62 lines
3.4 KiB
Plaintext
62 lines
3.4 KiB
Plaintext
Soul Warden
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Different values: 8
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=====================================
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object {Soul Warden}
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_id : string {Soul Warden._id} (all different values)
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folder : string {Soul Warden.folder} (same value: pF02QWjm5D7lJrT1)
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img : string {Soul Warden.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Soul Warden.name} (all different values)
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system : object {Soul Warden.system}
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actionType : object {Soul Warden.system.actionType}
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value : string {Soul Warden.system.actionType.value} (2 different values)
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passive (x6)
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action (x2)
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actions : object {Soul Warden.system.actions}
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[value] : integer {Soul Warden.system.actions.value} (2 different values)
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2 (x1)
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1 (x1)
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category : string {Soul Warden.system.category} (same value: class)
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description : object {Soul Warden.system.description}
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value : string {Soul Warden.system.description.value} (all different values)
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level : object {Soul Warden.system.level}
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value : integer {Soul Warden.system.level.value} (5 different values)
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4 (x2)
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8 (x2)
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10 (x1)
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6 (x2)
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2 (x1)
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prerequisites : object {Soul Warden.system.prerequisites}
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value : array<object> {Soul Warden.system.prerequisites.value}
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Length: min=1 max=2
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Value type: object {Soul Warden.system.prerequisites.value.[]}
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value : string {Soul Warden.system.prerequisites.value.[].value} (6 different values)
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Soul Warden Dedication (x5)
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Psychopomp Familiar (x1)
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Spiral Sworn (x1)
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familiar (x1)
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trained in Occultism or Religion (x1)
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worships Pharasma or a psychopomp usher (x1)
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publication : object {Soul Warden.system.publication}
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license : string {Soul Warden.system.publication.license} (same value: OGL)
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remaster : boolean {Soul Warden.system.publication.remaster} (same value: False)
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title : string {Soul Warden.system.publication.title} (same value: Pathfinder Book of the Dead)
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rules : ###FoundryRulesObject###
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traits : object {Soul Warden.system.traits}
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rarity : string {Soul Warden.system.traits.rarity} (same value: common)
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value : array<string> {Soul Warden.system.traits.value}
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Length: min=1 max=3
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Value type: string {Soul Warden.system.traits.value.[]} (4 different values)
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archetype (x8)
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concentrate (x2)
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divine (x3)
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dedication (x1)
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[frequency] : object {Soul Warden.system.frequency}
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max : integer {Soul Warden.system.frequency.max} (same value: 1)
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per : string {Soul Warden.system.frequency.per} (2 different values)
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PT1H (x1)
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PT10M (x1)
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[subfeatures] : object {Soul Warden.system.subfeatures}
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proficiencies : object {Soul Warden.system.subfeatures.proficiencies}
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spellcasting : object {Soul Warden.system.subfeatures.proficiencies.spellcasting}
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rank : integer {Soul Warden.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1)
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type : string {Soul Warden.type} (same value: feat) |