942 lines
74 KiB
Plaintext
942 lines
74 KiB
Plaintext
2nd Rank
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Different values: 183
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=====================================
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object {2nd Rank}
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_id : string {2nd Rank._id} (all different values)
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folder : string {2nd Rank.folder} (same value: lPzcDrjGDFbzuF2r)
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img : string {2nd Rank.img} (179 different values)
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name : string {2nd Rank.name} (all different values)
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system : object {2nd Rank.system}
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[area] : object {2nd Rank.system.area}
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type : string {2nd Rank.system.area.type} (6 different values)
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burst (x27)
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emanation (x6)
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cone (x5)
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square (x2)
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cube (x2)
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line (x4)
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value : integer {2nd Rank.system.area.value} (8 different values)
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10 (x9)
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20 (x11)
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500 (x1)
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15 (x6)
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5 (x7)
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30 (x6)
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40 (x2)
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60 (x4)
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[details] : string {2nd Rank.system.area.details} (same value: all squares in a 20-foot-radius burst that contain plants)
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cost : object {2nd Rank.system.cost}
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value : string {2nd Rank.system.cost.value} (2 different values)
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(x182)
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3 gp game piece focus (x1)
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counteraction : boolean {2nd Rank.system.counteraction} (2 different values)
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False (x173)
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True (x10)
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damage : object {2nd Rank.system.damage}
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[0] : object {2nd Rank.system.damage.0}
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[applyMod] : boolean {2nd Rank.system.damage.0.applyMod} (same value: False)
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[category] : string {2nd Rank.system.damage.0.category} (same value: persistent)
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formula : string {2nd Rank.system.damage.0.formula} (14 different values)
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3d8 (x1)
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2d10 (x5)
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4d8 (x2)
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2d4 (x3)
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1d6 (x1)
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2d6 (x3)
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1d4 (x2)
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6d6 (x1)
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3d6 (x1)
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4d6 (x2)
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1d8 (x2)
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4d4 (x1)
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2d8 (x2)
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4d12 (x1)
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kinds : array<string> {2nd Rank.system.damage.0.kinds}
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Length: min=1 max=1
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Value type: string {2nd Rank.system.damage.0.kinds.[]} (same value: damage)
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[materials] : array<> {2nd Rank.system.damage.0.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {2nd Rank.system.damage.0.type} (14 different values)
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acid (x1)
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bludgeoning (x1)
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mental (x1)
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fire (x7)
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bleed (x1)
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piercing (x4)
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untyped (x3)
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slashing (x1)
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poison (x1)
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force (x2)
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sonic (x2)
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cold (x1)
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void (x1)
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electricity (x1)
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[YBeTuItHduzXElD5] : object {2nd Rank.system.damage.YBeTuItHduzXElD5}
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applyMod : boolean {2nd Rank.system.damage.YBeTuItHduzXElD5.applyMod} (same value: False)
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[category] : mixed
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formula : string {2nd Rank.system.damage.YBeTuItHduzXElD5.formula} (same value: 2d8)
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kinds : array<string> {2nd Rank.system.damage.YBeTuItHduzXElD5.kinds}
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Length: min=1 max=1
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Value type: string {2nd Rank.system.damage.YBeTuItHduzXElD5.kinds.[]} (same value: damage)
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materials : array<> {2nd Rank.system.damage.YBeTuItHduzXElD5.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {2nd Rank.system.damage.YBeTuItHduzXElD5.type} (same value: acid)
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[wn2U6jvbMUgcTC2a] : object {2nd Rank.system.damage.wn2U6jvbMUgcTC2a}
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applyMod : boolean {2nd Rank.system.damage.wn2U6jvbMUgcTC2a.applyMod} (same value: False)
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[category] : mixed
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formula : string {2nd Rank.system.damage.wn2U6jvbMUgcTC2a.formula} (same value: 1d6)
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kinds : array<string> {2nd Rank.system.damage.wn2U6jvbMUgcTC2a.kinds}
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Length: min=1 max=1
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Value type: string {2nd Rank.system.damage.wn2U6jvbMUgcTC2a.kinds.[]} (same value: damage)
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materials : array<> {2nd Rank.system.damage.wn2U6jvbMUgcTC2a.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {2nd Rank.system.damage.wn2U6jvbMUgcTC2a.type} (same value: bludgeoning)
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[1] : object {2nd Rank.system.damage.1}
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applyMod : boolean {2nd Rank.system.damage.1.applyMod} (2 different values)
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True (x1)
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False (x3)
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[category] : string {2nd Rank.system.damage.1.category} (same value: )
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formula : string {2nd Rank.system.damage.1.formula} (4 different values)
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1d6 (x1)
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1 (x1)
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2d4 (x1)
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1d8 (x1)
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kinds : array<string> {2nd Rank.system.damage.1.kinds}
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Length: min=1 max=1
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Value type: string {2nd Rank.system.damage.1.kinds.[]} (same value: damage)
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[materials] : array<> {2nd Rank.system.damage.1.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {2nd Rank.system.damage.1.type} (4 different values)
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spirit (x1)
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bleed (x1)
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void (x1)
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sonic (x1)
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[ohmjnqzezb9q8i8x] : object {2nd Rank.system.damage.ohmjnqzezb9q8i8x}
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applyMod : boolean {2nd Rank.system.damage.ohmjnqzezb9q8i8x.applyMod} (same value: False)
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[category] : mixed
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formula : string {2nd Rank.system.damage.ohmjnqzezb9q8i8x.formula} (same value: 3d8)
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kinds : array<string> {2nd Rank.system.damage.ohmjnqzezb9q8i8x.kinds}
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Length: min=1 max=1
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Value type: string {2nd Rank.system.damage.ohmjnqzezb9q8i8x.kinds.[]} (same value: damage)
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materials : array<> {2nd Rank.system.damage.ohmjnqzezb9q8i8x.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {2nd Rank.system.damage.ohmjnqzezb9q8i8x.type} (same value: bludgeoning)
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[ZpsiSWQOvyrSkfMK] : object {2nd Rank.system.damage.ZpsiSWQOvyrSkfMK}
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applyMod : boolean {2nd Rank.system.damage.ZpsiSWQOvyrSkfMK.applyMod} (same value: False)
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[category] : mixed
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formula : string {2nd Rank.system.damage.ZpsiSWQOvyrSkfMK.formula} (same value: 2d6)
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kinds : array<string> {2nd Rank.system.damage.ZpsiSWQOvyrSkfMK.kinds}
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Length: min=1 max=1
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Value type: string {2nd Rank.system.damage.ZpsiSWQOvyrSkfMK.kinds.[]} (same value: damage)
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materials : array<> {2nd Rank.system.damage.ZpsiSWQOvyrSkfMK.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {2nd Rank.system.damage.ZpsiSWQOvyrSkfMK.type} (same value: slashing)
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[lFwT0JKtqmiZhm2D] : object {2nd Rank.system.damage.lFwT0JKtqmiZhm2D}
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applyMod : boolean {2nd Rank.system.damage.lFwT0JKtqmiZhm2D.applyMod} (same value: False)
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category : string {2nd Rank.system.damage.lFwT0JKtqmiZhm2D.category} (same value: persistent)
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formula : string {2nd Rank.system.damage.lFwT0JKtqmiZhm2D.formula} (same value: 2d6)
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kinds : array<string> {2nd Rank.system.damage.lFwT0JKtqmiZhm2D.kinds}
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Length: min=1 max=1
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Value type: string {2nd Rank.system.damage.lFwT0JKtqmiZhm2D.kinds.[]} (same value: damage)
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materials : array<> {2nd Rank.system.damage.lFwT0JKtqmiZhm2D.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {2nd Rank.system.damage.lFwT0JKtqmiZhm2D.type} (same value: acid)
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[Pf4kebYTSq4tLAM1] : object {2nd Rank.system.damage.Pf4kebYTSq4tLAM1}
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applyMod : boolean {2nd Rank.system.damage.Pf4kebYTSq4tLAM1.applyMod} (same value: False)
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[category] : mixed
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formula : string {2nd Rank.system.damage.Pf4kebYTSq4tLAM1.formula} (same value: 4d6)
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kinds : array<string> {2nd Rank.system.damage.Pf4kebYTSq4tLAM1.kinds}
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Length: min=1 max=1
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Value type: string {2nd Rank.system.damage.Pf4kebYTSq4tLAM1.kinds.[]} (same value: damage)
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materials : array<> {2nd Rank.system.damage.Pf4kebYTSq4tLAM1.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {2nd Rank.system.damage.Pf4kebYTSq4tLAM1.type} (same value: mental)
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[oPR8OTVWWJD0xr3H] : object {2nd Rank.system.damage.oPR8OTVWWJD0xr3H}
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applyMod : boolean {2nd Rank.system.damage.oPR8OTVWWJD0xr3H.applyMod} (same value: False)
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category : string {2nd Rank.system.damage.oPR8OTVWWJD0xr3H.category} (same value: persistent)
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formula : string {2nd Rank.system.damage.oPR8OTVWWJD0xr3H.formula} (same value: 1)
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kinds : array<string> {2nd Rank.system.damage.oPR8OTVWWJD0xr3H.kinds}
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Length: min=1 max=1
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Value type: string {2nd Rank.system.damage.oPR8OTVWWJD0xr3H.kinds.[]} (same value: damage)
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materials : array<> {2nd Rank.system.damage.oPR8OTVWWJD0xr3H.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {2nd Rank.system.damage.oPR8OTVWWJD0xr3H.type} (same value: bleed)
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[Geqm5hIIStYgyT4R] : object {2nd Rank.system.damage.Geqm5hIIStYgyT4R}
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applyMod : boolean {2nd Rank.system.damage.Geqm5hIIStYgyT4R.applyMod} (same value: False)
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[category] : mixed
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formula : string {2nd Rank.system.damage.Geqm5hIIStYgyT4R.formula} (same value: 4d6)
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kinds : array<string> {2nd Rank.system.damage.Geqm5hIIStYgyT4R.kinds}
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Length: min=1 max=1
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Value type: string {2nd Rank.system.damage.Geqm5hIIStYgyT4R.kinds.[]} (same value: damage)
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materials : array<> {2nd Rank.system.damage.Geqm5hIIStYgyT4R.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {2nd Rank.system.damage.Geqm5hIIStYgyT4R.type} (same value: bludgeoning)
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[pIJeJKjOcf4CSjCe] : object {2nd Rank.system.damage.pIJeJKjOcf4CSjCe}
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applyMod : boolean {2nd Rank.system.damage.pIJeJKjOcf4CSjCe.applyMod} (same value: False)
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category : string {2nd Rank.system.damage.pIJeJKjOcf4CSjCe.category} (same value: splash)
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formula : string {2nd Rank.system.damage.pIJeJKjOcf4CSjCe.formula} (same value: 1d6)
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kinds : array<string> {2nd Rank.system.damage.pIJeJKjOcf4CSjCe.kinds}
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Length: min=1 max=1
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Value type: string {2nd Rank.system.damage.pIJeJKjOcf4CSjCe.kinds.[]} (same value: damage)
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materials : array<> {2nd Rank.system.damage.pIJeJKjOcf4CSjCe.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {2nd Rank.system.damage.pIJeJKjOcf4CSjCe.type} (same value: bludgeoning)
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[j7ydKn5ZNVgLaHIY] : object {2nd Rank.system.damage.j7ydKn5ZNVgLaHIY}
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applyMod : boolean {2nd Rank.system.damage.j7ydKn5ZNVgLaHIY.applyMod} (same value: False)
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[category] : mixed
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formula : string {2nd Rank.system.damage.j7ydKn5ZNVgLaHIY.formula} (same value: 2d8)
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kinds : array<string> {2nd Rank.system.damage.j7ydKn5ZNVgLaHIY.kinds}
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Length: min=1 max=1
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Value type: string {2nd Rank.system.damage.j7ydKn5ZNVgLaHIY.kinds.[]} (same value: damage)
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materials : array<> {2nd Rank.system.damage.j7ydKn5ZNVgLaHIY.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {2nd Rank.system.damage.j7ydKn5ZNVgLaHIY.type} (same value: bludgeoning)
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[FxPXjS0YcyKrooiG] : object {2nd Rank.system.damage.FxPXjS0YcyKrooiG}
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applyMod : boolean {2nd Rank.system.damage.FxPXjS0YcyKrooiG.applyMod} (same value: False)
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[category] : mixed
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formula : string {2nd Rank.system.damage.FxPXjS0YcyKrooiG.formula} (same value: 10)
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kinds : array<string> {2nd Rank.system.damage.FxPXjS0YcyKrooiG.kinds}
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Length: min=1 max=1
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Value type: string {2nd Rank.system.damage.FxPXjS0YcyKrooiG.kinds.[]} (same value: healing)
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materials : array<> {2nd Rank.system.damage.FxPXjS0YcyKrooiG.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {2nd Rank.system.damage.FxPXjS0YcyKrooiG.type} (same value: untyped)
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[ga830svjq2s25ahf] : object {2nd Rank.system.damage.ga830svjq2s25ahf}
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applyMod : boolean {2nd Rank.system.damage.ga830svjq2s25ahf.applyMod} (same value: False)
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category : string {2nd Rank.system.damage.ga830svjq2s25ahf.category} (same value: persistent)
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formula : string {2nd Rank.system.damage.ga830svjq2s25ahf.formula} (same value: 2d4)
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kinds : array<string> {2nd Rank.system.damage.ga830svjq2s25ahf.kinds}
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Length: min=1 max=1
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Value type: string {2nd Rank.system.damage.ga830svjq2s25ahf.kinds.[]} (same value: damage)
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materials : array<> {2nd Rank.system.damage.ga830svjq2s25ahf.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {2nd Rank.system.damage.ga830svjq2s25ahf.type} (same value: fire)
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[yRdlETS4TihX3ekq] : object {2nd Rank.system.damage.yRdlETS4TihX3ekq}
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applyMod : boolean {2nd Rank.system.damage.yRdlETS4TihX3ekq.applyMod} (same value: False)
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[category] : mixed
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formula : string {2nd Rank.system.damage.yRdlETS4TihX3ekq.formula} (same value: 3d6)
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kinds : array<string> {2nd Rank.system.damage.yRdlETS4TihX3ekq.kinds}
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Length: min=1 max=1
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Value type: string {2nd Rank.system.damage.yRdlETS4TihX3ekq.kinds.[]} (same value: damage)
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materials : array<> {2nd Rank.system.damage.yRdlETS4TihX3ekq.materials}
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Length: min=0 max=0
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Value type: mixed
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type : string {2nd Rank.system.damage.yRdlETS4TihX3ekq.type} (same value: bludgeoning)
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[0Uok2pip94aNbBFd] : object {2nd Rank.system.damage.0Uok2pip94aNbBFd}
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applyMod : boolean {2nd Rank.system.damage.0Uok2pip94aNbBFd.applyMod} (same value: False)
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[category] : mixed
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|
formula : string {2nd Rank.system.damage.0Uok2pip94aNbBFd.formula} (same value: 2d8)
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|
kinds : array<string> {2nd Rank.system.damage.0Uok2pip94aNbBFd.kinds}
|
|
Length: min=1 max=1
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|
Value type: string {2nd Rank.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: damage)
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|
materials : array<> {2nd Rank.system.damage.0Uok2pip94aNbBFd.materials}
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|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.damage.0Uok2pip94aNbBFd.type} (same value: untyped)
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[QrOXDstbGji5fsbX] : object {2nd Rank.system.damage.QrOXDstbGji5fsbX}
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applyMod : boolean {2nd Rank.system.damage.QrOXDstbGji5fsbX.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {2nd Rank.system.damage.QrOXDstbGji5fsbX.formula} (same value: 4d6)
|
|
kinds : array<string> {2nd Rank.system.damage.QrOXDstbGji5fsbX.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2nd Rank.system.damage.QrOXDstbGji5fsbX.kinds.[]} (same value: damage)
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|
materials : array<> {2nd Rank.system.damage.QrOXDstbGji5fsbX.materials}
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|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.damage.QrOXDstbGji5fsbX.type} (same value: piercing)
|
|
[ab3ptdpkosjwwhas] : object {2nd Rank.system.damage.ab3ptdpkosjwwhas}
|
|
applyMod : boolean {2nd Rank.system.damage.ab3ptdpkosjwwhas.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {2nd Rank.system.damage.ab3ptdpkosjwwhas.formula} (same value: 1d6)
|
|
kinds : array<string> {2nd Rank.system.damage.ab3ptdpkosjwwhas.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2nd Rank.system.damage.ab3ptdpkosjwwhas.kinds.[]} (same value: damage)
|
|
materials : array<> {2nd Rank.system.damage.ab3ptdpkosjwwhas.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.damage.ab3ptdpkosjwwhas.type} (same value: cold)
|
|
[ykcgd1y626dthnzt] : object {2nd Rank.system.damage.ykcgd1y626dthnzt}
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|
applyMod : boolean {2nd Rank.system.damage.ykcgd1y626dthnzt.applyMod} (same value: False)
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|
[category] : mixed
|
|
formula : string {2nd Rank.system.damage.ykcgd1y626dthnzt.formula} (same value: 1d6)
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|
kinds : array<string> {2nd Rank.system.damage.ykcgd1y626dthnzt.kinds}
|
|
Length: min=1 max=1
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|
Value type: string {2nd Rank.system.damage.ykcgd1y626dthnzt.kinds.[]} (same value: damage)
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|
materials : array<> {2nd Rank.system.damage.ykcgd1y626dthnzt.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.damage.ykcgd1y626dthnzt.type} (same value: void)
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[lhtty9ufzih9gfue] : object {2nd Rank.system.damage.lhtty9ufzih9gfue}
|
|
applyMod : boolean {2nd Rank.system.damage.lhtty9ufzih9gfue.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {2nd Rank.system.damage.lhtty9ufzih9gfue.formula} (same value: 2d4)
|
|
kinds : array<string> {2nd Rank.system.damage.lhtty9ufzih9gfue.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2nd Rank.system.damage.lhtty9ufzih9gfue.kinds.[]} (same value: damage)
|
|
materials : array<> {2nd Rank.system.damage.lhtty9ufzih9gfue.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.damage.lhtty9ufzih9gfue.type} (same value: mental)
|
|
[pxacolqtc1zeoqw3] : object {2nd Rank.system.damage.pxacolqtc1zeoqw3}
|
|
applyMod : boolean {2nd Rank.system.damage.pxacolqtc1zeoqw3.applyMod} (same value: False)
|
|
category : string {2nd Rank.system.damage.pxacolqtc1zeoqw3.category} (same value: persistent)
|
|
formula : string {2nd Rank.system.damage.pxacolqtc1zeoqw3.formula} (same value: 1d4)
|
|
kinds : array<string> {2nd Rank.system.damage.pxacolqtc1zeoqw3.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2nd Rank.system.damage.pxacolqtc1zeoqw3.kinds.[]} (same value: damage)
|
|
materials : array<> {2nd Rank.system.damage.pxacolqtc1zeoqw3.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.damage.pxacolqtc1zeoqw3.type} (same value: mental)
|
|
[3fs8oc0vhfp42yxz] : object {2nd Rank.system.damage.3fs8oc0vhfp42yxz}
|
|
applyMod : boolean {2nd Rank.system.damage.3fs8oc0vhfp42yxz.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {2nd Rank.system.damage.3fs8oc0vhfp42yxz.formula} (same value: 2d6)
|
|
kinds : array<string> {2nd Rank.system.damage.3fs8oc0vhfp42yxz.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2nd Rank.system.damage.3fs8oc0vhfp42yxz.kinds.[]} (same value: damage)
|
|
materials : array<> {2nd Rank.system.damage.3fs8oc0vhfp42yxz.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.damage.3fs8oc0vhfp42yxz.type} (same value: mental)
|
|
[defense] : object {2nd Rank.system.defense}
|
|
[save] : object {2nd Rank.system.defense.save}
|
|
basic : boolean {2nd Rank.system.defense.save.basic} (2 different values)
|
|
True (x15)
|
|
False (x51)
|
|
statistic : string {2nd Rank.system.defense.save.statistic} (3 different values)
|
|
reflex (x20)
|
|
fortitude (x23)
|
|
will (x23)
|
|
[passive] : object {2nd Rank.system.defense.passive}
|
|
statistic : string {2nd Rank.system.defense.passive.statistic} (same value: ac)
|
|
description : object {2nd Rank.system.description}
|
|
value : string {2nd Rank.system.description.value} (all different values)
|
|
duration : object {2nd Rank.system.duration}
|
|
sustained : boolean {2nd Rank.system.duration.sustained} (2 different values)
|
|
False (x158)
|
|
True (x25)
|
|
value : string {2nd Rank.system.duration.value} (23 different values)
|
|
[heightening] : object {2nd Rank.system.heightening}
|
|
[damage] : object {2nd Rank.system.heightening.damage}
|
|
[0] : string {2nd Rank.system.heightening.damage.0} (9 different values)
|
|
2d8 (x3)
|
|
2d10 (x1)
|
|
1d4 (x4)
|
|
2d6 (x6)
|
|
1d10 (x4)
|
|
1d6 (x1)
|
|
1d8 (x4)
|
|
2d4 (x1)
|
|
1d12 (x1)
|
|
[YBeTuItHduzXElD5] : string {2nd Rank.system.heightening.damage.YBeTuItHduzXElD5} (same value: 2d8)
|
|
[1] : string {2nd Rank.system.heightening.damage.1} (3 different values)
|
|
1 (x1)
|
|
1d4 (x1)
|
|
1d8 (x1)
|
|
[ohmjnqzezb9q8i8x] : string {2nd Rank.system.heightening.damage.ohmjnqzezb9q8i8x} (same value: 3d8)
|
|
[ZpsiSWQOvyrSkfMK] : string {2nd Rank.system.heightening.damage.ZpsiSWQOvyrSkfMK} (same value: 2d6)
|
|
[lFwT0JKtqmiZhm2D] : string {2nd Rank.system.heightening.damage.lFwT0JKtqmiZhm2D} (same value: 2d6)
|
|
[Pf4kebYTSq4tLAM1] : string {2nd Rank.system.heightening.damage.Pf4kebYTSq4tLAM1} (same value: 4d6)
|
|
[oPR8OTVWWJD0xr3H] : string {2nd Rank.system.heightening.damage.oPR8OTVWWJD0xr3H} (same value: 1)
|
|
[Geqm5hIIStYgyT4R] : string {2nd Rank.system.heightening.damage.Geqm5hIIStYgyT4R} (same value: 2d6)
|
|
[pIJeJKjOcf4CSjCe] : string {2nd Rank.system.heightening.damage.pIJeJKjOcf4CSjCe} (same value: 1d6)
|
|
[j7ydKn5ZNVgLaHIY] : string {2nd Rank.system.heightening.damage.j7ydKn5ZNVgLaHIY} (same value: 2d8)
|
|
[FxPXjS0YcyKrooiG] : string {2nd Rank.system.heightening.damage.FxPXjS0YcyKrooiG} (same value: 10)
|
|
[ga830svjq2s25ahf] : string {2nd Rank.system.heightening.damage.ga830svjq2s25ahf} (same value: 1d4)
|
|
[2] : string {2nd Rank.system.heightening.damage.2} (same value: )
|
|
[3] : string {2nd Rank.system.heightening.damage.3} (same value: )
|
|
[0Uok2pip94aNbBFd] : string {2nd Rank.system.heightening.damage.0Uok2pip94aNbBFd} (same value: 1d8)
|
|
[QrOXDstbGji5fsbX] : string {2nd Rank.system.heightening.damage.QrOXDstbGji5fsbX} (same value: 4d6)
|
|
[ab3ptdpkosjwwhas] : string {2nd Rank.system.heightening.damage.ab3ptdpkosjwwhas} (same value: 1d6)
|
|
[ykcgd1y626dthnzt] : string {2nd Rank.system.heightening.damage.ykcgd1y626dthnzt} (same value: 1d6)
|
|
[interval] : integer {2nd Rank.system.heightening.interval} (2 different values)
|
|
2 (x21)
|
|
1 (x18)
|
|
type : string {2nd Rank.system.heightening.type} (2 different values)
|
|
interval (x39)
|
|
fixed (x28)
|
|
[levels] : object {2nd Rank.system.heightening.levels}
|
|
[10] : object {2nd Rank.system.heightening.levels.10}
|
|
target : object {2nd Rank.system.heightening.levels.10.target}
|
|
value : string {2nd Rank.system.heightening.levels.10.target.value} (2 different values)
|
|
1 unattended non-magical object of 256 Bulk or less (x1)
|
|
9 creatures with teeth (x1)
|
|
damage : object {2nd Rank.system.heightening.levels.10.damage}
|
|
lhtty9ufzih9gfue : object {2nd Rank.system.heightening.levels.10.damage.lhtty9ufzih9gfue}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.10.damage.lhtty9ufzih9gfue.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {2nd Rank.system.heightening.levels.10.damage.lhtty9ufzih9gfue.formula} (same value: 10d4)
|
|
materials : array<> {2nd Rank.system.heightening.levels.10.damage.lhtty9ufzih9gfue.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.10.damage.lhtty9ufzih9gfue.type} (same value: mental)
|
|
pxacolqtc1zeoqw3 : object {2nd Rank.system.heightening.levels.10.damage.pxacolqtc1zeoqw3}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.10.damage.pxacolqtc1zeoqw3.applyMod} (same value: False)
|
|
category : string {2nd Rank.system.heightening.levels.10.damage.pxacolqtc1zeoqw3.category} (same value: persistent)
|
|
formula : string {2nd Rank.system.heightening.levels.10.damage.pxacolqtc1zeoqw3.formula} (same value: 5d4)
|
|
materials : array<> {2nd Rank.system.heightening.levels.10.damage.pxacolqtc1zeoqw3.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.10.damage.pxacolqtc1zeoqw3.type} (same value: mental)
|
|
[3] : object {2nd Rank.system.heightening.levels.3}
|
|
[target] : object {2nd Rank.system.heightening.levels.3.target}
|
|
value : string {2nd Rank.system.heightening.levels.3.target.value} (3 different values)
|
|
1 unattended non-magical object of 2 Bulk or less (x1)
|
|
1 willing creature (x1)
|
|
up to 10 creatures (x1)
|
|
[area] : object {2nd Rank.system.heightening.levels.3.area}
|
|
type : string {2nd Rank.system.heightening.levels.3.area.type} (same value: burst)
|
|
value : integer {2nd Rank.system.heightening.levels.3.area.value} (same value: 60)
|
|
[range] : object {2nd Rank.system.heightening.levels.3.range}
|
|
value : string {2nd Rank.system.heightening.levels.3.range.value} (same value: touch)
|
|
[4] : object {2nd Rank.system.heightening.levels.4}
|
|
[target] : object {2nd Rank.system.heightening.levels.4.target}
|
|
value : string {2nd Rank.system.heightening.levels.4.target.value} (9 different values)
|
|
1 unattended non-magical object of 4 Bulk or less (x1)
|
|
20 willing creatures (x1)
|
|
6 willing creatures with an unarmed claw Strike (x1)
|
|
2 creatures (x1)
|
|
1 zombie of level 5 or lower (x1)
|
|
10 willing living creatures (x1)
|
|
3 creatures with teeth (x1)
|
|
10 creatures (x2)
|
|
up to 10 creatures (x1)
|
|
[damage] : object {2nd Rank.system.heightening.levels.4.damage}
|
|
[wn2U6jvbMUgcTC2a] : object {2nd Rank.system.heightening.levels.4.damage.wn2U6jvbMUgcTC2a}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.4.damage.wn2U6jvbMUgcTC2a.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {2nd Rank.system.heightening.levels.4.damage.wn2U6jvbMUgcTC2a.formula} (same value: 2d6)
|
|
kinds : array<string> {2nd Rank.system.heightening.levels.4.damage.wn2U6jvbMUgcTC2a.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2nd Rank.system.heightening.levels.4.damage.wn2U6jvbMUgcTC2a.kinds.[]} (same value: damage)
|
|
materials : array<> {2nd Rank.system.heightening.levels.4.damage.wn2U6jvbMUgcTC2a.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.4.damage.wn2U6jvbMUgcTC2a.type} (same value: bludgeoning)
|
|
[0] : object {2nd Rank.system.heightening.levels.4.damage.0}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.4.damage.0.applyMod} (same value: False)
|
|
category : string {2nd Rank.system.heightening.levels.4.damage.0.category} (same value: )
|
|
formula : string {2nd Rank.system.heightening.levels.4.damage.0.formula} (same value: 2d6)
|
|
materials : array<> {2nd Rank.system.heightening.levels.4.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.4.damage.0.type} (same value: fire)
|
|
[1] : object {2nd Rank.system.heightening.levels.4.damage.1}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.4.damage.1.applyMod} (same value: True)
|
|
category : string {2nd Rank.system.heightening.levels.4.damage.1.category} (same value: )
|
|
formula : string {2nd Rank.system.heightening.levels.4.damage.1.formula} (same value: 1d6)
|
|
materials : array<> {2nd Rank.system.heightening.levels.4.damage.1.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.4.damage.1.type} (same value: spirit)
|
|
lhtty9ufzih9gfue : object {2nd Rank.system.heightening.levels.4.damage.lhtty9ufzih9gfue}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.4.damage.lhtty9ufzih9gfue.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {2nd Rank.system.heightening.levels.4.damage.lhtty9ufzih9gfue.formula} (same value: 4d4)
|
|
materials : array<> {2nd Rank.system.heightening.levels.4.damage.lhtty9ufzih9gfue.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.4.damage.lhtty9ufzih9gfue.type} (same value: mental)
|
|
pxacolqtc1zeoqw3 : object {2nd Rank.system.heightening.levels.4.damage.pxacolqtc1zeoqw3}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.4.damage.pxacolqtc1zeoqw3.applyMod} (same value: False)
|
|
category : string {2nd Rank.system.heightening.levels.4.damage.pxacolqtc1zeoqw3.category} (same value: persistent)
|
|
formula : string {2nd Rank.system.heightening.levels.4.damage.pxacolqtc1zeoqw3.formula} (same value: 2d4)
|
|
materials : array<> {2nd Rank.system.heightening.levels.4.damage.pxacolqtc1zeoqw3.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.4.damage.pxacolqtc1zeoqw3.type} (same value: mental)
|
|
[area] : object {2nd Rank.system.heightening.levels.4.area}
|
|
type : string {2nd Rank.system.heightening.levels.4.area.type} (same value: burst)
|
|
value : integer {2nd Rank.system.heightening.levels.4.area.value} (2 different values)
|
|
120 (x1)
|
|
20 (x1)
|
|
areaType : string {2nd Rank.system.heightening.levels.4.area.areaType} (same value: burst)
|
|
[range] : object {2nd Rank.system.heightening.levels.4.range}
|
|
value : string {2nd Rank.system.heightening.levels.4.range.value} (2 different values)
|
|
30 feet (x2)
|
|
60 feet (x1)
|
|
[5] : object {2nd Rank.system.heightening.levels.5}
|
|
[target] : object {2nd Rank.system.heightening.levels.5.target}
|
|
value : string {2nd Rank.system.heightening.levels.5.target.value} (3 different values)
|
|
1 unattended non-magical object of 8 Bulk or less (x1)
|
|
100 willing creatures (x1)
|
|
Up to 5 creatures (x1)
|
|
[time] : object {2nd Rank.system.heightening.levels.5.time}
|
|
value : string {2nd Rank.system.heightening.levels.5.time.value} (same value: 3)
|
|
[traits] : object {2nd Rank.system.heightening.levels.5.traits}
|
|
value : array<string> {2nd Rank.system.heightening.levels.5.traits.value}
|
|
Length: min=2 max=2
|
|
Value type: string {2nd Rank.system.heightening.levels.5.traits.value.[]} (2 different values)
|
|
concentrate (x1)
|
|
manipulate (x1)
|
|
area : object {2nd Rank.system.heightening.levels.5.area}
|
|
areaType : string {2nd Rank.system.heightening.levels.5.area.areaType} (same value: burst)
|
|
type : string {2nd Rank.system.heightening.levels.5.area.type} (same value: burst)
|
|
value : integer {2nd Rank.system.heightening.levels.5.area.value} (same value: 30)
|
|
damage : object {2nd Rank.system.heightening.levels.5.damage}
|
|
0 : object {2nd Rank.system.heightening.levels.5.damage.0}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.5.damage.0.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {2nd Rank.system.heightening.levels.5.damage.0.formula} (same value: 8d4)
|
|
materials : array<> {2nd Rank.system.heightening.levels.5.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.5.damage.0.type} (same value: cold)
|
|
[6] : object {2nd Rank.system.heightening.levels.6}
|
|
[target] : object {2nd Rank.system.heightening.levels.6.target}
|
|
value : string {2nd Rank.system.heightening.levels.6.target.value} (5 different values)
|
|
1 unattended non-magical object of 16 Bulk or less (x1)
|
|
10 willing creatures (x2)
|
|
10 creatures (x1)
|
|
5 creatures (x1)
|
|
5 creatures with teeth (x1)
|
|
[damage] : object {2nd Rank.system.heightening.levels.6.damage}
|
|
[wn2U6jvbMUgcTC2a] : object {2nd Rank.system.heightening.levels.6.damage.wn2U6jvbMUgcTC2a}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.6.damage.wn2U6jvbMUgcTC2a.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {2nd Rank.system.heightening.levels.6.damage.wn2U6jvbMUgcTC2a.formula} (same value: 3d6)
|
|
kinds : array<string> {2nd Rank.system.heightening.levels.6.damage.wn2U6jvbMUgcTC2a.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2nd Rank.system.heightening.levels.6.damage.wn2U6jvbMUgcTC2a.kinds.[]} (same value: damage)
|
|
materials : array<> {2nd Rank.system.heightening.levels.6.damage.wn2U6jvbMUgcTC2a.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.6.damage.wn2U6jvbMUgcTC2a.type} (same value: bludgeoning)
|
|
[0] : object {2nd Rank.system.heightening.levels.6.damage.0}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.6.damage.0.applyMod} (same value: False)
|
|
category : string {2nd Rank.system.heightening.levels.6.damage.0.category} (same value: )
|
|
formula : string {2nd Rank.system.heightening.levels.6.damage.0.formula} (same value: 3d6)
|
|
materials : array<> {2nd Rank.system.heightening.levels.6.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.6.damage.0.type} (same value: fire)
|
|
[1] : object {2nd Rank.system.heightening.levels.6.damage.1}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.6.damage.1.applyMod} (same value: True)
|
|
category : string {2nd Rank.system.heightening.levels.6.damage.1.category} (same value: )
|
|
formula : string {2nd Rank.system.heightening.levels.6.damage.1.formula} (same value: 1d6)
|
|
materials : array<> {2nd Rank.system.heightening.levels.6.damage.1.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.6.damage.1.type} (same value: spirit)
|
|
lhtty9ufzih9gfue : object {2nd Rank.system.heightening.levels.6.damage.lhtty9ufzih9gfue}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.6.damage.lhtty9ufzih9gfue.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {2nd Rank.system.heightening.levels.6.damage.lhtty9ufzih9gfue.formula} (same value: 6d4)
|
|
materials : array<> {2nd Rank.system.heightening.levels.6.damage.lhtty9ufzih9gfue.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.6.damage.lhtty9ufzih9gfue.type} (same value: mental)
|
|
pxacolqtc1zeoqw3 : object {2nd Rank.system.heightening.levels.6.damage.pxacolqtc1zeoqw3}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.6.damage.pxacolqtc1zeoqw3.applyMod} (same value: False)
|
|
category : string {2nd Rank.system.heightening.levels.6.damage.pxacolqtc1zeoqw3.category} (same value: persistent)
|
|
formula : string {2nd Rank.system.heightening.levels.6.damage.pxacolqtc1zeoqw3.formula} (same value: 3d4)
|
|
materials : array<> {2nd Rank.system.heightening.levels.6.damage.pxacolqtc1zeoqw3.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.6.damage.pxacolqtc1zeoqw3.type} (same value: mental)
|
|
[area] : object {2nd Rank.system.heightening.levels.6.area}
|
|
type : string {2nd Rank.system.heightening.levels.6.area.type} (same value: burst)
|
|
value : integer {2nd Rank.system.heightening.levels.6.area.value} (same value: 500)
|
|
[7] : object {2nd Rank.system.heightening.levels.7}
|
|
[target] : object {2nd Rank.system.heightening.levels.7.target}
|
|
value : string {2nd Rank.system.heightening.levels.7.target.value} (2 different values)
|
|
1 unattended non-magical object of 32 Bulk or less (x1)
|
|
5 creatures (x1)
|
|
[area] : object {2nd Rank.system.heightening.levels.7.area}
|
|
areaType : string {2nd Rank.system.heightening.levels.7.area.areaType} (same value: burst)
|
|
type : string {2nd Rank.system.heightening.levels.7.area.type} (same value: burst)
|
|
value : integer {2nd Rank.system.heightening.levels.7.area.value} (same value: 20)
|
|
[range] : object {2nd Rank.system.heightening.levels.7.range}
|
|
value : string {2nd Rank.system.heightening.levels.7.range.value} (same value: 120 feet)
|
|
[8] : object {2nd Rank.system.heightening.levels.8}
|
|
[target] : object {2nd Rank.system.heightening.levels.8.target}
|
|
value : string {2nd Rank.system.heightening.levels.8.target.value} (2 different values)
|
|
1 unattended non-magical object of 64 Bulk or less (x1)
|
|
7 creatures with teeth (x1)
|
|
damage : object {2nd Rank.system.heightening.levels.8.damage}
|
|
[wn2U6jvbMUgcTC2a] : object {2nd Rank.system.heightening.levels.8.damage.wn2U6jvbMUgcTC2a}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.8.damage.wn2U6jvbMUgcTC2a.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {2nd Rank.system.heightening.levels.8.damage.wn2U6jvbMUgcTC2a.formula} (same value: 4d6)
|
|
kinds : array<string> {2nd Rank.system.heightening.levels.8.damage.wn2U6jvbMUgcTC2a.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2nd Rank.system.heightening.levels.8.damage.wn2U6jvbMUgcTC2a.kinds.[]} (same value: damage)
|
|
materials : array<> {2nd Rank.system.heightening.levels.8.damage.wn2U6jvbMUgcTC2a.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.8.damage.wn2U6jvbMUgcTC2a.type} (same value: bludgeoning)
|
|
[0] : object {2nd Rank.system.heightening.levels.8.damage.0}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.8.damage.0.applyMod} (same value: False)
|
|
[category] : string {2nd Rank.system.heightening.levels.8.damage.0.category} (same value: )
|
|
formula : string {2nd Rank.system.heightening.levels.8.damage.0.formula} (2 different values)
|
|
4d6 (x1)
|
|
14d4 (x1)
|
|
materials : array<> {2nd Rank.system.heightening.levels.8.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.8.damage.0.type} (2 different values)
|
|
fire (x1)
|
|
cold (x1)
|
|
[1] : object {2nd Rank.system.heightening.levels.8.damage.1}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.8.damage.1.applyMod} (same value: True)
|
|
category : string {2nd Rank.system.heightening.levels.8.damage.1.category} (same value: )
|
|
formula : string {2nd Rank.system.heightening.levels.8.damage.1.formula} (same value: 1d6)
|
|
materials : array<> {2nd Rank.system.heightening.levels.8.damage.1.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.8.damage.1.type} (same value: spirit)
|
|
lhtty9ufzih9gfue : object {2nd Rank.system.heightening.levels.8.damage.lhtty9ufzih9gfue}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.8.damage.lhtty9ufzih9gfue.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {2nd Rank.system.heightening.levels.8.damage.lhtty9ufzih9gfue.formula} (same value: 8d4)
|
|
materials : array<> {2nd Rank.system.heightening.levels.8.damage.lhtty9ufzih9gfue.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.8.damage.lhtty9ufzih9gfue.type} (same value: mental)
|
|
pxacolqtc1zeoqw3 : object {2nd Rank.system.heightening.levels.8.damage.pxacolqtc1zeoqw3}
|
|
applyMod : boolean {2nd Rank.system.heightening.levels.8.damage.pxacolqtc1zeoqw3.applyMod} (same value: False)
|
|
category : string {2nd Rank.system.heightening.levels.8.damage.pxacolqtc1zeoqw3.category} (same value: persistent)
|
|
formula : string {2nd Rank.system.heightening.levels.8.damage.pxacolqtc1zeoqw3.formula} (same value: 4d4)
|
|
materials : array<> {2nd Rank.system.heightening.levels.8.damage.pxacolqtc1zeoqw3.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.heightening.levels.8.damage.pxacolqtc1zeoqw3.type} (same value: mental)
|
|
[area] : object {2nd Rank.system.heightening.levels.8.area}
|
|
areaType : string {2nd Rank.system.heightening.levels.8.area.areaType} (same value: burst)
|
|
type : string {2nd Rank.system.heightening.levels.8.area.type} (same value: burst)
|
|
value : integer {2nd Rank.system.heightening.levels.8.area.value} (same value: 60)
|
|
[9] : object {2nd Rank.system.heightening.levels.9}
|
|
[target] : object {2nd Rank.system.heightening.levels.9.target}
|
|
value : string {2nd Rank.system.heightening.levels.9.target.value} (same value: 1 unattended non-magical object of 128 Bulk or less)
|
|
area : object {2nd Rank.system.heightening.levels.9.area}
|
|
type : string {2nd Rank.system.heightening.levels.9.area.type} (same value: burst)
|
|
value : integer {2nd Rank.system.heightening.levels.9.area.value} (same value: 5280)
|
|
[area] : integer {2nd Rank.system.heightening.area} (2 different values)
|
|
0 (x8)
|
|
20 (x1)
|
|
level : object {2nd Rank.system.level}
|
|
value : integer {2nd Rank.system.level.value} (same value: 2)
|
|
publication : object {2nd Rank.system.publication}
|
|
license : string {2nd Rank.system.publication.license} (2 different values)
|
|
OGL (x93)
|
|
ORC (x90)
|
|
remaster : boolean {2nd Rank.system.publication.remaster} (2 different values)
|
|
False (x70)
|
|
True (x113)
|
|
title : string {2nd Rank.system.publication.title} (32 different values)
|
|
range : object {2nd Rank.system.range}
|
|
value : string {2nd Rank.system.range.value} (10 different values)
|
|
120 feet (x23)
|
|
touch (x48)
|
|
30 feet (x48)
|
|
(x39)
|
|
100 feet (x4)
|
|
60 feet (x17)
|
|
90 feet (x1)
|
|
planetary (x1)
|
|
500 feet (x1)
|
|
10 miles (x1)
|
|
requirements : string {2nd Rank.system.requirements} (5 different values)
|
|
(x179)
|
|
You can bleed (x1)
|
|
A creature within range is hit with a Strike that deals physical damage. (x1)
|
|
You're a living creature (x1)
|
|
You have an eidolon. (x1)
|
|
rules : ###FoundryRulesObject###
|
|
target : object {2nd Rank.system.target}
|
|
value : string {2nd Rank.system.target.value} (56 different values)
|
|
time : object {2nd Rank.system.time}
|
|
value : string {2nd Rank.system.time.value} (11 different values)
|
|
2 (x141)
|
|
1 minute (x10)
|
|
3 (x12)
|
|
10 minutes (x6)
|
|
1 to 3 (x3)
|
|
reaction (x4)
|
|
2 or 3 (x2)
|
|
1 hour (x1)
|
|
1 (x2)
|
|
2 to 2 rounds (x1)
|
|
1 or 2 (x1)
|
|
traits : object {2nd Rank.system.traits}
|
|
rarity : string {2nd Rank.system.traits.rarity} (3 different values)
|
|
common (x138)
|
|
uncommon (x35)
|
|
rare (x10)
|
|
traditions : array<string> {2nd Rank.system.traits.traditions}
|
|
Length: min=1 max=4
|
|
Value type: string {2nd Rank.system.traits.traditions.[]} (4 different values)
|
|
arcane (x126)
|
|
primal (x115)
|
|
divine (x80)
|
|
occult (x105)
|
|
value : array<string> {2nd Rank.system.traits.value}
|
|
Length: min=0 max=7
|
|
Value type: string {2nd Rank.system.traits.value.[]} (53 different values)
|
|
[selected] : array<> {2nd Rank.system.traits.selected}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
[overlays] : object {2nd Rank.system.overlays}
|
|
[hqiwae0wgehycnex] : object {2nd Rank.system.overlays.hqiwae0wgehycnex}
|
|
_id : string {2nd Rank.system.overlays.hqiwae0wgehycnex._id} (same value: hqiwae0wgehycnex)
|
|
overlayType : string {2nd Rank.system.overlays.hqiwae0wgehycnex.overlayType} (same value: override)
|
|
sort : integer {2nd Rank.system.overlays.hqiwae0wgehycnex.sort} (same value: 2)
|
|
system : object {2nd Rank.system.overlays.hqiwae0wgehycnex.system}
|
|
damage : object {2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage}
|
|
d80radfbikwjogmr : object {2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr}
|
|
applyMod : boolean {2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.formula} (same value: 4d6)
|
|
materials : array<> {2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.overlays.hqiwae0wgehycnex.system.damage.d80radfbikwjogmr.type} (same value: fire)
|
|
heightening : object {2nd Rank.system.overlays.hqiwae0wgehycnex.system.heightening}
|
|
damage : object {2nd Rank.system.overlays.hqiwae0wgehycnex.system.heightening.damage}
|
|
d80radfbikwjogmr : string {2nd Rank.system.overlays.hqiwae0wgehycnex.system.heightening.damage.d80radfbikwjogmr} (same value: 2d6)
|
|
interval : integer {2nd Rank.system.overlays.hqiwae0wgehycnex.system.heightening.interval} (same value: 1)
|
|
type : string {2nd Rank.system.overlays.hqiwae0wgehycnex.system.heightening.type} (same value: interval)
|
|
target : object {2nd Rank.system.overlays.hqiwae0wgehycnex.system.target}
|
|
value : string {2nd Rank.system.overlays.hqiwae0wgehycnex.system.target.value} (same value: 2 or more creatures)
|
|
time : object {2nd Rank.system.overlays.hqiwae0wgehycnex.system.time}
|
|
value : string {2nd Rank.system.overlays.hqiwae0wgehycnex.system.time.value} (same value: 2 or 3)
|
|
[wlrbtv7c5shfmdh1] : object {2nd Rank.system.overlays.wlrbtv7c5shfmdh1}
|
|
_id : string {2nd Rank.system.overlays.wlrbtv7c5shfmdh1._id} (same value: wlrbtv7c5shfmdh1)
|
|
overlayType : string {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.overlayType} (same value: override)
|
|
sort : integer {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.sort} (same value: 1)
|
|
system : object {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system}
|
|
damage : object {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage}
|
|
tgzp2lzatpg4c9a5 : object {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5}
|
|
applyMod : boolean {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.applyMod} (same value: False)
|
|
[category] : mixed
|
|
formula : string {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.formula} (same value: 2d6)
|
|
materials : array<> {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.materials}
|
|
Length: min=0 max=0
|
|
Value type: mixed
|
|
type : string {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.damage.tgzp2lzatpg4c9a5.type} (same value: fire)
|
|
heightening : object {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.heightening}
|
|
damage : object {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage}
|
|
tgzp2lzatpg4c9a5 : string {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.heightening.damage.tgzp2lzatpg4c9a5} (same value: 1d6)
|
|
interval : integer {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.heightening.interval} (same value: 1)
|
|
type : string {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.heightening.type} (same value: interval)
|
|
target : object {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.target}
|
|
value : string {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.target.value} (same value: 1 creature)
|
|
time : object {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.time}
|
|
value : string {2nd Rank.system.overlays.wlrbtv7c5shfmdh1.system.time.value} (same value: 1)
|
|
[rgpytku9yox1yddh] : object {2nd Rank.system.overlays.rgpytku9yox1yddh}
|
|
_id : string {2nd Rank.system.overlays.rgpytku9yox1yddh._id} (same value: rgpytku9yox1yddh)
|
|
overlayType : string {2nd Rank.system.overlays.rgpytku9yox1yddh.overlayType} (same value: override)
|
|
sort : integer {2nd Rank.system.overlays.rgpytku9yox1yddh.sort} (same value: 2)
|
|
system : object {2nd Rank.system.overlays.rgpytku9yox1yddh.system}
|
|
time : object {2nd Rank.system.overlays.rgpytku9yox1yddh.system.time}
|
|
value : string {2nd Rank.system.overlays.rgpytku9yox1yddh.system.time.value} (same value: 3)
|
|
traits : object {2nd Rank.system.overlays.rgpytku9yox1yddh.system.traits}
|
|
value : array<string> {2nd Rank.system.overlays.rgpytku9yox1yddh.system.traits.value}
|
|
Length: min=2 max=2
|
|
Value type: string {2nd Rank.system.overlays.rgpytku9yox1yddh.system.traits.value.[]} (2 different values)
|
|
concentrate (x1)
|
|
manipulate (x1)
|
|
[wbmv0dtfurrhoq5m] : object {2nd Rank.system.overlays.wbmv0dtfurrhoq5m}
|
|
_id : string {2nd Rank.system.overlays.wbmv0dtfurrhoq5m._id} (same value: wbmv0dtfurrhoq5m)
|
|
overlayType : string {2nd Rank.system.overlays.wbmv0dtfurrhoq5m.overlayType} (same value: override)
|
|
sort : integer {2nd Rank.system.overlays.wbmv0dtfurrhoq5m.sort} (same value: 1)
|
|
system : object {2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system}
|
|
time : object {2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system.time}
|
|
value : string {2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system.time.value} (same value: 2)
|
|
traits : object {2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system.traits}
|
|
value : array<string> {2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system.traits.value}
|
|
Length: min=2 max=2
|
|
Value type: string {2nd Rank.system.overlays.wbmv0dtfurrhoq5m.system.traits.value.[]} (2 different values)
|
|
concentrate (x1)
|
|
manipulate (x1)
|
|
[TbHMSXBAsnIbidBD] : object {2nd Rank.system.overlays.TbHMSXBAsnIbidBD}
|
|
_id : string {2nd Rank.system.overlays.TbHMSXBAsnIbidBD._id} (same value: TbHMSXBAsnIbidBD)
|
|
overlayType : string {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.overlayType} (same value: override)
|
|
sort : integer {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.sort} (same value: 3)
|
|
system : object {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system}
|
|
area : object {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system.area}
|
|
type : string {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system.area.type} (same value: burst)
|
|
value : integer {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system.area.value} (same value: 15)
|
|
time : object {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system.time}
|
|
value : string {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system.time.value} (same value: 3)
|
|
traits : object {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system.traits}
|
|
value : array<string> {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system.traits.value}
|
|
Length: min=2 max=2
|
|
Value type: string {2nd Rank.system.overlays.TbHMSXBAsnIbidBD.system.traits.value.[]} (2 different values)
|
|
concentrate (x1)
|
|
manipulate (x1)
|
|
[XJzWxXlJmL5uj8Yd] : object {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd}
|
|
_id : string {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd._id} (same value: XJzWxXlJmL5uj8Yd)
|
|
overlayType : string {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.overlayType} (same value: override)
|
|
sort : integer {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.sort} (same value: 1)
|
|
system : object {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system}
|
|
area : object {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.area}
|
|
type : string {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.area.type} (same value: burst)
|
|
value : integer {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.area.value} (same value: 5)
|
|
time : object {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.time}
|
|
value : string {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.time.value} (same value: 1)
|
|
traits : object {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.traits}
|
|
value : array<string> {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.traits.value}
|
|
Length: min=1 max=1
|
|
Value type: string {2nd Rank.system.overlays.XJzWxXlJmL5uj8Yd.system.traits.value.[]} (same value: manipulate)
|
|
[aZcOAlvTgorg1Rl9] : object {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9}
|
|
_id : string {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9._id} (same value: aZcOAlvTgorg1Rl9)
|
|
overlayType : string {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.overlayType} (same value: override)
|
|
sort : integer {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.sort} (same value: 2)
|
|
system : object {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system}
|
|
area : object {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.area}
|
|
type : string {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.area.type} (same value: burst)
|
|
value : integer {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.area.value} (same value: 10)
|
|
time : object {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.time}
|
|
value : string {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.time.value} (same value: 2)
|
|
traits : object {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.traits}
|
|
value : array<string> {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.traits.value}
|
|
Length: min=2 max=2
|
|
Value type: string {2nd Rank.system.overlays.aZcOAlvTgorg1Rl9.system.traits.value.[]} (2 different values)
|
|
concentrate (x1)
|
|
manipulate (x1)
|
|
[CXLBoUCDAyNLYJLa] : object {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa}
|
|
name : string {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.name} (same value: Final Sacrifice (Cold))
|
|
overlayType : string {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.overlayType} (same value: override)
|
|
sort : integer {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.sort} (same value: 2)
|
|
system : object {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system}
|
|
damage : object {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system.damage}
|
|
0 : object {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system.damage.0}
|
|
[category] : mixed
|
|
kinds : array<string> {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system.damage.0.kinds.[]} (same value: damage)
|
|
type : string {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system.damage.0.type} (same value: cold)
|
|
rules : ###FoundryRulesObject###
|
|
traits : object {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system.traits}
|
|
value : array<string> {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {2nd Rank.system.overlays.CXLBoUCDAyNLYJLa.system.traits.value.[]} (3 different values)
|
|
cold (x1)
|
|
concentrate (x1)
|
|
manipulate (x1)
|
|
[rxA3woadtvHLq4xZ] : object {2nd Rank.system.overlays.rxA3woadtvHLq4xZ}
|
|
name : string {2nd Rank.system.overlays.rxA3woadtvHLq4xZ.name} (same value: Final Sacrifice (Fire))
|
|
overlayType : string {2nd Rank.system.overlays.rxA3woadtvHLq4xZ.overlayType} (same value: override)
|
|
sort : integer {2nd Rank.system.overlays.rxA3woadtvHLq4xZ.sort} (same value: 1)
|
|
system : object {2nd Rank.system.overlays.rxA3woadtvHLq4xZ.system}
|
|
damage : object {2nd Rank.system.overlays.rxA3woadtvHLq4xZ.system.damage}
|
|
0 : object {2nd Rank.system.overlays.rxA3woadtvHLq4xZ.system.damage.0}
|
|
[category] : mixed
|
|
rules : ###FoundryRulesObject###
|
|
[owbdx5mwkhnfjfe8] : object {2nd Rank.system.overlays.owbdx5mwkhnfjfe8}
|
|
_id : string {2nd Rank.system.overlays.owbdx5mwkhnfjfe8._id} (same value: owbdx5mwkhnfjfe8)
|
|
overlayType : string {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.overlayType} (same value: override)
|
|
sort : integer {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.sort} (same value: 2)
|
|
system : object {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system}
|
|
area : object {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.area}
|
|
value : string {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.area.value} (same value: 120)
|
|
time : object {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.time}
|
|
value : string {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.time.value} (same value: 3)
|
|
traits : object {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.traits}
|
|
value : array<string> {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {2nd Rank.system.overlays.owbdx5mwkhnfjfe8.system.traits.value.[]} (4 different values)
|
|
concentrate (x1)
|
|
force (x1)
|
|
light (x1)
|
|
manipulate (x1)
|
|
[qrxkquqbapot642g] : object {2nd Rank.system.overlays.qrxkquqbapot642g}
|
|
_id : string {2nd Rank.system.overlays.qrxkquqbapot642g._id} (same value: qrxkquqbapot642g)
|
|
overlayType : string {2nd Rank.system.overlays.qrxkquqbapot642g.overlayType} (same value: override)
|
|
sort : integer {2nd Rank.system.overlays.qrxkquqbapot642g.sort} (same value: 1)
|
|
system : object {2nd Rank.system.overlays.qrxkquqbapot642g.system}
|
|
time : object {2nd Rank.system.overlays.qrxkquqbapot642g.system.time}
|
|
value : string {2nd Rank.system.overlays.qrxkquqbapot642g.system.time.value} (same value: 2)
|
|
[zzgj6vleao856t2k] : object {2nd Rank.system.overlays.zzgj6vleao856t2k}
|
|
name : string {2nd Rank.system.overlays.zzgj6vleao856t2k.name} (same value: Inner Radiance Torrent (2 Rounds))
|
|
overlayType : string {2nd Rank.system.overlays.zzgj6vleao856t2k.overlayType} (same value: override)
|
|
sort : integer {2nd Rank.system.overlays.zzgj6vleao856t2k.sort} (same value: 3)
|
|
system : object {2nd Rank.system.overlays.zzgj6vleao856t2k.system}
|
|
area : object {2nd Rank.system.overlays.zzgj6vleao856t2k.system.area}
|
|
value : string {2nd Rank.system.overlays.zzgj6vleao856t2k.system.area.value} (same value: 120)
|
|
damage : object {2nd Rank.system.overlays.zzgj6vleao856t2k.system.damage}
|
|
0 : object {2nd Rank.system.overlays.zzgj6vleao856t2k.system.damage.0}
|
|
[category] : mixed
|
|
formula : string {2nd Rank.system.overlays.zzgj6vleao856t2k.system.damage.0.formula} (same value: 8d4)
|
|
heightening : object {2nd Rank.system.overlays.zzgj6vleao856t2k.system.heightening}
|
|
damage : object {2nd Rank.system.overlays.zzgj6vleao856t2k.system.heightening.damage}
|
|
0 : string {2nd Rank.system.overlays.zzgj6vleao856t2k.system.heightening.damage.0} (same value: 4d4)
|
|
time : object {2nd Rank.system.overlays.zzgj6vleao856t2k.system.time}
|
|
value : string {2nd Rank.system.overlays.zzgj6vleao856t2k.system.time.value} (same value: 2 rounds)
|
|
traits : object {2nd Rank.system.overlays.zzgj6vleao856t2k.system.traits}
|
|
value : array<string> {2nd Rank.system.overlays.zzgj6vleao856t2k.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {2nd Rank.system.overlays.zzgj6vleao856t2k.system.traits.value.[]} (4 different values)
|
|
concentrate (x1)
|
|
force (x1)
|
|
light (x1)
|
|
manipulate (x1)
|
|
NYYzPXYkV0V917XF : object {2nd Rank.system.overlays.NYYzPXYkV0V917XF}
|
|
name : string {2nd Rank.system.overlays.NYYzPXYkV0V917XF.name} (same value: Spiritual Armament (Spirit))
|
|
overlayType : string {2nd Rank.system.overlays.NYYzPXYkV0V917XF.overlayType} (same value: override)
|
|
sort : integer {2nd Rank.system.overlays.NYYzPXYkV0V917XF.sort} (same value: 4)
|
|
system : object {2nd Rank.system.overlays.NYYzPXYkV0V917XF.system}
|
|
damage : object {2nd Rank.system.overlays.NYYzPXYkV0V917XF.system.damage}
|
|
0Uok2pip94aNbBFd : object {2nd Rank.system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd}
|
|
[category] : mixed
|
|
kinds : array<string> {2nd Rank.system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2nd Rank.system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: damage)
|
|
type : string {2nd Rank.system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.type} (same value: spirit)
|
|
[defense] : mixed
|
|
OTj254xSoTgGQJlU : object {2nd Rank.system.overlays.OTj254xSoTgGQJlU}
|
|
name : string {2nd Rank.system.overlays.OTj254xSoTgGQJlU.name} (same value: Spiritual Armament (Slashing))
|
|
overlayType : string {2nd Rank.system.overlays.OTj254xSoTgGQJlU.overlayType} (same value: override)
|
|
sort : integer {2nd Rank.system.overlays.OTj254xSoTgGQJlU.sort} (same value: 3)
|
|
system : object {2nd Rank.system.overlays.OTj254xSoTgGQJlU.system}
|
|
damage : object {2nd Rank.system.overlays.OTj254xSoTgGQJlU.system.damage}
|
|
0Uok2pip94aNbBFd : object {2nd Rank.system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd}
|
|
[category] : mixed
|
|
kinds : array<string> {2nd Rank.system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2nd Rank.system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: damage)
|
|
type : string {2nd Rank.system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.type} (same value: slashing)
|
|
[defense] : mixed
|
|
TqI3B4hFxajOSIm3 : object {2nd Rank.system.overlays.TqI3B4hFxajOSIm3}
|
|
name : string {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.name} (same value: Spiritual Armament (Bludgeoning))
|
|
overlayType : string {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.overlayType} (same value: override)
|
|
sort : integer {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.sort} (same value: 1)
|
|
system : object {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system}
|
|
damage : object {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system.damage}
|
|
0Uok2pip94aNbBFd : object {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd}
|
|
[category] : mixed
|
|
kinds : array<string> {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: damage)
|
|
type : string {2nd Rank.system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.type} (same value: bludgeoning)
|
|
[defense] : mixed
|
|
WIvpqh0pSKKC4t0F : object {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F}
|
|
name : string {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.name} (same value: Spiritual Armament (Piercing))
|
|
overlayType : string {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.overlayType} (same value: override)
|
|
sort : integer {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.sort} (same value: 2)
|
|
system : object {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system}
|
|
damage : object {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system.damage}
|
|
0Uok2pip94aNbBFd : object {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd}
|
|
[category] : mixed
|
|
kinds : array<string> {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: damage)
|
|
type : string {2nd Rank.system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.type} (same value: piercing)
|
|
[defense] : mixed
|
|
type : string {2nd Rank.type} (same value: spell) |