1468 lines
132 KiB
Plaintext
1468 lines
132 KiB
Plaintext
Book 4 - Fires of the Haunted City
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Different values: 25
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=====================================
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object {Book 4 - Fires of the Haunted City}
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_id : string {Book 4 - Fires of the Haunted City._id} (all different values)
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folder : string {Book 4 - Fires of the Haunted City.folder} (same value: '7caK3IFzoUvsGXHY')
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img : string {Book 4 - Fires of the Haunted City.img} (2 different values)
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'systems/pf2e/icons/default-icons/npc.svg' (x21)
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'systems/pf2e/icons/default-icons/hazard.svg' (x4)
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items : array<object> {Book 4 - Fires of the Haunted City.items}
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Length: min=1 max=42
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Value type: object {Book 4 - Fires of the Haunted City.items.[]}
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_id : string {Book 4 - Fires of the Haunted City.items.[]._id} (344 different values)
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[_stats] : object {Book 4 - Fires of the Haunted City.items.[]._stats}
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compendiumSource : string {Book 4 - Fires of the Haunted City.items.[]._stats.compendiumSource} (140 different values)
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img : string {Book 4 - Fires of the Haunted City.items.[].img} (131 different values)
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name : string {Book 4 - Fires of the Haunted City.items.[].name} (262 different values)
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sort : integer {Book 4 - Fires of the Haunted City.items.[].sort} (42 different values)
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system : object {Book 4 - Fires of the Haunted City.items.[].system}
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[acBonus] : integer {Book 4 - Fires of the Haunted City.items.[].system.acBonus} (5 different values)
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1 (x3)
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6 (x2)
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4 (x2)
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2 (x1)
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3 (x1)
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[actionType] : object {Book 4 - Fires of the Haunted City.items.[].system.actionType}
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value : string {Book 4 - Fires of the Haunted City.items.[].system.actionType.value} (4 different values)
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'passive' (x67)
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'action' (x37)
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'reaction' (x14)
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'free' (x1)
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[actions] : object {Book 4 - Fires of the Haunted City.items.[].system.actions}
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[value] : integer {Book 4 - Fires of the Haunted City.items.[].system.actions.value} (3 different values)
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2 (x19)
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1 (x15)
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3 (x3)
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[area] : object {Book 4 - Fires of the Haunted City.items.[].system.area}
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[details] : string {Book 4 - Fires of the Haunted City.items.[].system.area.details} (2 different values)
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'20-foot burst adjacent to a flat surface' (x2)
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'10-foot emanation centered on the touched creature' (x1)
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type : string {Book 4 - Fires of the Haunted City.items.[].system.area.type} (4 different values)
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'burst' (x12)
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'emanation' (x6)
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'cone' (x3)
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'line' (x1)
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value : integer {Book 4 - Fires of the Haunted City.items.[].system.area.value} (7 different values)
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20 (x10)
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30 (x4)
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10 (x3)
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60 (x2)
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40 (x1)
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120 (x1)
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15 (x1)
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[attack] : object {Book 4 - Fires of the Haunted City.items.[].system.attack}
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value : string {Book 4 - Fires of the Haunted City.items.[].system.attack.value} (same value: '')
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[attackEffects] : object {Book 4 - Fires of the Haunted City.items.[].system.attackEffects}
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[custom] : string {Book 4 - Fires of the Haunted City.items.[].system.attackEffects.custom} (same value: '')
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value : array<string> {Book 4 - Fires of the Haunted City.items.[].system.attackEffects.value}
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Length: min=0 max=2
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Value type: string {Book 4 - Fires of the Haunted City.items.[].system.attackEffects.value.[]} (6 different values)
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'uncanny-bombs' (x4)
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'ghast-paralysis' (x2)
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'soul-siphon' (x1)
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'ghast-ghast-fever' (x1)
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'lethargy-poison' (x1)
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'purple-worm-venom' (x1)
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[autoHeightenLevel] : object {Book 4 - Fires of the Haunted City.items.[].system.autoHeightenLevel}
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[value] : integer {Book 4 - Fires of the Haunted City.items.[].system.autoHeightenLevel.value} (same value: 3)
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[baseItem] : string {Book 4 - Fires of the Haunted City.items.[].system.baseItem} (18 different values)
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[bonus] : object {Book 4 - Fires of the Haunted City.items.[].system.bonus}
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value : integer {Book 4 - Fires of the Haunted City.items.[].system.bonus.value} (15 different values)
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[bonusDamage] : object {Book 4 - Fires of the Haunted City.items.[].system.bonusDamage}
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value : integer {Book 4 - Fires of the Haunted City.items.[].system.bonusDamage.value} (same value: 0)
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[bulk] : object {Book 4 - Fires of the Haunted City.items.[].system.bulk}
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value : mixed
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integer {Book 4 - Fires of the Haunted City.items.[].system.bulk.value} (4 different values)
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1 (x15)
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2 (x9)
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0 (x8)
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4 (x2)
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float {Book 4 - Fires of the Haunted City.items.[].system.bulk.value} (same value: 0,1)
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[category] : string {Book 4 - Fires of the Haunted City.items.[].system.category} (12 different values)
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[checkPenalty] : integer {Book 4 - Fires of the Haunted City.items.[].system.checkPenalty} (3 different values)
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-1 (x4)
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-2 (x3)
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-3 (x2)
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[containerId] : empty
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[cost] : object {Book 4 - Fires of the Haunted City.items.[].system.cost}
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value : string {Book 4 - Fires of the Haunted City.items.[].system.cost.value} (same value: '')
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rules : ignored (Foundry rules object) {Book 4 - Fires of the Haunted City.items.[].system.rules}
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[counteraction] : boolean {Book 4 - Fires of the Haunted City.items.[].system.counteraction} (2 different values)
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False (x109)
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True (x3)
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[damage] : object {Book 4 - Fires of the Haunted City.items.[].system.damage}
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[0] : object {Book 4 - Fires of the Haunted City.items.[].system.damage.0}
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[applyMod] : boolean {Book 4 - Fires of the Haunted City.items.[].system.damage.0.applyMod} (2 different values)
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False (x24)
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True (x1)
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[category] : empty
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formula : string {Book 4 - Fires of the Haunted City.items.[].system.damage.0.formula} (20 different values)
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kinds : array<string> {Book 4 - Fires of the Haunted City.items.[].system.damage.0.kinds}
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Length: min=1 max=2
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Value type: string {Book 4 - Fires of the Haunted City.items.[].system.damage.0.kinds.[]} (2 different values)
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'damage' (x34)
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'healing' (x2)
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materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Book 4 - Fires of the Haunted City.items.[].system.damage.0.type} (12 different values)
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[damageType] : string {Book 4 - Fires of the Haunted City.items.[].system.damage.damageType} (7 different values)
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'bludgeoning' (x8)
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'slashing' (x6)
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'piercing' (x5)
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'acid' (x1)
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'cold' (x1)
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'sonic' (x1)
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'fire' (x1)
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[dice] : integer {Book 4 - Fires of the Haunted City.items.[].system.damage.dice} (2 different values)
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1 (x20)
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3 (x3)
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[die] : string {Book 4 - Fires of the Haunted City.items.[].system.damage.die} (5 different values)
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'd8' (x9)
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'd6' (x6)
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'd12' (x3)
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'd4' (x3)
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'' (x2)
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formula : string {Book 4 - Fires of the Haunted City.items.[].system.damage.formula} (same value: '7d6+18')
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[gcovwqxwitqchoin] : object {Book 4 - Fires of the Haunted City.items.[].system.damage.gcovwqxwitqchoin}
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applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False)
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category : string {Book 4 - Fires of the Haunted City.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash')
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formula : string {Book 4 - Fires of the Haunted City.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1')
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kinds : array<string> {Book 4 - Fires of the Haunted City.items.[].system.damage.gcovwqxwitqchoin.kinds}
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Length: min=1 max=1
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Value type: string {Book 4 - Fires of the Haunted City.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage')
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materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.damage.gcovwqxwitqchoin.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Book 4 - Fires of the Haunted City.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid')
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kind : string {Book 4 - Fires of the Haunted City.items.[].system.damage.kind} (same value: 'healing')
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[persistent] : object {Book 4 - Fires of the Haunted City.items.[].system.damage.persistent}
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[faces] : integer {Book 4 - Fires of the Haunted City.items.[].system.damage.persistent.faces} (same value: 6)
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number : integer {Book 4 - Fires of the Haunted City.items.[].system.damage.persistent.number} (same value: 3)
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type : string {Book 4 - Fires of the Haunted City.items.[].system.damage.persistent.type} (2 different values)
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'acid' (x1)
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'fire' (x1)
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type : string {Book 4 - Fires of the Haunted City.items.[].system.damage.type} (same value: 'untyped')
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[v1pnjhfu6e9akqe0] : object {Book 4 - Fires of the Haunted City.items.[].system.damage.v1pnjhfu6e9akqe0}
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applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.damage.v1pnjhfu6e9akqe0.applyMod} (same value: False)
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[category] : empty
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formula : string {Book 4 - Fires of the Haunted City.items.[].system.damage.v1pnjhfu6e9akqe0.formula} (same value: '8d4')
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kinds : array<string> {Book 4 - Fires of the Haunted City.items.[].system.damage.v1pnjhfu6e9akqe0.kinds}
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Length: min=1 max=1
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Value type: string {Book 4 - Fires of the Haunted City.items.[].system.damage.v1pnjhfu6e9akqe0.kinds.[]} (same value: 'damage')
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materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.damage.v1pnjhfu6e9akqe0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Book 4 - Fires of the Haunted City.items.[].system.damage.v1pnjhfu6e9akqe0.type} (same value: 'void')
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[deathNote] : boolean {Book 4 - Fires of the Haunted City.items.[].system.deathNote} (same value: True)
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[defense] : object {Book 4 - Fires of the Haunted City.items.[].system.defense}
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[passive] : object {Book 4 - Fires of the Haunted City.items.[].system.defense.passive}
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statistic : string {Book 4 - Fires of the Haunted City.items.[].system.defense.passive.statistic} (same value: 'fortitude-dc')
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[save] : object {Book 4 - Fires of the Haunted City.items.[].system.defense.save}
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basic : boolean {Book 4 - Fires of the Haunted City.items.[].system.defense.save.basic} (2 different values)
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False (x31)
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True (x17)
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statistic : string {Book 4 - Fires of the Haunted City.items.[].system.defense.save.statistic} (3 different values)
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'fortitude' (x25)
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'reflex' (x12)
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'will' (x11)
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description : object {Book 4 - Fires of the Haunted City.items.[].system.description}
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value : string {Book 4 - Fires of the Haunted City.items.[].system.description.value} (231 different values)
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[damageRolls] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls}
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[0] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.0}
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damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.0.damage} (6 different values)
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'2d4+16' (x1)
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'2d8+12' (x1)
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'1' (x1)
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'3d8' (x1)
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'3d6' (x1)
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'3d4' (x1)
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damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.0.damageType} (6 different values)
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'slashing' (x1)
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'piercing' (x1)
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'acid' (x1)
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'fire' (x1)
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'cold' (x1)
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'sonic' (x1)
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[0rgan1oa15zij0qd4r8y] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.0rgan1oa15zij0qd4r8y}
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damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.0rgan1oa15zij0qd4r8y.damage} (same value: '2d8+13')
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damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.0rgan1oa15zij0qd4r8y.damageType} (same value: 'bludgeoning')
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[1] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.1}
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category : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.1.category} (2 different values)
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'persistent' (x2)
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'splash' (x2)
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damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.1.damage} (3 different values)
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'3' (x3)
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'1d6' (x1)
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'3d6' (x1)
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damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.1.damageType} (4 different values)
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'acid' (x2)
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'fire' (x1)
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'cold' (x1)
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'sonic' (x1)
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[14bftz6lkzwpdtlvpbti] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.14bftz6lkzwpdtlvpbti}
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damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.14bftz6lkzwpdtlvpbti.damage} (same value: '2d12+15')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.14bftz6lkzwpdtlvpbti.damageType} (same value: 'bludgeoning')
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[1egv96ym8tjucswromr9] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.1egv96ym8tjucswromr9}
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damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.1egv96ym8tjucswromr9.damage} (same value: '7')
|
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damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.1egv96ym8tjucswromr9.damageType} (same value: 'piercing')
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[2] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.2}
|
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category : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.2.category} (same value: 'splash')
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damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.2.damage} (same value: '3')
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|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.2.damageType} (2 different values)
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'acid' (x1)
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'fire' (x1)
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|
[30i8dvbwh0hq634v6z7b] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.30i8dvbwh0hq634v6z7b}
|
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damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.30i8dvbwh0hq634v6z7b.damage} (same value: '2d6')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.30i8dvbwh0hq634v6z7b.damageType} (same value: 'fire')
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|
[3gpq4kz9gnglakvjgu96] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.3gpq4kz9gnglakvjgu96}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.3gpq4kz9gnglakvjgu96.damage} (same value: '2d6+8')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.3gpq4kz9gnglakvjgu96.damageType} (same value: 'piercing')
|
|
[4b3pz4gu9mvmjdmr1zo4] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.4b3pz4gu9mvmjdmr1zo4}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.4b3pz4gu9mvmjdmr1zo4.damage} (same value: '1d6')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.4b3pz4gu9mvmjdmr1zo4.damageType} (same value: 'fire')
|
|
[53875egyc8dcjps0dulb] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.53875egyc8dcjps0dulb}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.53875egyc8dcjps0dulb.damage} (same value: '3d8+11')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.53875egyc8dcjps0dulb.damageType} (same value: 'bludgeoning')
|
|
[5k8ueo2neqs92iyc9eow] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.5k8ueo2neqs92iyc9eow}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.5k8ueo2neqs92iyc9eow.damage} (same value: '4d6')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.5k8ueo2neqs92iyc9eow.damageType} (same value: 'fire')
|
|
[9i9jkoq251cos6qcgcp3] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.9i9jkoq251cos6qcgcp3}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.9i9jkoq251cos6qcgcp3.damage} (same value: '4d12')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.9i9jkoq251cos6qcgcp3.damageType} (same value: 'untyped')
|
|
[9xydivj18ru2bulm1lfd] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.9xydivj18ru2bulm1lfd}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.9xydivj18ru2bulm1lfd.damage} (same value: '3d8+14')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.9xydivj18ru2bulm1lfd.damageType} (same value: 'slashing')
|
|
[ERbbycpMrdDTw6b0] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ERbbycpMrdDTw6b0}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ERbbycpMrdDTw6b0.damage} (same value: '1d8+7')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ERbbycpMrdDTw6b0.damageType} (same value: 'bludgeoning')
|
|
[aqerv1d4rlijmcyeg5f7] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.aqerv1d4rlijmcyeg5f7}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.aqerv1d4rlijmcyeg5f7.damage} (same value: '3d8+14')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.aqerv1d4rlijmcyeg5f7.damageType} (same value: 'slashing')
|
|
[b6njdttrjydqfmk7ura6] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.b6njdttrjydqfmk7ura6}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.b6njdttrjydqfmk7ura6.damage} (same value: '2d8+5')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.b6njdttrjydqfmk7ura6.damageType} (same value: 'slashing')
|
|
[bbwog7kfi1dyfl65xmpd] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.bbwog7kfi1dyfl65xmpd}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.bbwog7kfi1dyfl65xmpd.damage} (same value: '2d10+11')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.bbwog7kfi1dyfl65xmpd.damageType} (same value: 'bludgeoning')
|
|
[bdpok4f6qwd7tyd9k7im] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.bdpok4f6qwd7tyd9k7im}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.bdpok4f6qwd7tyd9k7im.damage} (same value: '2d6')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.bdpok4f6qwd7tyd9k7im.damageType} (same value: 'void')
|
|
[c1ajgvdh5adwbx5y0ubm] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.c1ajgvdh5adwbx5y0ubm}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.c1ajgvdh5adwbx5y0ubm.damage} (same value: '1d6')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.c1ajgvdh5adwbx5y0ubm.damageType} (same value: 'sonic')
|
|
[ca3wmvpnta1c3ks8p32j] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ca3wmvpnta1c3ks8p32j}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ca3wmvpnta1c3ks8p32j.damage} (same value: '3d6+12')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ca3wmvpnta1c3ks8p32j.damageType} (same value: 'slashing')
|
|
[cdg1ozj7cxr1ymbwlw91] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.cdg1ozj7cxr1ymbwlw91}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.cdg1ozj7cxr1ymbwlw91.damage} (same value: '1d8+8')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.cdg1ozj7cxr1ymbwlw91.damageType} (same value: 'piercing')
|
|
[chk2cry7mi9jqcfehyid5] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.chk2cry7mi9jqcfehyid5}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.chk2cry7mi9jqcfehyid5.damage} (same value: '5d10')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.chk2cry7mi9jqcfehyid5.damageType} (same value: 'bludgeoning')
|
|
[cwxsnc78y5419oc58st9] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.cwxsnc78y5419oc58st9}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.cwxsnc78y5419oc58st9.damage} (same value: '2d6+14')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.cwxsnc78y5419oc58st9.damageType} (same value: 'bludgeoning')
|
|
[dmu9r7m738kq9r119141] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.dmu9r7m738kq9r119141}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.dmu9r7m738kq9r119141.damage} (same value: '2d12+12')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.dmu9r7m738kq9r119141.damageType} (same value: 'bludgeoning')
|
|
[f6yyklpynlr9yewj59rb] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.f6yyklpynlr9yewj59rb}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.f6yyklpynlr9yewj59rb.damage} (same value: '2d6+14')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.f6yyklpynlr9yewj59rb.damageType} (same value: 'bludgeoning')
|
|
[fgmrdwjorb6klds07t9t] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.fgmrdwjorb6klds07t9t}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.fgmrdwjorb6klds07t9t.damage} (same value: '3d6')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.fgmrdwjorb6klds07t9t.damageType} (same value: 'fire')
|
|
[gafflj51wcio5yrg9xt9] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.gafflj51wcio5yrg9xt9}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.gafflj51wcio5yrg9xt9.damage} (same value: '2d4+8')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.gafflj51wcio5yrg9xt9.damageType} (same value: 'bludgeoning')
|
|
[h0r2neamo8ts28iqzooi] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.h0r2neamo8ts28iqzooi}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.h0r2neamo8ts28iqzooi.damage} (same value: '3d12+11')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.h0r2neamo8ts28iqzooi.damageType} (same value: 'piercing')
|
|
[hxau4keb0bmtoqr4pybh] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.hxau4keb0bmtoqr4pybh}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.hxau4keb0bmtoqr4pybh.damage} (same value: '4d8+7')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.hxau4keb0bmtoqr4pybh.damageType} (same value: 'piercing')
|
|
[jofps768jciukr5e5rxu] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.jofps768jciukr5e5rxu}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.jofps768jciukr5e5rxu.damage} (same value: '2d8+14')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.jofps768jciukr5e5rxu.damageType} (same value: 'bludgeoning')
|
|
[kyd4ffhb5ro97ks88ojd] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.kyd4ffhb5ro97ks88ojd}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.kyd4ffhb5ro97ks88ojd.damage} (same value: '2d6+10')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.kyd4ffhb5ro97ks88ojd.damageType} (same value: 'slashing')
|
|
[mdu3liqkh8x8yx3agia5] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.mdu3liqkh8x8yx3agia5}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.mdu3liqkh8x8yx3agia5.damage} (same value: '3d8+12')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.mdu3liqkh8x8yx3agia5.damageType} (same value: 'piercing')
|
|
[mq6lzbondtqh0k4qjcji] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.mq6lzbondtqh0k4qjcji}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.mq6lzbondtqh0k4qjcji.damage} (same value: '2d6')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.mq6lzbondtqh0k4qjcji.damageType} (same value: 'void')
|
|
[ny74k2u66dsst3exwlj0] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ny74k2u66dsst3exwlj0}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ny74k2u66dsst3exwlj0.damage} (same value: '4d10+9')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ny74k2u66dsst3exwlj0.damageType} (same value: 'bludgeoning')
|
|
[nzwnihps6nncxifl4ei9] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.nzwnihps6nncxifl4ei9}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.nzwnihps6nncxifl4ei9.damage} (same value: '3d8+11')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.nzwnihps6nncxifl4ei9.damageType} (same value: 'bludgeoning')
|
|
[ovhnzktjv4jvhznza86p] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ovhnzktjv4jvhznza86p}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ovhnzktjv4jvhznza86p.damage} (same value: '2d8+14')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.ovhnzktjv4jvhznza86p.damageType} (same value: 'slashing')
|
|
[p4w7h60lxpssmdirv4gk] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.p4w7h60lxpssmdirv4gk}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.p4w7h60lxpssmdirv4gk.damage} (same value: '3d10+15')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.p4w7h60lxpssmdirv4gk.damageType} (same value: 'slashing')
|
|
[patj7us3l4r85idddxbf] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.patj7us3l4r85idddxbf}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.patj7us3l4r85idddxbf.damage} (same value: '2d12+15')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.patj7us3l4r85idddxbf.damageType} (same value: 'bludgeoning')
|
|
[qi052bxhumly2biepc0u] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.qi052bxhumly2biepc0u}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.qi052bxhumly2biepc0u.damage} (same value: '2d10+15')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.qi052bxhumly2biepc0u.damageType} (same value: 'bludgeoning')
|
|
[rnlh0xeqsgpfkk1x3k82] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.rnlh0xeqsgpfkk1x3k82}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.rnlh0xeqsgpfkk1x3k82.damage} (same value: '1d6')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.rnlh0xeqsgpfkk1x3k82.damageType} (same value: 'fire')
|
|
[s2873i3segqrhypgjm8x] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.s2873i3segqrhypgjm8x}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.s2873i3segqrhypgjm8x.damage} (same value: '3d10+12')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.s2873i3segqrhypgjm8x.damageType} (same value: 'void')
|
|
[tyuzt95zhvdfb06uadpw] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.tyuzt95zhvdfb06uadpw}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.tyuzt95zhvdfb06uadpw.damage} (same value: '1d12+9')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.tyuzt95zhvdfb06uadpw.damageType} (same value: 'slashing')
|
|
[un61t18hbekvdrppxvcx] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.un61t18hbekvdrppxvcx}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.un61t18hbekvdrppxvcx.damage} (same value: '2d6+8')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.un61t18hbekvdrppxvcx.damageType} (same value: 'bludgeoning')
|
|
[vc8s9d8r6smqsa9cxlnp] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.vc8s9d8r6smqsa9cxlnp}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.vc8s9d8r6smqsa9cxlnp.damage} (same value: '3d12+14')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.vc8s9d8r6smqsa9cxlnp.damageType} (same value: 'piercing')
|
|
[vvb281ie4wg2qwnnc6ea] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.vvb281ie4wg2qwnnc6ea}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.vvb281ie4wg2qwnnc6ea.damage} (same value: '2d8+8')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.vvb281ie4wg2qwnnc6ea.damageType} (same value: 'piercing')
|
|
[w0lgln3d99duc8vsxc29] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.w0lgln3d99duc8vsxc29}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.w0lgln3d99duc8vsxc29.damage} (same value: '1d6')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.w0lgln3d99duc8vsxc29.damageType} (same value: 'fire')
|
|
[xsu3e6v570eyw0rmghnz] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.xsu3e6v570eyw0rmghnz}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.xsu3e6v570eyw0rmghnz.damage} (same value: '2d10+11')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.xsu3e6v570eyw0rmghnz.damageType} (same value: 'bludgeoning')
|
|
[zyrl2vrukaecthcmywxk] : object {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.zyrl2vrukaecthcmywxk}
|
|
damage : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.zyrl2vrukaecthcmywxk.damage} (same value: '3d10+15')
|
|
damageType : string {Book 4 - Fires of the Haunted City.items.[].system.damageRolls.zyrl2vrukaecthcmywxk.damageType} (same value: 'piercing')
|
|
[dexCap] : integer {Book 4 - Fires of the Haunted City.items.[].system.dexCap} (5 different values)
|
|
4 (x3)
|
|
0 (x2)
|
|
1 (x2)
|
|
3 (x1)
|
|
2 (x1)
|
|
[duration] : object {Book 4 - Fires of the Haunted City.items.[].system.duration}
|
|
sustained : boolean {Book 4 - Fires of the Haunted City.items.[].system.duration.sustained} (2 different values)
|
|
False (x103)
|
|
True (x9)
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.duration.value} (14 different values)
|
|
[equipped] : object {Book 4 - Fires of the Haunted City.items.[].system.equipped}
|
|
carryType : string {Book 4 - Fires of the Haunted City.items.[].system.equipped.carryType} (2 different values)
|
|
'worn' (x52)
|
|
'held' (x1)
|
|
[handsHeld] : integer {Book 4 - Fires of the Haunted City.items.[].system.equipped.handsHeld} (2 different values)
|
|
0 (x48)
|
|
2 (x1)
|
|
[inSlot] : boolean {Book 4 - Fires of the Haunted City.items.[].system.equipped.inSlot} (2 different values)
|
|
True (x8)
|
|
False (x3)
|
|
[invested] : boolean {Book 4 - Fires of the Haunted City.items.[].system.equipped.invested} (same value: False)
|
|
[frequency] : object {Book 4 - Fires of the Haunted City.items.[].system.frequency}
|
|
max : integer {Book 4 - Fires of the Haunted City.items.[].system.frequency.max} (same value: 1)
|
|
per : string {Book 4 - Fires of the Haunted City.items.[].system.frequency.per} (3 different values)
|
|
'day' (x1)
|
|
'round' (x1)
|
|
'turn' (x1)
|
|
value : integer {Book 4 - Fires of the Haunted City.items.[].system.frequency.value} (same value: 1)
|
|
[group] : string {Book 4 - Fires of the Haunted City.items.[].system.group} (11 different values)
|
|
[hardness] : integer {Book 4 - Fires of the Haunted City.items.[].system.hardness} (same value: 0)
|
|
[level] : object {Book 4 - Fires of the Haunted City.items.[].system.level}
|
|
value : integer {Book 4 - Fires of the Haunted City.items.[].system.level.value} (14 different values)
|
|
[price] : object {Book 4 - Fires of the Haunted City.items.[].system.price}
|
|
[per] : integer {Book 4 - Fires of the Haunted City.items.[].system.price.per} (same value: 10)
|
|
value : object {Book 4 - Fires of the Haunted City.items.[].system.price.value}
|
|
[cp] : integer {Book 4 - Fires of the Haunted City.items.[].system.price.value.cp} (same value: 5)
|
|
[gp] : integer {Book 4 - Fires of the Haunted City.items.[].system.price.value.gp} (19 different values)
|
|
[sp] : integer {Book 4 - Fires of the Haunted City.items.[].system.price.value.sp} (4 different values)
|
|
1 (x3)
|
|
4 (x2)
|
|
3 (x2)
|
|
5 (x1)
|
|
publication : object {Book 4 - Fires of the Haunted City.items.[].system.publication}
|
|
license : string {Book 4 - Fires of the Haunted City.items.[].system.publication.license} (2 different values)
|
|
'OGL' (x328)
|
|
'ORC' (x16)
|
|
remaster : boolean {Book 4 - Fires of the Haunted City.items.[].system.publication.remaster} (2 different values)
|
|
False (x328)
|
|
True (x16)
|
|
title : string {Book 4 - Fires of the Haunted City.items.[].system.publication.title} (6 different values)
|
|
'' (x171)
|
|
'Pathfinder Core Rulebook' (x125)
|
|
'Pathfinder Bestiary' (x25)
|
|
'Pathfinder Player Core' (x16)
|
|
'Pathfinder Bestiary 2' (x5)
|
|
'Pathfinder Adventure: Crown of the Kobold King' (x2)
|
|
[heightening] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening}
|
|
[levels] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels}
|
|
[3] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3}
|
|
[damage] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage}
|
|
0 : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.0}
|
|
applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6')
|
|
materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1')
|
|
materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
[range] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.range}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.range.value} (2 different values)
|
|
'500 feet' (x2)
|
|
'60 feet' (x1)
|
|
[target] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.target}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.3.target.value} (2 different values)
|
|
'1 unattended object with a Bulk of 1 or less' (x3)
|
|
'5 creatures' (x1)
|
|
[5] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5}
|
|
[damage] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage}
|
|
0 : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.0}
|
|
applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6')
|
|
materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2')
|
|
materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
[range] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.range}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.range.value} (3 different values)
|
|
'60 feet' (x3)
|
|
'1 mile' (x1)
|
|
'120 feet' (x1)
|
|
[target] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.target}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.5.target.value} (2 different values)
|
|
'1 specific object or type of object, or a specific creature or ancestry' (x1)
|
|
'10 creatures' (x1)
|
|
[6] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.6}
|
|
target : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.6.target}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.6.target.value} (2 different values)
|
|
'10 creatures' (x2)
|
|
'10 willing creatures' (x2)
|
|
[7] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7}
|
|
[damage] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage}
|
|
0 : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.0}
|
|
applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6')
|
|
materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3')
|
|
materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
[target] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.target}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.7.target.value} (2 different values)
|
|
'1 unattended object with a Bulk of 2 or less' (x3)
|
|
'10 creatures' (x1)
|
|
[8] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.8}
|
|
target : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.8.target}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures')
|
|
[9] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9}
|
|
damage : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage}
|
|
0 : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.0}
|
|
applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6')
|
|
materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4')
|
|
materials : array<> {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
type : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.type} (2 different values)
|
|
'interval' (x28)
|
|
'fixed' (x18)
|
|
[damage] : object {Book 4 - Fires of the Haunted City.items.[].system.heightening.damage}
|
|
0 : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.damage.0} (8 different values)
|
|
'2d6' (x8)
|
|
'1d6' (x5)
|
|
'1d10' (x4)
|
|
'1d8' (x4)
|
|
'1d4' (x3)
|
|
'1d12' (x2)
|
|
'2d10' (x1)
|
|
'2d8' (x1)
|
|
[v1pnjhfu6e9akqe0] : string {Book 4 - Fires of the Haunted City.items.[].system.heightening.damage.v1pnjhfu6e9akqe0} (same value: '1d4')
|
|
[interval] : integer {Book 4 - Fires of the Haunted City.items.[].system.heightening.interval} (2 different values)
|
|
1 (x27)
|
|
2 (x1)
|
|
[hp] : object {Book 4 - Fires of the Haunted City.items.[].system.hp}
|
|
max : integer {Book 4 - Fires of the Haunted City.items.[].system.hp.max} (same value: 0)
|
|
value : integer {Book 4 - Fires of the Haunted City.items.[].system.hp.value} (same value: 0)
|
|
[location] : object {Book 4 - Fires of the Haunted City.items.[].system.location}
|
|
[heightenedLevel] : integer {Book 4 - Fires of the Haunted City.items.[].system.location.heightenedLevel} (8 different values)
|
|
4 (x10)
|
|
6 (x7)
|
|
2 (x7)
|
|
3 (x6)
|
|
7 (x5)
|
|
5 (x5)
|
|
1 (x4)
|
|
8 (x3)
|
|
[uses] : object {Book 4 - Fires of the Haunted City.items.[].system.location.uses}
|
|
max : integer {Book 4 - Fires of the Haunted City.items.[].system.location.uses.max} (same value: 3)
|
|
value : integer {Book 4 - Fires of the Haunted City.items.[].system.location.uses.value} (same value: 3)
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.location.value} (12 different values)
|
|
[material] : object {Book 4 - Fires of the Haunted City.items.[].system.material}
|
|
[grade] : string {Book 4 - Fires of the Haunted City.items.[].system.material.grade} (same value: 'standard')
|
|
[type] : string {Book 4 - Fires of the Haunted City.items.[].system.material.type} (same value: 'adamantine')
|
|
[mod] : object {Book 4 - Fires of the Haunted City.items.[].system.mod}
|
|
value : integer {Book 4 - Fires of the Haunted City.items.[].system.mod.value} (6 different values)
|
|
26 (x1)
|
|
22 (x1)
|
|
24 (x1)
|
|
12 (x1)
|
|
25 (x1)
|
|
30 (x1)
|
|
[overlays] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays}
|
|
[37gy7l19tik74o4s] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s}
|
|
_id : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
|
|
name : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
|
|
overlayType : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
|
|
system : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system}
|
|
damage : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
|
|
0 : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
|
|
formula : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
|
|
kinds : array<string> {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
|
|
[defense] : empty
|
|
heightening : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
|
|
damage : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
|
|
0 : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
|
|
range : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.range}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
|
|
time : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.time}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
|
|
traits : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
|
|
value : array<string> {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x1)
|
|
'healing' (x1)
|
|
'manipulate' (x1)
|
|
'vitality' (x1)
|
|
[4gyp3qlsv5ywdyjq] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq}
|
|
_id : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq')
|
|
name : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)')
|
|
overlayType : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
|
|
system : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
|
|
damage : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
|
|
0 : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
|
|
formula : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8')
|
|
kinds : array<string> {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing')
|
|
[defense] : empty
|
|
heightening : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
|
|
damage : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
|
|
0 : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8')
|
|
range : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet')
|
|
target : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature')
|
|
time : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2')
|
|
traits : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
|
|
value : array<string> {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
|
|
'concentrate' (x1)
|
|
'manipulate' (x1)
|
|
'void' (x1)
|
|
[7qdtetowq348s9oc] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc}
|
|
_id : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
|
|
overlayType : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
|
|
system : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc.system}
|
|
range : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc.system.range}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
|
|
time : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc.system.time}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
|
|
[7vbvdrv2cl87sqta] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta}
|
|
_id : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
|
|
overlayType : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
|
|
system : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system}
|
|
area : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
|
|
type : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
|
|
value : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
|
|
range : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
|
|
target : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
|
|
time : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
|
|
traits : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
|
|
value : array<string> {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x1)
|
|
'healing' (x1)
|
|
'manipulate' (x1)
|
|
'vitality' (x1)
|
|
[lfxcoz2d3f8j2zq1] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1}
|
|
_id : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
|
|
name : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
|
|
overlayType : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
|
|
system : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
|
|
damage : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
|
|
0 : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
|
|
kinds : array<string> {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
|
|
range : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
|
|
target : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
|
|
time : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
|
|
traits : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
|
|
value : array<string> {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x1)
|
|
'healing' (x1)
|
|
'manipulate' (x1)
|
|
'vitality' (x1)
|
|
[pq7cxntbz4s8g5ik] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik}
|
|
_id : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik')
|
|
overlayType : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
|
|
system : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
|
|
range : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch')
|
|
time : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1')
|
|
[rvhoa43rqqqp8izn] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn}
|
|
_id : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn')
|
|
overlayType : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
|
|
system : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system}
|
|
area : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
|
|
type : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation')
|
|
value : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
|
|
range : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '')
|
|
target : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures')
|
|
time : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3')
|
|
traits : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
|
|
value : array<string> {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
|
|
'concentrate' (x1)
|
|
'manipulate' (x1)
|
|
'void' (x1)
|
|
[z04svm1cvfcxtplb] : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb}
|
|
_id : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb')
|
|
name : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)')
|
|
overlayType : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override')
|
|
sort : integer {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
|
|
system : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system}
|
|
damage : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
|
|
0 : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
|
|
kinds : array<string> {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage')
|
|
range : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet')
|
|
target : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature')
|
|
time : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2')
|
|
traits : object {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
|
|
value : array<string> {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {Book 4 - Fires of the Haunted City.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
|
|
'concentrate' (x1)
|
|
'manipulate' (x1)
|
|
'void' (x1)
|
|
[prepared] : object {Book 4 - Fires of the Haunted City.items.[].system.prepared}
|
|
flexible : boolean {Book 4 - Fires of the Haunted City.items.[].system.prepared.flexible} (same value: False)
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.prepared.value} (3 different values)
|
|
'innate' (x9)
|
|
'prepared' (x2)
|
|
'focus' (x1)
|
|
[proficiency] : object {Book 4 - Fires of the Haunted City.items.[].system.proficiency}
|
|
value : integer {Book 4 - Fires of the Haunted City.items.[].system.proficiency.value} (2 different values)
|
|
0 (x11)
|
|
1 (x1)
|
|
[proficient] : object {Book 4 - Fires of the Haunted City.items.[].system.proficient}
|
|
value : integer {Book 4 - Fires of the Haunted City.items.[].system.proficient.value} (same value: 0)
|
|
[quantity] : integer {Book 4 - Fires of the Haunted City.items.[].system.quantity} (7 different values)
|
|
1 (x38)
|
|
4 (x6)
|
|
50 (x3)
|
|
2 (x3)
|
|
100 (x1)
|
|
3 (x1)
|
|
20 (x1)
|
|
[range] : mixed
|
|
integer {Book 4 - Fires of the Haunted City.items.[].system.range} (3 different values)
|
|
20 (x5)
|
|
100 (x2)
|
|
60 (x1)
|
|
object {Book 4 - Fires of the Haunted City.items.[].system.range}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.range.value} (10 different values)
|
|
'120 feet' (x30)
|
|
'30 feet' (x29)
|
|
'' (x24)
|
|
'touch' (x18)
|
|
'500 feet' (x5)
|
|
'varies' (x2)
|
|
'40 feet' (x1)
|
|
'planetary' (x1)
|
|
'100 feet' (x1)
|
|
'60 feet' (x1)
|
|
[reload] : object {Book 4 - Fires of the Haunted City.items.[].system.reload}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.reload.value} (4 different values)
|
|
'' (x12)
|
|
'-' (x7)
|
|
'0' (x3)
|
|
'1' (x1)
|
|
[requirements] : string {Book 4 - Fires of the Haunted City.items.[].system.requirements} (2 different values)
|
|
'' (x111)
|
|
'Your most recent action dealt damage to a target.' (x1)
|
|
[runes] : object {Book 4 - Fires of the Haunted City.items.[].system.runes}
|
|
potency : integer {Book 4 - Fires of the Haunted City.items.[].system.runes.potency} (3 different values)
|
|
1 (x14)
|
|
2 (x11)
|
|
0 (x7)
|
|
property : array<string> {Book 4 - Fires of the Haunted City.items.[].system.runes.property}
|
|
Length: min=0 max=1
|
|
Value type: string {Book 4 - Fires of the Haunted City.items.[].system.runes.property.[]} (5 different values)
|
|
'flaming' (x2)
|
|
'returning' (x1)
|
|
'greaterFlaming' (x1)
|
|
'thundering' (x1)
|
|
'corrosive' (x1)
|
|
[resilient] : integer {Book 4 - Fires of the Haunted City.items.[].system.runes.resilient} (2 different values)
|
|
1 (x8)
|
|
0 (x1)
|
|
[striking] : integer {Book 4 - Fires of the Haunted City.items.[].system.runes.striking} (3 different values)
|
|
1 (x13)
|
|
0 (x8)
|
|
2 (x2)
|
|
[showSlotlessLevels] : object {Book 4 - Fires of the Haunted City.items.[].system.showSlotlessLevels}
|
|
value : boolean {Book 4 - Fires of the Haunted City.items.[].system.showSlotlessLevels.value} (same value: False)
|
|
[size] : string {Book 4 - Fires of the Haunted City.items.[].system.size} (2 different values)
|
|
'med' (x50)
|
|
'lg' (x3)
|
|
[slots] : object {Book 4 - Fires of the Haunted City.items.[].system.slots}
|
|
[slot0] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot0}
|
|
max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot0.max} (same value: 5)
|
|
prepared : array<object> {Book 4 - Fires of the Haunted City.items.[].system.slots.slot0.prepared}
|
|
Length: min=5 max=5
|
|
Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot0.prepared.[]}
|
|
id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot0.prepared.[].id} (10 different values)
|
|
'OVHfrmu0PJOS1N5j' (x1)
|
|
'UwHtuxtbeYBjApzr' (x1)
|
|
'3U4aJTN1Essz0ynF' (x1)
|
|
'PavuShUwv5ee40on' (x1)
|
|
'OFkR9hEqIu31wfNB' (x1)
|
|
'nNv4QCIlDnjGSv2q' (x1)
|
|
'TH75gjUH0LD0PYjV' (x1)
|
|
'lAIbItVpPjcwrbMy' (x1)
|
|
'5cDeLIpQmAO3fo3S' (x1)
|
|
'KARLTuh8prdIV03W' (x1)
|
|
[slot1] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot1}
|
|
max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot1.max} (2 different values)
|
|
3 (x1)
|
|
4 (x1)
|
|
prepared : array<object> {Book 4 - Fires of the Haunted City.items.[].system.slots.slot1.prepared}
|
|
Length: min=3 max=4
|
|
Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot1.prepared.[]}
|
|
id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot1.prepared.[].id} (6 different values)
|
|
'8sgRWzWSOLbf91jO' (x2)
|
|
'cYuiIU6IE5L4utSA' (x1)
|
|
'lFNG4nUSlvsTN6ZZ' (x1)
|
|
'WwQ4kLHOI9vG0ooS' (x1)
|
|
'QY9l5r5dGmAT9hRx' (x1)
|
|
'VfhYTxvRGVaM9Oop' (x1)
|
|
[slot2] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot2}
|
|
max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot2.max} (2 different values)
|
|
3 (x1)
|
|
4 (x1)
|
|
prepared : array<object> {Book 4 - Fires of the Haunted City.items.[].system.slots.slot2.prepared}
|
|
Length: min=3 max=4
|
|
Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot2.prepared.[]}
|
|
id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot2.prepared.[].id} (7 different values)
|
|
'jAODA3Xu8seILy5o' (x1)
|
|
'6BEtYI9xCkcTSHfx' (x1)
|
|
'Cf38U57e2ZUEhed8' (x1)
|
|
'a2iZ8xWsNqcuwBpz' (x1)
|
|
'RQ7KdQ4G4FdCTdyD' (x1)
|
|
'CwccLTpzwRnwL7Sv' (x1)
|
|
'qPH5N9NxlQQU23LD' (x1)
|
|
[slot3] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot3}
|
|
max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot3.max} (2 different values)
|
|
3 (x1)
|
|
4 (x1)
|
|
prepared : array<object> {Book 4 - Fires of the Haunted City.items.[].system.slots.slot3.prepared}
|
|
Length: min=3 max=4
|
|
Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot3.prepared.[]}
|
|
id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot3.prepared.[].id} (5 different values)
|
|
'eHe7YekdDw1CpXVu' (x2)
|
|
'fFczJy3L1SbaDJ7o' (x2)
|
|
'kqW7jmhwIVfmJKYb' (x1)
|
|
'xanuNn9ZdiElpBeA' (x1)
|
|
'G5c5c8RWVgxvV9Sc' (x1)
|
|
[slot4] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot4}
|
|
max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot4.max} (2 different values)
|
|
3 (x1)
|
|
4 (x1)
|
|
prepared : array<object> {Book 4 - Fires of the Haunted City.items.[].system.slots.slot4.prepared}
|
|
Length: min=3 max=4
|
|
Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot4.prepared.[]}
|
|
id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot4.prepared.[].id} (7 different values)
|
|
'IeMvikCpK0Qohvcg' (x1)
|
|
'e0NODCw1SfAQ1fta' (x1)
|
|
'rdYP66QUWgIkF43R' (x1)
|
|
'oQn9SNsLLoUROq4O' (x1)
|
|
'dkzfwCg7Ofp0G0kc' (x1)
|
|
'ACFsuA8wv8ZelJ7T' (x1)
|
|
'gJpHe64zSXaWKqlM' (x1)
|
|
[slot5] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot5}
|
|
max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot5.max} (2 different values)
|
|
3 (x1)
|
|
4 (x1)
|
|
prepared : array<object> {Book 4 - Fires of the Haunted City.items.[].system.slots.slot5.prepared}
|
|
Length: min=3 max=4
|
|
Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot5.prepared.[]}
|
|
id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot5.prepared.[].id} (6 different values)
|
|
'qo768WCqrr5BShFB' (x2)
|
|
'ehhpnsVMgbZbEtEj' (x1)
|
|
'YfWifaZoKTXo3klz' (x1)
|
|
'v7RSg3IcfVXzbMjW' (x1)
|
|
'rYiiY9I6RrrTU8pp' (x1)
|
|
'oiwhrHlSpynUrLyR' (x1)
|
|
[slot6] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot6}
|
|
max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot6.max} (2 different values)
|
|
3 (x1)
|
|
4 (x1)
|
|
prepared : array<object> {Book 4 - Fires of the Haunted City.items.[].system.slots.slot6.prepared}
|
|
Length: min=3 max=4
|
|
Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot6.prepared.[]}
|
|
id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot6.prepared.[].id} (6 different values)
|
|
'0bMK3pLG3n3GFWAw' (x2)
|
|
'cYW69S4b9Vogg4R4' (x1)
|
|
'q0BFzt4jy6GYhFHv' (x1)
|
|
'RS4L5rWkiwC6FrVM' (x1)
|
|
'p2kNFLZoiMwhpiir' (x1)
|
|
'qyMtReuodFbQbMSG' (x1)
|
|
[slot7] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot7}
|
|
max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot7.max} (same value: 3)
|
|
prepared : array<object> {Book 4 - Fires of the Haunted City.items.[].system.slots.slot7.prepared}
|
|
Length: min=3 max=3
|
|
Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot7.prepared.[]}
|
|
id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot7.prepared.[].id} (6 different values)
|
|
'CFDWZfQOpMfnhsyZ' (x1)
|
|
'QmecZt2fiiuuiO9p' (x1)
|
|
'YfWifaZoKTXo3klz' (x1)
|
|
'DKid6Z6C8lBSUfXA' (x1)
|
|
'KFKAcIrK8wesEP3w' (x1)
|
|
'IsUqpnfsYNXC4hpb' (x1)
|
|
[slot8] : object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot8}
|
|
max : integer {Book 4 - Fires of the Haunted City.items.[].system.slots.slot8.max} (same value: 8)
|
|
prepared : array<object> {Book 4 - Fires of the Haunted City.items.[].system.slots.slot8.prepared}
|
|
Length: min=8 max=8
|
|
Value type: object {Book 4 - Fires of the Haunted City.items.[].system.slots.slot8.prepared.[]}
|
|
id : string {Book 4 - Fires of the Haunted City.items.[].system.slots.slot8.prepared.[].id} (3 different values)
|
|
'OTNbdUT33Q0rKR5p' (x6)
|
|
'916sVnYJCZv8y6q9' (x1)
|
|
'DMvgpDmufDfO5CFy' (x1)
|
|
[slug] : string {Book 4 - Fires of the Haunted City.items.[].system.slug} (146 different values)
|
|
[specific] : object {Book 4 - Fires of the Haunted City.items.[].system.specific}
|
|
material : object {Book 4 - Fires of the Haunted City.items.[].system.specific.material}
|
|
[grade] : string {Book 4 - Fires of the Haunted City.items.[].system.specific.material.grade} (same value: 'standard')
|
|
[type] : string {Book 4 - Fires of the Haunted City.items.[].system.specific.material.type} (same value: 'adamantine')
|
|
runes : object {Book 4 - Fires of the Haunted City.items.[].system.specific.runes}
|
|
potency : integer {Book 4 - Fires of the Haunted City.items.[].system.specific.runes.potency} (2 different values)
|
|
2 (x1)
|
|
1 (x1)
|
|
property : array<string> {Book 4 - Fires of the Haunted City.items.[].system.specific.runes.property}
|
|
Length: min=0 max=1
|
|
Value type: string {Book 4 - Fires of the Haunted City.items.[].system.specific.runes.property.[]} (same value: 'flaming')
|
|
striking : integer {Book 4 - Fires of the Haunted City.items.[].system.specific.runes.striking} (2 different values)
|
|
2 (x1)
|
|
1 (x1)
|
|
[speedPenalty] : integer {Book 4 - Fires of the Haunted City.items.[].system.speedPenalty} (3 different values)
|
|
0 (x4)
|
|
-5 (x3)
|
|
-10 (x2)
|
|
[spell] : object {Book 4 - Fires of the Haunted City.items.[].system.spell}
|
|
_id : string {Book 4 - Fires of the Haunted City.items.[].system.spell._id} (same value: 'CeSh8QcVnqP5OlLj')
|
|
flags : object {Book 4 - Fires of the Haunted City.items.[].system.spell.flags}
|
|
core : object {Book 4 - Fires of the Haunted City.items.[].system.spell.flags.core}
|
|
sourceId : string {Book 4 - Fires of the Haunted City.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.CeSh8QcVnqP5OlLj')
|
|
img : string {Book 4 - Fires of the Haunted City.items.[].system.spell.img} (same value: 'icons/environment/settlement/watchtower-cliff.webp')
|
|
name : string {Book 4 - Fires of the Haunted City.items.[].system.spell.name} (same value: 'Discern Location')
|
|
sort : integer {Book 4 - Fires of the Haunted City.items.[].system.spell.sort} (same value: 0)
|
|
system : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system}
|
|
[area] : empty
|
|
cost : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.cost}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.cost.value} (same value: '')
|
|
counteraction : boolean {Book 4 - Fires of the Haunted City.items.[].system.spell.system.counteraction} (same value: False)
|
|
damage : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.damage}
|
|
description : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.description}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.description.value} (same value: '<p>You learn the name of the target\'s exact location (including the building, community, and country) and plane of existence. You can target a creature only if you\'ve seen it in person, have one of its significant belongings, or have a piece of its body. To target an object, you must have touched it or have a fragment of it. Discern location automatically overcomes protections against detection and divination of lower level than this spell, even if they would normally have a chance to block it.</p>')
|
|
duration : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.duration}
|
|
sustained : boolean {Book 4 - Fires of the Haunted City.items.[].system.spell.system.duration.sustained} (same value: False)
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.duration.value} (same value: '')
|
|
level : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.level}
|
|
value : integer {Book 4 - Fires of the Haunted City.items.[].system.spell.system.level.value} (same value: 8)
|
|
location : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.location}
|
|
heightenedLevel : integer {Book 4 - Fires of the Haunted City.items.[].system.spell.system.location.heightenedLevel} (same value: 8)
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.location.value} (same value: '')
|
|
publication : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.publication}
|
|
license : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.publication.license} (same value: 'OGL')
|
|
remaster : boolean {Book 4 - Fires of the Haunted City.items.[].system.spell.system.publication.remaster} (same value: False)
|
|
title : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook')
|
|
range : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.range}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.range.value} (same value: 'unlimited')
|
|
requirements : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.requirements} (same value: '')
|
|
rules : ignored (Foundry rules object) {Book 4 - Fires of the Haunted City.items.[].system.spell.system.rules}
|
|
slug : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.slug} (same value: 'discern-location')
|
|
target : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.target}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.target.value} (same value: '1 creature or object')
|
|
time : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.time}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.time.value} (same value: '10 minutes')
|
|
[defense] : empty
|
|
traits : object {Book 4 - Fires of the Haunted City.items.[].system.spell.system.traits}
|
|
rarity : string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.traits.rarity} (same value: 'uncommon')
|
|
traditions : array<string> {Book 4 - Fires of the Haunted City.items.[].system.spell.system.traits.traditions}
|
|
Length: min=3 max=3
|
|
Value type: string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.traits.traditions.[]} (3 different values)
|
|
'arcane' (x1)
|
|
'divine' (x1)
|
|
'occult' (x1)
|
|
value : array<string> {Book 4 - Fires of the Haunted City.items.[].system.spell.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {Book 4 - Fires of the Haunted City.items.[].system.spell.system.traits.value.[]} (3 different values)
|
|
'concentrate' (x1)
|
|
'detection' (x1)
|
|
'manipulate' (x1)
|
|
type : string {Book 4 - Fires of the Haunted City.items.[].system.spell.type} (same value: 'spell')
|
|
[spelldc] : object {Book 4 - Fires of the Haunted City.items.[].system.spelldc}
|
|
dc : integer {Book 4 - Fires of the Haunted City.items.[].system.spelldc.dc} (7 different values)
|
|
33 (x5)
|
|
36 (x2)
|
|
31 (x1)
|
|
32 (x1)
|
|
35 (x1)
|
|
34 (x1)
|
|
40 (x1)
|
|
mod : integer {Book 4 - Fires of the Haunted City.items.[].system.spelldc.mod} (same value: 0)
|
|
value : integer {Book 4 - Fires of the Haunted City.items.[].system.spelldc.value} (6 different values)
|
|
27 (x4)
|
|
32 (x3)
|
|
25 (x2)
|
|
21 (x1)
|
|
24 (x1)
|
|
26 (x1)
|
|
[splashDamage] : object {Book 4 - Fires of the Haunted City.items.[].system.splashDamage}
|
|
[value] : integer {Book 4 - Fires of the Haunted City.items.[].system.splashDamage.value} (2 different values)
|
|
0 (x17)
|
|
3 (x4)
|
|
[stackGroup] : string {Book 4 - Fires of the Haunted City.items.[].system.stackGroup} (3 different values)
|
|
'arrows' (x3)
|
|
'coins' (x1)
|
|
'blowgunDarts' (x1)
|
|
[strength] : integer {Book 4 - Fires of the Haunted City.items.[].system.strength} (5 different values)
|
|
0 (x3)
|
|
4 (x2)
|
|
3 (x2)
|
|
1 (x1)
|
|
2 (x1)
|
|
[target] : object {Book 4 - Fires of the Haunted City.items.[].system.target}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.target.value} (28 different values)
|
|
[time] : object {Book 4 - Fires of the Haunted City.items.[].system.time}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.time.value} (7 different values)
|
|
'2' (x81)
|
|
'3' (x13)
|
|
'1' (x9)
|
|
'1 to 3' (x5)
|
|
'10 minutes' (x2)
|
|
'1 minute' (x1)
|
|
'reaction' (x1)
|
|
[tradition] : object {Book 4 - Fires of the Haunted City.items.[].system.tradition}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.tradition.value} (4 different values)
|
|
'occult' (x4)
|
|
'primal' (x3)
|
|
'arcane' (x3)
|
|
'divine' (x2)
|
|
[traits] : object {Book 4 - Fires of the Haunted City.items.[].system.traits}
|
|
[rarity] : string {Book 4 - Fires of the Haunted City.items.[].system.traits.rarity} (3 different values)
|
|
'common' (x313)
|
|
'uncommon' (x9)
|
|
'rare' (x2)
|
|
value : array<string> {Book 4 - Fires of the Haunted City.items.[].system.traits.value}
|
|
Length: min=0 max=7
|
|
Value type: string {Book 4 - Fires of the Haunted City.items.[].system.traits.value.[]} (87 different values)
|
|
[selected] : object {Book 4 - Fires of the Haunted City.items.[].system.traits.selected}
|
|
[traditions] : array<string> {Book 4 - Fires of the Haunted City.items.[].system.traits.traditions}
|
|
Length: min=0 max=4
|
|
Value type: string {Book 4 - Fires of the Haunted City.items.[].system.traits.traditions.[]} (4 different values)
|
|
'arcane' (x93)
|
|
'occult' (x66)
|
|
'primal' (x51)
|
|
'divine' (x49)
|
|
[usage] : object {Book 4 - Fires of the Haunted City.items.[].system.usage}
|
|
[canBeAmmo] : boolean {Book 4 - Fires of the Haunted City.items.[].system.usage.canBeAmmo} (same value: False)
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.usage.value} (4 different values)
|
|
'held-in-one-hand' (x31)
|
|
'held-in-two-hands' (x7)
|
|
'held-in-one-plus-hands' (x3)
|
|
'worneyepiece' (x1)
|
|
[uses] : object {Book 4 - Fires of the Haunted City.items.[].system.uses}
|
|
autoDestroy : boolean {Book 4 - Fires of the Haunted City.items.[].system.uses.autoDestroy} (same value: True)
|
|
max : integer {Book 4 - Fires of the Haunted City.items.[].system.uses.max} (same value: 1)
|
|
value : integer {Book 4 - Fires of the Haunted City.items.[].system.uses.value} (same value: 1)
|
|
[weaponType] : object {Book 4 - Fires of the Haunted City.items.[].system.weaponType}
|
|
value : string {Book 4 - Fires of the Haunted City.items.[].system.weaponType.value} (2 different values)
|
|
'melee' (x30)
|
|
'ranged' (x12)
|
|
type : string {Book 4 - Fires of the Haunted City.items.[].type} (10 different values)
|
|
'action' (x119)
|
|
'spell' (x112)
|
|
'melee' (x42)
|
|
'weapon' (x23)
|
|
'spellcastingEntry' (x12)
|
|
'equipment' (x11)
|
|
'armor' (x9)
|
|
'consumable' (x8)
|
|
'lore' (x6)
|
|
'treasure' (x2)
|
|
[flags] : object {Book 4 - Fires of the Haunted City.items.[].flags}
|
|
pf2e : object {Book 4 - Fires of the Haunted City.items.[].flags.pf2e}
|
|
linkedWeapon : string {Book 4 - Fires of the Haunted City.items.[].flags.pf2e.linkedWeapon} (23 different values)
|
|
name : string {Book 4 - Fires of the Haunted City.name} (all different values)
|
|
system : object {Book 4 - Fires of the Haunted City.system}
|
|
[abilities] : object {Book 4 - Fires of the Haunted City.system.abilities}
|
|
cha : object {Book 4 - Fires of the Haunted City.system.abilities.cha}
|
|
mod : integer {Book 4 - Fires of the Haunted City.system.abilities.cha.mod} (9 different values)
|
|
3 (x4)
|
|
2 (x3)
|
|
5 (x3)
|
|
6 (x3)
|
|
-5 (x2)
|
|
0 (x2)
|
|
4 (x2)
|
|
1 (x1)
|
|
7 (x1)
|
|
con : object {Book 4 - Fires of the Haunted City.system.abilities.con}
|
|
mod : integer {Book 4 - Fires of the Haunted City.system.abilities.con.mod} (6 different values)
|
|
5 (x7)
|
|
4 (x5)
|
|
6 (x3)
|
|
3 (x3)
|
|
0 (x2)
|
|
2 (x1)
|
|
dex : object {Book 4 - Fires of the Haunted City.system.abilities.dex}
|
|
mod : integer {Book 4 - Fires of the Haunted City.system.abilities.dex.mod} (9 different values)
|
|
4 (x7)
|
|
7 (x4)
|
|
5 (x2)
|
|
8 (x2)
|
|
2 (x2)
|
|
-5 (x1)
|
|
3 (x1)
|
|
-1 (x1)
|
|
0 (x1)
|
|
int : object {Book 4 - Fires of the Haunted City.system.abilities.int}
|
|
mod : integer {Book 4 - Fires of the Haunted City.system.abilities.int.mod} (12 different values)
|
|
str : object {Book 4 - Fires of the Haunted City.system.abilities.str}
|
|
mod : integer {Book 4 - Fires of the Haunted City.system.abilities.str.mod} (8 different values)
|
|
8 (x5)
|
|
7 (x3)
|
|
6 (x3)
|
|
4 (x3)
|
|
5 (x2)
|
|
-5 (x2)
|
|
2 (x2)
|
|
10 (x1)
|
|
wis : object {Book 4 - Fires of the Haunted City.system.abilities.wis}
|
|
mod : integer {Book 4 - Fires of the Haunted City.system.abilities.wis.mod} (7 different values)
|
|
4 (x8)
|
|
5 (x4)
|
|
0 (x2)
|
|
1 (x2)
|
|
2 (x2)
|
|
7 (x2)
|
|
8 (x1)
|
|
attributes : object {Book 4 - Fires of the Haunted City.system.attributes}
|
|
ac : object {Book 4 - Fires of the Haunted City.system.attributes.ac}
|
|
[details] : string {Book 4 - Fires of the Haunted City.system.attributes.ac.details} (same value: '')
|
|
value : integer {Book 4 - Fires of the Haunted City.system.attributes.ac.value} (14 different values)
|
|
[allSaves] : object {Book 4 - Fires of the Haunted City.system.attributes.allSaves}
|
|
value : string {Book 4 - Fires of the Haunted City.system.attributes.allSaves.value} (5 different values)
|
|
'' (x16)
|
|
'+1 status to all saves vs. magic' (x2)
|
|
'+2 status to all saves vs. magic' (x1)
|
|
'lazurite-infused flesh' (x1)
|
|
'+1 status to all saves vs. vitality' (x1)
|
|
hp : object {Book 4 - Fires of the Haunted City.system.attributes.hp}
|
|
details : string {Book 4 - Fires of the Haunted City.system.attributes.hp.details} (6 different values)
|
|
'' (x18)
|
|
'eternal damnation, void healing' (x2)
|
|
'void healing, rejuvenation' (x2)
|
|
'regeneration 20 (deactivated by cold)' (x1)
|
|
'rejuventation' (x1)
|
|
'void healing' (x1)
|
|
max : integer {Book 4 - Fires of the Haunted City.system.attributes.hp.max} (20 different values)
|
|
temp : integer {Book 4 - Fires of the Haunted City.system.attributes.hp.temp} (same value: 0)
|
|
value : integer {Book 4 - Fires of the Haunted City.system.attributes.hp.value} (20 different values)
|
|
[tempmax] : integer {Book 4 - Fires of the Haunted City.system.attributes.hp.tempmax} (same value: 0)
|
|
[hardness] : integer {Book 4 - Fires of the Haunted City.system.attributes.hardness} (3 different values)
|
|
0 (x2)
|
|
20 (x1)
|
|
18 (x1)
|
|
[hasHealth] : boolean {Book 4 - Fires of the Haunted City.system.attributes.hasHealth} (same value: True)
|
|
[immunities] : array<object> {Book 4 - Fires of the Haunted City.system.attributes.immunities}
|
|
Length: min=0 max=6
|
|
Value type: object {Book 4 - Fires of the Haunted City.system.attributes.immunities.[]}
|
|
[exceptions] : array<string> {Book 4 - Fires of the Haunted City.system.attributes.immunities.[].exceptions}
|
|
Length: min=0 max=2
|
|
Value type: string {Book 4 - Fires of the Haunted City.system.attributes.immunities.[].exceptions.[]} (2 different values)
|
|
'bludgeoning' (x1)
|
|
'sonic' (x1)
|
|
type : string {Book 4 - Fires of the Haunted City.system.attributes.immunities.[].type} (13 different values)
|
|
[resistances] : array<object> {Book 4 - Fires of the Haunted City.system.attributes.resistances}
|
|
Length: min=1 max=2
|
|
Value type: object {Book 4 - Fires of the Haunted City.system.attributes.resistances.[]}
|
|
type : string {Book 4 - Fires of the Haunted City.system.attributes.resistances.[].type} (6 different values)
|
|
'physical' (x2)
|
|
'all-damage' (x2)
|
|
'piercing' (x1)
|
|
'slashing' (x1)
|
|
'vitality' (x1)
|
|
'cold' (x1)
|
|
value : integer {Book 4 - Fires of the Haunted City.system.attributes.resistances.[].value} (2 different values)
|
|
10 (x6)
|
|
15 (x2)
|
|
[doubleVs] : array<string> {Book 4 - Fires of the Haunted City.system.attributes.resistances.[].doubleVs}
|
|
Length: min=1 max=1
|
|
Value type: string {Book 4 - Fires of the Haunted City.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical')
|
|
[exceptions] : array<string> {Book 4 - Fires of the Haunted City.system.attributes.resistances.[].exceptions}
|
|
Length: min=1 max=3
|
|
Value type: string {Book 4 - Fires of the Haunted City.system.attributes.resistances.[].exceptions.[]} (5 different values)
|
|
'force' (x2)
|
|
'ghost-touch' (x2)
|
|
'vitality' (x2)
|
|
'bludgeoning' (x1)
|
|
'adamantine' (x1)
|
|
[speed] : object {Book 4 - Fires of the Haunted City.system.attributes.speed}
|
|
[details] : string {Book 4 - Fires of the Haunted City.system.attributes.speed.details} (3 different values)
|
|
'can\'t move' (x1)
|
|
'magma swim' (x1)
|
|
'freedom of movement' (x1)
|
|
otherSpeeds : array<object> {Book 4 - Fires of the Haunted City.system.attributes.speed.otherSpeeds}
|
|
Length: min=0 max=2
|
|
Value type: object {Book 4 - Fires of the Haunted City.system.attributes.speed.otherSpeeds.[]}
|
|
type : string {Book 4 - Fires of the Haunted City.system.attributes.speed.otherSpeeds.[].type} (4 different values)
|
|
'climb' (x4)
|
|
'fly' (x4)
|
|
'burrow' (x2)
|
|
'swim' (x1)
|
|
value : integer {Book 4 - Fires of the Haunted City.system.attributes.speed.otherSpeeds.[].value} (5 different values)
|
|
20 (x4)
|
|
30 (x3)
|
|
50 (x2)
|
|
10 (x1)
|
|
160 (x1)
|
|
value : integer {Book 4 - Fires of the Haunted City.system.attributes.speed.value} (7 different values)
|
|
25 (x7)
|
|
20 (x5)
|
|
30 (x3)
|
|
0 (x3)
|
|
10 (x1)
|
|
50 (x1)
|
|
40 (x1)
|
|
[stealth] : object {Book 4 - Fires of the Haunted City.system.attributes.stealth}
|
|
details : string {Book 4 - Fires of the Haunted City.system.attributes.stealth.details} (4 different values)
|
|
'<p>(expert)</p>' (x1)
|
|
'<p>(master) to hear the quiet murmurs of angry spirits</p>' (x1)
|
|
'<p>(expert) or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic] to note the presence of necromantic energies suffusing the crystals.</p>' (x1)
|
|
'<p>(master) or @Check[perception|dc:37|name:Notice Ghostly Faces|traits:hazard,complex,environmental,magical] (master) to notice what appear to be screaming ghostly faces in the crystals</p>' (x1)
|
|
value : integer {Book 4 - Fires of the Haunted City.system.attributes.stealth.value} (4 different values)
|
|
21 (x1)
|
|
25 (x1)
|
|
20 (x1)
|
|
27 (x1)
|
|
[weaknesses] : array<object> {Book 4 - Fires of the Haunted City.system.attributes.weaknesses}
|
|
Length: min=1 max=2
|
|
Value type: object {Book 4 - Fires of the Haunted City.system.attributes.weaknesses.[]}
|
|
type : string {Book 4 - Fires of the Haunted City.system.attributes.weaknesses.[].type} (5 different values)
|
|
'cold' (x5)
|
|
'sonic' (x2)
|
|
'cold-iron' (x1)
|
|
'holy' (x1)
|
|
'vitality' (x1)
|
|
value : integer {Book 4 - Fires of the Haunted City.system.attributes.weaknesses.[].value} (3 different values)
|
|
10 (x7)
|
|
15 (x2)
|
|
5 (x1)
|
|
details : object {Book 4 - Fires of the Haunted City.system.details}
|
|
[blurb] : string {Book 4 - Fires of the Haunted City.system.details.blurb} (3 different values)
|
|
'' (x19)
|
|
'Male gug savant' (x1)
|
|
'Female human' (x1)
|
|
[languages] : object {Book 4 - Fires of the Haunted City.system.details.languages}
|
|
details : string {Book 4 - Fires of the Haunted City.system.details.languages.details} (3 different values)
|
|
'' (x19)
|
|
'(can\'t speak any language)' (x1)
|
|
'other languages typical to the region' (x1)
|
|
value : array<string> {Book 4 - Fires of the Haunted City.system.details.languages.value}
|
|
Length: min=0 max=6
|
|
Value type: string {Book 4 - Fires of the Haunted City.system.details.languages.value.[]} (13 different values)
|
|
level : object {Book 4 - Fires of the Haunted City.system.details.level}
|
|
value : integer {Book 4 - Fires of the Haunted City.system.details.level.value} (9 different values)
|
|
13 (x6)
|
|
15 (x4)
|
|
12 (x4)
|
|
11 (x3)
|
|
14 (x3)
|
|
16 (x2)
|
|
10 (x1)
|
|
5 (x1)
|
|
8 (x1)
|
|
[privateNotes] : string {Book 4 - Fires of the Haunted City.system.details.privateNotes} (same value: '')
|
|
[publicNotes] : string {Book 4 - Fires of the Haunted City.system.details.publicNotes} (9 different values)
|
|
publication : object {Book 4 - Fires of the Haunted City.system.details.publication}
|
|
license : string {Book 4 - Fires of the Haunted City.system.details.publication.license} (same value: 'OGL')
|
|
remaster : boolean {Book 4 - Fires of the Haunted City.system.details.publication.remaster} (same value: False)
|
|
title : string {Book 4 - Fires of the Haunted City.system.details.publication.title} (same value: 'Pathfinder #148: Fires of the Haunted City')
|
|
[description] : string {Book 4 - Fires of the Haunted City.system.details.description} (4 different values)
|
|
'<p>This dangerous sooty black mold readily releases its toxic spores when disturbed. The entire swath of fungus in area <strong>B2</strong> is a single organism. There are nine 10-foot-square patches to remove, but the whole organism dies once it takes enough damage.</p>' (x1)
|
|
'<p>Malevolent spirits led by a ghostly image of Ludika rise and begin a deadly brawl. These spirits attempt to overwhelm living creatures, forcing them to join the battle.</p>' (x1)
|
|
'<p>Sharp, bloodthirsty crystals make walking through this chamber treacherous.</p>' (x1)
|
|
'<p>Three clusters of gleaming, colorful crystals are corrupted with necromantic energy that causes them to reflect negative emotions. All three must be disabled or destroyed to negate the hazard.</p>' (x1)
|
|
[disable] : string {Book 4 - Fires of the Haunted City.system.details.disable} (4 different values)
|
|
'<p>@Check[survival|dc:27|name:Remove Patch|traits:environmental,fungus] (expert) to remove a 10-foot-square patch of ash web without triggering the spores</p>' (x1)
|
|
'<p>@Check[religion|dc:35|name:Exorcise|traits:haunt,complex] (master) three times to exorcise the spirits or @Check[diplomacy|dc:39|name:Talk Down|traits:haunt,complex] (expert) three times to talk them down.</p>' (x1)
|
|
'<p>@Check[religion|dc:30|name:Lifeleech Crystal Patch Disable|traits:environmental,magical] (expert) to utter prayers that quell the crystals\' necromantic compulsion to drink blood</p>' (x1)
|
|
'<p>@Check[thievery|dc:29|name:Fracture the Crystals|traits:hazard,complex,environmental,magical] (master) to carefully fracture the crystals or @Check[crafting|dc:27|name:Stop the Resonance|traits:hazard,complex,environmental,magical] (expert) to place objects to stop the resonance, both disabling one 5-foot patch of crystals.</p>' (x1)
|
|
[isComplex] : boolean {Book 4 - Fires of the Haunted City.system.details.isComplex} (2 different values)
|
|
False (x2)
|
|
True (x2)
|
|
[reset] : string {Book 4 - Fires of the Haunted City.system.details.reset} (4 different values)
|
|
'<p>This large patch of ash web resets automatically at the start of the round.</p>' (x1)
|
|
'<p>After 24 hours, the haunt returns. The spirits are permanently put to rest only if a lawfully appointed judge from Saggorak (or Kovlar) comes into the prison, takes damage from the haunt, and survives the attack.</p>' (x1)
|
|
'' (x1)
|
|
'<p>The wailing crystals deactivate and reset once no living creatures are within 20 feet.</p>' (x1)
|
|
[routine] : string {Book 4 - Fires of the Haunted City.system.details.routine} (3 different values)
|
|
'' (x2)
|
|
'<p>(1 action) As 1 action, the haunt causes a barrage of ghostly fists to lash from the walls, floors, and ceiling. The haunt attempts a spectral fist Strike against each creature in area <strong>H10</strong>.</p>' (x1)
|
|
'<p>(3 actions) The hazard uses each action for an Anguished Shriek. The wailing crystals lose 1 action for each 5-foot patch of crystals that is broken or destroyed.</p>' (x1)
|
|
[initiative] : object {Book 4 - Fires of the Haunted City.system.initiative}
|
|
statistic : string {Book 4 - Fires of the Haunted City.system.initiative.statistic} (same value: 'perception')
|
|
[perception] : object {Book 4 - Fires of the Haunted City.system.perception}
|
|
details : string {Book 4 - Fires of the Haunted City.system.perception.details} (2 different values)
|
|
'' (x20)
|
|
'guardian sense' (x1)
|
|
mod : integer {Book 4 - Fires of the Haunted City.system.perception.mod} (12 different values)
|
|
senses : array<object> {Book 4 - Fires of the Haunted City.system.perception.senses}
|
|
Length: min=0 max=2
|
|
Value type: object {Book 4 - Fires of the Haunted City.system.perception.senses.[]}
|
|
[acuity] : string {Book 4 - Fires of the Haunted City.system.perception.senses.[].acuity} (2 different values)
|
|
'precise' (x2)
|
|
'imprecise' (x1)
|
|
[range] : integer {Book 4 - Fires of the Haunted City.system.perception.senses.[].range} (same value: 60)
|
|
type : string {Book 4 - Fires of the Haunted City.system.perception.senses.[].type} (6 different values)
|
|
'darkvision' (x15)
|
|
'motion-sense' (x1)
|
|
'low-light-vision' (x1)
|
|
'infrared-vision' (x1)
|
|
'scent' (x1)
|
|
'see-invisibility' (x1)
|
|
[vision] : boolean {Book 4 - Fires of the Haunted City.system.perception.vision} (same value: False)
|
|
[resources] : object {Book 4 - Fires of the Haunted City.system.resources}
|
|
[focus] : object {Book 4 - Fires of the Haunted City.system.resources.focus}
|
|
max : mixed
|
|
integer {Book 4 - Fires of the Haunted City.system.resources.focus.max} (same value: 1)
|
|
string {Book 4 - Fires of the Haunted City.system.resources.focus.max} (same value: '3')
|
|
value : integer {Book 4 - Fires of the Haunted City.system.resources.focus.value} (2 different values)
|
|
1 (x10)
|
|
3 (x1)
|
|
saves : object {Book 4 - Fires of the Haunted City.system.saves}
|
|
fortitude : object {Book 4 - Fires of the Haunted City.system.saves.fortitude}
|
|
saveDetail : string {Book 4 - Fires of the Haunted City.system.saves.fortitude.saveDetail} (same value: '')
|
|
value : integer {Book 4 - Fires of the Haunted City.system.saves.fortitude.value} (13 different values)
|
|
reflex : object {Book 4 - Fires of the Haunted City.system.saves.reflex}
|
|
saveDetail : string {Book 4 - Fires of the Haunted City.system.saves.reflex.saveDetail} (same value: '')
|
|
value : integer {Book 4 - Fires of the Haunted City.system.saves.reflex.value} (17 different values)
|
|
will : object {Book 4 - Fires of the Haunted City.system.saves.will}
|
|
saveDetail : string {Book 4 - Fires of the Haunted City.system.saves.will.saveDetail} (same value: '')
|
|
value : integer {Book 4 - Fires of the Haunted City.system.saves.will.value} (14 different values)
|
|
[skills] : object {Book 4 - Fires of the Haunted City.system.skills}
|
|
[acrobatics] : object {Book 4 - Fires of the Haunted City.system.skills.acrobatics}
|
|
base : integer {Book 4 - Fires of the Haunted City.system.skills.acrobatics.base} (8 different values)
|
|
25 (x3)
|
|
24 (x1)
|
|
29 (x1)
|
|
22 (x1)
|
|
27 (x1)
|
|
30 (x1)
|
|
23 (x1)
|
|
26 (x1)
|
|
[special] : array<object> {Book 4 - Fires of the Haunted City.system.skills.acrobatics.special}
|
|
Length: min=1 max=1
|
|
Value type: object {Book 4 - Fires of the Haunted City.system.skills.acrobatics.special.[]}
|
|
base : integer {Book 4 - Fires of the Haunted City.system.skills.acrobatics.special.[].base} (same value: 27)
|
|
label : string {Book 4 - Fires of the Haunted City.system.skills.acrobatics.special.[].label} (same value: 'to Squeeze')
|
|
predicate : array<string> {Book 4 - Fires of the Haunted City.system.skills.acrobatics.special.[].predicate}
|
|
Length: min=1 max=1
|
|
Value type: string {Book 4 - Fires of the Haunted City.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:squeeze')
|
|
[arcana] : object {Book 4 - Fires of the Haunted City.system.skills.arcana}
|
|
base : integer {Book 4 - Fires of the Haunted City.system.skills.arcana.base} (3 different values)
|
|
27 (x2)
|
|
29 (x1)
|
|
15 (x1)
|
|
[athletics] : object {Book 4 - Fires of the Haunted City.system.skills.athletics}
|
|
base : integer {Book 4 - Fires of the Haunted City.system.skills.athletics.base} (10 different values)
|
|
29 (x2)
|
|
24 (x2)
|
|
25 (x2)
|
|
27 (x2)
|
|
28 (x2)
|
|
30 (x2)
|
|
23 (x1)
|
|
14 (x1)
|
|
22 (x1)
|
|
19 (x1)
|
|
[crafting] : object {Book 4 - Fires of the Haunted City.system.skills.crafting}
|
|
base : integer {Book 4 - Fires of the Haunted City.system.skills.crafting.base} (6 different values)
|
|
30 (x1)
|
|
24 (x1)
|
|
14 (x1)
|
|
27 (x1)
|
|
25 (x1)
|
|
31 (x1)
|
|
[special] : array<object> {Book 4 - Fires of the Haunted City.system.skills.crafting.special}
|
|
Length: min=1 max=1
|
|
Value type: object {Book 4 - Fires of the Haunted City.system.skills.crafting.special.[]}
|
|
base : integer {Book 4 - Fires of the Haunted City.system.skills.crafting.special.[].base} (2 different values)
|
|
29 (x1)
|
|
33 (x1)
|
|
label : string {Book 4 - Fires of the Haunted City.system.skills.crafting.special.[].label} (2 different values)
|
|
'Blacksmithing' (x1)
|
|
'to Craft alchemical items' (x1)
|
|
predicate : array<string> {Book 4 - Fires of the Haunted City.system.skills.crafting.special.[].predicate}
|
|
Length: min=1 max=2
|
|
Value type: string {Book 4 - Fires of the Haunted City.system.skills.crafting.special.[].predicate.[]} (3 different values)
|
|
'action:craft:blacksmithing' (x1)
|
|
'action:craft' (x1)
|
|
'alchemical' (x1)
|
|
[deception] : object {Book 4 - Fires of the Haunted City.system.skills.deception}
|
|
base : integer {Book 4 - Fires of the Haunted City.system.skills.deception.base} (3 different values)
|
|
26 (x3)
|
|
27 (x1)
|
|
23 (x1)
|
|
[diplomacy] : object {Book 4 - Fires of the Haunted City.system.skills.diplomacy}
|
|
base : integer {Book 4 - Fires of the Haunted City.system.skills.diplomacy.base} (3 different values)
|
|
27 (x2)
|
|
19 (x1)
|
|
23 (x1)
|
|
[intimidation] : object {Book 4 - Fires of the Haunted City.system.skills.intimidation}
|
|
base : integer {Book 4 - Fires of the Haunted City.system.skills.intimidation.base} (7 different values)
|
|
21 (x2)
|
|
28 (x2)
|
|
22 (x1)
|
|
27 (x1)
|
|
24 (x1)
|
|
32 (x1)
|
|
23 (x1)
|
|
[nature] : object {Book 4 - Fires of the Haunted City.system.skills.nature}
|
|
base : integer {Book 4 - Fires of the Haunted City.system.skills.nature.base} (4 different values)
|
|
23 (x1)
|
|
19 (x1)
|
|
27 (x1)
|
|
24 (x1)
|
|
[occultism] : object {Book 4 - Fires of the Haunted City.system.skills.occultism}
|
|
base : integer {Book 4 - Fires of the Haunted City.system.skills.occultism.base} (same value: 25)
|
|
[religion] : object {Book 4 - Fires of the Haunted City.system.skills.religion}
|
|
base : integer {Book 4 - Fires of the Haunted City.system.skills.religion.base} (3 different values)
|
|
31 (x1)
|
|
25 (x1)
|
|
26 (x1)
|
|
[society] : object {Book 4 - Fires of the Haunted City.system.skills.society}
|
|
base : integer {Book 4 - Fires of the Haunted City.system.skills.society.base} (4 different values)
|
|
21 (x2)
|
|
20 (x1)
|
|
24 (x1)
|
|
23 (x1)
|
|
[stealth] : object {Book 4 - Fires of the Haunted City.system.skills.stealth}
|
|
base : integer {Book 4 - Fires of the Haunted City.system.skills.stealth.base} (6 different values)
|
|
25 (x2)
|
|
26 (x2)
|
|
27 (x2)
|
|
29 (x1)
|
|
24 (x1)
|
|
23 (x1)
|
|
[survival] : object {Book 4 - Fires of the Haunted City.system.skills.survival}
|
|
base : integer {Book 4 - Fires of the Haunted City.system.skills.survival.base} (3 different values)
|
|
24 (x2)
|
|
23 (x1)
|
|
26 (x1)
|
|
[thievery] : object {Book 4 - Fires of the Haunted City.system.skills.thievery}
|
|
base : integer {Book 4 - Fires of the Haunted City.system.skills.thievery.base} (2 different values)
|
|
24 (x1)
|
|
28 (x1)
|
|
traits : object {Book 4 - Fires of the Haunted City.system.traits}
|
|
rarity : string {Book 4 - Fires of the Haunted City.system.traits.rarity} (4 different values)
|
|
'unique' (x11)
|
|
'common' (x6)
|
|
'rare' (x5)
|
|
'uncommon' (x3)
|
|
size : object {Book 4 - Fires of the Haunted City.system.traits.size}
|
|
value : string {Book 4 - Fires of the Haunted City.system.traits.size.value} (4 different values)
|
|
'med' (x18)
|
|
'lg' (x4)
|
|
'huge' (x2)
|
|
'grg' (x1)
|
|
value : array<string> {Book 4 - Fires of the Haunted City.system.traits.value}
|
|
Length: min=1 max=6
|
|
Value type: string {Book 4 - Fires of the Haunted City.system.traits.value.[]} (27 different values)
|
|
[creatureType] : string {Book 4 - Fires of the Haunted City.system.creatureType} (same value: '')
|
|
[customModifiers] : object {Book 4 - Fires of the Haunted City.system.customModifiers}
|
|
[statusEffects] : array<> {Book 4 - Fires of the Haunted City.system.statusEffects}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Book 4 - Fires of the Haunted City.type} (2 different values)
|
|
'npc' (x21)
|
|
'hazard' (x4) |