60 lines
3.2 KiB
Plaintext
60 lines
3.2 KiB
Plaintext
Beast Lord
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Different values: 11
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=====================================
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object {Beast Lord}
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_id : string {Beast Lord._id} (all different values)
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folder : string {Beast Lord.folder} (same value: lPhGpwrVIKAOU64E)
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img : string {Beast Lord.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Beast Lord.name} (all different values)
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system : object {Beast Lord.system}
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actionType : object {Beast Lord.system.actionType}
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value : string {Beast Lord.system.actionType.value} (3 different values)
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action (x3)
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passive (x7)
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reaction (x1)
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actions : object {Beast Lord.system.actions}
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[value] : integer {Beast Lord.system.actions.value} (3 different values)
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2 (x1)
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3 (x1)
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1 (x1)
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category : string {Beast Lord.system.category} (same value: class)
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description : object {Beast Lord.system.description}
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value : string {Beast Lord.system.description.value} (all different values)
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level : object {Beast Lord.system.level}
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value : integer {Beast Lord.system.level.value} (5 different values)
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16 (x4)
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12 (x1)
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14 (x3)
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18 (x2)
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20 (x1)
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prerequisites : object {Beast Lord.system.prerequisites}
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value : array<object> {Beast Lord.system.prerequisites.value}
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Length: min=1 max=2
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Value type: object {Beast Lord.system.prerequisites.value.[]}
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value : string {Beast Lord.system.prerequisites.value.[].value} (3 different values)
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Beast Lord Dedication (x10)
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a mature animal companion or an advanced construct companion (x1)
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you have a united companion with a specialization (x1)
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publication : object {Beast Lord.system.publication}
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license : string {Beast Lord.system.publication.license} (same value: ORC)
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remaster : boolean {Beast Lord.system.publication.remaster} (same value: True)
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title : string {Beast Lord.system.publication.title} (same value: Pathfinder War of Immortals)
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rules : ###FoundryRulesObject###
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traits : object {Beast Lord.system.traits}
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rarity : string {Beast Lord.system.traits.rarity} (2 different values)
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common (x10)
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uncommon (x1)
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value : array<string> {Beast Lord.system.traits.value}
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Length: min=1 max=3
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Value type: string {Beast Lord.system.traits.value.[]} (7 different values)
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mythic (x11)
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destiny (x1)
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auditory (x1)
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concentrate (x1)
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linguistic (x1)
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mental (x1)
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stance (x1)
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[selfEffect] : object {Beast Lord.system.selfEffect}
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name : string {Beast Lord.system.selfEffect.name} (same value: Stance: Unified Stance)
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uuid : string {Beast Lord.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Stance: Unified Stance)
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type : string {Beast Lord.type} (same value: feat) |