72 lines
3.4 KiB
Plaintext
72 lines
3.4 KiB
Plaintext
Cavalier
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Different values: 13
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=====================================
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object {Cavalier}
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_id : string {Cavalier._id} (all different values)
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folder : string {Cavalier.folder} (same value: '2RC3PZ4SxkXjUZt7')
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img : string {Cavalier.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Cavalier.name} (all different values)
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system : object {Cavalier.system}
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actionType : object {Cavalier.system.actionType}
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value : string {Cavalier.system.actionType.value} (3 different values)
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'passive' (x7)
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'action' (x5)
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'reaction' (x1)
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actions : object {Cavalier.system.actions}
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[value] : integer {Cavalier.system.actions.value} (3 different values)
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1 (x3)
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2 (x1)
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3 (x1)
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category : string {Cavalier.system.category} (2 different values)
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'class' (x12)
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'skill' (x1)
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description : object {Cavalier.system.description}
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value : string {Cavalier.system.description.value} (all different values)
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level : object {Cavalier.system.level}
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value : integer {Cavalier.system.level.value} (8 different values)
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4 (x4)
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6 (x2)
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10 (x2)
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2 (x1)
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8 (x1)
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20 (x1)
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14 (x1)
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16 (x1)
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prerequisites : object {Cavalier.system.prerequisites}
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value : array<object> {Cavalier.system.prerequisites.value}
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Length: min=1 max=2
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Value type: object {Cavalier.system.prerequisites.value.[]}
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value : string {Cavalier.system.prerequisites.value.[].value} (6 different values)
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'Cavalier Dedication' (x9)
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'trained in Nature or Society' (x1)
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'Impressive Mount' (x1)
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'expert in Nature' (x1)
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'Incredible Mount' (x1)
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'Cavalier\'s Banner' (x1)
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publication : object {Cavalier.system.publication}
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license : string {Cavalier.system.publication.license} (2 different values)
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'ORC' (x12)
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'OGL' (x1)
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remaster : boolean {Cavalier.system.publication.remaster} (2 different values)
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True (x12)
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False (x1)
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title : string {Cavalier.system.publication.title} (2 different values)
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'Pathfinder Player Core 2' (x12)
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'Pathfinder Lost Omens Knights of Lastwall' (x1)
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rules : ignored (Foundry rules object) {Cavalier.system.rules}
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traits : object {Cavalier.system.traits}
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rarity : string {Cavalier.system.traits.rarity} (2 different values)
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'common' (x11)
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'uncommon' (x2)
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value : array<string> {Cavalier.system.traits.value}
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Length: min=1 max=5
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Value type: string {Cavalier.system.traits.value.[]} (7 different values)
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'archetype' (x13)
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'flourish' (x3)
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'emotion' (x2)
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'mental' (x2)
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'visual' (x2)
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'dedication' (x1)
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'skill' (x1)
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[maxTakable] : integer {Cavalier.system.maxTakable} (same value: 3)
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type : string {Cavalier.type} (same value: 'feat') |