50 lines
2.8 KiB
Plaintext
50 lines
2.8 KiB
Plaintext
Twilight Speaker
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Different values: 7
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=====================================
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object {Twilight Speaker}
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_id : string {Twilight Speaker._id} (all different values)
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folder : string {Twilight Speaker.folder} (same value: SwKoVEi4yDQJ0amt)
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img : string {Twilight Speaker.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Twilight Speaker.name} (all different values)
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system : object {Twilight Speaker.system}
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actionType : object {Twilight Speaker.system.actionType}
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value : string {Twilight Speaker.system.actionType.value} (3 different values)
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action (x1)
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reaction (x2)
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passive (x4)
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actions : object {Twilight Speaker.system.actions}
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[value] : integer {Twilight Speaker.system.actions.value} (same value: 1)
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category : string {Twilight Speaker.system.category} (2 different values)
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class (x6)
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skill (x1)
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description : object {Twilight Speaker.system.description}
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value : string {Twilight Speaker.system.description.value} (all different values)
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level : object {Twilight Speaker.system.level}
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value : integer {Twilight Speaker.system.level.value} (5 different values)
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6 (x2)
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4 (x1)
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10 (x1)
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8 (x2)
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2 (x1)
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prerequisites : object {Twilight Speaker.system.prerequisites}
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value : array<object> {Twilight Speaker.system.prerequisites.value}
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Length: min=1 max=2
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Value type: object {Twilight Speaker.system.prerequisites.value.[]}
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value : string {Twilight Speaker.system.prerequisites.value.[].value} (4 different values)
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Twilight Speaker Dedication (x5)
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Disarming Smile (x1)
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trained in Society (x1)
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you are an Ilverani elf (x1)
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publication : object {Twilight Speaker.system.publication}
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license : string {Twilight Speaker.system.publication.license} (same value: OGL)
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remaster : boolean {Twilight Speaker.system.publication.remaster} (same value: False)
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title : string {Twilight Speaker.system.publication.title} (same value: Pathfinder #189: Dreamers of the Nameless Spires)
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rules : ###FoundryRulesObject###
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traits : object {Twilight Speaker.system.traits}
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rarity : string {Twilight Speaker.system.traits.rarity} (2 different values)
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common (x6)
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uncommon (x1)
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value : array<string> {Twilight Speaker.system.traits.value}
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Length: min=1 max=5
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Value type: string {Twilight Speaker.system.traits.value.[]} (all different values)
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type : string {Twilight Speaker.type} (same value: feat) |