429 lines
23 KiB
Plaintext
429 lines
23 KiB
Plaintext
3-08
|
|
Different values: 7
|
|
=====================================
|
|
object {3-08}
|
|
_id : string {3-08._id} (all different values)
|
|
folder : string {3-08.folder} (same value: 'cXbzNol9Eai06ViV')
|
|
img : string {3-08.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg')
|
|
items : array<object> {3-08.items}
|
|
Length: min=7 max=10
|
|
Value type: object {3-08.items.[]}
|
|
_id : string {3-08.items.[]._id} (44 different values)
|
|
[_stats] : object {3-08.items.[]._stats}
|
|
compendiumSource : string {3-08.items.[]._stats.compendiumSource} (11 different values)
|
|
img : string {3-08.items.[].img} (16 different values)
|
|
name : string {3-08.items.[].name} (26 different values)
|
|
sort : integer {3-08.items.[].sort} (10 different values)
|
|
100000 (x7)
|
|
200000 (x7)
|
|
300000 (x7)
|
|
400000 (x7)
|
|
500000 (x7)
|
|
600000 (x7)
|
|
700000 (x7)
|
|
800000 (x6)
|
|
900000 (x3)
|
|
1000000 (x1)
|
|
system : object {3-08.items.[].system}
|
|
[acBonus] : integer {3-08.items.[].system.acBonus} (same value: 1)
|
|
[actionType] : object {3-08.items.[].system.actionType}
|
|
value : string {3-08.items.[].system.actionType.value} (3 different values)
|
|
'action' (x10)
|
|
'passive' (x4)
|
|
'reaction' (x3)
|
|
[attack] : object {3-08.items.[].system.attack}
|
|
value : string {3-08.items.[].system.attack.value} (same value: '')
|
|
[attackEffects] : object {3-08.items.[].system.attackEffects}
|
|
custom : string {3-08.items.[].system.attackEffects.custom} (same value: '')
|
|
value : array<> {3-08.items.[].system.attackEffects.value}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
rules : ignored (Foundry rules object) {3-08.items.[].system.rules}
|
|
[actions] : object {3-08.items.[].system.actions}
|
|
[value] : integer {3-08.items.[].system.actions.value} (2 different values)
|
|
1 (x5)
|
|
2 (x5)
|
|
description : object {3-08.items.[].system.description}
|
|
value : string {3-08.items.[].system.description.value} (20 different values)
|
|
[baseItem] : string {3-08.items.[].system.baseItem} (8 different values)
|
|
'dagger' (x4)
|
|
'leather-armor' (x4)
|
|
'spear' (x2)
|
|
'spiked-gauntlet' (x2)
|
|
'scimitar' (x1)
|
|
'padded-armor' (x1)
|
|
'battle-axe' (x1)
|
|
'greataxe' (x1)
|
|
[bonus] : object {3-08.items.[].system.bonus}
|
|
value : integer {3-08.items.[].system.bonus.value} (9 different values)
|
|
0 (x11)
|
|
13 (x6)
|
|
9 (x4)
|
|
11 (x2)
|
|
7 (x2)
|
|
12 (x2)
|
|
5 (x1)
|
|
8 (x1)
|
|
6 (x1)
|
|
[bonusDamage] : object {3-08.items.[].system.bonusDamage}
|
|
value : integer {3-08.items.[].system.bonusDamage.value} (same value: 0)
|
|
[bulk] : object {3-08.items.[].system.bulk}
|
|
value : mixed
|
|
float {3-08.items.[].system.bulk.value} (same value: 0,1)
|
|
integer {3-08.items.[].system.bulk.value} (2 different values)
|
|
1 (x8)
|
|
2 (x1)
|
|
[category] : string {3-08.items.[].system.category} (6 different values)
|
|
'offensive' (x10)
|
|
'simple' (x8)
|
|
'defensive' (x7)
|
|
'light' (x5)
|
|
'martial' (x3)
|
|
'other' (x1)
|
|
[checkPenalty] : integer {3-08.items.[].system.checkPenalty} (2 different values)
|
|
-1 (x4)
|
|
0 (x1)
|
|
[containerId] : empty
|
|
[damage] : object {3-08.items.[].system.damage}
|
|
damageType : string {3-08.items.[].system.damage.damageType} (2 different values)
|
|
'piercing' (x8)
|
|
'slashing' (x3)
|
|
dice : integer {3-08.items.[].system.damage.dice} (same value: 1)
|
|
die : string {3-08.items.[].system.damage.die} (4 different values)
|
|
'd4' (x6)
|
|
'd6' (x3)
|
|
'd8' (x1)
|
|
'd12' (x1)
|
|
[damageRolls] : object {3-08.items.[].system.damageRolls}
|
|
[0] : object {3-08.items.[].system.damageRolls.0}
|
|
damage : string {3-08.items.[].system.damageRolls.0.damage} (5 different values)
|
|
'1d6+5' (x4)
|
|
'1d4+5' (x2)
|
|
'1d4+2' (x2)
|
|
'1d4+4' (x2)
|
|
'1d6+2' (x1)
|
|
damageType : string {3-08.items.[].system.damageRolls.0.damageType} (3 different values)
|
|
'piercing' (x8)
|
|
'bludgeoning' (x2)
|
|
'slashing' (x1)
|
|
[5r5nlmw0ttws4tmbp52w] : object {3-08.items.[].system.damageRolls.5r5nlmw0ttws4tmbp52w}
|
|
damage : string {3-08.items.[].system.damageRolls.5r5nlmw0ttws4tmbp52w.damage} (same value: '1d6+1')
|
|
damageType : string {3-08.items.[].system.damageRolls.5r5nlmw0ttws4tmbp52w.damageType} (same value: 'bludgeoning')
|
|
[dhkol5zbbeej1ehayggz] : object {3-08.items.[].system.damageRolls.dhkol5zbbeej1ehayggz}
|
|
damage : string {3-08.items.[].system.damageRolls.dhkol5zbbeej1ehayggz.damage} (same value: '1d6+5')
|
|
damageType : string {3-08.items.[].system.damageRolls.dhkol5zbbeej1ehayggz.damageType} (same value: 'piercing')
|
|
[hms1h95mcxaw0igcvxtp] : object {3-08.items.[].system.damageRolls.hms1h95mcxaw0igcvxtp}
|
|
damage : string {3-08.items.[].system.damageRolls.hms1h95mcxaw0igcvxtp.damage} (2 different values)
|
|
'1d4+5' (x1)
|
|
'1d4+8' (x1)
|
|
damageType : string {3-08.items.[].system.damageRolls.hms1h95mcxaw0igcvxtp.damageType} (same value: 'piercing')
|
|
[ljrbue7s5qhvsjl5ht2q] : object {3-08.items.[].system.damageRolls.ljrbue7s5qhvsjl5ht2q}
|
|
damage : string {3-08.items.[].system.damageRolls.ljrbue7s5qhvsjl5ht2q.damage} (2 different values)
|
|
'1d8+5' (x1)
|
|
'1d12+8' (x1)
|
|
damageType : string {3-08.items.[].system.damageRolls.ljrbue7s5qhvsjl5ht2q.damageType} (same value: 'slashing')
|
|
[zumsvt8r4ujdo5uf3kyk] : object {3-08.items.[].system.damageRolls.zumsvt8r4ujdo5uf3kyk}
|
|
damage : string {3-08.items.[].system.damageRolls.zumsvt8r4ujdo5uf3kyk.damage} (same value: '1d4+1')
|
|
damageType : string {3-08.items.[].system.damageRolls.zumsvt8r4ujdo5uf3kyk.damageType} (same value: 'bludgeoning')
|
|
[dexCap] : integer {3-08.items.[].system.dexCap} (2 different values)
|
|
4 (x4)
|
|
3 (x1)
|
|
[equipped] : object {3-08.items.[].system.equipped}
|
|
carryType : string {3-08.items.[].system.equipped.carryType} (2 different values)
|
|
'held' (x9)
|
|
'worn' (x9)
|
|
[handsHeld] : integer {3-08.items.[].system.equipped.handsHeld} (3 different values)
|
|
1 (x8)
|
|
0 (x4)
|
|
2 (x1)
|
|
[inSlot] : boolean {3-08.items.[].system.equipped.inSlot} (2 different values)
|
|
True (x4)
|
|
False (x1)
|
|
[invested] : empty
|
|
[frequency] : object {3-08.items.[].system.frequency}
|
|
max : integer {3-08.items.[].system.frequency.max} (same value: 1)
|
|
per : string {3-08.items.[].system.frequency.per} (same value: 'round')
|
|
value : integer {3-08.items.[].system.frequency.value} (same value: 1)
|
|
[group] : string {3-08.items.[].system.group} (6 different values)
|
|
'knife' (x4)
|
|
'leather' (x4)
|
|
'spear' (x2)
|
|
'axe' (x2)
|
|
'brawling' (x2)
|
|
'sword' (x1)
|
|
[hardness] : integer {3-08.items.[].system.hardness} (same value: 0)
|
|
[hp] : object {3-08.items.[].system.hp}
|
|
max : integer {3-08.items.[].system.hp.max} (same value: 0)
|
|
value : integer {3-08.items.[].system.hp.value} (same value: 0)
|
|
[level] : object {3-08.items.[].system.level}
|
|
value : integer {3-08.items.[].system.level.value} (2 different values)
|
|
0 (x17)
|
|
1 (x1)
|
|
[material] : object {3-08.items.[].system.material}
|
|
[grade] : empty
|
|
[type] : empty
|
|
[mod] : object {3-08.items.[].system.mod}
|
|
value : integer {3-08.items.[].system.mod.value} (4 different values)
|
|
11 (x2)
|
|
3 (x1)
|
|
7 (x1)
|
|
8 (x1)
|
|
[price] : object {3-08.items.[].system.price}
|
|
value : object {3-08.items.[].system.price.value}
|
|
[cp] : integer {3-08.items.[].system.price.value.cp} (same value: 1)
|
|
[gp] : integer {3-08.items.[].system.price.value.gp} (2 different values)
|
|
2 (x5)
|
|
1 (x2)
|
|
[sp] : integer {3-08.items.[].system.price.value.sp} (3 different values)
|
|
2 (x5)
|
|
1 (x2)
|
|
3 (x2)
|
|
[proficient] : object {3-08.items.[].system.proficient}
|
|
value : integer {3-08.items.[].system.proficient.value} (same value: 0)
|
|
publication : object {3-08.items.[].system.publication}
|
|
license : string {3-08.items.[].system.publication.license} (same value: 'OGL')
|
|
remaster : boolean {3-08.items.[].system.publication.remaster} (same value: False)
|
|
title : string {3-08.items.[].system.publication.title} (4 different values)
|
|
'' (x39)
|
|
'Pathfinder Core Rulebook' (x16)
|
|
'Pathfinder Bestiary' (x3)
|
|
'Pathfinder Gamemastery Guide' (x1)
|
|
[quantity] : integer {3-08.items.[].system.quantity} (2 different values)
|
|
1 (x17)
|
|
3 (x1)
|
|
[range] : empty
|
|
[reload] : object {3-08.items.[].system.reload}
|
|
value : string {3-08.items.[].system.reload.value} (2 different values)
|
|
'-' (x6)
|
|
'' (x5)
|
|
[runes] : object {3-08.items.[].system.runes}
|
|
potency : integer {3-08.items.[].system.runes.potency} (same value: 0)
|
|
property : array<> {3-08.items.[].system.runes.property}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[resilient] : integer {3-08.items.[].system.runes.resilient} (same value: 0)
|
|
[striking] : integer {3-08.items.[].system.runes.striking} (same value: 0)
|
|
[selfEffect] : object {3-08.items.[].system.selfEffect}
|
|
name : string {3-08.items.[].system.selfEffect.name} (same value: 'Effect: Swig')
|
|
uuid : string {3-08.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Swig')
|
|
[size] : string {3-08.items.[].system.size} (same value: 'med')
|
|
[slug] : string {3-08.items.[].system.slug} (11 different values)
|
|
[speedPenalty] : integer {3-08.items.[].system.speedPenalty} (same value: 0)
|
|
[splashDamage] : object {3-08.items.[].system.splashDamage}
|
|
value : integer {3-08.items.[].system.splashDamage.value} (same value: 0)
|
|
[strength] : integer {3-08.items.[].system.strength} (same value: 0)
|
|
[traits] : object {3-08.items.[].system.traits}
|
|
rarity : string {3-08.items.[].system.traits.rarity} (same value: 'common')
|
|
value : array<string> {3-08.items.[].system.traits.value}
|
|
Length: min=0 max=5
|
|
Value type: string {3-08.items.[].system.traits.value.[]} (22 different values)
|
|
[usage] : object {3-08.items.[].system.usage}
|
|
value : string {3-08.items.[].system.usage.value} (2 different values)
|
|
'held-in-one-hand' (x12)
|
|
'held-in-two-hands' (x1)
|
|
[uses] : object {3-08.items.[].system.uses}
|
|
autoDestroy : boolean {3-08.items.[].system.uses.autoDestroy} (same value: True)
|
|
max : integer {3-08.items.[].system.uses.max} (same value: 1)
|
|
value : integer {3-08.items.[].system.uses.value} (same value: 1)
|
|
[weaponType] : object {3-08.items.[].system.weaponType}
|
|
value : string {3-08.items.[].system.weaponType.value} (2 different values)
|
|
'melee' (x14)
|
|
'ranged' (x5)
|
|
type : string {3-08.items.[].type} (all different values)
|
|
[flags] : object {3-08.items.[].flags}
|
|
pf2e : object {3-08.items.[].flags.pf2e}
|
|
linkedWeapon : string {3-08.items.[].flags.pf2e.linkedWeapon} (8 different values)
|
|
'ioBhBqoLt4XX6CZA' (x4)
|
|
'NxjUE1b3gXulaYXI' (x2)
|
|
'm1wLRwK4NCvFzdlr' (x2)
|
|
'LsP34TtDyhU0rkZp' (x2)
|
|
'7Hepy2bK3kQbRIov' (x2)
|
|
'oNnM9IEd0UVv0pjI' (x1)
|
|
'UzGrgUSMYIS3vKA3' (x1)
|
|
'JaOADSZl9LDK4MLh' (x1)
|
|
name : string {3-08.name} (all different values)
|
|
[prototypeToken] : object {3-08.prototypeToken}
|
|
name : string {3-08.prototypeToken.name} (3 different values)
|
|
'Bosun' (x2)
|
|
'Tadrun' (x2)
|
|
'Pirate' (x1)
|
|
system : object {3-08.system}
|
|
abilities : object {3-08.system.abilities}
|
|
cha : object {3-08.system.abilities.cha}
|
|
mod : integer {3-08.system.abilities.cha.mod} (3 different values)
|
|
2 (x3)
|
|
0 (x3)
|
|
1 (x1)
|
|
con : object {3-08.system.abilities.con}
|
|
mod : integer {3-08.system.abilities.con.mod} (3 different values)
|
|
1 (x3)
|
|
3 (x3)
|
|
2 (x1)
|
|
dex : object {3-08.system.abilities.dex}
|
|
mod : integer {3-08.system.abilities.dex.mod} (3 different values)
|
|
3 (x4)
|
|
4 (x2)
|
|
1 (x1)
|
|
int : object {3-08.system.abilities.int}
|
|
mod : integer {3-08.system.abilities.int.mod} (2 different values)
|
|
0 (x6)
|
|
1 (x1)
|
|
str : object {3-08.system.abilities.str}
|
|
mod : integer {3-08.system.abilities.str.mod} (4 different values)
|
|
2 (x3)
|
|
4 (x2)
|
|
1 (x1)
|
|
3 (x1)
|
|
wis : object {3-08.system.abilities.wis}
|
|
mod : integer {3-08.system.abilities.wis.mod} (3 different values)
|
|
1 (x3)
|
|
2 (x3)
|
|
-1 (x1)
|
|
attributes : object {3-08.system.attributes}
|
|
ac : object {3-08.system.attributes.ac}
|
|
details : string {3-08.system.attributes.ac.details} (same value: '')
|
|
value : integer {3-08.system.attributes.ac.value} (6 different values)
|
|
19 (x2)
|
|
13 (x1)
|
|
16 (x1)
|
|
18 (x1)
|
|
21 (x1)
|
|
17 (x1)
|
|
allSaves : object {3-08.system.attributes.allSaves}
|
|
value : string {3-08.system.attributes.allSaves.value} (same value: '')
|
|
hp : object {3-08.system.attributes.hp}
|
|
details : string {3-08.system.attributes.hp.details} (same value: '')
|
|
max : integer {3-08.system.attributes.hp.max} (6 different values)
|
|
45 (x2)
|
|
9 (x1)
|
|
21 (x1)
|
|
32 (x1)
|
|
63 (x1)
|
|
20 (x1)
|
|
temp : integer {3-08.system.attributes.hp.temp} (same value: 0)
|
|
value : integer {3-08.system.attributes.hp.value} (6 different values)
|
|
45 (x2)
|
|
9 (x1)
|
|
21 (x1)
|
|
32 (x1)
|
|
63 (x1)
|
|
20 (x1)
|
|
speed : object {3-08.system.attributes.speed}
|
|
otherSpeeds : array<> {3-08.system.attributes.speed.otherSpeeds}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
value : integer {3-08.system.attributes.speed.value} (same value: 25)
|
|
details : object {3-08.system.details}
|
|
blurb : string {3-08.system.details.blurb} (4 different values)
|
|
'' (x4)
|
|
'Variant Dockhand' (x1)
|
|
'Variant Pirate' (x1)
|
|
'Variant Cultist' (x1)
|
|
languages : object {3-08.system.details.languages}
|
|
details : string {3-08.system.details.languages.details} (same value: '')
|
|
value : array<string> {3-08.system.details.languages.value}
|
|
Length: min=2 max=2
|
|
Value type: string {3-08.system.details.languages.value.[]} (2 different values)
|
|
'common' (x7)
|
|
'goblin' (x7)
|
|
level : object {3-08.system.details.level}
|
|
value : integer {3-08.system.details.level.value} (5 different values)
|
|
3 (x2)
|
|
1 (x2)
|
|
-1 (x1)
|
|
2 (x1)
|
|
4 (x1)
|
|
privateNotes : string {3-08.system.details.privateNotes} (same value: '')
|
|
publicNotes : string {3-08.system.details.publicNotes} (same value: '')
|
|
publication : object {3-08.system.details.publication}
|
|
license : string {3-08.system.details.publication.license} (same value: 'OGL')
|
|
remaster : boolean {3-08.system.details.publication.remaster} (same value: False)
|
|
title : string {3-08.system.details.publication.title} (same value: 'Pathfinder Society Scenario #3-08: Foundation\'s Price')
|
|
initiative : object {3-08.system.initiative}
|
|
statistic : string {3-08.system.initiative.statistic} (same value: 'perception')
|
|
perception : object {3-08.system.perception}
|
|
details : string {3-08.system.perception.details} (same value: '')
|
|
mod : integer {3-08.system.perception.mod} (5 different values)
|
|
8 (x3)
|
|
2 (x1)
|
|
5 (x1)
|
|
12 (x1)
|
|
4 (x1)
|
|
senses : array<object> {3-08.system.perception.senses}
|
|
Length: min=1 max=1
|
|
Value type: object {3-08.system.perception.senses.[]}
|
|
type : string {3-08.system.perception.senses.[].type} (same value: 'darkvision')
|
|
resources : object {3-08.system.resources}
|
|
saves : object {3-08.system.saves}
|
|
fortitude : object {3-08.system.saves.fortitude}
|
|
saveDetail : string {3-08.system.saves.fortitude.saveDetail} (same value: '')
|
|
value : integer {3-08.system.saves.fortitude.value} (4 different values)
|
|
6 (x4)
|
|
11 (x1)
|
|
13 (x1)
|
|
7 (x1)
|
|
reflex : object {3-08.system.saves.reflex}
|
|
saveDetail : string {3-08.system.saves.reflex.saveDetail} (same value: '')
|
|
value : integer {3-08.system.saves.reflex.value} (5 different values)
|
|
11 (x3)
|
|
4 (x1)
|
|
7 (x1)
|
|
9 (x1)
|
|
8 (x1)
|
|
will : object {3-08.system.saves.will}
|
|
saveDetail : string {3-08.system.saves.will.saveDetail} (2 different values)
|
|
'' (x6)
|
|
'(or +2 vs. higher-ranking members of the cult)' (x1)
|
|
value : integer {3-08.system.saves.will.value} (5 different values)
|
|
8 (x3)
|
|
2 (x1)
|
|
5 (x1)
|
|
6 (x1)
|
|
4 (x1)
|
|
skills : object {3-08.system.skills}
|
|
[acrobatics] : object {3-08.system.skills.acrobatics}
|
|
base : integer {3-08.system.skills.acrobatics.base} (5 different values)
|
|
9 (x2)
|
|
2 (x1)
|
|
6 (x1)
|
|
7 (x1)
|
|
11 (x1)
|
|
[athletics] : object {3-08.system.skills.athletics}
|
|
base : integer {3-08.system.skills.athletics.base} (4 different values)
|
|
9 (x3)
|
|
2 (x1)
|
|
7 (x1)
|
|
12 (x1)
|
|
[deception] : object {3-08.system.skills.deception}
|
|
base : integer {3-08.system.skills.deception.base} (2 different values)
|
|
5 (x1)
|
|
3 (x1)
|
|
[intimidation] : object {3-08.system.skills.intimidation}
|
|
base : integer {3-08.system.skills.intimidation.base} (4 different values)
|
|
9 (x2)
|
|
2 (x1)
|
|
5 (x1)
|
|
3 (x1)
|
|
occultism : object {3-08.system.skills.occultism}
|
|
base : integer {3-08.system.skills.occultism.base} (same value: 3)
|
|
society : object {3-08.system.skills.society}
|
|
base : integer {3-08.system.skills.society.base} (same value: 4)
|
|
[stealth] : object {3-08.system.skills.stealth}
|
|
base : integer {3-08.system.skills.stealth.base} (3 different values)
|
|
7 (x1)
|
|
11 (x1)
|
|
6 (x1)
|
|
traits : object {3-08.system.traits}
|
|
rarity : string {3-08.system.traits.rarity} (2 different values)
|
|
'unique' (x4)
|
|
'uncommon' (x3)
|
|
size : object {3-08.system.traits.size}
|
|
value : string {3-08.system.traits.size.value} (same value: 'med')
|
|
value : array<string> {3-08.system.traits.value}
|
|
Length: min=3 max=4
|
|
Value type: string {3-08.system.traits.value.[]} (4 different values)
|
|
'evil' (x7)
|
|
'goblin' (x7)
|
|
'humanoid' (x7)
|
|
'lawful' (x3)
|
|
type : string {3-08.type} (same value: 'npc') |