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Pf2eDataScrapper/output/pf2e/packs/Warrior of Legend.txt
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Warrior of Legend
Different values: 9
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object {Warrior of Legend}
_id : string {Warrior of Legend._id} (all different values)
folder : string {Warrior of Legend.folder} (same value: lO7eEXPM4mLROj2k)
img : string {Warrior of Legend.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Warrior of Legend.name} (all different values)
system : object {Warrior of Legend.system}
actionType : object {Warrior of Legend.system.actionType}
value : string {Warrior of Legend.system.actionType.value} (3 different values)
reaction (x2)
action (x4)
passive (x3)
actions : object {Warrior of Legend.system.actions}
[value] : integer {Warrior of Legend.system.actions.value} (2 different values)
2 (x2)
1 (x2)
category : string {Warrior of Legend.system.category} (same value: class)
description : object {Warrior of Legend.system.description}
value : string {Warrior of Legend.system.description.value} (all different values)
[frequency] : object {Warrior of Legend.system.frequency}
max : integer {Warrior of Legend.system.frequency.max} (same value: 1)
per : string {Warrior of Legend.system.frequency.per} (2 different values)
PT10M (x1)
day (x1)
level : object {Warrior of Legend.system.level}
value : integer {Warrior of Legend.system.level.value} (all different values)
prerequisites : object {Warrior of Legend.system.prerequisites}
value : array<object> {Warrior of Legend.system.prerequisites.value}
Length: min=0 max=1
Value type: object {Warrior of Legend.system.prerequisites.value.[]}
value : string {Warrior of Legend.system.prerequisites.value.[].value} (2 different values)
Warrior of Legend Dedication (x5)
Spear of Doom (x1)
publication : object {Warrior of Legend.system.publication}
license : string {Warrior of Legend.system.publication.license} (same value: ORC)
remaster : boolean {Warrior of Legend.system.publication.remaster} (same value: True)
title : string {Warrior of Legend.system.publication.title} (same value: Pathfinder War of Immortals)
rules : ###FoundryRulesObject###
[selfEffect] : object {Warrior of Legend.system.selfEffect}
name : string {Warrior of Legend.system.selfEffect.name} (2 different values)
Effect: Heroic Defiance (x1)
Stance: Spear of Doom (x1)
uuid : string {Warrior of Legend.system.selfEffect.uuid} (2 different values)
Compendium.pf2e.feat-effects.Item.Effect: Heroic Defiance (x1)
Compendium.pf2e.feat-effects.Item.Stance: Spear of Doom (x1)
traits : object {Warrior of Legend.system.traits}
rarity : string {Warrior of Legend.system.traits.rarity} (2 different values)
common (x8)
uncommon (x1)
value : array<string> {Warrior of Legend.system.traits.value}
Length: min=1 max=3
Value type: string {Warrior of Legend.system.traits.value.[]} (6 different values)
archetype (x7)
fortune (x1)
fighter (x2)
stance (x1)
class (x1)
dedication (x1)
location : string {Warrior of Legend.system.location} (same value: class-2)
type : string {Warrior of Legend.type} (same value: feat)