1446 lines
117 KiB
Plaintext
1446 lines
117 KiB
Plaintext
Devotee
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Different values: 15
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=====================================
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object {Devotee}
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_id : string {Devotee._id} (all different values)
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folder : string {Devotee.folder} (same value: 'UjvRtHEnbDRaHtTW')
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img : string {Devotee.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg')
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items : array<object> {Devotee.items}
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Length: min=9 max=46
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Value type: object {Devotee.items.[]}
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_id : string {Devotee.items.[]._id} (311 different values)
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[_stats] : object {Devotee.items.[]._stats}
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compendiumSource : string {Devotee.items.[]._stats.compendiumSource} (125 different values)
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img : string {Devotee.items.[].img} (131 different values)
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name : string {Devotee.items.[].name} (194 different values)
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sort : integer {Devotee.items.[].sort} (46 different values)
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system : object {Devotee.items.[].system}
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[acBonus] : integer {Devotee.items.[].system.acBonus} (4 different values)
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0 (x3)
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5 (x2)
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2 (x2)
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6 (x1)
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[actionType] : object {Devotee.items.[].system.actionType}
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value : string {Devotee.items.[].system.actionType.value} (4 different values)
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'passive' (x34)
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'action' (x10)
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'reaction' (x8)
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'free' (x1)
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[actions] : object {Devotee.items.[].system.actions}
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[value] : integer {Devotee.items.[].system.actions.value} (2 different values)
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1 (x7)
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2 (x3)
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[area] : object {Devotee.items.[].system.area}
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type : string {Devotee.items.[].system.area.type} (3 different values)
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'emanation' (x12)
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'burst' (x11)
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'cone' (x6)
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value : integer {Devotee.items.[].system.area.value} (7 different values)
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30 (x11)
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15 (x6)
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20 (x5)
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40 (x3)
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10 (x2)
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60 (x1)
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5 (x1)
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[attackEffects] : object {Devotee.items.[].system.attackEffects}
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value : array<> {Devotee.items.[].system.attackEffects.value}
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Length: min=0 max=0
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Value type: empty
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[autoHeightenLevel] : object {Devotee.items.[].system.autoHeightenLevel}
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[value] : empty
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publication : object {Devotee.items.[].system.publication}
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license : string {Devotee.items.[].system.publication.license} (same value: 'ORC')
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remaster : boolean {Devotee.items.[].system.publication.remaster} (same value: True)
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title : string {Devotee.items.[].system.publication.title} (7 different values)
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'Pathfinder Player Core' (x177)
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'' (x115)
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'Pathfinder Player Core 2' (x9)
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'Pathfinder GM Core' (x4)
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'Pathfinder Monster Core' (x3)
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'Pathfinder Bestiary 3' (x2)
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'Pathfinder Secrets of Magic' (x1)
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rules : ignored (Foundry rules object) {Devotee.items.[].system.rules}
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traits : object {Devotee.items.[].system.traits}
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[integrated] : empty
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[rarity] : string {Devotee.items.[].system.traits.rarity} (2 different values)
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'common' (x169)
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'uncommon' (x24)
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[traditions] : array<string> {Devotee.items.[].system.traits.traditions}
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Length: min=0 max=4
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Value type: string {Devotee.items.[].system.traits.traditions.[]} (4 different values)
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'divine' (x105)
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'occult' (x80)
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'arcane' (x64)
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'primal' (x59)
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[value] : array<string> {Devotee.items.[].system.traits.value}
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Length: min=0 max=7
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Value type: string {Devotee.items.[].system.traits.value.[]} (78 different values)
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[baseItem] : string {Devotee.items.[].system.baseItem} (18 different values)
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[bonus] : object {Devotee.items.[].system.bonus}
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value : integer {Devotee.items.[].system.bonus.value} (20 different values)
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[bulk] : object {Devotee.items.[].system.bulk}
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value : mixed
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integer {Devotee.items.[].system.bulk.value} (5 different values)
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1 (x17)
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0 (x3)
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2 (x2)
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3 (x2)
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4 (x1)
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float {Devotee.items.[].system.bulk.value} (same value: 0,1)
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[category] : string {Devotee.items.[].system.category} (11 different values)
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description : object {Devotee.items.[].system.description}
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value : string {Devotee.items.[].system.description.value} (172 different values)
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[bonusDamage] : object {Devotee.items.[].system.bonusDamage}
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value : integer {Devotee.items.[].system.bonusDamage.value} (same value: 0)
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[checkPenalty] : integer {Devotee.items.[].system.checkPenalty} (2 different values)
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-3 (x3)
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0 (x3)
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[containerId] : empty
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[cost] : object {Devotee.items.[].system.cost}
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value : string {Devotee.items.[].system.cost.value} (6 different values)
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'' (x130)
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'rare incense and offerings worth a total value of 20 gp × the spell rank' (x2)
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'gemstones worth a total value of 75 gp × the target\'s level' (x1)
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'rare incense and offerings worth a total value of 20 gp × the target\'s level' (x1)
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'rare oils to anoint the body worth a total value of the target\'s level (minimum 1) × 25 gp;' (x1)
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'sacramental beverages and a set of matching rings or other tokens worth 20 gp per secondary caster' (x1)
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[counteraction] : boolean {Devotee.items.[].system.counteraction} (2 different values)
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False (x129)
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True (x7)
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[damage] : object {Devotee.items.[].system.damage}
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[0] : object {Devotee.items.[].system.damage.0}
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applyMod : boolean {Devotee.items.[].system.damage.0.applyMod} (same value: False)
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[category] : empty
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formula : string {Devotee.items.[].system.damage.0.formula} (all different values)
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kinds : array<string> {Devotee.items.[].system.damage.0.kinds}
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Length: min=1 max=2
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Value type: string {Devotee.items.[].system.damage.0.kinds.[]} (2 different values)
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'damage' (x38)
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'healing' (x9)
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materials : array<> {Devotee.items.[].system.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Devotee.items.[].system.damage.0.type} (8 different values)
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'vitality' (x8)
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'void' (x7)
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'spirit' (x7)
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'mental' (x5)
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'fire' (x5)
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'sonic' (x4)
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'untyped' (x2)
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'cold' (x1)
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[0Uok2pip94aNbBFd] : object {Devotee.items.[].system.damage.0Uok2pip94aNbBFd}
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applyMod : boolean {Devotee.items.[].system.damage.0Uok2pip94aNbBFd.applyMod} (same value: False)
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[category] : empty
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formula : string {Devotee.items.[].system.damage.0Uok2pip94aNbBFd.formula} (same value: '2d8')
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kinds : array<string> {Devotee.items.[].system.damage.0Uok2pip94aNbBFd.kinds}
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Length: min=1 max=1
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Value type: string {Devotee.items.[].system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage')
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materials : array<> {Devotee.items.[].system.damage.0Uok2pip94aNbBFd.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Devotee.items.[].system.damage.0Uok2pip94aNbBFd.type} (same value: 'untyped')
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[9k8ayqgvgultdghx] : object {Devotee.items.[].system.damage.9k8ayqgvgultdghx}
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applyMod : boolean {Devotee.items.[].system.damage.9k8ayqgvgultdghx.applyMod} (same value: False)
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[category] : empty
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formula : string {Devotee.items.[].system.damage.9k8ayqgvgultdghx.formula} (same value: '2')
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kinds : array<string> {Devotee.items.[].system.damage.9k8ayqgvgultdghx.kinds}
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Length: min=1 max=1
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Value type: string {Devotee.items.[].system.damage.9k8ayqgvgultdghx.kinds.[]} (same value: 'healing')
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materials : array<> {Devotee.items.[].system.damage.9k8ayqgvgultdghx.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Devotee.items.[].system.damage.9k8ayqgvgultdghx.type} (same value: 'untyped')
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[b9dAiWfV57lyCWpP] : object {Devotee.items.[].system.damage.b9dAiWfV57lyCWpP}
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applyMod : boolean {Devotee.items.[].system.damage.b9dAiWfV57lyCWpP.applyMod} (same value: False)
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[category] : empty
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formula : string {Devotee.items.[].system.damage.b9dAiWfV57lyCWpP.formula} (same value: '6d6')
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kinds : array<string> {Devotee.items.[].system.damage.b9dAiWfV57lyCWpP.kinds}
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Length: min=1 max=1
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Value type: string {Devotee.items.[].system.damage.b9dAiWfV57lyCWpP.kinds.[]} (same value: 'damage')
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materials : array<> {Devotee.items.[].system.damage.b9dAiWfV57lyCWpP.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Devotee.items.[].system.damage.b9dAiWfV57lyCWpP.type} (same value: 'fire')
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[damageType] : string {Devotee.items.[].system.damage.damageType} (4 different values)
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'piercing' (x11)
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'slashing' (x7)
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'bludgeoning' (x4)
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'spirit' (x1)
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[dice] : integer {Devotee.items.[].system.damage.dice} (same value: 1)
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[die] : string {Devotee.items.[].system.damage.die} (4 different values)
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'd8' (x8)
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'd4' (x7)
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'd6' (x7)
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'd10' (x1)
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[v1pnjhfu6e9akqe0] : object {Devotee.items.[].system.damage.v1pnjhfu6e9akqe0}
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applyMod : boolean {Devotee.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False)
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[category] : empty
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formula : string {Devotee.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4')
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kinds : array<string> {Devotee.items.[].system.damage.v1pnjhfu6e9akqe0.kinds}
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Length: min=1 max=1
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Value type: string {Devotee.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage')
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materials : array<> {Devotee.items.[].system.damage.v1pnjhfu6e9akqe0.materials}
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||
Length: min=0 max=0
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Value type: empty
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type : string {Devotee.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void')
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[damageRolls] : object {Devotee.items.[].system.damageRolls}
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[07hyIH5JJp9RjeVa] : object {Devotee.items.[].system.damageRolls.07hyIH5JJp9RjeVa}
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damage : string {Devotee.items.[].system.damageRolls.07hyIH5JJp9RjeVa.damage} (same value: '1d4+1')
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damageType : string {Devotee.items.[].system.damageRolls.07hyIH5JJp9RjeVa.damageType} (same value: 'bludgeoning')
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[1sjjJppx0EraiNjh] : object {Devotee.items.[].system.damageRolls.1sjjJppx0EraiNjh}
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||
damage : string {Devotee.items.[].system.damageRolls.1sjjJppx0EraiNjh.damage} (same value: '1d6+2')
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||
damageType : string {Devotee.items.[].system.damageRolls.1sjjJppx0EraiNjh.damageType} (same value: 'piercing')
|
||
[2CVyq8JznhCad7Pt] : object {Devotee.items.[].system.damageRolls.2CVyq8JznhCad7Pt}
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||
damage : string {Devotee.items.[].system.damageRolls.2CVyq8JznhCad7Pt.damage} (same value: '1d8+10')
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||
damageType : string {Devotee.items.[].system.damageRolls.2CVyq8JznhCad7Pt.damageType} (same value: 'slashing')
|
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[2beYZzGujbMvdUBR] : object {Devotee.items.[].system.damageRolls.2beYZzGujbMvdUBR}
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damage : string {Devotee.items.[].system.damageRolls.2beYZzGujbMvdUBR.damage} (same value: '1d4+4')
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damageType : string {Devotee.items.[].system.damageRolls.2beYZzGujbMvdUBR.damageType} (same value: 'piercing')
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[5b8qklHdrJrD2jiP] : object {Devotee.items.[].system.damageRolls.5b8qklHdrJrD2jiP}
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damage : string {Devotee.items.[].system.damageRolls.5b8qklHdrJrD2jiP.damage} (same value: '2d4+7')
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damageType : string {Devotee.items.[].system.damageRolls.5b8qklHdrJrD2jiP.damageType} (same value: 'piercing')
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[7RKqlDviNFNk6Rdw] : object {Devotee.items.[].system.damageRolls.7RKqlDviNFNk6Rdw}
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||
damage : string {Devotee.items.[].system.damageRolls.7RKqlDviNFNk6Rdw.damage} (same value: '1d6+4')
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||
damageType : string {Devotee.items.[].system.damageRolls.7RKqlDviNFNk6Rdw.damageType} (same value: 'bludgeoning')
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[8HjzUojzLJVcduuS] : object {Devotee.items.[].system.damageRolls.8HjzUojzLJVcduuS}
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damage : string {Devotee.items.[].system.damageRolls.8HjzUojzLJVcduuS.damage} (same value: '2d8+5')
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damageType : string {Devotee.items.[].system.damageRolls.8HjzUojzLJVcduuS.damageType} (same value: 'piercing')
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[8mZFDXQrnq4g4gwt] : object {Devotee.items.[].system.damageRolls.8mZFDXQrnq4g4gwt}
|
||
damage : string {Devotee.items.[].system.damageRolls.8mZFDXQrnq4g4gwt.damage} (same value: '1d4+1')
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||
damageType : string {Devotee.items.[].system.damageRolls.8mZFDXQrnq4g4gwt.damageType} (same value: 'bludgeoning')
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[BRSQmqqIKk6sRUBb] : object {Devotee.items.[].system.damageRolls.BRSQmqqIKk6sRUBb}
|
||
damage : string {Devotee.items.[].system.damageRolls.BRSQmqqIKk6sRUBb.damage} (same value: '1d4+4')
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||
damageType : string {Devotee.items.[].system.damageRolls.BRSQmqqIKk6sRUBb.damageType} (same value: 'piercing')
|
||
[CN9Qf6m8uqFRXHmA] : object {Devotee.items.[].system.damageRolls.CN9Qf6m8uqFRXHmA}
|
||
damage : string {Devotee.items.[].system.damageRolls.CN9Qf6m8uqFRXHmA.damage} (same value: '1d4+1')
|
||
damageType : string {Devotee.items.[].system.damageRolls.CN9Qf6m8uqFRXHmA.damageType} (same value: 'bludgeoning')
|
||
[GcVnkvk0CkX4KP3f] : object {Devotee.items.[].system.damageRolls.GcVnkvk0CkX4KP3f}
|
||
damage : string {Devotee.items.[].system.damageRolls.GcVnkvk0CkX4KP3f.damage} (same value: '1d8+6')
|
||
damageType : string {Devotee.items.[].system.damageRolls.GcVnkvk0CkX4KP3f.damageType} (same value: 'piercing')
|
||
[IVME0RJHRopRcCBS] : object {Devotee.items.[].system.damageRolls.IVME0RJHRopRcCBS}
|
||
damage : string {Devotee.items.[].system.damageRolls.IVME0RJHRopRcCBS.damage} (same value: '1d4+4')
|
||
damageType : string {Devotee.items.[].system.damageRolls.IVME0RJHRopRcCBS.damageType} (same value: 'bludgeoning')
|
||
[ImwiOYkfq38poOj9] : object {Devotee.items.[].system.damageRolls.ImwiOYkfq38poOj9}
|
||
damage : string {Devotee.items.[].system.damageRolls.ImwiOYkfq38poOj9.damage} (same value: '1d4+2')
|
||
damageType : string {Devotee.items.[].system.damageRolls.ImwiOYkfq38poOj9.damageType} (same value: 'slashing')
|
||
[Klbx5eLSI56zvPB4] : object {Devotee.items.[].system.damageRolls.Klbx5eLSI56zvPB4}
|
||
damage : string {Devotee.items.[].system.damageRolls.Klbx5eLSI56zvPB4.damage} (same value: '1d4+2')
|
||
damageType : string {Devotee.items.[].system.damageRolls.Klbx5eLSI56zvPB4.damageType} (same value: 'piercing')
|
||
[McGIvgBRQbdOZIX5] : object {Devotee.items.[].system.damageRolls.McGIvgBRQbdOZIX5}
|
||
damage : string {Devotee.items.[].system.damageRolls.McGIvgBRQbdOZIX5.damage} (same value: '1d10')
|
||
damageType : string {Devotee.items.[].system.damageRolls.McGIvgBRQbdOZIX5.damageType} (same value: 'spirit')
|
||
[OqQ6W12oJEELvuPj] : object {Devotee.items.[].system.damageRolls.OqQ6W12oJEELvuPj}
|
||
damage : string {Devotee.items.[].system.damageRolls.OqQ6W12oJEELvuPj.damage} (same value: '1d4+8')
|
||
damageType : string {Devotee.items.[].system.damageRolls.OqQ6W12oJEELvuPj.damageType} (same value: 'bludgeoning')
|
||
[OxyeirRznj6zd0PN] : object {Devotee.items.[].system.damageRolls.OxyeirRznj6zd0PN}
|
||
damage : string {Devotee.items.[].system.damageRolls.OxyeirRznj6zd0PN.damage} (same value: '1d8+2')
|
||
damageType : string {Devotee.items.[].system.damageRolls.OxyeirRznj6zd0PN.damageType} (same value: 'piercing')
|
||
[SMuwB6dyYyP0b5hc] : object {Devotee.items.[].system.damageRolls.SMuwB6dyYyP0b5hc}
|
||
damage : string {Devotee.items.[].system.damageRolls.SMuwB6dyYyP0b5hc.damage} (same value: '1d4+7')
|
||
damageType : string {Devotee.items.[].system.damageRolls.SMuwB6dyYyP0b5hc.damageType} (same value: 'bludgeoning')
|
||
[SjhZEMVBhBLwsYs2] : object {Devotee.items.[].system.damageRolls.SjhZEMVBhBLwsYs2}
|
||
damage : string {Devotee.items.[].system.damageRolls.SjhZEMVBhBLwsYs2.damage} (same value: '1d10')
|
||
damageType : string {Devotee.items.[].system.damageRolls.SjhZEMVBhBLwsYs2.damageType} (same value: 'spirit')
|
||
[WKdQDeTy7g4YNk0T] : object {Devotee.items.[].system.damageRolls.WKdQDeTy7g4YNk0T}
|
||
damage : string {Devotee.items.[].system.damageRolls.WKdQDeTy7g4YNk0T.damage} (same value: '1d6')
|
||
damageType : string {Devotee.items.[].system.damageRolls.WKdQDeTy7g4YNk0T.damageType} (same value: 'spirit')
|
||
[YD8gn2k2dMG9Cd4S] : object {Devotee.items.[].system.damageRolls.YD8gn2k2dMG9Cd4S}
|
||
damage : string {Devotee.items.[].system.damageRolls.YD8gn2k2dMG9Cd4S.damage} (same value: '2d8+13')
|
||
damageType : string {Devotee.items.[].system.damageRolls.YD8gn2k2dMG9Cd4S.damageType} (same value: 'slashing')
|
||
[aufpu5c22dm936syeegj4] : object {Devotee.items.[].system.damageRolls.aufpu5c22dm936syeegj4}
|
||
damage : string {Devotee.items.[].system.damageRolls.aufpu5c22dm936syeegj4.damage} (same value: '1d4+2')
|
||
damageType : string {Devotee.items.[].system.damageRolls.aufpu5c22dm936syeegj4.damageType} (same value: 'bludgeoning')
|
||
[bZWPSkmHDQBPp3FK] : object {Devotee.items.[].system.damageRolls.bZWPSkmHDQBPp3FK}
|
||
damage : string {Devotee.items.[].system.damageRolls.bZWPSkmHDQBPp3FK.damage} (same value: '1d8')
|
||
damageType : string {Devotee.items.[].system.damageRolls.bZWPSkmHDQBPp3FK.damageType} (same value: 'piercing')
|
||
[e9W2mYTP3NLpmXEB] : object {Devotee.items.[].system.damageRolls.e9W2mYTP3NLpmXEB}
|
||
damage : string {Devotee.items.[].system.damageRolls.e9W2mYTP3NLpmXEB.damage} (same value: '1d10')
|
||
damageType : string {Devotee.items.[].system.damageRolls.e9W2mYTP3NLpmXEB.damageType} (same value: 'spirit')
|
||
[ebOIKNxw3gypw4KW] : object {Devotee.items.[].system.damageRolls.ebOIKNxw3gypw4KW}
|
||
damage : string {Devotee.items.[].system.damageRolls.ebOIKNxw3gypw4KW.damage} (same value: '1d4+2')
|
||
damageType : string {Devotee.items.[].system.damageRolls.ebOIKNxw3gypw4KW.damageType} (same value: 'piercing')
|
||
[gTzocEiOeK42OlpG] : object {Devotee.items.[].system.damageRolls.gTzocEiOeK42OlpG}
|
||
damage : string {Devotee.items.[].system.damageRolls.gTzocEiOeK42OlpG.damage} (same value: '1d6+1')
|
||
damageType : string {Devotee.items.[].system.damageRolls.gTzocEiOeK42OlpG.damageType} (same value: 'bludgeoning')
|
||
[iOYX53kZteWORxJJ] : object {Devotee.items.[].system.damageRolls.iOYX53kZteWORxJJ}
|
||
damage : string {Devotee.items.[].system.damageRolls.iOYX53kZteWORxJJ.damage} (same value: '2d4+8')
|
||
damageType : string {Devotee.items.[].system.damageRolls.iOYX53kZteWORxJJ.damageType} (same value: 'piercing')
|
||
[jEmrKp5OwsCQyI61] : object {Devotee.items.[].system.damageRolls.jEmrKp5OwsCQyI61}
|
||
damage : string {Devotee.items.[].system.damageRolls.jEmrKp5OwsCQyI61.damage} (same value: '1d6+7')
|
||
damageType : string {Devotee.items.[].system.damageRolls.jEmrKp5OwsCQyI61.damageType} (same value: 'piercing')
|
||
[k5HkCBihcZQ2Blc2] : object {Devotee.items.[].system.damageRolls.k5HkCBihcZQ2Blc2}
|
||
damage : string {Devotee.items.[].system.damageRolls.k5HkCBihcZQ2Blc2.damage} (same value: '1d4+3')
|
||
damageType : string {Devotee.items.[].system.damageRolls.k5HkCBihcZQ2Blc2.damageType} (same value: 'bludgeoning')
|
||
[lSr49IWkqL4wITWy] : object {Devotee.items.[].system.damageRolls.lSr49IWkqL4wITWy}
|
||
damage : string {Devotee.items.[].system.damageRolls.lSr49IWkqL4wITWy.damage} (same value: '1d8+1')
|
||
damageType : string {Devotee.items.[].system.damageRolls.lSr49IWkqL4wITWy.damageType} (same value: 'slashing')
|
||
[lW7No3VmajHHzKSA] : object {Devotee.items.[].system.damageRolls.lW7No3VmajHHzKSA}
|
||
damage : string {Devotee.items.[].system.damageRolls.lW7No3VmajHHzKSA.damage} (same value: '1d4+13')
|
||
damageType : string {Devotee.items.[].system.damageRolls.lW7No3VmajHHzKSA.damageType} (same value: 'bludgeoning')
|
||
[ldjfPTAqOR9loY6W] : object {Devotee.items.[].system.damageRolls.ldjfPTAqOR9loY6W}
|
||
damage : string {Devotee.items.[].system.damageRolls.ldjfPTAqOR9loY6W.damage} (same value: '1d8+5')
|
||
damageType : string {Devotee.items.[].system.damageRolls.ldjfPTAqOR9loY6W.damageType} (same value: 'slashing')
|
||
[li4nohmwjnqgkeie0u2l] : object {Devotee.items.[].system.damageRolls.li4nohmwjnqgkeie0u2l}
|
||
damage : string {Devotee.items.[].system.damageRolls.li4nohmwjnqgkeie0u2l.damage} (same value: '1d6+2')
|
||
damageType : string {Devotee.items.[].system.damageRolls.li4nohmwjnqgkeie0u2l.damageType} (same value: 'bludgeoning')
|
||
[luxPUWctzw7ldNC8] : object {Devotee.items.[].system.damageRolls.luxPUWctzw7ldNC8}
|
||
damage : string {Devotee.items.[].system.damageRolls.luxPUWctzw7ldNC8.damage} (same value: '1d4+4')
|
||
damageType : string {Devotee.items.[].system.damageRolls.luxPUWctzw7ldNC8.damageType} (same value: 'bludgeoning')
|
||
[mppPZvnKOGjgzkka] : object {Devotee.items.[].system.damageRolls.mppPZvnKOGjgzkka}
|
||
damage : string {Devotee.items.[].system.damageRolls.mppPZvnKOGjgzkka.damage} (same value: '1d4+3')
|
||
damageType : string {Devotee.items.[].system.damageRolls.mppPZvnKOGjgzkka.damageType} (same value: 'bludgeoning')
|
||
[nZvIsTrI3N3RipC4] : object {Devotee.items.[].system.damageRolls.nZvIsTrI3N3RipC4}
|
||
damage : string {Devotee.items.[].system.damageRolls.nZvIsTrI3N3RipC4.damage} (same value: '1d4+2')
|
||
damageType : string {Devotee.items.[].system.damageRolls.nZvIsTrI3N3RipC4.damageType} (same value: 'bludgeoning')
|
||
[qo1q21oQAAEcTLar] : object {Devotee.items.[].system.damageRolls.qo1q21oQAAEcTLar}
|
||
damage : string {Devotee.items.[].system.damageRolls.qo1q21oQAAEcTLar.damage} (same value: '1d4+10')
|
||
damageType : string {Devotee.items.[].system.damageRolls.qo1q21oQAAEcTLar.damageType} (same value: 'bludgeoning')
|
||
[rFVoN4HuQZa2Mv2g] : object {Devotee.items.[].system.damageRolls.rFVoN4HuQZa2Mv2g}
|
||
damage : string {Devotee.items.[].system.damageRolls.rFVoN4HuQZa2Mv2g.damage} (same value: '1d10')
|
||
damageType : string {Devotee.items.[].system.damageRolls.rFVoN4HuQZa2Mv2g.damageType} (same value: 'spirit')
|
||
[t30s1La86bLBxlFx] : object {Devotee.items.[].system.damageRolls.t30s1La86bLBxlFx}
|
||
damage : string {Devotee.items.[].system.damageRolls.t30s1La86bLBxlFx.damage} (same value: '1d6')
|
||
damageType : string {Devotee.items.[].system.damageRolls.t30s1La86bLBxlFx.damageType} (same value: 'spirit')
|
||
[t5iZtJeYcuRUF5zr] : object {Devotee.items.[].system.damageRolls.t5iZtJeYcuRUF5zr}
|
||
damage : string {Devotee.items.[].system.damageRolls.t5iZtJeYcuRUF5zr.damage} (same value: '3d4+11')
|
||
damageType : string {Devotee.items.[].system.damageRolls.t5iZtJeYcuRUF5zr.damageType} (same value: 'bludgeoning')
|
||
[tdBy1BexIIN969B1] : object {Devotee.items.[].system.damageRolls.tdBy1BexIIN969B1}
|
||
damage : string {Devotee.items.[].system.damageRolls.tdBy1BexIIN969B1.damage} (same value: '1d6+8')
|
||
damageType : string {Devotee.items.[].system.damageRolls.tdBy1BexIIN969B1.damageType} (same value: 'slashing')
|
||
[tzaAiZjqjetk4lbJ] : object {Devotee.items.[].system.damageRolls.tzaAiZjqjetk4lbJ}
|
||
damage : string {Devotee.items.[].system.damageRolls.tzaAiZjqjetk4lbJ.damage} (same value: '3d10+11')
|
||
damageType : string {Devotee.items.[].system.damageRolls.tzaAiZjqjetk4lbJ.damageType} (same value: 'slashing')
|
||
[u0d6Ij71QElytjRR] : object {Devotee.items.[].system.damageRolls.u0d6Ij71QElytjRR}
|
||
damage : string {Devotee.items.[].system.damageRolls.u0d6Ij71QElytjRR.damage} (same value: '1d4+6')
|
||
damageType : string {Devotee.items.[].system.damageRolls.u0d6Ij71QElytjRR.damageType} (same value: 'bludgeoning')
|
||
[w3OpBOjQ7c7i4zBP] : object {Devotee.items.[].system.damageRolls.w3OpBOjQ7c7i4zBP}
|
||
damage : string {Devotee.items.[].system.damageRolls.w3OpBOjQ7c7i4zBP.damage} (same value: '1d6')
|
||
damageType : string {Devotee.items.[].system.damageRolls.w3OpBOjQ7c7i4zBP.damageType} (same value: 'spirit')
|
||
ftIyE5ktVOKxTD6H : object {Devotee.items.[].system.damageRolls.ftIyE5ktVOKxTD6H}
|
||
damage : string {Devotee.items.[].system.damageRolls.ftIyE5ktVOKxTD6H.damage} (same value: '1d6+2')
|
||
damageType : string {Devotee.items.[].system.damageRolls.ftIyE5ktVOKxTD6H.damageType} (same value: 'piercing')
|
||
[wIdCEB81k3NSyzLK] : object {Devotee.items.[].system.damageRolls.wIdCEB81k3NSyzLK}
|
||
damage : string {Devotee.items.[].system.damageRolls.wIdCEB81k3NSyzLK.damage} (same value: '2d4+8')
|
||
damageType : string {Devotee.items.[].system.damageRolls.wIdCEB81k3NSyzLK.damageType} (same value: 'piercing')
|
||
[yBR1VfxxOcul1BAn] : object {Devotee.items.[].system.damageRolls.yBR1VfxxOcul1BAn}
|
||
damage : string {Devotee.items.[].system.damageRolls.yBR1VfxxOcul1BAn.damage} (same value: '2d4+7')
|
||
damageType : string {Devotee.items.[].system.damageRolls.yBR1VfxxOcul1BAn.damageType} (same value: 'piercing')
|
||
[yNOfyedlHR2TdHhm] : object {Devotee.items.[].system.damageRolls.yNOfyedlHR2TdHhm}
|
||
damage : string {Devotee.items.[].system.damageRolls.yNOfyedlHR2TdHhm.damage} (same value: '1d4+8')
|
||
damageType : string {Devotee.items.[].system.damageRolls.yNOfyedlHR2TdHhm.damageType} (same value: 'bludgeoning')
|
||
[yh31x8dw7lcs7f0ymzjxwq] : object {Devotee.items.[].system.damageRolls.yh31x8dw7lcs7f0ymzjxwq}
|
||
damage : string {Devotee.items.[].system.damageRolls.yh31x8dw7lcs7f0ymzjxwq.damage} (same value: '1d4+2')
|
||
damageType : string {Devotee.items.[].system.damageRolls.yh31x8dw7lcs7f0ymzjxwq.damageType} (same value: 'bludgeoning')
|
||
[deathNote] : boolean {Devotee.items.[].system.deathNote} (same value: True)
|
||
[defense] : object {Devotee.items.[].system.defense}
|
||
save : object {Devotee.items.[].system.defense.save}
|
||
basic : boolean {Devotee.items.[].system.defense.save.basic} (2 different values)
|
||
True (x26)
|
||
False (x14)
|
||
statistic : string {Devotee.items.[].system.defense.save.statistic} (3 different values)
|
||
'fortitude' (x22)
|
||
'will' (x13)
|
||
'reflex' (x5)
|
||
[dexCap] : integer {Devotee.items.[].system.dexCap} (3 different values)
|
||
5 (x3)
|
||
1 (x2)
|
||
0 (x1)
|
||
[duration] : object {Devotee.items.[].system.duration}
|
||
sustained : boolean {Devotee.items.[].system.duration.sustained} (2 different values)
|
||
False (x133)
|
||
True (x4)
|
||
value : mixed
|
||
string {Devotee.items.[].system.duration.value} (17 different values)
|
||
integer {Devotee.items.[].system.duration.value} (same value: -1)
|
||
[expiry] : empty
|
||
[unit] : string {Devotee.items.[].system.duration.unit} (same value: 'unlimited')
|
||
[equipped] : object {Devotee.items.[].system.equipped}
|
||
carryType : string {Devotee.items.[].system.equipped.carryType} (2 different values)
|
||
'worn' (x42)
|
||
'held' (x15)
|
||
[handsHeld] : integer {Devotee.items.[].system.equipped.handsHeld} (3 different values)
|
||
0 (x18)
|
||
1 (x13)
|
||
2 (x3)
|
||
[inSlot] : boolean {Devotee.items.[].system.equipped.inSlot} (same value: True)
|
||
[invested] : empty
|
||
[frequency] : object {Devotee.items.[].system.frequency}
|
||
max : integer {Devotee.items.[].system.frequency.max} (same value: 1)
|
||
per : string {Devotee.items.[].system.frequency.per} (2 different values)
|
||
'day' (x2)
|
||
'round' (x1)
|
||
value : integer {Devotee.items.[].system.frequency.value} (same value: 1)
|
||
[group] : string {Devotee.items.[].system.group} (9 different values)
|
||
'crossbow' (x6)
|
||
'knife' (x4)
|
||
'club' (x3)
|
||
'sword' (x3)
|
||
'flail' (x3)
|
||
'plate' (x3)
|
||
'cloth' (x3)
|
||
'polearm' (x2)
|
||
'bow' (x1)
|
||
[hardness] : integer {Devotee.items.[].system.hardness} (2 different values)
|
||
0 (x55)
|
||
5 (x2)
|
||
[heightening] : object {Devotee.items.[].system.heightening}
|
||
[damage] : object {Devotee.items.[].system.heightening.damage}
|
||
[0] : string {Devotee.items.[].system.heightening.damage.0} (8 different values)
|
||
'1d8' (x13)
|
||
'1d4' (x7)
|
||
'2d6' (x7)
|
||
'1d6' (x5)
|
||
'1d10' (x4)
|
||
'10' (x1)
|
||
'1d12' (x1)
|
||
'2d4' (x1)
|
||
[0Uok2pip94aNbBFd] : string {Devotee.items.[].system.heightening.damage.0Uok2pip94aNbBFd} (same value: '1d8')
|
||
[9k8ayqgvgultdghx] : string {Devotee.items.[].system.heightening.damage.9k8ayqgvgultdghx} (same value: '2')
|
||
[b9dAiWfV57lyCWpP] : string {Devotee.items.[].system.heightening.damage.b9dAiWfV57lyCWpP} (same value: '1d6')
|
||
[v1pnjhfu6e9akqe0] : string {Devotee.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4')
|
||
[interval] : integer {Devotee.items.[].system.heightening.interval} (2 different values)
|
||
1 (x39)
|
||
2 (x6)
|
||
type : string {Devotee.items.[].system.heightening.type} (2 different values)
|
||
'interval' (x45)
|
||
'fixed' (x20)
|
||
[levels] : object {Devotee.items.[].system.heightening.levels}
|
||
[3] : object {Devotee.items.[].system.heightening.levels.3}
|
||
[area] : object {Devotee.items.[].system.heightening.levels.3.area}
|
||
type : string {Devotee.items.[].system.heightening.levels.3.area.type} (same value: 'cone')
|
||
value : string {Devotee.items.[].system.heightening.levels.3.area.value} (same value: '30')
|
||
[range] : object {Devotee.items.[].system.heightening.levels.3.range}
|
||
value : string {Devotee.items.[].system.heightening.levels.3.range.value} (2 different values)
|
||
'500 feet' (x2)
|
||
'touch' (x1)
|
||
[target] : object {Devotee.items.[].system.heightening.levels.3.target}
|
||
value : string {Devotee.items.[].system.heightening.levels.3.target.value} (3 different values)
|
||
'10 objects' (x6)
|
||
'5 creatures' (x2)
|
||
'1 willing creature' (x1)
|
||
[4] : object {Devotee.items.[].system.heightening.levels.4}
|
||
[range] : object {Devotee.items.[].system.heightening.levels.4.range}
|
||
value : string {Devotee.items.[].system.heightening.levels.4.range.value} (same value: '30 feet')
|
||
target : object {Devotee.items.[].system.heightening.levels.4.target}
|
||
value : string {Devotee.items.[].system.heightening.levels.4.target.value} (3 different values)
|
||
'10 willing living creatures' (x1)
|
||
'2 creatures' (x1)
|
||
'10 creatures you know by name and have met in person' (x1)
|
||
[5] : object {Devotee.items.[].system.heightening.levels.5}
|
||
[range] : object {Devotee.items.[].system.heightening.levels.5.range}
|
||
value : string {Devotee.items.[].system.heightening.levels.5.range.value} (same value: '1 mile')
|
||
[target] : object {Devotee.items.[].system.heightening.levels.5.target}
|
||
value : string {Devotee.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures')
|
||
[6] : object {Devotee.items.[].system.heightening.levels.6}
|
||
target : object {Devotee.items.[].system.heightening.levels.6.target}
|
||
value : string {Devotee.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects')
|
||
[7] : object {Devotee.items.[].system.heightening.levels.7}
|
||
target : object {Devotee.items.[].system.heightening.levels.7.target}
|
||
value : string {Devotee.items.[].system.heightening.levels.7.target.value} (same value: '5 creatures')
|
||
[hp] : object {Devotee.items.[].system.hp}
|
||
max : integer {Devotee.items.[].system.hp.max} (2 different values)
|
||
0 (x55)
|
||
20 (x2)
|
||
value : integer {Devotee.items.[].system.hp.value} (3 different values)
|
||
0 (x55)
|
||
84 (x1)
|
||
20 (x1)
|
||
[level] : object {Devotee.items.[].system.level}
|
||
value : integer {Devotee.items.[].system.level.value} (9 different values)
|
||
1 (x88)
|
||
0 (x49)
|
||
2 (x21)
|
||
4 (x10)
|
||
3 (x9)
|
||
5 (x6)
|
||
6 (x5)
|
||
7 (x5)
|
||
8 (x1)
|
||
[location] : object {Devotee.items.[].system.location}
|
||
[heightenedLevel] : integer {Devotee.items.[].system.location.heightenedLevel} (7 different values)
|
||
5 (x4)
|
||
7 (x3)
|
||
8 (x3)
|
||
6 (x3)
|
||
2 (x2)
|
||
4 (x1)
|
||
1 (x1)
|
||
[uses] : object {Devotee.items.[].system.location.uses}
|
||
max : integer {Devotee.items.[].system.location.uses.max} (same value: 4)
|
||
value : integer {Devotee.items.[].system.location.uses.value} (same value: 4)
|
||
[value] : string {Devotee.items.[].system.location.value} (18 different values)
|
||
[material] : object {Devotee.items.[].system.material}
|
||
[grade] : empty
|
||
[type] : empty
|
||
[mod] : object {Devotee.items.[].system.mod}
|
||
value : integer {Devotee.items.[].system.mod.value} (3 different values)
|
||
6 (x2)
|
||
33 (x1)
|
||
27 (x1)
|
||
[overlays] : object {Devotee.items.[].system.overlays}
|
||
[37gy7l19tik74o4s] : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s}
|
||
_id : string {Devotee.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
|
||
name : string {Devotee.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
|
||
overlayType : string {Devotee.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
|
||
system : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system}
|
||
damage : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
|
||
0 : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
|
||
formula : string {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
|
||
kinds : array<string> {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
|
||
[defense] : empty
|
||
heightening : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
|
||
damage : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
|
||
0 : string {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
|
||
range : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.range}
|
||
value : string {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
|
||
time : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.time}
|
||
value : string {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
|
||
traits : object {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
|
||
value : array<string> {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {Devotee.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
|
||
'concentrate' (x5)
|
||
'healing' (x5)
|
||
'manipulate' (x5)
|
||
'vitality' (x5)
|
||
[4gyp3qlsv5ywdyjq] : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq}
|
||
_id : string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq')
|
||
name : string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)')
|
||
overlayType : string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
|
||
system : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
|
||
damage : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
|
||
0 : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
|
||
formula : string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8')
|
||
kinds : array<string> {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing')
|
||
[defense] : empty
|
||
heightening : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
|
||
damage : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
|
||
0 : string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8')
|
||
range : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
|
||
value : string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet')
|
||
target : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
|
||
value : string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature')
|
||
time : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
|
||
value : string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2')
|
||
traits : object {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
|
||
value : array<string> {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Devotee.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x3)
|
||
'manipulate' (x3)
|
||
'void' (x3)
|
||
[7qdtetowq348s9oc] : object {Devotee.items.[].system.overlays.7qdtetowq348s9oc}
|
||
_id : string {Devotee.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
|
||
overlayType : string {Devotee.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
|
||
system : object {Devotee.items.[].system.overlays.7qdtetowq348s9oc.system}
|
||
range : object {Devotee.items.[].system.overlays.7qdtetowq348s9oc.system.range}
|
||
value : string {Devotee.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
|
||
time : object {Devotee.items.[].system.overlays.7qdtetowq348s9oc.system.time}
|
||
value : string {Devotee.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
|
||
[7vbvdrv2cl87sqta] : object {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta}
|
||
_id : string {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
|
||
overlayType : string {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
|
||
system : object {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system}
|
||
area : object {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
|
||
type : string {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
|
||
value : integer {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
|
||
range : object {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
|
||
value : string {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
|
||
target : object {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
|
||
value : string {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
|
||
time : object {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
|
||
value : string {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
|
||
traits : object {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
|
||
value : array<string> {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {Devotee.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
|
||
'concentrate' (x5)
|
||
'healing' (x5)
|
||
'manipulate' (x5)
|
||
'vitality' (x5)
|
||
[CEq1pMKvvGCeb0XM] : object {Devotee.items.[].system.overlays.CEq1pMKvvGCeb0XM}
|
||
overlayType : string {Devotee.items.[].system.overlays.CEq1pMKvvGCeb0XM.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.CEq1pMKvvGCeb0XM.sort} (same value: 1)
|
||
system : object {Devotee.items.[].system.overlays.CEq1pMKvvGCeb0XM.system}
|
||
[NYYzPXYkV0V917XF] : object {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF}
|
||
name : string {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.name} (same value: 'Spiritual Armament (Spirit)')
|
||
overlayType : string {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.sort} (same value: 4)
|
||
system : object {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.system}
|
||
damage : object {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage}
|
||
0Uok2pip94aNbBFd : object {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd}
|
||
[category] : empty
|
||
kinds : array<string> {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage')
|
||
type : string {Devotee.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.type} (same value: 'spirit')
|
||
[defense] : empty
|
||
[OTj254xSoTgGQJlU] : object {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU}
|
||
name : string {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.name} (same value: 'Spiritual Armament (Slashing)')
|
||
overlayType : string {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.sort} (same value: 3)
|
||
system : object {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.system}
|
||
damage : object {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage}
|
||
0Uok2pip94aNbBFd : object {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd}
|
||
[category] : empty
|
||
kinds : array<string> {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage')
|
||
type : string {Devotee.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.type} (same value: 'slashing')
|
||
[defense] : empty
|
||
[TqI3B4hFxajOSIm3] : object {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3}
|
||
name : string {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.name} (same value: 'Spiritual Armament (Bludgeoning)')
|
||
overlayType : string {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.sort} (same value: 1)
|
||
system : object {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.system}
|
||
damage : object {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage}
|
||
0Uok2pip94aNbBFd : object {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd}
|
||
[category] : empty
|
||
kinds : array<string> {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage')
|
||
type : string {Devotee.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.type} (same value: 'bludgeoning')
|
||
[defense] : empty
|
||
[UTMlHk0o5FXLlwwM] : object {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM}
|
||
_id : string {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM')
|
||
name : string {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)')
|
||
overlayType : string {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2)
|
||
system : object {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM.system}
|
||
defense : object {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense}
|
||
save : object {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save}
|
||
basic : boolean {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False)
|
||
statistic : string {Devotee.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will')
|
||
[WIvpqh0pSKKC4t0F] : object {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F}
|
||
name : string {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.name} (same value: 'Spiritual Armament (Piercing)')
|
||
overlayType : string {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.sort} (same value: 2)
|
||
system : object {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.system}
|
||
damage : object {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage}
|
||
0Uok2pip94aNbBFd : object {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd}
|
||
[category] : empty
|
||
kinds : array<string> {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage')
|
||
type : string {Devotee.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.type} (same value: 'piercing')
|
||
[defense] : empty
|
||
[WTeek6DuuUC5uXiv] : object {Devotee.items.[].system.overlays.WTeek6DuuUC5uXiv}
|
||
_id : string {Devotee.items.[].system.overlays.WTeek6DuuUC5uXiv._id} (same value: 'WTeek6DuuUC5uXiv')
|
||
name : string {Devotee.items.[].system.overlays.WTeek6DuuUC5uXiv.name} (same value: 'Execute (Void)')
|
||
overlayType : string {Devotee.items.[].system.overlays.WTeek6DuuUC5uXiv.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.WTeek6DuuUC5uXiv.sort} (same value: 1)
|
||
system : object {Devotee.items.[].system.overlays.WTeek6DuuUC5uXiv.system}
|
||
[a33QUFoKgoOprovO] : object {Devotee.items.[].system.overlays.a33QUFoKgoOprovO}
|
||
name : string {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.name} (same value: 'Lay on Hands (Vs. Undead)')
|
||
overlayType : string {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.sort} (same value: 2)
|
||
system : object {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system}
|
||
damage : object {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.damage}
|
||
37YW4ZGhxx7Y2mdI : object {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI}
|
||
applyMod : boolean {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6')
|
||
kinds : array<string> {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage')
|
||
materials : array<> {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality')
|
||
defense : object {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.defense}
|
||
save : object {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save}
|
||
basic : boolean {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True)
|
||
statistic : string {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude')
|
||
heightening : object {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening}
|
||
damage : object {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage}
|
||
37YW4ZGhxx7Y2mdI : string {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6')
|
||
interval : integer {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1)
|
||
type : string {Devotee.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval')
|
||
[azfSYp1fUjbQR6RN] : object {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN}
|
||
name : string {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.name} (same value: 'Cry of Destruction (Dealt Damage)')
|
||
overlayType : string {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.sort} (same value: 2)
|
||
system : object {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.system}
|
||
damage : object {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage}
|
||
0 : object {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage.0}
|
||
[category] : empty
|
||
formula : string {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.system.damage.0.formula} (same value: '1d12')
|
||
heightening : object {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening}
|
||
damage : object {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening.damage}
|
||
0 : string {Devotee.items.[].system.overlays.azfSYp1fUjbQR6RN.system.heightening.damage.0} (same value: '1d12')
|
||
[fjal1yqjbeci6fa9] : object {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9}
|
||
overlayType : string {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.sort} (same value: 3)
|
||
system : object {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system}
|
||
area : object {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.area}
|
||
areaType : string {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.area.areaType} (same value: 'emanation')
|
||
type : string {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.area.type} (same value: 'emanation')
|
||
value : integer {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.area.value} (same value: 30)
|
||
damage : object {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.damage}
|
||
0 : object {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.damage.0}
|
||
[category] : empty
|
||
target : object {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.target}
|
||
value : string {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.target.value} (same value: '')
|
||
time : object {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.time}
|
||
value : string {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.time.value} (same value: '3')
|
||
traits : object {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.traits}
|
||
value : array<string> {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Devotee.items.[].system.overlays.fjal1yqjbeci6fa9.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x1)
|
||
'manipulate' (x1)
|
||
'sonic' (x1)
|
||
[gc46bl5k7ajwh96r] : object {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r}
|
||
overlayType : string {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.sort} (same value: 2)
|
||
system : object {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system}
|
||
area : object {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.area}
|
||
areaType : string {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.area.areaType} (same value: 'burst')
|
||
type : string {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.area.type} (same value: 'burst')
|
||
value : integer {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.area.value} (same value: 10)
|
||
damage : object {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.damage}
|
||
0 : object {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.damage.0}
|
||
[category] : empty
|
||
target : object {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.target}
|
||
value : string {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.target.value} (same value: '')
|
||
time : object {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.time}
|
||
value : string {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.time.value} (same value: '2')
|
||
traits : object {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.traits}
|
||
value : array<string> {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Devotee.items.[].system.overlays.gc46bl5k7ajwh96r.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x1)
|
||
'manipulate' (x1)
|
||
'sonic' (x1)
|
||
[lfxcoz2d3f8j2zq1] : object {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1}
|
||
_id : string {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
|
||
name : string {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
|
||
overlayType : string {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
|
||
system : object {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
|
||
damage : object {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
|
||
0 : object {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
|
||
kinds : array<string> {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
|
||
range : object {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
|
||
value : string {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
|
||
target : object {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
|
||
value : string {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
|
||
time : object {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
|
||
value : string {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
|
||
traits : object {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
|
||
value : array<string> {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {Devotee.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
|
||
'concentrate' (x5)
|
||
'healing' (x5)
|
||
'manipulate' (x5)
|
||
'vitality' (x5)
|
||
[pq7cxntbz4s8g5ik] : object {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik}
|
||
_id : string {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik')
|
||
overlayType : string {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
|
||
system : object {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
|
||
range : object {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
|
||
value : string {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch')
|
||
time : object {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
|
||
value : string {Devotee.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1')
|
||
[q1iyd84b6hrjht55] : object {Devotee.items.[].system.overlays.q1iyd84b6hrjht55}
|
||
overlayType : string {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.sort} (same value: 1)
|
||
system : object {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system}
|
||
damage : object {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.damage}
|
||
0 : object {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.damage.0}
|
||
[category] : empty
|
||
formula : string {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.damage.0.formula} (same value: '1d4')
|
||
heightening : object {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.heightening}
|
||
damage : object {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.heightening.damage}
|
||
0 : string {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.heightening.damage.0} (same value: '1d4')
|
||
target : object {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.target}
|
||
value : string {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.target.value} (same value: '')
|
||
time : object {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.time}
|
||
value : string {Devotee.items.[].system.overlays.q1iyd84b6hrjht55.system.time.value} (same value: '1')
|
||
[rZUgF7LFHu7N5MFK] : object {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK}
|
||
_id : string {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK._id} (same value: 'rZUgF7LFHu7N5MFK')
|
||
name : string {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.name} (same value: 'Execute (Vitality)')
|
||
overlayType : string {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.sort} (same value: 2)
|
||
system : object {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.system}
|
||
damage : object {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage}
|
||
0 : object {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0}
|
||
[category] : empty
|
||
type : string {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type} (same value: 'vitality')
|
||
traits : object {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits}
|
||
value : array<string> {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Devotee.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x1)
|
||
'manipulate' (x1)
|
||
'vitality' (x1)
|
||
[rvhoa43rqqqp8izn] : object {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn}
|
||
_id : string {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn')
|
||
overlayType : string {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
|
||
system : object {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system}
|
||
area : object {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
|
||
type : string {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation')
|
||
value : integer {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
|
||
range : object {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
|
||
value : string {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '')
|
||
target : object {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
|
||
value : string {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures')
|
||
time : object {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
|
||
value : string {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3')
|
||
traits : object {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
|
||
value : array<string> {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Devotee.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x3)
|
||
'manipulate' (x3)
|
||
'void' (x3)
|
||
[uLuOg62dVyxvbW66] : object {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66}
|
||
name : string {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)')
|
||
overlayType : string {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1)
|
||
system : object {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system}
|
||
damage : object {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage}
|
||
b39tbePoPlJSzLku : object {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku}
|
||
applyMod : boolean {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: '6')
|
||
kinds : array<string> {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing')
|
||
materials : array<> {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (same value: 'vitality')
|
||
[defense] : empty
|
||
heightening : object {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening}
|
||
damage : object {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage}
|
||
b39tbePoPlJSzLku : string {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: '6')
|
||
interval : integer {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1)
|
||
type : string {Devotee.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: 'interval')
|
||
[z04svm1cvfcxtplb] : object {Devotee.items.[].system.overlays.z04svm1cvfcxtplb}
|
||
_id : string {Devotee.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb')
|
||
name : string {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)')
|
||
overlayType : string {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
|
||
system : object {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system}
|
||
damage : object {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
|
||
0 : object {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
|
||
kinds : array<string> {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage')
|
||
range : object {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
|
||
value : string {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet')
|
||
target : object {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
|
||
value : string {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature')
|
||
time : object {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
|
||
value : string {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2')
|
||
traits : object {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
|
||
value : array<string> {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Devotee.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x3)
|
||
'manipulate' (x3)
|
||
'void' (x3)
|
||
[zjyfdrWBaUVi4O7b] : object {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b}
|
||
_id : string {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b')
|
||
name : string {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)')
|
||
overlayType : string {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override')
|
||
sort : integer {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1)
|
||
system : object {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b.system}
|
||
defense : object {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense}
|
||
save : object {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save}
|
||
basic : boolean {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False)
|
||
statistic : string {Devotee.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex')
|
||
[prepared] : object {Devotee.items.[].system.prepared}
|
||
[flexible] : boolean {Devotee.items.[].system.prepared.flexible} (same value: False)
|
||
value : string {Devotee.items.[].system.prepared.value} (4 different values)
|
||
'focus' (x9)
|
||
'prepared' (x5)
|
||
'spontaneous' (x3)
|
||
'innate' (x1)
|
||
[price] : object {Devotee.items.[].system.price}
|
||
[per] : integer {Devotee.items.[].system.price.per} (same value: 10)
|
||
value : object {Devotee.items.[].system.price.value}
|
||
[gp] : integer {Devotee.items.[].system.price.value.gp} (10 different values)
|
||
2 (x11)
|
||
3 (x8)
|
||
1 (x8)
|
||
18 (x2)
|
||
30 (x1)
|
||
100 (x1)
|
||
5 (x1)
|
||
70 (x1)
|
||
55 (x1)
|
||
14 (x1)
|
||
[sp] : integer {Devotee.items.[].system.price.value.sp} (3 different values)
|
||
1 (x14)
|
||
2 (x3)
|
||
8 (x1)
|
||
[proficiency] : object {Devotee.items.[].system.proficiency}
|
||
value : integer {Devotee.items.[].system.proficiency.value} (2 different values)
|
||
1 (x13)
|
||
0 (x5)
|
||
[proficient] : object {Devotee.items.[].system.proficient}
|
||
value : integer {Devotee.items.[].system.proficient.value} (same value: 0)
|
||
[quantity] : integer {Devotee.items.[].system.quantity} (3 different values)
|
||
1 (x50)
|
||
10 (x5)
|
||
20 (x2)
|
||
[range] : mixed
|
||
integer {Devotee.items.[].system.range} (3 different values)
|
||
120 (x4)
|
||
60 (x3)
|
||
20 (x1)
|
||
object {Devotee.items.[].system.range}
|
||
value : string {Devotee.items.[].system.range.value} (12 different values)
|
||
[reload] : object {Devotee.items.[].system.reload}
|
||
value : string {Devotee.items.[].system.reload.value} (4 different values)
|
||
'' (x9)
|
||
'-' (x7)
|
||
'1' (x6)
|
||
'0' (x1)
|
||
[requirements] : string {Devotee.items.[].system.requirements} (same value: '')
|
||
[ritual] : object {Devotee.items.[].system.ritual}
|
||
primary : object {Devotee.items.[].system.ritual.primary}
|
||
check : string {Devotee.items.[].system.ritual.primary.check} (4 different values)
|
||
'Religion (expert)' (x2)
|
||
'Nature or Religion (expert)' (x2)
|
||
'Religion' (x2)
|
||
'Nature (expert)' (x1)
|
||
secondary : object {Devotee.items.[].system.ritual.secondary}
|
||
casters : integer {Devotee.items.[].system.ritual.secondary.casters} (3 different values)
|
||
2 (x4)
|
||
0 (x2)
|
||
1 (x1)
|
||
checks : string {Devotee.items.[].system.ritual.secondary.checks} (6 different values)
|
||
'Crafting, Performance' (x2)
|
||
'Medicine, Society' (x1)
|
||
'Nature or Religion (whichever is used for the primary check)' (x1)
|
||
'Occultism, Religion' (x1)
|
||
'Diplomacy, Society' (x1)
|
||
'Survival' (x1)
|
||
[runes] : object {Devotee.items.[].system.runes}
|
||
[potency] : integer {Devotee.items.[].system.runes.potency} (3 different values)
|
||
0 (x21)
|
||
1 (x7)
|
||
2 (x1)
|
||
[property] : array<> {Devotee.items.[].system.runes.property}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[reinforcing] : integer {Devotee.items.[].system.runes.reinforcing} (2 different values)
|
||
3 (x1)
|
||
0 (x1)
|
||
[resilient] : integer {Devotee.items.[].system.runes.resilient} (2 different values)
|
||
0 (x4)
|
||
1 (x2)
|
||
[striking] : integer {Devotee.items.[].system.runes.striking} (2 different values)
|
||
0 (x19)
|
||
1 (x4)
|
||
[selfEffect] : object {Devotee.items.[].system.selfEffect}
|
||
name : string {Devotee.items.[].system.selfEffect.name} (2 different values)
|
||
'Effect: Repentant Defiance' (x1)
|
||
'Effect: Divine Frenzy' (x1)
|
||
uuid : string {Devotee.items.[].system.selfEffect.uuid} (2 different values)
|
||
'Compendium.pf2e.bestiary-effects.Item.Effect: Repentant Defiance' (x1)
|
||
'Compendium.pf2e.bestiary-effects.Item.Effect: Divine Frenzy' (x1)
|
||
[showSlotlessLevels] : object {Devotee.items.[].system.showSlotlessLevels}
|
||
value : boolean {Devotee.items.[].system.showSlotlessLevels.value} (same value: False)
|
||
[size] : string {Devotee.items.[].system.size} (same value: 'med')
|
||
[slots] : object {Devotee.items.[].system.slots}
|
||
[slot0] : object {Devotee.items.[].system.slots.slot0}
|
||
max : integer {Devotee.items.[].system.slots.slot0.max} (same value: 5)
|
||
prepared : array<object> {Devotee.items.[].system.slots.slot0.prepared}
|
||
Length: min=5 max=5
|
||
Value type: object {Devotee.items.[].system.slots.slot0.prepared.[]}
|
||
id : string {Devotee.items.[].system.slots.slot0.prepared.[].id} (25 different values)
|
||
[slot1] : object {Devotee.items.[].system.slots.slot1}
|
||
max : integer {Devotee.items.[].system.slots.slot1.max} (3 different values)
|
||
3 (x4)
|
||
4 (x2)
|
||
6 (x1)
|
||
[prepared] : array<object> {Devotee.items.[].system.slots.slot1.prepared}
|
||
Length: min=3 max=6
|
||
Value type: object {Devotee.items.[].system.slots.slot1.prepared.[]}
|
||
id : string {Devotee.items.[].system.slots.slot1.prepared.[].id} (all different values)
|
||
[value] : integer {Devotee.items.[].system.slots.slot1.value} (same value: 4)
|
||
[slot2] : object {Devotee.items.[].system.slots.slot2}
|
||
max : integer {Devotee.items.[].system.slots.slot2.max} (2 different values)
|
||
3 (x4)
|
||
7 (x1)
|
||
[prepared] : array<object> {Devotee.items.[].system.slots.slot2.prepared}
|
||
Length: min=3 max=7
|
||
Value type: object {Devotee.items.[].system.slots.slot2.prepared.[]}
|
||
id : string {Devotee.items.[].system.slots.slot2.prepared.[].id} (13 different values)
|
||
[value] : integer {Devotee.items.[].system.slots.slot2.value} (same value: 3)
|
||
[slot3] : object {Devotee.items.[].system.slots.slot3}
|
||
max : integer {Devotee.items.[].system.slots.slot3.max} (2 different values)
|
||
3 (x2)
|
||
8 (x1)
|
||
prepared : array<object> {Devotee.items.[].system.slots.slot3.prepared}
|
||
Length: min=3 max=8
|
||
Value type: object {Devotee.items.[].system.slots.slot3.prepared.[]}
|
||
id : string {Devotee.items.[].system.slots.slot3.prepared.[].id} (9 different values)
|
||
'wCgFOyWPLDSMQIC6' (x5)
|
||
'YnxReGJos1TDRpUh' (x2)
|
||
'yWFrXX3JJOcQV3n8' (x1)
|
||
'dO6cVC6gHtVfwAq0' (x1)
|
||
'GKth6knANtMEy7Na' (x1)
|
||
'nlRyxsORRJEhj9sG' (x1)
|
||
'POzaYhFjuvyejRYZ' (x1)
|
||
'OS8PTcri7yaTKpzo' (x1)
|
||
'LOSkktEutzDD33xs' (x1)
|
||
[slot4] : object {Devotee.items.[].system.slots.slot4}
|
||
max : integer {Devotee.items.[].system.slots.slot4.max} (same value: 3)
|
||
prepared : array<object> {Devotee.items.[].system.slots.slot4.prepared}
|
||
Length: min=3 max=3
|
||
Value type: object {Devotee.items.[].system.slots.slot4.prepared.[]}
|
||
id : string {Devotee.items.[].system.slots.slot4.prepared.[].id} (5 different values)
|
||
'G4xVKE4fMQyYDXgb' (x2)
|
||
'i0glFK8iYijYOBu6' (x1)
|
||
'ojTbTUgZ69HYSwsJ' (x1)
|
||
'W5kvNT6seRN2x20K' (x1)
|
||
'f36vg6FvRNmu5qWL' (x1)
|
||
[slot5] : object {Devotee.items.[].system.slots.slot5}
|
||
max : integer {Devotee.items.[].system.slots.slot5.max} (2 different values)
|
||
7 (x2)
|
||
3 (x1)
|
||
[prepared] : array<object> {Devotee.items.[].system.slots.slot5.prepared}
|
||
Length: min=7 max=7
|
||
Value type: object {Devotee.items.[].system.slots.slot5.prepared.[]}
|
||
id : string {Devotee.items.[].system.slots.slot5.prepared.[].id} (6 different values)
|
||
'6vPJuDpi6RGJpvaY' (x5)
|
||
'I5mGhPMEpZySbxOU' (x5)
|
||
'8NG8ro5zzMyWEI7d' (x1)
|
||
'ClpbOIHRr3zk0Xzr' (x1)
|
||
'yP6IRqrmWxlOYTDx' (x1)
|
||
'Np4U9Xb7aiximKd7' (x1)
|
||
[value] : integer {Devotee.items.[].system.slots.slot5.value} (same value: 3)
|
||
[slot6] : object {Devotee.items.[].system.slots.slot6}
|
||
max : integer {Devotee.items.[].system.slots.slot6.max} (same value: 2)
|
||
value : integer {Devotee.items.[].system.slots.slot6.value} (same value: 2)
|
||
[slug] : string {Devotee.items.[].system.slug} (122 different values)
|
||
[speedPenalty] : integer {Devotee.items.[].system.speedPenalty} (2 different values)
|
||
0 (x5)
|
||
-10 (x3)
|
||
[spell] : object {Devotee.items.[].system.spell}
|
||
_id : string {Devotee.items.[].system.spell._id} (same value: 'ZYUVhKA7PkRtc1Ux')
|
||
_stats : object {Devotee.items.[].system.spell._stats}
|
||
compendiumSource : string {Devotee.items.[].system.spell._stats.compendiumSource} (same value: 'Compendium.pf2e.spells-srd.Item.SUKaxVZW2TlM8lu0')
|
||
img : string {Devotee.items.[].system.spell.img} (same value: 'icons/consumables/fruit/berry-clustered-white.webp')
|
||
name : string {Devotee.items.[].system.spell.name} (same value: 'Cleanse Affliction')
|
||
sort : integer {Devotee.items.[].system.spell.sort} (same value: 0)
|
||
system : object {Devotee.items.[].system.spell.system}
|
||
[area] : empty
|
||
cost : object {Devotee.items.[].system.spell.system.cost}
|
||
value : string {Devotee.items.[].system.spell.system.cost.value} (same value: '')
|
||
counteraction : boolean {Devotee.items.[].system.spell.system.counteraction} (same value: True)
|
||
damage : object {Devotee.items.[].system.spell.system.damage}
|
||
description : object {Devotee.items.[].system.spell.system.description}
|
||
value : string {Devotee.items.[].system.spell.system.description.value} (same value: '<p>Gentle restorative magic pushes back the effects of toxins and more complex maladies. Choose an affliction on the target, such as a curse, disease, or poison. If it has advanced past stage one, reduce the stage by one. This reduction can be applied only once to a given case of an affliction, with the case ending when it\'s completely cured. Although the reduction can\'t occur again, heightened versions of this spell attempt to counteract with each casting.</p>
|
||
<hr />
|
||
<p><strong>Heightened (3rd)</strong> Attempt to counteract the affliction if it is a disease or poison.</p>
|
||
<p><strong>Heightened (4th)</strong> Attempt to counteract the affliction if it is a curse, disease, or poison.</p>')
|
||
duration : object {Devotee.items.[].system.spell.system.duration}
|
||
sustained : boolean {Devotee.items.[].system.spell.system.duration.sustained} (same value: False)
|
||
value : string {Devotee.items.[].system.spell.system.duration.value} (same value: '')
|
||
level : object {Devotee.items.[].system.spell.system.level}
|
||
value : integer {Devotee.items.[].system.spell.system.level.value} (same value: 2)
|
||
location : object {Devotee.items.[].system.spell.system.location}
|
||
heightenedLevel : integer {Devotee.items.[].system.spell.system.location.heightenedLevel} (same value: 4)
|
||
[value] : empty
|
||
publication : object {Devotee.items.[].system.spell.system.publication}
|
||
license : string {Devotee.items.[].system.spell.system.publication.license} (same value: 'ORC')
|
||
remaster : boolean {Devotee.items.[].system.spell.system.publication.remaster} (same value: True)
|
||
title : string {Devotee.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core')
|
||
range : object {Devotee.items.[].system.spell.system.range}
|
||
value : string {Devotee.items.[].system.spell.system.range.value} (same value: 'touch')
|
||
requirements : string {Devotee.items.[].system.spell.system.requirements} (same value: '')
|
||
rules : ignored (Foundry rules object) {Devotee.items.[].system.spell.system.rules}
|
||
slug : string {Devotee.items.[].system.spell.system.slug} (same value: 'cleanse-affliction')
|
||
target : object {Devotee.items.[].system.spell.system.target}
|
||
value : string {Devotee.items.[].system.spell.system.target.value} (same value: '1 willing creature')
|
||
time : object {Devotee.items.[].system.spell.system.time}
|
||
value : string {Devotee.items.[].system.spell.system.time.value} (same value: '2')
|
||
[defense] : empty
|
||
traits : object {Devotee.items.[].system.spell.system.traits}
|
||
rarity : string {Devotee.items.[].system.spell.system.traits.rarity} (same value: 'common')
|
||
traditions : array<string> {Devotee.items.[].system.spell.system.traits.traditions}
|
||
Length: min=3 max=3
|
||
Value type: string {Devotee.items.[].system.spell.system.traits.traditions.[]} (3 different values)
|
||
'divine' (x1)
|
||
'occult' (x1)
|
||
'primal' (x1)
|
||
value : array<string> {Devotee.items.[].system.spell.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {Devotee.items.[].system.spell.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x1)
|
||
'healing' (x1)
|
||
'manipulate' (x1)
|
||
type : string {Devotee.items.[].system.spell.type} (same value: 'spell')
|
||
[spelldc] : object {Devotee.items.[].system.spelldc}
|
||
dc : integer {Devotee.items.[].system.spelldc.dc} (9 different values)
|
||
30 (x3)
|
||
19 (x3)
|
||
17 (x2)
|
||
28 (x2)
|
||
24 (x2)
|
||
18 (x2)
|
||
27 (x2)
|
||
22 (x1)
|
||
39 (x1)
|
||
[mod] : integer {Devotee.items.[].system.spelldc.mod} (same value: 0)
|
||
value : integer {Devotee.items.[].system.spelldc.value} (9 different values)
|
||
22 (x3)
|
||
11 (x3)
|
||
9 (x2)
|
||
20 (x2)
|
||
16 (x2)
|
||
10 (x2)
|
||
19 (x2)
|
||
14 (x1)
|
||
31 (x1)
|
||
[splashDamage] : object {Devotee.items.[].system.splashDamage}
|
||
value : integer {Devotee.items.[].system.splashDamage.value} (2 different values)
|
||
0 (x22)
|
||
1 (x1)
|
||
[stackGroup] : string {Devotee.items.[].system.stackGroup} (2 different values)
|
||
'bolts' (x6)
|
||
'arrows' (x1)
|
||
[start] : object {Devotee.items.[].system.start}
|
||
[initiative] : empty
|
||
value : integer {Devotee.items.[].system.start.value} (same value: 0)
|
||
[strength] : integer {Devotee.items.[].system.strength} (2 different values)
|
||
3 (x2)
|
||
4 (x1)
|
||
[target] : object {Devotee.items.[].system.target}
|
||
value : string {Devotee.items.[].system.target.value} (28 different values)
|
||
[time] : object {Devotee.items.[].system.time}
|
||
value : string {Devotee.items.[].system.time.value} (10 different values)
|
||
'2' (x89)
|
||
'1 to 3' (x10)
|
||
'1' (x10)
|
||
'1 minute' (x7)
|
||
'10 minutes' (x5)
|
||
'reaction' (x4)
|
||
'1 day' (x4)
|
||
'3' (x3)
|
||
'3 days' (x2)
|
||
'1 hour' (x2)
|
||
[tokenIcon] : object {Devotee.items.[].system.tokenIcon}
|
||
show : boolean {Devotee.items.[].system.tokenIcon.show} (same value: True)
|
||
[tradition] : object {Devotee.items.[].system.tradition}
|
||
value : string {Devotee.items.[].system.tradition.value} (same value: 'divine')
|
||
[usage] : object {Devotee.items.[].system.usage}
|
||
[canBeAmmo] : boolean {Devotee.items.[].system.usage.canBeAmmo} (same value: False)
|
||
value : string {Devotee.items.[].system.usage.value} (5 different values)
|
||
'held-in-one-hand' (x29)
|
||
'other' (x10)
|
||
'held-in-two-hands' (x7)
|
||
'worn' (x2)
|
||
'held-in-one-plus-hands' (x1)
|
||
[uses] : object {Devotee.items.[].system.uses}
|
||
autoDestroy : boolean {Devotee.items.[].system.uses.autoDestroy} (same value: True)
|
||
max : integer {Devotee.items.[].system.uses.max} (same value: 1)
|
||
value : integer {Devotee.items.[].system.uses.value} (same value: 1)
|
||
type : string {Devotee.items.[].type} (11 different values)
|
||
[flags] : object {Devotee.items.[].flags}
|
||
pf2e : object {Devotee.items.[].flags.pf2e}
|
||
linkedWeapon : string {Devotee.items.[].flags.pf2e.linkedWeapon} (22 different values)
|
||
name : string {Devotee.name} (all different values)
|
||
system : object {Devotee.system}
|
||
abilities : object {Devotee.system.abilities}
|
||
cha : object {Devotee.system.abilities.cha}
|
||
mod : integer {Devotee.system.abilities.cha.mod} (5 different values)
|
||
4 (x5)
|
||
2 (x4)
|
||
3 (x3)
|
||
1 (x2)
|
||
6 (x1)
|
||
con : object {Devotee.system.abilities.con}
|
||
mod : integer {Devotee.system.abilities.con.mod} (6 different values)
|
||
2 (x4)
|
||
-1 (x3)
|
||
1 (x3)
|
||
0 (x2)
|
||
6 (x2)
|
||
-2 (x1)
|
||
dex : object {Devotee.system.abilities.dex}
|
||
mod : integer {Devotee.system.abilities.dex.mod} (5 different values)
|
||
1 (x6)
|
||
2 (x4)
|
||
4 (x2)
|
||
3 (x2)
|
||
0 (x1)
|
||
int : object {Devotee.system.abilities.int}
|
||
mod : integer {Devotee.system.abilities.int.mod} (4 different values)
|
||
1 (x5)
|
||
0 (x5)
|
||
2 (x4)
|
||
3 (x1)
|
||
str : object {Devotee.system.abilities.str}
|
||
mod : integer {Devotee.system.abilities.str.mod} (7 different values)
|
||
1 (x4)
|
||
2 (x3)
|
||
3 (x2)
|
||
4 (x2)
|
||
5 (x2)
|
||
7 (x1)
|
||
0 (x1)
|
||
wis : object {Devotee.system.abilities.wis}
|
||
mod : integer {Devotee.system.abilities.wis.mod} (4 different values)
|
||
4 (x5)
|
||
2 (x4)
|
||
3 (x4)
|
||
5 (x2)
|
||
attributes : object {Devotee.system.attributes}
|
||
ac : object {Devotee.system.attributes.ac}
|
||
details : string {Devotee.system.attributes.ac.details} (2 different values)
|
||
'' (x14)
|
||
'(24 with shield raised)' (x1)
|
||
value : integer {Devotee.system.attributes.ac.value} (12 different values)
|
||
allSaves : object {Devotee.system.attributes.allSaves}
|
||
value : string {Devotee.system.attributes.allSaves.value} (same value: '')
|
||
hp : object {Devotee.system.attributes.hp}
|
||
details : string {Devotee.system.attributes.hp.details} (2 different values)
|
||
'' (x14)
|
||
'thresholds 130 (3 segments), 65 (2 segments)' (x1)
|
||
max : integer {Devotee.system.attributes.hp.max} (14 different values)
|
||
temp : integer {Devotee.system.attributes.hp.temp} (same value: 0)
|
||
value : integer {Devotee.system.attributes.hp.value} (14 different values)
|
||
speed : object {Devotee.system.attributes.speed}
|
||
[details] : string {Devotee.system.attributes.speed.details} (same value: 'troop movement')
|
||
otherSpeeds : array<object> {Devotee.system.attributes.speed.otherSpeeds}
|
||
Length: min=0 max=1
|
||
Value type: object {Devotee.system.attributes.speed.otherSpeeds.[]}
|
||
type : string {Devotee.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly')
|
||
value : integer {Devotee.system.attributes.speed.otherSpeeds.[].value} (same value: 25)
|
||
value : integer {Devotee.system.attributes.speed.value} (2 different values)
|
||
25 (x13)
|
||
20 (x2)
|
||
[resistances] : array<object> {Devotee.system.attributes.resistances}
|
||
Length: min=1 max=1
|
||
Value type: object {Devotee.system.attributes.resistances.[]}
|
||
doubleVs : array<> {Devotee.system.attributes.resistances.[].doubleVs}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
exceptions : array<> {Devotee.system.attributes.resistances.[].exceptions}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Devotee.system.attributes.resistances.[].type} (same value: 'void')
|
||
value : integer {Devotee.system.attributes.resistances.[].value} (same value: 15)
|
||
[weaknesses] : array<object> {Devotee.system.attributes.weaknesses}
|
||
Length: min=1 max=2
|
||
Value type: object {Devotee.system.attributes.weaknesses.[]}
|
||
exceptions : array<> {Devotee.system.attributes.weaknesses.[].exceptions}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {Devotee.system.attributes.weaknesses.[].type} (3 different values)
|
||
'holy' (x1)
|
||
'area-damage' (x1)
|
||
'splash-damage' (x1)
|
||
value : integer {Devotee.system.attributes.weaknesses.[].value} (2 different values)
|
||
10 (x2)
|
||
15 (x1)
|
||
details : object {Devotee.system.details}
|
||
blurb : string {Devotee.system.details.blurb} (same value: '')
|
||
languages : object {Devotee.system.details.languages}
|
||
details : string {Devotee.system.details.languages.details} (2 different values)
|
||
'' (x14)
|
||
'truespeech' (x1)
|
||
value : array<string> {Devotee.system.details.languages.value}
|
||
Length: min=0 max=3
|
||
Value type: string {Devotee.system.details.languages.value.[]} (7 different values)
|
||
'common' (x12)
|
||
'empyrean' (x2)
|
||
'shadowtongue' (x1)
|
||
'necril' (x1)
|
||
'requian' (x1)
|
||
'chthonian' (x1)
|
||
'elven' (x1)
|
||
level : object {Devotee.system.details.level}
|
||
value : integer {Devotee.system.details.level.value} (12 different values)
|
||
privateNotes : string {Devotee.system.details.privateNotes} (same value: '')
|
||
publicNotes : string {Devotee.system.details.publicNotes} (all different values)
|
||
publication : object {Devotee.system.details.publication}
|
||
license : string {Devotee.system.details.publication.license} (same value: 'ORC')
|
||
remaster : boolean {Devotee.system.details.publication.remaster} (same value: True)
|
||
title : string {Devotee.system.details.publication.title} (same value: 'Pathfinder NPC Core')
|
||
initiative : object {Devotee.system.initiative}
|
||
statistic : string {Devotee.system.initiative.statistic} (same value: 'perception')
|
||
perception : object {Devotee.system.perception}
|
||
details : string {Devotee.system.perception.details} (same value: '')
|
||
mod : integer {Devotee.system.perception.mod} (12 different values)
|
||
senses : array<object> {Devotee.system.perception.senses}
|
||
Length: min=0 max=1
|
||
Value type: object {Devotee.system.perception.senses.[]}
|
||
acuity : string {Devotee.system.perception.senses.[].acuity} (same value: 'precise')
|
||
range : integer {Devotee.system.perception.senses.[].range} (same value: 60)
|
||
type : string {Devotee.system.perception.senses.[].type} (same value: 'lifesense')
|
||
resources : object {Devotee.system.resources}
|
||
[focus] : object {Devotee.system.resources.focus}
|
||
max : integer {Devotee.system.resources.focus.max} (2 different values)
|
||
1 (x6)
|
||
2 (x4)
|
||
value : integer {Devotee.system.resources.focus.value} (2 different values)
|
||
1 (x6)
|
||
2 (x4)
|
||
saves : object {Devotee.system.saves}
|
||
fortitude : object {Devotee.system.saves.fortitude}
|
||
saveDetail : string {Devotee.system.saves.fortitude.saveDetail} (same value: '')
|
||
value : integer {Devotee.system.saves.fortitude.value} (11 different values)
|
||
reflex : object {Devotee.system.saves.reflex}
|
||
saveDetail : string {Devotee.system.saves.reflex.saveDetail} (same value: '')
|
||
value : integer {Devotee.system.saves.reflex.value} (9 different values)
|
||
7 (x3)
|
||
4 (x2)
|
||
5 (x2)
|
||
19 (x2)
|
||
17 (x2)
|
||
12 (x1)
|
||
24 (x1)
|
||
13 (x1)
|
||
8 (x1)
|
||
will : object {Devotee.system.saves.will}
|
||
saveDetail : string {Devotee.system.saves.will.saveDetail} (same value: '')
|
||
value : integer {Devotee.system.saves.will.value} (12 different values)
|
||
skills : object {Devotee.system.skills}
|
||
[deception] : object {Devotee.system.skills.deception}
|
||
base : integer {Devotee.system.skills.deception.base} (5 different values)
|
||
6 (x1)
|
||
9 (x1)
|
||
27 (x1)
|
||
5 (x1)
|
||
10 (x1)
|
||
[special] : array<> {Devotee.system.skills.deception.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[diplomacy] : object {Devotee.system.skills.diplomacy}
|
||
base : integer {Devotee.system.skills.diplomacy.base} (8 different values)
|
||
8 (x2)
|
||
5 (x1)
|
||
16 (x1)
|
||
22 (x1)
|
||
25 (x1)
|
||
12 (x1)
|
||
9 (x1)
|
||
17 (x1)
|
||
[special] : array<object> {Devotee.system.skills.diplomacy.special}
|
||
Length: min=1 max=1
|
||
Value type: object {Devotee.system.skills.diplomacy.special.[]}
|
||
base : integer {Devotee.system.skills.diplomacy.special.[].base} (same value: 10)
|
||
label : string {Devotee.system.skills.diplomacy.special.[].label} (same value: 'Members of Own Faith')
|
||
predicate : array<string> {Devotee.system.skills.diplomacy.special.[].predicate}
|
||
Length: min=1 max=1
|
||
Value type: string {Devotee.system.skills.diplomacy.special.[].predicate.[]} (same value: 'shared-faith')
|
||
religion : object {Devotee.system.skills.religion}
|
||
base : integer {Devotee.system.skills.religion.base} (13 different values)
|
||
[special] : array<> {Devotee.system.skills.religion.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[+6] : object {Devotee.system.skills.+6}
|
||
[base] : empty
|
||
[acrobatics] : object {Devotee.system.skills.acrobatics}
|
||
base : integer {Devotee.system.skills.acrobatics.base} (same value: 17)
|
||
[athletics] : object {Devotee.system.skills.athletics}
|
||
base : integer {Devotee.system.skills.athletics.base} (7 different values)
|
||
17 (x1)
|
||
25 (x1)
|
||
26 (x1)
|
||
6 (x1)
|
||
5 (x1)
|
||
22 (x1)
|
||
9 (x1)
|
||
[special] : array<> {Devotee.system.skills.athletics.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[intimidation] : object {Devotee.system.skills.intimidation}
|
||
base : integer {Devotee.system.skills.intimidation.base} (8 different values)
|
||
5 (x1)
|
||
7 (x1)
|
||
26 (x1)
|
||
29 (x1)
|
||
17 (x1)
|
||
3 (x1)
|
||
21 (x1)
|
||
10 (x1)
|
||
[special] : array<> {Devotee.system.skills.intimidation.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[medicine] : object {Devotee.system.skills.medicine}
|
||
base : integer {Devotee.system.skills.medicine.base} (2 different values)
|
||
18 (x1)
|
||
14 (x1)
|
||
[occultism] : object {Devotee.system.skills.occultism}
|
||
base : integer {Devotee.system.skills.occultism.base} (same value: 9)
|
||
[performance] : object {Devotee.system.skills.performance}
|
||
base : integer {Devotee.system.skills.performance.base} (5 different values)
|
||
7 (x1)
|
||
14 (x1)
|
||
17 (x1)
|
||
8 (x1)
|
||
9 (x1)
|
||
[special] : array<object> {Devotee.system.skills.performance.special}
|
||
Length: min=1 max=1
|
||
Value type: object {Devotee.system.skills.performance.special.[]}
|
||
base : integer {Devotee.system.skills.performance.special.[].base} (same value: 10)
|
||
label : string {Devotee.system.skills.performance.special.[].label} (same value: 'to Spout Prophecy')
|
||
predicate : array<string> {Devotee.system.skills.performance.special.[].predicate}
|
||
Length: min=1 max=1
|
||
Value type: string {Devotee.system.skills.performance.special.[].predicate.[]} (same value: 'action:perform:prophecy')
|
||
[society] : object {Devotee.system.skills.society}
|
||
base : integer {Devotee.system.skills.society.base} (5 different values)
|
||
7 (x3)
|
||
4 (x2)
|
||
12 (x1)
|
||
11 (x1)
|
||
16 (x1)
|
||
[special] : array<> {Devotee.system.skills.society.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[survival] : object {Devotee.system.skills.survival}
|
||
base : integer {Devotee.system.skills.survival.base} (4 different values)
|
||
5 (x1)
|
||
12 (x1)
|
||
7 (x1)
|
||
19 (x1)
|
||
traits : object {Devotee.system.traits}
|
||
rarity : string {Devotee.system.traits.rarity} (3 different values)
|
||
'common' (x11)
|
||
'rare' (x2)
|
||
'uncommon' (x2)
|
||
size : object {Devotee.system.traits.size}
|
||
value : string {Devotee.system.traits.size.value} (2 different values)
|
||
'med' (x14)
|
||
'grg' (x1)
|
||
value : array<string> {Devotee.system.traits.value}
|
||
Length: min=2 max=6
|
||
Value type: string {Devotee.system.traits.value.[]} (8 different values)
|
||
'human' (x15)
|
||
'humanoid' (x15)
|
||
'holy' (x3)
|
||
'unholy' (x3)
|
||
'chaotic' (x2)
|
||
'evil' (x2)
|
||
'divine' (x1)
|
||
'troop' (x1)
|
||
[spellcasting] : object {Devotee.system.spellcasting}
|
||
rituals : object {Devotee.system.spellcasting.rituals}
|
||
dc : integer {Devotee.system.spellcasting.rituals.dc} (2 different values)
|
||
24 (x1)
|
||
27 (x1)
|
||
type : string {Devotee.type} (same value: 'npc') |