1518 lines
138 KiB
Plaintext
1518 lines
138 KiB
Plaintext
Book 3 - Dreamers of the Nameless Spires
|
||
Different values: 22
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||
=====================================
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object {Book 3 - Dreamers of the Nameless Spires}
|
||
_id : string {Book 3 - Dreamers of the Nameless Spires._id} (all different values)
|
||
folder : string {Book 3 - Dreamers of the Nameless Spires.folder} (same value: 4aRsm6CfdI22pko7)
|
||
img : string {Book 3 - Dreamers of the Nameless Spires.img} (2 different values)
|
||
systems/pf2e/icons/default-icons/npc.svg (x19)
|
||
systems/pf2e/icons/default-icons/hazard.svg (x3)
|
||
items : array<object> {Book 3 - Dreamers of the Nameless Spires.items}
|
||
Length: min=1 max=34
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Value type: object {Book 3 - Dreamers of the Nameless Spires.items.[]}
|
||
_id : string {Book 3 - Dreamers of the Nameless Spires.items.[]._id} (250 different values)
|
||
img : string {Book 3 - Dreamers of the Nameless Spires.items.[].img} (84 different values)
|
||
name : string {Book 3 - Dreamers of the Nameless Spires.items.[].name} (191 different values)
|
||
sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].sort} (35 different values)
|
||
system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system}
|
||
[autoHeightenLevel] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.autoHeightenLevel}
|
||
[value] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.autoHeightenLevel.value} (same value: 2)
|
||
description : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.description}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.description.value} (162 different values)
|
||
[prepared] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.prepared}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.prepared.value} (2 different values)
|
||
innate (x10)
|
||
prepared (x1)
|
||
[flexible] : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.prepared.flexible} (same value: False)
|
||
[proficiency] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.proficiency}
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.proficiency.value} (2 different values)
|
||
1 (x10)
|
||
0 (x1)
|
||
publication : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.publication}
|
||
license : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.publication.license} (2 different values)
|
||
OGL (x255)
|
||
ORC (x3)
|
||
remaster : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.publication.remaster} (2 different values)
|
||
False (x255)
|
||
True (x3)
|
||
title : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.publication.title} (8 different values)
|
||
(x123)
|
||
Pathfinder Core Rulebook (x82)
|
||
Pathfinder Bestiary (x31)
|
||
Pathfinder #189: Dreamers of the Nameless Spires (x13)
|
||
Pathfinder Bestiary 2 (x4)
|
||
Pathfinder Player Core (x2)
|
||
Pathfinder Monster Core (x1)
|
||
Pathfinder Advanced Player's Guide (x2)
|
||
rules : ###FoundryRulesObject###
|
||
[showSlotlessLevels] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.showSlotlessLevels}
|
||
value : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.showSlotlessLevels.value} (same value: False)
|
||
[slots] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots}
|
||
slot0 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot0}
|
||
max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot0.max} (same value: 5)
|
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prepared : array<object> {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot0.prepared}
|
||
Length: min=5 max=5
|
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Value type: object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot0.prepared.[]}
|
||
id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot0.prepared.[].id} (5 different values)
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VFxSdfDFAeBNxpoO (x1)
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fANzsI8Raj81Vmd5 (x1)
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ELkuTz7bma7whpi6 (x1)
|
||
1jwxvM7bOnpul5Hq (x1)
|
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slot1 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot1}
|
||
max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot1.max} (same value: 3)
|
||
prepared : array<object> {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot1.prepared}
|
||
Length: min=3 max=3
|
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Value type: object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot1.prepared.[]}
|
||
id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot1.prepared.[].id} (3 different values)
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||
rrbuytV7Q0VGPTHd (x1)
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eCvb2ZY5A6zNN4I7 (x1)
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zjmiizmM5AJ9MLqM (x1)
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slot2 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot2}
|
||
max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot2.max} (same value: 3)
|
||
prepared : array<object> {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot2.prepared}
|
||
Length: min=3 max=3
|
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Value type: object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot2.prepared.[]}
|
||
id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot2.prepared.[].id} (3 different values)
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R8IvZA6z2aMOTAfZ (x1)
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zjmiizmM5AJ9MLqM (x1)
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gACC4Ai8zkAzoQpH (x1)
|
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slot3 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot3}
|
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max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot3.max} (same value: 3)
|
||
prepared : array<object> {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot3.prepared}
|
||
Length: min=3 max=3
|
||
Value type: object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot3.prepared.[]}
|
||
id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot3.prepared.[].id} (3 different values)
|
||
DQQ3zrFbGWVtWJjl (x1)
|
||
zPhBjX38KwD3s8Mp (x1)
|
||
zjmiizmM5AJ9MLqM (x1)
|
||
slot4 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot4}
|
||
max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot4.max} (same value: 2)
|
||
prepared : array<object> {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot4.prepared}
|
||
Length: min=2 max=2
|
||
Value type: object {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot4.prepared.[]}
|
||
id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.slots.slot4.prepared.[].id} (2 different values)
|
||
BZJaDetNVUQzW7Vs (x1)
|
||
zjmiizmM5AJ9MLqM (x1)
|
||
[slug] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.slug} (97 different values)
|
||
[spelldc] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spelldc}
|
||
dc : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.spelldc.dc} (8 different values)
|
||
32 (x1)
|
||
30 (x4)
|
||
26 (x1)
|
||
25 (x1)
|
||
29 (x1)
|
||
28 (x1)
|
||
22 (x1)
|
||
18 (x1)
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.spelldc.value} (8 different values)
|
||
24 (x1)
|
||
22 (x4)
|
||
18 (x1)
|
||
17 (x1)
|
||
21 (x1)
|
||
20 (x1)
|
||
14 (x1)
|
||
12 (x1)
|
||
[mod] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.spelldc.mod} (same value: 0)
|
||
[item] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.spelldc.item} (same value: 0)
|
||
[tradition] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.tradition}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.tradition.value} (3 different values)
|
||
occult (x8)
|
||
primal (x2)
|
||
divine (x1)
|
||
[area] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.area}
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.area.type} (3 different values)
|
||
burst (x8)
|
||
emanation (x3)
|
||
line (x2)
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.area.value} (4 different values)
|
||
30 (x5)
|
||
20 (x5)
|
||
120 (x1)
|
||
5 (x2)
|
||
[details] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.area.details} (same value: 20-foot burst adjacent to a flat surface)
|
||
[cost] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.cost}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.cost.value} (3 different values)
|
||
(x68)
|
||
rare oils worth a total value of 10 gp × the target's level (x1)
|
||
warding diagram ingredients worth a total value of 2 gp × the spell rank × the target's level (x1)
|
||
[counteraction] : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.counteraction} (2 different values)
|
||
False (x67)
|
||
True (x3)
|
||
[damage] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage}
|
||
[0] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.0}
|
||
[applyMod] : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.0.applyMod} (2 different values)
|
||
False (x8)
|
||
True (x7)
|
||
[category] : mixed
|
||
formula : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.0.formula} (11 different values)
|
||
11d6 (x1)
|
||
3d6 (x2)
|
||
0 (x3)
|
||
4d12 (x1)
|
||
2d4 (x1)
|
||
1d6 (x3)
|
||
8d6 (x2)
|
||
2d10 (x1)
|
||
1d4 (x1)
|
||
1d8 (x1)
|
||
1d10+4 (x1)
|
||
kinds : array<string> {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.0.kinds}
|
||
Length: min=1 max=2
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.0.kinds.[]} (2 different values)
|
||
damage (x16)
|
||
healing (x2)
|
||
materials : array<> {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.0.materials}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.0.type} (5 different values)
|
||
mental (x7)
|
||
bludgeoning (x2)
|
||
electricity (x1)
|
||
untyped (x4)
|
||
void (x3)
|
||
[damageType] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.damageType} (2 different values)
|
||
piercing (x6)
|
||
fire (x1)
|
||
[dice] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.dice} (2 different values)
|
||
1 (x6)
|
||
2 (x1)
|
||
[die] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.die} (4 different values)
|
||
d10 (x1)
|
||
d8 (x3)
|
||
d4 (x2)
|
||
d6 (x1)
|
||
[persistent] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.persistent}
|
||
[faces] : mixed
|
||
number : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.persistent.number} (same value: 2)
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.persistent.type} (same value: fire)
|
||
[formula] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.formula} (same value: 5d6+12)
|
||
[kind] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.kind} (same value: healing)
|
||
[type] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damage.type} (same value: untyped)
|
||
[defense] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.defense}
|
||
[save] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.defense.save}
|
||
basic : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.defense.save.basic} (2 different values)
|
||
False (x22)
|
||
True (x8)
|
||
statistic : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.defense.save.statistic} (3 different values)
|
||
will (x24)
|
||
reflex (x2)
|
||
fortitude (x4)
|
||
[passive] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.defense.passive}
|
||
statistic : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.defense.passive.statistic} (same value: fortitude-dc)
|
||
[duration] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.duration}
|
||
sustained : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.duration.sustained} (2 different values)
|
||
False (x63)
|
||
True (x7)
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.duration.value} (14 different values)
|
||
varies (x5)
|
||
(x33)
|
||
1 minute (x10)
|
||
1 round (x4)
|
||
10 minutes (x3)
|
||
unlimited (x2)
|
||
1 round or sustained up to 1 minute (x1)
|
||
until the next time you make your daily preparations (x3)
|
||
1 hour (x1)
|
||
until the end of the target's next turn (x2)
|
||
1 day (x2)
|
||
1 year or until dismissed (x1)
|
||
8 hours (x1)
|
||
until the start of your next turn (x2)
|
||
[level] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.level}
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.level.value} (11 different values)
|
||
6 (x5)
|
||
5 (x8)
|
||
1 (x28)
|
||
3 (x9)
|
||
4 (x15)
|
||
0 (x14)
|
||
2 (x8)
|
||
10 (x2)
|
||
9 (x3)
|
||
7 (x3)
|
||
8 (x1)
|
||
[location] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.location}
|
||
[heightenedLevel] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.location.heightenedLevel} (6 different values)
|
||
6 (x6)
|
||
5 (x14)
|
||
4 (x10)
|
||
2 (x3)
|
||
3 (x4)
|
||
1 (x3)
|
||
[value] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.location.value} (11 different values)
|
||
7ZnMqZJpO8AkwSO8 (x5)
|
||
6meS6jDvt73ZAOZV (x1)
|
||
1EYcnayZrJgCFXca (x1)
|
||
cIQKcnFIPQJAMDVl (x3)
|
||
liouO7rHySVjJsMQ (x12)
|
||
vxqyJq266lgurXiW (x7)
|
||
ZLVh3Pzn36fb4kir (x9)
|
||
sxT3ryo5FcE9pT6v (x6)
|
||
oNmHvve4Vcwj6IiO (x7)
|
||
X32xwOlsJg95uRu7 (x4)
|
||
vKkfbxJTjIIVwnj3 (x13)
|
||
[uses] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.location.uses}
|
||
max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.location.uses.max} (3 different values)
|
||
3 (x4)
|
||
1 (x1)
|
||
2 (x1)
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.location.uses.value} (3 different values)
|
||
3 (x4)
|
||
1 (x1)
|
||
2 (x1)
|
||
[range] : mixed
|
||
object {Book 3 - Dreamers of the Nameless Spires.items.[].system.range}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.range.value} (11 different values)
|
||
30 feet (x25)
|
||
500 feet (x1)
|
||
120 feet (x10)
|
||
(x11)
|
||
60 feet (x5)
|
||
touch (x11)
|
||
planetary (x3)
|
||
10 feet (x1)
|
||
interplanar (x1)
|
||
100 miles (x1)
|
||
varies (x1)
|
||
integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.range} (2 different values)
|
||
100 (x2)
|
||
20 (x1)
|
||
[requirements] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.requirements} (2 different values)
|
||
(x69)
|
||
3 gp silver bell focus (x1)
|
||
[target] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.target}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.target.value} (all different values)
|
||
[time] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.time}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.time.value} (7 different values)
|
||
2 (x47)
|
||
3 (x4)
|
||
1 minute (x5)
|
||
1 (x4)
|
||
10 minutes (x7)
|
||
1 day (x2)
|
||
1 to 3 (x1)
|
||
[traits] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.traits}
|
||
[rarity] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.traits.rarity} (3 different values)
|
||
common (x137)
|
||
uncommon (x11)
|
||
rare (x1)
|
||
[traditions] : array<string> {Book 3 - Dreamers of the Nameless Spires.items.[].system.traits.traditions}
|
||
Length: min=0 max=4
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.traits.traditions.[]} (4 different values)
|
||
arcane (x53)
|
||
occult (x63)
|
||
divine (x30)
|
||
primal (x19)
|
||
value : array<string> {Book 3 - Dreamers of the Nameless Spires.items.[].system.traits.value}
|
||
Length: min=0 max=7
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.traits.value.[]} (66 different values)
|
||
[heightening] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening}
|
||
[damage] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.damage}
|
||
[0] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.damage.0} (8 different values)
|
||
2d6 (x3)
|
||
1d6 (x6)
|
||
1d12 (x1)
|
||
2d4 (x1)
|
||
1d10 (x1)
|
||
1d4 (x1)
|
||
1d8 (x1)
|
||
1d10+4 (x1)
|
||
[interval] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.interval} (2 different values)
|
||
1 (x12)
|
||
2 (x3)
|
||
[type] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.type} (2 different values)
|
||
interval (x15)
|
||
fixed (x13)
|
||
[levels] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels}
|
||
[6] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.6}
|
||
target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.6.target}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.6.target.value} (same value: any number of objects)
|
||
[3] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.3}
|
||
target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.3.target}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.3.target.value} (3 different values)
|
||
1 unattended object with a Bulk of 1 or less (x2)
|
||
10 objects (x3)
|
||
non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less (x1)
|
||
[5] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.5}
|
||
[range] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.5.range}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.5.range.value} (same value: 60 feet)
|
||
[target] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.5.target}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.5.target.value} (same value: 10 creatures)
|
||
[7] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.7}
|
||
target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.7.target}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.7.target.value} (2 different values)
|
||
1 unattended object with a Bulk of 2 or less (x2)
|
||
5 creatures (x1)
|
||
[9] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.9}
|
||
target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.9.target}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.9.target.value} (same value: up to 10 creatures)
|
||
[8] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.8}
|
||
target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.8.target}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.8.target.value} (same value: 10 creatures)
|
||
[4] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.4}
|
||
target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.4.target}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.4.target.value} (2 different values)
|
||
10 creatures you know by name and have met in person (x1)
|
||
2 creatures (x1)
|
||
[2] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.2}
|
||
target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.2.target}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.heightening.levels.2.target.value} (same value: non-magical object of 1 Bulk or less)
|
||
[attack] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.attack}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.attack.value} (same value: )
|
||
[attackEffects] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.attackEffects}
|
||
[custom] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.attackEffects.custom} (same value: )
|
||
value : array<string> {Book 3 - Dreamers of the Nameless Spires.items.[].system.attackEffects.value}
|
||
Length: min=0 max=2
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.attackEffects.value.[]} (11 different values)
|
||
blackfrost-dead-blackfrost (x4)
|
||
knockdown (x1)
|
||
grab (x4)
|
||
wrathful-misfortune (x1)
|
||
blackfrost (x2)
|
||
starburst (x2)
|
||
stolen-dreams (x2)
|
||
improved-push (x1)
|
||
endless-nightmare (x1)
|
||
improved-grab (x1)
|
||
alluring-spores (x1)
|
||
[bonus] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.bonus}
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.bonus.value} (15 different values)
|
||
26 (x2)
|
||
24 (x2)
|
||
20 (x2)
|
||
0 (x6)
|
||
21 (x3)
|
||
15 (x3)
|
||
18 (x4)
|
||
17 (x2)
|
||
16 (x1)
|
||
13 (x1)
|
||
22 (x6)
|
||
1 (x1)
|
||
19 (x3)
|
||
12 (x1)
|
||
7 (x1)
|
||
[damageRolls] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls}
|
||
[vWD8b4Qf4pO5WkMe] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.vWD8b4Qf4pO5WkMe}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.vWD8b4Qf4pO5WkMe.damage} (same value: 3d6+10)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.vWD8b4Qf4pO5WkMe.damageType} (same value: bludgeoning)
|
||
[2wKeqY0UHCq0j4Je] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2wKeqY0UHCq0j4Je}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2wKeqY0UHCq0j4Je.damage} (same value: 3d8+10)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2wKeqY0UHCq0j4Je.damageType} (same value: bludgeoning)
|
||
[JNpt7Z7jMb6wB11r] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.JNpt7Z7jMb6wB11r}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.JNpt7Z7jMb6wB11r.damage} (same value: 1d6)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.JNpt7Z7jMb6wB11r.damageType} (same value: cold)
|
||
[0] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.0}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.0.damage} (6 different values)
|
||
2d8 + 13 (x1)
|
||
2d8+8 (x1)
|
||
2d8 (x1)
|
||
5d8 (x1)
|
||
3d10 + 11 (x1)
|
||
2d10+11 (x1)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.0.damageType} (5 different values)
|
||
slashing (x1)
|
||
piercing (x1)
|
||
fire (x1)
|
||
cold (x1)
|
||
force (x2)
|
||
[ulDIN0I9OKY3vgPh] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.ulDIN0I9OKY3vgPh}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.ulDIN0I9OKY3vgPh.damage} (same value: 2d10+10)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.ulDIN0I9OKY3vgPh.damageType} (same value: piercing)
|
||
[SG782S7IBD14c2TK] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.SG782S7IBD14c2TK}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.SG782S7IBD14c2TK.damage} (same value: 2d6+6)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.SG782S7IBD14c2TK.damageType} (same value: bludgeoning)
|
||
[fgfkwpXYWmRa2KuD] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.fgfkwpXYWmRa2KuD}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.fgfkwpXYWmRa2KuD.damage} (same value: 2d6)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.fgfkwpXYWmRa2KuD.damageType} (same value: cold)
|
||
[cmJpBPVqql6wPBdT] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.cmJpBPVqql6wPBdT}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.cmJpBPVqql6wPBdT.damage} (same value: 2d6+5)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.cmJpBPVqql6wPBdT.damageType} (same value: bludgeoning)
|
||
[jlpgmBxHcS429stT] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.jlpgmBxHcS429stT}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.jlpgmBxHcS429stT.damage} (same value: 1d6)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.jlpgmBxHcS429stT.damageType} (same value: cold)
|
||
[XZszoNkuXb7O5lNm] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.XZszoNkuXb7O5lNm}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.XZszoNkuXb7O5lNm.damage} (same value: 2d4+5)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.XZszoNkuXb7O5lNm.damageType} (same value: piercing)
|
||
[qPk6cillLGsO4ZAn] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.qPk6cillLGsO4ZAn}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.qPk6cillLGsO4ZAn.damage} (same value: 1d6)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.qPk6cillLGsO4ZAn.damageType} (same value: cold)
|
||
[GV8uzRnQ1fnStMgK] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.GV8uzRnQ1fnStMgK}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.GV8uzRnQ1fnStMgK.damage} (same value: 2d12+10)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.GV8uzRnQ1fnStMgK.damageType} (same value: slashing)
|
||
[g0On6XBN4VSaFFhc] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.g0On6XBN4VSaFFhc}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.g0On6XBN4VSaFFhc.damage} (same value: 2d8+7)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.g0On6XBN4VSaFFhc.damageType} (same value: piercing)
|
||
[uWy9NiC8MvMVLqPm] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.uWy9NiC8MvMVLqPm}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.uWy9NiC8MvMVLqPm.damage} (same value: 2d8+8)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.uWy9NiC8MvMVLqPm.damageType} (same value: void)
|
||
[L0pkWjYXoOcTYmrM] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.L0pkWjYXoOcTYmrM}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.L0pkWjYXoOcTYmrM.damage} (2 different values)
|
||
2d8+11 (x1)
|
||
2d6+6 (x1)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.L0pkWjYXoOcTYmrM.damageType} (same value: bludgeoning)
|
||
[2ZHftICAqBDyxtjc] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2ZHftICAqBDyxtjc}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2ZHftICAqBDyxtjc.damage} (same value: 2d8+13)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2ZHftICAqBDyxtjc.damageType} (same value: bludgeoning)
|
||
[leu6l5totum8rt4zp5yq] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.leu6l5totum8rt4zp5yq}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.leu6l5totum8rt4zp5yq.damage} (same value: 1d6)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.leu6l5totum8rt4zp5yq.damageType} (same value: cold)
|
||
[pisOCa0zxjIwspUR] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.pisOCa0zxjIwspUR}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.pisOCa0zxjIwspUR.damage} (same value: 2d6 + 13)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.pisOCa0zxjIwspUR.damageType} (same value: piercing)
|
||
[tOCNOaBEEIvjwatk] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.tOCNOaBEEIvjwatk}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.tOCNOaBEEIvjwatk.damage} (same value: 2d4+4)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.tOCNOaBEEIvjwatk.damageType} (same value: piercing)
|
||
[QpOwvKENcrhAC2MD] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.QpOwvKENcrhAC2MD}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.QpOwvKENcrhAC2MD.damage} (same value: 2d4+4)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.QpOwvKENcrhAC2MD.damageType} (same value: piercing)
|
||
[1] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.1}
|
||
category : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.1.category} (same value: persistent)
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.1.damage} (same value: 2)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.1.damageType} (same value: fire)
|
||
[2] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2}
|
||
category : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2.category} (same value: splash)
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2.damage} (same value: 2)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.2.damageType} (same value: fire)
|
||
[Wsv4SPTkEFLpoxEs] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.Wsv4SPTkEFLpoxEs}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.Wsv4SPTkEFLpoxEs.damage} (same value: 2d8+12)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.Wsv4SPTkEFLpoxEs.damageType} (same value: bludgeoning)
|
||
[awMS4uZ5p6xqCsmC] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.awMS4uZ5p6xqCsmC}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.awMS4uZ5p6xqCsmC.damage} (same value: 2d6 + 6)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.awMS4uZ5p6xqCsmC.damageType} (same value: piercing)
|
||
[yDN73YKKxiART0sz] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.yDN73YKKxiART0sz}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.yDN73YKKxiART0sz.damage} (same value: 2d6)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.yDN73YKKxiART0sz.damageType} (same value: cold)
|
||
[SPED3ORMextT97le] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.SPED3ORMextT97le}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.SPED3ORMextT97le.damage} (same value: 1d6+9)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.SPED3ORMextT97le.damageType} (same value: piercing)
|
||
[UAhCW9VRvpHaLRAg] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.UAhCW9VRvpHaLRAg}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.UAhCW9VRvpHaLRAg.damage} (same value: 1d8+8)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.UAhCW9VRvpHaLRAg.damageType} (same value: piercing)
|
||
[MO79aU0zkXXlhRMB] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.MO79aU0zkXXlhRMB}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.MO79aU0zkXXlhRMB.damage} (same value: 2d12)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.MO79aU0zkXXlhRMB.damageType} (same value: force)
|
||
[Dg5YshNjxNgEFdQ0] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.Dg5YshNjxNgEFdQ0}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.Dg5YshNjxNgEFdQ0.damage} (same value: 1d4)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.Dg5YshNjxNgEFdQ0.damageType} (same value: bludgeoning)
|
||
[iRohIYqj9vaNZwaZ] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.iRohIYqj9vaNZwaZ}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.iRohIYqj9vaNZwaZ.damage} (same value: 2d6 + 10)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.iRohIYqj9vaNZwaZ.damageType} (same value: slashing)
|
||
[t2z1I5ltJreoHELP] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.t2z1I5ltJreoHELP}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.t2z1I5ltJreoHELP.damage} (same value: 1d6)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.t2z1I5ltJreoHELP.damageType} (same value: cold)
|
||
[VwsqdQpVUTDterPV] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.VwsqdQpVUTDterPV}
|
||
damage : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.VwsqdQpVUTDterPV.damage} (same value: 2d12+8)
|
||
damageType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.damageRolls.VwsqdQpVUTDterPV.damageType} (same value: piercing)
|
||
[weaponType] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.weaponType}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.weaponType.value} (2 different values)
|
||
melee (x21)
|
||
ranged (x10)
|
||
[actionType] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.actionType}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.actionType.value} (4 different values)
|
||
passive (x69)
|
||
reaction (x8)
|
||
action (x31)
|
||
free (x3)
|
||
[actions] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.actions}
|
||
[value] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.actions.value} (3 different values)
|
||
2 (x12)
|
||
1 (x17)
|
||
3 (x2)
|
||
[category] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.category} (11 different values)
|
||
defensive (x32)
|
||
offensive (x60)
|
||
interaction (x16)
|
||
martial (x5)
|
||
ammo (x2)
|
||
simple (x2)
|
||
light (x2)
|
||
scroll (x3)
|
||
mutagen (x1)
|
||
elixir (x4)
|
||
other (x1)
|
||
[frequency] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.frequency}
|
||
max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.frequency.max} (same value: 1)
|
||
per : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.frequency.per} (same value: day)
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.frequency.value} (same value: 1)
|
||
[deathNote] : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.deathNote} (same value: True)
|
||
[baseItem] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.baseItem} (6 different values)
|
||
halberd (x1)
|
||
composite-longbow (x2)
|
||
dagger (x2)
|
||
alchemical-bomb (x1)
|
||
leather-armor (x2)
|
||
shortsword (x1)
|
||
[bonusDamage] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.bonusDamage}
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.bonusDamage.value} (same value: 0)
|
||
[bulk] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.bulk}
|
||
value : mixed
|
||
integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.bulk.value} (3 different values)
|
||
2 (x3)
|
||
1 (x3)
|
||
0 (x3)
|
||
float {Book 3 - Dreamers of the Nameless Spires.items.[].system.bulk.value} (same value: 0,1)
|
||
[containerId] : mixed
|
||
[equipped] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.equipped}
|
||
carryType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.equipped.carryType} (same value: worn)
|
||
[handsHeld] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.equipped.handsHeld} (same value: 0)
|
||
[invested] : mixed
|
||
[inSlot] : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.equipped.inSlot} (2 different values)
|
||
False (x2)
|
||
True (x1)
|
||
[group] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.group} (6 different values)
|
||
polearm (x1)
|
||
bow (x2)
|
||
knife (x2)
|
||
bomb (x1)
|
||
leather (x2)
|
||
sword (x1)
|
||
[hardness] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.hardness} (same value: 0)
|
||
[hp] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.hp}
|
||
max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.hp.max} (same value: 0)
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.hp.value} (same value: 0)
|
||
[material] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.material}
|
||
[grade] : mixed
|
||
[type] : mixed
|
||
[price] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.price}
|
||
value : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.price.value}
|
||
[gp] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.price.value.gp} (13 different values)
|
||
2 (x3)
|
||
20 (x2)
|
||
950 (x1)
|
||
10 (x1)
|
||
1 (x1)
|
||
650 (x1)
|
||
150 (x2)
|
||
70 (x2)
|
||
12 (x1)
|
||
54 (x1)
|
||
100 (x1)
|
||
190 (x1)
|
||
15 (x1)
|
||
[sp] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.price.value.sp} (4 different values)
|
||
1 (x2)
|
||
2 (x2)
|
||
9 (x1)
|
||
4 (x1)
|
||
[per] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.price.per} (same value: 10)
|
||
[quantity] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.quantity} (6 different values)
|
||
1 (x18)
|
||
20 (x2)
|
||
8 (x1)
|
||
2 (x3)
|
||
6 (x1)
|
||
5 (x1)
|
||
[reload] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.reload}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.reload.value} (3 different values)
|
||
(x2)
|
||
0 (x2)
|
||
- (x3)
|
||
[runes] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.runes}
|
||
potency : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.runes.potency} (2 different values)
|
||
1 (x5)
|
||
0 (x4)
|
||
property : array<> {Book 3 - Dreamers of the Nameless Spires.items.[].system.runes.property}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
[striking] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.runes.striking} (2 different values)
|
||
1 (x3)
|
||
0 (x4)
|
||
[resilient] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.runes.resilient} (same value: 0)
|
||
[size] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.size} (2 different values)
|
||
lg (x1)
|
||
med (x25)
|
||
[splashDamage] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.splashDamage}
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.splashDamage.value} (2 different values)
|
||
0 (x6)
|
||
2 (x1)
|
||
[usage] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.usage}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.usage.value} (5 different values)
|
||
held-in-two-hands (x2)
|
||
held-in-one-plus-hands (x2)
|
||
worncloak (x1)
|
||
held-in-one-hand (x17)
|
||
worn (x2)
|
||
[mod] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.mod}
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.mod.value} (6 different values)
|
||
14 (x3)
|
||
16 (x1)
|
||
20 (x1)
|
||
19 (x1)
|
||
13 (x1)
|
||
15 (x2)
|
||
[proficient] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.proficient}
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.proficient.value} (same value: 0)
|
||
[overlays] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays}
|
||
[2I469pfbYcmFvzOA] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA}
|
||
_id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: 2I469pfbYcmFvzOA)
|
||
name : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: Telekinetic Projectile (Bludgeoning))
|
||
overlayType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: override)
|
||
sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
|
||
system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA.system}
|
||
damage : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
|
||
0 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
|
||
[category] : mixed
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: bludgeoning)
|
||
[cUFX7ExSLeoa3vIF] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF}
|
||
_id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: cUFX7ExSLeoa3vIF)
|
||
name : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: Telekinetic Projectile (Piercing))
|
||
overlayType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: override)
|
||
sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
|
||
system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
|
||
damage : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
|
||
0 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
|
||
[category] : mixed
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: piercing)
|
||
[zFWsMjoeCnLxqJaV] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV}
|
||
_id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: zFWsMjoeCnLxqJaV)
|
||
name : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: Telekinetic Projectile (Slashing))
|
||
overlayType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: override)
|
||
sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
|
||
system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
|
||
damage : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
|
||
0 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
|
||
[category] : mixed
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: slashing)
|
||
4gyp3qlsv5ywdyjq : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq}
|
||
_id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: 4gyp3qlsv5ywdyjq)
|
||
name : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: Harm (vs. Undead))
|
||
overlayType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: override)
|
||
sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
|
||
system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
|
||
damage : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
|
||
0 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
|
||
formula : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: 1d8+8)
|
||
kinds : array<string> {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: healing)
|
||
[defense] : mixed
|
||
heightening : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
|
||
damage : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
|
||
0 : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: 1d8+8)
|
||
range : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: 30 feet)
|
||
target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: 1 willing undead creature)
|
||
time : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: 2)
|
||
traits : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
|
||
value : array<string> {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
|
||
concentrate (x1)
|
||
manipulate (x1)
|
||
void (x1)
|
||
pq7cxntbz4s8g5ik : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik}
|
||
_id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: pq7cxntbz4s8g5ik)
|
||
overlayType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: override)
|
||
sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
|
||
system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
|
||
range : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: touch)
|
||
time : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: 1)
|
||
rvhoa43rqqqp8izn : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn}
|
||
_id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: rvhoa43rqqqp8izn)
|
||
overlayType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: override)
|
||
sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
|
||
system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system}
|
||
area : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: emanation)
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
|
||
range : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: )
|
||
target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: all living and undead creatures)
|
||
time : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: 3)
|
||
traits : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
|
||
value : array<string> {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
|
||
concentrate (x1)
|
||
manipulate (x1)
|
||
void (x1)
|
||
z04svm1cvfcxtplb : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb}
|
||
_id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: z04svm1cvfcxtplb)
|
||
name : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: Harm (vs. Living))
|
||
overlayType : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: override)
|
||
sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
|
||
system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system}
|
||
damage : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
|
||
0 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
|
||
kinds : array<string> {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: damage)
|
||
range : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: 30 feet)
|
||
target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: 1 living creature)
|
||
time : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: 2)
|
||
traits : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
|
||
value : array<string> {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
|
||
concentrate (x1)
|
||
manipulate (x1)
|
||
void (x1)
|
||
[stackGroup] : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.stackGroup} (same value: arrows)
|
||
[uses] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.uses}
|
||
autoDestroy : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.uses.autoDestroy} (same value: True)
|
||
max : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.uses.max} (same value: 1)
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.uses.value} (same value: 1)
|
||
[ritual] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.ritual}
|
||
primary : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.ritual.primary}
|
||
check : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.ritual.primary.check} (2 different values)
|
||
Arcana (expert), Occultism (expert), or Religion (expert) (x1)
|
||
Arcana (master) or Occultism (master) (x1)
|
||
secondary : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.ritual.secondary}
|
||
casters : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.ritual.secondary.casters} (2 different values)
|
||
0 (x1)
|
||
4 (x1)
|
||
checks : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.ritual.secondary.checks} (2 different values)
|
||
(x1)
|
||
Crafting; Diplomacy or Intimidation; Arcana or Occultism (whichever isn't used for the primary check) (x1)
|
||
[acBonus] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.acBonus} (same value: 1)
|
||
[checkPenalty] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.checkPenalty} (same value: -1)
|
||
[dexCap] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.dexCap} (same value: 4)
|
||
[speedPenalty] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.speedPenalty} (same value: 0)
|
||
[strength] : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.strength} (same value: 0)
|
||
[spell] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell}
|
||
_id : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell._id} (3 different values)
|
||
W3Ie0XtnH0Mpjd9I (x1)
|
||
d7YJhki1sBJ5pNXb (x1)
|
||
JD3DwoS2Lmph5Phm (x1)
|
||
flags : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.flags}
|
||
core : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.flags.core}
|
||
sourceId : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.flags.core.sourceId} (3 different values)
|
||
Compendium.pf2e.spells-srd.Item.2w4OpAGihn1JSHFD (x1)
|
||
Compendium.pf2e.spells-srd.Item.LiGbewa9pO0yjbsY (x1)
|
||
Compendium.pf2e.spells-srd.Item.A2JfEKe6BZcTG1S8 (x1)
|
||
img : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.img} (3 different values)
|
||
systems/pf2e/icons/spells/black-tentacles.webp (x1)
|
||
systems/pf2e/icons/spells/confusion.webp (x1)
|
||
icons/creatures/mammals/bats-movement-flying-black.webp (x1)
|
||
name : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.name} (3 different values)
|
||
Black Tentacles (x1)
|
||
Confusion (x1)
|
||
Fly (x1)
|
||
sort : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.sort} (same value: 0)
|
||
system : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system}
|
||
[area] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.area}
|
||
details : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.area.details} (same value: 20-foot burst adjacent to a flat surface)
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.area.type} (same value: burst)
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.area.value} (same value: 20)
|
||
cost : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.cost}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.cost.value} (same value: )
|
||
counteraction : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.counteraction} (same value: False)
|
||
damage : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.damage}
|
||
[0] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.damage.0}
|
||
applyMod : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.damage.0.applyMod} (same value: False)
|
||
[category] : mixed
|
||
formula : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.damage.0.formula} (same value: 3d6)
|
||
kinds : array<string> {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.damage.0.kinds.[]} (same value: damage)
|
||
materials : array<> {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.damage.0.materials}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.damage.0.type} (same value: bludgeoning)
|
||
[defense] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.defense}
|
||
save : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.defense.save}
|
||
basic : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.defense.save.basic} (same value: False)
|
||
statistic : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.defense.save.statistic} (same value: will)
|
||
description : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.description}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.description.value} (3 different values)
|
||
<p><strong>Area</strong> 20-foot burst adjacent to a flat surface</p>
|
||
<hr />
|
||
<p>Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.Item.Grabbed] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal @Damage[1d6[bludgeoning]] damage to any creature already Grabbed.</p>
|
||
<p>The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.</p> (x1)
|
||
<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>
|
||
<hr />
|
||
<p><strong>Critical Success</strong> The target is unaffected.</p>
|
||
<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 1}.</p>
|
||
<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.Item.Confused] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>
|
||
<p><strong>Critical Failure</strong> The target is Confused for 1 minute, with no save to end early.</p>
|
||
<hr />
|
||
<p><strong>Heightened (8th)</strong> You can target up to 10 creatures.</p> (x1)
|
||
<p>The target can soar through the air, gaining a fly Speed equal to its Speed or 20 feet, whichever is greater.</p>
|
||
<p>@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Fly]</p>
|
||
<hr />
|
||
<p><strong>Heightened (7th)</strong> The duration increases to 1 hour.</p> (x1)
|
||
duration : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.duration}
|
||
sustained : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.duration.sustained} (same value: False)
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.duration.value} (2 different values)
|
||
1 minute (x2)
|
||
5 minutes (x1)
|
||
level : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.level}
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.level.value} (2 different values)
|
||
5 (x1)
|
||
4 (x2)
|
||
location : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.location}
|
||
heightenedLevel : integer {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.location.heightenedLevel} (2 different values)
|
||
5 (x1)
|
||
4 (x2)
|
||
[value] : mixed
|
||
publication : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.publication}
|
||
license : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.publication.license} (same value: OGL)
|
||
remaster : boolean {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.publication.remaster} (same value: False)
|
||
title : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.publication.title} (same value: Pathfinder Core Rulebook)
|
||
range : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.range}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.range.value} (3 different values)
|
||
120 feet (x1)
|
||
30 feet (x1)
|
||
touch (x1)
|
||
requirements : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.requirements} (same value: )
|
||
rules : ###FoundryRulesObject###
|
||
slug : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.slug} (3 different values)
|
||
black-tentacles (x1)
|
||
confusion (x1)
|
||
fly (x1)
|
||
target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.target}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.target.value} (2 different values)
|
||
(x1)
|
||
1 creature (x2)
|
||
time : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.time}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.time.value} (2 different values)
|
||
3 (x1)
|
||
2 (x2)
|
||
traits : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.traits}
|
||
rarity : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.traits.rarity} (same value: common)
|
||
traditions : array<string> {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.traits.traditions}
|
||
Length: min=2 max=3
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.traits.traditions.[]} (3 different values)
|
||
arcane (x3)
|
||
occult (x3)
|
||
primal (x1)
|
||
value : array<string> {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.traits.value}
|
||
Length: min=2 max=4
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.traits.value.[]} (5 different values)
|
||
attack (x1)
|
||
concentrate (x3)
|
||
manipulate (x3)
|
||
emotion (x1)
|
||
mental (x1)
|
||
[heightening] : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.heightening}
|
||
levels : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.heightening.levels}
|
||
8 : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.heightening.levels.8}
|
||
target : object {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.heightening.levels.8.target}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.heightening.levels.8.target.value} (same value: 10 creatures)
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.system.heightening.type} (same value: fixed)
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.items.[].system.spell.type} (same value: spell)
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.items.[].type} (9 different values)
|
||
spellcastingEntry (x11)
|
||
spell (x70)
|
||
melee (x31)
|
||
action (x111)
|
||
weapon (x7)
|
||
lore (x9)
|
||
equipment (x6)
|
||
consumable (x11)
|
||
armor (x2)
|
||
[_stats] : object {Book 3 - Dreamers of the Nameless Spires.items.[]._stats}
|
||
compendiumSource : string {Book 3 - Dreamers of the Nameless Spires.items.[]._stats.compendiumSource} (94 different values)
|
||
[flags] : object {Book 3 - Dreamers of the Nameless Spires.items.[].flags}
|
||
pf2e : object {Book 3 - Dreamers of the Nameless Spires.items.[].flags.pf2e}
|
||
linkedWeapon : string {Book 3 - Dreamers of the Nameless Spires.items.[].flags.pf2e.linkedWeapon} (6 different values)
|
||
AEAncRLPNb9huHCN (x1)
|
||
uq7e7FVR7yoCXOsr (x1)
|
||
WDzqikOc3XRjZpG2 (x2)
|
||
FyD6CrS4qer3mcmS (x1)
|
||
9SdbohWClPEoxf1z (x1)
|
||
q1sSwZsR0CtC2p4x (x1)
|
||
name : string {Book 3 - Dreamers of the Nameless Spires.name} (all different values)
|
||
system : object {Book 3 - Dreamers of the Nameless Spires.system}
|
||
[abilities] : object {Book 3 - Dreamers of the Nameless Spires.system.abilities}
|
||
cha : object {Book 3 - Dreamers of the Nameless Spires.system.abilities.cha}
|
||
mod : integer {Book 3 - Dreamers of the Nameless Spires.system.abilities.cha.mod} (8 different values)
|
||
0 (x6)
|
||
-5 (x2)
|
||
3 (x4)
|
||
1 (x1)
|
||
2 (x3)
|
||
7 (x1)
|
||
6 (x1)
|
||
4 (x1)
|
||
con : object {Book 3 - Dreamers of the Nameless Spires.system.abilities.con}
|
||
mod : integer {Book 3 - Dreamers of the Nameless Spires.system.abilities.con.mod} (7 different values)
|
||
5 (x5)
|
||
3 (x2)
|
||
4 (x5)
|
||
6 (x2)
|
||
1 (x1)
|
||
2 (x3)
|
||
7 (x1)
|
||
dex : object {Book 3 - Dreamers of the Nameless Spires.system.abilities.dex}
|
||
mod : integer {Book 3 - Dreamers of the Nameless Spires.system.abilities.dex.mod} (7 different values)
|
||
4 (x7)
|
||
5 (x4)
|
||
2 (x2)
|
||
6 (x1)
|
||
3 (x3)
|
||
1 (x1)
|
||
-5 (x1)
|
||
int : object {Book 3 - Dreamers of the Nameless Spires.system.abilities.int}
|
||
mod : integer {Book 3 - Dreamers of the Nameless Spires.system.abilities.int.mod} (8 different values)
|
||
0 (x1)
|
||
-5 (x4)
|
||
4 (x4)
|
||
2 (x2)
|
||
7 (x2)
|
||
5 (x3)
|
||
1 (x2)
|
||
-4 (x1)
|
||
str : object {Book 3 - Dreamers of the Nameless Spires.system.abilities.str}
|
||
mod : integer {Book 3 - Dreamers of the Nameless Spires.system.abilities.str.mod} (8 different values)
|
||
7 (x4)
|
||
6 (x4)
|
||
5 (x3)
|
||
2 (x2)
|
||
4 (x3)
|
||
1 (x1)
|
||
-5 (x1)
|
||
0 (x1)
|
||
wis : object {Book 3 - Dreamers of the Nameless Spires.system.abilities.wis}
|
||
mod : integer {Book 3 - Dreamers of the Nameless Spires.system.abilities.wis.mod} (5 different values)
|
||
5 (x5)
|
||
3 (x6)
|
||
4 (x5)
|
||
0 (x2)
|
||
2 (x1)
|
||
attributes : object {Book 3 - Dreamers of the Nameless Spires.system.attributes}
|
||
ac : object {Book 3 - Dreamers of the Nameless Spires.system.attributes.ac}
|
||
[details] : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.ac.details} (3 different values)
|
||
(x15)
|
||
(28 when broken); construct armor (x1)
|
||
all-around vision (x3)
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.ac.value} (11 different values)
|
||
32 (x2)
|
||
27 (x1)
|
||
28 (x3)
|
||
23 (x1)
|
||
30 (x2)
|
||
0 (x3)
|
||
24 (x3)
|
||
29 (x1)
|
||
21 (x3)
|
||
31 (x2)
|
||
25 (x1)
|
||
[allSaves] : object {Book 3 - Dreamers of the Nameless Spires.system.attributes.allSaves}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.allSaves.value} (4 different values)
|
||
+1 status bonus to saves against good and necromancy spells and effects (x1)
|
||
(x13)
|
||
+1 status to all saves vs. magic (x3)
|
||
+1 circumstance vs. diseases and poisons (x2)
|
||
hp : object {Book 3 - Dreamers of the Nameless Spires.system.attributes.hp}
|
||
details : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.hp.details} (2 different values)
|
||
(x18)
|
||
void healing (x4)
|
||
max : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.hp.max} (18 different values)
|
||
215 (x1)
|
||
145 (x2)
|
||
110 (x1)
|
||
180 (x1)
|
||
120 (x1)
|
||
98 (x1)
|
||
0 (x3)
|
||
115 (x2)
|
||
218 (x1)
|
||
90 (x1)
|
||
175 (x1)
|
||
140 (x1)
|
||
195 (x1)
|
||
75 (x1)
|
||
190 (x1)
|
||
60 (x1)
|
||
130 (x1)
|
||
170 (x1)
|
||
temp : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.hp.temp} (same value: 0)
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.hp.value} (18 different values)
|
||
215 (x1)
|
||
145 (x2)
|
||
110 (x1)
|
||
180 (x1)
|
||
120 (x1)
|
||
98 (x1)
|
||
0 (x3)
|
||
115 (x2)
|
||
218 (x1)
|
||
90 (x1)
|
||
175 (x1)
|
||
140 (x1)
|
||
195 (x1)
|
||
75 (x1)
|
||
190 (x1)
|
||
60 (x1)
|
||
130 (x1)
|
||
170 (x1)
|
||
[immunities] : array<object> {Book 3 - Dreamers of the Nameless Spires.system.attributes.immunities}
|
||
Length: min=1 max=13
|
||
Value type: object {Book 3 - Dreamers of the Nameless Spires.system.attributes.immunities.[]}
|
||
[exceptions] : array<> {Book 3 - Dreamers of the Nameless Spires.system.attributes.immunities.[].exceptions}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.immunities.[].type} (24 different values)
|
||
[resistances] : array<object> {Book 3 - Dreamers of the Nameless Spires.system.attributes.resistances}
|
||
Length: min=0 max=3
|
||
Value type: object {Book 3 - Dreamers of the Nameless Spires.system.attributes.resistances.[]}
|
||
[doubleVs] : array<string> {Book 3 - Dreamers of the Nameless Spires.system.attributes.resistances.[].doubleVs}
|
||
Length: min=0 max=1
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.system.attributes.resistances.[].doubleVs.[]} (same value: non-magical)
|
||
[exceptions] : array<string> {Book 3 - Dreamers of the Nameless Spires.system.attributes.resistances.[].exceptions}
|
||
Length: min=0 max=4
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.system.attributes.resistances.[].exceptions.[]} (5 different values)
|
||
bludgeoning (x1)
|
||
fire (x1)
|
||
force (x1)
|
||
ghost-touch (x1)
|
||
void (x1)
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.resistances.[].type} (9 different values)
|
||
fire (x3)
|
||
mental (x1)
|
||
electricity (x1)
|
||
physical (x1)
|
||
bludgeoning (x2)
|
||
slashing (x3)
|
||
piercing (x1)
|
||
all-damage (x1)
|
||
cold (x2)
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.resistances.[].value} (3 different values)
|
||
10 (x10)
|
||
5 (x3)
|
||
8 (x2)
|
||
[speed] : object {Book 3 - Dreamers of the Nameless Spires.system.attributes.speed}
|
||
otherSpeeds : array<object> {Book 3 - Dreamers of the Nameless Spires.system.attributes.speed.otherSpeeds}
|
||
Length: min=0 max=2
|
||
Value type: object {Book 3 - Dreamers of the Nameless Spires.system.attributes.speed.otherSpeeds.[]}
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.speed.otherSpeeds.[].type} (4 different values)
|
||
swim (x3)
|
||
burrow (x2)
|
||
fly (x6)
|
||
climb (x1)
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.speed.otherSpeeds.[].value} (6 different values)
|
||
40 (x5)
|
||
15 (x1)
|
||
20 (x2)
|
||
30 (x2)
|
||
25 (x1)
|
||
10 (x1)
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.speed.value} (7 different values)
|
||
35 (x1)
|
||
40 (x2)
|
||
25 (x8)
|
||
30 (x1)
|
||
20 (x3)
|
||
0 (x3)
|
||
10 (x1)
|
||
[details] : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.speed.details} (5 different values)
|
||
tundra glide (x1)
|
||
ice climb 30 feet (x1)
|
||
ice climb 20 feet (x1)
|
||
freedom of movement (x1)
|
||
burrow through blackfrost ice only (x1)
|
||
[special] : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.speed.special} (same value: )
|
||
[hardness] : mixed
|
||
object {Book 3 - Dreamers of the Nameless Spires.system.attributes.hardness}
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.hardness.value} (same value: 11)
|
||
integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.hardness} (same value: 0)
|
||
[weaknesses] : array<object> {Book 3 - Dreamers of the Nameless Spires.system.attributes.weaknesses}
|
||
Length: min=1 max=2
|
||
Value type: object {Book 3 - Dreamers of the Nameless Spires.system.attributes.weaknesses.[]}
|
||
[exceptions] : array<> {Book 3 - Dreamers of the Nameless Spires.system.attributes.weaknesses.[].exceptions}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.weaknesses.[].type} (5 different values)
|
||
fire (x5)
|
||
area-damage (x1)
|
||
splash-damage (x1)
|
||
electricity (x2)
|
||
slashing (x2)
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.weaknesses.[].value} (3 different values)
|
||
10 (x4)
|
||
5 (x5)
|
||
8 (x2)
|
||
[emitsSound] : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.emitsSound} (same value: encounter)
|
||
[stealth] : object {Book 3 - Dreamers of the Nameless Spires.system.attributes.stealth}
|
||
details : string {Book 3 - Dreamers of the Nameless Spires.system.attributes.stealth.details} (2 different values)
|
||
<p>(master)</p> (x2)
|
||
<p>(expert)</p> (x1)
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.system.attributes.stealth.value} (3 different values)
|
||
25 (x1)
|
||
30 (x1)
|
||
18 (x1)
|
||
details : object {Book 3 - Dreamers of the Nameless Spires.system.details}
|
||
[blurb] : string {Book 3 - Dreamers of the Nameless Spires.system.details.blurb} (11 different values)
|
||
Male saumen kar last scion (x1)
|
||
Variant tupilaq (x1)
|
||
(x9)
|
||
Female blackfrost ice mummy (x1)
|
||
Male human alchemist (x1)
|
||
Male fleshwarp (x1)
|
||
Elf hunters (x1)
|
||
Male variant animate dream (x1)
|
||
Variant roiling incant (x1)
|
||
Female avatar of a Sarkorian god (x1)
|
||
Fleshwarp (x1)
|
||
[languages] : object {Book 3 - Dreamers of the Nameless Spires.system.details.languages}
|
||
details : string {Book 3 - Dreamers of the Nameless Spires.system.details.languages.details} (5 different values)
|
||
(x13)
|
||
telepathy 100 feet (x3)
|
||
telepathy 30 feet (x1)
|
||
one other language; telepathy 100 feet (x1)
|
||
pheromones (x1)
|
||
value : array<string> {Book 3 - Dreamers of the Nameless Spires.system.details.languages.value}
|
||
Length: min=0 max=6
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.system.details.languages.value.[]} (14 different values)
|
||
aklo (x7)
|
||
common (x10)
|
||
elven (x6)
|
||
erutaki (x6)
|
||
jotun (x3)
|
||
necril (x2)
|
||
elder-thing (x2)
|
||
migo (x2)
|
||
yithian (x2)
|
||
dwarven (x1)
|
||
hallit (x2)
|
||
skald (x1)
|
||
varisian (x2)
|
||
empyrean (x1)
|
||
level : object {Book 3 - Dreamers of the Nameless Spires.system.details.level}
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.system.details.level.value} (8 different values)
|
||
12 (x2)
|
||
11 (x5)
|
||
8 (x4)
|
||
9 (x3)
|
||
6 (x1)
|
||
7 (x4)
|
||
10 (x1)
|
||
5 (x2)
|
||
[privateNotes] : string {Book 3 - Dreamers of the Nameless Spires.system.details.privateNotes} (same value: )
|
||
[publicNotes] : string {Book 3 - Dreamers of the Nameless Spires.system.details.publicNotes} (14 different values)
|
||
(x6)
|
||
<p>A tupilaq is an artistically crafted construct carved from animal bones (typically whale or walrus) and imbued with the express purpose of eviscerating its creator's enemies. A tupilaq manifests from hateful magic-a thing that can be created only by someone who believes they were grievously wronged. When a terrible, unforgivable crime is committed against someone with great skill at carving and who has knowledge of the proper ritual, the aggrieved can channel their grief and hate through whispered incantations to bring a tupilaq to life.</p>
|
||
<p>Sadly, the same emotions used to create a tupilaq often lead to even greater tragedies. Functionally immortal but built for vengeance a tupilaq lacks the reason or discernment to do anything other than pursue the goal imbued by its creator. A wish to utterly destroy an enemy can lead a tupilaq to slaughter an entire clan or settlement, killing until it has slain everyone even remotely related to the original offender. There are many stories where a tupilaq ends up causing more tragedy for its creator than the crime that precipitated its creation. The most common tales feature the tupilaq eventually murdering its creator's spouse or family members due to a distant relationship to the original target that no one knew about.</p>
|
||
<p>Tupilaqs' animating energies aren't tied to their original functions, and the creatures typically long outlast their creators, their victims, and often any who recall the reason for their creation. They might fall into a sort of hibernation once they've achieved immediate vengeance, but they frequently reawaken to continue their rampage against unsuspecting targets ignorant of their involvement.</p>
|
||
<p>Spellcasters might occasionally summon these constructs. Summoned tupilaqs, hauled unceremoniously from their vengeance, become near-frenzied combatants, unleashing every offensive ability in their arsenal to break free. These reactions aren't strategic or considered, but an instinctual, almost programmed need to return to their true purpose. Conjurers should be wary about tupilaqs employing spells that might be turned against their summoners, such as a fireball spell "accidentally" placed such that it incinerates the spellcaster and returns these creatures from whence they came.</p> (x1)
|
||
<p>Sometimes an individual performs acts of horror so unspeakable that the earth they walk on becomes imprinted by their evil. With such villains, even slaying them and scattering their bones can't rid the world of their vile presence. Their souls rise again as guecubus, gruesome skeletons made of scorched bones, rotting flesh, and befouled earth. Guecubus roams the land seeking those they deem responsible for their death.</p>
|
||
<p>A guecubu remembers what was done to them, and the memories of their supposed mistreatment fuel their quest for revenge. Guecubus are well-equipped to exact such vengeance. Along with monstrous power and the ability to move through earth, they retain all the cunning they had in life. These creatures are known to kill their enemies one by one, leaving no trace of their presence behind save pebbles and dust.</p> (x1)
|
||
<p>With their hulking physiques and the potent connection to the Crown of the World, saumen kar who succumb to blackfrost become especially dangerous blackfrost dead. Those who guarded the Temple of Aqakaru in life continue to do so in undeath, albeit even more vigilantly and much more violently. Blackfrost prophets, as these wardens are sometimes known, maintain their formidable intellect and innate connection to their boreal environment, though the curse of blackfrost has stripped them of their memories and filled their hearts with evil.</p>
|
||
<hr />
|
||
<p>These shambling arctic horrors are dead in name alone. Creatures who succumb to the frigid elements while cursed by blackfrost don't become mere corpses entombed in ice but rather vicious undead capable of spreading the curse of blackfrost even further. Cracked, frostbitten flesh that emits a freezing vapor like steam; inexorable, unhindered strides through feet of ash-blackened snow; a vacant, icy-blue gaze devoid of humanity—the descriptions of blackfrost dead vary by the teller, but none can deny the supernatural dread these monsters evoke.</p>
|
||
<p>Blackfrost dead take a variety of forms. Most are mindless, lumbering brutes, largely indiscernible from mundane zombies except for the curse they can inflict. Others not only maintain their presence of mind but wield powers of psychic corruption not unlike those of blackfrost's originator, Osoyo, the Blackfrost Whale. What form a blackfrost dead takes depends primarily on the victim's psychic fortitude and its aptitude for occult magic.</p>
|
||
<h3>Creating Blackfrost Dead</h3>
|
||
<p>The simplest way to create a blackfrost dead is to use an existing undead, such as a zombie or a mummy, as your base creature. Replace the creature's abilities with abilities from the list on this page. All blackfrost dead gain the cold trait and have at least one way to inflict blackfrost, often using one of their Strikes.</p>
|
||
<h3>Curse of the Crown</h3>
|
||
<p>Blackfrost dead are found only around the Nameless Spires, under which a massive alien being named Osoyo remains imprisoned. Only recently has this ancient being stirred from its slumber, causing blackfrost to foam out of fissures in the ice and afflict unfortunate explorers. The spread of the blackfrost curse has been mercifully slow thus far, but with each creature afflicted, Osoyo's reach expands ever outward.</p> (x1)
|
||
<p>Most creatures who perish from the cold while cursed with blackfrost rise as zombies. Though mindless, blackfrost zombies are driven by the @UUID[Compendium.pf2e.conditionitems.Item.Invisible] will of blackfrost to spread their foul curse.</p>
|
||
<hr />
|
||
<p>These shambling arctic horrors are dead in name alone. Creatures who succumb to the frigid elements while cursed by blackfrost don't become mere corpses entombed in ice but rather vicious undead capable of spreading the curse of blackfrost even further. Cracked, frostbitten flesh that emits a freezing vapor like steam; inexorable, unhindered strides through feet of ash-blackened snow; a vacant, icy-blue gaze devoid of humanity—the descriptions of blackfrost dead vary by the teller, but none can deny the supernatural dread these monsters evoke.</p>
|
||
<p>Blackfrost dead take a variety of forms. Most are mindless, lumbering brutes, largely indiscernible from mundane zombies except for the curse they can inflict. Others not only maintain their presence of mind but wield powers of psychic corruption not unlike those of blackfrost's originator, Osoyo, the Blackfrost Whale. What form a blackfrost dead takes depends primarily on the victim's psychic fortitude and its aptitude for occult magic.</p>
|
||
<h3>Creating Blackfrost Dead</h3>
|
||
<p>The simplest way to create a blackfrost dead is to use an existing undead, such as a zombie or a mummy, as your base creature. Replace the creature's abilities with abilities from the list on this page. All blackfrost dead gain the cold trait and have at least one way to inflict blackfrost, often using one of their Strikes.</p>
|
||
<h3>Curse of the Crown</h3>
|
||
<p>Blackfrost dead are found only around the Nameless Spires, under which a massive alien being named Osoyo remains imprisoned. Only recently has this ancient being stirred from its slumber, causing blackfrost to foam out of fissures in the ice and afflict unfortunate explorers. The spread of the blackfrost curse has been mercifully slow thus far, but with each creature afflicted, Osoyo's reach expands ever outward.</p> (x1)
|
||
<p>Crownbound constellations are the essence of stars granted sentience by the goddess Desna, who created them to survey the vastness of space and help her craft the galaxy. Their intergalactic travels once took them far, but Lamashtu sought to ensnare Desna's creation. The Mother of Beasts lured them to Golarion and then, exploiting the power of Golarion's sun, corrupted their ability to star travel. Stranded on the planet and unable to bear sunlight, these creatures traveled to the Crown of the World, where they have settled ever since.</p>
|
||
<h3>An Eon's Long Memory</h3>
|
||
<p>Crownbound constellations have not forgotten Lamashtu's deception, or the commission set for them by Desna. Crownbound constellations frequently attack those they assume to be in league with the Mother of Monsters, and their hatred for her has severed their connection to Desna, just as Lamashtu planned.</p> (x1)
|
||
<p>Dreamscrapers invade the dreams of sleeping mortals to scrape away at their minds and steal their dreams, leaving them raw and tired upon waking. Maggot-like, with many eyes surrounded by a circular, toothy mouth, dreamscrapers use sharp barbs attached to ethereal tendrils to trawl for dreams. After returning to the Dimension of Dreams with their prizes, they store them in their dark, spire-like cocoons, trade them, or offer them up to their heinous masters as some obscure tax.</p>
|
||
<p>Although many dreamscrapers act as servants for more powerful creatures, some act independently. Unable to dream themselves, their fascination leads them to experiment with their collections. They attempt to either synthesize dreams of their own or implant collected dreams within themselves.</p>
|
||
<h3>Dream collections</h3>
|
||
<p>Dreams are fascinating creations of the imagination that many powerful entities seek to collect. Liches, for example, are intrigued by the dreams of mortals. Night hags and denizens of Leng see dreams as a valuable commodity, and their bartering draws many beings to the shadowy markets of Leng.</p> (x1)
|
||
<p>As one would expect from a species capable of living for thousands of years, many elder things grow more powerful than the standard specimen. Elder thing researchers are among the more frequently encountered of these incredibly rare beings, for their nature and interests often see them traveling to distant worlds to explore and lay the foundations for later conquest and colonization. Elder thing researchers often carry strange weapons or tools that merge technology with magic.</p>
|
||
<hr />
|
||
<p>Known by various names on various worlds, but most often as "elder things" or "old ones," these alien creatures are interested in creating lasting works of art, architecture, and even life (such as the legendary and dreaded shoggoth). Matched with their boundless capacity for egotism and enormous life spans, elder things often see themselves as the most learned and advanced species on any planet they visit, and tend to treat most other forms of life like a scientist might treat experimental stock. While not generally inimical or violent, their nature often puts them at odds against other societies they encounter, and war is a time-honored solution. The elder things rarely shy away from using violence to secure their own territory and their perceived right to experiment and explore.</p>
|
||
<p>A typical elder thing is 6 feet tall from head to foot, with a 7-foot wingspan. Their bodies are radial in nature, with five wings, five tentacle-like arms that each end in a writhing nest of tendrils, and five eyestalks. At one end of their barrel-shaped bodies are several larger tentacles they use for combat and locomotion, while at the other, at the center of their five eyes in their starfish-shaped heads, sits a single mouth surrounded by multicolored cilia. An elder thing's language is a mix of piping and whistling sounds, but they can vocalize a wide range of other languages as well—albeit with a strange, high-pitched accent.</p>
|
||
<h3>Space Travelers</h3>
|
||
<p>An elder thing can travel through outer space via flight, but it doesn't do so at a greater speed than its normal fly Speed. When an elder thing wishes to travel through the void of space, it typically aims itself in the direction it wishes to go, then enters a timed hibernation so that it wakes at a point where it nears its destination.</p> (x1)
|
||
<p>The typical elder thing is a scientist first and anything else second, but they don't hesitate to use force to achieve their needs or defend their laboratories. When one does deign to speak to a non-elder thing, it's either out of fear (for a creature they know vastly outstrips their own power) or with an insufferable sense of narcissistic superiority and impatience, like how an arrogant professor might speak to a student struggling with what they perceive to be a simple concept.</p>
|
||
<hr />
|
||
<p>Known by various names on various worlds, but most often as "elder things" or "old ones," these alien creatures are interested in creating lasting works of art, architecture, and even life (such as the legendary and dreaded shoggoth). Matched with their boundless capacity for egotism and enormous life spans, elder things often see themselves as the most learned and advanced species on any planet they visit, and tend to treat most other forms of life like a scientist might treat experimental stock. While not generally inimical or violent, their nature often puts them at odds against other societies they encounter, and war is a time-honored solution. The elder things rarely shy away from using violence to secure their own territory and their perceived right to experiment and explore.</p>
|
||
<p>A typical elder thing is 6 feet tall from head to foot, with a 7-foot wingspan. Their bodies are radial in nature, with five wings, five tentacle-like arms that each end in a writhing nest of tendrils, and five eyestalks. At one end of their barrel-shaped bodies are several larger tentacles they use for combat and locomotion, while at the other, at the center of their five eyes in their starfish-shaped heads, sits a single mouth surrounded by multicolored cilia. An elder thing's language is a mix of piping and whistling sounds, but they can vocalize a wide range of other languages as well—albeit with a strange, high-pitched accent.</p>
|
||
<h3>Space Travelers</h3>
|
||
<p>An elder thing can travel through outer space via flight, but it doesn't do so at a greater speed than its normal fly Speed. When an elder thing wishes to travel through the void of space, it typically aims itself in the direction it wishes to go, then enters a timed hibernation so that it wakes at a point where it nears its destination.</p> (x1)
|
||
<p>The cold of high places coupled with strong winds and less oxygen creates an effect that can preserve bodies, mummifying them through natural processes. Many are created deliberately by cults, and a rare few voluntarily transform.</p>
|
||
<hr />
|
||
<p>The versatility of mummification allows the creation of mummies through a wide range of methods—nature, ritual, alchemy, and combinations of all these.</p> (x1)
|
||
<p>Mindmoppets are the result of laboratory experimentation that sought to harness telepathic energy within a liquid alchemical concoction. Mindmoppets feed on the latent telepathic energy of creatures. Even those with no apparent gift but with an active mind can sustain a mindmoppet for days. Such feeding is not invasive, and mindmoppets continually "graze" even while inactive.</p>
|
||
<p>Mindmoppets are willing servants to anyone who concerns themselves with strenuous mental exercise. Their creator is usually an obvious first choice, and they serve them dutifully. However, they have only an academic understanding of good and evil, of ethics, or mortal limitations. They see service to their master's science as the ultimate standard by which they judge their actions or those of others. This can lead to conflict between them and their creator, especially if the master appears lax in their efforts to further their studies. To a mindmoppet, continuous learning is imperative.</p>
|
||
<p>Mindmoppets appear to have some ability to see a short distance into the future, though this might only be that their innate interest for thought and cognition gives them a knack for anticipating the actions of others.</p>
|
||
<h3>Scavenged Shell</h3>
|
||
<p>Being amorphous, mindmoppets are resilient, but they still cling to their shells for protection. You can represent a shell of different material by replacing the Hardness, Hit Points, and Broken Threshold of the porcelain shell listed here with those listed in the Materials section of the Pathfinder Core Rulebook.</p> (x1)
|
||
<p>An animate dream coalesces from centuries of stray fragments of reverie and dream left behind as slumbering minds drift through the Dimension of Dreams. In most cases, these fragments simply disperse on their own, but when dreamers flee from nightmares back to the waking world, these fragments can take on a supernatural life of their own. They have little reasoning and intent except to seek similar fragments, absorb them, and grow. When enough of them gather together, they merge into a horrific form as an animate dream.</p>
|
||
<p>Individually, animate dreams can hold a wide range of appearances, but most take on rudimentary shapes akin to the living forms of the minds that spawned them. Animate dreams that rise from slumbering humanoids, the most commonly encountered, thus appear humanoid, but with distorted, nightmarish shapes that incorporate additional twisted limbs and frightening features. In these forms, animate dreams find their way out of the Dreamlands and into the waking world, only to discover they have no way of returning and suffer a relentless hunger that only new nightmares can sate.</p>
|
||
<p>An animate dream thrives on the terror fueled by nightmares and fear and uses its supernatural abilities to invoke such feelings in the minds of its victims, cursing its prey by creating a permanent link to that individual's dreams. Thereafter, the victim is subjected to all manner of reoccurring nightmares. As the nightmares continue, the victim finds it more and more difficult to remain awake. In the end, the victim plunges into an accursed slumber from which it cannot return. These victims provide the animate dream with the purest form of fear and are its preferred sustenance.</p>
|
||
<p>An animate dream can subsist on the ambient fear generated by regular nightmares, but these lesser fears aren't as satisfying, often driving the animate dream to seek out new victims. Left without a source of fear, an animate dream won't starve to death, but it will grow increasingly violent and desperate. Famished animate dreams are the ones most often encountered, as they have been forced to abandon subtlety to pursue more blatant methods of harvesting fear. Yet such animate dreams also tend to be the least powerful of their kind. Those who have grown metaphysically fat on fear have generally done so by adopting a specific nightmare theme, such as being buried alive, being swept away by ocean waves, or being consumed by wild beasts. Such animate dreams often have similarly themed innate spells to augment their powers.</p> (x1)
|
||
<p>Though many spellcasters can harness the forces of magic in a consistent manner, such power can't always be controlled, especially in the hands of reckless researchers, megalomaniacal villains, or untested novices. When magical accidents result in large-scale property damage and the loss of life, these forces sometimes take on lives of their own, forming a dangerous amalgamation of ongoing magical energy known as a roiling incant.</p>
|
||
<p>A roiling incant's appearance depends on the type of magic it sprang forth from, though it always carries with it an echo of the destruction it has caused. A fiery evocation roiling incant might look like a storm of burning ashes echoing with the sounds of crackling timber, while a necromancy roiling incant could be mistaken for ghostly tendrils puppeteering shambling corpses. No matter what it looks like, a roiling incant roams mindlessly, attacking everything it encounters, heedless of further carnage it causes.</p> (x1)
|
||
<p>Yaiafinetis grow only during periods of extended twilight, thriving across the cold tundra of the Crown of the World exclusively in the winter months. To survive in such harsh conditions, the yaiafineti, or dusk poppy, sprouts independent polyps that detach and then creep across the tundra in search of food for their matriarch.</p>
|
||
<p>Dusk poppies sprout from spores that attach to carcasses, but they only blossom during the long twilight unique to the Crown of the World. The perfect conditions for their development are so rare that yaiafineti have developed a vigorous appetite. They feed unceasingly. Much of their energy goes to developing more polyps, and one plant can easily spawn a small infestation of these deadly bulbs.</p>
|
||
<p>The plants send out runner shoots that quickly develop purple bulbs. These bulbs, the plant's polyps, sprout many long, hooked vines before detaching from the mother plant. Polyps are short lived but active, foraging for a week or so before they shrivel and die. These polyps aren't dangerous unless handled. They secrete a fine dust that acts as a paralyzing poison that seizes the nervous system of creatures who come in contact with them.</p>
|
||
<h3>Violet Dusk Poppy dye</h3>
|
||
<p>Some natives of the Crown of the World hunt yaiafineti matriarchs and harvest their petals, which are used to create an expensive, glimmering violet dye. Although the polyps are far less useful for this purpose, skilled trackers follow their vine tracks back to their matriarch.</p> (x1)
|
||
publication : object {Book 3 - Dreamers of the Nameless Spires.system.details.publication}
|
||
license : string {Book 3 - Dreamers of the Nameless Spires.system.details.publication.license} (same value: OGL)
|
||
remaster : boolean {Book 3 - Dreamers of the Nameless Spires.system.details.publication.remaster} (same value: False)
|
||
title : string {Book 3 - Dreamers of the Nameless Spires.system.details.publication.title} (same value: Pathfinder #189: Dreamers of the Nameless Spires)
|
||
[description] : string {Book 3 - Dreamers of the Nameless Spires.system.details.description} (3 different values)
|
||
<p>Eerie shapes manifest within the doorway as it's opened, conjuring a group of four @UUID[Compendium.pf2e.pathfinder-bestiary-2.Actor.Animate Dream]{Animate Dreams} into being.</p> (x1)
|
||
<p>The incense burners begin to smoke, filling the air with strangely nostalgic scents.</p> (x1)
|
||
<p>Several hidden nozzles spray colorless sleeping gas into the seating area.</p> (x1)
|
||
[disable] : string {Book 3 - Dreamers of the Nameless Spires.system.details.disable} (3 different values)
|
||
<p>@Check[occultism|dc:30] (expert) to concentrate on the eldritch energies and diffuse them through meditation, @Check[thievery|dc:35] (master) to scratch warding runes along the door's hinges and block dreams from manifesting, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (6th level; counteract DC 30) to counteract the trap.</p> (x1)
|
||
<p>@Check[occultism|dc:26] (expert) to enter a state akin to lucid dreaming so as to unweave the nightmare from within, or @Check[intimidation|dc:30] (master) to stand resolute against the nightmares and turn the fear back upon itself</p> (x1)
|
||
<p>@Check[thievery|dc:28] (expert) to crimp shut the primary feeding tube for the gas, or @Check[perception|dc:31] (expert) to discover the hidden bypass switch next to the door to area <strong>A3</strong> that shuts the trap off</p> (x1)
|
||
[isComplex] : boolean {Book 3 - Dreamers of the Nameless Spires.system.details.isComplex} (2 different values)
|
||
False (x2)
|
||
True (x1)
|
||
[reset] : string {Book 3 - Dreamers of the Nameless Spires.system.details.reset} (2 different values)
|
||
(x2)
|
||
<p>The hazard resets when Etward dreams in this room.</p> (x1)
|
||
[routine] : string {Book 3 - Dreamers of the Nameless Spires.system.details.routine} (2 different values)
|
||
(x2)
|
||
<p>(2 actions; cold, enchantment, mental, occult) The haunt uses its first action to light incense burners again, forcing any creature that isn't already @UUID[Compendium.pf2e.conditionitems.Item.Unconscious] to save against that effect once more. Its second action is to cause any unconscious creatures in the room to experience horrific, vivid dreams about being lost in the arctic during a blizzard, while enormous furred figures— saumen kar—lunge at them through the snow to attack repeatedly. Each unconscious creature must attempt a @Check[fortitude|dc:28|traits:cold,enchantment,mental,occult] saving throw. If at the end of the round there are no unconscious creatures in the room, Etward's nightmare ends and the trap deactivates.</p>
|
||
<hr>
|
||
<p><strong>Critical Success</strong> The creature is unaffected and wakes up.</p>
|
||
<p><strong>Success</strong> The creature remains unconscious and takes @Damage[1d10[cold]] and @Damage[1d10[mental]]. This damage does not wake the creature, and those who are awake can see the unconscious creature thrash as if in the throes of a nightmare while their body rimes over with layers of frost. The creature can fight against the bitter cold and monstrous shapes by attempting a @Check[will|dc:28|traits:cold,enchantment,mental,occult] save as a three-action activity on its turn— on a success, the creature wakes up.</p>
|
||
<p><strong>Failure</strong> As success, but 1d10+6 cold and @Damage[(1d10+6)[mental]], and with a @Check[will|dc:32|traits:cold,enchantment,mental,occult] save to wake up.</p>
|
||
<p><strong>Critical Failure</strong> The creature remains unconscious and takes @Damage[(2d10+12)[cold]] and @Damage[(2d10+12)[mental]].</p> (x1)
|
||
[initiative] : object {Book 3 - Dreamers of the Nameless Spires.system.initiative}
|
||
statistic : string {Book 3 - Dreamers of the Nameless Spires.system.initiative.statistic} (same value: perception)
|
||
[perception] : object {Book 3 - Dreamers of the Nameless Spires.system.perception}
|
||
details : string {Book 3 - Dreamers of the Nameless Spires.system.perception.details} (4 different values)
|
||
(x16)
|
||
snow vision (x1)
|
||
mindsense (precise) 120 feet (x1)
|
||
pheromones (precise) 20 feet (x1)
|
||
mod : integer {Book 3 - Dreamers of the Nameless Spires.system.perception.mod} (11 different values)
|
||
23 (x1)
|
||
22 (x2)
|
||
15 (x3)
|
||
21 (x4)
|
||
10 (x1)
|
||
19 (x2)
|
||
14 (x1)
|
||
18 (x1)
|
||
17 (x1)
|
||
12 (x1)
|
||
16 (x2)
|
||
senses : array<object> {Book 3 - Dreamers of the Nameless Spires.system.perception.senses}
|
||
Length: min=0 max=2
|
||
Value type: object {Book 3 - Dreamers of the Nameless Spires.system.perception.senses.[]}
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.system.perception.senses.[].type} (5 different values)
|
||
darkvision (x14)
|
||
scent (x2)
|
||
tremorsense (x2)
|
||
low-light-vision (x1)
|
||
lifesense (x1)
|
||
[acuity] : string {Book 3 - Dreamers of the Nameless Spires.system.perception.senses.[].acuity} (same value: imprecise)
|
||
[range] : integer {Book 3 - Dreamers of the Nameless Spires.system.perception.senses.[].range} (3 different values)
|
||
30 (x2)
|
||
60 (x1)
|
||
120 (x1)
|
||
[vision] : boolean {Book 3 - Dreamers of the Nameless Spires.system.perception.vision} (same value: False)
|
||
[resources] : object {Book 3 - Dreamers of the Nameless Spires.system.resources}
|
||
[focus] : object {Book 3 - Dreamers of the Nameless Spires.system.resources.focus}
|
||
max : integer {Book 3 - Dreamers of the Nameless Spires.system.resources.focus.max} (2 different values)
|
||
0 (x3)
|
||
1 (x1)
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.system.resources.focus.value} (2 different values)
|
||
0 (x3)
|
||
1 (x1)
|
||
saves : object {Book 3 - Dreamers of the Nameless Spires.system.saves}
|
||
fortitude : object {Book 3 - Dreamers of the Nameless Spires.system.saves.fortitude}
|
||
saveDetail : string {Book 3 - Dreamers of the Nameless Spires.system.saves.fortitude.saveDetail} (same value: )
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.system.saves.fortitude.value} (13 different values)
|
||
23 (x1)
|
||
22 (x2)
|
||
17 (x2)
|
||
20 (x1)
|
||
16 (x2)
|
||
19 (x4)
|
||
0 (x3)
|
||
12 (x1)
|
||
15 (x2)
|
||
18 (x1)
|
||
9 (x1)
|
||
24 (x1)
|
||
11 (x1)
|
||
reflex : object {Book 3 - Dreamers of the Nameless Spires.system.saves.reflex}
|
||
saveDetail : string {Book 3 - Dreamers of the Nameless Spires.system.saves.reflex.saveDetail} (same value: )
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.system.saves.reflex.value} (12 different values)
|
||
22 (x3)
|
||
20 (x1)
|
||
16 (x2)
|
||
18 (x3)
|
||
12 (x2)
|
||
0 (x3)
|
||
17 (x2)
|
||
9 (x1)
|
||
21 (x2)
|
||
10 (x1)
|
||
14 (x1)
|
||
11 (x1)
|
||
will : object {Book 3 - Dreamers of the Nameless Spires.system.saves.will}
|
||
saveDetail : string {Book 3 - Dreamers of the Nameless Spires.system.saves.will.saveDetail} (same value: )
|
||
value : integer {Book 3 - Dreamers of the Nameless Spires.system.saves.will.value} (12 different values)
|
||
23 (x1)
|
||
18 (x2)
|
||
15 (x4)
|
||
8 (x1)
|
||
13 (x3)
|
||
0 (x3)
|
||
21 (x2)
|
||
12 (x1)
|
||
20 (x1)
|
||
22 (x2)
|
||
17 (x1)
|
||
14 (x1)
|
||
[skills] : object {Book 3 - Dreamers of the Nameless Spires.system.skills}
|
||
[athletics] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.athletics}
|
||
base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.athletics.base} (10 different values)
|
||
25 (x1)
|
||
24 (x1)
|
||
18 (x2)
|
||
21 (x2)
|
||
15 (x1)
|
||
13 (x2)
|
||
19 (x1)
|
||
22 (x1)
|
||
23 (x1)
|
||
17 (x1)
|
||
[stealth] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth}
|
||
base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.base} (5 different values)
|
||
22 (x2)
|
||
16 (x2)
|
||
17 (x3)
|
||
13 (x1)
|
||
7 (x1)
|
||
[special] : array<object> {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special}
|
||
Length: min=1 max=1
|
||
Value type: object {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special.[]}
|
||
base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special.[].base} (3 different values)
|
||
21 (x1)
|
||
19 (x1)
|
||
9 (x1)
|
||
label : string {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special.[].label} (3 different values)
|
||
in forests and snow (x1)
|
||
against sleeping creatures (x1)
|
||
in Tundra (x1)
|
||
predicate : array<object|string> {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special.[].predicate}
|
||
Length: min=1 max=1
|
||
Value type: mixed
|
||
object {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special.[].predicate.[]}
|
||
or : array<string> {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special.[].predicate.[].or}
|
||
Length: min=2 max=2
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values)
|
||
terrain:forest (x1)
|
||
terrain:snow (x1)
|
||
string {Book 3 - Dreamers of the Nameless Spires.system.skills.stealth.special.[].predicate.[]} (2 different values)
|
||
target:sleeping (x1)
|
||
terrain:tundra (x1)
|
||
[acrobatics] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.acrobatics}
|
||
base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.acrobatics.base} (6 different values)
|
||
16 (x2)
|
||
17 (x2)
|
||
11 (x1)
|
||
22 (x3)
|
||
13 (x1)
|
||
14 (x1)
|
||
[intimidation] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.intimidation}
|
||
base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.intimidation.base} (4 different values)
|
||
15 (x1)
|
||
18 (x1)
|
||
11 (x2)
|
||
21 (x1)
|
||
[deception] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.deception}
|
||
base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.deception.base} (5 different values)
|
||
13 (x1)
|
||
22 (x1)
|
||
18 (x1)
|
||
11 (x1)
|
||
21 (x1)
|
||
[thievery] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.thievery}
|
||
base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.thievery.base} (4 different values)
|
||
15 (x1)
|
||
19 (x1)
|
||
11 (x1)
|
||
13 (x1)
|
||
[special] : array<object> {Book 3 - Dreamers of the Nameless Spires.system.skills.thievery.special}
|
||
Length: min=1 max=1
|
||
Value type: object {Book 3 - Dreamers of the Nameless Spires.system.skills.thievery.special.[]}
|
||
base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.thievery.special.[].base} (2 different values)
|
||
21 (x1)
|
||
13 (x1)
|
||
label : string {Book 3 - Dreamers of the Nameless Spires.system.skills.thievery.special.[].label} (same value: to Disable a Device)
|
||
predicate : array<string> {Book 3 - Dreamers of the Nameless Spires.system.skills.thievery.special.[].predicate}
|
||
Length: min=1 max=1
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.system.skills.thievery.special.[].predicate.[]} (same value: action:disable-a-device)
|
||
[arcana] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.arcana}
|
||
base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.arcana.base} (4 different values)
|
||
21 (x1)
|
||
14 (x1)
|
||
20 (x1)
|
||
17 (x1)
|
||
[crafting] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.crafting}
|
||
base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.crafting.base} (4 different values)
|
||
21 (x1)
|
||
12 (x1)
|
||
19 (x1)
|
||
14 (x1)
|
||
[medicine] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.medicine}
|
||
base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.medicine.base} (5 different values)
|
||
21 (x1)
|
||
12 (x1)
|
||
20 (x1)
|
||
10 (x1)
|
||
16 (x1)
|
||
[occultism] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.occultism}
|
||
base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.occultism.base} (5 different values)
|
||
23 (x2)
|
||
14 (x2)
|
||
22 (x2)
|
||
21 (x1)
|
||
15 (x1)
|
||
[survival] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.survival}
|
||
base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.survival.base} (6 different values)
|
||
19 (x1)
|
||
12 (x1)
|
||
21 (x1)
|
||
18 (x1)
|
||
17 (x1)
|
||
16 (x1)
|
||
[society] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.society}
|
||
base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.society.base} (2 different values)
|
||
19 (x1)
|
||
14 (x1)
|
||
[nature] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.nature}
|
||
base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.nature.base} (2 different values)
|
||
17 (x1)
|
||
16 (x1)
|
||
[religion] : object {Book 3 - Dreamers of the Nameless Spires.system.skills.religion}
|
||
base : integer {Book 3 - Dreamers of the Nameless Spires.system.skills.religion.base} (same value: 14)
|
||
traits : object {Book 3 - Dreamers of the Nameless Spires.system.traits}
|
||
rarity : string {Book 3 - Dreamers of the Nameless Spires.system.traits.rarity} (4 different values)
|
||
unique (x10)
|
||
rare (x6)
|
||
uncommon (x5)
|
||
common (x1)
|
||
size : object {Book 3 - Dreamers of the Nameless Spires.system.traits.size}
|
||
value : string {Book 3 - Dreamers of the Nameless Spires.system.traits.size.value} (4 different values)
|
||
lg (x6)
|
||
med (x14)
|
||
huge (x1)
|
||
tiny (x1)
|
||
value : array<string> {Book 3 - Dreamers of the Nameless Spires.system.traits.value}
|
||
Length: min=1 max=6
|
||
Value type: string {Book 3 - Dreamers of the Nameless Spires.system.traits.value.[]} (28 different values)
|
||
[creatureType] : string {Book 3 - Dreamers of the Nameless Spires.system.creatureType} (same value: )
|
||
[statusEffects] : array<> {Book 3 - Dreamers of the Nameless Spires.system.statusEffects}
|
||
Length: min=0 max=0
|
||
Value type: mixed
|
||
type : string {Book 3 - Dreamers of the Nameless Spires.type} (2 different values)
|
||
npc (x19)
|
||
hazard (x3) |