900 lines
25 KiB
YAML
900 lines
25 KiB
YAML
name: weapon
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values: 908
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schema:
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'_id':
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type: string
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path: weapon._id
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is_null: false
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values: 908
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different_values: 908 (all different)
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variants: [omitted]
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'_stats':
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type: object
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path: weapon._stats
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is_null: false
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values: 908
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schema:
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'compendiumSource':
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type: string
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path: weapon._stats.compendiumSource
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is_null: false
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values: 908
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different_values: 908 (all different)
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variants: [omitted]
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'coreVersion':
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type: string
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path: weapon._stats.coreVersion
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is_null: false
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values: 908
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different_values: 1 (all same)
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variants: "13.344" (x908)
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'systemId':
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type: string
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path: weapon._stats.systemId
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is_null: false
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values: 908
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different_values: 1 (all same)
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variants: "pf2e" (x908)
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'systemVersion':
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type: string
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path: weapon._stats.systemVersion
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is_null: false
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values: 908
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different_values: 1 (all same)
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variants: "7.1.0" (x908)
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'effects':
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type: array<>
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path: weapon.effects
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is_null: false
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values: 908
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min_count: 0
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max_count: 0
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value_type:
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type:
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path: weapon.effects.[]
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is_null: false
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values: 0
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is_empty: true
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'img':
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type: string
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path: weapon.img
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is_null: false
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values: 908
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different_values: 449
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variants: [omitted]
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'name':
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type: string
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path: weapon.name
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is_null: false
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values: 908
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different_values: 908 (all different)
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variants: [omitted]
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'system':
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type: object
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path: weapon.system
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is_null: false
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values: 908
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schema:
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'_migration':
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type: object
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path: weapon.system._migration
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is_null: false
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values: 908
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schema:
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[previous]:
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type:
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path: weapon.system._migration.previous
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is_null: true
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values: 0
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is_empty: true
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'version':
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type: float
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path: weapon.system._migration.version
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is_null: false
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values: 908
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different_values: 1 (all same)
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variants: 0,939 (x908)
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[apex]:
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type: object
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path: weapon.system.apex
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is_null: true
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values: 6
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schema:
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'attribute':
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type: string
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path: weapon.system.apex.attribute
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is_null: false
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values: 6
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different_values: 4
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variants:
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- "str" (x2)
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- "dex" (x2)
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- "int" (x1)
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- "wis" (x1)
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'equipped':
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type: object
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path: weapon.system.equipped
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is_null: false
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values: 908
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schema:
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'carryType':
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type: string
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path: weapon.system.equipped.carryType
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is_null: false
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values: 908
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different_values: 1 (all same)
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variants: "worn" (x908)
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'price':
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type: object
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path: weapon.system.price
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is_null: false
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values: 908
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schema:
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'value':
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type: object
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path: weapon.system.price.value
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is_null: false
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values: 908
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schema:
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[cp]:
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type: integer
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path: weapon.system.price.value.cp
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is_null: true
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values: 3
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different_values: 2
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variants:
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- 1 (x2)
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- 2 (x1)
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[gp]:
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type: integer
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path: weapon.system.price.value.gp
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is_null: true
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values: 776
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different_values: 149
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variants: [omitted]
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[sp]:
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type: integer
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path: weapon.system.price.value.sp
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is_null: true
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values: 76
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different_values: 12
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variants:
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- 5 (x15)
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- 2 (x14)
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- 1 (x12)
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- 3 (x9)
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- 4 (x7)
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- 9 (x5)
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- 6 (x4)
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- 7 (x4)
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- 8 (x3)
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- 11 (x1)
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- 14 (x1)
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- 25 (x1)
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'publication':
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type: object
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path: weapon.system.publication
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is_null: false
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values: 908
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schema:
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'license':
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type: string
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path: weapon.system.publication.license
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is_null: false
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values: 908
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different_values: 2
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variants:
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- "OGL" (x500)
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- "ORC" (x408)
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'remaster':
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type: boolean
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path: weapon.system.publication.remaster
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is_null: false
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values: 908
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different_values: 2
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variants:
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- False (x470)
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- True (x438)
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'title':
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type: string
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path: weapon.system.publication.title
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is_null: false
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values: 908
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different_values: 93
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variants: [omitted]
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'reload':
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type: object
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path: weapon.system.reload
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is_null: false
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values: 908
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schema:
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[value]:
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type: string
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path: weapon.system.reload.value
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is_null: true
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values: 865
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different_values: 6
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variants:
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- "" (x473)
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- "-" (x236)
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- "1" (x116)
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- "0" (x30)
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- "2" (x8)
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- "10" (x2)
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'rules':
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type: ignored (Foundry rules object)
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path: weapon.system.rules
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is_null: false
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values: 908
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'runes':
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type: object
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path: weapon.system.runes
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is_null: false
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values: 908
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schema:
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'potency':
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type: integer
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path: weapon.system.runes.potency
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is_null: false
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values: 908
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different_values: 5
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variants:
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- 0 (x584)
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- 1 (x140)
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- 2 (x118)
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- 3 (x55)
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- 4 (x11)
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'property':
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type: array<string>
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path: weapon.system.runes.property
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is_null: false
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values: 908
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min_count: 0
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max_count: 3
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value_type:
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type: string
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path: weapon.system.runes.property.[]
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is_null: false
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values: 186
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different_values: 38
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variants: [omitted]
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'striking':
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type: integer
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path: weapon.system.runes.striking
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is_null: false
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values: 908
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different_values: 4
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variants:
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- 0 (x611)
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- 1 (x153)
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- 2 (x116)
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- 3 (x28)
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'size':
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type: string
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path: weapon.system.size
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is_null: false
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values: 908
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different_values: 3
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variants:
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- "med" (x905)
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- "lg" (x2)
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- "huge" (x1)
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'slug':
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type: string
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path: weapon.system.slug
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is_null: false
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values: 908
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different_values: 908 (all different)
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variants: [omitted]
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'splashDamage':
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type: object
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path: weapon.system.splashDamage
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is_null: false
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values: 908
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schema:
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[value]:
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type: integer | string
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path: weapon.system.splashDamage.value
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is_null: true
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values: 882
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types:
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- different_values: 7
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variants:
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- 0 (x733)
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- 3 (x38)
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- 4 (x38)
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- 2 (x35)
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- 1 (x35)
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- 5 (x1)
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- 6 (x1)
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- different_values: 1 (all same)
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variants: "" (x1)
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'traits':
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type: object
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path: weapon.system.traits
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is_null: false
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values: 908
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schema:
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[otherTags]:
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type: array<string>
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path: weapon.system.traits.otherTags
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is_null: true
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values: 3
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min_count: 1
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max_count: 1
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value_type:
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type: string
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path: weapon.system.traits.otherTags.[]
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is_null: false
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values: 3
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different_values: 1 (all same)
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variants: "handwraps-of-mighty-blows" (x3)
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'rarity':
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type: string
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path: weapon.system.traits.rarity
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is_null: false
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values: 908
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different_values: 4
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variants:
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- "uncommon" (x417)
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- "common" (x345)
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- "rare" (x83)
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- "unique" (x63)
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'value':
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type: array<string>
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path: weapon.system.traits.value
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is_null: false
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values: 908
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min_count: 0
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max_count: 9
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value_type:
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type: string
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path: weapon.system.traits.value.[]
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is_null: false
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values: 3377
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different_values: 147
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variants: [omitted]
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'usage':
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type: object
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path: weapon.system.usage
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is_null: false
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values: 908
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schema:
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[canBeAmmo]:
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type: boolean
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path: weapon.system.usage.canBeAmmo
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is_null: true
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values: 190
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different_values: 2
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variants:
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- False (x189)
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- True (x1)
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'value':
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type: string
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path: weapon.system.usage.value
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is_null: false
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values: 908
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different_values: 4
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variants:
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- "held-in-one-hand" (x690)
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- "held-in-two-hands" (x185)
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- "held-in-one-plus-hands" (x26)
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- "worngloves" (x7)
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[baseItem]:
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type: string
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path: weapon.system.baseItem
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is_null: true
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values: 874
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different_values: 273
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variants: [omitted]
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'bonus':
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type: object
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path: weapon.system.bonus
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is_null: false
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values: 908
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schema:
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'value':
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type: integer
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path: weapon.system.bonus.value
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is_null: false
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values: 908
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different_values: 5
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variants:
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- 0 (x747)
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- 2 (x56)
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- 1 (x54)
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- 3 (x48)
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- 4 (x3)
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'bonusDamage':
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type: object
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path: weapon.system.bonusDamage
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is_null: false
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values: 908
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schema:
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[value]:
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type: integer
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path: weapon.system.bonusDamage.value
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is_null: true
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values: 907
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different_values: 1 (all same)
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variants: 0 (x907)
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'bulk':
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type: object
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path: weapon.system.bulk
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is_null: false
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values: 908
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schema:
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'value':
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type: integer | float
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path: weapon.system.bulk.value
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is_null: false
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values: 908
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types:
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- different_values: 6
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variants:
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- 1 (x368)
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- 2 (x166)
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- 0 (x25)
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- 3 (x4)
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- 4 (x2)
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- 16 (x1)
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- different_values: 1 (all same)
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variants: 0,1 (x342)
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'category':
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type: string
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path: weapon.system.category
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is_null: false
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values: 908
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different_values: 4
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variants:
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- "martial" (x551)
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- "simple" (x290)
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- "advanced" (x63)
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- "unarmed" (x4)
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[containerId]:
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type:
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path: weapon.system.containerId
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is_null: true
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values: 0
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is_empty: true
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'damage':
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type: object
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path: weapon.system.damage
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is_null: false
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values: 908
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schema:
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'damageType':
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type: string
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path: weapon.system.damage.damageType
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is_null: false
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values: 908
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different_values: 14
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variants:
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- "bludgeoning" (x293)
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- "piercing" (x287)
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- "slashing" (x193)
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- "poison" (x28)
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- "acid" (x27)
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- "fire" (x23)
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- "mental" (x12)
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- "sonic" (x10)
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- "vitality" (x8)
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- "void" (x8)
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- "force" (x7)
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- "cold" (x5)
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- "electricity" (x5)
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- "spirit" (x2)
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'dice':
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type: integer
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path: weapon.system.damage.dice
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is_null: false
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values: 908
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different_values: 8
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variants:
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- 1 (x785)
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- 3 (x36)
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- 4 (x35)
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- 2 (x32)
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- 0 (x17)
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|
- 8 (x1)
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- 5 (x1)
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- 6 (x1)
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|
[die]:
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type: string
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path: weapon.system.damage.die
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|
is_null: true
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|
values: 904
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|
different_values: 6
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|
variants:
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- "d4" (x345)
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- "d6" (x283)
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- "d8" (x167)
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- "d10" (x57)
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- "" (x35)
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- "d12" (x17)
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|
[persistent]:
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type: object
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path: weapon.system.damage.persistent
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is_null: true
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values: 62
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schema:
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[faces]:
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type: integer
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|
path: weapon.system.damage.persistent.faces
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|
is_null: true
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|
values: 43
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|
different_values: 3
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|
variants:
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- 4 (x24)
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- 6 (x15)
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- 8 (x4)
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|
'number':
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|
type: integer
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path: weapon.system.damage.persistent.number
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is_null: false
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|
values: 62
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|
different_values: 6
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|
variants:
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- 1 (x19)
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- 3 (x15)
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- 4 (x14)
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- 2 (x12)
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- 6 (x1)
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|
- 5 (x1)
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|
'type':
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|
type: string
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|
path: weapon.system.damage.persistent.type
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is_null: false
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values: 62
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|
different_values: 6
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|
variants:
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- "bleed" (x18)
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|
- "poison" (x12)
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|
- "acid" (x12)
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- "fire" (x12)
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|
- "piercing" (x4)
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|
- "void" (x4)
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|
'description':
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|
type: object
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path: weapon.system.description
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is_null: false
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values: 908
|
|
schema:
|
|
[gm]:
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type: string
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path: weapon.system.description.gm
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|
is_null: true
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|
values: 6
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|
different_values: 6
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|
variants: [omitted]
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|
'value':
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|
type: string
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|
path: weapon.system.description.value
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|
is_null: false
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|
values: 908
|
|
different_values: 907
|
|
variants: [omitted]
|
|
'hardness':
|
|
type: integer
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|
path: weapon.system.hardness
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|
is_null: false
|
|
values: 908
|
|
different_values: 1 (all same)
|
|
variants: 0 (x908)
|
|
'hp':
|
|
type: object
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|
path: weapon.system.hp
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|
is_null: false
|
|
values: 908
|
|
schema:
|
|
'max':
|
|
type: integer
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|
path: weapon.system.hp.max
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|
is_null: false
|
|
values: 908
|
|
different_values: 1 (all same)
|
|
variants: 0 (x908)
|
|
'value':
|
|
type: integer
|
|
path: weapon.system.hp.value
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|
is_null: false
|
|
values: 908
|
|
different_values: 1 (all same)
|
|
variants: 0 (x908)
|
|
'level':
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|
type: object
|
|
path: weapon.system.level
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is_null: false
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values: 908
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schema:
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'value':
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type: integer
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path: weapon.system.level.value
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is_null: false
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values: 908
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different_values: 27
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variants: [omitted]
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[group]:
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type: string
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path: weapon.system.group
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is_null: true
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values: 904
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different_values: 17
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variants:
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- "club" (x213)
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|
- "bomb" (x162)
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- "firearm" (x103)
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- "sword" (x100)
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- "knife" (x72)
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- "flail" (x46)
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- "spear" (x38)
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- "axe" (x25)
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- "bow" (x24)
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|
- "polearm" (x24)
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|
- "brawling" (x24)
|
|
- "crossbow" (x17)
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|
- "dart" (x16)
|
|
- "hammer" (x16)
|
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- "sling" (x12)
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- "pick" (x9)
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|
- "shield" (x3)
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'material':
|
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type: object
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path: weapon.system.material
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is_null: false
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values: 908
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schema:
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[grade]:
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type: string
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path: weapon.system.material.grade
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is_null: true
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values: 35
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different_values: 3
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variants:
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|
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- "low" (x6)
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[type]:
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type: string
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path: weapon.system.material.type
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is_null: true
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values: 35
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different_values: 9
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variants:
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|
|
- "cold-iron" (x9)
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|
- "adamantine" (x7)
|
|
- "duskwood" (x3)
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- "siccatite" (x2)
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- "dawnsilver" (x2)
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|
- "orichalcum" (x1)
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|
- "peachwood" (x1)
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|
- "inubrix" (x1)
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[meleeUsage]:
|
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type: object
|
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path: weapon.system.meleeUsage
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is_null: true
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values: 27
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schema:
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'damage':
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type: object
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path: weapon.system.meleeUsage.damage
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is_null: false
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values: 27
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schema:
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'die':
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type: string
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path: weapon.system.meleeUsage.damage.die
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is_null: false
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values: 27
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different_values: 4
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variants:
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- "d6" (x8)
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- "d4" (x7)
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- "d10" (x1)
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'type':
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type: string
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path: weapon.system.meleeUsage.damage.type
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is_null: false
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values: 27
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different_values: 3
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variants:
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'group':
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type: string
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path: weapon.system.meleeUsage.group
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is_null: false
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values: 27
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different_values: 8
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variants:
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- "knife" (x4)
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- "hammer" (x3)
|
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- "club" (x3)
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- "spear" (x2)
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|
- "flail" (x2)
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- "brawling" (x1)
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- "axe" (x1)
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[traits]:
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type: array<string>
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path: weapon.system.meleeUsage.traits
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is_null: true
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values: 25
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min_count: 2
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max_count: 5
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value_type:
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type: string
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path: weapon.system.meleeUsage.traits.[]
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is_null: false
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values: 76
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different_values: 25
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variants: [omitted]
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'quantity':
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type: integer
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path: weapon.system.quantity
|
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is_null: false
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values: 908
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different_values: 1 (all same)
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variants: 1 (x908)
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[range]:
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type: integer
|
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path: weapon.system.range
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is_null: true
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values: 334
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different_values: 17
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variants:
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- 20 (x176)
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|
- 30 (x41)
|
|
- 60 (x32)
|
|
- 40 (x18)
|
|
- 150 (x14)
|
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- 50 (x10)
|
|
- 100 (x8)
|
|
- 120 (x8)
|
|
- 80 (x7)
|
|
- 70 (x6)
|
|
- 90 (x5)
|
|
- 180 (x3)
|
|
- 300 (x2)
|
|
- 240 (x1)
|
|
- 110 (x1)
|
|
- 200 (x1)
|
|
- 10 (x1)
|
|
[specific]:
|
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type: object
|
|
path: weapon.system.specific
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is_null: true
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values: 328
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schema:
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'material':
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type: object
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path: weapon.system.specific.material
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is_null: false
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values: 328
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schema:
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[base]:
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type: array<object>
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path: weapon.system.specific.material.base
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is_null: true
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values: 16
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min_count: 1
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max_count: 1
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value_type:
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type: object
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path: weapon.system.specific.material.base.[]
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is_null: false
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values: 16
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schema:
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'thickness':
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type: string
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path: weapon.system.specific.material.base.[].thickness
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is_null: false
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values: 16
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|
different_values: 1 (all same)
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variants: "thin" (x16)
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'type':
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type: string
|
|
path: weapon.system.specific.material.base.[].type
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is_null: false
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values: 16
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different_values: 1 (all same)
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|
variants: "steel" (x16)
|
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[effects]:
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|
type: array<>
|
|
path: weapon.system.specific.material.effects
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is_null: true
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values: 1
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min_count: 0
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max_count: 0
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value_type:
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type:
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path: weapon.system.specific.material.effects.[]
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is_null: false
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values: 0
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is_empty: true
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[grade]:
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type: string
|
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path: weapon.system.specific.material.grade
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is_null: true
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values: 34
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different_values: 3
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variants:
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|
- "high" (x16)
|
|
- "standard" (x12)
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|
- "low" (x6)
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[type]:
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type: string
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path: weapon.system.specific.material.type
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is_null: true
|
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values: 34
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different_values: 9
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variants:
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|
- "silver" (x9)
|
|
- "cold-iron" (x8)
|
|
- "adamantine" (x7)
|
|
- "duskwood" (x3)
|
|
- "siccatite" (x2)
|
|
- "dawnsilver" (x2)
|
|
- "orichalcum" (x1)
|
|
- "peachwood" (x1)
|
|
- "inubrix" (x1)
|
|
'runes':
|
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type: object
|
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path: weapon.system.specific.runes
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is_null: false
|
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values: 328
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schema:
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'potency':
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type: integer
|
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path: weapon.system.specific.runes.potency
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is_null: false
|
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values: 328
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different_values: 5
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variants:
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- 1 (x139)
|
|
- 2 (x116)
|
|
- 3 (x54)
|
|
- 4 (x11)
|
|
- 0 (x8)
|
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'property':
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type: array<string>
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path: weapon.system.specific.runes.property
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is_null: false
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values: 328
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min_count: 0
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max_count: 3
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value_type:
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type: string
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path: weapon.system.specific.runes.property.[]
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is_null: false
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values: 185
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different_values: 38
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variants: [omitted]
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'striking':
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type: integer
|
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path: weapon.system.specific.runes.striking
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is_null: false
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values: 328
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different_values: 4
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variants:
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|
- 1 (x156)
|
|
- 2 (x112)
|
|
- 0 (x32)
|
|
- 3 (x28)
|
|
[staff]:
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type:
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|
path: weapon.system.staff
|
|
is_null: true
|
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values: 0
|
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is_empty: true
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'type':
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type: string
|
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path: weapon.type
|
|
is_null: false
|
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values: 908
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different_values: 1 (all same)
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variants: "weapon" (x908)
|