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Pf2eDataScrapper/output/pf2e/packs/Twilight Speaker.txt
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Twilight Speaker
Different values: 7
=====================================
object {Twilight Speaker}
_id : string {Twilight Speaker._id} (all different values)
folder : string {Twilight Speaker.folder} (same value: SwKoVEi4yDQJ0amt)
img : string {Twilight Speaker.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Twilight Speaker.name} (all different values)
system : object {Twilight Speaker.system}
actionType : object {Twilight Speaker.system.actionType}
value : string {Twilight Speaker.system.actionType.value} (3 different values)
action (x1)
reaction (x2)
passive (x4)
actions : object {Twilight Speaker.system.actions}
[value] : integer {Twilight Speaker.system.actions.value} (same value: 1)
category : string {Twilight Speaker.system.category} (2 different values)
class (x6)
skill (x1)
description : object {Twilight Speaker.system.description}
value : string {Twilight Speaker.system.description.value} (all different values)
level : object {Twilight Speaker.system.level}
value : integer {Twilight Speaker.system.level.value} (5 different values)
6 (x2)
4 (x1)
10 (x1)
8 (x2)
2 (x1)
prerequisites : object {Twilight Speaker.system.prerequisites}
value : array<object> {Twilight Speaker.system.prerequisites.value}
Length: min=1 max=2
Value type: object {Twilight Speaker.system.prerequisites.value.[]}
value : string {Twilight Speaker.system.prerequisites.value.[].value} (4 different values)
Twilight Speaker Dedication (x5)
Disarming Smile (x1)
trained in Society (x1)
you are an Ilverani elf (x1)
publication : object {Twilight Speaker.system.publication}
license : string {Twilight Speaker.system.publication.license} (same value: OGL)
remaster : boolean {Twilight Speaker.system.publication.remaster} (same value: False)
title : string {Twilight Speaker.system.publication.title} (same value: Pathfinder #189: Dreamers of the Nameless Spires)
rules : ###FoundryRulesObject###
traits : object {Twilight Speaker.system.traits}
rarity : string {Twilight Speaker.system.traits.rarity} (2 different values)
common (x6)
uncommon (x1)
value : array<string> {Twilight Speaker.system.traits.value}
Length: min=1 max=5
Value type: string {Twilight Speaker.system.traits.value.[]} (all different values)
type : string {Twilight Speaker.type} (same value: feat)