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Pf2eDataScrapper/output/pf2e/packs/Broken Chain.txt
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Broken Chain
Different values: 15
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object {Broken Chain}
_id : string {Broken Chain._id} (all different values)
folder : string {Broken Chain.folder} (same value: 5EPmB6Odj8AagJA9)
img : string {Broken Chain.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Broken Chain.name} (all different values)
system : object {Broken Chain.system}
actionType : object {Broken Chain.system.actionType}
value : string {Broken Chain.system.actionType.value} (3 different values)
passive (x8)
action (x6)
reaction (x1)
actions : object {Broken Chain.system.actions}
[value] : integer {Broken Chain.system.actions.value} (3 different values)
2 (x3)
3 (x1)
1 (x2)
category : string {Broken Chain.system.category} (same value: class)
description : object {Broken Chain.system.description}
value : string {Broken Chain.system.description.value} (all different values)
level : object {Broken Chain.system.level}
value : integer {Broken Chain.system.level.value} (5 different values)
14 (x5)
20 (x1)
16 (x5)
12 (x1)
18 (x3)
prerequisites : object {Broken Chain.system.prerequisites}
value : array<object> {Broken Chain.system.prerequisites.value}
Length: min=0 max=1
Value type: object {Broken Chain.system.prerequisites.value.[]}
value : string {Broken Chain.system.prerequisites.value.[].value} (same value: Broken Chain Dedication)
publication : object {Broken Chain.system.publication}
license : string {Broken Chain.system.publication.license} (same value: ORC)
remaster : boolean {Broken Chain.system.publication.remaster} (same value: True)
title : string {Broken Chain.system.publication.title} (same value: Pathfinder War of Immortals)
rules : ###FoundryRulesObject###
traits : object {Broken Chain.system.traits}
rarity : string {Broken Chain.system.traits.rarity} (2 different values)
common (x14)
uncommon (x1)
value : array<string> {Broken Chain.system.traits.value}
Length: min=1 max=5
Value type: string {Broken Chain.system.traits.value.[]} (11 different values)
mythic (x15)
concentrate (x1)
auditory (x5)
emotion (x1)
linguistic (x4)
mental (x2)
destiny (x1)
sonic (x1)
death (x1)
incapacitation (x1)
flourish (x1)
otherTags : array<string> {Broken Chain.system.traits.otherTags}
Length: min=1 max=1
Value type: string {Broken Chain.system.traits.otherTags.[]} (same value: broken-chain-dedication)
[frequency] : object {Broken Chain.system.frequency}
max : integer {Broken Chain.system.frequency.max} (same value: 1)
per : string {Broken Chain.system.frequency.per} (3 different values)
P1M (x1)
day (x1)
PT1H (x1)
type : string {Broken Chain.type} (same value: feat)