1169 lines
93 KiB
Plaintext
1169 lines
93 KiB
Plaintext
War of Immortals
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Different values: 16
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=====================================
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object {War of Immortals}
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_id : string {War of Immortals._id} (all different values)
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img : string {War of Immortals.img} (2 different values)
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'systems/pf2e/icons/default-icons/npc.svg' (x11)
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'systems/pf2e/icons/default-icons/hazard.svg' (x5)
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items : array<object> {War of Immortals.items}
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Length: min=1 max=43
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Value type: object {War of Immortals.items.[]}
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_id : string {War of Immortals.items.[]._id} (238 different values)
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img : string {War of Immortals.items.[].img} (77 different values)
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name : string {War of Immortals.items.[].name} (191 different values)
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sort : integer {War of Immortals.items.[].sort} (44 different values)
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system : object {War of Immortals.items.[].system}
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[acBonus] : integer {War of Immortals.items.[].system.acBonus} (same value: 4)
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[actionType] : object {War of Immortals.items.[].system.actionType}
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value : string {War of Immortals.items.[].system.actionType.value} (4 different values)
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'passive' (x67)
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'action' (x40)
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'reaction' (x14)
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'free' (x8)
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[actions] : object {War of Immortals.items.[].system.actions}
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[value] : integer {War of Immortals.items.[].system.actions.value} (3 different values)
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1 (x26)
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2 (x8)
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3 (x6)
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[area] : object {War of Immortals.items.[].system.area}
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type : string {War of Immortals.items.[].system.area.type} (3 different values)
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'burst' (x6)
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'emanation' (x3)
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'cone' (x2)
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value : integer {War of Immortals.items.[].system.area.value} (5 different values)
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30 (x4)
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60 (x2)
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20 (x2)
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40 (x2)
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10 (x1)
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[attackEffects] : object {War of Immortals.items.[].system.attackEffects}
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value : array<string> {War of Immortals.items.[].system.attackEffects.value}
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Length: min=0 max=2
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Value type: string {War of Immortals.items.[].system.attackEffects.value.[]} (9 different values)
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'improved-grab' (x4)
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'bloodboils' (x3)
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'pull' (x1)
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'push' (x1)
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'lich-siphon-life' (x1)
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'improved-knockdown' (x1)
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'steal-thoughts' (x1)
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'weaver-venom' (x1)
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'nightmare-cocoon' (x1)
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[checkPenalty] : integer {War of Immortals.items.[].system.checkPenalty} (same value: -2)
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[damage] : object {War of Immortals.items.[].system.damage}
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[0] : object {War of Immortals.items.[].system.damage.0}
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applyMod : boolean {War of Immortals.items.[].system.damage.0.applyMod} (same value: False)
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[category] : empty
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formula : string {War of Immortals.items.[].system.damage.0.formula} (10 different values)
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'6d8' (x2)
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'2d6' (x2)
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'8d12' (x1)
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'12d6' (x1)
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'6d6' (x1)
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'1d4+1' (x1)
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'3d10' (x1)
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'7d10' (x1)
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'1d6' (x1)
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'11d6' (x1)
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kinds : array<string> {War of Immortals.items.[].system.damage.0.kinds}
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Length: min=1 max=1
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Value type: string {War of Immortals.items.[].system.damage.0.kinds.[]} (same value: 'damage')
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materials : array<> {War of Immortals.items.[].system.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {War of Immortals.items.[].system.damage.0.type} (10 different values)
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'void' (x2)
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'mental' (x2)
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'electricity' (x1)
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'poison' (x1)
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'cold' (x1)
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'fire' (x1)
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'force' (x1)
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'acid' (x1)
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'spirit' (x1)
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'untyped' (x1)
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[1] : object {War of Immortals.items.[].system.damage.1}
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applyMod : boolean {War of Immortals.items.[].system.damage.1.applyMod} (same value: False)
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[category] : empty
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formula : string {War of Immortals.items.[].system.damage.1.formula} (same value: '3d10')
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kinds : array<string> {War of Immortals.items.[].system.damage.1.kinds}
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||
Length: min=1 max=1
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||
Value type: string {War of Immortals.items.[].system.damage.1.kinds.[]} (same value: 'damage')
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materials : array<> {War of Immortals.items.[].system.damage.1.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {War of Immortals.items.[].system.damage.1.type} (same value: 'bludgeoning')
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[2] : object {War of Immortals.items.[].system.damage.2}
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applyMod : boolean {War of Immortals.items.[].system.damage.2.applyMod} (same value: False)
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||
[category] : empty
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||
formula : string {War of Immortals.items.[].system.damage.2.formula} (same value: '3d10')
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kinds : array<string> {War of Immortals.items.[].system.damage.2.kinds}
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||
Length: min=1 max=1
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||
Value type: string {War of Immortals.items.[].system.damage.2.kinds.[]} (same value: 'damage')
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materials : array<> {War of Immortals.items.[].system.damage.2.materials}
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||
Length: min=0 max=0
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||
Value type: empty
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||
type : string {War of Immortals.items.[].system.damage.2.type} (same value: 'cold')
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||
[2YlEXgT93lbWXENb] : object {War of Immortals.items.[].system.damage.2YlEXgT93lbWXENb}
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applyMod : boolean {War of Immortals.items.[].system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False)
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[category] : empty
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formula : string {War of Immortals.items.[].system.damage.2YlEXgT93lbWXENb.formula} (same value: '10d6')
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kinds : array<string> {War of Immortals.items.[].system.damage.2YlEXgT93lbWXENb.kinds}
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||
Length: min=1 max=1
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||
Value type: string {War of Immortals.items.[].system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: 'damage')
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materials : array<> {War of Immortals.items.[].system.damage.2YlEXgT93lbWXENb.materials}
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||
Length: min=0 max=0
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||
Value type: empty
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||
type : string {War of Immortals.items.[].system.damage.2YlEXgT93lbWXENb.type} (same value: 'cold')
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[3] : object {War of Immortals.items.[].system.damage.3}
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applyMod : boolean {War of Immortals.items.[].system.damage.3.applyMod} (same value: False)
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[category] : empty
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formula : string {War of Immortals.items.[].system.damage.3.formula} (same value: '3d10')
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kinds : array<string> {War of Immortals.items.[].system.damage.3.kinds}
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||
Length: min=1 max=1
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||
Value type: string {War of Immortals.items.[].system.damage.3.kinds.[]} (same value: 'damage')
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materials : array<> {War of Immortals.items.[].system.damage.3.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {War of Immortals.items.[].system.damage.3.type} (same value: 'electricity')
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[3bsJUDEgedKhPx6T] : object {War of Immortals.items.[].system.damage.3bsJUDEgedKhPx6T}
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applyMod : boolean {War of Immortals.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False)
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||
[category] : empty
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||
formula : string {War of Immortals.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: '2d4')
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kinds : array<string> {War of Immortals.items.[].system.damage.3bsJUDEgedKhPx6T.kinds}
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||
Length: min=1 max=1
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||
Value type: string {War of Immortals.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: 'damage')
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||
materials : array<> {War of Immortals.items.[].system.damage.3bsJUDEgedKhPx6T.materials}
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||
Length: min=0 max=0
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||
Value type: empty
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||
type : string {War of Immortals.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: 'cold')
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||
[4] : object {War of Immortals.items.[].system.damage.4}
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||
applyMod : boolean {War of Immortals.items.[].system.damage.4.applyMod} (same value: False)
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||
[category] : empty
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formula : string {War of Immortals.items.[].system.damage.4.formula} (same value: '3d10')
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kinds : array<string> {War of Immortals.items.[].system.damage.4.kinds}
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||
Length: min=1 max=1
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||
Value type: string {War of Immortals.items.[].system.damage.4.kinds.[]} (same value: 'damage')
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materials : array<> {War of Immortals.items.[].system.damage.4.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {War of Immortals.items.[].system.damage.4.type} (same value: 'bludgeoning')
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[5] : object {War of Immortals.items.[].system.damage.5}
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||
applyMod : boolean {War of Immortals.items.[].system.damage.5.applyMod} (same value: False)
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[category] : empty
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formula : string {War of Immortals.items.[].system.damage.5.formula} (same value: '3d10')
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kinds : array<string> {War of Immortals.items.[].system.damage.5.kinds}
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||
Length: min=1 max=1
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||
Value type: string {War of Immortals.items.[].system.damage.5.kinds.[]} (same value: 'damage')
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materials : array<> {War of Immortals.items.[].system.damage.5.materials}
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||
Length: min=0 max=0
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||
Value type: empty
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type : string {War of Immortals.items.[].system.damage.5.type} (same value: 'fire')
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[damageType] : string {War of Immortals.items.[].system.damage.damageType} (3 different values)
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'bludgeoning' (x1)
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'piercing' (x1)
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'slashing' (x1)
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[dice] : integer {War of Immortals.items.[].system.damage.dice} (same value: 1)
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[die] : string {War of Immortals.items.[].system.damage.die} (3 different values)
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'd4' (x1)
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'd6' (x1)
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||
'd10' (x1)
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||
description : object {War of Immortals.items.[].system.description}
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value : string {War of Immortals.items.[].system.description.value} (181 different values)
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[autoHeightenLevel] : object {War of Immortals.items.[].system.autoHeightenLevel}
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[value] : empty
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[baseItem] : string {War of Immortals.items.[].system.baseItem} (4 different values)
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'staff' (x1)
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'javelin' (x1)
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'ogre-hook' (x1)
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'breastplate' (x1)
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[bonus] : object {War of Immortals.items.[].system.bonus}
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value : integer {War of Immortals.items.[].system.bonus.value} (15 different values)
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[bonusDamage] : object {War of Immortals.items.[].system.bonusDamage}
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||
value : integer {War of Immortals.items.[].system.bonusDamage.value} (same value: 0)
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[bulk] : object {War of Immortals.items.[].system.bulk}
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value : mixed
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||
integer {War of Immortals.items.[].system.bulk.value} (3 different values)
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2 (x2)
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||
0 (x1)
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||
1 (x1)
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||
float {War of Immortals.items.[].system.bulk.value} (same value: 0,1)
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||
[category] : string {War of Immortals.items.[].system.category} (8 different values)
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'offensive' (x64)
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'defensive' (x42)
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'interaction' (x22)
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'simple' (x2)
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'potion' (x1)
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'scroll' (x1)
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'martial' (x1)
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||
'medium' (x1)
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||
[containerId] : empty
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||
[damageRolls] : object {War of Immortals.items.[].system.damageRolls}
|
||
[0w1r6x22k8ll60c2mbi3] : object {War of Immortals.items.[].system.damageRolls.0w1r6x22k8ll60c2mbi3}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.0w1r6x22k8ll60c2mbi3.damage} (same value: '1d10+11')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.0w1r6x22k8ll60c2mbi3.damageType} (same value: 'piercing')
|
||
[1wyzsldQJgvqwSfs] : object {War of Immortals.items.[].system.damageRolls.1wyzsldQJgvqwSfs}
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||
damage : string {War of Immortals.items.[].system.damageRolls.1wyzsldQJgvqwSfs.damage} (same value: '1d6')
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||
damageType : string {War of Immortals.items.[].system.damageRolls.1wyzsldQJgvqwSfs.damageType} (same value: 'spirit')
|
||
[2SjsxfiXkgjugCHw] : object {War of Immortals.items.[].system.damageRolls.2SjsxfiXkgjugCHw}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.2SjsxfiXkgjugCHw.damage} (same value: '2d12+22')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.2SjsxfiXkgjugCHw.damageType} (same value: 'bludgeoning')
|
||
[3l5ult5z59x1hpge7xex] : object {War of Immortals.items.[].system.damageRolls.3l5ult5z59x1hpge7xex}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.3l5ult5z59x1hpge7xex.damage} (same value: '3d6+12')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.3l5ult5z59x1hpge7xex.damageType} (same value: 'piercing')
|
||
[FuFYNOEHbSO5gFvm] : object {War of Immortals.items.[].system.damageRolls.FuFYNOEHbSO5gFvm}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.FuFYNOEHbSO5gFvm.damage} (same value: '2d6')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.FuFYNOEHbSO5gFvm.damageType} (same value: 'spirit')
|
||
[HfBgbCPswQOoQeMs] : object {War of Immortals.items.[].system.damageRolls.HfBgbCPswQOoQeMs}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.HfBgbCPswQOoQeMs.damage} (same value: '2d6+7')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.HfBgbCPswQOoQeMs.damageType} (same value: 'force')
|
||
[LJ0BHYEcExW9YAXY] : object {War of Immortals.items.[].system.damageRolls.LJ0BHYEcExW9YAXY}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.LJ0BHYEcExW9YAXY.damage} (same value: '4d8+14')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.LJ0BHYEcExW9YAXY.damageType} (same value: 'slashing')
|
||
[NIyYugOZ9g1p3FAa] : object {War of Immortals.items.[].system.damageRolls.NIyYugOZ9g1p3FAa}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.NIyYugOZ9g1p3FAa.damage} (same value: '4d10+14')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.NIyYugOZ9g1p3FAa.damageType} (same value: 'slashing')
|
||
[QjLgMPW770Oujq7C] : object {War of Immortals.items.[].system.damageRolls.QjLgMPW770Oujq7C}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.QjLgMPW770Oujq7C.damage} (same value: '3d12+14')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.QjLgMPW770Oujq7C.damageType} (same value: 'piercing')
|
||
[UvHA78skY4IDg10j] : object {War of Immortals.items.[].system.damageRolls.UvHA78skY4IDg10j}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.UvHA78skY4IDg10j.damage} (same value: '3d8+22')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.UvHA78skY4IDg10j.damageType} (same value: 'bludgeoning')
|
||
[Vd3BbbpleOIG4hvi] : object {War of Immortals.items.[].system.damageRolls.Vd3BbbpleOIG4hvi}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.Vd3BbbpleOIG4hvi.damage} (same value: '4d8+14')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.Vd3BbbpleOIG4hvi.damageType} (same value: 'bludgeoning')
|
||
[XK9kc97YCDwhziPO] : object {War of Immortals.items.[].system.damageRolls.XK9kc97YCDwhziPO}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.XK9kc97YCDwhziPO.damage} (same value: '5d6+16')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.XK9kc97YCDwhziPO.damageType} (same value: 'piercing')
|
||
[YmPuoLfi56aZ9D3Q] : object {War of Immortals.items.[].system.damageRolls.YmPuoLfi56aZ9D3Q}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.YmPuoLfi56aZ9D3Q.damage} (same value: '1d6')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.YmPuoLfi56aZ9D3Q.damageType} (same value: 'mental')
|
||
[bHYYjgoYrylDiXmL] : object {War of Immortals.items.[].system.damageRolls.bHYYjgoYrylDiXmL}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.bHYYjgoYrylDiXmL.damage} (same value: '7d6+10')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.bHYYjgoYrylDiXmL.damageType} (same value: 'piercing')
|
||
[dIzPd9F6OE9eqcC3] : object {War of Immortals.items.[].system.damageRolls.dIzPd9F6OE9eqcC3}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.dIzPd9F6OE9eqcC3.damage} (same value: '4d8+16')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.dIzPd9F6OE9eqcC3.damageType} (same value: 'bludgeoning')
|
||
[eHtKqgdA5cMIqR6k] : object {War of Immortals.items.[].system.damageRolls.eHtKqgdA5cMIqR6k}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.eHtKqgdA5cMIqR6k.damage} (same value: '2d8')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.eHtKqgdA5cMIqR6k.damageType} (same value: 'electricity')
|
||
[ef8mwKrZA5PssGz6] : object {War of Immortals.items.[].system.damageRolls.ef8mwKrZA5PssGz6}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.ef8mwKrZA5PssGz6.damage} (same value: '4d12+22')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.ef8mwKrZA5PssGz6.damageType} (same value: 'piercing')
|
||
[h5UEfVTxftTtg6xZ] : object {War of Immortals.items.[].system.damageRolls.h5UEfVTxftTtg6xZ}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.h5UEfVTxftTtg6xZ.damage} (same value: '2d6')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.h5UEfVTxftTtg6xZ.damageType} (same value: 'mental')
|
||
[hIp5LFMuKitlZInw] : object {War of Immortals.items.[].system.damageRolls.hIp5LFMuKitlZInw}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.hIp5LFMuKitlZInw.damage} (same value: '2d6')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.hIp5LFMuKitlZInw.damageType} (same value: 'fire')
|
||
[hZ6s9gZZ8qe9lG2q] : object {War of Immortals.items.[].system.damageRolls.hZ6s9gZZ8qe9lG2q}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.hZ6s9gZZ8qe9lG2q.damage} (same value: '5d10+22')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.hZ6s9gZZ8qe9lG2q.damageType} (same value: 'slashing')
|
||
[hthfp7b4zendrie8d0du] : object {War of Immortals.items.[].system.damageRolls.hthfp7b4zendrie8d0du}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.hthfp7b4zendrie8d0du.damage} (same value: '3d10+12')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.hthfp7b4zendrie8d0du.damageType} (same value: 'piercing')
|
||
[iVTXo7xpwa2f5PuV] : object {War of Immortals.items.[].system.damageRolls.iVTXo7xpwa2f5PuV}
|
||
category : string {War of Immortals.items.[].system.damageRolls.iVTXo7xpwa2f5PuV.category} (same value: 'persistent')
|
||
damage : string {War of Immortals.items.[].system.damageRolls.iVTXo7xpwa2f5PuV.damage} (same value: '2d6')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.iVTXo7xpwa2f5PuV.damageType} (same value: 'bleed')
|
||
[m0sHVv8gw9uMDZ8F] : object {War of Immortals.items.[].system.damageRolls.m0sHVv8gw9uMDZ8F}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.m0sHVv8gw9uMDZ8F.damage} (same value: '2d6+16')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.m0sHVv8gw9uMDZ8F.damageType} (same value: 'slashing')
|
||
[mlovays3iivzqilwlq4u] : object {War of Immortals.items.[].system.damageRolls.mlovays3iivzqilwlq4u}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.mlovays3iivzqilwlq4u.damage} (same value: '1d6+11')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.mlovays3iivzqilwlq4u.damageType} (same value: 'piercing')
|
||
[nx5Ru6SDJCdVIMkR] : object {War of Immortals.items.[].system.damageRolls.nx5Ru6SDJCdVIMkR}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.nx5Ru6SDJCdVIMkR.damage} (same value: '2d12+15')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.nx5Ru6SDJCdVIMkR.damageType} (same value: 'electricity')
|
||
[pqcm1oree96cu6xcpnpr] : object {War of Immortals.items.[].system.damageRolls.pqcm1oree96cu6xcpnpr}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.pqcm1oree96cu6xcpnpr.damage} (same value: '2d6+4')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.pqcm1oree96cu6xcpnpr.damageType} (same value: 'piercing')
|
||
[rdUrr4LQFdZB82Q2] : object {War of Immortals.items.[].system.damageRolls.rdUrr4LQFdZB82Q2}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.rdUrr4LQFdZB82Q2.damage} (same value: '4d6+22')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.rdUrr4LQFdZB82Q2.damageType} (same value: 'bludgeoning')
|
||
[s3y99qfk86vaafrreuwr] : object {War of Immortals.items.[].system.damageRolls.s3y99qfk86vaafrreuwr}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.s3y99qfk86vaafrreuwr.damage} (same value: '2d6+4')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.s3y99qfk86vaafrreuwr.damageType} (same value: 'bludgeoning')
|
||
[sU1A49bZmaWRYKHC] : object {War of Immortals.items.[].system.damageRolls.sU1A49bZmaWRYKHC}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.sU1A49bZmaWRYKHC.damage} (same value: '4d6+14')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.sU1A49bZmaWRYKHC.damageType} (same value: 'mental')
|
||
[umVmBXFChKcOECrM] : object {War of Immortals.items.[].system.damageRolls.umVmBXFChKcOECrM}
|
||
category : string {War of Immortals.items.[].system.damageRolls.umVmBXFChKcOECrM.category} (same value: 'persistent')
|
||
damage : string {War of Immortals.items.[].system.damageRolls.umVmBXFChKcOECrM.damage} (same value: '2d6')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.umVmBXFChKcOECrM.damageType} (same value: 'bleed')
|
||
vefA0wulYV5sJbmw : object {War of Immortals.items.[].system.damageRolls.vefA0wulYV5sJbmw}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.vefA0wulYV5sJbmw.damage} (same value: '4d4+10')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.vefA0wulYV5sJbmw.damageType} (same value: 'bludgeoning')
|
||
[w5lhnOP4u2MDWRMe] : object {War of Immortals.items.[].system.damageRolls.w5lhnOP4u2MDWRMe}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.w5lhnOP4u2MDWRMe.damage} (same value: '2d6+7')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.w5lhnOP4u2MDWRMe.damageType} (same value: 'bludgeoning')
|
||
[wz9jIqyBraN0ZR6g] : object {War of Immortals.items.[].system.damageRolls.wz9jIqyBraN0ZR6g}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.wz9jIqyBraN0ZR6g.damage} (same value: '2d4+8')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.wz9jIqyBraN0ZR6g.damageType} (same value: 'bludgeoning')
|
||
[xS1eRe6iMqR1yegV] : object {War of Immortals.items.[].system.damageRolls.xS1eRe6iMqR1yegV}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.xS1eRe6iMqR1yegV.damage} (same value: '4d10+22')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.xS1eRe6iMqR1yegV.damageType} (same value: 'piercing')
|
||
[yLCBslnuuZ6QHK94] : object {War of Immortals.items.[].system.damageRolls.yLCBslnuuZ6QHK94}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.yLCBslnuuZ6QHK94.damage} (same value: '2d8')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.yLCBslnuuZ6QHK94.damageType} (same value: 'electricity')
|
||
[zGR2tnR9QrhNeTL5] : object {War of Immortals.items.[].system.damageRolls.zGR2tnR9QrhNeTL5}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.zGR2tnR9QrhNeTL5.damage} (same value: '2d8+16')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.zGR2tnR9QrhNeTL5.damageType} (same value: 'piercing')
|
||
[ziusx055otp869eeys7n] : object {War of Immortals.items.[].system.damageRolls.ziusx055otp869eeys7n}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.ziusx055otp869eeys7n.damage} (same value: '2d8+4')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.ziusx055otp869eeys7n.damageType} (same value: 'piercing')
|
||
[zjkdhmqwxurovpg6gk4l] : object {War of Immortals.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l}
|
||
damage : string {War of Immortals.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l.damage} (same value: '4d8')
|
||
damageType : string {War of Immortals.items.[].system.damageRolls.zjkdhmqwxurovpg6gk4l.damageType} (same value: 'void')
|
||
[deathNote] : boolean {War of Immortals.items.[].system.deathNote} (same value: True)
|
||
[defense] : object {War of Immortals.items.[].system.defense}
|
||
save : object {War of Immortals.items.[].system.defense.save}
|
||
basic : boolean {War of Immortals.items.[].system.defense.save.basic} (2 different values)
|
||
False (x15)
|
||
True (x9)
|
||
statistic : string {War of Immortals.items.[].system.defense.save.statistic} (3 different values)
|
||
'will' (x12)
|
||
'fortitude' (x8)
|
||
'reflex' (x4)
|
||
publication : object {War of Immortals.items.[].system.publication}
|
||
license : string {War of Immortals.items.[].system.publication.license} (2 different values)
|
||
'ORC' (x160)
|
||
'OGL' (x78)
|
||
remaster : boolean {War of Immortals.items.[].system.publication.remaster} (2 different values)
|
||
True (x160)
|
||
False (x78)
|
||
title : string {War of Immortals.items.[].system.publication.title} (6 different values)
|
||
'' (x97)
|
||
'Pathfinder Player Core' (x65)
|
||
'Pathfinder War of Immortals' (x46)
|
||
'Pathfinder Monster Core' (x25)
|
||
'Pathfinder GM Core' (x3)
|
||
'Pathfinder Player Core 2' (x2)
|
||
[cost] : object {War of Immortals.items.[].system.cost}
|
||
value : string {War of Immortals.items.[].system.cost.value} (same value: '')
|
||
[counteraction] : boolean {War of Immortals.items.[].system.counteraction} (2 different values)
|
||
False (x63)
|
||
True (x3)
|
||
[dexCap] : integer {War of Immortals.items.[].system.dexCap} (same value: 1)
|
||
[duration] : object {War of Immortals.items.[].system.duration}
|
||
sustained : boolean {War of Immortals.items.[].system.duration.sustained} (2 different values)
|
||
False (x58)
|
||
True (x8)
|
||
value : string {War of Immortals.items.[].system.duration.value} (all different values)
|
||
[equipped] : object {War of Immortals.items.[].system.equipped}
|
||
carryType : string {War of Immortals.items.[].system.equipped.carryType} (2 different values)
|
||
'worn' (x6)
|
||
'held' (x2)
|
||
[handsHeld] : integer {War of Immortals.items.[].system.equipped.handsHeld} (3 different values)
|
||
0 (x5)
|
||
1 (x1)
|
||
2 (x1)
|
||
[inSlot] : boolean {War of Immortals.items.[].system.equipped.inSlot} (same value: True)
|
||
[invested] : empty
|
||
[frequency] : object {War of Immortals.items.[].system.frequency}
|
||
max : integer {War of Immortals.items.[].system.frequency.max} (2 different values)
|
||
3 (x2)
|
||
1 (x1)
|
||
per : string {War of Immortals.items.[].system.frequency.per} (2 different values)
|
||
'round' (x2)
|
||
'day' (x1)
|
||
value : integer {War of Immortals.items.[].system.frequency.value} (2 different values)
|
||
3 (x2)
|
||
1 (x1)
|
||
[group] : string {War of Immortals.items.[].system.group} (4 different values)
|
||
'club' (x1)
|
||
'dart' (x1)
|
||
'pick' (x1)
|
||
'plate' (x1)
|
||
[hardness] : integer {War of Immortals.items.[].system.hardness} (same value: 0)
|
||
[heightening] : object {War of Immortals.items.[].system.heightening}
|
||
[damage] : object {War of Immortals.items.[].system.heightening.damage}
|
||
[0] : string {War of Immortals.items.[].system.heightening.damage.0} (5 different values)
|
||
'2d6' (x3)
|
||
'1d6' (x3)
|
||
'1d8' (x2)
|
||
'1d12' (x1)
|
||
'1d10' (x1)
|
||
[2YlEXgT93lbWXENb] : string {War of Immortals.items.[].system.heightening.damage.2YlEXgT93lbWXENb} (same value: '2d6')
|
||
[3bsJUDEgedKhPx6T] : string {War of Immortals.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: '1d4')
|
||
[interval] : integer {War of Immortals.items.[].system.heightening.interval} (2 different values)
|
||
1 (x11)
|
||
2 (x1)
|
||
type : string {War of Immortals.items.[].system.heightening.type} (2 different values)
|
||
'interval' (x12)
|
||
'fixed' (x9)
|
||
[levels] : object {War of Immortals.items.[].system.heightening.levels}
|
||
[3] : object {War of Immortals.items.[].system.heightening.levels.3}
|
||
[range] : object {War of Immortals.items.[].system.heightening.levels.3.range}
|
||
value : string {War of Immortals.items.[].system.heightening.levels.3.range.value} (same value: '500 feet')
|
||
target : object {War of Immortals.items.[].system.heightening.levels.3.target}
|
||
value : string {War of Immortals.items.[].system.heightening.levels.3.target.value} (2 different values)
|
||
'1 unattended object with a Bulk of 1 or less' (x1)
|
||
'5 creatures' (x1)
|
||
[4] : object {War of Immortals.items.[].system.heightening.levels.4}
|
||
[target] : object {War of Immortals.items.[].system.heightening.levels.4.target}
|
||
value : string {War of Immortals.items.[].system.heightening.levels.4.target.value} (2 different values)
|
||
'2 creatures' (x1)
|
||
'10 creatures you know by name and have met in person' (x1)
|
||
area : object {War of Immortals.items.[].system.heightening.levels.4.area}
|
||
areaType : string {War of Immortals.items.[].system.heightening.levels.4.area.areaType} (same value: 'burst')
|
||
type : string {War of Immortals.items.[].system.heightening.levels.4.area.type} (same value: 'burst')
|
||
value : integer {War of Immortals.items.[].system.heightening.levels.4.area.value} (same value: 20)
|
||
range : object {War of Immortals.items.[].system.heightening.levels.4.range}
|
||
value : string {War of Immortals.items.[].system.heightening.levels.4.range.value} (same value: '60 feet')
|
||
[5] : object {War of Immortals.items.[].system.heightening.levels.5}
|
||
[range] : object {War of Immortals.items.[].system.heightening.levels.5.range}
|
||
value : string {War of Immortals.items.[].system.heightening.levels.5.range.value} (2 different values)
|
||
'1 mile' (x2)
|
||
'60 feet' (x1)
|
||
[target] : object {War of Immortals.items.[].system.heightening.levels.5.target}
|
||
value : string {War of Immortals.items.[].system.heightening.levels.5.target.value} (same value: '1 specific object or type of object, or a specific creature or ancestry')
|
||
[7] : object {War of Immortals.items.[].system.heightening.levels.7}
|
||
target : object {War of Immortals.items.[].system.heightening.levels.7.target}
|
||
value : string {War of Immortals.items.[].system.heightening.levels.7.target.value} (2 different values)
|
||
'5 creatures' (x1)
|
||
'1 unattended object with a Bulk of 2 or less' (x1)
|
||
[hp] : object {War of Immortals.items.[].system.hp}
|
||
max : integer {War of Immortals.items.[].system.hp.max} (same value: 0)
|
||
value : integer {War of Immortals.items.[].system.hp.value} (same value: 0)
|
||
[level] : object {War of Immortals.items.[].system.level}
|
||
value : integer {War of Immortals.items.[].system.level.value} (13 different values)
|
||
[location] : object {War of Immortals.items.[].system.location}
|
||
[heightenedLevel] : integer {War of Immortals.items.[].system.location.heightenedLevel} (9 different values)
|
||
6 (x7)
|
||
4 (x7)
|
||
5 (x5)
|
||
10 (x4)
|
||
7 (x4)
|
||
3 (x3)
|
||
9 (x1)
|
||
8 (x1)
|
||
2 (x1)
|
||
[uses] : object {War of Immortals.items.[].system.location.uses}
|
||
max : integer {War of Immortals.items.[].system.location.uses.max} (2 different values)
|
||
2 (x3)
|
||
3 (x1)
|
||
value : integer {War of Immortals.items.[].system.location.uses.value} (2 different values)
|
||
2 (x3)
|
||
3 (x1)
|
||
[value] : string {War of Immortals.items.[].system.location.value} (5 different values)
|
||
'6Upo1ddHWd1c49bj' (x26)
|
||
'8pxSqW6YKyuxiast' (x18)
|
||
'GY9bSpltM0UvevGk' (x11)
|
||
'2awaJXyo3OZitXfi' (x8)
|
||
'9mPx48jtEKu1Jfo9' (x2)
|
||
[material] : object {War of Immortals.items.[].system.material}
|
||
[grade] : empty
|
||
[type] : empty
|
||
[overlays] : object {War of Immortals.items.[].system.overlays}
|
||
UTMlHk0o5FXLlwwM : object {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM}
|
||
_id : string {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM')
|
||
name : string {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)')
|
||
overlayType : string {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override')
|
||
sort : integer {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2)
|
||
system : object {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM.system}
|
||
defense : object {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense}
|
||
save : object {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save}
|
||
basic : boolean {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False)
|
||
statistic : string {War of Immortals.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will')
|
||
[ZxbNsu1w4bhR2fCe] : object {War of Immortals.items.[].system.overlays.ZxbNsu1w4bhR2fCe}
|
||
_id : string {War of Immortals.items.[].system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: 'ZxbNsu1w4bhR2fCe')
|
||
overlayType : string {War of Immortals.items.[].system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: 'override')
|
||
sort : integer {War of Immortals.items.[].system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1)
|
||
system : object {War of Immortals.items.[].system.overlays.ZxbNsu1w4bhR2fCe.system}
|
||
[wUTd1CuL1B5jIquK] : object {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK}
|
||
_id : string {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK._id} (same value: 'wUTd1CuL1B5jIquK')
|
||
overlayType : string {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: 'override')
|
||
sort : integer {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2)
|
||
system : object {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.system}
|
||
area : object {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area}
|
||
type : string {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: 'burst')
|
||
value : integer {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30)
|
||
range : object {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range}
|
||
value : string {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: '500 feet')
|
||
time : object {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time}
|
||
value : string {War of Immortals.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: '3')
|
||
zjyfdrWBaUVi4O7b : object {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b}
|
||
_id : string {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b')
|
||
name : string {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)')
|
||
overlayType : string {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override')
|
||
sort : integer {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1)
|
||
system : object {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b.system}
|
||
defense : object {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense}
|
||
save : object {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save}
|
||
basic : boolean {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False)
|
||
statistic : string {War of Immortals.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex')
|
||
[prepared] : object {War of Immortals.items.[].system.prepared}
|
||
[flexible] : boolean {War of Immortals.items.[].system.prepared.flexible} (same value: False)
|
||
value : string {War of Immortals.items.[].system.prepared.value} (2 different values)
|
||
'innate' (x4)
|
||
'prepared' (x1)
|
||
[price] : object {War of Immortals.items.[].system.price}
|
||
value : object {War of Immortals.items.[].system.price.value}
|
||
[gp] : integer {War of Immortals.items.[].system.price.value.gp} (4 different values)
|
||
450 (x1)
|
||
20 (x1)
|
||
300 (x1)
|
||
8 (x1)
|
||
[sp] : integer {War of Immortals.items.[].system.price.value.sp} (same value: 1)
|
||
[proficiency] : object {War of Immortals.items.[].system.proficiency}
|
||
value : integer {War of Immortals.items.[].system.proficiency.value} (2 different values)
|
||
1 (x4)
|
||
0 (x1)
|
||
[quantity] : integer {War of Immortals.items.[].system.quantity} (2 different values)
|
||
1 (x7)
|
||
6 (x1)
|
||
[range] : mixed
|
||
object {War of Immortals.items.[].system.range}
|
||
value : string {War of Immortals.items.[].system.range.value} (14 different values)
|
||
integer {War of Immortals.items.[].system.range} (same value: 30)
|
||
[reload] : object {War of Immortals.items.[].system.reload}
|
||
[value] : string {War of Immortals.items.[].system.reload.value} (2 different values)
|
||
'' (x1)
|
||
'-' (x1)
|
||
[requirements] : string {War of Immortals.items.[].system.requirements} (same value: '')
|
||
[ritual] : object {War of Immortals.items.[].system.ritual}
|
||
primary : object {War of Immortals.items.[].system.ritual.primary}
|
||
check : string {War of Immortals.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a demon)')
|
||
secondary : object {War of Immortals.items.[].system.ritual.secondary}
|
||
casters : integer {War of Immortals.items.[].system.ritual.secondary.casters} (same value: 0)
|
||
checks : string {War of Immortals.items.[].system.ritual.secondary.checks} (same value: '')
|
||
rules : ignored (Foundry rules object) {War of Immortals.items.[].system.rules}
|
||
[runes] : object {War of Immortals.items.[].system.runes}
|
||
potency : integer {War of Immortals.items.[].system.runes.potency} (2 different values)
|
||
0 (x3)
|
||
1 (x1)
|
||
property : array<> {War of Immortals.items.[].system.runes.property}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
resilient : integer {War of Immortals.items.[].system.runes.resilient} (same value: 0)
|
||
[striking] : integer {War of Immortals.items.[].system.runes.striking} (2 different values)
|
||
0 (x2)
|
||
1 (x1)
|
||
[showSlotlessLevels] : object {War of Immortals.items.[].system.showSlotlessLevels}
|
||
value : boolean {War of Immortals.items.[].system.showSlotlessLevels.value} (same value: False)
|
||
[size] : string {War of Immortals.items.[].system.size} (2 different values)
|
||
'med' (x5)
|
||
'lg' (x3)
|
||
[slots] : object {War of Immortals.items.[].system.slots}
|
||
[slot0] : object {War of Immortals.items.[].system.slots.slot0}
|
||
max : integer {War of Immortals.items.[].system.slots.slot0.max} (same value: 5)
|
||
prepared : array<object> {War of Immortals.items.[].system.slots.slot0.prepared}
|
||
Length: min=5 max=5
|
||
Value type: object {War of Immortals.items.[].system.slots.slot0.prepared.[]}
|
||
id : string {War of Immortals.items.[].system.slots.slot0.prepared.[].id} (5 different values)
|
||
'pTWqCr3XoIkdIXk7' (x1)
|
||
'6FQRzsyRELOcXBJY' (x1)
|
||
'eGTaoIJkxsjpenJZ' (x1)
|
||
'TR1vsJNQZWYLsmzi' (x1)
|
||
'Z6lzhMO9ITKK4W5D' (x1)
|
||
[slot1] : object {War of Immortals.items.[].system.slots.slot1}
|
||
max : integer {War of Immortals.items.[].system.slots.slot1.max} (same value: 4)
|
||
prepared : array<object> {War of Immortals.items.[].system.slots.slot1.prepared}
|
||
Length: min=4 max=4
|
||
Value type: object {War of Immortals.items.[].system.slots.slot1.prepared.[]}
|
||
id : string {War of Immortals.items.[].system.slots.slot1.prepared.[].id} (3 different values)
|
||
'iklIdZyaqwo86CRJ' (x2)
|
||
'gsMzXD9GS59MdkUL' (x1)
|
||
'mkaZUdZffYZx9Obm' (x1)
|
||
[slot2] : object {War of Immortals.items.[].system.slots.slot2}
|
||
max : integer {War of Immortals.items.[].system.slots.slot2.max} (same value: 4)
|
||
prepared : array<object> {War of Immortals.items.[].system.slots.slot2.prepared}
|
||
Length: min=4 max=4
|
||
Value type: object {War of Immortals.items.[].system.slots.slot2.prepared.[]}
|
||
id : string {War of Immortals.items.[].system.slots.slot2.prepared.[].id} (4 different values)
|
||
'UYlQmnzZCMYTffT5' (x1)
|
||
'6Njhp5hR1XusvlXV' (x1)
|
||
'3RjCZkafjI2KuLHP' (x1)
|
||
'aGasuhst6xonf93v' (x1)
|
||
[slot3] : object {War of Immortals.items.[].system.slots.slot3}
|
||
max : integer {War of Immortals.items.[].system.slots.slot3.max} (same value: 4)
|
||
prepared : array<object> {War of Immortals.items.[].system.slots.slot3.prepared}
|
||
Length: min=4 max=4
|
||
Value type: object {War of Immortals.items.[].system.slots.slot3.prepared.[]}
|
||
id : string {War of Immortals.items.[].system.slots.slot3.prepared.[].id} (4 different values)
|
||
'pvHkx0pL3HTpZOeN' (x1)
|
||
'tCwrbBCDni9sq7yJ' (x1)
|
||
'w8zo0rYZH95wpNmD' (x1)
|
||
'X5SncnKHN5kmq4ZO' (x1)
|
||
[slot4] : object {War of Immortals.items.[].system.slots.slot4}
|
||
max : integer {War of Immortals.items.[].system.slots.slot4.max} (same value: 4)
|
||
prepared : array<object> {War of Immortals.items.[].system.slots.slot4.prepared}
|
||
Length: min=4 max=4
|
||
Value type: object {War of Immortals.items.[].system.slots.slot4.prepared.[]}
|
||
id : string {War of Immortals.items.[].system.slots.slot4.prepared.[].id} (4 different values)
|
||
'7bl7gwt2WJjpd8RZ' (x1)
|
||
'lyPyO2pGbCy34F3K' (x1)
|
||
'SUjB62d0yVimppV5' (x1)
|
||
'16SGdNdJjRakoOI8' (x1)
|
||
[slot5] : object {War of Immortals.items.[].system.slots.slot5}
|
||
max : integer {War of Immortals.items.[].system.slots.slot5.max} (same value: 4)
|
||
prepared : array<object> {War of Immortals.items.[].system.slots.slot5.prepared}
|
||
Length: min=4 max=4
|
||
Value type: object {War of Immortals.items.[].system.slots.slot5.prepared.[]}
|
||
id : string {War of Immortals.items.[].system.slots.slot5.prepared.[].id} (3 different values)
|
||
'yKldI8WOGdYfuu6n' (x2)
|
||
'fakKeqC0hatb5JGJ' (x1)
|
||
'ovsXdmKCyMFRpVyI' (x1)
|
||
[slot6] : object {War of Immortals.items.[].system.slots.slot6}
|
||
max : integer {War of Immortals.items.[].system.slots.slot6.max} (same value: 3)
|
||
prepared : array<object> {War of Immortals.items.[].system.slots.slot6.prepared}
|
||
Length: min=3 max=3
|
||
Value type: object {War of Immortals.items.[].system.slots.slot6.prepared.[]}
|
||
id : string {War of Immortals.items.[].system.slots.slot6.prepared.[].id} (3 different values)
|
||
'oVfJcvPQF6T03acJ' (x1)
|
||
'pTsOm7Hc5u8RBC8f' (x1)
|
||
'MsxJUnHeJ2sGOpLq' (x1)
|
||
[slug] : string {War of Immortals.items.[].system.slug} (85 different values)
|
||
[specific] : object {War of Immortals.items.[].system.specific}
|
||
material : object {War of Immortals.items.[].system.specific.material}
|
||
[grade] : empty
|
||
[type] : empty
|
||
runes : object {War of Immortals.items.[].system.specific.runes}
|
||
potency : integer {War of Immortals.items.[].system.specific.runes.potency} (same value: 1)
|
||
property : array<> {War of Immortals.items.[].system.specific.runes.property}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
striking : integer {War of Immortals.items.[].system.specific.runes.striking} (same value: 1)
|
||
[speedPenalty] : integer {War of Immortals.items.[].system.speedPenalty} (same value: -5)
|
||
[spell] : object {War of Immortals.items.[].system.spell}
|
||
_id : string {War of Immortals.items.[].system.spell._id} (same value: 'BZanKIgoedVjod4v')
|
||
flags : object {War of Immortals.items.[].system.spell.flags}
|
||
core : object {War of Immortals.items.[].system.spell.flags.core}
|
||
sourceId : string {War of Immortals.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.69L70wKfGDY66Mk9')
|
||
img : string {War of Immortals.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/teleport.webp')
|
||
name : string {War of Immortals.items.[].system.spell.name} (same value: 'Teleport')
|
||
sort : integer {War of Immortals.items.[].system.spell.sort} (same value: 0)
|
||
system : object {War of Immortals.items.[].system.spell.system}
|
||
[area] : empty
|
||
cost : object {War of Immortals.items.[].system.spell.system.cost}
|
||
value : string {War of Immortals.items.[].system.spell.system.cost.value} (same value: '')
|
||
counteraction : boolean {War of Immortals.items.[].system.spell.system.counteraction} (same value: False)
|
||
damage : object {War of Immortals.items.[].system.spell.system.damage}
|
||
description : object {War of Immortals.items.[].system.spell.system.description}
|
||
value : string {War of Immortals.items.[].system.spell.system.description.value} (same value: '<p>You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location\'s appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. <em>Teleport</em> is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>
|
||
<hr />
|
||
<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>
|
||
<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>
|
||
<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location\'s position and appearance, you arrive on the new planet 100 miles off target.</p>
|
||
<p><strong>Heightened (10th)</strong> As the 9th-rank version, but you and the other targets can travel to any planet within the same galaxy.</p>')
|
||
duration : object {War of Immortals.items.[].system.spell.system.duration}
|
||
sustained : boolean {War of Immortals.items.[].system.spell.system.duration.sustained} (same value: False)
|
||
value : string {War of Immortals.items.[].system.spell.system.duration.value} (same value: '')
|
||
level : object {War of Immortals.items.[].system.spell.system.level}
|
||
value : integer {War of Immortals.items.[].system.spell.system.level.value} (same value: 6)
|
||
location : object {War of Immortals.items.[].system.spell.system.location}
|
||
heightenedLevel : integer {War of Immortals.items.[].system.spell.system.location.heightenedLevel} (same value: 6)
|
||
[value] : empty
|
||
publication : object {War of Immortals.items.[].system.spell.system.publication}
|
||
license : string {War of Immortals.items.[].system.spell.system.publication.license} (same value: 'ORC')
|
||
remaster : boolean {War of Immortals.items.[].system.spell.system.publication.remaster} (same value: True)
|
||
title : string {War of Immortals.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core')
|
||
range : object {War of Immortals.items.[].system.spell.system.range}
|
||
value : string {War of Immortals.items.[].system.spell.system.range.value} (same value: '100 miles')
|
||
requirements : string {War of Immortals.items.[].system.spell.system.requirements} (same value: '')
|
||
rules : ignored (Foundry rules object) {War of Immortals.items.[].system.spell.system.rules}
|
||
slug : string {War of Immortals.items.[].system.spell.system.slug} (same value: 'teleport')
|
||
target : object {War of Immortals.items.[].system.spell.system.target}
|
||
value : string {War of Immortals.items.[].system.spell.system.target.value} (same value: 'you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature.')
|
||
time : object {War of Immortals.items.[].system.spell.system.time}
|
||
value : string {War of Immortals.items.[].system.spell.system.time.value} (same value: '10 minutes')
|
||
[defense] : empty
|
||
traits : object {War of Immortals.items.[].system.spell.system.traits}
|
||
rarity : string {War of Immortals.items.[].system.spell.system.traits.rarity} (same value: 'uncommon')
|
||
traditions : array<string> {War of Immortals.items.[].system.spell.system.traits.traditions}
|
||
Length: min=2 max=2
|
||
Value type: string {War of Immortals.items.[].system.spell.system.traits.traditions.[]} (2 different values)
|
||
'arcane' (x1)
|
||
'occult' (x1)
|
||
value : array<string> {War of Immortals.items.[].system.spell.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {War of Immortals.items.[].system.spell.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x1)
|
||
'manipulate' (x1)
|
||
'teleportation' (x1)
|
||
type : string {War of Immortals.items.[].system.spell.type} (same value: 'spell')
|
||
[spelldc] : object {War of Immortals.items.[].system.spelldc}
|
||
dc : integer {War of Immortals.items.[].system.spelldc.dc} (4 different values)
|
||
36 (x2)
|
||
31 (x1)
|
||
46 (x1)
|
||
44 (x1)
|
||
[mod] : integer {War of Immortals.items.[].system.spelldc.mod} (same value: 0)
|
||
value : integer {War of Immortals.items.[].system.spelldc.value} (3 different values)
|
||
0 (x3)
|
||
26 (x1)
|
||
28 (x1)
|
||
[splashDamage] : object {War of Immortals.items.[].system.splashDamage}
|
||
value : integer {War of Immortals.items.[].system.splashDamage.value} (same value: 0)
|
||
[strength] : integer {War of Immortals.items.[].system.strength} (same value: 3)
|
||
[target] : object {War of Immortals.items.[].system.target}
|
||
value : string {War of Immortals.items.[].system.target.value} (15 different values)
|
||
[time] : object {War of Immortals.items.[].system.time}
|
||
value : string {War of Immortals.items.[].system.time.value} (7 different values)
|
||
'2' (x45)
|
||
'3' (x7)
|
||
'10 minutes' (x7)
|
||
'1' (x3)
|
||
'1 minute' (x2)
|
||
'1 to 3' (x1)
|
||
'1 day' (x1)
|
||
[tradition] : object {War of Immortals.items.[].system.tradition}
|
||
value : string {War of Immortals.items.[].system.tradition.value} (4 different values)
|
||
'divine' (x2)
|
||
'primal' (x1)
|
||
'arcane' (x1)
|
||
'occult' (x1)
|
||
traits : object {War of Immortals.items.[].system.traits}
|
||
[rarity] : string {War of Immortals.items.[].system.traits.rarity} (4 different values)
|
||
'common' (x58)
|
||
'uncommon' (x13)
|
||
'unique' (x2)
|
||
'rare' (x1)
|
||
[traditions] : array<string> {War of Immortals.items.[].system.traits.traditions}
|
||
Length: min=0 max=4
|
||
Value type: string {War of Immortals.items.[].system.traits.traditions.[]} (4 different values)
|
||
'arcane' (x60)
|
||
'occult' (x50)
|
||
'divine' (x33)
|
||
'primal' (x26)
|
||
[value] : array<string> {War of Immortals.items.[].system.traits.value}
|
||
Length: min=0 max=9
|
||
Value type: string {War of Immortals.items.[].system.traits.value.[]} (78 different values)
|
||
[usage] : object {War of Immortals.items.[].system.usage}
|
||
[canBeAmmo] : boolean {War of Immortals.items.[].system.usage.canBeAmmo} (same value: False)
|
||
value : string {War of Immortals.items.[].system.usage.value} (2 different values)
|
||
'held-in-one-hand' (x6)
|
||
'held-in-two-hands' (x1)
|
||
[uses] : object {War of Immortals.items.[].system.uses}
|
||
autoDestroy : boolean {War of Immortals.items.[].system.uses.autoDestroy} (same value: True)
|
||
max : integer {War of Immortals.items.[].system.uses.max} (same value: 1)
|
||
value : integer {War of Immortals.items.[].system.uses.value} (same value: 1)
|
||
type : string {War of Immortals.items.[].type} (8 different values)
|
||
'action' (x129)
|
||
'spell' (x66)
|
||
'melee' (x30)
|
||
'spellcastingEntry' (x5)
|
||
'weapon' (x3)
|
||
'equipment' (x2)
|
||
'consumable' (x2)
|
||
'armor' (x1)
|
||
[_stats] : object {War of Immortals.items.[]._stats}
|
||
compendiumSource : string {War of Immortals.items.[]._stats.compendiumSource} (98 different values)
|
||
[flags] : object {War of Immortals.items.[].flags}
|
||
pf2e : object {War of Immortals.items.[].flags.pf2e}
|
||
linkedWeapon : string {War of Immortals.items.[].flags.pf2e.linkedWeapon} (same value: 'XIkVmeuS2gFeVNkU')
|
||
[folder] : string {War of Immortals.items.[].folder} (same value: 'NMqTOtN7izlt3Tyb')
|
||
name : string {War of Immortals.name} (all different values)
|
||
system : object {War of Immortals.system}
|
||
[abilities] : object {War of Immortals.system.abilities}
|
||
cha : object {War of Immortals.system.abilities.cha}
|
||
mod : integer {War of Immortals.system.abilities.cha.mod} (9 different values)
|
||
6 (x2)
|
||
7 (x2)
|
||
0 (x1)
|
||
2 (x1)
|
||
3 (x1)
|
||
1 (x1)
|
||
5 (x1)
|
||
4 (x1)
|
||
10 (x1)
|
||
con : object {War of Immortals.system.abilities.con}
|
||
mod : integer {War of Immortals.system.abilities.con.mod} (8 different values)
|
||
4 (x4)
|
||
9 (x1)
|
||
3 (x1)
|
||
0 (x1)
|
||
10 (x1)
|
||
2 (x1)
|
||
11 (x1)
|
||
6 (x1)
|
||
dex : object {War of Immortals.system.abilities.dex}
|
||
mod : integer {War of Immortals.system.abilities.dex.mod} (8 different values)
|
||
4 (x3)
|
||
3 (x2)
|
||
11 (x1)
|
||
7 (x1)
|
||
0 (x1)
|
||
5 (x1)
|
||
9 (x1)
|
||
6 (x1)
|
||
int : object {War of Immortals.system.abilities.int}
|
||
mod : integer {War of Immortals.system.abilities.int.mod} (9 different values)
|
||
-2 (x2)
|
||
7 (x2)
|
||
3 (x1)
|
||
-4 (x1)
|
||
6 (x1)
|
||
0 (x1)
|
||
-1 (x1)
|
||
4 (x1)
|
||
8 (x1)
|
||
str : object {War of Immortals.system.abilities.str}
|
||
mod : integer {War of Immortals.system.abilities.str.mod} (7 different values)
|
||
4 (x3)
|
||
6 (x2)
|
||
12 (x2)
|
||
10 (x1)
|
||
0 (x1)
|
||
7 (x1)
|
||
2 (x1)
|
||
wis : object {War of Immortals.system.abilities.wis}
|
||
mod : integer {War of Immortals.system.abilities.wis.mod} (6 different values)
|
||
1 (x3)
|
||
7 (x3)
|
||
6 (x2)
|
||
3 (x1)
|
||
4 (x1)
|
||
2 (x1)
|
||
attributes : object {War of Immortals.system.attributes}
|
||
ac : object {War of Immortals.system.attributes.ac}
|
||
[details] : string {War of Immortals.system.attributes.ac.details} (4 different values)
|
||
'' (x8)
|
||
'mythic resistance 11' (x1)
|
||
'all-around vision' (x1)
|
||
'mythic immunity' (x1)
|
||
value : integer {War of Immortals.system.attributes.ac.value} (11 different values)
|
||
[allSaves] : object {War of Immortals.system.attributes.allSaves}
|
||
value : string {War of Immortals.system.attributes.allSaves.value} (6 different values)
|
||
'' (x5)
|
||
'mythic resilience (all saves)' (x2)
|
||
'mythic resilience (Fort and Ref)' (x1)
|
||
'+1 status to all saves vs. vitality; mythic resilience (Ref and Will)' (x1)
|
||
'+2 status to all saves vs. emotion; mythic resilience (Will)' (x1)
|
||
'+1 status to all saves vs. magic' (x1)
|
||
hp : object {War of Immortals.system.attributes.hp}
|
||
details : string {War of Immortals.system.attributes.hp.details} (5 different values)
|
||
'' (x12)
|
||
'(BT 45)' (x1)
|
||
'void healing, rejuvenation' (x1)
|
||
'regeneration 30 (deactivated by sloughstone weapons)' (x1)
|
||
'regeneration 10 (deactivated by bright light)' (x1)
|
||
max : integer {War of Immortals.system.attributes.hp.max} (13 different values)
|
||
temp : integer {War of Immortals.system.attributes.hp.temp} (same value: 0)
|
||
value : integer {War of Immortals.system.attributes.hp.value} (13 different values)
|
||
[emitsSound] : string {War of Immortals.system.attributes.emitsSound} (same value: 'encounter')
|
||
[hardness] : integer {War of Immortals.system.attributes.hardness} (2 different values)
|
||
0 (x4)
|
||
20 (x1)
|
||
[immunities] : array<object> {War of Immortals.system.attributes.immunities}
|
||
Length: min=1 max=15
|
||
Value type: object {War of Immortals.system.attributes.immunities.[]}
|
||
exceptions : array<> {War of Immortals.system.attributes.immunities.[].exceptions}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {War of Immortals.system.attributes.immunities.[].type} (24 different values)
|
||
[resistances] : array<object> {War of Immortals.system.attributes.resistances}
|
||
Length: min=1 max=3
|
||
Value type: object {War of Immortals.system.attributes.resistances.[]}
|
||
[doubleVs] : array<> {War of Immortals.system.attributes.resistances.[].doubleVs}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[exceptions] : array<string> {War of Immortals.system.attributes.resistances.[].exceptions}
|
||
Length: min=0 max=1
|
||
Value type: string {War of Immortals.system.attributes.resistances.[].exceptions.[]} (same value: 'holy')
|
||
type : string {War of Immortals.system.attributes.resistances.[].type} (7 different values)
|
||
'fire' (x3)
|
||
'cold' (x3)
|
||
'acid' (x2)
|
||
'physical' (x2)
|
||
'sonic' (x1)
|
||
'poison' (x1)
|
||
'void' (x1)
|
||
value : integer {War of Immortals.system.attributes.resistances.[].value} (4 different values)
|
||
20 (x6)
|
||
10 (x4)
|
||
25 (x2)
|
||
15 (x1)
|
||
[speed] : object {War of Immortals.system.attributes.speed}
|
||
[details] : string {War of Immortals.system.attributes.speed.details} (same value: 'legendary vigor, unfettered movement')
|
||
otherSpeeds : array<object> {War of Immortals.system.attributes.speed.otherSpeeds}
|
||
Length: min=0 max=1
|
||
Value type: object {War of Immortals.system.attributes.speed.otherSpeeds.[]}
|
||
type : string {War of Immortals.system.attributes.speed.otherSpeeds.[].type} (3 different values)
|
||
'climb' (x2)
|
||
'fly' (x2)
|
||
'burrow' (x1)
|
||
value : integer {War of Immortals.system.attributes.speed.otherSpeeds.[].value} (3 different values)
|
||
30 (x2)
|
||
60 (x2)
|
||
40 (x1)
|
||
value : integer {War of Immortals.system.attributes.speed.value} (5 different values)
|
||
25 (x4)
|
||
40 (x2)
|
||
30 (x2)
|
||
60 (x2)
|
||
50 (x1)
|
||
[stealth] : object {War of Immortals.system.attributes.stealth}
|
||
details : string {War of Immortals.system.attributes.stealth.details} (5 different values)
|
||
'<p>(master) to notice that clouds of debris are coalescing into swirling, faceless shapes held together by rust-red fog and spectral, dripping clots of gore</p>' (x1)
|
||
'<p>(expert) or @Check[perception|dc:33] (master) to notice sparks dancing around normally non-conductive surfaces</p>' (x1)
|
||
'<p>or @Check[perception|dc:26|traits:action:seek] to feel a tingle in the air and smell a rich, chlorophyll-green fragrance with no discernible source</p>' (x1)
|
||
'<p>(master) to notice the tension of a low vibration forming in the area from the imminent release of the Oliphaunt\'s trumpet</p>' (x1)
|
||
'<p>(expert) to note stirrings in the wind</p>' (x1)
|
||
value : integer {War of Immortals.system.attributes.stealth.value} (5 different values)
|
||
28 (x1)
|
||
10 (x1)
|
||
1 (x1)
|
||
15 (x1)
|
||
17 (x1)
|
||
[weaknesses] : array<object> {War of Immortals.system.attributes.weaknesses}
|
||
Length: min=1 max=2
|
||
Value type: object {War of Immortals.system.attributes.weaknesses.[]}
|
||
exceptions : array<> {War of Immortals.system.attributes.weaknesses.[].exceptions}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {War of Immortals.system.attributes.weaknesses.[].type} (2 different values)
|
||
'holy' (x2)
|
||
'cold-iron' (x1)
|
||
value : integer {War of Immortals.system.attributes.weaknesses.[].value} (3 different values)
|
||
20 (x1)
|
||
10 (x1)
|
||
15 (x1)
|
||
details : object {War of Immortals.system.details}
|
||
[blurb] : string {War of Immortals.system.details.blurb} (same value: '')
|
||
[languages] : object {War of Immortals.system.details.languages}
|
||
details : string {War of Immortals.system.details.languages.details} (5 different values)
|
||
'' (x4)
|
||
'truespeech' (x3)
|
||
'(can\'t speak any language)' (x2)
|
||
'(Can\'t Speak)' (x1)
|
||
'all languages spoken by their collective identities; telepathy 200 feet (unlimited range to other stolen identities worn by cultists of Vulot)' (x1)
|
||
value : array<string> {War of Immortals.system.details.languages.value}
|
||
Length: min=0 max=9
|
||
Value type: string {War of Immortals.system.details.languages.value.[]} (14 different values)
|
||
level : object {War of Immortals.system.details.level}
|
||
value : integer {War of Immortals.system.details.level.value} (12 different values)
|
||
[privateNotes] : string {War of Immortals.system.details.privateNotes} (same value: '')
|
||
[publicNotes] : string {War of Immortals.system.details.publicNotes} (11 different values)
|
||
publication : object {War of Immortals.system.details.publication}
|
||
license : string {War of Immortals.system.details.publication.license} (same value: 'ORC')
|
||
remaster : boolean {War of Immortals.system.details.publication.remaster} (same value: True)
|
||
title : string {War of Immortals.system.details.publication.title} (same value: 'Pathfinder War of Immortals')
|
||
[description] : string {War of Immortals.system.details.description} (5 different values)
|
||
'<p>A low howl rises from the ground, gathering strength as scraps of ancient armor, bone fragments, and clumps of earth rise into the air. Crimson vapor holds the faceless shape together, never coalescing into an identifiable form, but merely writhing through ever-changing images of torment and destruction.</p>' (x1)
|
||
'<p>Electricity suffuses an area where Agyra has used her lightning breath multiple times.</p>' (x1)
|
||
'<p>Primal magic becomes unpredictable near areas where Agyra lairs, sometimes to hazardous effect.</p>' (x1)
|
||
'<p>An overwhelming trumpeting sound vibrates and suffuses the area, causing everything to slow.</p>' (x1)
|
||
'<p>Hurricane-force winds rip through the area as Agyra flies past.</p>' (x1)
|
||
[disable] : string {War of Immortals.system.details.disable} (5 different values)
|
||
'<p>@Check[occultism|dc:38|name:Negate Psychic Resonances] (master) to temporarily negate the psychic resonances around each fragment, causing the agglomeration to fall apart, or @Check[religion|dc:33|name:Interrupt Unholy Power] (expert) to temporarily interrupt Verex-That-Was\'s unholy power with divine energy from another source. If a boneburst takes 40 points of damage from a single source and it isn\'t destroyed, it is rendered dormant for 1 round.</p>' (x1)
|
||
'<p>@Check[crafting|dc:35|name:Fashion Makeshift Lightning Rod] (master) to fashion a makeshift lightning rod, @Check[nature|dc:33|name:Dissipate Electrical Charge] (expert) to dissipate the electrical charge harmlessly into the air.</p>' (x1)
|
||
'<p>@Check[nature|dc:22|name:Draw Off Excess Power] to negate the aura\'s effect for 1 round by temporarily drawing off the excess power and channeling it back into surrounding terrain, @Check[nature|dc:26|name:Disperse Lingering Magic] (expert) to completely disperse the lingering magic</p>' (x1)
|
||
'<p>@Check[arcana|dc:38|name:Shore Up the Area] (expert), @Check[maelstrom-lore|dc:38|name:Shore Up the Area] (expert), @Check[occultism|dc:38|name:Shore Up the Area] (master), @Check[religion|dc:38|name:Shore Up the Area] (master) to recognize and shore up the area against the localized planar instability causing a connection to the Oliphaunt of Jandelay. Four successes are needed to strengthen the area enough against the instability to end the hazard.</p>' (x1)
|
||
'<p>@Check[athletics|dc:27|name:Crouch and Contort] (expert) or @Check[acrobatics|dc:27|name:Crouch and Contort] (expert) to crouch and contort out of the wind\'s way (disables the hazard for only yourself), @Check[survival|dc:30|name:Point Out a Safe Space] to point out a safe space from the winds for up to 3 creatures.</p>' (x1)
|
||
[isComplex] : boolean {War of Immortals.system.details.isComplex} (2 different values)
|
||
True (x4)
|
||
False (x1)
|
||
[reset] : string {War of Immortals.system.details.reset} (5 different values)
|
||
'<p>If the boneburst spends 5 consecutive rounds without coalescing around a living creature, it falls dormant, sinking back into the earth. After it falls dormant or is disabled, the boneburst gathers energy over the course of the next hour, after which it can be triggered again.</p>' (x1)
|
||
'<p>The hazard deactivates and immediately resets if has no targets for 1 round; it also resets if Agyra uses her lightning breath multiple times in a single combat in the area.</p>' (x1)
|
||
'<p>The hazard deactivates and immediately resets if it has no targets for 1 round; it also resets if Agyra slumbers for 1 week within 100 feet.</p>' (x1)
|
||
'<p>The area becomes unstable again after 24 hours.</p>' (x1)
|
||
'' (x1)
|
||
[routine] : string {War of Immortals.system.details.routine} (5 different values)
|
||
'<p>(2 actions) An awakened boneburst occupies a @Template[square|distance:20]; it is reduced to a @Template[square|distance:10] when it reaches its BT. It can occupy the same space as other creatures, but not other bonebursts. On its initiative, the boneburst Flies up to 30 feet toward the nearest living creature as its first action. As its second action, the boneburst then coalesces around any living creature within its space, invisible shards of bone tearing at their flesh. Each living creature in its space takes @Damage[(2d10+18)[slashing],1d10[spirit]|options:area-damage]{2d10+18 slashing damage and 1d10 spirit damage} (@Check[reflex|dc:35|basic|options:area-effect] save). If no living creatures are within its space, the boneburst can use its second action to Fly up to 30 feet.</p>' (x1)
|
||
'<p>(2 actions) Bolts of lightning flash out. The hazard makes two lightning bolt Strikes at two different creatures within 120 feet of the hazard\'s center. If only one creature is in range, the hazard makes only one Strike.</p>' (x1)
|
||
'<p>(2 actions) On its initiative, the hazard gathers primal energy from the surroundings as its first action. Roll [[/gmr 1d6 #Energy Gathered]] to determine the type of energy gathered. The hazard uses its second action to replicate the associated spell (2nd rank, DC 23, spell attack modifier [[/r 1d20+15 #Spell Attack]]{+15}). The spell\'s target or targets are chosen randomly from creatures in the area. Any spell cast by this hazard is primal. <strong>1</strong> air (@UUID[Compendium.pf2e.spells-srd.Item.Gust of Wind]); <strong>2</strong> electricity (@UUID[Compendium.pf2e.spells-srd.Item.Thunderstrike]); <strong>3</strong> fire (@UUID[Compendium.pf2e.spells-srd.Item.Blazing Bolt]); <strong>4</strong> poison (@UUID[Compendium.pf2e.spells-srd.Item.Spider Sting]); <strong>5</strong> sonic (@UUID[Compendium.pf2e.spells-srd.Item.Shatter]); <strong>6</strong> water (@UUID[Compendium.pf2e.spells-srd.Item.Hydraulic Push])</p>' (x1)
|
||
'<p>(1 action) Each creature in the area must attempt a @Check[fortitude|dc:36] save. A creature with the slowed condition from this hazard takes a –2 circumstance penalty on further saves against this effect.</p><hr><p><strong>Critical Success</strong> The creature is unaffected.</p><p><strong>Success</strong> The creature takes @Damage[(2d6+6)[sonic]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Deafened] for 1 round.</p><p><strong>Failure</strong> The creature takes @Damage[(4d6+13)[sonic]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} for 2 rounds.</p><p><strong>Critical Failure</strong> The creature takes @Damage[(8d6+26)[sonic]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 2} for 2 rounds.</p>' (x1)
|
||
'' (x1)
|
||
[initiative] : object {War of Immortals.system.initiative}
|
||
statistic : string {War of Immortals.system.initiative.statistic} (same value: 'perception')
|
||
[perception] : object {War of Immortals.system.perception}
|
||
details : string {War of Immortals.system.perception.details} (4 different values)
|
||
'' (x8)
|
||
'stormsight' (x1)
|
||
'many eyes in many places, truesight' (x1)
|
||
'all-around vision, greater web sense' (x1)
|
||
mod : integer {War of Immortals.system.perception.mod} (10 different values)
|
||
38 (x2)
|
||
24 (x1)
|
||
21 (x1)
|
||
13 (x1)
|
||
20 (x1)
|
||
12 (x1)
|
||
39 (x1)
|
||
16 (x1)
|
||
42 (x1)
|
||
32 (x1)
|
||
senses : array<object> {War of Immortals.system.perception.senses}
|
||
Length: min=0 max=2
|
||
Value type: object {War of Immortals.system.perception.senses.[]}
|
||
[acuity] : string {War of Immortals.system.perception.senses.[].acuity} (2 different values)
|
||
'imprecise' (x3)
|
||
'precise' (x1)
|
||
[range] : integer {War of Immortals.system.perception.senses.[].range} (2 different values)
|
||
60 (x2)
|
||
120 (x2)
|
||
type : string {War of Immortals.system.perception.senses.[].type} (5 different values)
|
||
'darkvision' (x7)
|
||
'scent' (x2)
|
||
'truesight' (x1)
|
||
'greater-darkvision' (x1)
|
||
'tremorsense' (x1)
|
||
[resources] : object {War of Immortals.system.resources}
|
||
[focus] : object {War of Immortals.system.resources.focus}
|
||
max : integer {War of Immortals.system.resources.focus.max} (same value: 1)
|
||
value : integer {War of Immortals.system.resources.focus.value} (same value: 1)
|
||
saves : object {War of Immortals.system.saves}
|
||
fortitude : object {War of Immortals.system.saves.fortitude}
|
||
saveDetail : string {War of Immortals.system.saves.fortitude.saveDetail} (same value: '')
|
||
value : integer {War of Immortals.system.saves.fortitude.value} (12 different values)
|
||
reflex : object {War of Immortals.system.saves.reflex}
|
||
saveDetail : string {War of Immortals.system.saves.reflex.saveDetail} (same value: '')
|
||
value : integer {War of Immortals.system.saves.reflex.value} (13 different values)
|
||
will : object {War of Immortals.system.saves.will}
|
||
saveDetail : string {War of Immortals.system.saves.will.saveDetail} (same value: '')
|
||
value : integer {War of Immortals.system.saves.will.value} (11 different values)
|
||
[skills] : object {War of Immortals.system.skills}
|
||
[acrobatics] : object {War of Immortals.system.skills.acrobatics}
|
||
base : integer {War of Immortals.system.skills.acrobatics.base} (5 different values)
|
||
43 (x1)
|
||
19 (x1)
|
||
15 (x1)
|
||
14 (x1)
|
||
25 (x1)
|
||
special : array<> {War of Immortals.system.skills.acrobatics.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[arcana] : object {War of Immortals.system.skills.arcana}
|
||
base : integer {War of Immortals.system.skills.arcana.base} (same value: 28)
|
||
[athletics] : object {War of Immortals.system.skills.athletics}
|
||
base : integer {War of Immortals.system.skills.athletics.base} (7 different values)
|
||
12 (x2)
|
||
41 (x1)
|
||
24 (x1)
|
||
20 (x1)
|
||
50 (x1)
|
||
45 (x1)
|
||
30 (x1)
|
||
special : array<> {War of Immortals.system.skills.athletics.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[crafting] : object {War of Immortals.system.skills.crafting}
|
||
base : integer {War of Immortals.system.skills.crafting.base} (3 different values)
|
||
24 (x1)
|
||
26 (x1)
|
||
21 (x1)
|
||
[note] : string {War of Immortals.system.skills.crafting.note} (same value: 'can craft magic items')
|
||
special : array<> {War of Immortals.system.skills.crafting.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[deception] : object {War of Immortals.system.skills.deception}
|
||
base : integer {War of Immortals.system.skills.deception.base} (5 different values)
|
||
26 (x1)
|
||
17 (x1)
|
||
18 (x1)
|
||
43 (x1)
|
||
30 (x1)
|
||
[special] : array<> {War of Immortals.system.skills.deception.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[diplomacy] : object {War of Immortals.system.skills.diplomacy}
|
||
base : integer {War of Immortals.system.skills.diplomacy.base} (5 different values)
|
||
23 (x1)
|
||
19 (x1)
|
||
16 (x1)
|
||
40 (x1)
|
||
27 (x1)
|
||
[special] : array<> {War of Immortals.system.skills.diplomacy.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[intimidation] : object {War of Immortals.system.skills.intimidation}
|
||
base : integer {War of Immortals.system.skills.intimidation.base} (4 different values)
|
||
10 (x1)
|
||
16 (x1)
|
||
45 (x1)
|
||
30 (x1)
|
||
special : array<> {War of Immortals.system.skills.intimidation.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[nature] : object {War of Immortals.system.skills.nature}
|
||
base : integer {War of Immortals.system.skills.nature.base} (3 different values)
|
||
21 (x1)
|
||
15 (x1)
|
||
25 (x1)
|
||
special : array<object> {War of Immortals.system.skills.nature.special}
|
||
Length: min=0 max=1
|
||
Value type: object {War of Immortals.system.skills.nature.special.[]}
|
||
base : integer {War of Immortals.system.skills.nature.special.[].base} (same value: 0)
|
||
label : string {War of Immortals.system.skills.nature.special.[].label} (same value: '')
|
||
occultism : object {War of Immortals.system.skills.occultism}
|
||
base : integer {War of Immortals.system.skills.occultism.base} (same value: 27)
|
||
special : array<> {War of Immortals.system.skills.occultism.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[performance] : object {War of Immortals.system.skills.performance}
|
||
base : integer {War of Immortals.system.skills.performance.base} (same value: 26)
|
||
special : array<> {War of Immortals.system.skills.performance.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[religion] : object {War of Immortals.system.skills.religion}
|
||
base : integer {War of Immortals.system.skills.religion.base} (2 different values)
|
||
22 (x1)
|
||
27 (x1)
|
||
special : array<> {War of Immortals.system.skills.religion.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[society] : object {War of Immortals.system.skills.society}
|
||
base : integer {War of Immortals.system.skills.society.base} (3 different values)
|
||
21 (x1)
|
||
40 (x1)
|
||
27 (x1)
|
||
special : array<> {War of Immortals.system.skills.society.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[stealth] : object {War of Immortals.system.skills.stealth}
|
||
base : integer {War of Immortals.system.skills.stealth.base} (5 different values)
|
||
11 (x2)
|
||
23 (x1)
|
||
28 (x1)
|
||
20 (x1)
|
||
30 (x1)
|
||
[special] : array<> {War of Immortals.system.skills.stealth.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[survival] : object {War of Immortals.system.skills.survival}
|
||
base : integer {War of Immortals.system.skills.survival.base} (2 different values)
|
||
17 (x1)
|
||
9 (x1)
|
||
special : array<object> {War of Immortals.system.skills.survival.special}
|
||
Length: min=0 max=1
|
||
Value type: object {War of Immortals.system.skills.survival.special.[]}
|
||
base : integer {War of Immortals.system.skills.survival.special.[].base} (same value: 24)
|
||
label : string {War of Immortals.system.skills.survival.special.[].label} (same value: 'to Track')
|
||
predicate : array<string> {War of Immortals.system.skills.survival.special.[].predicate}
|
||
Length: min=1 max=1
|
||
Value type: string {War of Immortals.system.skills.survival.special.[].predicate.[]} (same value: 'action:track')
|
||
[thievery] : object {War of Immortals.system.skills.thievery}
|
||
base : integer {War of Immortals.system.skills.thievery.base} (2 different values)
|
||
26 (x1)
|
||
40 (x1)
|
||
special : array<> {War of Immortals.system.skills.thievery.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
traits : object {War of Immortals.system.traits}
|
||
rarity : string {War of Immortals.system.traits.rarity} (2 different values)
|
||
'rare' (x10)
|
||
'unique' (x6)
|
||
size : object {War of Immortals.system.traits.size}
|
||
value : string {War of Immortals.system.traits.size.value} (3 different values)
|
||
'med' (x8)
|
||
'grg' (x4)
|
||
'lg' (x4)
|
||
value : array<string> {War of Immortals.system.traits.value}
|
||
Length: min=2 max=4
|
||
Value type: string {War of Immortals.system.traits.value.[]} (17 different values)
|
||
[statusEffects] : array<> {War of Immortals.system.statusEffects}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {War of Immortals.type} (2 different values)
|
||
'npc' (x11)
|
||
'hazard' (x5)
|
||
[prototypeToken] : object {War of Immortals.prototypeToken}
|
||
name : string {War of Immortals.prototypeToken.name} (4 different values)
|
||
'Gogiteth' (x1)
|
||
'Griffon' (x1)
|
||
'Lich' (x1)
|
||
'Ogre Boss' (x1) |