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Pf2eDataScrapper/output/pf2e/packs/Bright Lion.txt
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2025-04-08 17:11:57 +04:00

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Bright Lion
Different values: 8
=====================================
object {Bright Lion}
_id : string {Bright Lion._id} (all different values)
folder : string {Bright Lion.folder} (same value: 'JpxXSBpqx0ci7aVd')
img : string {Bright Lion.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Bright Lion.name} (all different values)
system : object {Bright Lion.system}
actionType : object {Bright Lion.system.actionType}
value : string {Bright Lion.system.actionType.value} (same value: 'passive')
actions : object {Bright Lion.system.actions}
[value] : empty
category : string {Bright Lion.system.category} (same value: 'class')
description : object {Bright Lion.system.description}
value : string {Bright Lion.system.description.value} (all different values)
level : object {Bright Lion.system.level}
value : integer {Bright Lion.system.level.value} (5 different values)
4 (x3)
8 (x2)
2 (x1)
12 (x1)
6 (x1)
[maxTakable] : empty
prerequisites : object {Bright Lion.system.prerequisites}
value : array<object> {Bright Lion.system.prerequisites.value}
Length: min=1 max=4
Value type: object {Bright Lion.system.prerequisites.value.[]}
value : string {Bright Lion.system.prerequisites.value.[].value} (7 different values)
'Bright Lion Dedication' (x5)
'member of the Bright Lions' (x1)
'not a worshipper of Walkena' (x1)
'trained in Stealth' (x1)
'Bright Lion Background' (x1)
'Blessing of the Sun Gods' (x1)
'Lion\'s Might' (x1)
publication : object {Bright Lion.system.publication}
license : string {Bright Lion.system.publication.license} (same value: 'OGL')
remaster : boolean {Bright Lion.system.publication.remaster} (same value: False)
title : string {Bright Lion.system.publication.title} (2 different values)
'Pathfinder #172: Secrets of the Temple-City' (x4)
'Pathfinder Lost Omens Legends' (x4)
rules : ignored (Foundry rules object) {Bright Lion.system.rules}
[subfeatures] : object {Bright Lion.system.subfeatures}
proficiencies : object {Bright Lion.system.subfeatures.proficiencies}
spellcasting : object {Bright Lion.system.subfeatures.proficiencies.spellcasting}
rank : integer {Bright Lion.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1)
traits : object {Bright Lion.system.traits}
rarity : string {Bright Lion.system.traits.rarity} (2 different values)
'common' (x7)
'uncommon' (x1)
[selected] : object {Bright Lion.system.traits.selected}
archetype : string {Bright Lion.system.traits.selected.archetype} (same value: 'Archetype')
value : array<string> {Bright Lion.system.traits.value}
Length: min=1 max=2
Value type: string {Bright Lion.system.traits.value.[]} (2 different values)
'archetype' (x8)
'dedication' (x1)
type : string {Bright Lion.type} (same value: 'feat')