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Pf2eDataScrapper/output/age-of-ashes-bestiary.txt
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age-of-ashes-bestiary
object
_id : String (all different values)
folder : String (different values: 6)
eWOQib7MGr3RsXix (x19)
58LBMtr7MGnL24L8 (x20)
CwrMm1cNMkuW8LPG (x24)
7caK3IFzoUvsGXHY (x25)
Aw4z2qJIIBiZnOgR (x20)
HVUgBftmxRi8HfPs (x22)
img : String (different values: 2)
systems/pf2e/icons/default-icons/npc.svg (x103)
systems/pf2e/icons/default-icons/hazard.svg (x27)
items : array<object>
Length: min=0 max=85
Value type:
object
_id : String (different values: 1865)
[_stats] : object
compendiumSource : String (different values: 408)
img : String (different values: 375)
name : String (different values: 931)
sort : Integer (different values: 88)
system : object
[baseItem] : String (different values: 53)
[bonus] : object
value : Integer (different values: 44)
[bonusDamage] : object
value : Integer (different values: 1)
0 (x110)
[bulk] : object
value : mixed
Float (different values: 1)
0,1 (x114)
Integer (different values: 6)
2 (x28)
4 (x7)
1 (x85)
0 (x46)
3 (x2)
6 (x1)
[capacity] : Integer (different values: 1)
25 (x1)
[heldOrStowed] : Integer (different values: 1)
1 (x1)
[ignored] : Integer (different values: 1)
25 (x1)
[category] : String (different values: 18)
simple (x39)
martial (x71)
heavy (x9)
defensive (x169)
offensive (x309)
light (x26)
ammo (x22)
potion (x18)
interaction (x43)
medium (x9)
scroll (x3)
poison (x8)
other (x3)
elixir (x3)
unarmored (x1)
talisman (x1)
wand (x2)
mutagen (x2)
[containerId] : String (different values: 1)
hetb6HQzsfpikrYo (x1)
[damage] : object
[damageType] : String (different values: 8)
piercing (x56)
slashing (x24)
bludgeoning (x22)
acid (x2)
cold (x2)
sonic (x1)
fire (x2)
electricity (x1)
[dice] : Integer (different values: 3)
1 (x104)
3 (x3)
4 (x3)
[die] : String (different values: 6)
d6 (x42)
d12 (x5)
d8 (x24)
d4 (x32)
d10 (x4)
(x3)
[formula] : String (different values: 5)
2d8+5 (x2)
3d8+10 (x2)
7d6+18 (x1)
6d8+20 (x2)
10d6+27 (x1)
[kind] : String (different values: 1)
healing (x8)
[type] : String (different values: 2)
vitality (x6)
untyped (x2)
[0] : object
[applyMod] : mixed
Boolean (different values: 2)
False (x117)
True (x12)
String (different values: 1)
0 (x1)
[category] : mixed
formula : String (different values: 38)
kinds : array<String>
Length: min=1 max=2
Value type:
String (different values: 2)
damage (x177)
healing (x23)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 14)
fire (x25)
sonic (x3)
force (x22)
void (x30)
vitality (x17)
acid (x11)
mental (x9)
spirit (x17)
bludgeoning (x7)
cold (x13)
electricity (x11)
poison (x2)
untyped (x14)
piercing (x1)
[gcovwqxwitqchoin] : object
applyMod : Boolean (different values: 1)
False (x6)
category : String (different values: 1)
splash (x6)
formula : String (different values: 1)
1 (x6)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x6)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x6)
[v1pnjhfu6e9akqe0] : object
applyMod : Boolean (different values: 1)
False (x3)
[category] : mixed
formula : String (different values: 1)
8d4 (x3)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x3)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
void (x3)
[persistent] : object
[faces] : Integer (different values: 1)
6 (x2)
number : Integer (different values: 2)
3 (x2)
4 (x2)
type : String (different values: 2)
acid (x2)
fire (x2)
[1] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
3d10 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
bludgeoning (x1)
[2] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
3d10 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
cold (x1)
[3] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
3d10 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
electricity (x1)
[4] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
3d10 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
bludgeoning (x1)
[5] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
3d10 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
fire (x1)
[6BEyrCCNpDfJh5P8] : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
14d6 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
fire (x2)
description : object
value : String (different values: 885)
[equipped] : object
carryType : String (different values: 3)
worn (x266)
held (x16)
stowed (x1)
[handsHeld] : Integer (different values: 3)
0 (x236)
1 (x15)
2 (x1)
[invested] : Boolean (different values: 1)
False (x28)
[inSlot] : Boolean (different values: 2)
True (x32)
False (x19)
[group] : String (different values: 21)
[hardness] : Integer (different values: 5)
0 (x278)
5 (x2)
6 (x1)
20 (x1)
15 (x1)
[hp] : object
max : Integer (different values: 5)
0 (x278)
20 (x2)
10 (x1)
160 (x1)
120 (x1)
value : Integer (different values: 5)
0 (x279)
20 (x1)
10 (x1)
160 (x1)
120 (x1)
[level] : object
value : Integer (different values: 20)
0 (x189)
2 (x107)
3 (x94)
1 (x254)
5 (x38)
4 (x72)
6 (x53)
8 (x26)
10 (x13)
9 (x26)
7 (x36)
13 (x4)
11 (x7)
16 (x4)
15 (x5)
20 (x2)
19 (x4)
12 (x3)
17 (x9)
25 (x1)
[material] : object
[grade] : String (different values: 2)
low (x4)
standard (x3)
[type] : String (different values: 3)
cold-iron (x2)
silver (x2)
adamantine (x3)
[price] : object
value : object
[sp] : Integer (different values: 8)
1 (x29)
2 (x20)
5 (x3)
4 (x3)
9 (x3)
7 (x1)
3 (x2)
6 (x1)
[gp] : Integer (different values: 47)
[cp] : Integer (different values: 2)
1 (x2)
5 (x1)
[per] : Integer (different values: 1)
10 (x20)
publication : object
license : String (different values: 2)
OGL (x1815)
ORC (x57)
remaster : Boolean (different values: 2)
False (x1815)
True (x57)
title : String (different values: 14)
Pathfinder Core Rulebook (x800)
(x865)
Pathfinder Bestiary (x120)
Pathfinder Player Core (x52)
Pathfinder Bestiary 2 (x11)
Pathfinder #145: Hellknight Hill (x2)
Pathfinder #146: Cult of Cinders (x4)
Pathfinder Guns & Gears (x1)
Pathfinder Gamemastery Guide (x2)
Pathfinder GM Core (x5)
Pathfinder #147: Tomorrow Must Burn (x1)
Pathfinder Adventure: Crown of the Kobold King (x2)
Pathfinder #149: Against the Scarlet Triad (x6)
Pathfinder #150: Broken Promises (x1)
[quantity] : Integer (different values: 13)
2 (x14)
1 (x217)
20 (x10)
15 (x1)
6 (x1)
10 (x8)
3 (x8)
5 (x2)
30 (x1)
4 (x15)
40 (x2)
50 (x3)
100 (x1)
[range] : mixed
Integer (different values: 6)
30 (x3)
60 (x11)
100 (x7)
20 (x10)
120 (x3)
80 (x1)
object
value : String (different values: 20)
(x146)
planetary (x12)
500 feet (x29)
30 feet (x199)
120 feet (x119)
0 feet (x2)
varies (x19)
10 feet (x11)
touch (x99)
60 feet (x12)
interplanar (x3)
20 feet (x1)
40 feet (x2)
100 feet (x2)
100 miles (x2)
5 feet (x1)
see text (x1)
emanation up to 40-feet (x2)
1,000 feet (x1)
unlimited (x1)
[reload] : object
value : String (different values: 5)
- (x35)
(x52)
0 (x17)
1 (x5)
2 (x1)
rules : ###FoundryRulesObject###
[runes] : object
[potency] : Integer (different values: 4)
0 (x58)
1 (x55)
2 (x36)
3 (x6)
[property] : array<String>
Length: min=0 max=1
Value type:
String (different values: 7)
disrupting (x1)
flaming (x3)
returning (x3)
greaterFlaming (x1)
thundering (x2)
corrosive (x2)
speed (x1)
[striking] : Integer (different values: 4)
0 (x55)
1 (x38)
2 (x12)
3 (x5)
[resilient] : Integer (different values: 3)
0 (x25)
1 (x13)
2 (x7)
[reinforcing] : Integer (different values: 1)
0 (x5)
[size] : String (different values: 3)
med (x272)
lg (x9)
huge (x2)
[slug] : String (different values: 437)
[splashDamage] : object
[value] : Integer (different values: 3)
0 (x96)
3 (x4)
4 (x4)
[traits] : object
[rarity] : String (different values: 4)
common (x1672)
uncommon (x91)
rare (x7)
unique (x3)
[value] : array<String>
Length: min=0 max=9
Value type:
String (different values: 141)
[traditions] : array<String>
Length: min=0 max=4
Value type:
String (different values: 4)
arcane (x507)
divine (x321)
occult (x439)
primal (x284)
[integrated] : mixed
[selected] : mixed
object
array<>
Length: min=0 max=0
Value type:
mixed
[usage] : object
value : String (different values: 9)
held-in-one-hand (x177)
held-in-two-hands (x24)
held-in-one-plus-hands (x17)
worn (x4)
affixed-to-weapon (x1)
worneyepiece (x1)
wornshoes (x2)
wornanklets (x1)
worncirclet (x1)
[canBeAmmo] : Boolean (different values: 1)
False (x1)
[acBonus] : Integer (different values: 7)
6 (x7)
2 (x14)
1 (x17)
3 (x4)
5 (x2)
0 (x1)
4 (x5)
[checkPenalty] : Integer (different values: 4)
-3 (x9)
-1 (x26)
-2 (x9)
0 (x1)
[dexCap] : Integer (different values: 6)
0 (x7)
3 (x9)
4 (x17)
2 (x4)
1 (x7)
5 (x1)
[speedPenalty] : Integer (different values: 3)
-10 (x9)
0 (x32)
-5 (x9)
[strength] : Integer (different values: 5)
4 (x7)
1 (x9)
0 (x17)
2 (x4)
3 (x7)
[attack] : object
value : String (different values: 1)
(x243)
[attackEffects] : object
value : array<String>
Length: min=0 max=2
Value type:
String (different values: 34)
[custom] : String (different values: 1)
(x35)
[damageRolls] : object
[wxnqjuq8epqpgz9b6tnl] : object
damage : String (different values: 1)
1d12+4 (x1)
damageType : String (different values: 1)
slashing (x1)
[9un9eu03wepwklwx1ix2] : object
damage : String (different values: 1)
1d6+4 (x1)
damageType : String (different values: 1)
piercing (x1)
[27r52up96lcuelbolqr1] : object
damage : String (different values: 1)
1d8+4 (x1)
damageType : String (different values: 1)
slashing (x1)
[bhx9y6ym0omyvjxd7zes] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
piercing (x1)
[x3ea0adp60iuxvn44eyp] : object
damage : String (different values: 1)
1d4+4 (x1)
damageType : String (different values: 1)
piercing (x1)
[h21nfx867aazgktyobrs] : object
damage : String (different values: 1)
1d4+4 (x1)
damageType : String (different values: 1)
piercing (x1)
[xw5coigg8wnu66rwpmdi] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
piercing (x1)
[ctg5h336mjh3y8saxpzo] : object
damage : String (different values: 1)
1d4+3 (x1)
damageType : String (different values: 1)
slashing (x1)
[yfwmch24airh4wv2lwg4] : object
damage : String (different values: 1)
1d4+3 (x1)
damageType : String (different values: 1)
slashing (x1)
[yaywhls8kxjsgmwsgc2o] : object
damage : String (different values: 1)
1d6+3 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[lo3jv8wsohu8yjeccvud] : object
damage : String (different values: 1)
2d6+3 (x1)
damageType : String (different values: 1)
piercing (x1)
[0cwi8nq8qdetz518fvj5] : object
damage : String (different values: 1)
1d4+3 (x1)
damageType : String (different values: 1)
piercing (x1)
[f364f1zmklmipuztg1gx] : object
damage : String (different values: 1)
1d4+3 (x1)
damageType : String (different values: 1)
piercing (x1)
[tcngz0b0vyez8jbtl4yc] : object
damage : String (different values: 1)
1d6+1 (x1)
damageType : String (different values: 1)
piercing (x1)
[hvib5c7s2fopvalcyrmm] : object
damage : String (different values: 1)
1d8+9 (x1)
damageType : String (different values: 1)
slashing (x1)
[potpxxf7nvkpwjf86ghb] : object
damage : String (different values: 1)
1d6+9 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[h5ykd4tvhiimww6126r2] : object
damage : String (different values: 1)
1d4+8 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[5z9t5lh2fzlgntp1m8lp] : object
damage : String (different values: 1)
1d10+2 (x1)
damageType : String (different values: 1)
piercing (x1)
[wlbptuywvqo2p880uhdy] : object
damage : String (different values: 1)
1d8+3 (x1)
damageType : String (different values: 1)
slashing (x1)
[ghlnoumph55cnnjt6tlh] : object
damage : String (different values: 1)
1d12+4 (x1)
damageType : String (different values: 1)
piercing (x1)
[9z9ck1y2tajj6vq9gadk] : object
damage : String (different values: 1)
1d8+4 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[rpri7t254f9zvisjw1sd] : object
damage : String (different values: 1)
1d6+3 (x1)
damageType : String (different values: 1)
piercing (x1)
[68qfbfokaru9x3oi4p3v] : object
damage : String (different values: 1)
1d4+3 (x1)
damageType : String (different values: 1)
slashing (x1)
[uij3w50kz8ajy34v3b4u] : object
damage : String (different values: 1)
1d4+3 (x1)
damageType : String (different values: 1)
piercing (x1)
[ek8jz1ab0p7zllg25pfj] : object
damage : String (different values: 1)
1d4+2 (x1)
damageType : String (different values: 1)
piercing (x1)
[s6n235z629k2wsopna3z] : object
damage : String (different values: 1)
2d4 + 5 (x1)
damageType : String (different values: 1)
piercing (x1)
[leiwlckklxkp2494bn9l] : object
damage : String (different values: 1)
1d6+5 (x1)
damageType : String (different values: 1)
slashing (x1)
[4482pg3na4ryuvnk87z8] : object
damage : String (different values: 1)
1d6 + 5 (x1)
damageType : String (different values: 1)
slashing (x1)
[mxz17ercxnkjzalt38ty] : object
damage : String (different values: 1)
2d6+5 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[ghd55pvmvo5uqmmue21p] : object
damage : String (different values: 1)
2d6+3 (x1)
damageType : String (different values: 1)
piercing (x1)
[pyb93jaictc1lmd5c3eh] : object
damage : String (different values: 1)
1d10+4 (x1)
damageType : String (different values: 1)
piercing (x1)
[8bthf5up1zyone8hddfi] : object
damage : String (different values: 1)
1d6+4 (x1)
damageType : String (different values: 1)
slashing (x1)
[red27nyxjmbbllssxrdcz] : object
damage : String (different values: 1)
4d6+3 (x1)
damageType : String (different values: 1)
piercing (x1)
[6ku0yi7mpos3fcy2bkxq] : object
damage : String (different values: 1)
1d12+5 (x1)
damageType : String (different values: 1)
piercing (x1)
[g9fplpmbjpss39pxpwck] : object
damage : String (different values: 1)
1d10+5 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[wmak1xkomyrodlrdxlyn] : object
damage : String (different values: 1)
1d4+3 (x1)
damageType : String (different values: 1)
piercing (x1)
[1tu4w3zrb6p0jo2a017j] : object
damage : String (different values: 1)
1d4+3 (x1)
damageType : String (different values: 1)
piercing (x1)
[sktbegn2acw56jpxf2ig] : object
damage : String (different values: 1)
1d4-1 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[e0b7fbn6hosx3zjn9xy4] : object
damage : String (different values: 1)
1d6-1 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[0qwg16udoi8mti5oc16r] : object
damage : String (different values: 1)
1d6-1 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[ujqtpn9hb8rm6ff7m3ar] : object
damage : String (different values: 1)
2d8+11 (x1)
damageType : String (different values: 1)
piercing (x1)
[5q32a67lnzpl28lu12sy] : object
damage : String (different values: 1)
1d12 (x1)
damageType : String (different values: 1)
acid (x1)
[2taqlpgz82g3a86c0c6v] : object
damage : String (different values: 1)
2d8+11 (x1)
damageType : String (different values: 1)
slashing (x1)
[9twhyqjiu64c8bx8xdrh] : object
damage : String (different values: 1)
2d6+11 (x1)
damageType : String (different values: 1)
acid (x1)
[dkbqafpvfn9l108gr1fc] : object
damage : String (different values: 1)
2d12+9 (x1)
damageType : String (different values: 1)
piercing (x1)
[2h9q2exkeeb60ooves1q] : object
damage : String (different values: 1)
2d6+9 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[s9nozt13lei4b0aafgjx] : object
damage : String (different values: 1)
2d8+6 (x1)
damageType : String (different values: 1)
slashing (x1)
[wo8cdq2pb9herwvvns9t] : object
damage : String (different values: 1)
1d10+6 (x1)
damageType : String (different values: 1)
piercing (x1)
[rem7mo4yee2o3fll1zne] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
fire (x1)
[s99460wrn4bsukl4lzri] : object
damage : String (different values: 1)
1d10+6 (x1)
damageType : String (different values: 1)
slashing (x1)
[5hcq3rn6ideqp792z3v9] : object
damage : String (different values: 1)
1d8+6 (x1)
damageType : String (different values: 1)
slashing (x1)
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damage : String (different values: 1)
2d6+6 (x1)
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bludgeoning (x1)
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8d6 (x1)
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fire (x1)
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1d4+3 (x1)
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piercing (x1)
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damage : String (different values: 1)
1d4+3 (x1)
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piercing (x1)
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1d4+3 (x1)
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piercing (x1)
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damage : String (different values: 1)
1d4+3 (x1)
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1d8 (x1)
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damage : String (different values: 1)
2d4+6 (x1)
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1d4+6 (x1)
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damage : String (different values: 1)
1d4+6 (x1)
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damage : String (different values: 1)
1d4+6 (x1)
damageType : String (different values: 1)
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damage : String (different values: 1)
1d6+3 (x1)
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damage : String (different values: 1)
1d6+2 (x1)
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piercing (x1)
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damage : String (different values: 1)
1d4+4 (x1)
damageType : String (different values: 1)
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damage : String (different values: 1)
1d4+4 (x1)
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piercing (x1)
[m7z16zi8y7pjetkl20m7] : object
damage : String (different values: 1)
1d4+2 (x1)
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[yo1d5zvkb6k8s377ewoe] : object
damage : String (different values: 1)
1d4-1 (x1)
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1d4+2 (x1)
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damage : String (different values: 1)
1d6+3 (x1)
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damage : String (different values: 1)
1d4+7 (x1)
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piercing (x1)
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damage : String (different values: 1)
2d4+7 (x1)
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piercing (x1)
[am9ax8ukc8j1mzc8ivh0] : object
damage : String (different values: 1)
1d4+7 (x1)
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damage : String (different values: 1)
2d4+7 (x1)
damageType : String (different values: 1)
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1d8+3 (x1)
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2d8+8 (x1)
damageType : String (different values: 1)
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[0] : object
damage : String (different values: 21)
damageType : String (different values: 8)
piercing (x8)
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cold (x2)
sonic (x1)
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[3y9mu5xrse2r7d62vjt5] : object
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2d6+4 (x1)
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1d4+4 (x1)
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2d8+3 (x1)
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2d8+9 (x1)
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2d8+9 (x1)
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damage : String (different values: 1)
2d6+9 (x1)
damageType : String (different values: 1)
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damage : String (different values: 1)
3d8+9 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
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2d6+8 (x1)
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1d4+8 (x1)
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1d4+8 (x1)
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piercing (x1)
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damage : String (different values: 1)
1d10+11 (x1)
damageType : String (different values: 1)
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1d10 (x1)
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2d8+8 (x1)
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2d8+9 (x1)
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2d6+9 (x1)
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damage : String (different values: 1)
1d4+9 (x1)
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1d4+9 (x1)
damageType : String (different values: 1)
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damage : String (different values: 1)
2d4+12 (x1)
damageType : String (different values: 1)
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void (x1)
[cdxl7ek81904izua0fvf] : object
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2d6+12 (x1)
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damage : String (different values: 1)
2d10+13 (x1)
damageType : String (different values: 1)
piercing (x1)
[1cycxm095esv8802nfp5] : object
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2d6+13 (x1)
damageType : String (different values: 1)
piercing (x1)
[hqxribi4nfs0ehsdcs6he] : object
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2d6+12 (x1)
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2d6+12 (x1)
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piercing (x1)
[30ry283q61e5tvp0a58c9n] : object
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2d8+10 (x1)
damageType : String (different values: 1)
piercing (x1)
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1d6 (x1)
damageType : String (different values: 1)
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1d6+7 (x1)
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slashing (x1)
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damage : String (different values: 1)
1d6+3 (x1)
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piercing (x1)
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damage : String (different values: 1)
2d6+11 (x1)
damageType : String (different values: 1)
piercing (x1)
[TOw4WmZ6S3LyVQP9] : object
damage : String (different values: 1)
1d6+6 (x1)
damageType : String (different values: 1)
piercing (x1)
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damage : String (different values: 1)
1d4+8 (x1)
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piercing (x1)
[rh8m7uv62af14lptgb7n6q] : object
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1d4+8 (x1)
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2d10+7 (x1)
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bludgeoning (x1)
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1d6 (x1)
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spirit (x1)
[1] : object
damage : String (different values: 9)
1d6 (x2)
3d6 (x1)
3 (x3)
2d6 (x3)
8d6 (x1)
2d8 (x3)
2d10 (x3)
4d6 (x1)
4 (x3)
damageType : String (different values: 7)
bleed (x3)
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cold (x2)
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void (x1)
electricity (x1)
[category] : String (different values: 2)
persistent (x9)
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2d6+8 (x1)
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2d8+13 (x1)
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slashing (x1)
[5z0jn95nzbfy6fl9mffu] : object
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2d10+1 (x1)
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bludgeoning (x1)
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1d8+11 (x1)
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bludgeoning (x1)
[gjyvxyyjlgerl4cq382a] : object
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2d6+8 (x1)
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piercing (x1)
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1d6+10 (x1)
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slashing (x1)
[xjr2blcfm6l0z1tdk75q] : object
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2d8+6 (x1)
damageType : String (different values: 1)
piercing (x1)
[orl4q69bxxvbsmt8ac7g] : object
damage : String (different values: 1)
1d6+5 (x1)
damageType : String (different values: 1)
piercing (x1)
[25qdi08hbxyuyqknl0no] : object
damage : String (different values: 1)
1d4+4 (x1)
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piercing (x1)
[8rznh6gpd64mz65y83du] : object
damage : String (different values: 1)
1d4+4 (x1)
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piercing (x1)
[w2w088jjjzleqz9duxxr] : object
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1d6+10 (x1)
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piercing (x1)
[7pa1g9i15tvh9dkwvpwj] : object
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2d8+8 (x1)
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piercing (x1)
[7jk0u494x4j2e1m1rjua] : object
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2d6+10 (x1)
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bludgeoning (x1)
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1d6+10 (x1)
damageType : String (different values: 1)
piercing (x1)
[1etp12wxjv4icdxijeeq6] : object
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2d8+12 (x1)
damageType : String (different values: 1)
slashing (x1)
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damage : String (different values: 1)
2d10+12 (x1)
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bludgeoning (x1)
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damage : String (different values: 1)
3d10+11 (x1)
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piercing (x1)
[jnerqwqmbb2wxnlxlryw] : object
damage : String (different values: 1)
3d8+11 (x1)
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slashing (x1)
[9xydivj18ru2bulm1lfd] : object
damage : String (different values: 1)
3d8+14 (x1)
damageType : String (different values: 1)
slashing (x1)
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damage : String (different values: 1)
1d6 (x1)
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fire (x1)
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damage : String (different values: 1)
2d8+14 (x1)
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bludgeoning (x1)
[hxau4keb0bmtoqr4pybh] : object
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4d8+7 (x1)
damageType : String (different values: 1)
piercing (x1)
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damage : String (different values: 1)
2d12+15 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
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damage : String (different values: 1)
1d8+8 (x1)
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piercing (x1)
[nzwnihps6nncxifl4ei9] : object
damage : String (different values: 1)
3d8+11 (x1)
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bludgeoning (x1)
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2d6 (x1)
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2d10+11 (x1)
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bludgeoning (x1)
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damage : String (different values: 1)
3d12+11 (x1)
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piercing (x1)
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damage : String (different values: 1)
3d8+11 (x1)
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bludgeoning (x1)
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damage : String (different values: 1)
1d12+9 (x1)
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slashing (x1)
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damage : String (different values: 1)
2d6 (x1)
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void (x1)
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damage : String (different values: 1)
3d6 (x1)
damageType : String (different values: 1)
fire (x1)
[kyd4ffhb5ro97ks88ojd] : object
damage : String (different values: 1)
2d6+10 (x1)
damageType : String (different values: 1)
slashing (x1)
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damage : String (different values: 1)
2d8+8 (x1)
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piercing (x1)
[chk2cry7mi9jqcfehyid5] : object
damage : String (different values: 1)
5d10 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[mdu3liqkh8x8yx3agia5] : object
damage : String (different values: 1)
3d8+12 (x1)
damageType : String (different values: 1)
piercing (x1)
[ca3wmvpnta1c3ks8p32j] : object
damage : String (different values: 1)
3d6+12 (x1)
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slashing (x1)
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damage : String (different values: 1)
2d8+5 (x1)
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slashing (x1)
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damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
fire (x1)
[ERbbycpMrdDTw6b0] : object
damage : String (different values: 1)
1d8+7 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
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damage : String (different values: 1)
2d8+14 (x1)
damageType : String (different values: 1)
slashing (x1)
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damage : String (different values: 1)
1d6 (x1)
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fire (x1)
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damage : String (different values: 1)
2d6+14 (x1)
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bludgeoning (x1)
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damage : String (different values: 1)
2d6+14 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[0rgan1oa15zij0qd4r8y] : object
damage : String (different values: 1)
2d8+13 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[un61t18hbekvdrppxvcx] : object
damage : String (different values: 1)
2d6+8 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[dmu9r7m738kq9r119141] : object
damage : String (different values: 1)
2d12+12 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[c1ajgvdh5adwbx5y0ubm] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
sonic (x1)
[xsu3e6v570eyw0rmghnz] : object
damage : String (different values: 1)
2d10+11 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[bdpok4f6qwd7tyd9k7im] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
void (x1)
[9i9jkoq251cos6qcgcp3] : object
damage : String (different values: 1)
4d12 (x1)
damageType : String (different values: 1)
untyped (x1)
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damage : String (different values: 1)
2d6+8 (x1)
damageType : String (different values: 1)
piercing (x1)
[1egv96ym8tjucswromr9] : object
damage : String (different values: 1)
7 (x1)
damageType : String (different values: 1)
piercing (x1)
[ny74k2u66dsst3exwlj0] : object
damage : String (different values: 1)
4d10+9 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
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damage : String (different values: 1)
3d10+12 (x1)
damageType : String (different values: 1)
void (x1)
[zyrl2vrukaecthcmywxk] : object
damage : String (different values: 1)
3d10+15 (x1)
damageType : String (different values: 1)
piercing (x1)
[5k8ueo2neqs92iyc9eow] : object
damage : String (different values: 1)
4d6 (x1)
damageType : String (different values: 1)
fire (x1)
[p4w7h60lxpssmdirv4gk] : object
damage : String (different values: 1)
3d10+15 (x1)
damageType : String (different values: 1)
slashing (x1)
[14bftz6lkzwpdtlvpbti] : object
damage : String (different values: 1)
2d12+15 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[qi052bxhumly2biepc0u] : object
damage : String (different values: 1)
2d10+15 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[vc8s9d8r6smqsa9cxlnp] : object
damage : String (different values: 1)
3d12+14 (x1)
damageType : String (different values: 1)
piercing (x1)
[aqerv1d4rlijmcyeg5f7] : object
damage : String (different values: 1)
3d8+14 (x1)
damageType : String (different values: 1)
slashing (x1)
[gafflj51wcio5yrg9xt9] : object
damage : String (different values: 1)
2d4+8 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[2] : object
category : String (different values: 1)
splash (x4)
damage : String (different values: 2)
3 (x2)
4 (x2)
damageType : String (different values: 2)
acid (x2)
fire (x2)
[2vyoxmgdd8y1a0gbuz8cfk] : object
damage : String (different values: 1)
8d6 (x1)
damageType : String (different values: 1)
acid (x1)
[inmlk2yjsu9uodsggqs95] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
piercing (x1)
[ueytswdnf7igy8tvlswg] : object
damage : String (different values: 1)
2d10+13 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[7k0fqa888m8mx3zkoxiq] : object
damage : String (different values: 1)
3d6+14 (x1)
damageType : String (different values: 1)
slashing (x1)
[23wbgmpsjpc48bedul96] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
sonic (x1)
[4fz0uk9do574jw90c54n] : object
damage : String (different values: 1)
3d6+14 (x1)
damageType : String (different values: 1)
piercing (x1)
[llajbwtjwpbp2izzznlk] : object
damage : String (different values: 1)
3d8+12 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[lyboy2e26nm6xygbdokx] : object
damage : String (different values: 1)
3d4+17 (x1)
damageType : String (different values: 1)
piercing (x1)
[rlwi3j58zpax36byw5zw] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
acid (x1)
[w2bjms1t0q8abqgwz70a] : object
damage : String (different values: 1)
2d6+12 (x1)
damageType : String (different values: 1)
piercing (x1)
[qcvnmcw7fnbsgrs38pqb] : object
damage : String (different values: 1)
3d6+9 (x1)
damageType : String (different values: 1)
piercing (x1)
[576z55liwcq9shwzgpsr] : object
damage : String (different values: 1)
3d6+15 (x1)
damageType : String (different values: 1)
slashing (x1)
[nzbdoy0twcfjkl46x9dr] : object
damage : String (different values: 1)
2d6+15 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[2flkvupr1pzckag2szcz] : object
damage : String (different values: 1)
2d6+12 (x1)
damageType : String (different values: 1)
piercing (x1)
[314vll0yn4xuye922c2y] : object
damage : String (different values: 1)
2d4+9 (x1)
damageType : String (different values: 1)
slashing (x1)
[6ch94mcppixkp10rj7rlra] : object
damage : String (different values: 1)
3d10+10 (x1)
damageType : String (different values: 1)
fire (x1)
[nul7n4wkfz2qkyxltkenx] : object
damage : String (different values: 1)
3d10+10 (x1)
damageType : String (different values: 1)
piercing (x1)
[7ijoesqr7l50kbahqedq108] : object
damage : String (different values: 1)
3d10+17 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[lay18lzn6gu1agxw74vc9] : object
damage : String (different values: 1)
4d6+17 (x1)
damageType : String (different values: 1)
slashing (x1)
[iy2wdbc74489mkttl9seme] : object
damage : String (different values: 1)
3d6+17 (x1)
damageType : String (different values: 1)
piercing (x1)
[2yaljgzbojgzwyu3s2zp] : object
damage : String (different values: 1)
4d4+12 (x1)
damageType : String (different values: 1)
piercing (x1)
[kjixy4oqc7ekz5elyvp1n] : object
damage : String (different values: 1)
2d6+14 (x1)
damageType : String (different values: 1)
slashing (x1)
[q5khxv5g9qnejjz6ubm8b] : object
damage : String (different values: 1)
2d10+6 (x1)
damageType : String (different values: 1)
piercing (x1)
[5vb96ejd3x8xwl4yuxs9] : object
damage : String (different values: 1)
4d10+16 (x1)
damageType : String (different values: 1)
force (x1)
[lxz4p0dynceszehhsgs4] : object
damage : String (different values: 1)
5d10+12 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[38jhz6txz7w7d3fkza5z] : object
damage : String (different values: 1)
8d8+8 (x1)
damageType : String (different values: 1)
void (x1)
[rcb99ha9jg7r6cjk3yh269] : object
damage : String (different values: 1)
4d4+10 (x1)
damageType : String (different values: 1)
piercing (x1)
[rf7se4fxlnddwm36t0vt9] : object
damage : String (different values: 1)
20 (x1)
damageType : String (different values: 1)
void (x1)
[yuct2pf8bdz098zngb2g] : object
damage : String (different values: 1)
9d6+8 (x1)
damageType : String (different values: 1)
slashing (x1)
[q1u20350jzy7ojiv3ar4] : object
damage : String (different values: 1)
3d12+20 (x1)
damageType : String (different values: 1)
slashing (x1)
[ioxeedgz8fi4avhgsxaz] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
electricity (x1)
[93vafcsa4jmrqvg2nvgx] : object
damage : String (different values: 1)
3d10+12 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[o0itcu6aexeucz47eoo4] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
electricity (x1)
[aiiat20i0br1v0z4gy5o] : object
damage : String (different values: 1)
8d4+8 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[dctxljiy0m8x1ksanvez] : object
damage : String (different values: 1)
6d8+10 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[7pjo9u87d33ligcrbr5r] : object
damage : String (different values: 1)
4d4+14 (x1)
damageType : String (different values: 1)
piercing (x1)
[ouo7hbkj81wvfr8y6xo4] : object
damage : String (different values: 1)
2d8+10 (x1)
damageType : String (different values: 1)
piercing (x1)
[knhefu2iwop5bw1buqb3] : object
damage : String (different values: 1)
4d4+10 (x1)
damageType : String (different values: 1)
piercing (x1)
[vs7zbuvb71de01jp7mej] : object
damage : String (different values: 1)
7d8+8 (x1)
damageType : String (different values: 1)
slashing (x1)
[84hzuxma6m4pw6rdnr3q] : object
damage : String (different values: 1)
6d6+20 (x1)
damageType : String (different values: 1)
piercing (x1)
[1w8iuq45o2k36u8lcfxj] : object
damage : String (different values: 1)
6d6+8 (x1)
damageType : String (different values: 1)
piercing (x1)
[bt9990qlcyfs7a0smd6m] : object
damage : String (different values: 1)
4d10+22 (x1)
damageType : String (different values: 1)
piercing (x1)
[l2q8v2kp2volbql6m8nj] : object
damage : String (different values: 1)
3d6 (x1)
damageType : String (different values: 1)
fire (x1)
[vcj7dqqnlqd1gfaolobf] : object
damage : String (different values: 1)
4d8+22 (x1)
damageType : String (different values: 1)
slashing (x1)
[3z49cuu6wjwm8yowbeu6] : object
damage : String (different values: 1)
4d10+17 (x1)
damageType : String (different values: 1)
slashing (x1)
[i1zdwelx85iad1vaqxru] : object
damage : String (different values: 1)
3d8+17 (x1)
damageType : String (different values: 1)
slashing (x1)
[2cfln7tnbir2b4j0snr7] : object
damage : String (different values: 1)
5d10+10 (x1)
damageType : String (different values: 1)
piercing (x1)
[eapxgkr07wd75pzg3voa] : object
damage : String (different values: 1)
4d6 (x1)
damageType : String (different values: 1)
fire (x1)
[afjlmstpfh6a1z1yxbob] : object
damage : String (different values: 1)
8d8+8 (x1)
damageType : String (different values: 1)
slashing (x1)
[elg7skcorahhmn7y85x8] : object
damage : String (different values: 1)
6d10+12 (x1)
damageType : String (different values: 1)
slashing (x1)
[zpdeg0xodz9iakgnfps9] : object
damage : String (different values: 1)
8d8+8 (x1)
damageType : String (different values: 1)
slashing (x1)
[webtdi2mdf0cei7jfm33] : object
damage : String (different values: 1)
6d12+11 (x1)
damageType : String (different values: 1)
piercing (x1)
[k97m775vvwskfnrg56py] : object
damage : String (different values: 1)
4d6 (x1)
damageType : String (different values: 1)
fire (x1)
[urcsyczkc2e1u5lbn62v] : object
damage : String (different values: 1)
6d10+11 (x1)
damageType : String (different values: 1)
slashing (x1)
[y6qj8cnse2a6coiu1tze] : object
damage : String (different values: 1)
6d10+11 (x1)
damageType : String (different values: 1)
slashing (x1)
[u7ryfvdyrtrknvm12mgz] : object
damage : String (different values: 1)
5d12+11 (x1)
damageType : String (different values: 1)
piercing (x1)
[m3fgrxv9q8ibnvt5fzdc] : object
damage : String (different values: 1)
7d8+8 (x1)
damageType : String (different values: 1)
slashing (x1)
[09gme3gg188ppdx1kcr7] : object
damage : String (different values: 1)
4d8+8 (x1)
damageType : String (different values: 1)
piercing (x1)
[gxullqdf55jhqxsizf91] : object
damage : String (different values: 1)
4d8+24 (x1)
damageType : String (different values: 1)
slashing (x1)
[ty5ekekezm1t02kcsy3h] : object
damage : String (different values: 1)
5d12+20 (x1)
damageType : String (different values: 1)
piercing (x1)
[fmxal3rhd6voo5s7jhpb] : object
damage : String (different values: 1)
5d10+20 (x1)
damageType : String (different values: 1)
slashing (x1)
[pv1105ndn2doqyd9z1xr] : object
damage : String (different values: 1)
4d12+20 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[qrndq1y48r7h0cnrv92o] : object
damage : String (different values: 1)
4d10+20 (x1)
damageType : String (different values: 1)
piercing (x1)
[gvxylhthi8wjxgx98w62] : object
damage : String (different values: 1)
3d10+20 (x1)
damageType : String (different values: 1)
piercing (x1)
[28ujownlq6a8qp0mlk6q] : object
damage : String (different values: 1)
4d10+8 (x1)
damageType : String (different values: 1)
piercing (x1)
[n5amyuyeklpkpzvs10c6] : object
damage : String (different values: 1)
3d10 (x1)
damageType : String (different values: 1)
acid (x1)
[7i4ia06hp8ftex5x335z] : object
damage : String (different values: 1)
6d6+8 (x1)
damageType : String (different values: 1)
acid (x1)
[weaponType] : object
value : String (different values: 2)
melee (x169)
ranged (x74)
[actionType] : object
value : String (different values: 4)
reaction (x100)
action (x171)
passive (x295)
free (x20)
[actions] : object
[value] : Integer (different values: 3)
2 (x78)
1 (x75)
3 (x18)
[stackGroup] : String (different values: 5)
arrows (x14)
coins (x2)
bolts (x4)
slingBullets (x1)
blowgunDarts (x1)
[uses] : object
autoDestroy : Boolean (different values: 2)
True (x60)
False (x2)
max : Integer (different values: 2)
1 (x61)
5000 (x1)
value : Integer (different values: 2)
1 (x61)
5000 (x1)
[frequency] : object
max : Integer (different values: 2)
1 (x21)
3 (x3)
per : String (different values: 4)
round (x6)
PT1H (x5)
day (x11)
turn (x2)
[value] : Integer (different values: 2)
1 (x15)
3 (x2)
[mod] : object
value : Integer (different values: 24)
[proficient] : object
value : Integer (different values: 1)
0 (x37)
[autoHeightenLevel] : object
[value] : Integer (different values: 5)
3 (x2)
7 (x1)
8 (x2)
9 (x1)
10 (x1)
[prepared] : object
value : String (different values: 4)
innate (x32)
prepared (x14)
focus (x8)
spontaneous (x4)
[flexible] : Boolean (different values: 1)
False (x38)
[proficiency] : object
value : Integer (different values: 2)
1 (x6)
0 (x52)
[showSlotlessLevels] : object
value : Boolean (different values: 1)
False (x29)
[slots] : object
[slot0] : object
max : Integer (different values: 3)
4 (x3)
5 (x7)
6 (x4)
prepared : array<object>
Length: min=4 max=6
Value type:
object
id : String (different values: 71)
[slot1] : object
max : Integer (different values: 2)
3 (x8)
4 (x8)
[prepared] : array<object>
Length: min=3 max=4
Value type:
object
id : String (different values: 38)
[value] : Integer (different values: 2)
3 (x2)
4 (x2)
[slot2] : object
max : Integer (different values: 3)
3 (x8)
4 (x7)
2 (x2)
[prepared] : array<object>
Length: min=2 max=4
Value type:
object
id : String (different values: 40)
[value] : Integer (different values: 2)
3 (x2)
4 (x2)
[slot3] : object
max : Integer (different values: 4)
5 (x1)
3 (x7)
2 (x2)
4 (x6)
[prepared] : array<object>
Length: min=2 max=5
Value type:
object
id : String (different values: 36)
[value] : Integer (different values: 2)
3 (x2)
4 (x2)
[slot4] : object
max : Integer (different values: 4)
6 (x1)
4 (x6)
2 (x1)
3 (x3)
[prepared] : array<object>
Length: min=2 max=6
Value type:
object
id : String (different values: 30)
[value] : Integer (different values: 1)
4 (x2)
[slot5] : object
max : Integer (different values: 4)
1 (x2)
4 (x6)
3 (x3)
2 (x1)
[prepared] : array<object>
Length: min=1 max=4
Value type:
object
id : String (different values: 26)
[expended] : Boolean (different values: 1)
True (x1)
[value] : Integer (different values: 1)
4 (x2)
[slot6] : object
max : Integer (different values: 2)
3 (x5)
4 (x5)
[prepared] : array<object>
Length: min=3 max=4
Value type:
object
id : String (different values: 24)
[value] : Integer (different values: 2)
3 (x1)
4 (x1)
[slot7] : object
max : Integer (different values: 3)
2 (x1)
3 (x3)
4 (x4)
[prepared] : array<object>
Length: min=2 max=4
Value type:
object
id : String (different values: 22)
value : Integer (different values: 1)
4 (x1)
[slot8] : object
max : Integer (different values: 4)
8 (x1)
3 (x1)
4 (x3)
2 (x1)
[prepared] : array<object>
Length: min=2 max=8
Value type:
object
id : String (different values: 15)
916sVnYJCZv8y6q9 (x1)
OTNbdUT33Q0rKR5p (x6)
DMvgpDmufDfO5CFy (x1)
qK4PpgYeExp0OyZc (x1)
7C98zRxXUkJMzEdT (x1)
q9xIVZSDuqpXcV9J (x1)
hmXz0ZBhHh172zXO (x1)
3q4f9jdWVHVBRiAd (x1)
aML6S9p8uzajZAke (x1)
6jjnhfyzFnGIwt1X (x1)
9HI1LBXsPb29GaVK (x1)
W2eFbYBau7UWrkUD (x2)
bmtlsbTnU2At8tBb (x1)
T1frhhWm9qn3dXcv (x1)
gSyJuZ1GdT8L1IkH (x1)
[expended] : Boolean (different values: 1)
True (x2)
value : Integer (different values: 1)
4 (x1)
[slot10] : object
max : Integer (different values: 2)
2 (x3)
1 (x1)
[prepared] : array<object>
Length: min=1 max=2
Value type:
object
id : String (different values: 4)
0fl0222aI2NZ09SZ (x1)
cXbAtKcUuWn04WdP (x1)
NJoXxnSizKwPpYXc (x2)
cFu6SN4TzP5KHbUs (x1)
value : Integer (different values: 1)
2 (x1)
[slot9] : object
max : Integer (different values: 2)
4 (x3)
2 (x1)
[prepared] : array<object>
Length: min=2 max=4
Value type:
object
id : String (different values: 8)
HvQAo2cMCmQecRyg (x1)
gb5XABPGshZRWddP (x1)
1LsHVTcNX0rEbWVZ (x1)
qNkNk4NSJgRjMlkV (x1)
WdEL9RlGZAsCEIDU (x1)
yke2CA9DIe7ifv4k (x3)
36kgjmyXoBtx42Yp (x1)
7VdMCd73xTCd0WLv (x1)
value : Integer (different values: 1)
4 (x1)
[spelldc] : object
dc : Integer (different values: 24)
value : Integer (different values: 26)
mod : Integer (different values: 1)
0 (x53)
[item] : Integer (different values: 1)
0 (x1)
[tradition] : object
value : String (different values: 4)
arcane (x23)
divine (x14)
occult (x12)
primal (x9)
[area] : object
type : String (different values: 4)
burst (x50)
emanation (x41)
cone (x16)
line (x8)
value : Integer (different values: 8)
20 (x32)
10 (x14)
30 (x34)
15 (x6)
60 (x18)
120 (x3)
40 (x6)
5 (x2)
[details] : String (different values: 4)
all squares in a 20-foot-radius burst that contain plants (x1)
10-foot emanation centered on the touched creature (x3)
20-foot burst adjacent to a flat surface (x4)
10-foot radius, 40-foot-tall cylinder (x1)
[cost] : object
value : String (different values: 9)
(x652)
black onyx, see Table 7-1 (x2)
rare incense and offerings worth a total value of 2 gp × the spell rank × the target's level (x2)
warding diagram ingredients worth a total value of 2 gp × the spell rank × the target's level (x3)
black sapphire with a gp value of at least the target's level × 100 (x1)
valuable oils and objects associated with the target worth a total value of 100 gp × the spell rank × the target's level (x1)
rare incense worth a total value of 300 gp (x1)
reagents to construct the magical prison worth a total value of 800 gp × the target's level (x1)
rare oils worth a total value of 10 gp × the target's level (x1)
[counteraction] : Boolean (different values: 2)
False (x627)
True (x37)
[defense] : object
[save] : object
basic : Boolean (different values: 2)
True (x88)
False (x158)
statistic : String (different values: 3)
reflex (x47)
fortitude (x104)
will (x95)
[passive] : object
statistic : String (different values: 1)
fortitude-dc (x4)
[duration] : object
sustained : Boolean (different values: 2)
False (x591)
True (x73)
value : String (different values: 22)
[location] : object
[heightenedLevel] : Integer (different values: 10)
2 (x24)
1 (x20)
3 (x23)
4 (x26)
5 (x19)
9 (x13)
8 (x17)
6 (x20)
7 (x24)
10 (x2)
[value] : String (different values: 57)
[uses] : object
max : Integer (different values: 3)
2 (x5)
3 (x9)
4 (x1)
value : Integer (different values: 3)
2 (x5)
3 (x9)
4 (x1)
[requirements] : String (different values: 3)
(x662)
Your most recent action dealt damage to a target. (x1)
You have a deity. (x1)
[target] : object
value : String (different values: 69)
[time] : object
value : String (different values: 10)
2 (x476)
10 minutes (x23)
1 hour (x2)
1 (x48)
1 to 3 (x28)
1 day (x13)
1 minute (x18)
3 (x49)
reaction (x6)
free (x1)
[heightening] : object
[levels] : object
[4] : object
[target] : object
value : String (different values: 3)
10 creatures you know by name and have met in person (x4)
2 creatures (x8)
10 creatures (x1)
[area] : object
areaType : String (different values: 1)
emanation (x1)
value : String (different values: 1)
20 (x1)
[range] : object
value : String (different values: 1)
20 feet (x1)
[3] : object
[range] : object
value : String (different values: 3)
60 feet (x4)
500 feet (x7)
touch (x2)
[target] : object
value : String (different values: 5)
1 unattended object with a Bulk of 1 or less (x10)
5 creatures (x9)
10 objects (x11)
1 creature (x1)
1 willing creature (x1)
[damage] : object
0 : object
applyMod : Boolean (different values: 1)
False (x6)
[category] : mixed
formula : String (different values: 1)
2d6 (x6)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x6)
gcovwqxwitqchoin : object
applyMod : Boolean (different values: 1)
False (x6)
category : String (different values: 1)
splash (x6)
formula : String (different values: 1)
1 (x6)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x6)
[5] : object
[range] : object
value : String (different values: 3)
120 feet (x4)
60 feet (x10)
1 mile (x9)
[damage] : object
0 : object
applyMod : Boolean (different values: 1)
False (x6)
[category] : mixed
formula : String (different values: 1)
3d6 (x6)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x6)
gcovwqxwitqchoin : object
applyMod : Boolean (different values: 1)
False (x6)
category : String (different values: 1)
splash (x6)
formula : String (different values: 1)
2 (x6)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x6)
[target] : object
value : String (different values: 2)
1 specific object or type of object, or a specific creature or ancestry (x4)
10 creatures (x8)
[7] : object
[target] : object
value : String (different values: 5)
1 unattended object with a Bulk of 2 or less (x10)
10 creatures (x5)
6 creatures (x2)
1 or any number of creatures (x1)
5 creatures (x8)
[damage] : object
0 : object
applyMod : Boolean (different values: 1)
False (x6)
[category] : mixed
formula : String (different values: 1)
4d6 (x6)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x6)
gcovwqxwitqchoin : object
applyMod : Boolean (different values: 1)
False (x6)
category : String (different values: 1)
splash (x6)
formula : String (different values: 1)
3 (x6)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x6)
[area] : object
areaType : String (different values: 1)
cone (x2)
value : String (different values: 1)
60 (x2)
[6] : object
target : object
value : String (different values: 5)
any number of objects (x11)
10 creatures (x10)
5 creatures (x1)
10 willing creatures (x2)
1 or 10 creatures (x1)
[range] : object
value : String (different values: 1)
30 feet (x1)
[9] : object
[damage] : object
0 : object
applyMod : Boolean (different values: 1)
False (x7)
[category] : mixed
formula : String (different values: 2)
5d6 (x6)
1d12 (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 2)
acid (x6)
healing (x1)
[gcovwqxwitqchoin] : object
applyMod : Boolean (different values: 1)
False (x6)
category : String (different values: 1)
splash (x6)
formula : String (different values: 1)
4 (x6)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x6)
[target] : object
value : String (different values: 1)
5 creatures (x1)
[8] : object
[target] : object
value : String (different values: 1)
10 creatures (x16)
damage : object
0 : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
1d10 (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
healing (x1)
[10] : object
[damage] : object
0 : object
applyMod : Boolean (different values: 2)
False (x3)
True (x1)
[category] : mixed
formula : String (different values: 2)
10d6 (x3)
4d10 (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 2)
void (x3)
force (x1)
[area] : object
areaType : String (different values: 1)
burst (x1)
value : String (different values: 1)
1320 (x1)
[range] : object
value : String (different values: 1)
half a mile (x1)
type : String (different values: 2)
fixed (x130)
interval (x149)
[damage] : object
0 : String (different values: 12)
2d6 (x39)
1d10 (x20)
1d8 (x34)
2d8 (x5)
1d4 (x14)
2d4 (x3)
1d6 (x19)
1d12 (x8)
1d10+4 (x2)
2d10 (x2)
10 (x2)
1d4+1 (x1)
[v1pnjhfu6e9akqe0] : String (different values: 1)
1d4 (x3)
[6BEyrCCNpDfJh5P8] : String (different values: 1)
2d6 (x2)
[interval] : Integer (different values: 2)
1 (x135)
2 (x14)
[overlays] : object
[4gyp3qlsv5ywdyjq] : object
_id : String (different values: 1)
4gyp3qlsv5ywdyjq (x5)
name : String (different values: 1)
Harm (vs. Undead) (x5)
overlayType : String (different values: 1)
override (x5)
sort : Integer (different values: 1)
3 (x5)
system : object
damage : object
0 : object
formula : String (different values: 1)
1d8+8 (x5)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
healing (x5)
[defense] : mixed
heightening : object
damage : object
0 : String (different values: 1)
1d8+8 (x5)
range : object
value : String (different values: 1)
30 feet (x5)
target : object
value : String (different values: 1)
1 willing undead creature (x5)
time : object
value : String (different values: 1)
2 (x5)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x5)
manipulate (x5)
void (x5)
[pq7cxntbz4s8g5ik] : object
_id : String (different values: 1)
pq7cxntbz4s8g5ik (x5)
overlayType : String (different values: 1)
override (x5)
sort : Integer (different values: 1)
1 (x5)
system : object
range : object
value : String (different values: 1)
touch (x5)
time : object
value : String (different values: 1)
1 (x5)
[rvhoa43rqqqp8izn] : object
_id : String (different values: 1)
rvhoa43rqqqp8izn (x5)
overlayType : String (different values: 1)
override (x5)
sort : Integer (different values: 1)
4 (x5)
system : object
area : object
type : String (different values: 1)
emanation (x5)
value : Integer (different values: 1)
30 (x5)
range : object
value : String (different values: 1)
(x5)
target : object
value : String (different values: 1)
all living and undead creatures (x5)
time : object
value : String (different values: 1)
3 (x5)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x5)
manipulate (x5)
void (x5)
[z04svm1cvfcxtplb] : object
_id : String (different values: 1)
z04svm1cvfcxtplb (x5)
name : String (different values: 1)
Harm (vs. Living) (x5)
overlayType : String (different values: 1)
override (x5)
sort : Integer (different values: 1)
2 (x5)
system : object
damage : object
0 : object
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x5)
range : object
value : String (different values: 1)
30 feet (x5)
target : object
value : String (different values: 1)
1 living creature (x5)
time : object
value : String (different values: 1)
2 (x5)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x5)
manipulate (x5)
void (x5)
[37gy7l19tik74o4s] : object
_id : String (different values: 1)
37gy7l19tik74o4s (x13)
name : String (different values: 1)
Heal (vs. Living) (x13)
overlayType : String (different values: 1)
override (x13)
sort : Integer (different values: 1)
2 (x13)
system : object
damage : object
0 : object
formula : String (different values: 1)
1d8+8 (x13)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
healing (x13)
[defense] : mixed
heightening : object
damage : object
0 : String (different values: 1)
1d8+8 (x13)
range : object
value : String (different values: 1)
30 feet (x13)
time : object
value : String (different values: 1)
2 (x13)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x13)
healing (x13)
manipulate (x13)
vitality (x13)
[7qdtetowq348s9oc] : object
_id : String (different values: 1)
7qdtetowq348s9oc (x13)
overlayType : String (different values: 1)
override (x13)
sort : Integer (different values: 1)
1 (x13)
system : object
range : object
value : String (different values: 1)
touch (x13)
time : object
value : String (different values: 1)
1 (x13)
[7vbvdrv2cl87sqta] : object
_id : String (different values: 1)
7vbvdrv2cl87sqta (x13)
overlayType : String (different values: 1)
override (x13)
sort : Integer (different values: 1)
4 (x13)
system : object
area : object
type : String (different values: 1)
emanation (x13)
value : Integer (different values: 1)
30 (x13)
range : object
value : String (different values: 1)
(x13)
target : object
value : String (different values: 1)
all living and undead creatures (x13)
time : object
value : String (different values: 1)
3 (x13)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x13)
healing (x13)
manipulate (x13)
vitality (x13)
[lfxcoz2d3f8j2zq1] : object
_id : String (different values: 1)
lfxcoz2d3f8j2zq1 (x13)
name : String (different values: 1)
Heal (vs. Undead) (x13)
overlayType : String (different values: 1)
override (x13)
sort : Integer (different values: 1)
3 (x13)
system : object
damage : object
0 : object
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x13)
range : object
value : String (different values: 1)
30 feet (x13)
target : object
value : String (different values: 1)
1 undead (x13)
time : object
value : String (different values: 1)
2 (x13)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x13)
healing (x13)
manipulate (x13)
vitality (x13)
[a33QUFoKgoOprovO] : object
name : String (different values: 1)
Lay on Hands (Vs. Undead) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
2 (x1)
system : object
damage : object
37YW4ZGhxx7Y2mdI : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
1d6 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
vitality (x1)
defense : object
save : object
basic : Boolean (different values: 1)
True (x1)
statistic : String (different values: 1)
fortitude (x1)
heightening : object
damage : object
37YW4ZGhxx7Y2mdI : String (different values: 1)
1d6 (x1)
interval : Integer (different values: 1)
1 (x1)
type : String (different values: 1)
interval (x1)
[uLuOg62dVyxvbW66] : object
name : String (different values: 1)
Lay on Hands (Healing) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
1 (x1)
system : object
damage : object
b39tbePoPlJSzLku : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
6 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
healing (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
vitality (x1)
heightening : object
damage : object
b39tbePoPlJSzLku : String (different values: 1)
6 (x1)
interval : Integer (different values: 1)
1 (x1)
type : String (different values: 1)
interval (x1)
[2I469pfbYcmFvzOA] : object
_id : String (different values: 1)
2I469pfbYcmFvzOA (x4)
name : String (different values: 1)
Telekinetic Projectile (Bludgeoning) (x4)
overlayType : String (different values: 1)
override (x4)
sort : Integer (different values: 1)
1 (x4)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
bludgeoning (x4)
[cUFX7ExSLeoa3vIF] : object
_id : String (different values: 1)
cUFX7ExSLeoa3vIF (x4)
name : String (different values: 1)
Telekinetic Projectile (Piercing) (x4)
overlayType : String (different values: 1)
override (x4)
sort : Integer (different values: 1)
2 (x4)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
piercing (x4)
[zFWsMjoeCnLxqJaV] : object
_id : String (different values: 1)
zFWsMjoeCnLxqJaV (x4)
name : String (different values: 1)
Telekinetic Projectile (Slashing) (x4)
overlayType : String (different values: 1)
override (x4)
sort : Integer (different values: 1)
3 (x4)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
slashing (x4)
[UTMlHk0o5FXLlwwM] : object
_id : String (different values: 1)
UTMlHk0o5FXLlwwM (x1)
name : String (different values: 1)
Shadow Blast (Will) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
2 (x1)
system : object
defense : object
save : object
basic : Boolean (different values: 1)
False (x1)
statistic : String (different values: 1)
will (x1)
[zjyfdrWBaUVi4O7b] : object
_id : String (different values: 1)
zjyfdrWBaUVi4O7b (x1)
name : String (different values: 1)
Shadow Blast (Reflex) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
1 (x1)
system : object
defense : object
save : object
basic : Boolean (different values: 1)
False (x1)
statistic : String (different values: 1)
reflex (x1)
[specific] : object
material : object
[grade] : String (different values: 1)
standard (x1)
[type] : String (different values: 1)
adamantine (x1)
runes : object
[potency] : Integer (different values: 2)
1 (x2)
2 (x1)
[property] : array<String>
Length: min=0 max=1
Value type:
String (different values: 1)
flaming (x1)
[striking] : Integer (different values: 2)
1 (x2)
2 (x1)
reinforcing : Integer (different values: 1)
0 (x2)
[integrated] : mixed
[ritual] : object
primary : object
check : String (different values: 7)
Arcana (expert), Occultism (expert), or Religion (expert) (x3)
Religion (expert) (x2)
Arcana (master) or Occultism (master) (x3)
Religion (expert; you must be a demon) (x1)
Nature (master) (x1)
Arcana (legendary) or Occultism (legendary) (x2)
Occultism (master) (x1)
secondary : object
casters : Integer (different values: 5)
1 (x3)
0 (x4)
4 (x3)
2 (x2)
6 (x1)
checks : String (different values: 8)
Religion (x2)
Diplomacy (x2)
Crafting; Diplomacy or Intimidation; Arcana or Occultism (whichever isn't used for the primary check) (x3)
(x2)
Survival (x1)
Society (x1)
Performance, Society (x1)
Crafting, Society (x1)
[spell] : object
_id : String (different values: 5)
ahup3D7QUhRWFLPF (x1)
JUtMNIRoNgWAgXiW (x1)
fd31tAHSSGXyOxW6 (x1)
CeSh8QcVnqP5OlLj (x1)
GaRQlC9Yw1BGKHfN (x1)
flags : object
core : object
sourceId : String (different values: 5)
Compendium.pf2e.spells-srd.Item.o4lRVTwSxnOOn5vl (x1)
Compendium.pf2e.spells-srd.Item.Gb7SeieEvd0pL2Eh (x1)
Compendium.pf2e.spells-srd.Item.fd31tAHSSGXyOxW6 (x1)
Compendium.pf2e.spells-srd.Item.CeSh8QcVnqP5OlLj (x1)
Compendium.pf2e.spells-srd.Item.GaRQlC9Yw1BGKHfN (x1)
img : String (different values: 5)
systems/pf2e/icons/spells/sleep.webp (x1)
icons/skills/melee/strike-blade-scimitar-gray-red.webp (x1)
systems/pf2e/icons/spells/vampiric-exsanguination.webp (x1)
icons/environment/settlement/watchtower-cliff.webp (x1)
icons/creatures/slimes/slime-face-teeth-purple.webp (x1)
name : String (different values: 5)
Sleep (x1)
True Strike (x1)
Vampiric Exsanguination (x1)
Discern Location (x1)
Crushing Despair (x1)
sort : Integer (different values: 1)
0 (x5)
system : object
[area] : object
type : String (different values: 2)
burst (x1)
cone (x2)
value : Integer (different values: 2)
5 (x1)
30 (x2)
cost : object
value : String (different values: 1)
(x5)
counteraction : Boolean (different values: 1)
False (x5)
damage : object
[0] : object
[category] : mixed
formula : String (different values: 1)
12d6 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
void (x1)
[defense] : object
save : object
basic : Boolean (different values: 2)
False (x2)
True (x1)
statistic : String (different values: 2)
will (x2)
fortitude (x1)
description : object
value : String (different values: 5)
<p>Each creature in the area becomes drowsy and might fall asleep. A creature that falls @UUID[Compendium.pf2e.conditionitems.Item.Unconscious] from this spell doesn't fall @UUID[Compendium.pf2e.conditionitems.Item.Prone] or release what it's holding. This spell doesn't prevent creatures from waking up due to a successful Perception check, limiting its utility in combat.</p>
<hr />
<p><strong>Critical Success</strong> The creature is unaffected.</p>
<p><strong>Success</strong> The creature takes a -1 status penalty to Perception checks for 1 round.</p>
<p><strong>Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 minute, it wakes up automatically.</p>
<p><strong>Critical Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 hour, it wakes up automatically.</p>
<hr />
<p><strong>Heightened (4th)</strong> The creatures fall Unconscious for 1 round on a failure or 1 minute on a critical failure. They fall Prone and release what they're holding, and they can't attempt Perception checks to wake up. When the duration ends, the creature is sleeping normally instead of automatically waking up.</p> (x1)
<p>A glimpse into the future ensures your next blow strikes true. The next time you make an attack roll before the end of your turn, roll the attack twice and use the better result. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being @UUID[Compendium.pf2e.conditionitems.Item.Concealed] or @UUID[Compendium.pf2e.conditionitems.Item.Hidden].</p>
<p>@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Sure Strike]</p> (x1)
<p>You draw in the blood and life force of other creatures through your outstretched arms. You deal 12d6 void damage to living creatures in the area. You gain temporary Hit Points equal to half the damage a single creature takes from this spell; calculate these temporary Hit Points using the creature that took the most damage. You lose any remaining temporary Hit Points after 1 minute.</p>
<hr />
<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p> (x1)
<p>You learn the name of the target's exact location (including the building, community, and country) and plane of existence. You can target a creature only if you've seen it in person, have one of its significant belongings, or have a piece of its body. To target an object, you must have touched it or have a fragment of it. Discern location automatically overcomes protections against detection and divination of lower level than this spell, even if they would normally have a chance to block it.</p> (x1)
<p>You inflict despair on creatures in the area. The effects for each creature are determined by its Will save.</p>
<hr />
<p><strong>Critical Success</strong> The creature is unaffected.</p>
<p><strong>Success</strong> For 1 round, the creature can't use reactions and must attempt another save at the start of its turn; on a failure, it is @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} for that turn as it sobs uncontrollably.</p>
<p><strong>Failure</strong> As success, but the duration is 1 minute.</p>
<p><strong>Critical Failure</strong> As failure, and the creature is automatically @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} for 1 minute.</p>
<hr />
<p><strong>Heightened (7th)</strong> The area increases to a 60-foot cone.</p> (x1)
duration : object
sustained : Boolean (different values: 1)
False (x5)
value : String (different values: 3)
(x3)
until the end of your turn (x1)
1 or more rounds (x1)
level : object
value : Integer (different values: 4)
1 (x2)
6 (x1)
8 (x1)
5 (x1)
location : object
heightenedLevel : Integer (different values: 4)
1 (x2)
6 (x1)
8 (x1)
5 (x1)
value : String (different values: 1)
(x5)
publication : object
license : String (different values: 1)
OGL (x5)
remaster : Boolean (different values: 1)
False (x5)
title : String (different values: 1)
Pathfinder Core Rulebook (x5)
range : object
value : String (different values: 3)
30 feet (x1)
(x3)
unlimited (x1)
requirements : String (different values: 1)
(x5)
rules : ###FoundryRulesObject###
slug : String (different values: 5)
sleep (x1)
true-strike (x1)
vampiric-exsanguination (x1)
discern-location (x1)
crushing-despair (x1)
target : object
value : String (different values: 2)
(x4)
1 creature or object (x1)
time : object
value : String (different values: 3)
2 (x3)
1 (x1)
10 minutes (x1)
traits : object
rarity : String (different values: 2)
common (x4)
uncommon (x1)
traditions : array<String>
Length: min=2 max=3
Value type:
String (different values: 3)
arcane (x5)
occult (x5)
divine (x2)
value : array<String>
Length: min=2 max=5
Value type:
String (different values: 10)
concentrate (x5)
incapacitation (x1)
manipulate (x4)
mental (x2)
sleep (x1)
fortune (x1)
death (x1)
void (x1)
detection (x1)
emotion (x1)
[heightening] : object
damage : object
0 : String (different values: 1)
2d6 (x1)
interval : Integer (different values: 1)
1 (x1)
type : String (different values: 1)
interval (x1)
type : String (different values: 1)
spell (x5)
[collapsed] : Boolean (different values: 1)
False (x1)
[stowing] : Boolean (different values: 1)
True (x1)
[deathNote] : Boolean (different values: 1)
True (x13)
[apex] : object
attribute : String (different values: 2)
dex (x1)
cha (x1)
[selfEffect] : object
name : String (different values: 1)
Effect: Warded Casting (x1)
uuid : String (different values: 1)
Compendium.pf2e.bestiary-effects.Item.Effect: Warded Casting (x1)
type : String (different values: 12)
weapon (x110)
armor (x45)
melee (x244)
action (x586)
consumable (x62)
treasure (x5)
equipment (x55)
lore (x37)
spellcastingEntry (x58)
spell (x664)
shield (x5)
backpack (x1)
[flags] : object
pf2e : object
linkedWeapon : String (different values: 107)
name : String (all different values)
system : object
[abilities] : object
cha : object
mod : Integer (different values: 15)
0 (x8)
-1 (x6)
2 (x13)
3 (x11)
-2 (x3)
1 (x7)
6 (x13)
-5 (x6)
-4 (x3)
4 (x12)
8 (x3)
5 (x10)
7 (x5)
9 (x2)
10 (x1)
con : object
mod : Integer (different values: 12)
3 (x19)
1 (x7)
2 (x10)
0 (x9)
4 (x11)
5 (x23)
6 (x7)
7 (x2)
9 (x11)
8 (x2)
10 (x1)
12 (x1)
dex : object
mod : Integer (different values: 14)
1 (x5)
3 (x16)
4 (x19)
0 (x4)
-1 (x2)
2 (x14)
-3 (x1)
5 (x11)
7 (x12)
6 (x7)
-5 (x1)
8 (x7)
9 (x3)
10 (x1)
int : object
mod : Integer (different values: 14)
0 (x18)
-1 (x7)
-4 (x5)
-3 (x5)
2 (x8)
4 (x8)
1 (x9)
6 (x4)
-5 (x9)
3 (x11)
5 (x6)
7 (x5)
8 (x4)
10 (x4)
str : object
mod : Integer (different values: 17)
4 (x14)
2 (x9)
3 (x10)
6 (x15)
-2 (x1)
0 (x3)
1 (x3)
-1 (x2)
5 (x7)
7 (x7)
-5 (x5)
8 (x12)
10 (x5)
9 (x6)
-3 (x1)
12 (x2)
11 (x1)
wis : object
mod : Integer (different values: 13)
1 (x14)
-1 (x2)
4 (x21)
0 (x6)
2 (x14)
3 (x13)
5 (x13)
-5 (x1)
6 (x4)
7 (x9)
8 (x4)
-2 (x1)
9 (x1)
attributes : object
ac : object
[details] : String (different values: 4)
(x100)
24 with shield raised (x1)
(19 while withdrawn into its shell) (x1)
21 with mage armor (x1)
value : Integer (different values: 38)
[allSaves] : object
value : String (different values: 12)
(x80)
+2 circumstance to all saves to disbelieve illusions (x1)
+1 status to all saves vs. mental (x1)
+1 status to all saves vs. vitality (x3)
+1 status to all saves vs. magic (x8)
+1 status to all saves vs. poison (x1)
+2 circumstance to all saves vs. shove, trip, or being knocked prone (x1)
+2 status to all saves vs. magic, +3 status to all saves vs. divine magic (x1)
+2 status to all saves vs. magic (x4)
lazurite-infused flesh (x1)
+2 status to all saves vs. arcane magic (x1)
Perfect Will (x1)
hp : object
details : String (different values: 15)
(x109)
void healing (x4)
temp HP from false life (x1)
void healing, rejuvenation (x4)
regeneration 25 (deactivated by holy or silver) (x1)
to break each branch (x1)
eternal damnation, void healing (x2)
regeneration 20 (deactivated by cold) (x1)
rejuventation (x1)
per square (6 squares must be destroyed to disable the haunt) (x1)
regeneration 15 (deactivated by holy) (x1)
regeneration 30 (deactivated by cold iron) (x1)
fast healing 20 (x1)
regeneration 50 (x1)
regeneration 25 (x1)
max : Integer (different values: 69)
temp : Integer (different values: 2)
0 (x129)
10 (x1)
value : Integer (different values: 69)
[tempmax] : Integer (different values: 1)
0 (x27)
[speed] : object
otherSpeeds : array<object>
Length: min=0 max=3
Value type:
object
type : String (different values: 4)
climb (x22)
fly (x20)
swim (x7)
burrow (x4)
value : Integer (different values: 11)
25 (x10)
20 (x11)
30 (x11)
40 (x7)
60 (x4)
10 (x2)
50 (x3)
160 (x1)
100 (x1)
240 (x1)
200 (x2)
value : Integer (different values: 10)
20 (x11)
25 (x39)
15 (x1)
0 (x9)
40 (x7)
30 (x22)
10 (x2)
35 (x5)
50 (x3)
60 (x4)
[details] : String (different values: 11)
swamp stride (x1)
woodland stride (x3)
jungle stride (x2)
mudwalking (x1)
mobility, shipboard grace (x1)
quick movements (x1)
swiftness (x1)
can't move (x1)
magma swim (x1)
freedom of movement (x1)
instantaneous movement (x1)
[immunities] : array<object>
Length: min=0 max=11
Value type:
object
type : String (different values: 25)
[exceptions] : array<String>
Length: min=0 max=2
Value type:
String (different values: 2)
bludgeoning (x1)
sonic (x1)
[resistances] : array<object>
Length: min=1 max=5
Value type:
object
[exceptions] : array<String>
Length: min=1 max=3
Value type:
String (different values: 7)
bludgeoning (x4)
force (x5)
ghost-touch (x5)
vitality (x5)
piercing (x1)
adamantine (x4)
cold-iron (x1)
type : String (different values: 12)
physical (x14)
acid (x5)
poison (x5)
cold (x8)
fire (x6)
all-damage (x5)
piercing (x1)
slashing (x1)
vitality (x1)
mental (x1)
electricity (x7)
sonic (x1)
value : Integer (different values: 10)
5 (x2)
10 (x19)
20 (x5)
8 (x1)
12 (x1)
15 (x13)
24 (x5)
26 (x4)
25 (x2)
22 (x3)
[doubleVs] : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
non-magical (x5)
[hardness] : Integer (different values: 10)
0 (x15)
11 (x1)
5 (x1)
14 (x2)
18 (x3)
17 (x1)
10 (x1)
20 (x1)
26 (x1)
15 (x1)
[hasHealth] : Boolean (different values: 2)
True (x24)
False (x3)
[stealth] : object
details : String (different values: 16)
<p>(expert)</p> (x4)
<p>(trained)</p> (x1)
<p>Initiative modifier is [[/r 1d20+5 #Initiative]]{+5}</p> (x1)
<p>The three powder kegs aren't particularly well hidden, but they are out of sight to casual observation.</p> (x1)
<p>or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]</p> (x2)
<p>but @Check[perception|dc:24|name:Notice Lights in Eyes|traits:complex,magical,fire,trap,hazard] to notice that the fiery lights within the skull's eye sockets seem to be looking around the room.</p> (x1)
<p>(expert) to notice subtle vapors of magical energy seething across the doors</p> (x1)
(x2)
<p>(expert) or @Check[perception|dc:27|name:Notice Sluice Gates|traits:complex,mechanical,trap,hazard] (expert) to notice the six cleverly hidden sluice gates while they are closed</p> (x1)
<p>(expert); @Check[perception|dc:29|name:Notice the Line of Cord|traits:complex,mechanical,trap,hazard] to notice the line of cord running from the lathe's trigger toward the door to area <strong>A2</strong>.</p> (x1)
<p>(master) to hear the quiet murmurs of angry spirits</p> (x1)
<p>(expert) or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic] to note the presence of necromantic energies suffusing the crystals.</p> (x1)
<p>(master) or @Check[perception|dc:37|name:Notice Ghostly Faces|traits:hazard,complex,environmental,magical] (master) to notice what appear to be screaming ghostly faces in the crystals</p> (x1)
<p>(master)</p> (x6)
<p>(legendary) or DC 47 to notice the dagger left in the pool start to move on its own.</p> (x1)
<p>(legendary)</p> (x2)
value : Integer (different values: 19)
16 (x2)
15 (x1)
-10 (x1)
5 (x1)
0 (x3)
22 (x2)
17 (x2)
10 (x1)
19 (x1)
21 (x1)
25 (x1)
20 (x1)
27 (x1)
28 (x1)
30 (x2)
33 (x3)
37 (x1)
40 (x1)
38 (x1)
[weaknesses] : array<object>
Length: min=1 max=2
Value type:
object
type : String (different values: 7)
cold (x12)
fire (x1)
cold-iron (x3)
holy (x9)
silver (x1)
sonic (x3)
vitality (x1)
value : Integer (different values: 8)
10 (x15)
5 (x2)
20 (x5)
15 (x3)
24 (x2)
26 (x1)
25 (x1)
22 (x1)
[emitsSound] : String (different values: 1)
encounter (x2)
details : object
[blurb] : String (different values: 16)
Male human fighter 2 (x1)
Human (half-orc) ranger 1 (x1)
Male halfling rogue 3 (x1)
(x88)
Female hobgoblin ranger 4 (x1)
Male charau-ka cleric 5 (x1)
Male human explorer (x1)
Female kobold researcher (x1)
Male elf hero (x1)
Variant giant tarantula (x1)
Female charau-ka guardian (x1)
Variant Racharak (x1)
Male raja rakshasa (x1)
Male gug savant (x1)
Female human (x1)
Variant fire giant (x1)
[languages] : object
details : String (different values: 9)
(x91)
(can't speak any language) (x3)
charau-ka (x1)
telepathy 100 feet (x3)
other languages typical to the region (x1)
ancient osiriani (x1)
telepathy 1 mile (x1)
telepathy 200 feet (x1)
can't speak any language (x1)
value : array<String>
Length: min=0 max=12
Value type:
String (different values: 35)
level : object
value : Integer (different values: 25)
[privateNotes] : String (different values: 1)
(x103)
[publicNotes] : String (different values: 34)
publication : object
license : String (different values: 1)
OGL (x130)
remaster : Boolean (different values: 1)
False (x130)
title : String (different values: 6)
Pathfinder #145: Hellknight Hill (x19)
Pathfinder #146: Cult of Cinders (x20)
Pathfinder #147: Tomorrow Must Burn (x24)
Pathfinder #148: Fires of the Haunted City (x25)
Pathfinder #149: Against the Scarlet Triad (x20)
Pathfinder #150: Broken Promises (x22)
[description] : String (different values: 27)
[disable] : String (different values: 27)
[isComplex] : Boolean (different values: 2)
False (x11)
True (x16)
[reset] : String (different values: 16)
(x12)
<p>The dragon pillar deactivates and resets as soon as it perceives no appropriate targets in range.</p> (x1)
<p>The vision of Dahak deactivates and resets automatically once no creatures remain within the Huntergate way station.</p> (x1)
<p>The trap deactivates and resets if 1 minute passes without any creature being in range.</p> (x1)
<p>If their designated target dies or the hounds can't reach it in a turn, the hounds vanish into noxious smoke, but they manifest again elsewhere in the city after the next sunset.</p> (x1)
<p>The bells cease ringing if there are no living creatures within 30 feet.</p> (x1)
<p>The trap resets if all six sluices are closed. If all the water has drained when this occurs, the water takes many months to refill.</p> (x1)
<p>The trap deactivates and resets if it has no creatures @UUID[Compendium.pf2e.conditionitems.Item.Grabbed] and no creatures in the room to attack. If an uncursed <em>dreamstone</em> is placed in its trunk, the statue doesn't reactivate.</p> (x1)
<p>This large patch of ash web resets automatically at the start of the round.</p> (x1)
<p>After 24 hours, the haunt returns. The spirits are permanently put to rest only if a lawfully appointed judge from Saggorak (or Kovlar) comes into the prison, takes damage from the haunt, and survives the attack.</p> (x1)
<p>The wailing crystals deactivate and reset once no living creatures are within 20 feet.</p> (x1)
<p>The trap resets after 1 day.</p> (x1)
<p>The haunt continues its routine until there are no targets within 30 feet of the room. It then resets over the course of 1 minute and is able to activate again.</p> (x1)
<p>The trap resets after 1 hour.</p> (x1)
<p>The trap resets after 1 minute.</p> (x1)
<p>Damurdiel's spirit subsides once she is destroyed or if she manages to reduce a creature to 0 Hit Points. She returns after 1 minute.</p> (x1)
[routine] : String (different values: 18)
(x10)
<p>On its turn, the fire spreads into a number of additional squares equal to half the number of squares the fire currently occupies, with a minimum of 1 square. You determine the squares the fire spreads into-typically those with the most flammable materials. Any creature that ends its turn next to the flames takes @Damage[1d6[fire]] damage, and any creature within the flames takes @Damage[4d6[fire]] damage. Both of these have a @Check[reflex|dc:17|basic|traits:complex,environmental,fire,hazard] save. A creature can take damage from flames only once per round. (For simplicity, track damage only for the NPCs and their allies, not for the spectators; Turn 5 and Turn 7 have instructions regarding the spectators' health).</p>
<p>The fire has an additional effect on each of its turns after the first.</p>
<p><strong>Turn 2</strong> The chamber's northern door flies open and flames burst through, igniting the @Template[line|distance:10|width:10]{10-foot-by-10-foot area} in front of the door. All fires spread on subsequent turns, at the same rate listed above. Any fires that join together become one fire for this purpose.</p>
<p><strong>Turn 4+</strong> Creatures in the room take [[/r 1d6 #Smoke Inhalation Damage]]{1d6 damage} from smoke inhalation at the ends of their turns. Anyone who uses an Interact action to tie a wet rag around their nose and mouth (or uses another creative solution) halves the damage.</p>
<p><strong>Turn 5</strong> Spectators still inside the room fall @UUID[Compendium.pf2e.conditionitems.Item.Unconscious] from burns and smoke inhalation.</p>
<p><strong>Turn 7</strong> Spectators still in the room die.</p> (x1)
<p>If Gerhard lights the black powder fuse, it burns at a speed of 10 feet each round; when the fuse reaches a keg 6 rounds later, the black powder bomb explodes. The bomb explodes immediately if he shoots a barrel with his blunderbuss.</p> (x1)
<p>(2 actions) On its initiative, Dahak's skull fires up to two eye beams; it must target a different creature with each attack. The eye beams can't target creatures directly below the skull.</p> (x1)
<p>(1 action) On its initiative, the dragon pillar fires an eye beam at the closest target within 120 feet.</p> (x1)
<p>(2 actions) The vision of Dahak manifests next to the creature that is closest to the center of the way station, then uses its Breath Weapon in a direction that catches the most possible targets in its area.</p> (x1)
<p>(1 action) On its initiative, the wrath of the destroyer targets the closest target in area <strong>C6</strong> with Face of the Fatal Divine.</p> (x1)
<p>(2 actions) The haunt uses its first action to Stride (Speed 60 feet), then its second action for a jaws Strike against its designated target if it is in reach. If the target is not in reach, the haunt resets.</p> (x1)
<p>(1 action) The bells toll, dealing @Damage[4d6[sonic]] damage to each living creature within @Template[emanation|distance:30]{30 feet} (@Check[fortitude|dc:24|basic|name:Phantom Bells Toll|traits:auditory,complex,haunt,sonic,hazard] save).</p> (x1)
<p>(6 actions) The trap loses 1 action per disabled or destroyed sluice. On each of its actions, the water rushing from the sluices flows through the room, creating a river of churning water that fills the room to several inches and makes the floor of the chamber into difficult terrain. The water level never rises above this level in the room, as it drains out of the chutes to the south and begins to flood the quarry pit (area <strong>J2</strong>). On the trap's second turn, the water starts filling the four slave pits in area <strong>J2</strong>. Each of the trap's actions fills the pits 4 inches (2 feet per round if all sluices are functional). If the slave pits fill to their total depth of 12 feet and the grates over the slave pits aren't open, the slaves begin to drown, dying if they aren't freed in 5 rounds. Once the slave pits are full, the water continues to slowly fill the central area over the course of an hour until it empties the reservoir and floods area <strong>J2</strong> to a depth of 15 feet.</p>
<p>Other options beyond disabling or destroying the sluices could prevent the flooding of the quarry pit at your discretion.</p> (x1)
<p>(4 actions) The lathe attempts four sharpened fragment attacks against creatures in the room, selecting a target randomly from all available targets in area A1. The trap does not take multiple attack penalties for any of its attacks. The trap loses 1 action each turn as its springs wind down, and becomes disabled when it has 0 actions.</p> (x1)
<p>(3 actions) The statue uses each action to attempt a branch Strike against a random creature in the room that it hasn't @UUID[Compendium.pf2e.conditionitems.Item.Grabbed]. If there are no creatures for it to attack and it has at least one creature grabbed, it instead Constricts. The trap can have up to six creatures grabbed.</p> (x1)
<p>(1 action) As 1 action, the haunt causes a barrage of ghostly fists to lash from the walls, floors, and ceiling. The haunt attempts a spectral fist Strike against each creature in area <strong>H10</strong>.</p> (x1)
<p>(3 actions) The hazard uses each action for an Anguished Shriek. The wailing crystals lose 1 action for each 5-foot patch of crystals that is broken or destroyed.</p> (x1)
<p>(3 actions) The acidic needle launcher fires a needle at a random target in the area indicated on the map.</p> (x1)
<p>(2 actions) The haunt lures creatures into area A2 using Captivate. Any actions it hasn't used to Captivate are used to drain a living creature in the room with Live a Thousand Lives.</p> (x1)
<p>(3 actions) The haunt attempts to Strike with the dagger.</p> (x1)
<p>(1 action) On its initiative, the lesser dragonstorm reaches out and blasts all creatures within Alseta's Ring. Affected creatures take @Damage[2d8[acid],2d8[cold],2d8[electricity],2d8[fire],2d8[poison]]{10d8 damage} (@Check[reflex|dc:46|basic]), evenly split between acid, cold, fire, electricity, and poison. Creatures that fail their save are pulled 20 feet toward the center of Alseta's Ring (or are knocked prone and pulled 30 feet on a critical failure). After 10 rounds, the lesser dragonstorm is destroyed, but a much greater dragonstorm manifests in the surrounding region-see The Dragonstorm.</p> (x1)
[initiative] : object
statistic : String (different values: 1)
perception (x103)
[perception] : object
details : String (different values: 9)
(x94)
keen eyes (x1)
web sense (imprecise) 60 feet (x1)
bloodsense (precise) 60 feet (x1)
detect magic, painsight (x1)
guardian sense (x1)
detect alignment (good only) (x1)
smoke vision (x2)
blindsight (precise) 120 feet (x1)
mod : Integer (different values: 34)
senses : array<object>
Length: min=0 max=2
Value type:
object
type : String (different values: 10)
darkvision (x61)
scent (x15)
low-light-vision (x10)
wavesense (x1)
motion-sense (x3)
truesight (x3)
infrared-vision (x2)
see-invisibility (x1)
lifesense (x2)
tremorsense (x1)
[acuity] : String (different values: 2)
imprecise (x17)
precise (x10)
[range] : Integer (different values: 3)
30 (x11)
60 (x13)
120 (x3)
[vision] : Boolean (different values: 1)
False (x4)
[resources] : object
[focus] : object
max : mixed
Integer (different values: 3)
1 (x39)
2 (x2)
3 (x3)
String (different values: 2)
2 (x1)
3 (x1)
value : Integer (different values: 3)
1 (x39)
2 (x3)
3 (x4)
saves : object
fortitude : object
saveDetail : String (different values: 1)
(x130)
value : Integer (different values: 37)
reflex : object
saveDetail : String (different values: 1)
(x130)
value : Integer (different values: 33)
will : object
saveDetail : String (different values: 1)
(x130)
value : Integer (different values: 34)
[skills] : object
[athletics] : object
base : Integer (different values: 32)
[special] : array<object>
Length: min=1 max=1
Value type:
object
base : Integer (different values: 3)
8 (x1)
13 (x1)
23 (x1)
label : String (different values: 3)
to Climb in True Form or Spider Form (x1)
to Climb (x1)
to Grapple (x1)
predicate : array<String|object>
Length: min=1 max=2
Value type:
mixed
String (different values: 2)
action:climb (x2)
action:grapple (x1)
object
or : array<String>
Length: min=2 max=2
Value type:
String (different values: 2)
self:form:true (x1)
self:form:spider (x1)
[intimidation] : object
base : Integer (different values: 29)
[religion] : object
base : Integer (different values: 21)
[society] : object
base : Integer (different values: 19)
4 (x1)
7 (x2)
11 (x1)
12 (x1)
16 (x2)
15 (x1)
20 (x3)
22 (x2)
19 (x1)
21 (x2)
24 (x1)
23 (x1)
28 (x2)
27 (x1)
34 (x1)
36 (x1)
38 (x2)
43 (x1)
30 (x1)
[acrobatics] : object
base : Integer (different values: 27)
[special] : array<object>
Length: min=1 max=1
Value type:
object
base : Integer (different values: 1)
27 (x1)
label : String (different values: 1)
to Squeeze (x1)
predicate : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
action:squeeze (x1)
[nature] : object
base : Integer (different values: 15)
4 (x1)
7 (x1)
10 (x2)
5 (x1)
6 (x1)
16 (x1)
8 (x1)
14 (x2)
12 (x1)
23 (x1)
19 (x1)
27 (x1)
24 (x1)
28 (x1)
32 (x1)
[stealth] : object
base : Integer (different values: 22)
[special] : array<object>
Length: min=1 max=1
Value type:
object
base : Integer (different values: 2)
13 (x1)
25 (x1)
label : String (different values: 2)
in Forests (x1)
in Rocky Terrain (x1)
predicate : array<String>
Length: min=1 max=1
Value type:
String (different values: 2)
terrain:forest (x1)
terrain:rocky (x1)
[survival] : object
base : Integer (different values: 20)
4 (x1)
7 (x2)
5 (x1)
10 (x2)
3 (x1)
14 (x5)
13 (x2)
6 (x1)
18 (x1)
8 (x1)
11 (x2)
12 (x1)
15 (x1)
22 (x1)
23 (x1)
26 (x1)
24 (x2)
30 (x1)
29 (x1)
28 (x1)
[thievery] : object
base : Integer (different values: 16)
6 (x1)
11 (x2)
10 (x1)
19 (x1)
16 (x1)
22 (x2)
20 (x1)
14 (x1)
21 (x1)
13 (x1)
24 (x1)
28 (x1)
26 (x1)
33 (x2)
25 (x1)
32 (x1)
[deception] : object
base : Integer (different values: 22)
[crafting] : object
base : Integer (different values: 11)
10 (x3)
16 (x1)
18 (x1)
23 (x1)
30 (x2)
24 (x1)
14 (x1)
27 (x2)
25 (x1)
31 (x2)
39 (x1)
[special] : array<object>
Length: min=1 max=1
Value type:
object
base : Integer (different values: 4)
14 (x1)
29 (x1)
33 (x1)
35 (x1)
label : String (different values: 4)
Weaving (x1)
Blacksmithing (x1)
to Craft alchemical items (x1)
for Poison (x1)
predicate : array<String>
Length: min=1 max=2
Value type:
String (different values: 5)
action:craft:weave (x1)
action:craft:blacksmithing (x1)
action:craft (x1)
alchemical (x1)
action:craft:poison (x1)
[medicine] : object
base : Integer (different values: 6)
12 (x1)
11 (x1)
16 (x1)
38 (x1)
34 (x1)
36 (x1)
[occultism] : object
base : Integer (different values: 10)
7 (x1)
11 (x2)
16 (x1)
25 (x3)
29 (x2)
27 (x1)
35 (x2)
40 (x2)
34 (x2)
38 (x1)
[arcana] : object
base : Integer (different values: 20)
13 (x1)
18 (x2)
11 (x1)
12 (x2)
22 (x1)
27 (x3)
21 (x1)
29 (x1)
15 (x1)
26 (x1)
30 (x3)
38 (x3)
33 (x1)
31 (x1)
40 (x1)
41 (x1)
35 (x1)
32 (x2)
42 (x1)
45 (x1)
[diplomacy] : object
base : Integer (different values: 20)
8 (x1)
18 (x2)
12 (x1)
10 (x1)
17 (x1)
13 (x1)
15 (x1)
21 (x2)
34 (x1)
22 (x1)
19 (x1)
27 (x3)
23 (x1)
37 (x2)
24 (x1)
36 (x1)
38 (x2)
48 (x1)
43 (x1)
30 (x1)
[performance] : object
base : Integer (different values: 6)
17 (x1)
16 (x1)
14 (x1)
34 (x1)
20 (x1)
33 (x1)
traits : object
rarity : String (different values: 4)
unique (x52)
common (x34)
uncommon (x20)
rare (x24)
size : object
value : String (different values: 6)
med (x88)
sm (x11)
lg (x18)
tiny (x2)
huge (x5)
grg (x6)
value : array<String>
Length: min=1 max=9
Value type:
String (different values: 63)
[creatureType] : String (different values: 1)
(x27)
[statusEffects] : array<>
Length: min=0 max=0
Value type:
mixed
[spellcasting] : object
rituals : object
dc : Integer (different values: 7)
23 (x1)
27 (x2)
32 (x2)
29 (x1)
36 (x1)
45 (x1)
44 (x1)
[customModifiers] : object
type : String (different values: 2)
npc (x103)
hazard (x27)
prototypeToken : object
name : String (different values: 1)
Xotani (x1)