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Pf2eDataScrapper/output/kingmaker-features.txt
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kingmaker-features
object
_id : String (all different values)
folder : String (different values: 8)
nNaDTkXGZyawxKA6 (x14)
e185cDQaLjU3uZ62 (x21)
Vqp8b64uH35zkncy (x6)
i18YzT3zo3skuWng (x11)
tavHHn3vqI7bCnl6 (x5)
qKH7pfUGMDUg9obT (x49)
p5NnHNepx1LSyHe5 (x17)
DVa3GkbBsLwGp2In (x9)
img : String (different values: 22)
name : String (all different values)
system : object
description : object
value : String (all different values)
[duration] : object
[expiry] : String (different values: 1)
turn-start (x14)
sustained : Boolean (different values: 1)
False (x17)
unit : String (different values: 2)
unlimited (x15)
rounds (x2)
value : Integer (different values: 2)
-1 (x15)
1 (x2)
[level] : object
value : Integer (different values: 13)
0 (x16)
8 (x3)
5 (x7)
6 (x2)
1 (x19)
3 (x8)
11 (x2)
9 (x1)
7 (x3)
12 (x1)
20 (x1)
4 (x2)
10 (x1)
publication : object
license : String (different values: 1)
OGL (x132)
remaster : Boolean (different values: 1)
False (x132)
title : String (different values: 2)
Pathfinder Kingmaker (x127)
(x5)
rules : ###FoundryRulesObject###
[start] : object
[initiative] : mixed
value : Integer (different values: 1)
0 (x17)
[target] : mixed
[tokenIcon] : object
show : Boolean (different values: 2)
True (x16)
False (x1)
traits : object
value : array<String>
Length: min=0 max=4
Value type:
String (different values: 18)
skirmisher (x25)
cavalry (x21)
infantry (x23)
siege (x13)
maneuver (x5)
attack (x6)
morale (x3)
downtime (x49)
region (x12)
civic (x2)
leadership (x22)
commerce (x5)
fortune (x3)
army (x7)
upkeep (x1)
general (x17)
kingdom (x15)
skill (x1)
[rarity] : String (different values: 1)
common (x115)
[badge] : object
type : String (different values: 1)
counter (x4)
value : Integer (different values: 1)
1 (x4)
[actionType] : object
value : String (different values: 3)
passive (x98)
action (x15)
reaction (x2)
[actions] : object
[value] : Integer (different values: 3)
1 (x6)
2 (x7)
3 (x2)
[campaign] : String (different values: 1)
kingmaker (x115)
[category] : String (different values: 5)
army-tactic (x23)
army-war-action (x17)
kingdom-activity (x49)
kingdom-feat (x17)
kingdom-feature (x9)
[location] : mixed
[prerequisites] : object
value : array<object>
Length: min=0 max=1
Value type:
object
value : String (different values: 10)
trained in Warfare (x1)
Loyalty 14 (x1)
trained in Defense (x1)
trained in Industry (x1)
trained in at least three skills (x1)
Economy 14 (x1)
trained in Wilderness (x1)
trained in Magic (x1)
trained in Politics (x1)
Stability 14 (x1)
[requirements] : object
value : String (different values: 1)
(x41)
[trigger] : object
value : String (different values: 1)
(x41)
type : String (different values: 2)
effect (x17)
campaignFeature (x115)