1329 lines
104 KiB
Plaintext
1329 lines
104 KiB
Plaintext
3 - Of Blood and Faith
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Different values: 20
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=====================================
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object {3 - Of Blood and Faith}
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_id : string {3 - Of Blood and Faith._id} (all different values)
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folder : string {3 - Of Blood and Faith.folder} (same value: '1hdNljMZCWQZtriy')
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img : string {3 - Of Blood and Faith.img} (2 different values)
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'systems/pf2e/icons/default-icons/npc.svg' (x14)
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'systems/pf2e/icons/default-icons/hazard.svg' (x6)
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items : array<object> {3 - Of Blood and Faith.items}
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Length: min=1 max=49
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Value type: object {3 - Of Blood and Faith.items.[]}
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_id : string {3 - Of Blood and Faith.items.[]._id} (269 different values)
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img : string {3 - Of Blood and Faith.items.[].img} (110 different values)
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name : string {3 - Of Blood and Faith.items.[].name} (215 different values)
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sort : integer {3 - Of Blood and Faith.items.[].sort} (50 different values)
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||
system : object {3 - Of Blood and Faith.items.[].system}
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[acBonus] : integer {3 - Of Blood and Faith.items.[].system.acBonus} (4 different values)
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2 (x3)
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0 (x1)
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6 (x1)
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4 (x1)
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[actionType] : object {3 - Of Blood and Faith.items.[].system.actionType}
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value : string {3 - Of Blood and Faith.items.[].system.actionType.value} (4 different values)
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'passive' (x59)
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'action' (x24)
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'reaction' (x17)
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'free' (x3)
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[actions] : object {3 - Of Blood and Faith.items.[].system.actions}
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[value] : integer {3 - Of Blood and Faith.items.[].system.actions.value} (3 different values)
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1 (x11)
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2 (x7)
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3 (x6)
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[area] : object {3 - Of Blood and Faith.items.[].system.area}
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type : string {3 - Of Blood and Faith.items.[].system.area.type} (4 different values)
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'burst' (x14)
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'emanation' (x4)
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'cylinder' (x1)
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'line' (x1)
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value : integer {3 - Of Blood and Faith.items.[].system.area.value} (7 different values)
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40 (x6)
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60 (x5)
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20 (x3)
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30 (x3)
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100 (x1)
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400 (x1)
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120 (x1)
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[attackEffects] : object {3 - Of Blood and Faith.items.[].system.attackEffects}
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value : array<string> {3 - Of Blood and Faith.items.[].system.attackEffects.value}
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Length: min=0 max=1
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Value type: string {3 - Of Blood and Faith.items.[].system.attackEffects.value.[]} (6 different values)
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'improved-grab' (x2)
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'grab' (x2)
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'void-drain' (x2)
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'sever-fate' (x1)
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'seed-of-doubt' (x1)
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'siphon-will' (x1)
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[autoHeightenLevel] : object {3 - Of Blood and Faith.items.[].system.autoHeightenLevel}
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[value] : empty
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[baseItem] : string {3 - Of Blood and Faith.items.[].system.baseItem} (13 different values)
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[bonus] : object {3 - Of Blood and Faith.items.[].system.bonus}
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value : integer {3 - Of Blood and Faith.items.[].system.bonus.value} (9 different values)
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0 (x12)
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36 (x4)
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31 (x4)
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34 (x4)
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38 (x3)
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33 (x3)
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37 (x3)
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35 (x3)
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39 (x3)
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[bonusDamage] : object {3 - Of Blood and Faith.items.[].system.bonusDamage}
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value : integer {3 - Of Blood and Faith.items.[].system.bonusDamage.value} (same value: 0)
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[bulk] : object {3 - Of Blood and Faith.items.[].system.bulk}
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value : mixed
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integer {3 - Of Blood and Faith.items.[].system.bulk.value} (3 different values)
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1 (x9)
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2 (x4)
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4 (x1)
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float {3 - Of Blood and Faith.items.[].system.bulk.value} (same value: 0,1)
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[category] : string {3 - Of Blood and Faith.items.[].system.category} (12 different values)
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[checkPenalty] : integer {3 - Of Blood and Faith.items.[].system.checkPenalty} (4 different values)
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0 (x1)
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-3 (x1)
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-1 (x1)
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-2 (x1)
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[containerId] : empty
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[cost] : object {3 - Of Blood and Faith.items.[].system.cost}
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value : string {3 - Of Blood and Faith.items.[].system.cost.value} (7 different values)
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'' (x90)
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'rare incense worth a total value of 300 gp' (x2)
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'rare incense and offerings worth a total value of 20 gp × the spell rank' (x2)
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'rare candles and incense worth a total value of 50 gp' (x1)
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'gemstones worth a total value of 75 gp × the target\'s level' (x1)
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'herbs, 1/5 the value on Creature Creation Rituals table' (x1)
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'faerie circle ingredients worth a total value of 1 gp × the spell rank × the target\'s level' (x1)
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[damageRolls] : object {3 - Of Blood and Faith.items.[].system.damageRolls}
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[0hKHR5l649ZHxPfK] : object {3 - Of Blood and Faith.items.[].system.damageRolls.0hKHR5l649ZHxPfK}
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damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.0hKHR5l649ZHxPfK.damage} (same value: '3d8+8')
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damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.0hKHR5l649ZHxPfK.damageType} (same value: 'piercing')
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[0j5YNpNuJQaKJsip] : object {3 - Of Blood and Faith.items.[].system.damageRolls.0j5YNpNuJQaKJsip}
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damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.0j5YNpNuJQaKJsip.damage} (same value: '2d10')
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damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.0j5YNpNuJQaKJsip.damageType} (same value: 'fire')
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[6dQKhLGmgmX97sfY] : object {3 - Of Blood and Faith.items.[].system.damageRolls.6dQKhLGmgmX97sfY}
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damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.6dQKhLGmgmX97sfY.damage} (same value: '4d12+28')
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damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.6dQKhLGmgmX97sfY.damageType} (same value: 'piercing')
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[HcX9Z3ImId7x2uOG] : object {3 - Of Blood and Faith.items.[].system.damageRolls.HcX9Z3ImId7x2uOG}
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damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.HcX9Z3ImId7x2uOG.damage} (same value: '4d8+18')
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damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.HcX9Z3ImId7x2uOG.damageType} (same value: 'slashing')
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[LE7emFT6O78VmWo6] : object {3 - Of Blood and Faith.items.[].system.damageRolls.LE7emFT6O78VmWo6}
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damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.LE7emFT6O78VmWo6.damage} (same value: '3d8')
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damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.LE7emFT6O78VmWo6.damageType} (same value: 'void')
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[NmGcmqTLHOryulUi] : object {3 - Of Blood and Faith.items.[].system.damageRolls.NmGcmqTLHOryulUi}
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damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.NmGcmqTLHOryulUi.damage} (same value: '4d6+15')
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||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.NmGcmqTLHOryulUi.damageType} (same value: 'piercing')
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[OMCV6PGDkOUVUimZ] : object {3 - Of Blood and Faith.items.[].system.damageRolls.OMCV6PGDkOUVUimZ}
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damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.OMCV6PGDkOUVUimZ.damage} (same value: '6d8')
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damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.OMCV6PGDkOUVUimZ.damageType} (same value: 'void')
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VlGfuPTGxTXObbfc : object {3 - Of Blood and Faith.items.[].system.damageRolls.VlGfuPTGxTXObbfc}
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||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.VlGfuPTGxTXObbfc.damage} (same value: '1d4')
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damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.VlGfuPTGxTXObbfc.damageType} (same value: 'spirit')
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[8KJ2Qqf6OULMrTYd] : object {3 - Of Blood and Faith.items.[].system.damageRolls.8KJ2Qqf6OULMrTYd}
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damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.8KJ2Qqf6OULMrTYd.damage} (same value: '1d6')
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damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.8KJ2Qqf6OULMrTYd.damageType} (same value: 'spirit')
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[DYzz2bBJPnHDcyAJ] : object {3 - Of Blood and Faith.items.[].system.damageRolls.DYzz2bBJPnHDcyAJ}
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damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.DYzz2bBJPnHDcyAJ.damage} (same value: '1d4')
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damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.DYzz2bBJPnHDcyAJ.damageType} (same value: 'spirit')
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[KvDjFi61Aq8jVYGb] : object {3 - Of Blood and Faith.items.[].system.damageRolls.KvDjFi61Aq8jVYGb}
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damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.KvDjFi61Aq8jVYGb.damage} (same value: '4d12+16')
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damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.KvDjFi61Aq8jVYGb.damageType} (same value: 'bludgeoning')
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[MEWRnndX5KpKbykZ] : object {3 - Of Blood and Faith.items.[].system.damageRolls.MEWRnndX5KpKbykZ}
|
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damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.MEWRnndX5KpKbykZ.damage} (same value: '5d8+18')
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||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.MEWRnndX5KpKbykZ.damageType} (same value: 'bludgeoning')
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[OhNo0dU8vjAHrmT0] : object {3 - Of Blood and Faith.items.[].system.damageRolls.OhNo0dU8vjAHrmT0}
|
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damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.OhNo0dU8vjAHrmT0.damage} (same value: '4d6')
|
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damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.OhNo0dU8vjAHrmT0.damageType} (same value: 'cold')
|
||
[Ohy8X4Rw6cqeWcRJ] : object {3 - Of Blood and Faith.items.[].system.damageRolls.Ohy8X4Rw6cqeWcRJ}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.Ohy8X4Rw6cqeWcRJ.damage} (same value: '4d4+17')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.Ohy8X4Rw6cqeWcRJ.damageType} (same value: 'piercing')
|
||
[QEDTTbYRTbQxyzhb] : object {3 - Of Blood and Faith.items.[].system.damageRolls.QEDTTbYRTbQxyzhb}
|
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damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.QEDTTbYRTbQxyzhb.damage} (same value: '3d6+16')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.QEDTTbYRTbQxyzhb.damageType} (same value: 'slashing')
|
||
[THWV22s0FjAZQqE5] : object {3 - Of Blood and Faith.items.[].system.damageRolls.THWV22s0FjAZQqE5}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.THWV22s0FjAZQqE5.damage} (same value: '3d6')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.THWV22s0FjAZQqE5.damageType} (same value: 'void')
|
||
[TsQFKTfRgJIotR5w] : object {3 - Of Blood and Faith.items.[].system.damageRolls.TsQFKTfRgJIotR5w}
|
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damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.TsQFKTfRgJIotR5w.damage} (same value: '10d6+35')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.TsQFKTfRgJIotR5w.damageType} (same value: 'bludgeoning')
|
||
[X86yzlCK5IoXVxrj] : object {3 - Of Blood and Faith.items.[].system.damageRolls.X86yzlCK5IoXVxrj}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.X86yzlCK5IoXVxrj.damage} (same value: '8d6')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.X86yzlCK5IoXVxrj.damageType} (same value: 'spirit')
|
||
[YJBjc4eCifj9l1ec] : object {3 - Of Blood and Faith.items.[].system.damageRolls.YJBjc4eCifj9l1ec}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.YJBjc4eCifj9l1ec.damage} (same value: '1d6')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.YJBjc4eCifj9l1ec.damageType} (same value: 'spirit')
|
||
[ZYWPjZTUzRfe5mPx] : object {3 - Of Blood and Faith.items.[].system.damageRolls.ZYWPjZTUzRfe5mPx}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.ZYWPjZTUzRfe5mPx.damage} (same value: '3d6')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.ZYWPjZTUzRfe5mPx.damageType} (same value: 'void')
|
||
[ZsCxP9QW9dvonEoD] : object {3 - Of Blood and Faith.items.[].system.damageRolls.ZsCxP9QW9dvonEoD}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.ZsCxP9QW9dvonEoD.damage} (same value: '3d4+16')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.ZsCxP9QW9dvonEoD.damageType} (same value: 'slashing')
|
||
[aF7qQEHlq0BDsyxK] : object {3 - Of Blood and Faith.items.[].system.damageRolls.aF7qQEHlq0BDsyxK}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.aF7qQEHlq0BDsyxK.damage} (same value: '3d6+13')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.aF7qQEHlq0BDsyxK.damageType} (same value: 'bludgeoning')
|
||
[azsbQd5UZdlcWNEt] : object {3 - Of Blood and Faith.items.[].system.damageRolls.azsbQd5UZdlcWNEt}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.azsbQd5UZdlcWNEt.damage} (same value: '2d10')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.azsbQd5UZdlcWNEt.damageType} (same value: 'fire')
|
||
[bc9xvSYqUIOtIhHP] : object {3 - Of Blood and Faith.items.[].system.damageRolls.bc9xvSYqUIOtIhHP}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.bc9xvSYqUIOtIhHP.damage} (same value: '3d10+16')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.bc9xvSYqUIOtIhHP.damageType} (same value: 'piercing')
|
||
[biYgvxjEFQ3zOpMf] : object {3 - Of Blood and Faith.items.[].system.damageRolls.biYgvxjEFQ3zOpMf}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.biYgvxjEFQ3zOpMf.damage} (same value: '2d10')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.biYgvxjEFQ3zOpMf.damageType} (same value: 'fire')
|
||
[eyNMoVrJoQOWduf2] : object {3 - Of Blood and Faith.items.[].system.damageRolls.eyNMoVrJoQOWduf2}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.eyNMoVrJoQOWduf2.damage} (same value: '3d10+13')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.eyNMoVrJoQOWduf2.damageType} (same value: 'bludgeoning')
|
||
[gWqVgCyVB4fLudIn] : object {3 - Of Blood and Faith.items.[].system.damageRolls.gWqVgCyVB4fLudIn}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.gWqVgCyVB4fLudIn.damage} (same value: '3d6')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.gWqVgCyVB4fLudIn.damageType} (same value: 'void')
|
||
iHTUm7jJbbliX9qu : object {3 - Of Blood and Faith.items.[].system.damageRolls.iHTUm7jJbbliX9qu}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.iHTUm7jJbbliX9qu.damage} (same value: '3d12+16')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.iHTUm7jJbbliX9qu.damageType} (same value: 'slashing')
|
||
[iMG5u1Qgb1Ro8j1l] : object {3 - Of Blood and Faith.items.[].system.damageRolls.iMG5u1Qgb1Ro8j1l}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.iMG5u1Qgb1Ro8j1l.damage} (same value: '4d8+17')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.iMG5u1Qgb1Ro8j1l.damageType} (same value: 'slashing')
|
||
[lgbJiIOaiUcB2xR2] : object {3 - Of Blood and Faith.items.[].system.damageRolls.lgbJiIOaiUcB2xR2}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.lgbJiIOaiUcB2xR2.damage} (same value: '6d6+18')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.lgbJiIOaiUcB2xR2.damageType} (same value: 'piercing')
|
||
[ncjevZQh5e5bM6hh] : object {3 - Of Blood and Faith.items.[].system.damageRolls.ncjevZQh5e5bM6hh}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.ncjevZQh5e5bM6hh.damage} (same value: '4d8+15')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.ncjevZQh5e5bM6hh.damageType} (same value: 'piercing')
|
||
[qU6eXMSu8qpEfOf4] : object {3 - Of Blood and Faith.items.[].system.damageRolls.qU6eXMSu8qpEfOf4}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.qU6eXMSu8qpEfOf4.damage} (same value: '6d8+18')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.qU6eXMSu8qpEfOf4.damageType} (same value: 'slashing')
|
||
[qadQKOAhWuMSi0pU] : object {3 - Of Blood and Faith.items.[].system.damageRolls.qadQKOAhWuMSi0pU}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.qadQKOAhWuMSi0pU.damage} (same value: '3d6+19')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.qadQKOAhWuMSi0pU.damageType} (same value: 'piercing')
|
||
[s6H4oUlVQ3QvLN3D] : object {3 - Of Blood and Faith.items.[].system.damageRolls.s6H4oUlVQ3QvLN3D}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.s6H4oUlVQ3QvLN3D.damage} (same value: '3d12+19')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.s6H4oUlVQ3QvLN3D.damageType} (same value: 'slashing')
|
||
[tDLbCTqIK8nUb2H1] : object {3 - Of Blood and Faith.items.[].system.damageRolls.tDLbCTqIK8nUb2H1}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.tDLbCTqIK8nUb2H1.damage} (same value: '3d8+13')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.tDLbCTqIK8nUb2H1.damageType} (same value: 'piercing')
|
||
[tEsucl73fgDsr8BX] : object {3 - Of Blood and Faith.items.[].system.damageRolls.tEsucl73fgDsr8BX}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.tEsucl73fgDsr8BX.damage} (same value: '4d10+15')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.tEsucl73fgDsr8BX.damageType} (same value: 'void')
|
||
[vCObxApXBWIxR3GA] : object {3 - Of Blood and Faith.items.[].system.damageRolls.vCObxApXBWIxR3GA}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.vCObxApXBWIxR3GA.damage} (same value: '4d4+17')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.vCObxApXBWIxR3GA.damageType} (same value: 'piercing')
|
||
[vshBFzfUVq7LJngg] : object {3 - Of Blood and Faith.items.[].system.damageRolls.vshBFzfUVq7LJngg}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.vshBFzfUVq7LJngg.damage} (same value: '4d10+20')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.vshBFzfUVq7LJngg.damageType} (same value: 'bludgeoning')
|
||
[yLs9Zrc3ledebN7g] : object {3 - Of Blood and Faith.items.[].system.damageRolls.yLs9Zrc3ledebN7g}
|
||
damage : string {3 - Of Blood and Faith.items.[].system.damageRolls.yLs9Zrc3ledebN7g.damage} (same value: '3d8+19')
|
||
damageType : string {3 - Of Blood and Faith.items.[].system.damageRolls.yLs9Zrc3ledebN7g.damageType} (same value: 'slashing')
|
||
[deathNote] : boolean {3 - Of Blood and Faith.items.[].system.deathNote} (same value: True)
|
||
description : object {3 - Of Blood and Faith.items.[].system.description}
|
||
value : string {3 - Of Blood and Faith.items.[].system.description.value} (187 different values)
|
||
[counteraction] : boolean {3 - Of Blood and Faith.items.[].system.counteraction} (2 different values)
|
||
False (x85)
|
||
True (x13)
|
||
[damage] : object {3 - Of Blood and Faith.items.[].system.damage}
|
||
[0] : object {3 - Of Blood and Faith.items.[].system.damage.0}
|
||
applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.0.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {3 - Of Blood and Faith.items.[].system.damage.0.formula} (15 different values)
|
||
kinds : array<string> {3 - Of Blood and Faith.items.[].system.damage.0.kinds}
|
||
Length: min=1 max=2
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.damage.0.kinds.[]} (2 different values)
|
||
'damage' (x17)
|
||
'healing' (x3)
|
||
materials : array<> {3 - Of Blood and Faith.items.[].system.damage.0.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {3 - Of Blood and Faith.items.[].system.damage.0.type} (9 different values)
|
||
'spirit' (x5)
|
||
'void' (x4)
|
||
'mental' (x2)
|
||
'fire' (x2)
|
||
'untyped' (x2)
|
||
'sonic' (x1)
|
||
'bludgeoning' (x1)
|
||
'vitality' (x1)
|
||
'acid' (x1)
|
||
[1] : object {3 - Of Blood and Faith.items.[].system.damage.1}
|
||
applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.1.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {3 - Of Blood and Faith.items.[].system.damage.1.formula} (same value: '3d10')
|
||
kinds : array<string> {3 - Of Blood and Faith.items.[].system.damage.1.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.damage.1.kinds.[]} (same value: 'damage')
|
||
materials : array<> {3 - Of Blood and Faith.items.[].system.damage.1.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {3 - Of Blood and Faith.items.[].system.damage.1.type} (same value: 'bludgeoning')
|
||
[1pyYgYlbN6qQ6aOV] : object {3 - Of Blood and Faith.items.[].system.damage.1pyYgYlbN6qQ6aOV}
|
||
applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.1pyYgYlbN6qQ6aOV.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {3 - Of Blood and Faith.items.[].system.damage.1pyYgYlbN6qQ6aOV.formula} (same value: '16d6')
|
||
kinds : array<string> {3 - Of Blood and Faith.items.[].system.damage.1pyYgYlbN6qQ6aOV.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.damage.1pyYgYlbN6qQ6aOV.kinds.[]} (same value: 'damage')
|
||
materials : array<> {3 - Of Blood and Faith.items.[].system.damage.1pyYgYlbN6qQ6aOV.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {3 - Of Blood and Faith.items.[].system.damage.1pyYgYlbN6qQ6aOV.type} (same value: 'mental')
|
||
[2] : object {3 - Of Blood and Faith.items.[].system.damage.2}
|
||
applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.2.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {3 - Of Blood and Faith.items.[].system.damage.2.formula} (same value: '3d10')
|
||
kinds : array<string> {3 - Of Blood and Faith.items.[].system.damage.2.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.damage.2.kinds.[]} (same value: 'damage')
|
||
materials : array<> {3 - Of Blood and Faith.items.[].system.damage.2.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {3 - Of Blood and Faith.items.[].system.damage.2.type} (same value: 'cold')
|
||
[3] : object {3 - Of Blood and Faith.items.[].system.damage.3}
|
||
applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.3.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {3 - Of Blood and Faith.items.[].system.damage.3.formula} (same value: '3d10')
|
||
kinds : array<string> {3 - Of Blood and Faith.items.[].system.damage.3.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.damage.3.kinds.[]} (same value: 'damage')
|
||
materials : array<> {3 - Of Blood and Faith.items.[].system.damage.3.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {3 - Of Blood and Faith.items.[].system.damage.3.type} (same value: 'electricity')
|
||
[4] : object {3 - Of Blood and Faith.items.[].system.damage.4}
|
||
applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.4.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {3 - Of Blood and Faith.items.[].system.damage.4.formula} (same value: '3d10')
|
||
kinds : array<string> {3 - Of Blood and Faith.items.[].system.damage.4.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.damage.4.kinds.[]} (same value: 'damage')
|
||
materials : array<> {3 - Of Blood and Faith.items.[].system.damage.4.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {3 - Of Blood and Faith.items.[].system.damage.4.type} (same value: 'bludgeoning')
|
||
[5] : object {3 - Of Blood and Faith.items.[].system.damage.5}
|
||
applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.5.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {3 - Of Blood and Faith.items.[].system.damage.5.formula} (same value: '3d10')
|
||
kinds : array<string> {3 - Of Blood and Faith.items.[].system.damage.5.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.damage.5.kinds.[]} (same value: 'damage')
|
||
materials : array<> {3 - Of Blood and Faith.items.[].system.damage.5.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {3 - Of Blood and Faith.items.[].system.damage.5.type} (same value: 'fire')
|
||
[dFAvAi8vt0k4MIyH] : object {3 - Of Blood and Faith.items.[].system.damage.dFAvAi8vt0k4MIyH}
|
||
applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.dFAvAi8vt0k4MIyH.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {3 - Of Blood and Faith.items.[].system.damage.dFAvAi8vt0k4MIyH.formula} (same value: '12d8')
|
||
kinds : array<string> {3 - Of Blood and Faith.items.[].system.damage.dFAvAi8vt0k4MIyH.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.damage.dFAvAi8vt0k4MIyH.kinds.[]} (same value: 'damage')
|
||
materials : array<> {3 - Of Blood and Faith.items.[].system.damage.dFAvAi8vt0k4MIyH.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {3 - Of Blood and Faith.items.[].system.damage.dFAvAi8vt0k4MIyH.type} (same value: 'cold')
|
||
[damageType] : string {3 - Of Blood and Faith.items.[].system.damage.damageType} (3 different values)
|
||
'slashing' (x6)
|
||
'piercing' (x5)
|
||
'bludgeoning' (x1)
|
||
[dice] : integer {3 - Of Blood and Faith.items.[].system.damage.dice} (same value: 1)
|
||
[die] : string {3 - Of Blood and Faith.items.[].system.damage.die} (4 different values)
|
||
'd6' (x4)
|
||
'd8' (x4)
|
||
'd4' (x2)
|
||
'd12' (x2)
|
||
[formula] : string {3 - Of Blood and Faith.items.[].system.damage.formula} (same value: '8d8+30')
|
||
[hBNB5kWrMV8T2CuH] : object {3 - Of Blood and Faith.items.[].system.damage.hBNB5kWrMV8T2CuH}
|
||
applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.hBNB5kWrMV8T2CuH.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {3 - Of Blood and Faith.items.[].system.damage.hBNB5kWrMV8T2CuH.formula} (same value: '3d6')
|
||
kinds : array<string> {3 - Of Blood and Faith.items.[].system.damage.hBNB5kWrMV8T2CuH.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.damage.hBNB5kWrMV8T2CuH.kinds.[]} (same value: 'damage')
|
||
materials : array<> {3 - Of Blood and Faith.items.[].system.damage.hBNB5kWrMV8T2CuH.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {3 - Of Blood and Faith.items.[].system.damage.hBNB5kWrMV8T2CuH.type} (same value: 'piercing')
|
||
[kind] : string {3 - Of Blood and Faith.items.[].system.damage.kind} (same value: 'healing')
|
||
[mY0vhGfbdzA69pIz] : object {3 - Of Blood and Faith.items.[].system.damage.mY0vhGfbdzA69pIz}
|
||
applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.mY0vhGfbdzA69pIz.applyMod} (same value: False)
|
||
category : string {3 - Of Blood and Faith.items.[].system.damage.mY0vhGfbdzA69pIz.category} (same value: 'persistent')
|
||
formula : string {3 - Of Blood and Faith.items.[].system.damage.mY0vhGfbdzA69pIz.formula} (same value: '1d6')
|
||
kinds : array<string> {3 - Of Blood and Faith.items.[].system.damage.mY0vhGfbdzA69pIz.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.damage.mY0vhGfbdzA69pIz.kinds.[]} (same value: 'damage')
|
||
materials : array<> {3 - Of Blood and Faith.items.[].system.damage.mY0vhGfbdzA69pIz.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {3 - Of Blood and Faith.items.[].system.damage.mY0vhGfbdzA69pIz.type} (same value: 'poison')
|
||
[rQT6Is4xVcbWJIAt] : object {3 - Of Blood and Faith.items.[].system.damage.rQT6Is4xVcbWJIAt}
|
||
applyMod : boolean {3 - Of Blood and Faith.items.[].system.damage.rQT6Is4xVcbWJIAt.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {3 - Of Blood and Faith.items.[].system.damage.rQT6Is4xVcbWJIAt.formula} (same value: '7d8')
|
||
kinds : array<string> {3 - Of Blood and Faith.items.[].system.damage.rQT6Is4xVcbWJIAt.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.damage.rQT6Is4xVcbWJIAt.kinds.[]} (same value: 'damage')
|
||
materials : array<> {3 - Of Blood and Faith.items.[].system.damage.rQT6Is4xVcbWJIAt.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {3 - Of Blood and Faith.items.[].system.damage.rQT6Is4xVcbWJIAt.type} (same value: 'force')
|
||
[type] : string {3 - Of Blood and Faith.items.[].system.damage.type} (same value: 'void')
|
||
[defense] : object {3 - Of Blood and Faith.items.[].system.defense}
|
||
save : object {3 - Of Blood and Faith.items.[].system.defense.save}
|
||
basic : boolean {3 - Of Blood and Faith.items.[].system.defense.save.basic} (2 different values)
|
||
False (x20)
|
||
True (x9)
|
||
statistic : string {3 - Of Blood and Faith.items.[].system.defense.save.statistic} (3 different values)
|
||
'fortitude' (x12)
|
||
'will' (x11)
|
||
'reflex' (x6)
|
||
[dexCap] : integer {3 - Of Blood and Faith.items.[].system.dexCap} (4 different values)
|
||
5 (x1)
|
||
0 (x1)
|
||
3 (x1)
|
||
1 (x1)
|
||
[duration] : object {3 - Of Blood and Faith.items.[].system.duration}
|
||
sustained : boolean {3 - Of Blood and Faith.items.[].system.duration.sustained} (2 different values)
|
||
False (x85)
|
||
True (x13)
|
||
value : string {3 - Of Blood and Faith.items.[].system.duration.value} (15 different values)
|
||
[equipped] : object {3 - Of Blood and Faith.items.[].system.equipped}
|
||
carryType : string {3 - Of Blood and Faith.items.[].system.equipped.carryType} (2 different values)
|
||
'worn' (x16)
|
||
'held' (x7)
|
||
[handsHeld] : integer {3 - Of Blood and Faith.items.[].system.equipped.handsHeld} (2 different values)
|
||
0 (x10)
|
||
1 (x7)
|
||
[inSlot] : boolean {3 - Of Blood and Faith.items.[].system.equipped.inSlot} (same value: True)
|
||
[invested] : empty
|
||
[frequency] : object {3 - Of Blood and Faith.items.[].system.frequency}
|
||
max : integer {3 - Of Blood and Faith.items.[].system.frequency.max} (2 different values)
|
||
3 (x1)
|
||
1 (x1)
|
||
per : string {3 - Of Blood and Faith.items.[].system.frequency.per} (same value: 'day')
|
||
[group] : string {3 - Of Blood and Faith.items.[].system.group} (8 different values)
|
||
'sword' (x7)
|
||
'knife' (x2)
|
||
'plate' (x2)
|
||
'flail' (x1)
|
||
'cloth' (x1)
|
||
'dart' (x1)
|
||
'bow' (x1)
|
||
'chain' (x1)
|
||
[hardness] : integer {3 - Of Blood and Faith.items.[].system.hardness} (3 different values)
|
||
0 (x21)
|
||
5 (x1)
|
||
20 (x1)
|
||
[heightening] : object {3 - Of Blood and Faith.items.[].system.heightening}
|
||
[damage] : object {3 - Of Blood and Faith.items.[].system.heightening.damage}
|
||
[0] : string {3 - Of Blood and Faith.items.[].system.heightening.damage.0} (6 different values)
|
||
'1d10' (x6)
|
||
'1d4' (x3)
|
||
'10' (x2)
|
||
'1d8' (x2)
|
||
'2d6' (x1)
|
||
'1d6' (x1)
|
||
[dFAvAi8vt0k4MIyH] : string {3 - Of Blood and Faith.items.[].system.heightening.damage.dFAvAi8vt0k4MIyH} (same value: '1d8')
|
||
[hBNB5kWrMV8T2CuH] : string {3 - Of Blood and Faith.items.[].system.heightening.damage.hBNB5kWrMV8T2CuH} (same value: '0')
|
||
[mY0vhGfbdzA69pIz] : string {3 - Of Blood and Faith.items.[].system.heightening.damage.mY0vhGfbdzA69pIz} (same value: '1d6')
|
||
[rQT6Is4xVcbWJIAt] : string {3 - Of Blood and Faith.items.[].system.heightening.damage.rQT6Is4xVcbWJIAt} (same value: '1d8')
|
||
[interval] : integer {3 - Of Blood and Faith.items.[].system.heightening.interval} (2 different values)
|
||
1 (x16)
|
||
2 (x2)
|
||
type : string {3 - Of Blood and Faith.items.[].system.heightening.type} (2 different values)
|
||
'interval' (x18)
|
||
'fixed' (x8)
|
||
[area] : integer {3 - Of Blood and Faith.items.[].system.heightening.area} (same value: 0)
|
||
[levels] : object {3 - Of Blood and Faith.items.[].system.heightening.levels}
|
||
[10] : object {3 - Of Blood and Faith.items.[].system.heightening.levels.10}
|
||
area : object {3 - Of Blood and Faith.items.[].system.heightening.levels.10.area}
|
||
[areaType] : string {3 - Of Blood and Faith.items.[].system.heightening.levels.10.area.areaType} (same value: 'burst')
|
||
type : string {3 - Of Blood and Faith.items.[].system.heightening.levels.10.area.type} (same value: 'burst')
|
||
value : integer {3 - Of Blood and Faith.items.[].system.heightening.levels.10.area.value} (2 different values)
|
||
1320 (x1)
|
||
1000 (x1)
|
||
range : object {3 - Of Blood and Faith.items.[].system.heightening.levels.10.range}
|
||
value : string {3 - Of Blood and Faith.items.[].system.heightening.levels.10.range.value} (2 different values)
|
||
'half a mile' (x1)
|
||
'2000 feet' (x1)
|
||
[3] : object {3 - Of Blood and Faith.items.[].system.heightening.levels.3}
|
||
target : object {3 - Of Blood and Faith.items.[].system.heightening.levels.3.target}
|
||
value : string {3 - Of Blood and Faith.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less')
|
||
[5] : object {3 - Of Blood and Faith.items.[].system.heightening.levels.5}
|
||
range : object {3 - Of Blood and Faith.items.[].system.heightening.levels.5.range}
|
||
value : string {3 - Of Blood and Faith.items.[].system.heightening.levels.5.range.value} (2 different values)
|
||
'1 mile' (x2)
|
||
'60 feet' (x1)
|
||
[6] : object {3 - Of Blood and Faith.items.[].system.heightening.levels.6}
|
||
target : object {3 - Of Blood and Faith.items.[].system.heightening.levels.6.target}
|
||
value : string {3 - Of Blood and Faith.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures')
|
||
[7] : object {3 - Of Blood and Faith.items.[].system.heightening.levels.7}
|
||
target : object {3 - Of Blood and Faith.items.[].system.heightening.levels.7.target}
|
||
value : string {3 - Of Blood and Faith.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less')
|
||
[8] : object {3 - Of Blood and Faith.items.[].system.heightening.levels.8}
|
||
target : object {3 - Of Blood and Faith.items.[].system.heightening.levels.8.target}
|
||
value : string {3 - Of Blood and Faith.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures')
|
||
[hp] : object {3 - Of Blood and Faith.items.[].system.hp}
|
||
max : integer {3 - Of Blood and Faith.items.[].system.hp.max} (3 different values)
|
||
0 (x21)
|
||
20 (x1)
|
||
160 (x1)
|
||
value : integer {3 - Of Blood and Faith.items.[].system.hp.value} (3 different values)
|
||
0 (x21)
|
||
128 (x1)
|
||
160 (x1)
|
||
[level] : object {3 - Of Blood and Faith.items.[].system.level}
|
||
value : integer {3 - Of Blood and Faith.items.[].system.level.value} (16 different values)
|
||
[location] : object {3 - Of Blood and Faith.items.[].system.location}
|
||
[heightenedLevel] : integer {3 - Of Blood and Faith.items.[].system.location.heightenedLevel} (10 different values)
|
||
8 (x12)
|
||
9 (x11)
|
||
7 (x10)
|
||
10 (x7)
|
||
6 (x6)
|
||
5 (x6)
|
||
2 (x4)
|
||
4 (x3)
|
||
3 (x3)
|
||
1 (x3)
|
||
[uses] : object {3 - Of Blood and Faith.items.[].system.location.uses}
|
||
max : integer {3 - Of Blood and Faith.items.[].system.location.uses.max} (2 different values)
|
||
2 (x4)
|
||
3 (x2)
|
||
value : integer {3 - Of Blood and Faith.items.[].system.location.uses.value} (2 different values)
|
||
2 (x4)
|
||
3 (x2)
|
||
[value] : string {3 - Of Blood and Faith.items.[].system.location.value} (10 different values)
|
||
'wDREUJbYU6KJu8YQ' (x32)
|
||
'2Ac0vnTgNET69sFd' (x17)
|
||
'sDtcGOxyPdPbh8Nf' (x14)
|
||
'7Ajapj0l8Pb10ZVP' (x13)
|
||
'7yfmZkxBxXhIzfhz' (x6)
|
||
'iQUnpaevUTPQKljg' (x1)
|
||
'bKyrclG3dbVtjKLh' (x1)
|
||
't7wWAsZRK4nZEslf' (x1)
|
||
'3tga4e5oE8VbCult' (x1)
|
||
'AFSBN6oTZmbCUL5e' (x1)
|
||
[material] : object {3 - Of Blood and Faith.items.[].system.material}
|
||
[grade] : string {3 - Of Blood and Faith.items.[].system.material.grade} (same value: 'standard')
|
||
[type] : string {3 - Of Blood and Faith.items.[].system.material.type} (same value: 'adamantine')
|
||
[mod] : object {3 - Of Blood and Faith.items.[].system.mod}
|
||
value : integer {3 - Of Blood and Faith.items.[].system.mod.value} (7 different values)
|
||
28 (x1)
|
||
41 (x1)
|
||
35 (x1)
|
||
32 (x1)
|
||
38 (x1)
|
||
34 (x1)
|
||
39 (x1)
|
||
[overlays] : object {3 - Of Blood and Faith.items.[].system.overlays}
|
||
[37gy7l19tik74o4s] : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s}
|
||
_id : string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
|
||
name : string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
|
||
overlayType : string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
|
||
sort : integer {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
|
||
system : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system}
|
||
damage : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
|
||
0 : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
|
||
formula : string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
|
||
kinds : array<string> {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
|
||
[defense] : empty
|
||
heightening : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
|
||
damage : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
|
||
0 : string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
|
||
range : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.range}
|
||
value : string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
|
||
time : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.time}
|
||
value : string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
|
||
traits : object {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
|
||
value : array<string> {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
|
||
'concentrate' (x1)
|
||
'healing' (x1)
|
||
'manipulate' (x1)
|
||
'vitality' (x1)
|
||
[7qdtetowq348s9oc] : object {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc}
|
||
_id : string {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
|
||
overlayType : string {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
|
||
sort : integer {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
|
||
system : object {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc.system}
|
||
range : object {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc.system.range}
|
||
value : string {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
|
||
time : object {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc.system.time}
|
||
value : string {3 - Of Blood and Faith.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
|
||
[7vbvdrv2cl87sqta] : object {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta}
|
||
_id : string {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
|
||
overlayType : string {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
|
||
sort : integer {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
|
||
system : object {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system}
|
||
area : object {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
|
||
type : string {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
|
||
value : integer {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
|
||
range : object {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
|
||
value : string {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
|
||
target : object {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
|
||
value : string {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
|
||
time : object {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
|
||
value : string {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
|
||
traits : object {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
|
||
value : array<string> {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
|
||
'concentrate' (x1)
|
||
'healing' (x1)
|
||
'manipulate' (x1)
|
||
'vitality' (x1)
|
||
[WTeek6DuuUC5uXiv] : object {3 - Of Blood and Faith.items.[].system.overlays.WTeek6DuuUC5uXiv}
|
||
_id : string {3 - Of Blood and Faith.items.[].system.overlays.WTeek6DuuUC5uXiv._id} (same value: 'WTeek6DuuUC5uXiv')
|
||
name : string {3 - Of Blood and Faith.items.[].system.overlays.WTeek6DuuUC5uXiv.name} (same value: 'Execute (Void)')
|
||
overlayType : string {3 - Of Blood and Faith.items.[].system.overlays.WTeek6DuuUC5uXiv.overlayType} (same value: 'override')
|
||
sort : integer {3 - Of Blood and Faith.items.[].system.overlays.WTeek6DuuUC5uXiv.sort} (same value: 1)
|
||
system : object {3 - Of Blood and Faith.items.[].system.overlays.WTeek6DuuUC5uXiv.system}
|
||
[lfxcoz2d3f8j2zq1] : object {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1}
|
||
_id : string {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
|
||
name : string {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
|
||
overlayType : string {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
|
||
sort : integer {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
|
||
system : object {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
|
||
damage : object {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
|
||
0 : object {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
|
||
kinds : array<string> {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
|
||
range : object {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
|
||
value : string {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
|
||
target : object {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
|
||
value : string {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
|
||
time : object {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
|
||
value : string {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
|
||
traits : object {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
|
||
value : array<string> {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
|
||
'concentrate' (x1)
|
||
'healing' (x1)
|
||
'manipulate' (x1)
|
||
'vitality' (x1)
|
||
[rZUgF7LFHu7N5MFK] : object {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK}
|
||
_id : string {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK._id} (same value: 'rZUgF7LFHu7N5MFK')
|
||
name : string {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.name} (same value: 'Execute (Vitality)')
|
||
overlayType : string {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.overlayType} (same value: 'override')
|
||
sort : integer {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.sort} (same value: 2)
|
||
system : object {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.system}
|
||
damage : object {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage}
|
||
0 : object {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0}
|
||
[category] : empty
|
||
type : string {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type} (same value: 'vitality')
|
||
traits : object {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits}
|
||
value : array<string> {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x2)
|
||
'manipulate' (x2)
|
||
'vitality' (x2)
|
||
[prepared] : object {3 - Of Blood and Faith.items.[].system.prepared}
|
||
[validItems] : string {3 - Of Blood and Faith.items.[].system.prepared.validItems} (same value: '')
|
||
value : string {3 - Of Blood and Faith.items.[].system.prepared.value} (3 different values)
|
||
'innate' (x8)
|
||
'focus' (x2)
|
||
'items' (x1)
|
||
[price] : object {3 - Of Blood and Faith.items.[].system.price}
|
||
value : object {3 - Of Blood and Faith.items.[].system.price.value}
|
||
[gp] : integer {3 - Of Blood and Faith.items.[].system.price.value.gp} (12 different values)
|
||
[sp] : integer {3 - Of Blood and Faith.items.[].system.price.value.sp} (3 different values)
|
||
2 (x2)
|
||
1 (x2)
|
||
8 (x1)
|
||
[proficiency] : object {3 - Of Blood and Faith.items.[].system.proficiency}
|
||
value : integer {3 - Of Blood and Faith.items.[].system.proficiency.value} (same value: 1)
|
||
[proficient] : object {3 - Of Blood and Faith.items.[].system.proficient}
|
||
value : integer {3 - Of Blood and Faith.items.[].system.proficient.value} (same value: 0)
|
||
publication : object {3 - Of Blood and Faith.items.[].system.publication}
|
||
license : string {3 - Of Blood and Faith.items.[].system.publication.license} (2 different values)
|
||
'ORC' (x163)
|
||
'OGL' (x106)
|
||
remaster : boolean {3 - Of Blood and Faith.items.[].system.publication.remaster} (2 different values)
|
||
True (x163)
|
||
False (x106)
|
||
title : string {3 - Of Blood and Faith.items.[].system.publication.title} (5 different values)
|
||
'Pathfinder Player Core' (x116)
|
||
'' (x106)
|
||
'Pathfinder Monster Core' (x40)
|
||
'Pathfinder GM Core' (x6)
|
||
'Pathfinder Player Core 2' (x1)
|
||
rules : ignored (Foundry rules object) {3 - Of Blood and Faith.items.[].system.rules}
|
||
[quantity] : integer {3 - Of Blood and Faith.items.[].system.quantity} (5 different values)
|
||
1 (x19)
|
||
6 (x1)
|
||
5 (x1)
|
||
3 (x1)
|
||
4 (x1)
|
||
[range] : mixed
|
||
object {3 - Of Blood and Faith.items.[].system.range}
|
||
value : string {3 - Of Blood and Faith.items.[].system.range.value} (16 different values)
|
||
integer {3 - Of Blood and Faith.items.[].system.range} (2 different values)
|
||
30 (x1)
|
||
100 (x1)
|
||
[reload] : object {3 - Of Blood and Faith.items.[].system.reload}
|
||
value : string {3 - Of Blood and Faith.items.[].system.reload.value} (3 different values)
|
||
'' (x6)
|
||
'-' (x5)
|
||
'0' (x1)
|
||
[requirements] : string {3 - Of Blood and Faith.items.[].system.requirements} (same value: '')
|
||
[ritual] : object {3 - Of Blood and Faith.items.[].system.ritual}
|
||
primary : object {3 - Of Blood and Faith.items.[].system.ritual.primary}
|
||
check : string {3 - Of Blood and Faith.items.[].system.ritual.primary.check} (7 different values)
|
||
'Occultism (master)' (x2)
|
||
'Religion' (x2)
|
||
'Nature (master)' (x2)
|
||
'Nature (expert)' (x2)
|
||
'Arcana (expert), Occultism (expert), or Religion (expert)' (x1)
|
||
'Occultism (expert) or Religion (expert)' (x1)
|
||
'Religion (expert)' (x1)
|
||
secondary : object {3 - Of Blood and Faith.items.[].system.ritual.secondary}
|
||
casters : integer {3 - Of Blood and Faith.items.[].system.ritual.secondary.casters} (4 different values)
|
||
2 (x5)
|
||
1 (x4)
|
||
3 (x1)
|
||
4 (x1)
|
||
checks : string {3 - Of Blood and Faith.items.[].system.ritual.secondary.checks} (9 different values)
|
||
'Performance, Society' (x2)
|
||
'Crafting, Performance' (x2)
|
||
'Society or Legal Lore' (x1)
|
||
'Occultism or Religion (whichever isn\'t used for the primary check)' (x1)
|
||
'Medicine, Society' (x1)
|
||
'Lore (any), Society, Survival' (x1)
|
||
'Crafting, Diplomacy, Survival' (x1)
|
||
'Survival' (x1)
|
||
'Farming Lore or Survival' (x1)
|
||
[runes] : object {3 - Of Blood and Faith.items.[].system.runes}
|
||
[potency] : integer {3 - Of Blood and Faith.items.[].system.runes.potency} (3 different values)
|
||
2 (x8)
|
||
0 (x5)
|
||
3 (x3)
|
||
[property] : array<string> {3 - Of Blood and Faith.items.[].system.runes.property}
|
||
Length: min=0 max=1
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.runes.property.[]} (3 different values)
|
||
'grievous' (x1)
|
||
'keen' (x1)
|
||
'unholy' (x1)
|
||
[reinforcing] : integer {3 - Of Blood and Faith.items.[].system.runes.reinforcing} (2 different values)
|
||
6 (x1)
|
||
0 (x1)
|
||
[resilient] : integer {3 - Of Blood and Faith.items.[].system.runes.resilient} (3 different values)
|
||
2 (x2)
|
||
1 (x1)
|
||
0 (x1)
|
||
[striking] : integer {3 - Of Blood and Faith.items.[].system.runes.striking} (4 different values)
|
||
2 (x5)
|
||
0 (x4)
|
||
3 (x2)
|
||
1 (x1)
|
||
[selfEffect] : object {3 - Of Blood and Faith.items.[].system.selfEffect}
|
||
name : string {3 - Of Blood and Faith.items.[].system.selfEffect.name} (3 different values)
|
||
'Effect: Raise a Shield' (x2)
|
||
'Effect: Hunt Will' (x1)
|
||
'Effect: Iron Command (Extra Damage)' (x1)
|
||
uuid : string {3 - Of Blood and Faith.items.[].system.selfEffect.uuid} (3 different values)
|
||
'Compendium.pf2e.equipment-effects.Item.Effect: Raise a Shield' (x2)
|
||
'Compendium.pf2e.bestiary-effects.Item.Effect: Hunt Will' (x1)
|
||
'Compendium.pf2e.bestiary-effects.Item.Effect: Iron Command (Extra Damage)' (x1)
|
||
[showSlotlessLevels] : object {3 - Of Blood and Faith.items.[].system.showSlotlessLevels}
|
||
value : boolean {3 - Of Blood and Faith.items.[].system.showSlotlessLevels.value} (same value: False)
|
||
[size] : string {3 - Of Blood and Faith.items.[].system.size} (3 different values)
|
||
'med' (x20)
|
||
'huge' (x2)
|
||
'lg' (x1)
|
||
[slots] : object {3 - Of Blood and Faith.items.[].system.slots}
|
||
[slug] : string {3 - Of Blood and Faith.items.[].system.slug} (127 different values)
|
||
[speedPenalty] : integer {3 - Of Blood and Faith.items.[].system.speedPenalty} (3 different values)
|
||
0 (x4)
|
||
-10 (x1)
|
||
-5 (x1)
|
||
[spell] : object {3 - Of Blood and Faith.items.[].system.spell}
|
||
_id : string {3 - Of Blood and Faith.items.[].system.spell._id} (2 different values)
|
||
'RJbZKFx5FgxwohiS' (x1)
|
||
'o3YbS0TVvkDmCzK0' (x1)
|
||
_stats : object {3 - Of Blood and Faith.items.[].system.spell._stats}
|
||
compendiumSource : string {3 - Of Blood and Faith.items.[].system.spell._stats.compendiumSource} (2 different values)
|
||
'Compendium.pf2e.spells-srd.Item.7Iela4GgVeO3LfAo' (x1)
|
||
'Compendium.pf2e.spells-srd.Item.gKKqvLohtrSJj3BM' (x1)
|
||
img : string {3 - Of Blood and Faith.items.[].system.spell.img} (2 different values)
|
||
'systems/pf2e/icons/spells/wall-of-force.webp' (x1)
|
||
'systems/pf2e/icons/spells/magic-missile.webp' (x1)
|
||
name : string {3 - Of Blood and Faith.items.[].system.spell.name} (2 different values)
|
||
'Wall of Force' (x1)
|
||
'Force Barrage' (x1)
|
||
sort : integer {3 - Of Blood and Faith.items.[].system.spell.sort} (same value: 0)
|
||
system : object {3 - Of Blood and Faith.items.[].system.spell.system}
|
||
[area] : empty
|
||
cost : object {3 - Of Blood and Faith.items.[].system.spell.system.cost}
|
||
value : string {3 - Of Blood and Faith.items.[].system.spell.system.cost.value} (same value: '')
|
||
counteraction : boolean {3 - Of Blood and Faith.items.[].system.spell.system.counteraction} (same value: False)
|
||
damage : object {3 - Of Blood and Faith.items.[].system.spell.system.damage}
|
||
0 : object {3 - Of Blood and Faith.items.[].system.spell.system.damage.0}
|
||
applyMod : boolean {3 - Of Blood and Faith.items.[].system.spell.system.damage.0.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {3 - Of Blood and Faith.items.[].system.spell.system.damage.0.formula} (same value: '1d4+1')
|
||
kinds : array<string> {3 - Of Blood and Faith.items.[].system.spell.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.spell.system.damage.0.kinds.[]} (same value: 'damage')
|
||
materials : array<> {3 - Of Blood and Faith.items.[].system.spell.system.damage.0.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {3 - Of Blood and Faith.items.[].system.spell.system.damage.0.type} (same value: 'force')
|
||
description : object {3 - Of Blood and Faith.items.[].system.spell.system.description}
|
||
value : string {3 - Of Blood and Faith.items.[].system.spell.system.description.value} (2 different values)
|
||
duration : object {3 - Of Blood and Faith.items.[].system.spell.system.duration}
|
||
sustained : boolean {3 - Of Blood and Faith.items.[].system.spell.system.duration.sustained} (same value: False)
|
||
value : string {3 - Of Blood and Faith.items.[].system.spell.system.duration.value} (2 different values)
|
||
'1 minute' (x1)
|
||
'' (x1)
|
||
level : object {3 - Of Blood and Faith.items.[].system.spell.system.level}
|
||
value : integer {3 - Of Blood and Faith.items.[].system.spell.system.level.value} (2 different values)
|
||
6 (x1)
|
||
1 (x1)
|
||
location : object {3 - Of Blood and Faith.items.[].system.spell.system.location}
|
||
heightenedLevel : integer {3 - Of Blood and Faith.items.[].system.spell.system.location.heightenedLevel} (2 different values)
|
||
6 (x1)
|
||
7 (x1)
|
||
[value] : empty
|
||
publication : object {3 - Of Blood and Faith.items.[].system.spell.system.publication}
|
||
license : string {3 - Of Blood and Faith.items.[].system.spell.system.publication.license} (same value: 'ORC')
|
||
remaster : boolean {3 - Of Blood and Faith.items.[].system.spell.system.publication.remaster} (same value: True)
|
||
title : string {3 - Of Blood and Faith.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core')
|
||
range : object {3 - Of Blood and Faith.items.[].system.spell.system.range}
|
||
value : string {3 - Of Blood and Faith.items.[].system.spell.system.range.value} (2 different values)
|
||
'30 feet' (x1)
|
||
'120 feet' (x1)
|
||
requirements : string {3 - Of Blood and Faith.items.[].system.spell.system.requirements} (same value: '')
|
||
rules : ignored (Foundry rules object) {3 - Of Blood and Faith.items.[].system.spell.system.rules}
|
||
slug : string {3 - Of Blood and Faith.items.[].system.spell.system.slug} (2 different values)
|
||
'wall-of-force' (x1)
|
||
'force-barrage' (x1)
|
||
target : object {3 - Of Blood and Faith.items.[].system.spell.system.target}
|
||
value : string {3 - Of Blood and Faith.items.[].system.spell.system.target.value} (2 different values)
|
||
'' (x1)
|
||
'1 creature' (x1)
|
||
time : object {3 - Of Blood and Faith.items.[].system.spell.system.time}
|
||
value : string {3 - Of Blood and Faith.items.[].system.spell.system.time.value} (2 different values)
|
||
'3' (x1)
|
||
'1 to 3' (x1)
|
||
traits : object {3 - Of Blood and Faith.items.[].system.spell.system.traits}
|
||
rarity : string {3 - Of Blood and Faith.items.[].system.spell.system.traits.rarity} (same value: 'common')
|
||
traditions : array<string> {3 - Of Blood and Faith.items.[].system.spell.system.traits.traditions}
|
||
Length: min=2 max=2
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.spell.system.traits.traditions.[]} (2 different values)
|
||
'arcane' (x2)
|
||
'occult' (x2)
|
||
value : array<string> {3 - Of Blood and Faith.items.[].system.spell.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.spell.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x2)
|
||
'force' (x2)
|
||
'manipulate' (x2)
|
||
[defense] : empty
|
||
overlays : object {3 - Of Blood and Faith.items.[].system.spell.system.overlays}
|
||
type : string {3 - Of Blood and Faith.items.[].system.spell.type} (same value: 'spell')
|
||
[spelldc] : object {3 - Of Blood and Faith.items.[].system.spelldc}
|
||
dc : integer {3 - Of Blood and Faith.items.[].system.spelldc.dc} (6 different values)
|
||
42 (x3)
|
||
37 (x3)
|
||
0 (x2)
|
||
45 (x1)
|
||
39 (x1)
|
||
41 (x1)
|
||
value : integer {3 - Of Blood and Faith.items.[].system.spelldc.value} (5 different values)
|
||
0 (x6)
|
||
29 (x2)
|
||
37 (x1)
|
||
33 (x1)
|
||
32 (x1)
|
||
[splashDamage] : object {3 - Of Blood and Faith.items.[].system.splashDamage}
|
||
value : integer {3 - Of Blood and Faith.items.[].system.splashDamage.value} (same value: 0)
|
||
[strength] : integer {3 - Of Blood and Faith.items.[].system.strength} (3 different values)
|
||
4 (x1)
|
||
1 (x1)
|
||
3 (x1)
|
||
[target] : object {3 - Of Blood and Faith.items.[].system.target}
|
||
value : string {3 - Of Blood and Faith.items.[].system.target.value} (23 different values)
|
||
[time] : object {3 - Of Blood and Faith.items.[].system.time}
|
||
value : string {3 - Of Blood and Faith.items.[].system.time.value} (10 different values)
|
||
'2' (x62)
|
||
'3' (x8)
|
||
'1 day' (x8)
|
||
'10 minutes' (x7)
|
||
'1 minute' (x4)
|
||
'1' (x3)
|
||
'3 days' (x2)
|
||
'1 hour' (x2)
|
||
'reaction' (x1)
|
||
'1 to 3' (x1)
|
||
[tradition] : object {3 - Of Blood and Faith.items.[].system.tradition}
|
||
value : string {3 - Of Blood and Faith.items.[].system.tradition.value} (2 different values)
|
||
'divine' (x7)
|
||
'occult' (x4)
|
||
traits : object {3 - Of Blood and Faith.items.[].system.traits}
|
||
[integrated] : empty
|
||
[rarity] : string {3 - Of Blood and Faith.items.[].system.traits.rarity} (2 different values)
|
||
'common' (x96)
|
||
'uncommon' (x25)
|
||
[traditions] : array<string> {3 - Of Blood and Faith.items.[].system.traits.traditions}
|
||
Length: min=0 max=4
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.traits.traditions.[]} (4 different values)
|
||
'occult' (x59)
|
||
'arcane' (x56)
|
||
'divine' (x45)
|
||
'primal' (x43)
|
||
[value] : array<string> {3 - Of Blood and Faith.items.[].system.traits.value}
|
||
Length: min=0 max=9
|
||
Value type: string {3 - Of Blood and Faith.items.[].system.traits.value.[]} (89 different values)
|
||
[specific] : object {3 - Of Blood and Faith.items.[].system.specific}
|
||
[integrated] : empty
|
||
material : object {3 - Of Blood and Faith.items.[].system.specific.material}
|
||
[grade] : empty
|
||
[type] : empty
|
||
runes : object {3 - Of Blood and Faith.items.[].system.specific.runes}
|
||
reinforcing : integer {3 - Of Blood and Faith.items.[].system.specific.runes.reinforcing} (same value: 0)
|
||
[usage] : object {3 - Of Blood and Faith.items.[].system.usage}
|
||
[canBeAmmo] : boolean {3 - Of Blood and Faith.items.[].system.usage.canBeAmmo} (same value: False)
|
||
value : string {3 - Of Blood and Faith.items.[].system.usage.value} (4 different values)
|
||
'held-in-one-hand' (x12)
|
||
'held-in-two-hands' (x3)
|
||
'worn' (x1)
|
||
'held-in-one-plus-hands' (x1)
|
||
[uses] : object {3 - Of Blood and Faith.items.[].system.uses}
|
||
autoDestroy : boolean {3 - Of Blood and Faith.items.[].system.uses.autoDestroy} (2 different values)
|
||
False (x2)
|
||
True (x2)
|
||
max : integer {3 - Of Blood and Faith.items.[].system.uses.max} (same value: 1)
|
||
value : integer {3 - Of Blood and Faith.items.[].system.uses.value} (same value: 1)
|
||
type : string {3 - Of Blood and Faith.items.[].type} (10 different values)
|
||
'action' (x103)
|
||
'spell' (x98)
|
||
'melee' (x27)
|
||
'weapon' (x12)
|
||
'spellcastingEntry' (x11)
|
||
'lore' (x7)
|
||
'consumable' (x4)
|
||
'armor' (x4)
|
||
'shield' (x2)
|
||
'equipment' (x1)
|
||
[_stats] : object {3 - Of Blood and Faith.items.[]._stats}
|
||
compendiumSource : string {3 - Of Blood and Faith.items.[]._stats.compendiumSource} (127 different values)
|
||
[flags] : object {3 - Of Blood and Faith.items.[].flags}
|
||
pf2e : object {3 - Of Blood and Faith.items.[].flags.pf2e}
|
||
linkedWeapon : string {3 - Of Blood and Faith.items.[].flags.pf2e.linkedWeapon} (12 different values)
|
||
[folder] : string {3 - Of Blood and Faith.items.[].folder} (3 different values)
|
||
'dfRpdU8Efsenms12' (x2)
|
||
'7cyoYPoPYA01mErU' (x1)
|
||
'6JF73zNhT8zbp1qC' (x1)
|
||
name : string {3 - Of Blood and Faith.name} (all different values)
|
||
system : object {3 - Of Blood and Faith.system}
|
||
[abilities] : object {3 - Of Blood and Faith.system.abilities}
|
||
cha : object {3 - Of Blood and Faith.system.abilities.cha}
|
||
mod : integer {3 - Of Blood and Faith.system.abilities.cha.mod} (7 different values)
|
||
7 (x4)
|
||
-2 (x3)
|
||
10 (x2)
|
||
-5 (x2)
|
||
6 (x1)
|
||
-1 (x1)
|
||
8 (x1)
|
||
con : object {3 - Of Blood and Faith.system.abilities.con}
|
||
mod : integer {3 - Of Blood and Faith.system.abilities.con.mod} (6 different values)
|
||
6 (x8)
|
||
5 (x2)
|
||
4 (x1)
|
||
7 (x1)
|
||
8 (x1)
|
||
10 (x1)
|
||
dex : object {3 - Of Blood and Faith.system.abilities.dex}
|
||
mod : integer {3 - Of Blood and Faith.system.abilities.dex.mod} (6 different values)
|
||
6 (x8)
|
||
9 (x2)
|
||
10 (x1)
|
||
7 (x1)
|
||
4 (x1)
|
||
-2 (x1)
|
||
int : object {3 - Of Blood and Faith.system.abilities.int}
|
||
mod : integer {3 - Of Blood and Faith.system.abilities.int.mod} (5 different values)
|
||
-5 (x6)
|
||
7 (x3)
|
||
6 (x2)
|
||
5 (x2)
|
||
4 (x1)
|
||
str : object {3 - Of Blood and Faith.system.abilities.str}
|
||
mod : integer {3 - Of Blood and Faith.system.abilities.str.mod} (7 different values)
|
||
10 (x3)
|
||
8 (x3)
|
||
0 (x2)
|
||
4 (x2)
|
||
9 (x2)
|
||
5 (x1)
|
||
7 (x1)
|
||
wis : object {3 - Of Blood and Faith.system.abilities.wis}
|
||
mod : integer {3 - Of Blood and Faith.system.abilities.wis.mod} (7 different values)
|
||
4 (x5)
|
||
5 (x3)
|
||
10 (x2)
|
||
7 (x1)
|
||
6 (x1)
|
||
8 (x1)
|
||
3 (x1)
|
||
attributes : object {3 - Of Blood and Faith.system.attributes}
|
||
ac : object {3 - Of Blood and Faith.system.attributes.ac}
|
||
[details] : string {3 - Of Blood and Faith.system.attributes.ac.details} (2 different values)
|
||
'' (x13)
|
||
'48 with shield raised' (x1)
|
||
[value] : integer {3 - Of Blood and Faith.system.attributes.ac.value} (9 different values)
|
||
42 (x5)
|
||
40 (x3)
|
||
46 (x3)
|
||
37 (x2)
|
||
39 (x1)
|
||
43 (x1)
|
||
38 (x1)
|
||
44 (x1)
|
||
45 (x1)
|
||
[allSaves] : object {3 - Of Blood and Faith.system.attributes.allSaves}
|
||
value : string {3 - Of Blood and Faith.system.attributes.allSaves.value} (3 different values)
|
||
'' (x12)
|
||
'+1 status to all saves vs. vitality' (x1)
|
||
'+1 status to all saves vs. magic' (x1)
|
||
hp : object {3 - Of Blood and Faith.system.attributes.hp}
|
||
details : string {3 - Of Blood and Faith.system.attributes.hp.details} (8 different values)
|
||
'void healing' (x7)
|
||
'' (x7)
|
||
'BT 65' (x1)
|
||
'(runes) BT 65' (x1)
|
||
'BT 52' (x1)
|
||
'BT 55' (x1)
|
||
'coffin restoration, fast healing 15, void healing' (x1)
|
||
'rejuvenation, void healing' (x1)
|
||
max : integer {3 - Of Blood and Faith.system.attributes.hp.max} (15 different values)
|
||
temp : integer {3 - Of Blood and Faith.system.attributes.hp.temp} (same value: 0)
|
||
value : integer {3 - Of Blood and Faith.system.attributes.hp.value} (15 different values)
|
||
[emitsSound] : string {3 - Of Blood and Faith.system.attributes.emitsSound} (same value: 'encounter')
|
||
[hardness] : integer {3 - Of Blood and Faith.system.attributes.hardness} (4 different values)
|
||
0 (x3)
|
||
31 (x1)
|
||
25 (x1)
|
||
29 (x1)
|
||
[immunities] : array<object> {3 - Of Blood and Faith.system.attributes.immunities}
|
||
Length: min=0 max=12
|
||
Value type: object {3 - Of Blood and Faith.system.attributes.immunities.[]}
|
||
exceptions : array<> {3 - Of Blood and Faith.system.attributes.immunities.[].exceptions}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {3 - Of Blood and Faith.system.attributes.immunities.[].type} (19 different values)
|
||
[resistances] : array<object> {3 - Of Blood and Faith.system.attributes.resistances}
|
||
Length: min=0 max=5
|
||
Value type: object {3 - Of Blood and Faith.system.attributes.resistances.[]}
|
||
doubleVs : array<string> {3 - Of Blood and Faith.system.attributes.resistances.[].doubleVs}
|
||
Length: min=0 max=1
|
||
Value type: string {3 - Of Blood and Faith.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical')
|
||
exceptions : array<string> {3 - Of Blood and Faith.system.attributes.resistances.[].exceptions}
|
||
Length: min=0 max=3
|
||
Value type: string {3 - Of Blood and Faith.system.attributes.resistances.[].exceptions.[]} (3 different values)
|
||
'force' (x1)
|
||
'ghost-touch' (x1)
|
||
'spirit' (x1)
|
||
type : string {3 - Of Blood and Faith.system.attributes.resistances.[].type} (6 different values)
|
||
'physical' (x3)
|
||
'piercing' (x3)
|
||
'slashing' (x3)
|
||
'cold' (x3)
|
||
'electricity' (x2)
|
||
'fire' (x2)
|
||
value : integer {3 - Of Blood and Faith.system.attributes.resistances.[].value} (3 different values)
|
||
20 (x11)
|
||
15 (x3)
|
||
10 (x2)
|
||
[speed] : object {3 - Of Blood and Faith.system.attributes.speed}
|
||
otherSpeeds : array<object> {3 - Of Blood and Faith.system.attributes.speed.otherSpeeds}
|
||
Length: min=0 max=1
|
||
Value type: object {3 - Of Blood and Faith.system.attributes.speed.otherSpeeds.[]}
|
||
type : string {3 - Of Blood and Faith.system.attributes.speed.otherSpeeds.[].type} (3 different values)
|
||
'fly' (x5)
|
||
'climb' (x1)
|
||
'swim' (x1)
|
||
value : integer {3 - Of Blood and Faith.system.attributes.speed.otherSpeeds.[].value} (5 different values)
|
||
25 (x2)
|
||
60 (x2)
|
||
35 (x1)
|
||
30 (x1)
|
||
40 (x1)
|
||
value : integer {3 - Of Blood and Faith.system.attributes.speed.value} (5 different values)
|
||
25 (x8)
|
||
40 (x2)
|
||
30 (x2)
|
||
35 (x1)
|
||
20 (x1)
|
||
[stealth] : object {3 - Of Blood and Faith.system.attributes.stealth}
|
||
details : string {3 - Of Blood and Faith.system.attributes.stealth.details} (3 different values)
|
||
'<p>(master)</p>' (x3)
|
||
'<p>(expert)</p>' (x2)
|
||
'<p>(master) to notice the buildup of divine energy and anticipate its discharge.</p>' (x1)
|
||
value : integer {3 - Of Blood and Faith.system.attributes.stealth.value} (5 different values)
|
||
35 (x2)
|
||
26 (x1)
|
||
27 (x1)
|
||
28 (x1)
|
||
36 (x1)
|
||
[weaknesses] : array<object> {3 - Of Blood and Faith.system.attributes.weaknesses}
|
||
Length: min=0 max=2
|
||
Value type: object {3 - Of Blood and Faith.system.attributes.weaknesses.[]}
|
||
exceptions : array<> {3 - Of Blood and Faith.system.attributes.weaknesses.[].exceptions}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {3 - Of Blood and Faith.system.attributes.weaknesses.[].type} (5 different values)
|
||
'vitality' (x4)
|
||
'cold-iron' (x2)
|
||
'slashing' (x2)
|
||
'unholy' (x1)
|
||
'fire' (x1)
|
||
value : integer {3 - Of Blood and Faith.system.attributes.weaknesses.[].value} (2 different values)
|
||
20 (x5)
|
||
15 (x5)
|
||
details : object {3 - Of Blood and Faith.system.details}
|
||
[blurb] : string {3 - Of Blood and Faith.system.details.blurb} (9 different values)
|
||
'' (x6)
|
||
'Variant runecarved lich' (x1)
|
||
'Variant norn' (x1)
|
||
'Variant divine warden' (x1)
|
||
'True vampire assassin' (x1)
|
||
'Male angel guardians' (x1)
|
||
'Variant skulltaker' (x1)
|
||
'Veranallia mummy' (x1)
|
||
'Embittered Graveknight Sworn to Arazni' (x1)
|
||
[languages] : object {3 - Of Blood and Faith.system.details.languages}
|
||
details : string {3 - Of Blood and Faith.system.details.languages.details} (3 different values)
|
||
'' (x10)
|
||
'truespeech' (x3)
|
||
'skeletal lore languages' (x1)
|
||
value : array<string> {3 - Of Blood and Faith.system.details.languages.value}
|
||
Length: min=0 max=8
|
||
Value type: string {3 - Of Blood and Faith.system.details.languages.value.[]} (12 different values)
|
||
level : object {3 - Of Blood and Faith.system.details.level}
|
||
value : integer {3 - Of Blood and Faith.system.details.level.value} (6 different values)
|
||
19 (x6)
|
||
18 (x4)
|
||
20 (x4)
|
||
16 (x4)
|
||
22 (x1)
|
||
17 (x1)
|
||
[privateNotes] : string {3 - Of Blood and Faith.system.details.privateNotes} (same value: '')
|
||
[publicNotes] : string {3 - Of Blood and Faith.system.details.publicNotes} (7 different values)
|
||
publication : object {3 - Of Blood and Faith.system.details.publication}
|
||
license : string {3 - Of Blood and Faith.system.details.publication.license} (same value: 'ORC')
|
||
remaster : boolean {3 - Of Blood and Faith.system.details.publication.remaster} (same value: True)
|
||
title : string {3 - Of Blood and Faith.system.details.publication.title} (same value: 'Pathfinder Claws of the Tyrant')
|
||
[description] : string {3 - Of Blood and Faith.system.details.description} (6 different values)
|
||
'<p>Spores explode onto nearby creatures, leaving welts as the mold dissolves exposed flesh.</p>' (x1)
|
||
'<p>Deadbolts inside the doors clunk as three glowing runes appear on the ceiling.</p>' (x1)
|
||
'<p>Metal supports twist and shear off the bridge, causing stretches of the structure to collapse.</p>' (x1)
|
||
'<p>A gauntlet of magical force clutches creatures trying to steal gear from the armory.</p>' (x1)
|
||
'<p>A portcullis drops from the ceiling, landing with a heavy thunk. Seconds later, a cloud of acid rises from a metal grate in the floor.</p>' (x1)
|
||
'<p>Seldeg\'s ritual nears its conclusion, causing magical energy to arc erratically between the ritual circles.</p>' (x1)
|
||
[disable] : string {3 - Of Blood and Faith.system.details.disable} (6 different values)
|
||
'<p>@Check[religion|dc:42] (legendary) to neutralize the void energy that animates the mold, or @Check[survival|dc:36] (master) to remove the mold without triggering the spores</p>' (x1)
|
||
'<p>@Check[arcana|dc:42], @Check[nature|dc:42], @Check[occultism|dc:42], or @Check[religion|dc:42] to erase the runes, or @Check[crafting|dc:46] or @Check[thievery|dc:46] to destroy the runes, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (9th rank, counteract DC 41); each rune requires a success to remove (three runes total)</p>' (x1)
|
||
'<p>@Check[engineering-lore|dc:40] to identify and reinforce weak points, @Check[crafting|dc:43] (master) to construct secondary supports, or @Check[athletics|dc:45] (legendary) to reinforce the bridge with found materials; three successes are required to halt the collapse</p>' (x1)
|
||
'<p>@Check[arcana|dc:45], @Check[nature|dc:45], @Check[occultism|dc:45], or @Check[religion|dc:45] to trick the hazard\'s magic into nullifying itself, @Check[athletics|dc:41] to wrestle the gauntlet into submission, @Check[thievery|dc:39] to slide an object into the gauntlet\'s grasp, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (9th rank; counteract DC 41)</p>' (x1)
|
||
'<p>@Check[athletics|dc:45] to prevent the portcullis from dropping, @Check[crafting|dc:48] (master) to create a compound to neutralize the cloud of acid, or @Check[thievery|dc:35] (expert) to jam the pressure plate</p>' (x1)
|
||
'<p>@Check[Arazni Lore|dc:44] or @Check[Iomedae Lore|dc:44] to recount a tale from history that grounds that deity in the current reality, @Check[crafting|dc:50] (legendary) to create a device to siphon energy from the ritual circle, or @Check[religion|dc:46] (legendary) to discharge the escalating divine energy; six successes (three successes per circle) are required to disarm the hazard.</p>' (x1)
|
||
[isComplex] : boolean {3 - Of Blood and Faith.system.details.isComplex} (2 different values)
|
||
True (x4)
|
||
False (x2)
|
||
[reset] : string {3 - Of Blood and Faith.system.details.reset} (5 different values)
|
||
'' (x2)
|
||
'<p>1 minute after the hazard activates, the deadbolts unlock and the hazard resets.</p>' (x1)
|
||
'<p>1 hour</p>' (x1)
|
||
'<p>Once triggered, the trap must be manually reset by raising the portcullis. Once all the vials are smashed, the trap can\'t use its routine again until the vials are replaced.</p>' (x1)
|
||
'<p>While atop the floating platform, Seldeg Bhedlis can use a 3-action activity with the auditory trait to reenergize the ritual. Doing so removes one success to disable the hazard and immediately triggers the hazard\'s Reorder Reality reaction.</p>' (x1)
|
||
[routine] : string {3 - Of Blood and Faith.system.details.routine} (5 different values)
|
||
'' (x2)
|
||
'<p>(3 actions) The cleansing suite activates one of its runes. The hazard can\'t activate the same rune more than once per turn. Disabling a rune removes one of the hazard\'s actions and prevents the hazard from activating that rune.</p>' (x1)
|
||
'<p>(1 action) The collapse radiates out from the damaged section of the bridge. All squares adjacent to a collapsed section also fall into the water.</p>' (x1)
|
||
'<p>(1 action) A cloud of acidic vapor rises from the grate beneath the portcullis in a @Template[type:emanation|distance:5]. Any creature that enters the area or starts its turn inside the cloud takes @Damage[(3d12+20)[acid]] damage (@Check[fortitude|dc:40|basic] save). A creature that critically fails the save also takes @Damage[1d12[persistent,acid]] damage. Each time the hazard uses this routine beyond the first, increase the radius of the emanation by 5 feet.</p>' (x1)
|
||
'<p>(1 action; divine) The divine energy gathered by the ritual spikes. One of the eleven stained-glass windows (each depicting one of her Eleven Acts) transforms to feature Arazni instead. Any creature that can see the window change must attempt a @Check[will|dc:50] save.</p><hr><p><strong>Critical Success</strong> The creature is unaffected and is immune to this effect for 10 minutes.</p><p><strong>Success</strong> The creature is unaffected.</p><p><strong>Failure</strong> The creature takes @Damage[(3d12+20)[mental]] damage.</p><p><strong>Critical Failure</strong> The creature takes @Damage[(6d12+40)[mental]] damage. If the creatures\' next d20 roll is a critical success, they earn a critical failure instead. This is a misfortune effect. If all 11 windows transform, Seldeg\'s ritual finishes ahead of schedule. The stained-glass windows shatter, dealing @Damage[(8d10+52)[piercing]] damage (@Check[reflex|dc:50] save) to each creature in the room. The hazard then becomes inactive.</p>' (x1)
|
||
[initiative] : object {3 - Of Blood and Faith.system.initiative}
|
||
statistic : string {3 - Of Blood and Faith.system.initiative.statistic} (same value: 'perception')
|
||
[perception] : object {3 - Of Blood and Faith.system.perception}
|
||
details : string {3 - Of Blood and Faith.system.perception.details} (4 different values)
|
||
'' (x11)
|
||
'detect magic' (x1)
|
||
'willsense (precise) 120 feet' (x1)
|
||
'splintersense' (x1)
|
||
mod : integer {3 - Of Blood and Faith.system.perception.mod} (9 different values)
|
||
32 (x5)
|
||
27 (x2)
|
||
41 (x1)
|
||
33 (x1)
|
||
28 (x1)
|
||
34 (x1)
|
||
38 (x1)
|
||
35 (x1)
|
||
23 (x1)
|
||
senses : array<object> {3 - Of Blood and Faith.system.perception.senses}
|
||
Length: min=1 max=3
|
||
Value type: object {3 - Of Blood and Faith.system.perception.senses.[]}
|
||
[acuity] : string {3 - Of Blood and Faith.system.perception.senses.[].acuity} (2 different values)
|
||
'precise' (x4)
|
||
'imprecise' (x2)
|
||
[range] : integer {3 - Of Blood and Faith.system.perception.senses.[].range} (2 different values)
|
||
120 (x4)
|
||
60 (x2)
|
||
type : string {3 - Of Blood and Faith.system.perception.senses.[].type} (6 different values)
|
||
'darkvision' (x13)
|
||
'truesight' (x3)
|
||
'greater-darkvision' (x1)
|
||
'lifesense' (x1)
|
||
'wavesense' (x1)
|
||
'tremorsense' (x1)
|
||
[resources] : object {3 - Of Blood and Faith.system.resources}
|
||
[focus] : object {3 - Of Blood and Faith.system.resources.focus}
|
||
max : integer {3 - Of Blood and Faith.system.resources.focus.max} (same value: 3)
|
||
value : integer {3 - Of Blood and Faith.system.resources.focus.value} (same value: 3)
|
||
saves : object {3 - Of Blood and Faith.system.saves}
|
||
fortitude : object {3 - Of Blood and Faith.system.saves.fortitude}
|
||
[saveDetail] : string {3 - Of Blood and Faith.system.saves.fortitude.saveDetail} (same value: '')
|
||
value : integer {3 - Of Blood and Faith.system.saves.fortitude.value} (9 different values)
|
||
30 (x4)
|
||
0 (x3)
|
||
36 (x3)
|
||
34 (x2)
|
||
33 (x2)
|
||
35 (x2)
|
||
32 (x2)
|
||
27 (x1)
|
||
37 (x1)
|
||
reflex : object {3 - Of Blood and Faith.system.saves.reflex}
|
||
[saveDetail] : string {3 - Of Blood and Faith.system.saves.reflex.saveDetail} (same value: '')
|
||
value : integer {3 - Of Blood and Faith.system.saves.reflex.value} (12 different values)
|
||
will : object {3 - Of Blood and Faith.system.saves.will}
|
||
[saveDetail] : string {3 - Of Blood and Faith.system.saves.will.saveDetail} (same value: '')
|
||
value : integer {3 - Of Blood and Faith.system.saves.will.value} (10 different values)
|
||
0 (x5)
|
||
33 (x3)
|
||
36 (x2)
|
||
29 (x2)
|
||
38 (x2)
|
||
32 (x2)
|
||
30 (x1)
|
||
35 (x1)
|
||
28 (x1)
|
||
37 (x1)
|
||
[skills] : object {3 - Of Blood and Faith.system.skills}
|
||
[acrobatics] : object {3 - Of Blood and Faith.system.skills.acrobatics}
|
||
base : integer {3 - Of Blood and Faith.system.skills.acrobatics.base} (3 different values)
|
||
36 (x2)
|
||
37 (x2)
|
||
30 (x1)
|
||
[arcana] : object {3 - Of Blood and Faith.system.skills.arcana}
|
||
base : integer {3 - Of Blood and Faith.system.skills.arcana.base} (same value: 34)
|
||
special : array<> {3 - Of Blood and Faith.system.skills.arcana.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[athletics] : object {3 - Of Blood and Faith.system.skills.athletics}
|
||
base : integer {3 - Of Blood and Faith.system.skills.athletics.base} (7 different values)
|
||
38 (x2)
|
||
31 (x1)
|
||
32 (x1)
|
||
36 (x1)
|
||
40 (x1)
|
||
34 (x1)
|
||
35 (x1)
|
||
[crafting] : object {3 - Of Blood and Faith.system.skills.crafting}
|
||
base : integer {3 - Of Blood and Faith.system.skills.crafting.base} (2 different values)
|
||
38 (x1)
|
||
36 (x1)
|
||
[note] : string {3 - Of Blood and Faith.system.skills.crafting.note} (same value: 'can craft magic items')
|
||
[special] : array<> {3 - Of Blood and Faith.system.skills.crafting.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[deception] : object {3 - Of Blood and Faith.system.skills.deception}
|
||
base : integer {3 - Of Blood and Faith.system.skills.deception.base} (4 different values)
|
||
35 (x3)
|
||
38 (x1)
|
||
36 (x1)
|
||
37 (x1)
|
||
[special] : array<> {3 - Of Blood and Faith.system.skills.deception.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[diplomacy] : object {3 - Of Blood and Faith.system.skills.diplomacy}
|
||
base : integer {3 - Of Blood and Faith.system.skills.diplomacy.base} (4 different values)
|
||
35 (x1)
|
||
38 (x1)
|
||
34 (x1)
|
||
37 (x1)
|
||
[special] : array<> {3 - Of Blood and Faith.system.skills.diplomacy.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[intimidation] : object {3 - Of Blood and Faith.system.skills.intimidation}
|
||
base : integer {3 - Of Blood and Faith.system.skills.intimidation.base} (5 different values)
|
||
32 (x3)
|
||
37 (x2)
|
||
34 (x2)
|
||
35 (x1)
|
||
36 (x1)
|
||
[special] : array<> {3 - Of Blood and Faith.system.skills.intimidation.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[medicine] : object {3 - Of Blood and Faith.system.skills.medicine}
|
||
base : integer {3 - Of Blood and Faith.system.skills.medicine.base} (2 different values)
|
||
38 (x1)
|
||
36 (x1)
|
||
[nature] : object {3 - Of Blood and Faith.system.skills.nature}
|
||
base : integer {3 - Of Blood and Faith.system.skills.nature.base} (same value: 34)
|
||
[occultism] : object {3 - Of Blood and Faith.system.skills.occultism}
|
||
base : integer {3 - Of Blood and Faith.system.skills.occultism.base} (2 different values)
|
||
36 (x1)
|
||
34 (x1)
|
||
[special] : array<> {3 - Of Blood and Faith.system.skills.occultism.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[performance] : object {3 - Of Blood and Faith.system.skills.performance}
|
||
base : integer {3 - Of Blood and Faith.system.skills.performance.base} (same value: 31)
|
||
[religion] : object {3 - Of Blood and Faith.system.skills.religion}
|
||
base : integer {3 - Of Blood and Faith.system.skills.religion.base} (3 different values)
|
||
34 (x2)
|
||
32 (x2)
|
||
36 (x1)
|
||
[special] : array<> {3 - Of Blood and Faith.system.skills.religion.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[society] : object {3 - Of Blood and Faith.system.skills.society}
|
||
base : integer {3 - Of Blood and Faith.system.skills.society.base} (2 different values)
|
||
33 (x1)
|
||
34 (x1)
|
||
[stealth] : object {3 - Of Blood and Faith.system.skills.stealth}
|
||
base : integer {3 - Of Blood and Faith.system.skills.stealth.base} (3 different values)
|
||
33 (x2)
|
||
40 (x1)
|
||
34 (x1)
|
||
[special] : array<> {3 - Of Blood and Faith.system.skills.stealth.special}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[survival] : object {3 - Of Blood and Faith.system.skills.survival}
|
||
base : integer {3 - Of Blood and Faith.system.skills.survival.base} (2 different values)
|
||
30 (x1)
|
||
38 (x1)
|
||
[thievery] : object {3 - Of Blood and Faith.system.skills.thievery}
|
||
base : integer {3 - Of Blood and Faith.system.skills.thievery.base} (same value: 38)
|
||
traits : object {3 - Of Blood and Faith.system.traits}
|
||
rarity : string {3 - Of Blood and Faith.system.traits.rarity} (3 different values)
|
||
'unique' (x11)
|
||
'uncommon' (x8)
|
||
'rare' (x1)
|
||
size : object {3 - Of Blood and Faith.system.traits.size}
|
||
value : string {3 - Of Blood and Faith.system.traits.size.value} (3 different values)
|
||
'lg' (x9)
|
||
'med' (x7)
|
||
'huge' (x4)
|
||
value : array<string> {3 - Of Blood and Faith.system.traits.value}
|
||
Length: min=1 max=4
|
||
Value type: string {3 - Of Blood and Faith.system.traits.value.[]} (19 different values)
|
||
type : string {3 - Of Blood and Faith.type} (2 different values)
|
||
'npc' (x14)
|
||
'hazard' (x6) |