMMAiN7.damage} (same value: '3d4+14')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.MwCprEAHWdMMAiN7.damageType} (same value: 'piercing')
|
||
[N1VSFrkNF5B4gf8D] : object {Book 2 - The Destiny War.items.[].system.damageRolls.N1VSFrkNF5B4gf8D}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.N1VSFrkNF5B4gf8D.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.N1VSFrkNF5B4gf8D.damageType} (same value: 'electricity')
|
||
[OZG5lyqIa7ifH7vB] : object {Book 2 - The Destiny War.items.[].system.damageRolls.OZG5lyqIa7ifH7vB}
|
||
category : string {Book 2 - The Destiny War.items.[].system.damageRolls.OZG5lyqIa7ifH7vB.category} (same value: 'persistent')
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.OZG5lyqIa7ifH7vB.damage} (same value: '2d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.OZG5lyqIa7ifH7vB.damageType} (same value: 'bleed')
|
||
[PqoGWyAWm8eIfT7f] : object {Book 2 - The Destiny War.items.[].system.damageRolls.PqoGWyAWm8eIfT7f}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.PqoGWyAWm8eIfT7f.damage} (same value: '2d6+7')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.PqoGWyAWm8eIfT7f.damageType} (same value: 'bludgeoning')
|
||
[Sv3SfLgpUGx00cSl] : object {Book 2 - The Destiny War.items.[].system.damageRolls.Sv3SfLgpUGx00cSl}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.Sv3SfLgpUGx00cSl.damage} (same value: '2d10+10')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.Sv3SfLgpUGx00cSl.damageType} (same value: 'slashing')
|
||
[Uu3oVvMBZcNPMPV8] : object {Book 2 - The Destiny War.items.[].system.damageRolls.Uu3oVvMBZcNPMPV8}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.Uu3oVvMBZcNPMPV8.damage} (same value: '3d10+14')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.Uu3oVvMBZcNPMPV8.damageType} (same value: 'piercing')
|
||
[UyppJNHUmMGCJMie] : object {Book 2 - The Destiny War.items.[].system.damageRolls.UyppJNHUmMGCJMie}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.UyppJNHUmMGCJMie.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.UyppJNHUmMGCJMie.damageType} (same value: 'sonic')
|
||
[VtRhfsxTCFHrpZ1H] : object {Book 2 - The Destiny War.items.[].system.damageRolls.VtRhfsxTCFHrpZ1H}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.VtRhfsxTCFHrpZ1H.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.VtRhfsxTCFHrpZ1H.damageType} (same value: 'spirit')
|
||
[WBTwuROWgtY4JtLD] : object {Book 2 - The Destiny War.items.[].system.damageRolls.WBTwuROWgtY4JtLD}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.WBTwuROWgtY4JtLD.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.WBTwuROWgtY4JtLD.damageType} (same value: 'spirit')
|
||
[XTFKkbRB0y0NuEHv] : object {Book 2 - The Destiny War.items.[].system.damageRolls.XTFKkbRB0y0NuEHv}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.XTFKkbRB0y0NuEHv.damage} (same value: '2d12')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.XTFKkbRB0y0NuEHv.damageType} (same value: 'poison')
|
||
[XzZr522O3fHGRjrw] : object {Book 2 - The Destiny War.items.[].system.damageRolls.XzZr522O3fHGRjrw}
|
||
category : string {Book 2 - The Destiny War.items.[].system.damageRolls.XzZr522O3fHGRjrw.category} (same value: 'persistent')
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.XzZr522O3fHGRjrw.damage} (same value: '2d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.XzZr522O3fHGRjrw.damageType} (same value: 'bleed')
|
||
[YSShTyy2A0Hom3LO] : object {Book 2 - The Destiny War.items.[].system.damageRolls.YSShTyy2A0Hom3LO}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.YSShTyy2A0Hom3LO.damage} (same value: '3d8+10')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.YSShTyy2A0Hom3LO.damageType} (same value: 'slashing')
|
||
[Z5KAJMRUHdNxoega] : object {Book 2 - The Destiny War.items.[].system.damageRolls.Z5KAJMRUHdNxoega}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.Z5KAJMRUHdNxoega.damage} (same value: '1d10+7')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.Z5KAJMRUHdNxoega.damageType} (same value: 'slashing')
|
||
[ampnb3JOy8LE140Z] : object {Book 2 - The Destiny War.items.[].system.damageRolls.ampnb3JOy8LE140Z}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.ampnb3JOy8LE140Z.damage} (same value: '2d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.ampnb3JOy8LE140Z.damageType} (same value: 'piercing')
|
||
[bXq931EpyMswI51E] : object {Book 2 - The Destiny War.items.[].system.damageRolls.bXq931EpyMswI51E}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.bXq931EpyMswI51E.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.bXq931EpyMswI51E.damageType} (same value: 'spirit')
|
||
[baYu2guoYNCORolD] : object {Book 2 - The Destiny War.items.[].system.damageRolls.baYu2guoYNCORolD}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.baYu2guoYNCORolD.damage} (same value: '3d6+13')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.baYu2guoYNCORolD.damageType} (same value: 'piercing')
|
||
[coidn8flg365fwu7za0w] : object {Book 2 - The Destiny War.items.[].system.damageRolls.coidn8flg365fwu7za0w}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.coidn8flg365fwu7za0w.damage} (same value: '3d10+11')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.coidn8flg365fwu7za0w.damageType} (same value: 'bludgeoning')
|
||
[corvp630h1polw1gt4mn] : object {Book 2 - The Destiny War.items.[].system.damageRolls.corvp630h1polw1gt4mn}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.corvp630h1polw1gt4mn.damage} (2 different values)
|
||
'3d6+13' (x1)
|
||
'2d8+13' (x1)
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.corvp630h1polw1gt4mn.damageType} (same value: 'slashing')
|
||
[etydoPZ8x8inZftg] : object {Book 2 - The Destiny War.items.[].system.damageRolls.etydoPZ8x8inZftg}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.etydoPZ8x8inZftg.damage} (same value: '3d10+9')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.etydoPZ8x8inZftg.damageType} (same value: 'bludgeoning')
|
||
[eye6u031kz7f265j46a3] : object {Book 2 - The Destiny War.items.[].system.damageRolls.eye6u031kz7f265j46a3}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.eye6u031kz7f265j46a3.damage} (same value: '3d12+14')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.eye6u031kz7f265j46a3.damageType} (same value: 'bludgeoning')
|
||
[fTVaIKnjlo5os9Xw] : object {Book 2 - The Destiny War.items.[].system.damageRolls.fTVaIKnjlo5os9Xw}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.fTVaIKnjlo5os9Xw.damage} (same value: '1d6+8')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.fTVaIKnjlo5os9Xw.damageType} (same value: 'piercing')
|
||
[fgRXBjnYE2S4CIoB] : object {Book 2 - The Destiny War.items.[].system.damageRolls.fgRXBjnYE2S4CIoB}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.fgRXBjnYE2S4CIoB.damage} (same value: '3d10+17')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.fgRXBjnYE2S4CIoB.damageType} (same value: 'bludgeoning')
|
||
[fz0xgpyn4qd7np7k2zl5] : object {Book 2 - The Destiny War.items.[].system.damageRolls.fz0xgpyn4qd7np7k2zl5}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.fz0xgpyn4qd7np7k2zl5.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.fz0xgpyn4qd7np7k2zl5.damageType} (same value: 'spirit')
|
||
[gBSTGKmK271jgPxG] : object {Book 2 - The Destiny War.items.[].system.damageRolls.gBSTGKmK271jgPxG}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.gBSTGKmK271jgPxG.damage} (same value: '1d12+20')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.gBSTGKmK271jgPxG.damageType} (same value: 'piercing')
|
||
[iM1iBS7FI6pLZ7eA] : object {Book 2 - The Destiny War.items.[].system.damageRolls.iM1iBS7FI6pLZ7eA}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.iM1iBS7FI6pLZ7eA.damage} (same value: '3d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.iM1iBS7FI6pLZ7eA.damageType} (same value: 'spirit')
|
||
[jteFY7zPVKnaipCy] : object {Book 2 - The Destiny War.items.[].system.damageRolls.jteFY7zPVKnaipCy}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.jteFY7zPVKnaipCy.damage} (same value: '3d12+14')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.jteFY7zPVKnaipCy.damageType} (same value: 'piercing')
|
||
[k4RrfXe3sfFAKzk5] : object {Book 2 - The Destiny War.items.[].system.damageRolls.k4RrfXe3sfFAKzk5}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.k4RrfXe3sfFAKzk5.damage} (same value: '3d6+13')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.k4RrfXe3sfFAKzk5.damageType} (same value: 'piercing')
|
||
[kQS1YhzwUZn7Pzkk] : object {Book 2 - The Destiny War.items.[].system.damageRolls.kQS1YhzwUZn7Pzkk}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.kQS1YhzwUZn7Pzkk.damage} (same value: '3d6+13')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.kQS1YhzwUZn7Pzkk.damageType} (same value: 'piercing')
|
||
[m1iLPEeWQZJHTzZc] : object {Book 2 - The Destiny War.items.[].system.damageRolls.m1iLPEeWQZJHTzZc}
|
||
category : string {Book 2 - The Destiny War.items.[].system.damageRolls.m1iLPEeWQZJHTzZc.category} (same value: 'persistent')
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.m1iLPEeWQZJHTzZc.damage} (same value: '2d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.m1iLPEeWQZJHTzZc.damageType} (same value: 'bleed')
|
||
[mR3EX9wEZi5XrZpa] : object {Book 2 - The Destiny War.items.[].system.damageRolls.mR3EX9wEZi5XrZpa}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.mR3EX9wEZi5XrZpa.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.mR3EX9wEZi5XrZpa.damageType} (same value: 'sonic')
|
||
[nedx8huf1rg8l20eu00y] : object {Book 2 - The Destiny War.items.[].system.damageRolls.nedx8huf1rg8l20eu00y}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.nedx8huf1rg8l20eu00y.damage} (same value: '3d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.nedx8huf1rg8l20eu00y.damageType} (same value: 'poison')
|
||
[oEYRGJn21x7FotBg] : object {Book 2 - The Destiny War.items.[].system.damageRolls.oEYRGJn21x7FotBg}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.oEYRGJn21x7FotBg.damage} (same value: '3d4+15')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.oEYRGJn21x7FotBg.damageType} (same value: 'slashing')
|
||
[oaMDGiGNwZV2Ftq1] : object {Book 2 - The Destiny War.items.[].system.damageRolls.oaMDGiGNwZV2Ftq1}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.oaMDGiGNwZV2Ftq1.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.oaMDGiGNwZV2Ftq1.damageType} (same value: 'spirit')
|
||
[onKYGJVbqc6MP2VP] : object {Book 2 - The Destiny War.items.[].system.damageRolls.onKYGJVbqc6MP2VP}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.onKYGJVbqc6MP2VP.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.onKYGJVbqc6MP2VP.damageType} (same value: 'spirit')
|
||
[phJn3M86JhdbcIXk] : object {Book 2 - The Destiny War.items.[].system.damageRolls.phJn3M86JhdbcIXk}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.phJn3M86JhdbcIXk.damage} (same value: '3d8+14')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.phJn3M86JhdbcIXk.damageType} (same value: 'bludgeoning')
|
||
[puXMR2tuGhOQJHWr] : object {Book 2 - The Destiny War.items.[].system.damageRolls.puXMR2tuGhOQJHWr}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.puXMR2tuGhOQJHWr.damage} (same value: '3d8+17')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.puXMR2tuGhOQJHWr.damageType} (same value: 'bludgeoning')
|
||
[qk3eVCOgxTp2Tvh5] : object {Book 2 - The Destiny War.items.[].system.damageRolls.qk3eVCOgxTp2Tvh5}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.qk3eVCOgxTp2Tvh5.damage} (same value: '3d8+15')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.qk3eVCOgxTp2Tvh5.damageType} (same value: 'piercing')
|
||
[qp4Pof5su9UuNKXf] : object {Book 2 - The Destiny War.items.[].system.damageRolls.qp4Pof5su9UuNKXf}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.qp4Pof5su9UuNKXf.damage} (same value: '3d6+14')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.qp4Pof5su9UuNKXf.damageType} (same value: 'slashing')
|
||
[qwavm5tbnv0q73pysauq] : object {Book 2 - The Destiny War.items.[].system.damageRolls.qwavm5tbnv0q73pysauq}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.qwavm5tbnv0q73pysauq.damage} (same value: '3d10+14')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.qwavm5tbnv0q73pysauq.damageType} (same value: 'slashing')
|
||
[qzum2fpfv0oz4ffjkfz5] : object {Book 2 - The Destiny War.items.[].system.damageRolls.qzum2fpfv0oz4ffjkfz5}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.qzum2fpfv0oz4ffjkfz5.damage} (same value: '3d10+17')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.qzum2fpfv0oz4ffjkfz5.damageType} (same value: 'slashing')
|
||
[rbyyVycgF3JYAY0X] : object {Book 2 - The Destiny War.items.[].system.damageRolls.rbyyVycgF3JYAY0X}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.rbyyVycgF3JYAY0X.damage} (same value: '3d6+13')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.rbyyVycgF3JYAY0X.damageType} (same value: 'piercing')
|
||
[t9vTvvk0SFzZmfi7] : object {Book 2 - The Destiny War.items.[].system.damageRolls.t9vTvvk0SFzZmfi7}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.t9vTvvk0SFzZmfi7.damage} (same value: '3d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.t9vTvvk0SFzZmfi7.damageType} (same value: 'force')
|
||
[tV7nU8bwoR1rdNW2] : object {Book 2 - The Destiny War.items.[].system.damageRolls.tV7nU8bwoR1rdNW2}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.tV7nU8bwoR1rdNW2.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.tV7nU8bwoR1rdNW2.damageType} (same value: 'spirit')
|
||
oUvq3tAqCChYnI2N : object {Book 2 - The Destiny War.items.[].system.damageRolls.oUvq3tAqCChYnI2N}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.oUvq3tAqCChYnI2N.damage} (same value: '3d4+10')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.oUvq3tAqCChYnI2N.damageType} (same value: 'piercing')
|
||
[tchorYnIjmpKOk9c] : object {Book 2 - The Destiny War.items.[].system.damageRolls.tchorYnIjmpKOk9c}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.tchorYnIjmpKOk9c.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.tchorYnIjmpKOk9c.damageType} (same value: 'spirit')
|
||
[u2lfCqG9ofYl6JZf] : object {Book 2 - The Destiny War.items.[].system.damageRolls.u2lfCqG9ofYl6JZf}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.u2lfCqG9ofYl6JZf.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.u2lfCqG9ofYl6JZf.damageType} (same value: 'spirit')
|
||
[ueytswdnf7igy8tvlswg] : object {Book 2 - The Destiny War.items.[].system.damageRolls.ueytswdnf7igy8tvlswg}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.ueytswdnf7igy8tvlswg.damage} (same value: '3d12+13')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.ueytswdnf7igy8tvlswg.damageType} (same value: 'bludgeoning')
|
||
[vogswsu32dq6rrkkozsm] : object {Book 2 - The Destiny War.items.[].system.damageRolls.vogswsu32dq6rrkkozsm}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.vogswsu32dq6rrkkozsm.damage} (same value: '4d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.vogswsu32dq6rrkkozsm.damageType} (same value: 'piercing')
|
||
[w00FX4Pjo1vZlmbp] : object {Book 2 - The Destiny War.items.[].system.damageRolls.w00FX4Pjo1vZlmbp}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.w00FX4Pjo1vZlmbp.damage} (same value: '3d8+14')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.w00FX4Pjo1vZlmbp.damageType} (same value: 'slashing')
|
||
[w7QPSeZktJ06NVh7] : object {Book 2 - The Destiny War.items.[].system.damageRolls.w7QPSeZktJ06NVh7}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.w7QPSeZktJ06NVh7.damage} (same value: '3d8+15')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.w7QPSeZktJ06NVh7.damageType} (same value: 'piercing')
|
||
[wiuRzm3rlfaE60jM] : object {Book 2 - The Destiny War.items.[].system.damageRolls.wiuRzm3rlfaE60jM}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.wiuRzm3rlfaE60jM.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.wiuRzm3rlfaE60jM.damageType} (same value: 'electricity')
|
||
[xmoPSkkkgAxM9PrR] : object {Book 2 - The Destiny War.items.[].system.damageRolls.xmoPSkkkgAxM9PrR}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.xmoPSkkkgAxM9PrR.damage} (same value: '1d6')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.xmoPSkkkgAxM9PrR.damageType} (same value: 'spirit')
|
||
[zjkdhmqwxurovpg6gk4l] : object {Book 2 - The Destiny War.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l.damage} (same value: '5d8')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l.damageType} (same value: 'void')
|
||
[zluPu2qJiTznkoNy] : object {Book 2 - The Destiny War.items.[].system.damageRolls.zluPu2qJiTznkoNy}
|
||
damage : string {Book 2 - The Destiny War.items.[].system.damageRolls.zluPu2qJiTznkoNy.damage} (same value: '3d12+17')
|
||
damageType : string {Book 2 - The Destiny War.items.[].system.damageRolls.zluPu2qJiTznkoNy.damageType} (same value: 'bludgeoning')
|
||
[deathNote] : boolean {Book 2 - The Destiny War.items.[].system.deathNote} (same value: True)
|
||
[defense] : object {Book 2 - The Destiny War.items.[].system.defense}
|
||
save : object {Book 2 - The Destiny War.items.[].system.defense.save}
|
||
basic : boolean {Book 2 - The Destiny War.items.[].system.defense.save.basic} (2 different values)
|
||
False (x61)
|
||
True (x15)
|
||
statistic : string {Book 2 - The Destiny War.items.[].system.defense.save.statistic} (3 different values)
|
||
'will' (x49)
|
||
'fortitude' (x22)
|
||
'reflex' (x5)
|
||
description : object {Book 2 - The Destiny War.items.[].system.description}
|
||
[gm] : string {Book 2 - The Destiny War.items.[].system.description.gm} (10 different values)
|
||
value : string {Book 2 - The Destiny War.items.[].system.description.value} (321 different values)
|
||
[dexCap] : integer {Book 2 - The Destiny War.items.[].system.dexCap} (2 different values)
|
||
3 (x2)
|
||
0 (x2)
|
||
[duration] : object {Book 2 - The Destiny War.items.[].system.duration}
|
||
sustained : boolean {Book 2 - The Destiny War.items.[].system.duration.sustained} (2 different values)
|
||
False (x199)
|
||
True (x15)
|
||
value : string {Book 2 - The Destiny War.items.[].system.duration.value} (16 different values)
|
||
[equipped] : object {Book 2 - The Destiny War.items.[].system.equipped}
|
||
carryType : string {Book 2 - The Destiny War.items.[].system.equipped.carryType} (same value: 'worn')
|
||
[handsHeld] : integer {Book 2 - The Destiny War.items.[].system.equipped.handsHeld} (same value: 0)
|
||
[inSlot] : boolean {Book 2 - The Destiny War.items.[].system.equipped.inSlot} (2 different values)
|
||
False (x5)
|
||
True (x3)
|
||
[invested] : empty
|
||
[frequency] : object {Book 2 - The Destiny War.items.[].system.frequency}
|
||
max : integer {Book 2 - The Destiny War.items.[].system.frequency.max} (2 different values)
|
||
1 (x13)
|
||
3 (x2)
|
||
per : string {Book 2 - The Destiny War.items.[].system.frequency.per} (4 different values)
|
||
'round' (x10)
|
||
'day' (x3)
|
||
'P1Y' (x1)
|
||
'PT1H' (x1)
|
||
[value] : integer {Book 2 - The Destiny War.items.[].system.frequency.value} (same value: 1)
|
||
[group] : string {Book 2 - The Destiny War.items.[].system.group} (9 different values)
|
||
'sword' (x3)
|
||
'leather' (x2)
|
||
'club' (x2)
|
||
'plate' (x2)
|
||
'flail' (x2)
|
||
'dart' (x1)
|
||
'crossbow' (x1)
|
||
'spear' (x1)
|
||
'brawling' (x1)
|
||
[hardness] : integer {Book 2 - The Destiny War.items.[].system.hardness} (same value: 0)
|
||
[heightening] : object {Book 2 - The Destiny War.items.[].system.heightening}
|
||
[levels] : object {Book 2 - The Destiny War.items.[].system.heightening.levels}
|
||
[10] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.10}
|
||
[damage] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.10.damage}
|
||
0 : object {Book 2 - The Destiny War.items.[].system.heightening.levels.10.damage.0}
|
||
applyMod : boolean {Book 2 - The Destiny War.items.[].system.heightening.levels.10.damage.0.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {Book 2 - The Destiny War.items.[].system.heightening.levels.10.damage.0.formula} (same value: '10d6')
|
||
materials : array<> {Book 2 - The Destiny War.items.[].system.heightening.levels.10.damage.0.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Book 2 - The Destiny War.items.[].system.heightening.levels.10.damage.0.type} (same value: 'void')
|
||
area : object {Book 2 - The Destiny War.items.[].system.heightening.levels.10.area}
|
||
areaType : string {Book 2 - The Destiny War.items.[].system.heightening.levels.10.area.areaType} (same value: 'burst')
|
||
type : string {Book 2 - The Destiny War.items.[].system.heightening.levels.10.area.type} (same value: '')
|
||
value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.10.area.value} (same value: '1320')
|
||
range : object {Book 2 - The Destiny War.items.[].system.heightening.levels.10.range}
|
||
value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.10.range.value} (same value: 'half a mile')
|
||
[3] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.3}
|
||
[range] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.3.range}
|
||
value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.3.range.value} (2 different values)
|
||
'500 feet' (x1)
|
||
'60 feet' (x1)
|
||
[target] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.3.target}
|
||
value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.3.target.value} (3 different values)
|
||
'5 creatures' (x1)
|
||
'1 unattended object with a Bulk of 1 or less' (x1)
|
||
'10 objects' (x1)
|
||
[4] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.4}
|
||
target : object {Book 2 - The Destiny War.items.[].system.heightening.levels.4.target}
|
||
value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.4.target.value} (same value: '2 creatures')
|
||
[5] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.5}
|
||
[range] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.5.range}
|
||
value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.5.range.value} (4 different values)
|
||
'1 mile' (x9)
|
||
'60 feet' (x1)
|
||
'120 feet' (x1)
|
||
'1200 feet' (x1)
|
||
[target] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.5.target}
|
||
value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures')
|
||
6 : object {Book 2 - The Destiny War.items.[].system.heightening.levels.6}
|
||
target : object {Book 2 - The Destiny War.items.[].system.heightening.levels.6.target}
|
||
value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects')
|
||
[7] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.7}
|
||
[area] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.7.area}
|
||
areaType : string {Book 2 - The Destiny War.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone')
|
||
value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.7.area.value} (same value: '60')
|
||
[target] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.7.target}
|
||
value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.7.target.value} (3 different values)
|
||
'10 creatures' (x3)
|
||
'5 creatures' (x2)
|
||
'1 unattended object with a Bulk of 2 or less' (x1)
|
||
range : object {Book 2 - The Destiny War.items.[].system.heightening.levels.7.range}
|
||
value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.7.range.value} (same value: '1 mile')
|
||
[8] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.8}
|
||
target : object {Book 2 - The Destiny War.items.[].system.heightening.levels.8.target}
|
||
value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures')
|
||
[9] : object {Book 2 - The Destiny War.items.[].system.heightening.levels.9}
|
||
target : object {Book 2 - The Destiny War.items.[].system.heightening.levels.9.target}
|
||
value : string {Book 2 - The Destiny War.items.[].system.heightening.levels.9.target.value} (2 different values)
|
||
'10 creatures that aren\'t on their home plane' (x1)
|
||
'5 creatures' (x1)
|
||
type : string {Book 2 - The Destiny War.items.[].system.heightening.type} (2 different values)
|
||
'fixed' (x42)
|
||
'interval' (x35)
|
||
[damage] : object {Book 2 - The Destiny War.items.[].system.heightening.damage}
|
||
0 : string {Book 2 - The Destiny War.items.[].system.heightening.damage.0} (9 different values)
|
||
'2d6' (x10)
|
||
'1d6' (x7)
|
||
'1d8' (x6)
|
||
'1d10' (x6)
|
||
'1d4' (x2)
|
||
'2d10' (x1)
|
||
'2d8' (x1)
|
||
'2d4' (x1)
|
||
'8' (x1)
|
||
[v1pnjhfu6e9akqe0] : string {Book 2 - The Destiny War.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4')
|
||
[interval] : integer {Book 2 - The Destiny War.items.[].system.heightening.interval} (3 different values)
|
||
1 (x32)
|
||
2 (x2)
|
||
4 (x1)
|
||
[hp] : object {Book 2 - The Destiny War.items.[].system.hp}
|
||
max : integer {Book 2 - The Destiny War.items.[].system.hp.max} (same value: 0)
|
||
value : integer {Book 2 - The Destiny War.items.[].system.hp.value} (same value: 0)
|
||
[level] : object {Book 2 - The Destiny War.items.[].system.level}
|
||
value : integer {Book 2 - The Destiny War.items.[].system.level.value} (15 different values)
|
||
[location] : object {Book 2 - The Destiny War.items.[].system.location}
|
||
[heightenedLevel] : integer {Book 2 - The Destiny War.items.[].system.location.heightenedLevel} (9 different values)
|
||
8 (x37)
|
||
7 (x22)
|
||
6 (x16)
|
||
9 (x16)
|
||
4 (x14)
|
||
5 (x8)
|
||
2 (x6)
|
||
1 (x6)
|
||
3 (x4)
|
||
[uses] : object {Book 2 - The Destiny War.items.[].system.location.uses}
|
||
max : integer {Book 2 - The Destiny War.items.[].system.location.uses.max} (2 different values)
|
||
3 (x5)
|
||
2 (x5)
|
||
value : integer {Book 2 - The Destiny War.items.[].system.location.uses.value} (2 different values)
|
||
3 (x5)
|
||
2 (x5)
|
||
[value] : string {Book 2 - The Destiny War.items.[].system.location.value} (22 different values)
|
||
[material] : object {Book 2 - The Destiny War.items.[].system.material}
|
||
[grade] : empty
|
||
[type] : empty
|
||
[overlays] : object {Book 2 - The Destiny War.items.[].system.overlays}
|
||
[2I469pfbYcmFvzOA] : object {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA}
|
||
_id : string {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA')
|
||
name : string {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)')
|
||
overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override')
|
||
sort : integer {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
|
||
system : object {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA.system}
|
||
damage : object {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
|
||
0 : object {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
|
||
[category] : empty
|
||
type : string {Book 2 - The Destiny War.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning')
|
||
[37gy7l19tik74o4s] : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s}
|
||
_id : string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
|
||
name : string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
|
||
overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
|
||
sort : integer {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
|
||
system : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system}
|
||
damage : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
|
||
0 : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
|
||
formula : string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
|
||
kinds : array<string> {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
|
||
[defense] : empty
|
||
heightening : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
|
||
damage : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
|
||
0 : string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
|
||
range : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.range}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
|
||
time : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.time}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
|
||
traits : object {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
|
||
value : array<string> {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
|
||
'concentrate' (x2)
|
||
'healing' (x2)
|
||
'manipulate' (x2)
|
||
'vitality' (x2)
|
||
[4gyp3qlsv5ywdyjq] : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq}
|
||
_id : string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq')
|
||
name : string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)')
|
||
overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override')
|
||
sort : integer {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
|
||
system : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
|
||
damage : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
|
||
0 : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
|
||
formula : string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8')
|
||
kinds : array<string> {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing')
|
||
[defense] : empty
|
||
heightening : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
|
||
damage : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
|
||
0 : string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8')
|
||
range : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet')
|
||
target : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature')
|
||
time : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2')
|
||
traits : object {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
|
||
value : array<string> {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x2)
|
||
'manipulate' (x2)
|
||
'void' (x2)
|
||
[6wf5l1kiwcdtnx6s] : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s}
|
||
_id : string {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s._id} (same value: '6wf5l1kiwcdtnx6s')
|
||
overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.overlayType} (same value: 'override')
|
||
sort : integer {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.sort} (same value: 3)
|
||
system : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system}
|
||
area : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.area}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.area.value} (same value: '60')
|
||
damage : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.damage}
|
||
0 : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.damage.0}
|
||
formula : string {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.damage.0.formula} (same value: '4d6')
|
||
heightening : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.heightening}
|
||
damage : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.heightening.damage}
|
||
0 : string {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.heightening.damage.0} (same value: '2d6')
|
||
target : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.target}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.target.value} (same value: 'All creatures')
|
||
time : object {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.time}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.6wf5l1kiwcdtnx6s.system.time.value} (same value: '3')
|
||
[7qdtetowq348s9oc] : object {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc}
|
||
_id : string {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
|
||
overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
|
||
sort : integer {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
|
||
system : object {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc.system}
|
||
range : object {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc.system.range}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
|
||
time : object {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc.system.time}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
|
||
[7vbvdrv2cl87sqta] : object {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta}
|
||
_id : string {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
|
||
overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
|
||
sort : integer {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
|
||
system : object {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system}
|
||
area : object {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
|
||
type : string {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
|
||
value : integer {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
|
||
range : object {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
|
||
target : object {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
|
||
time : object {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
|
||
traits : object {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
|
||
value : array<string> {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
|
||
'concentrate' (x2)
|
||
'healing' (x2)
|
||
'manipulate' (x2)
|
||
'vitality' (x2)
|
||
[UTMlHk0o5FXLlwwM] : object {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM}
|
||
_id : string {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM')
|
||
name : string {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)')
|
||
overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override')
|
||
sort : integer {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2)
|
||
system : object {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM.system}
|
||
defense : object {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense}
|
||
save : object {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save}
|
||
basic : boolean {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False)
|
||
statistic : string {Book 2 - The Destiny War.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will')
|
||
[ah0wlzxg5wb7q038] : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038}
|
||
_id : string {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038._id} (same value: 'ah0wlzxg5wb7q038')
|
||
overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.overlayType} (same value: 'override')
|
||
sort : integer {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.sort} (same value: 2)
|
||
system : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system}
|
||
area : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.area}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.area.value} (same value: '30')
|
||
damage : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.damage}
|
||
0 : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.damage.0}
|
||
formula : string {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.damage.0.formula} (same value: '3d6')
|
||
heightening : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.heightening}
|
||
damage : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.heightening.damage}
|
||
0 : string {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.heightening.damage.0} (same value: '2d6')
|
||
target : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.target}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.target.value} (same value: 'All creatures')
|
||
time : object {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.time}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.ah0wlzxg5wb7q038.system.time.value} (same value: '2')
|
||
[cUFX7ExSLeoa3vIF] : object {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF}
|
||
_id : string {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF')
|
||
name : string {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)')
|
||
overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override')
|
||
sort : integer {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
|
||
system : object {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
|
||
damage : object {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
|
||
0 : object {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
|
||
[category] : empty
|
||
type : string {Book 2 - The Destiny War.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing')
|
||
[lfxcoz2d3f8j2zq1] : object {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1}
|
||
_id : string {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
|
||
name : string {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
|
||
overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
|
||
sort : integer {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
|
||
system : object {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
|
||
damage : object {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
|
||
0 : object {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
|
||
kinds : array<string> {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
|
||
range : object {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
|
||
target : object {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
|
||
time : object {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
|
||
traits : object {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
|
||
value : array<string> {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
|
||
'concentrate' (x2)
|
||
'healing' (x2)
|
||
'manipulate' (x2)
|
||
'vitality' (x2)
|
||
[pq7cxntbz4s8g5ik] : object {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik}
|
||
_id : string {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik')
|
||
overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override')
|
||
sort : integer {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
|
||
system : object {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
|
||
range : object {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch')
|
||
time : object {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1')
|
||
[rvhoa43rqqqp8izn] : object {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn}
|
||
_id : string {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn')
|
||
overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override')
|
||
sort : integer {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
|
||
system : object {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system}
|
||
area : object {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
|
||
type : string {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation')
|
||
value : integer {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
|
||
range : object {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '')
|
||
target : object {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures')
|
||
time : object {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3')
|
||
traits : object {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
|
||
value : array<string> {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x2)
|
||
'manipulate' (x2)
|
||
'void' (x2)
|
||
[weox8ze9kgj6nz0h] : object {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h}
|
||
_id : string {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h._id} (same value: 'weox8ze9kgj6nz0h')
|
||
overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h.overlayType} (same value: 'override')
|
||
sort : integer {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h.sort} (same value: 1)
|
||
system : object {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h.system}
|
||
target : object {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h.system.target}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h.system.target.value} (same value: 'All creatures')
|
||
time : object {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h.system.time}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.weox8ze9kgj6nz0h.system.time.value} (same value: '1')
|
||
[z04svm1cvfcxtplb] : object {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb}
|
||
_id : string {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb')
|
||
name : string {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)')
|
||
overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override')
|
||
sort : integer {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
|
||
system : object {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system}
|
||
damage : object {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
|
||
0 : object {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
|
||
kinds : array<string> {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage')
|
||
range : object {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet')
|
||
target : object {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature')
|
||
time : object {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
|
||
value : string {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2')
|
||
traits : object {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
|
||
value : array<string> {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x2)
|
||
'manipulate' (x2)
|
||
'void' (x2)
|
||
[zFWsMjoeCnLxqJaV] : object {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV}
|
||
_id : string {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV')
|
||
name : string {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)')
|
||
overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override')
|
||
sort : integer {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
|
||
system : object {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
|
||
damage : object {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
|
||
0 : object {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
|
||
[category] : empty
|
||
type : string {Book 2 - The Destiny War.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing')
|
||
[zjyfdrWBaUVi4O7b] : object {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b}
|
||
_id : string {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b')
|
||
name : string {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)')
|
||
overlayType : string {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override')
|
||
sort : integer {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1)
|
||
system : object {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b.system}
|
||
defense : object {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense}
|
||
save : object {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save}
|
||
basic : boolean {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False)
|
||
statistic : string {Book 2 - The Destiny War.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex')
|
||
[prepared] : object {Book 2 - The Destiny War.items.[].system.prepared}
|
||
[flexible] : boolean {Book 2 - The Destiny War.items.[].system.prepared.flexible} (same value: False)
|
||
value : string {Book 2 - The Destiny War.items.[].system.prepared.value} (3 different values)
|
||
'innate' (x19)
|
||
'prepared' (x2)
|
||
'focus' (x2)
|
||
[price] : object {Book 2 - The Destiny War.items.[].system.price}
|
||
[per] : integer {Book 2 - The Destiny War.items.[].system.price.per} (same value: 10)
|
||
value : object {Book 2 - The Destiny War.items.[].system.price.value}
|
||
[gp] : integer {Book 2 - The Destiny War.items.[].system.price.value.gp} (14 different values)
|
||
[sp] : integer {Book 2 - The Destiny War.items.[].system.price.value.sp} (2 different values)
|
||
1 (x4)
|
||
5 (x1)
|
||
[proficiency] : object {Book 2 - The Destiny War.items.[].system.proficiency}
|
||
value : integer {Book 2 - The Destiny War.items.[].system.proficiency.value} (2 different values)
|
||
1 (x18)
|
||
0 (x5)
|
||
publication : object {Book 2 - The Destiny War.items.[].system.publication}
|
||
license : string {Book 2 - The Destiny War.items.[].system.publication.license} (2 different values)
|
||
'OGL' (x567)
|
||
'ORC' (x8)
|
||
remaster : boolean {Book 2 - The Destiny War.items.[].system.publication.remaster} (2 different values)
|
||
False (x567)
|
||
True (x8)
|
||
title : string {Book 2 - The Destiny War.items.[].system.publication.title} (9 different values)
|
||
'' (x250)
|
||
'Pathfinder Core Rulebook' (x214)
|
||
'Pathfinder Bestiary' (x79)
|
||
'Pathfinder #191: The Destiny War' (x12)
|
||
'Pathfinder Player Core' (x8)
|
||
'Pathfinder Bestiary 3' (x6)
|
||
'Pathfinder Bestiary 2' (x4)
|
||
'Pathfinder #160: Assault on Hunting Lodge Seven' (x1)
|
||
'Pathfinder Secrets of Magic' (x1)
|
||
[quantity] : integer {Book 2 - The Destiny War.items.[].system.quantity} (3 different values)
|
||
1 (x33)
|
||
6 (x2)
|
||
10 (x2)
|
||
[range] : mixed
|
||
object {Book 2 - The Destiny War.items.[].system.range}
|
||
value : string {Book 2 - The Destiny War.items.[].system.range.value} (14 different values)
|
||
integer {Book 2 - The Destiny War.items.[].system.range} (2 different values)
|
||
30 (x1)
|
||
60 (x1)
|
||
[requirements] : string {Book 2 - The Destiny War.items.[].system.requirements} (same value: '')
|
||
[ritual] : object {Book 2 - The Destiny War.items.[].system.ritual}
|
||
primary : object {Book 2 - The Destiny War.items.[].system.ritual.primary}
|
||
check : string {Book 2 - The Destiny War.items.[].system.ritual.primary.check} (3 different values)
|
||
'Religion (expert; you must be a demon)' (x4)
|
||
'Arcana (expert), Occultism (expert), or Religion (expert)' (x2)
|
||
'Arcana (legendary) or Occultism (legendary)' (x1)
|
||
secondary : object {Book 2 - The Destiny War.items.[].system.ritual.secondary}
|
||
casters : integer {Book 2 - The Destiny War.items.[].system.ritual.secondary.casters} (3 different values)
|
||
0 (x4)
|
||
1 (x2)
|
||
6 (x1)
|
||
checks : string {Book 2 - The Destiny War.items.[].system.ritual.secondary.checks} (3 different values)
|
||
'' (x4)
|
||
'Religion' (x2)
|
||
'Crafting, Society' (x1)
|
||
rules : ignored (Foundry rules object) {Book 2 - The Destiny War.items.[].system.rules}
|
||
[mod] : object {Book 2 - The Destiny War.items.[].system.mod}
|
||
value : integer {Book 2 - The Destiny War.items.[].system.mod.value} (9 different values)
|
||
25 (x3)
|
||
29 (x2)
|
||
26 (x2)
|
||
24 (x2)
|
||
19 (x1)
|
||
0 (x1)
|
||
27 (x1)
|
||
32 (x1)
|
||
31 (x1)
|
||
[proficient] : object {Book 2 - The Destiny War.items.[].system.proficient}
|
||
value : integer {Book 2 - The Destiny War.items.[].system.proficient.value} (same value: 0)
|
||
[reload] : object {Book 2 - The Destiny War.items.[].system.reload}
|
||
value : string {Book 2 - The Destiny War.items.[].system.reload.value} (3 different values)
|
||
'' (x8)
|
||
'-' (x2)
|
||
'1' (x1)
|
||
[runes] : object {Book 2 - The Destiny War.items.[].system.runes}
|
||
potency : integer {Book 2 - The Destiny War.items.[].system.runes.potency} (4 different values)
|
||
2 (x7)
|
||
0 (x4)
|
||
1 (x3)
|
||
3 (x1)
|
||
property : array<string> {Book 2 - The Destiny War.items.[].system.runes.property}
|
||
Length: min=0 max=2
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.runes.property.[]} (4 different values)
|
||
'wounding' (x2)
|
||
'shock' (x1)
|
||
'thundering' (x1)
|
||
'greaterFrost' (x1)
|
||
[resilient] : integer {Book 2 - The Destiny War.items.[].system.runes.resilient} (3 different values)
|
||
2 (x2)
|
||
0 (x1)
|
||
1 (x1)
|
||
[striking] : integer {Book 2 - The Destiny War.items.[].system.runes.striking} (3 different values)
|
||
2 (x5)
|
||
0 (x3)
|
||
1 (x3)
|
||
[showSlotlessLevels] : object {Book 2 - The Destiny War.items.[].system.showSlotlessLevels}
|
||
value : boolean {Book 2 - The Destiny War.items.[].system.showSlotlessLevels.value} (same value: False)
|
||
[size] : string {Book 2 - The Destiny War.items.[].system.size} (2 different values)
|
||
'med' (x29)
|
||
'lg' (x8)
|
||
[slots] : object {Book 2 - The Destiny War.items.[].system.slots}
|
||
[slot0] : object {Book 2 - The Destiny War.items.[].system.slots.slot0}
|
||
max : integer {Book 2 - The Destiny War.items.[].system.slots.slot0.max} (2 different values)
|
||
5 (x2)
|
||
1 (x1)
|
||
[prepared] : array<object> {Book 2 - The Destiny War.items.[].system.slots.slot0.prepared}
|
||
Length: min=5 max=5
|
||
Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot0.prepared.[]}
|
||
id : string {Book 2 - The Destiny War.items.[].system.slots.slot0.prepared.[].id} (10 different values)
|
||
'Zkqvw0keVnjyXJAA' (x1)
|
||
'NG1JycLf25OkDGtX' (x1)
|
||
'fjtF3N2j0bz4NdPg' (x1)
|
||
'DdYQkwVYlGbPQn3z' (x1)
|
||
'KtrlF6U5CnPxzVrk' (x1)
|
||
'sU0PJEZ1GylVxhOt' (x1)
|
||
'0Ezl7Cf0Amo8JiXz' (x1)
|
||
'viNPKUfFyRm6kZOQ' (x1)
|
||
'SF24EWCx9ZOqg1bD' (x1)
|
||
'NfiWc1WK4q3CQguY' (x1)
|
||
[value] : integer {Book 2 - The Destiny War.items.[].system.slots.slot0.value} (same value: 1)
|
||
[slot1] : object {Book 2 - The Destiny War.items.[].system.slots.slot1}
|
||
max : integer {Book 2 - The Destiny War.items.[].system.slots.slot1.max} (same value: 3)
|
||
prepared : array<object> {Book 2 - The Destiny War.items.[].system.slots.slot1.prepared}
|
||
Length: min=3 max=3
|
||
Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot1.prepared.[]}
|
||
id : string {Book 2 - The Destiny War.items.[].system.slots.slot1.prepared.[].id} (6 different values)
|
||
'Dq2tbGm4rGBeASSs' (x1)
|
||
'vL8A799l5RSKUx4O' (x1)
|
||
'piomuDraADGfoAP9' (x1)
|
||
'AIAac9AD4D8cnoaa' (x1)
|
||
'Z9jp3updnksfk1Ma' (x1)
|
||
'UOJDZiPiBLlMcufe' (x1)
|
||
[slot2] : object {Book 2 - The Destiny War.items.[].system.slots.slot2}
|
||
max : integer {Book 2 - The Destiny War.items.[].system.slots.slot2.max} (same value: 3)
|
||
prepared : array<object> {Book 2 - The Destiny War.items.[].system.slots.slot2.prepared}
|
||
Length: min=3 max=3
|
||
Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot2.prepared.[]}
|
||
id : string {Book 2 - The Destiny War.items.[].system.slots.slot2.prepared.[].id} (6 different values)
|
||
'a2BRRpPdLeH5Pmnu' (x1)
|
||
'LrpFYCZEGbvlb7cL' (x1)
|
||
'sCztB1vL75VWJHDZ' (x1)
|
||
'VhkOxtJ8HHstIfOK' (x1)
|
||
'4G5LB93HxI5dOb6c' (x1)
|
||
'v784FU2UXThKacdM' (x1)
|
||
[slot3] : object {Book 2 - The Destiny War.items.[].system.slots.slot3}
|
||
max : integer {Book 2 - The Destiny War.items.[].system.slots.slot3.max} (same value: 3)
|
||
prepared : array<object> {Book 2 - The Destiny War.items.[].system.slots.slot3.prepared}
|
||
Length: min=3 max=3
|
||
Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot3.prepared.[]}
|
||
id : string {Book 2 - The Destiny War.items.[].system.slots.slot3.prepared.[].id} (6 different values)
|
||
'0SDTzHtOTO6zi9K1' (x1)
|
||
'Jx7UjXgAJ7o0FDAm' (x1)
|
||
'NxTZH2CRmvMd5LEb' (x1)
|
||
'8ymU3Gpm7sxCfggC' (x1)
|
||
'hNNPsDKBbplTSlaC' (x1)
|
||
'IwWHvxdYD1szOivI' (x1)
|
||
[slot4] : object {Book 2 - The Destiny War.items.[].system.slots.slot4}
|
||
max : integer {Book 2 - The Destiny War.items.[].system.slots.slot4.max} (2 different values)
|
||
3 (x2)
|
||
4 (x1)
|
||
[prepared] : array<object> {Book 2 - The Destiny War.items.[].system.slots.slot4.prepared}
|
||
Length: min=3 max=3
|
||
Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot4.prepared.[]}
|
||
id : string {Book 2 - The Destiny War.items.[].system.slots.slot4.prepared.[].id} (5 different values)
|
||
'zjx7F9B4j9bTHhOY' (x2)
|
||
'ze5lduR6WJh5Sqnw' (x1)
|
||
'o5YiDAlGB7PaFejY' (x1)
|
||
'Lx6nUmT3z0W8kk5c' (x1)
|
||
'HeK2fMj6exGvrjgK' (x1)
|
||
[value] : integer {Book 2 - The Destiny War.items.[].system.slots.slot4.value} (same value: 4)
|
||
[slot5] : object {Book 2 - The Destiny War.items.[].system.slots.slot5}
|
||
max : integer {Book 2 - The Destiny War.items.[].system.slots.slot5.max} (2 different values)
|
||
3 (x2)
|
||
1 (x1)
|
||
[prepared] : array<object> {Book 2 - The Destiny War.items.[].system.slots.slot5.prepared}
|
||
Length: min=3 max=3
|
||
Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot5.prepared.[]}
|
||
id : string {Book 2 - The Destiny War.items.[].system.slots.slot5.prepared.[].id} (6 different values)
|
||
'Pl93T9d4an1pqDin' (x1)
|
||
'EqcUmqCljS8MrS0Z' (x1)
|
||
'2Zd45ELxVsS3lRW7' (x1)
|
||
'1BwiTC5U02ACYlhG' (x1)
|
||
'hNNPsDKBbplTSlaC' (x1)
|
||
'weSZyPjrRBqAqB3e' (x1)
|
||
[value] : integer {Book 2 - The Destiny War.items.[].system.slots.slot5.value} (same value: 1)
|
||
[slot6] : object {Book 2 - The Destiny War.items.[].system.slots.slot6}
|
||
max : integer {Book 2 - The Destiny War.items.[].system.slots.slot6.max} (same value: 3)
|
||
prepared : array<object> {Book 2 - The Destiny War.items.[].system.slots.slot6.prepared}
|
||
Length: min=3 max=3
|
||
Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot6.prepared.[]}
|
||
id : string {Book 2 - The Destiny War.items.[].system.slots.slot6.prepared.[].id} (6 different values)
|
||
'YK7gfBkGftBjEF24' (x1)
|
||
'hYSHokgOZJrVEUuw' (x1)
|
||
'IS3Ca7ZSnRrjB1hx' (x1)
|
||
'NjPhLqr4CzDGuy6g' (x1)
|
||
'hNNPsDKBbplTSlaC' (x1)
|
||
'zLLZWH2Jjwdl6GRp' (x1)
|
||
[slot7] : object {Book 2 - The Destiny War.items.[].system.slots.slot7}
|
||
max : integer {Book 2 - The Destiny War.items.[].system.slots.slot7.max} (3 different values)
|
||
3 (x1)
|
||
1 (x1)
|
||
6 (x1)
|
||
[prepared] : array<object> {Book 2 - The Destiny War.items.[].system.slots.slot7.prepared}
|
||
Length: min=3 max=6
|
||
Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot7.prepared.[]}
|
||
id : string {Book 2 - The Destiny War.items.[].system.slots.slot7.prepared.[].id} (6 different values)
|
||
'GyT3MjBVpG3NMw55' (x4)
|
||
'NJ8rHxfA22owzy7o' (x1)
|
||
'JbGBmLn1ERKSeth9' (x1)
|
||
'2nwjTjMHSkGq5tEV' (x1)
|
||
'JPSc7huZqIcFsrA6' (x1)
|
||
'M1VEQzDIguScfkfV' (x1)
|
||
[value] : integer {Book 2 - The Destiny War.items.[].system.slots.slot7.value} (same value: 1)
|
||
[slot8] : object {Book 2 - The Destiny War.items.[].system.slots.slot8}
|
||
max : integer {Book 2 - The Destiny War.items.[].system.slots.slot8.max} (same value: 3)
|
||
prepared : array<object> {Book 2 - The Destiny War.items.[].system.slots.slot8.prepared}
|
||
Length: min=3 max=3
|
||
Value type: object {Book 2 - The Destiny War.items.[].system.slots.slot8.prepared.[]}
|
||
id : string {Book 2 - The Destiny War.items.[].system.slots.slot8.prepared.[].id} (3 different values)
|
||
'PXSM2q5puXjgP3Pe' (x1)
|
||
'eFfFOvLTgTIpiADa' (x1)
|
||
'hAxLw10ahFhngj8U' (x1)
|
||
[slug] : string {Book 2 - The Destiny War.items.[].system.slug} (179 different values)
|
||
[specific] : object {Book 2 - The Destiny War.items.[].system.specific}
|
||
material : object {Book 2 - The Destiny War.items.[].system.specific.material}
|
||
[grade] : empty
|
||
[type] : empty
|
||
runes : object {Book 2 - The Destiny War.items.[].system.specific.runes}
|
||
potency : integer {Book 2 - The Destiny War.items.[].system.specific.runes.potency} (same value: 2)
|
||
property : array<> {Book 2 - The Destiny War.items.[].system.specific.runes.property}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
striking : integer {Book 2 - The Destiny War.items.[].system.specific.runes.striking} (same value: 2)
|
||
[speedPenalty] : integer {Book 2 - The Destiny War.items.[].system.speedPenalty} (2 different values)
|
||
0 (x2)
|
||
-10 (x2)
|
||
[spell] : object {Book 2 - The Destiny War.items.[].system.spell}
|
||
_id : string {Book 2 - The Destiny War.items.[].system.spell._id} (same value: 'Zi0m0LbKXIrzgQXm')
|
||
flags : object {Book 2 - The Destiny War.items.[].system.spell.flags}
|
||
core : object {Book 2 - The Destiny War.items.[].system.spell.flags.core}
|
||
sourceId : string {Book 2 - The Destiny War.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.6lO6uMQxbqmYho0e')
|
||
img : string {Book 2 - The Destiny War.items.[].system.spell.img} (same value: 'icons/magic/unholy/hand-fire-skeleton-pink.webp')
|
||
name : string {Book 2 - The Destiny War.items.[].system.spell.name} (same value: 'Necrotize')
|
||
sort : integer {Book 2 - The Destiny War.items.[].system.spell.sort} (same value: 0)
|
||
system : object {Book 2 - The Destiny War.items.[].system.spell.system}
|
||
[area] : empty
|
||
cost : object {Book 2 - The Destiny War.items.[].system.spell.system.cost}
|
||
value : string {Book 2 - The Destiny War.items.[].system.spell.system.cost.value} (same value: '')
|
||
counteraction : boolean {Book 2 - The Destiny War.items.[].system.spell.system.counteraction} (same value: False)
|
||
damage : object {Book 2 - The Destiny War.items.[].system.spell.system.damage}
|
||
0 : object {Book 2 - The Destiny War.items.[].system.spell.system.damage.0}
|
||
applyMod : boolean {Book 2 - The Destiny War.items.[].system.spell.system.damage.0.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {Book 2 - The Destiny War.items.[].system.spell.system.damage.0.formula} (same value: '12d6')
|
||
kinds : array<string> {Book 2 - The Destiny War.items.[].system.spell.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage')
|
||
type : string {Book 2 - The Destiny War.items.[].system.spell.system.damage.0.type} (same value: 'void')
|
||
defense : object {Book 2 - The Destiny War.items.[].system.spell.system.defense}
|
||
save : object {Book 2 - The Destiny War.items.[].system.spell.system.defense.save}
|
||
basic : boolean {Book 2 - The Destiny War.items.[].system.spell.system.defense.save.basic} (same value: False)
|
||
statistic : string {Book 2 - The Destiny War.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude')
|
||
description : object {Book 2 - The Destiny War.items.[].system.spell.system.description}
|
||
value : string {Book 2 - The Destiny War.items.[].system.spell.system.description.value} (same value: '<p>You necrotize part of a creature\'s body, harming it and debilitating it as its body putrefies, mimicking the natural process of decay. The target takes 12d6 void damage and one of the following debilitations; roll [[/r 1d4]] to randomly determine which. The effects depend on its Fortitude save.</p>
|
||
<ol>
|
||
<li><strong>Bones</strong> The target\'s bones necrotize and become spongy and weak, giving it weakness 3 to bludgeoning damage.</li>
|
||
<li><strong>Joints</strong> The target\'s joints necrotize, making its movements ungainly and clumsy. It becomes @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1}.</li>
|
||
<li><strong>Legs</strong> The target\'s legs necrotize, as well as any other limbs associated with forms of movement, making it harder for the creature to move. The target takes a -10-foot status penalty to its Speeds. @UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Necrotize (Legs)]</li>
|
||
<li><strong>Muscles</strong> The target\'s muscles necrotize, rotting away. The target becomes @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1}.</li>
|
||
</ol>
|
||
<hr />
|
||
<p><strong>Critical Success</strong> The target is unaffected.</p>
|
||
<p><strong>Success</strong> The target takes half damage and the debilitation lasts until the end of your next turn.</p>
|
||
<p><strong>Failure</strong> The target takes full damage and the debilitation lasts for 1 minute.</p>
|
||
<p><strong>Critical Failure</strong> The target takes double damage, and you can pick a second debilitation to apply, in addition to the one you rolled randomly. Both debilitations last for 1 minute.</p>
|
||
<hr />
|
||
<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>')
|
||
duration : object {Book 2 - The Destiny War.items.[].system.spell.system.duration}
|
||
sustained : boolean {Book 2 - The Destiny War.items.[].system.spell.system.duration.sustained} (same value: False)
|
||
value : string {Book 2 - The Destiny War.items.[].system.spell.system.duration.value} (same value: '')
|
||
heightening : object {Book 2 - The Destiny War.items.[].system.spell.system.heightening}
|
||
damage : object {Book 2 - The Destiny War.items.[].system.spell.system.heightening.damage}
|
||
0 : string {Book 2 - The Destiny War.items.[].system.spell.system.heightening.damage.0} (same value: '2d6')
|
||
interval : integer {Book 2 - The Destiny War.items.[].system.spell.system.heightening.interval} (same value: 1)
|
||
type : string {Book 2 - The Destiny War.items.[].system.spell.system.heightening.type} (same value: 'interval')
|
||
level : object {Book 2 - The Destiny War.items.[].system.spell.system.level}
|
||
value : integer {Book 2 - The Destiny War.items.[].system.spell.system.level.value} (same value: 6)
|
||
location : object {Book 2 - The Destiny War.items.[].system.spell.system.location}
|
||
heightenedLevel : integer {Book 2 - The Destiny War.items.[].system.spell.system.location.heightenedLevel} (same value: 7)
|
||
[value] : empty
|
||
publication : object {Book 2 - The Destiny War.items.[].system.spell.system.publication}
|
||
license : string {Book 2 - The Destiny War.items.[].system.spell.system.publication.license} (same value: 'OGL')
|
||
remaster : boolean {Book 2 - The Destiny War.items.[].system.spell.system.publication.remaster} (same value: False)
|
||
title : string {Book 2 - The Destiny War.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Secrets of Magic')
|
||
range : object {Book 2 - The Destiny War.items.[].system.spell.system.range}
|
||
value : string {Book 2 - The Destiny War.items.[].system.spell.system.range.value} (same value: '60 feet')
|
||
requirements : string {Book 2 - The Destiny War.items.[].system.spell.system.requirements} (same value: '')
|
||
rules : ignored (Foundry rules object) {Book 2 - The Destiny War.items.[].system.spell.system.rules}
|
||
slug : string {Book 2 - The Destiny War.items.[].system.spell.system.slug} (same value: 'necrotize')
|
||
target : object {Book 2 - The Destiny War.items.[].system.spell.system.target}
|
||
value : string {Book 2 - The Destiny War.items.[].system.spell.system.target.value} (same value: '1 living creature')
|
||
time : object {Book 2 - The Destiny War.items.[].system.spell.system.time}
|
||
value : string {Book 2 - The Destiny War.items.[].system.spell.system.time.value} (same value: '2')
|
||
traits : object {Book 2 - The Destiny War.items.[].system.spell.system.traits}
|
||
rarity : string {Book 2 - The Destiny War.items.[].system.spell.system.traits.rarity} (same value: 'common')
|
||
traditions : array<string> {Book 2 - The Destiny War.items.[].system.spell.system.traits.traditions}
|
||
Length: min=3 max=3
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.spell.system.traits.traditions.[]} (3 different values)
|
||
'arcane' (x1)
|
||
'divine' (x1)
|
||
'primal' (x1)
|
||
value : array<string> {Book 2 - The Destiny War.items.[].system.spell.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.spell.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x1)
|
||
'manipulate' (x1)
|
||
'void' (x1)
|
||
type : string {Book 2 - The Destiny War.items.[].system.spell.type} (same value: 'spell')
|
||
[spelldc] : object {Book 2 - The Destiny War.items.[].system.spelldc}
|
||
dc : integer {Book 2 - The Destiny War.items.[].system.spelldc.dc} (9 different values)
|
||
36 (x5)
|
||
33 (x4)
|
||
37 (x3)
|
||
40 (x3)
|
||
32 (x2)
|
||
34 (x2)
|
||
38 (x2)
|
||
30 (x1)
|
||
43 (x1)
|
||
[mod] : integer {Book 2 - The Destiny War.items.[].system.spelldc.mod} (same value: 0)
|
||
value : integer {Book 2 - The Destiny War.items.[].system.spelldc.value} (10 different values)
|
||
29 (x5)
|
||
25 (x5)
|
||
32 (x3)
|
||
26 (x2)
|
||
28 (x2)
|
||
30 (x2)
|
||
24 (x1)
|
||
22 (x1)
|
||
35 (x1)
|
||
23 (x1)
|
||
[item] : integer {Book 2 - The Destiny War.items.[].system.spelldc.item} (same value: 0)
|
||
[splashDamage] : object {Book 2 - The Destiny War.items.[].system.splashDamage}
|
||
value : integer {Book 2 - The Destiny War.items.[].system.splashDamage.value} (same value: 0)
|
||
[stackGroup] : string {Book 2 - The Destiny War.items.[].system.stackGroup} (same value: 'bolts')
|
||
[strength] : integer {Book 2 - The Destiny War.items.[].system.strength} (2 different values)
|
||
1 (x2)
|
||
4 (x2)
|
||
[target] : object {Book 2 - The Destiny War.items.[].system.target}
|
||
value : string {Book 2 - The Destiny War.items.[].system.target.value} (29 different values)
|
||
[time] : object {Book 2 - The Destiny War.items.[].system.time}
|
||
value : string {Book 2 - The Destiny War.items.[].system.time.value} (8 different values)
|
||
'2' (x164)
|
||
'1' (x11)
|
||
'10 minutes' (x10)
|
||
'3' (x8)
|
||
'1 day' (x7)
|
||
'1 minute' (x6)
|
||
'1 to 3' (x6)
|
||
'reaction' (x2)
|
||
[tradition] : object {Book 2 - The Destiny War.items.[].system.tradition}
|
||
value : string {Book 2 - The Destiny War.items.[].system.tradition.value} (3 different values)
|
||
'divine' (x14)
|
||
'occult' (x5)
|
||
'arcane' (x4)
|
||
[traits] : object {Book 2 - The Destiny War.items.[].system.traits}
|
||
[rarity] : string {Book 2 - The Destiny War.items.[].system.traits.rarity} (4 different values)
|
||
'common' (x371)
|
||
'uncommon' (x44)
|
||
'unique' (x11)
|
||
'rare' (x1)
|
||
[traditions] : array<string> {Book 2 - The Destiny War.items.[].system.traits.traditions}
|
||
Length: min=0 max=4
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.traits.traditions.[]} (4 different values)
|
||
'arcane' (x166)
|
||
'occult' (x157)
|
||
'divine' (x101)
|
||
'primal' (x70)
|
||
value : array<string> {Book 2 - The Destiny War.items.[].system.traits.value}
|
||
Length: min=0 max=7
|
||
Value type: string {Book 2 - The Destiny War.items.[].system.traits.value.[]} (93 different values)
|
||
[selected] : object {Book 2 - The Destiny War.items.[].system.traits.selected}
|
||
[usage] : object {Book 2 - The Destiny War.items.[].system.usage}
|
||
value : string {Book 2 - The Destiny War.items.[].system.usage.value} (7 different values)
|
||
'held-in-one-hand' (x13)
|
||
'carried' (x10)
|
||
'held-in-two-hands' (x4)
|
||
'wornnecklace' (x1)
|
||
'worngloves' (x1)
|
||
'wornamulet' (x1)
|
||
'wornheadwear' (x1)
|
||
[uses] : object {Book 2 - The Destiny War.items.[].system.uses}
|
||
autoDestroy : boolean {Book 2 - The Destiny War.items.[].system.uses.autoDestroy} (2 different values)
|
||
True (x2)
|
||
False (x1)
|
||
max : integer {Book 2 - The Destiny War.items.[].system.uses.max} (same value: 1)
|
||
value : integer {Book 2 - The Destiny War.items.[].system.uses.value} (same value: 1)
|
||
[weaponType] : object {Book 2 - The Destiny War.items.[].system.weaponType}
|
||
value : string {Book 2 - The Destiny War.items.[].system.weaponType.value} (2 different values)
|
||
'melee' (x49)
|
||
'ranged' (x6)
|
||
type : string {Book 2 - The Destiny War.items.[].type} (10 different values)
|
||
'action' (x232)
|
||
'spell' (x214)
|
||
'melee' (x55)
|
||
'spellcastingEntry' (x23)
|
||
'equipment' (x17)
|
||
'lore' (x14)
|
||
'weapon' (x11)
|
||
'armor' (x4)
|
||
'consumable' (x3)
|
||
'treasure' (x2)
|
||
[_stats] : object {Book 2 - The Destiny War.items.[]._stats}
|
||
compendiumSource : string {Book 2 - The Destiny War.items.[]._stats.compendiumSource} (182 different values)
|
||
[flags] : object {Book 2 - The Destiny War.items.[].flags}
|
||
pf2e : object {Book 2 - The Destiny War.items.[].flags.pf2e}
|
||
linkedWeapon : string {Book 2 - The Destiny War.items.[].flags.pf2e.linkedWeapon} (10 different values)
|
||
'Htmza71aUM5MCQvq' (x2)
|
||
'oUb6BtTYFw49eoKs' (x1)
|
||
'RJJDO77tVDS4KtWW' (x1)
|
||
'iLepCT03wFg330Vu' (x1)
|
||
'2kk0w1bWsM0ZKsJM' (x1)
|
||
'ARx58bxAFOTYENL1' (x1)
|
||
'mERvwnXmKKCBxPTD' (x1)
|
||
'uwpzKoIhkJx6Gd2F' (x1)
|
||
'IbClby77MQKpAzp1' (x1)
|
||
'2DI4ej8gkqgZ9xnF' (x1)
|
||
name : string {Book 2 - The Destiny War.name} (all different values)
|
||
system : object {Book 2 - The Destiny War.system}
|
||
[abilities] : object {Book 2 - The Destiny War.system.abilities}
|
||
cha : object {Book 2 - The Destiny War.system.abilities.cha}
|
||
mod : integer {Book 2 - The Destiny War.system.abilities.cha.mod} (9 different values)
|
||
6 (x6)
|
||
0 (x5)
|
||
5 (x5)
|
||
7 (x4)
|
||
8 (x3)
|
||
2 (x2)
|
||
-5 (x2)
|
||
4 (x2)
|
||
-3 (x1)
|
||
con : object {Book 2 - The Destiny War.system.abilities.con}
|
||
mod : integer {Book 2 - The Destiny War.system.abilities.con.mod} (7 different values)
|
||
6 (x12)
|
||
5 (x9)
|
||
4 (x4)
|
||
7 (x2)
|
||
3 (x1)
|
||
9 (x1)
|
||
1 (x1)
|
||
dex : object {Book 2 - The Destiny War.system.abilities.dex}
|
||
mod : integer {Book 2 - The Destiny War.system.abilities.dex.mod} (6 different values)
|
||
5 (x14)
|
||
4 (x5)
|
||
3 (x4)
|
||
8 (x3)
|
||
2 (x2)
|
||
6 (x2)
|
||
int : object {Book 2 - The Destiny War.system.abilities.int}
|
||
mod : integer {Book 2 - The Destiny War.system.abilities.int.mod} (10 different values)
|
||
5 (x8)
|
||
4 (x5)
|
||
0 (x3)
|
||
3 (x3)
|
||
-2 (x2)
|
||
-5 (x2)
|
||
7 (x2)
|
||
6 (x2)
|
||
2 (x2)
|
||
-4 (x1)
|
||
str : object {Book 2 - The Destiny War.system.abilities.str}
|
||
mod : integer {Book 2 - The Destiny War.system.abilities.str.mod} (8 different values)
|
||
8 (x6)
|
||
7 (x6)
|
||
6 (x6)
|
||
9 (x5)
|
||
4 (x4)
|
||
5 (x1)
|
||
0 (x1)
|
||
3 (x1)
|
||
wis : object {Book 2 - The Destiny War.system.abilities.wis}
|
||
mod : integer {Book 2 - The Destiny War.system.abilities.wis.mod} (7 different values)
|
||
5 (x11)
|
||
6 (x7)
|
||
4 (x5)
|
||
3 (x3)
|
||
7 (x2)
|
||
0 (x1)
|
||
2 (x1)
|
||
attributes : object {Book 2 - The Destiny War.system.attributes}
|
||
ac : object {Book 2 - The Destiny War.system.attributes.ac}
|
||
[details] : string {Book 2 - The Destiny War.system.attributes.ac.details} (2 different values)
|
||
'' (x29)
|
||
'all-around vision' (x1)
|
||
value : integer {Book 2 - The Destiny War.system.attributes.ac.value} (15 different values)
|
||
[allSaves] : object {Book 2 - The Destiny War.system.attributes.allSaves}
|
||
value : string {Book 2 - The Destiny War.system.attributes.allSaves.value} (5 different values)
|
||
'+1 status to all saves vs. magic' (x15)
|
||
'' (x12)
|
||
'+1 to all saves vs. magic, +2 item to saves vs. fear and effects that render him clumsy, doomed, drained, enfeebled, or fatigued' (x1)
|
||
'+1 status to all saves vs. vitality' (x1)
|
||
'+2 status to all saves vs. disease and poison' (x1)
|
||
hp : object {Book 2 - The Destiny War.system.attributes.hp}
|
||
details : string {Book 2 - The Destiny War.system.attributes.hp.details} (10 different values)
|
||
'' (x25)
|
||
'regeneration 25 (deactivated by holy or silver)' (x2)
|
||
'void healing' (x1)
|
||
'16 squares; Thresholds 173 (12 squares), 87 (8 squares)' (x1)
|
||
'(16 squares); Thresholds 180 (12 squares), 90 (8 squares)' (x1)
|
||
'(void healing)' (x1)
|
||
'regeneration 15 (deactivated by holy or silver)' (x1)
|
||
'void healing, rejuvenation' (x1)
|
||
'regeneration 20 (deactivated by holy or silver)' (x1)
|
||
'Thresholds 200 (12 squares), 100 (8 squares)' (x1)
|
||
max : integer {Book 2 - The Destiny War.system.attributes.hp.max} (26 different values)
|
||
temp : integer {Book 2 - The Destiny War.system.attributes.hp.temp} (same value: 0)
|
||
value : integer {Book 2 - The Destiny War.system.attributes.hp.value} (26 different values)
|
||
[emitsSound] : string {Book 2 - The Destiny War.system.attributes.emitsSound} (same value: 'encounter')
|
||
[hardness] : integer {Book 2 - The Destiny War.system.attributes.hardness} (3 different values)
|
||
0 (x3)
|
||
15 (x1)
|
||
25 (x1)
|
||
[immunities] : array<object> {Book 2 - The Destiny War.system.attributes.immunities}
|
||
Length: min=0 max=6
|
||
Value type: object {Book 2 - The Destiny War.system.attributes.immunities.[]}
|
||
[exceptions] : array<> {Book 2 - The Destiny War.system.attributes.immunities.[].exceptions}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Book 2 - The Destiny War.system.attributes.immunities.[].type} (18 different values)
|
||
[resistances] : array<object> {Book 2 - The Destiny War.system.attributes.resistances}
|
||
Length: min=1 max=3
|
||
Value type: object {Book 2 - The Destiny War.system.attributes.resistances.[]}
|
||
type : string {Book 2 - The Destiny War.system.attributes.resistances.[].type} (10 different values)
|
||
'physical' (x4)
|
||
'mental' (x3)
|
||
'cold' (x3)
|
||
'electricity' (x3)
|
||
'fire' (x3)
|
||
'bludgeoning' (x2)
|
||
'piercing' (x2)
|
||
'poison' (x1)
|
||
'slashing' (x1)
|
||
'force' (x1)
|
||
value : integer {Book 2 - The Destiny War.system.attributes.resistances.[].value} (4 different values)
|
||
15 (x11)
|
||
10 (x9)
|
||
20 (x2)
|
||
13 (x1)
|
||
[doubleVs] : array<> {Book 2 - The Destiny War.system.attributes.resistances.[].doubleVs}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[exceptions] : array<string> {Book 2 - The Destiny War.system.attributes.resistances.[].exceptions}
|
||
Length: min=0 max=2
|
||
Value type: string {Book 2 - The Destiny War.system.attributes.resistances.[].exceptions.[]} (3 different values)
|
||
'adamantine' (x3)
|
||
'bludgeoning' (x1)
|
||
'silver' (x1)
|
||
[speed] : object {Book 2 - The Destiny War.system.attributes.speed}
|
||
otherSpeeds : array<object> {Book 2 - The Destiny War.system.attributes.speed.otherSpeeds}
|
||
Length: min=0 max=2
|
||
Value type: object {Book 2 - The Destiny War.system.attributes.speed.otherSpeeds.[]}
|
||
type : string {Book 2 - The Destiny War.system.attributes.speed.otherSpeeds.[].type} (4 different values)
|
||
'fly' (x13)
|
||
'climb' (x5)
|
||
'swim' (x4)
|
||
'burrow' (x4)
|
||
value : integer {Book 2 - The Destiny War.system.attributes.speed.otherSpeeds.[].value} (8 different values)
|
||
30 (x6)
|
||
35 (x5)
|
||
40 (x5)
|
||
20 (x4)
|
||
25 (x3)
|
||
10 (x1)
|
||
15 (x1)
|
||
140 (x1)
|
||
value : integer {Book 2 - The Destiny War.system.attributes.speed.value} (7 different values)
|
||
25 (x15)
|
||
30 (x6)
|
||
20 (x4)
|
||
40 (x2)
|
||
35 (x1)
|
||
10 (x1)
|
||
60 (x1)
|
||
[details] : string {Book 2 - The Destiny War.system.attributes.speed.details} (3 different values)
|
||
'earth glide' (x2)
|
||
'water glide 25 feet' (x1)
|
||
'flight from fly spell' (x1)
|
||
[special] : string {Book 2 - The Destiny War.system.attributes.speed.special} (same value: '')
|
||
[stealth] : object {Book 2 - The Destiny War.system.attributes.stealth}
|
||
details : string {Book 2 - The Destiny War.system.attributes.stealth.details} (5 different values)
|
||
'<p>(master) to hear or feel the energy coalescing</p>' (x1)
|
||
'<p>(the maggots are slow and impossible to miss)</p>' (x1)
|
||
'<p>(master; +35 in bright light)</p>' (x1)
|
||
'<p>(master) to realize the water within the dome poses a supernatural threat</p>' (x1)
|
||
'<p>(master) to see the skull\'s lower jaws start to open</p>' (x1)
|
||
value : integer {Book 2 - The Destiny War.system.attributes.stealth.value} (4 different values)
|
||
32 (x2)
|
||
35 (x1)
|
||
0 (x1)
|
||
40 (x1)
|
||
[weaknesses] : array<object> {Book 2 - The Destiny War.system.attributes.weaknesses}
|
||
Length: min=1 max=4
|
||
Value type: object {Book 2 - The Destiny War.system.attributes.weaknesses.[]}
|
||
[exceptions] : array<> {Book 2 - The Destiny War.system.attributes.weaknesses.[].exceptions}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Book 2 - The Destiny War.system.attributes.weaknesses.[].type} (11 different values)
|
||
value : integer {Book 2 - The Destiny War.system.attributes.weaknesses.[].value} (3 different values)
|
||
15 (x34)
|
||
20 (x6)
|
||
10 (x4)
|
||
details : object {Book 2 - The Destiny War.system.details}
|
||
[blurb] : string {Book 2 - The Destiny War.system.details.blurb} (21 different values)
|
||
[languages] : object {Book 2 - The Destiny War.system.details.languages}
|
||
details : string {Book 2 - The Destiny War.system.details.languages.details} (7 different values)
|
||
'' (x18)
|
||
'telepathy 100 feet' (x7)
|
||
'(can\'t speak any language)' (x1)
|
||
'telepathy 100 feet, tongues' (x1)
|
||
'ratspeak' (x1)
|
||
'telepathy 100 feet, universal language' (x1)
|
||
'tongues' (x1)
|
||
value : array<string> {Book 2 - The Destiny War.system.details.languages.value}
|
||
Length: min=0 max=8
|
||
Value type: string {Book 2 - The Destiny War.system.details.languages.value.[]} (25 different values)
|
||
level : object {Book 2 - The Destiny War.system.details.level}
|
||
value : integer {Book 2 - The Destiny War.system.details.level.value} (10 different values)
|
||
13 (x8)
|
||
18 (x7)
|
||
15 (x6)
|
||
16 (x5)
|
||
17 (x2)
|
||
11 (x2)
|
||
14 (x2)
|
||
12 (x1)
|
||
5 (x1)
|
||
19 (x1)
|
||
[privateNotes] : string {Book 2 - The Destiny War.system.details.privateNotes} (same value: '')
|
||
[publicNotes] : string {Book 2 - The Destiny War.system.details.publicNotes} (25 different values)
|
||
publication : object {Book 2 - The Destiny War.system.details.publication}
|
||
license : string {Book 2 - The Destiny War.system.details.publication.license} (same value: 'OGL')
|
||
remaster : boolean {Book 2 - The Destiny War.system.details.publication.remaster} (same value: False)
|
||
title : string {Book 2 - The Destiny War.system.details.publication.title} (same value: 'Pathfinder #191: The Destiny War')
|
||
[description] : string {Book 2 - The Destiny War.system.details.description} (5 different values)
|
||
'<p>A wave of magic passes through the area, causing crystal shards to grow and stab intruders.</p>' (x1)
|
||
'<p>Countless human-faced, fanged maggots wriggle and squirm in this chamber.</p>' (x1)
|
||
'<p>A roving sphere of distorted magic shimmers and floats through the air.</p>' (x1)
|
||
'<p>Shifting illusions disorient, entrap, and agonize those who attempt to pass through the shadowy maze.</p>' (x1)
|
||
'<p>The smith\'s skull gazes with fiery light and breathes in a deep breath.</p>' (x1)
|
||
[disable] : string {Book 2 - The Destiny War.system.details.disable} (5 different values)
|
||
'<p>@Check[nature|dc:45] (master) to chip away at the crystal and disrupt its resonance, or @Check[thievery|dc:42] (master) to carefully detach the crystals and then safely smash them</p>' (x1)
|
||
'<p>Three @Check[religion|dc:45] checks within the room to utter prayers, which calm and quell the maggots with invocations to the gods</p>' (x1)
|
||
'<p>@Check[arcana|dc:38], @Check[nature|dc:38], @Check[occultism|dc:38], or @Check[religion|dc:38] (master) to cause the magic of the sphere to dissipate harmlessly, or @Check[thievery|dc:40] to cause the sphere to burst and implode safely, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (8th level; counteract DC 34)</p>' (x1)
|
||
'<p>@Check[thievery|dc:42] (master) to decouple faint strands of shadow essence from the magical matrix that holds the maze together, @Check[arcana|dc:45] or @Check[occultism|dc:45] to shunt the shadowy energy back into the Shadow Plane and render the maze inert, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (8th level; counteract DC 35) to counteract the shadow maze</p>' (x1)
|
||
'<p>@Check[athletics|dc:48] (master) to hold the skull\'s jaw shut, or @Check[occultism|dc:45] or @Check[religion|dc:45] (expert) to quiet the Smith\'s spirit</p>' (x1)
|
||
[isComplex] : boolean {Book 2 - The Destiny War.system.details.isComplex} (2 different values)
|
||
True (x3)
|
||
False (x2)
|
||
[reset] : string {Book 2 - The Destiny War.system.details.reset} (5 different values)
|
||
'<p>Once the cluster heart uses its reaction, it automatically resets after 1 minute. As long as the cluster heart has 150 or more Hit Points, it recovers 50 per day.</p>' (x1)
|
||
'<p>The pit functions continuously. If it\'s disabled or destroyed, it resets automatically after 24 hours if the crystal stele in area <strong>M2</strong> still functions, otherwise it doesn\'t reset.</p>' (x1)
|
||
'<p>The sphere ceases moving when no creature remains to trigger Magic Drift. It then dissipates after an hour spent with no targets within 60 feet</p>' (x1)
|
||
'<p>If disarmed, the trap resets in 1 hour as long as the two crystals in area <strong>C5</strong> still function.</p>' (x1)
|
||
'<p>1 hour</p>' (x1)
|
||
[routine] : string {Book 2 - The Destiny War.system.details.routine} (4 different values)
|
||
[initiative] : object {Book 2 - The Destiny War.system.initiative}
|
||
statistic : string {Book 2 - The Destiny War.system.initiative.statistic} (same value: 'perception')
|
||
[perception] : object {Book 2 - The Destiny War.system.perception}
|
||
details : string {Book 2 - The Destiny War.system.perception.details} (6 different values)
|
||
'' (x23)
|
||
'painsight' (x3)
|
||
'warp sense' (x1)
|
||
'detect alignment, detect magic' (x1)
|
||
'detect magic, painsight' (x1)
|
||
'painsense' (x1)
|
||
mod : integer {Book 2 - The Destiny War.system.perception.mod} (15 different values)
|
||
senses : array<object> {Book 2 - The Destiny War.system.perception.senses}
|
||
Length: min=1 max=3
|
||
Value type: object {Book 2 - The Destiny War.system.perception.senses.[]}
|
||
[acuity] : string {Book 2 - The Destiny War.system.perception.senses.[].acuity} (2 different values)
|
||
'imprecise' (x10)
|
||
'precise' (x6)
|
||
[range] : integer {Book 2 - The Destiny War.system.perception.senses.[].range} (3 different values)
|
||
60 (x13)
|
||
30 (x2)
|
||
120 (x1)
|
||
type : string {Book 2 - The Destiny War.system.perception.senses.[].type} (9 different values)
|
||
'darkvision' (x24)
|
||
'scent' (x5)
|
||
'truesight' (x5)
|
||
'tremorsense' (x4)
|
||
'greater-darkvision' (x3)
|
||
'see-invisibility' (x3)
|
||
'low-light-vision' (x2)
|
||
'wavesense' (x1)
|
||
'echolocation' (x1)
|
||
[vision] : boolean {Book 2 - The Destiny War.system.perception.vision} (same value: False)
|
||
[resources] : object {Book 2 - The Destiny War.system.resources}
|
||
[focus] : object {Book 2 - The Destiny War.system.resources.focus}
|
||
max : integer {Book 2 - The Destiny War.system.resources.focus.max} (4 different values)
|
||
1 (x9)
|
||
0 (x1)
|
||
3 (x1)
|
||
2 (x1)
|
||
value : integer {Book 2 - The Destiny War.system.resources.focus.value} (4 different values)
|
||
1 (x9)
|
||
0 (x1)
|
||
3 (x1)
|
||
2 (x1)
|
||
saves : object {Book 2 - The Destiny War.system.saves}
|
||
fortitude : object {Book 2 - The Destiny War.system.saves.fortitude}
|
||
saveDetail : string {Book 2 - The Destiny War.system.saves.fortitude.saveDetail} (same value: '')
|
||
value : integer {Book 2 - The Destiny War.system.saves.fortitude.value} (16 different values)
|
||
reflex : object {Book 2 - The Destiny War.system.saves.reflex}
|
||
saveDetail : string {Book 2 - The Destiny War.system.saves.reflex.saveDetail} (same value: '')
|
||
value : integer {Book 2 - The Destiny War.system.saves.reflex.value} (15 different values)
|
||
will : object {Book 2 - The Destiny War.system.saves.will}
|
||
saveDetail : string {Book 2 - The Destiny War.system.saves.will.saveDetail} (same value: '')
|
||
value : integer {Book 2 - The Destiny War.system.saves.will.value} (14 different values)
|
||
[skills] : object {Book 2 - The Destiny War.system.skills}
|
||
[acrobatics] : object {Book 2 - The Destiny War.system.skills.acrobatics}
|
||
base : integer {Book 2 - The Destiny War.system.skills.acrobatics.base} (8 different values)
|
||
32 (x3)
|
||
26 (x2)
|
||
31 (x2)
|
||
24 (x2)
|
||
23 (x1)
|
||
11 (x1)
|
||
25 (x1)
|
||
29 (x1)
|
||
[arcana] : object {Book 2 - The Destiny War.system.skills.arcana}
|
||
base : integer {Book 2 - The Destiny War.system.skills.arcana.base} (7 different values)
|
||
21 (x1)
|
||
25 (x1)
|
||
35 (x1)
|
||
29 (x1)
|
||
33 (x1)
|
||
31 (x1)
|
||
32 (x1)
|
||
[athletics] : object {Book 2 - The Destiny War.system.skills.athletics}
|
||
base : integer {Book 2 - The Destiny War.system.skills.athletics.base} (13 different values)
|
||
[special] : array<object> {Book 2 - The Destiny War.system.skills.athletics.special}
|
||
Length: min=1 max=1
|
||
Value type: object {Book 2 - The Destiny War.system.skills.athletics.special.[]}
|
||
base : integer {Book 2 - The Destiny War.system.skills.athletics.special.[].base} (5 different values)
|
||
29 (x1)
|
||
32 (x1)
|
||
30 (x1)
|
||
39 (x1)
|
||
25 (x1)
|
||
label : string {Book 2 - The Destiny War.system.skills.athletics.special.[].label} (5 different values)
|
||
'to Climb or Swim' (x1)
|
||
'to Swim' (x1)
|
||
'to Escape' (x1)
|
||
'to Climb, High Jump, Long Jump, or Disarm' (x1)
|
||
'Climbing' (x1)
|
||
predicate : array<object|string> {Book 2 - The Destiny War.system.skills.athletics.special.[].predicate}
|
||
Length: min=1 max=1
|
||
Value type: mixed
|
||
object {Book 2 - The Destiny War.system.skills.athletics.special.[].predicate.[]}
|
||
or : array<string> {Book 2 - The Destiny War.system.skills.athletics.special.[].predicate.[].or}
|
||
Length: min=2 max=4
|
||
Value type: string {Book 2 - The Destiny War.system.skills.athletics.special.[].predicate.[].or.[]} (5 different values)
|
||
'action:climb' (x2)
|
||
'action:swim' (x1)
|
||
'action:high-jump' (x1)
|
||
'action:long-jump' (x1)
|
||
'action:disarm' (x1)
|
||
string {Book 2 - The Destiny War.system.skills.athletics.special.[].predicate.[]} (3 different values)
|
||
'action:swim' (x1)
|
||
'action:escape' (x1)
|
||
'action:climb' (x1)
|
||
[crafting] : object {Book 2 - The Destiny War.system.skills.crafting}
|
||
base : integer {Book 2 - The Destiny War.system.skills.crafting.base} (3 different values)
|
||
29 (x2)
|
||
31 (x1)
|
||
24 (x1)
|
||
[note] : string {Book 2 - The Destiny War.system.skills.crafting.note} (same value: 'can craft magic items')
|
||
special : array<object> {Book 2 - The Destiny War.system.skills.crafting.special}
|
||
Length: min=1 max=1
|
||
Value type: object {Book 2 - The Destiny War.system.skills.crafting.special.[]}
|
||
base : integer {Book 2 - The Destiny War.system.skills.crafting.special.[].base} (same value: 28)
|
||
label : string {Book 2 - The Destiny War.system.skills.crafting.special.[].label} (same value: 'scuplting flesh')
|
||
predicate : array<string> {Book 2 - The Destiny War.system.skills.crafting.special.[].predicate}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Destiny War.system.skills.crafting.special.[].predicate.[]} (same value: 'scuplt-flesh')
|
||
[deception] : object {Book 2 - The Destiny War.system.skills.deception}
|
||
base : integer {Book 2 - The Destiny War.system.skills.deception.base} (10 different values)
|
||
30 (x3)
|
||
25 (x1)
|
||
31 (x1)
|
||
28 (x1)
|
||
36 (x1)
|
||
33 (x1)
|
||
22 (x1)
|
||
29 (x1)
|
||
34 (x1)
|
||
32 (x1)
|
||
[diplomacy] : object {Book 2 - The Destiny War.system.skills.diplomacy}
|
||
base : integer {Book 2 - The Destiny War.system.skills.diplomacy.base} (4 different values)
|
||
34 (x2)
|
||
23 (x1)
|
||
28 (x1)
|
||
25 (x1)
|
||
[intimidation] : object {Book 2 - The Destiny War.system.skills.intimidation}
|
||
base : integer {Book 2 - The Destiny War.system.skills.intimidation.base} (8 different values)
|
||
30 (x5)
|
||
28 (x2)
|
||
36 (x2)
|
||
34 (x2)
|
||
25 (x1)
|
||
32 (x1)
|
||
24 (x1)
|
||
27 (x1)
|
||
[medicine] : object {Book 2 - The Destiny War.system.skills.medicine}
|
||
base : integer {Book 2 - The Destiny War.system.skills.medicine.base} (3 different values)
|
||
30 (x2)
|
||
24 (x1)
|
||
32 (x1)
|
||
[nature] : object {Book 2 - The Destiny War.system.skills.nature}
|
||
base : integer {Book 2 - The Destiny War.system.skills.nature.base} (same value: 27)
|
||
[occultism] : object {Book 2 - The Destiny War.system.skills.occultism}
|
||
base : integer {Book 2 - The Destiny War.system.skills.occultism.base} (5 different values)
|
||
33 (x2)
|
||
23 (x1)
|
||
25 (x1)
|
||
29 (x1)
|
||
21 (x1)
|
||
[performance] : object {Book 2 - The Destiny War.system.skills.performance}
|
||
base : integer {Book 2 - The Destiny War.system.skills.performance.base} (3 different values)
|
||
23 (x2)
|
||
34 (x1)
|
||
33 (x1)
|
||
[religion] : object {Book 2 - The Destiny War.system.skills.religion}
|
||
base : integer {Book 2 - The Destiny War.system.skills.religion.base} (7 different values)
|
||
28 (x3)
|
||
30 (x2)
|
||
32 (x2)
|
||
25 (x1)
|
||
31 (x1)
|
||
24 (x1)
|
||
27 (x1)
|
||
[society] : object {Book 2 - The Destiny War.system.skills.society}
|
||
base : integer {Book 2 - The Destiny War.system.skills.society.base} (5 different values)
|
||
21 (x2)
|
||
27 (x1)
|
||
30 (x1)
|
||
26 (x1)
|
||
32 (x1)
|
||
[stealth] : object {Book 2 - The Destiny War.system.skills.stealth}
|
||
base : integer {Book 2 - The Destiny War.system.skills.stealth.base} (12 different values)
|
||
[special] : array<object> {Book 2 - The Destiny War.system.skills.stealth.special}
|
||
Length: min=1 max=1
|
||
Value type: object {Book 2 - The Destiny War.system.skills.stealth.special.[]}
|
||
base : integer {Book 2 - The Destiny War.system.skills.stealth.special.[].base} (same value: 27)
|
||
label : string {Book 2 - The Destiny War.system.skills.stealth.special.[].label} (same value: 'to Conceal an Object')
|
||
predicate : array<string> {Book 2 - The Destiny War.system.skills.stealth.special.[].predicate}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 2 - The Destiny War.system.skills.stealth.special.[].predicate.[]} (same value: 'action:conceal-an-object')
|
||
[survival] : object {Book 2 - The Destiny War.system.skills.survival}
|
||
base : integer {Book 2 - The Destiny War.system.skills.survival.base} (6 different values)
|
||
30 (x2)
|
||
24 (x1)
|
||
22 (x1)
|
||
11 (x1)
|
||
28 (x1)
|
||
25 (x1)
|
||
[thievery] : object {Book 2 - The Destiny War.system.skills.thievery}
|
||
base : integer {Book 2 - The Destiny War.system.skills.thievery.base} (4 different values)
|
||
21 (x1)
|
||
25 (x1)
|
||
31 (x1)
|
||
30 (x1)
|
||
[special] : array<object> {Book 2 - The Destiny War.system.skills.thievery.special}
|
||
Length: min=1 max=1
|
||
Value type: object {Book 2 - The Destiny War.system.skills.thievery.special.[]}
|
||
base : integer {Book 2 - The Destiny War.system.skills.thievery.special.[].base} (same value: 27)
|
||
label : string {Book 2 - The Destiny War.system.skills.thievery.special.[].label} (same value: 'to Palm an Object or Steal')
|
||
predicate : array<object> {Book 2 - The Destiny War.system.skills.thievery.special.[].predicate}
|
||
Length: min=1 max=1
|
||
Value type: object {Book 2 - The Destiny War.system.skills.thievery.special.[].predicate.[]}
|
||
or : array<string> {Book 2 - The Destiny War.system.skills.thievery.special.[].predicate.[].or}
|
||
Length: min=2 max=2
|
||
Value type: string {Book 2 - The Destiny War.system.skills.thievery.special.[].predicate.[].or.[]} (2 different values)
|
||
'action:palm-an-object' (x1)
|
||
'action:steal' (x1)
|
||
traits : object {Book 2 - The Destiny War.system.traits}
|
||
rarity : string {Book 2 - The Destiny War.system.traits.rarity} (4 different values)
|
||
'unique' (x19)
|
||
'rare' (x9)
|
||
'uncommon' (x6)
|
||
'common' (x1)
|
||
size : object {Book 2 - The Destiny War.system.traits.size}
|
||
value : string {Book 2 - The Destiny War.system.traits.size.value} (4 different values)
|
||
'med' (x15)
|
||
'lg' (x12)
|
||
'grg' (x5)
|
||
'huge' (x3)
|
||
value : array<string> {Book 2 - The Destiny War.system.traits.value}
|
||
Length: min=1 max=6
|
||
Value type: string {Book 2 - The Destiny War.system.traits.value.[]} (30 different values)
|
||
[creatureType] : string {Book 2 - The Destiny War.system.creatureType} (same value: '')
|
||
[spellcasting] : object {Book 2 - The Destiny War.system.spellcasting}
|
||
rituals : object {Book 2 - The Destiny War.system.spellcasting.rituals}
|
||
dc : integer {Book 2 - The Destiny War.system.spellcasting.rituals.dc} (3 different values)
|
||
26 (x1)
|
||
31 (x1)
|
||
40 (x1)
|
||
[statusEffects] : array<> {Book 2 - The Destiny War.system.statusEffects}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Book 2 - The Destiny War.type} (2 different values)
|
||
'npc' (x30)
|
||
'hazard' (x5) |