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Pf2eDataScrapper/output/pf2e/packs/Red Mantis Assassin.txt
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2025-04-08 17:11:57 +04:00

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Red Mantis Assassin
Different values: 11
=====================================
object {Red Mantis Assassin}
_id : string {Red Mantis Assassin._id} (all different values)
folder : string {Red Mantis Assassin.folder} (same value: 'rflJeg6ROfDA17xf')
img : string {Red Mantis Assassin.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Red Mantis Assassin.name} (all different values)
system : object {Red Mantis Assassin.system}
actionType : object {Red Mantis Assassin.system.actionType}
value : string {Red Mantis Assassin.system.actionType.value} (3 different values)
'passive' (x8)
'action' (x2)
'reaction' (x1)
actions : object {Red Mantis Assassin.system.actions}
[value] : integer {Red Mantis Assassin.system.actions.value} (same value: 1)
category : string {Red Mantis Assassin.system.category} (same value: 'class')
description : object {Red Mantis Assassin.system.description}
value : string {Red Mantis Assassin.system.description.value} (all different values)
level : object {Red Mantis Assassin.system.level}
value : integer {Red Mantis Assassin.system.level.value} (8 different values)
8 (x2)
6 (x2)
12 (x2)
4 (x1)
10 (x1)
18 (x1)
14 (x1)
2 (x1)
prerequisites : object {Red Mantis Assassin.system.prerequisites}
value : array<object> {Red Mantis Assassin.system.prerequisites.value}
Length: min=0 max=3
Value type: object {Red Mantis Assassin.system.prerequisites.value.[]}
value : string {Red Mantis Assassin.system.prerequisites.value.[].value} (all different values)
publication : object {Red Mantis Assassin.system.publication}
license : string {Red Mantis Assassin.system.publication.license} (2 different values)
'ORC' (x10)
'OGL' (x1)
remaster : boolean {Red Mantis Assassin.system.publication.remaster} (2 different values)
True (x10)
False (x1)
title : string {Red Mantis Assassin.system.publication.title} (2 different values)
'Pathfinder Adventure: Prey for Death' (x10)
'Pathfinder Lost Omens Legends' (x1)
rules : ignored (Foundry rules object) {Red Mantis Assassin.system.rules}
traits : object {Red Mantis Assassin.system.traits}
rarity : string {Red Mantis Assassin.system.traits.rarity} (3 different values)
'common' (x7)
'rare' (x3)
'uncommon' (x1)
[selected] : object {Red Mantis Assassin.system.traits.selected}
archetype : string {Red Mantis Assassin.system.traits.selected.archetype} (same value: 'Archetype')
[concentrate] : string {Red Mantis Assassin.system.traits.selected.concentrate} (same value: 'Concentrate')
[teleportation] : string {Red Mantis Assassin.system.traits.selected.teleportation} (same value: 'Teleportation')
value : array<string> {Red Mantis Assassin.system.traits.value}
Length: min=1 max=3
Value type: string {Red Mantis Assassin.system.traits.value.[]} (6 different values)
'archetype' (x11)
'healing' (x1)
'magical' (x1)
'teleportation' (x1)
'concentrate' (x1)
'dedication' (x1)
[frequency] : object {Red Mantis Assassin.system.frequency}
max : integer {Red Mantis Assassin.system.frequency.max} (same value: 1)
per : string {Red Mantis Assassin.system.frequency.per} (same value: 'day')
[identified] : object {Red Mantis Assassin.system.identified}
value : boolean {Red Mantis Assassin.system.identified.value} (same value: True)
[selfEffect] : object {Red Mantis Assassin.system.selfEffect}
name : string {Red Mantis Assassin.system.selfEffect.name} (same value: 'Effect: Crimson Shroud')
uuid : string {Red Mantis Assassin.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Crimson Shroud')
[subfeatures] : object {Red Mantis Assassin.system.subfeatures}
proficiencies : object {Red Mantis Assassin.system.subfeatures.proficiencies}
spellcasting : object {Red Mantis Assassin.system.subfeatures.proficiencies.spellcasting}
rank : integer {Red Mantis Assassin.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1)
type : string {Red Mantis Assassin.type} (same value: 'feat')