61 lines
2.8 KiB
Plaintext
61 lines
2.8 KiB
Plaintext
Medic
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Different values: 6
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=====================================
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object {Medic}
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_id : string {Medic._id} (all different values)
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folder : string {Medic.folder} (same value: '6T2hGP8R4T6Vl08J')
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img : string {Medic.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Medic.name} (all different values)
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system : object {Medic.system}
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actionType : object {Medic.system.actionType}
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value : string {Medic.system.actionType.value} (2 different values)
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'action' (x3)
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'passive' (x3)
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actions : object {Medic.system.actions}
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[value] : integer {Medic.system.actions.value} (3 different values)
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1 (x1)
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3 (x1)
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2 (x1)
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category : string {Medic.system.category} (2 different values)
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'class' (x4)
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'skill' (x2)
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description : object {Medic.system.description}
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value : string {Medic.system.description.value} (all different values)
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level : object {Medic.system.level}
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value : integer {Medic.system.level.value} (5 different values)
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4 (x2)
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6 (x1)
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2 (x1)
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8 (x1)
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16 (x1)
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prerequisites : object {Medic.system.prerequisites}
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value : array<object> {Medic.system.prerequisites.value}
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Length: min=1 max=2
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Value type: object {Medic.system.prerequisites.value.[]}
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value : string {Medic.system.prerequisites.value.[].value} (all different values)
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publication : object {Medic.system.publication}
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license : string {Medic.system.publication.license} (2 different values)
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'ORC' (x5)
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'OGL' (x1)
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remaster : boolean {Medic.system.publication.remaster} (2 different values)
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True (x5)
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False (x1)
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title : string {Medic.system.publication.title} (2 different values)
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'Pathfinder Player Core 2' (x5)
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'Pathfinder Lost Omens Knights of Lastwall' (x1)
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rules : ignored (Foundry rules object) {Medic.system.rules}
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traits : object {Medic.system.traits}
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rarity : string {Medic.system.traits.rarity} (2 different values)
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'common' (x5)
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'uncommon' (x1)
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value : array<string> {Medic.system.traits.value}
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Length: min=2 max=4
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Value type: string {Medic.system.traits.value.[]} (7 different values)
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'archetype' (x6)
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'skill' (x2)
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'healing' (x2)
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'manipulate' (x2)
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'flourish' (x1)
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'dedication' (x1)
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'secret' (x1)
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type : string {Medic.type} (same value: 'feat') |