53 lines
2.6 KiB
Plaintext
53 lines
2.6 KiB
Plaintext
Wrestler
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Different values: 12
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=====================================
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object {Wrestler}
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_id : string {Wrestler._id} (all different values)
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folder : string {Wrestler.folder} (same value: bcoviuaJ3aOakfIO)
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img : string {Wrestler.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Wrestler.name} (all different values)
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system : object {Wrestler.system}
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actionType : object {Wrestler.system.actionType}
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value : string {Wrestler.system.actionType.value} (3 different values)
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action (x8)
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reaction (x2)
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passive (x2)
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actions : object {Wrestler.system.actions}
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[value] : integer {Wrestler.system.actions.value} (2 different values)
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2 (x2)
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1 (x6)
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category : string {Wrestler.system.category} (same value: class)
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description : object {Wrestler.system.description}
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value : string {Wrestler.system.description.value} (all different values)
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level : object {Wrestler.system.level}
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value : integer {Wrestler.system.level.value} (7 different values)
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10 (x2)
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6 (x1)
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4 (x3)
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14 (x1)
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12 (x1)
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8 (x3)
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2 (x1)
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prerequisites : object {Wrestler.system.prerequisites}
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value : array<object> {Wrestler.system.prerequisites.value}
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Length: min=1 max=1
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Value type: object {Wrestler.system.prerequisites.value.[]}
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value : string {Wrestler.system.prerequisites.value.[].value} (3 different values)
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Wrestler Dedication (x10)
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Wrestler Dedication (Archetype) (x1)
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trained in Athletics (x1)
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publication : object {Wrestler.system.publication}
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license : string {Wrestler.system.publication.license} (same value: ORC)
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remaster : boolean {Wrestler.system.publication.remaster} (same value: True)
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title : string {Wrestler.system.publication.title} (same value: Pathfinder Player Core 2)
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rules : ###FoundryRulesObject###
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traits : object {Wrestler.system.traits}
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rarity : string {Wrestler.system.traits.rarity} (same value: common)
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value : array<string> {Wrestler.system.traits.value}
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Length: min=1 max=3
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Value type: string {Wrestler.system.traits.value.[]} (4 different values)
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archetype (x12)
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attack (x2)
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monk (x1)
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dedication (x1)
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type : string {Wrestler.type} (same value: feat) |