Files
Pf2eDataScrapper/output/pf2e/packs/Book 2 - Sixty Feet Under.txt
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2025-04-08 17:56:11 +04:00

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66 KiB
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Book 2 - Sixty Feet Under
Different values: 27
=====================================
object {Book 2 - Sixty Feet Under}
_id : string {Book 2 - Sixty Feet Under._id} (all different values)
folder : string {Book 2 - Sixty Feet Under.folder} (same value: 'amzSBn9xGAwuwO0j')
img : string {Book 2 - Sixty Feet Under.img} (2 different values)
'systems/pf2e/icons/default-icons/npc.svg' (x23)
'systems/pf2e/icons/default-icons/hazard.svg' (x4)
items : array<object> {Book 2 - Sixty Feet Under.items}
Length: min=1 max=22
Value type: object {Book 2 - Sixty Feet Under.items.[]}
_id : string {Book 2 - Sixty Feet Under.items.[]._id} (234 different values)
img : string {Book 2 - Sixty Feet Under.items.[].img} (64 different values)
name : string {Book 2 - Sixty Feet Under.items.[].name} (184 different values)
sort : integer {Book 2 - Sixty Feet Under.items.[].sort} (22 different values)
system : object {Book 2 - Sixty Feet Under.items.[].system}
[acBonus] : integer {Book 2 - Sixty Feet Under.items.[].system.acBonus} (5 different values)
1 (x5)
6 (x1)
2 (x1)
0 (x1)
3 (x1)
[actionType] : object {Book 2 - Sixty Feet Under.items.[].system.actionType}
value : string {Book 2 - Sixty Feet Under.items.[].system.actionType.value} (4 different values)
'passive' (x50)
'action' (x40)
'reaction' (x18)
'free' (x2)
[actions] : object {Book 2 - Sixty Feet Under.items.[].system.actions}
[value] : integer {Book 2 - Sixty Feet Under.items.[].system.actions.value} (3 different values)
1 (x26)
2 (x13)
3 (x1)
[area] : object {Book 2 - Sixty Feet Under.items.[].system.area}
type : string {Book 2 - Sixty Feet Under.items.[].system.area.type} (3 different values)
'burst' (x2)
'cone' (x1)
'emanation' (x1)
value : integer {Book 2 - Sixty Feet Under.items.[].system.area.value} (4 different values)
10 (x1)
15 (x1)
30 (x1)
20 (x1)
[attack] : object {Book 2 - Sixty Feet Under.items.[].system.attack}
value : string {Book 2 - Sixty Feet Under.items.[].system.attack.value} (same value: '')
[attackEffects] : object {Book 2 - Sixty Feet Under.items.[].system.attackEffects}
[custom] : string {Book 2 - Sixty Feet Under.items.[].system.attackEffects.custom} (same value: '')
value : array<string> {Book 2 - Sixty Feet Under.items.[].system.attackEffects.value}
Length: min=0 max=1
Value type: string {Book 2 - Sixty Feet Under.items.[].system.attackEffects.value.[]} (8 different values)
'grab' (x4)
'najra-lizard-venom' (x2)
'wretched-weeps' (x2)
'head-hunter' (x1)
'impaler' (x1)
'marrow-rot' (x1)
'skitterstitch-venom' (x1)
'grabbing-trunk' (x1)
[autoHeightenLevel] : object {Book 2 - Sixty Feet Under.items.[].system.autoHeightenLevel}
[value] : empty
[containerId] : empty
[deathNote] : boolean {Book 2 - Sixty Feet Under.items.[].system.deathNote} (same value: True)
description : object {Book 2 - Sixty Feet Under.items.[].system.description}
value : string {Book 2 - Sixty Feet Under.items.[].system.description.value} (158 different values)
[baseItem] : string {Book 2 - Sixty Feet Under.items.[].system.baseItem} (16 different values)
[bonus] : object {Book 2 - Sixty Feet Under.items.[].system.bonus}
value : integer {Book 2 - Sixty Feet Under.items.[].system.bonus.value} (13 different values)
[bonusDamage] : object {Book 2 - Sixty Feet Under.items.[].system.bonusDamage}
value : integer {Book 2 - Sixty Feet Under.items.[].system.bonusDamage.value} (same value: 0)
[bulk] : object {Book 2 - Sixty Feet Under.items.[].system.bulk}
value : mixed
float {Book 2 - Sixty Feet Under.items.[].system.bulk.value} (same value: 0,1)
integer {Book 2 - Sixty Feet Under.items.[].system.bulk.value} (4 different values)
1 (x15)
0 (x8)
4 (x1)
2 (x1)
[category] : string {Book 2 - Sixty Feet Under.items.[].system.category} (13 different values)
[checkPenalty] : integer {Book 2 - Sixty Feet Under.items.[].system.checkPenalty} (4 different values)
-1 (x6)
-3 (x1)
0 (x1)
-2 (x1)
[cost] : object {Book 2 - Sixty Feet Under.items.[].system.cost}
value : string {Book 2 - Sixty Feet Under.items.[].system.cost.value} (same value: '')
[counteraction] : boolean {Book 2 - Sixty Feet Under.items.[].system.counteraction} (2 different values)
False (x19)
True (x1)
[damage] : object {Book 2 - Sixty Feet Under.items.[].system.damage}
[0] : object {Book 2 - Sixty Feet Under.items.[].system.damage.0}
applyMod : boolean {Book 2 - Sixty Feet Under.items.[].system.damage.0.applyMod} (2 different values)
True (x2)
False (x1)
[category] : empty
formula : string {Book 2 - Sixty Feet Under.items.[].system.damage.0.formula} (3 different values)
'1d4' (x2)
'6d6' (x1)
'0' (x1)
kinds : array<string> {Book 2 - Sixty Feet Under.items.[].system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Book 2 - Sixty Feet Under.items.[].system.damage.0.kinds.[]} (same value: 'damage')
materials : array<> {Book 2 - Sixty Feet Under.items.[].system.damage.0.materials}
Length: min=0 max=0
Value type: empty
type : string {Book 2 - Sixty Feet Under.items.[].system.damage.0.type} (4 different values)
'void' (x1)
'mental' (x1)
'electricity' (x1)
'piercing' (x1)
[damageType] : string {Book 2 - Sixty Feet Under.items.[].system.damage.damageType} (2 different values)
'piercing' (x14)
'slashing' (x6)
[dice] : integer {Book 2 - Sixty Feet Under.items.[].system.damage.dice} (same value: 1)
[die] : string {Book 2 - Sixty Feet Under.items.[].system.damage.die} (3 different values)
'd4' (x8)
'd6' (x8)
'd8' (x4)
[formula] : string {Book 2 - Sixty Feet Under.items.[].system.damage.formula} (same value: '3d8+10')
[kind] : string {Book 2 - Sixty Feet Under.items.[].system.damage.kind} (same value: 'healing')
[type] : string {Book 2 - Sixty Feet Under.items.[].system.damage.type} (same value: 'untyped')
[damageRolls] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls}
[0] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.0}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.0.damage} (12 different values)
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.0.damageType} (4 different values)
'piercing' (x9)
'bludgeoning' (x3)
'slashing' (x1)
'poison' (x1)
[11hvrj9vyoyl95wj14udp] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.11hvrj9vyoyl95wj14udp}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.11hvrj9vyoyl95wj14udp.damage} (same value: '2d8+10')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.11hvrj9vyoyl95wj14udp.damageType} (same value: 'piercing')
[12emwqbno2z6uz48jssk] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.12emwqbno2z6uz48jssk}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.12emwqbno2z6uz48jssk.damage} (same value: '2d6+4')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.12emwqbno2z6uz48jssk.damageType} (same value: 'bludgeoning')
[1x3y5ofpmf4js0pzn7te] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1x3y5ofpmf4js0pzn7te}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1x3y5ofpmf4js0pzn7te.damage} (same value: '1d4')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1x3y5ofpmf4js0pzn7te.damageType} (same value: 'piercing')
[1y1yix0sc3341pag47da] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1y1yix0sc3341pag47da}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1y1yix0sc3341pag47da.damage} (same value: '1d6+5')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1y1yix0sc3341pag47da.damageType} (same value: 'piercing')
[1yqer3os209it2bd5jjg] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1yqer3os209it2bd5jjg}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1yqer3os209it2bd5jjg.damage} (same value: '1d8+8')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.1yqer3os209it2bd5jjg.damageType} (same value: 'bludgeoning')
[25go8chpe9nh4imc6dy7] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.25go8chpe9nh4imc6dy7}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.25go8chpe9nh4imc6dy7.damage} (same value: '2d6')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.25go8chpe9nh4imc6dy7.damageType} (same value: 'acid')
[2dxhfqqnt33a3i0y3e2h] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.2dxhfqqnt33a3i0y3e2h}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.2dxhfqqnt33a3i0y3e2h.damage} (same value: '2d10+8')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.2dxhfqqnt33a3i0y3e2h.damageType} (same value: 'slashing')
[8rtwc4x5vvf1a5tcy2al] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.8rtwc4x5vvf1a5tcy2al}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.8rtwc4x5vvf1a5tcy2al.damage} (same value: '2d8+8')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.8rtwc4x5vvf1a5tcy2al.damageType} (same value: 'bludgeoning')
[9ttdu7zftik9g94nyv6sie] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.9ttdu7zftik9g94nyv6sie}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.9ttdu7zftik9g94nyv6sie.damage} (same value: '2d4+10')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.9ttdu7zftik9g94nyv6sie.damageType} (same value: 'slashing')
[cyrf9w5jccqn214exn3y2d] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.cyrf9w5jccqn214exn3y2d}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.cyrf9w5jccqn214exn3y2d.damage} (same value: '2d10+4')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.cyrf9w5jccqn214exn3y2d.damageType} (same value: 'slashing')
[d2ospq39qipgmc8iopg4] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.d2ospq39qipgmc8iopg4}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.d2ospq39qipgmc8iopg4.damage} (same value: '1d4+5')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.d2ospq39qipgmc8iopg4.damageType} (same value: 'piercing')
[ef1lqx3o5zapguohg8i7] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ef1lqx3o5zapguohg8i7}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ef1lqx3o5zapguohg8i7.damage} (same value: '1d4+5')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ef1lqx3o5zapguohg8i7.damageType} (same value: 'piercing')
[eflpo6pnj8b4abqmcponp5] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5.damage} (same value: '1d6+10')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.eflpo6pnj8b4abqmcponp5.damageType} (same value: 'piercing')
[esvf3msayl5dc3wy0kle] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.esvf3msayl5dc3wy0kle}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.esvf3msayl5dc3wy0kle.damage} (same value: '1d6')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.esvf3msayl5dc3wy0kle.damageType} (same value: 'piercing')
[ev7izdvj114s24iwwm9z] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ev7izdvj114s24iwwm9z}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ev7izdvj114s24iwwm9z.damage} (same value: '1d4+3')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ev7izdvj114s24iwwm9z.damageType} (same value: 'piercing')
[f6hg18l4ywotkvfz6an3ro] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.f6hg18l4ywotkvfz6an3ro}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.f6hg18l4ywotkvfz6an3ro.damage} (same value: '1d8+10')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.f6hg18l4ywotkvfz6an3ro.damageType} (same value: 'slashing')
[gn56wzz3s5ddvge1ezdd] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.gn56wzz3s5ddvge1ezdd}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.gn56wzz3s5ddvge1ezdd.damage} (same value: '2d10+6')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.gn56wzz3s5ddvge1ezdd.damageType} (same value: 'piercing')
[h9wijt3ewzfomw567h7ob] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.h9wijt3ewzfomw567h7ob}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.h9wijt3ewzfomw567h7ob.damage} (same value: '2d8+8')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.h9wijt3ewzfomw567h7ob.damageType} (same value: 'slashing')
[hd62uguhxdezxy59jmmb] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.hd62uguhxdezxy59jmmb}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.hd62uguhxdezxy59jmmb.damage} (same value: '1d6+5')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.hd62uguhxdezxy59jmmb.damageType} (same value: 'piercing')
[kxr6jbogfifypa29x46m] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.kxr6jbogfifypa29x46m}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.kxr6jbogfifypa29x46m.damage} (same value: '3d6+9')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.kxr6jbogfifypa29x46m.damageType} (same value: 'piercing')
[llmt13cw52vze8rdmsfy] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.llmt13cw52vze8rdmsfy}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.llmt13cw52vze8rdmsfy.damage} (same value: '1d4+7')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.llmt13cw52vze8rdmsfy.damageType} (same value: 'piercing')
[m47pxukcbfof941rt92v] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.m47pxukcbfof941rt92v}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.m47pxukcbfof941rt92v.damage} (same value: '2d10+13')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.m47pxukcbfof941rt92v.damageType} (same value: 'bludgeoning')
[m7cox632najcymstrqo2] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.m7cox632najcymstrqo2}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.m7cox632najcymstrqo2.damage} (same value: '1d6')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.m7cox632najcymstrqo2.damageType} (same value: 'acid')
[p5d1nbdm06qkq6wsqaq5] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.p5d1nbdm06qkq6wsqaq5}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.p5d1nbdm06qkq6wsqaq5.damage} (same value: '2d10+7')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.p5d1nbdm06qkq6wsqaq5.damageType} (same value: 'bludgeoning')
[pnelc4fbwqdvl3aeolen] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.pnelc4fbwqdvl3aeolen}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.pnelc4fbwqdvl3aeolen.damage} (same value: '2d6+4')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.pnelc4fbwqdvl3aeolen.damageType} (same value: 'slashing')
[vewobpewrqaai4wb6ifx] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.vewobpewrqaai4wb6ifx}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.vewobpewrqaai4wb6ifx.damage} (same value: '3d10+9')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.vewobpewrqaai4wb6ifx.damageType} (same value: 'bludgeoning')
[xdi9slqkphdt0574tindl] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.xdi9slqkphdt0574tindl}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.xdi9slqkphdt0574tindl.damage} (same value: '2d6+6')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.xdi9slqkphdt0574tindl.damageType} (same value: 'piercing')
[yks7orfl1jnsolitf79y] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.yks7orfl1jnsolitf79y}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.yks7orfl1jnsolitf79y.damage} (same value: '1d4+5')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.yks7orfl1jnsolitf79y.damageType} (same value: 'piercing')
[zrzgx51vj6rtod7dq20h] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.zrzgx51vj6rtod7dq20h}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.zrzgx51vj6rtod7dq20h.damage} (same value: '1d4+7')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.zrzgx51vj6rtod7dq20h.damageType} (same value: 'piercing')
[ztg6rw13i199t0216bar] : object {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ztg6rw13i199t0216bar}
damage : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ztg6rw13i199t0216bar.damage} (same value: '2d12+6')
damageType : string {Book 2 - Sixty Feet Under.items.[].system.damageRolls.ztg6rw13i199t0216bar.damageType} (same value: 'bludgeoning')
[defense] : object {Book 2 - Sixty Feet Under.items.[].system.defense}
save : object {Book 2 - Sixty Feet Under.items.[].system.defense.save}
basic : boolean {Book 2 - Sixty Feet Under.items.[].system.defense.save.basic} (2 different values)
False (x3)
True (x3)
statistic : string {Book 2 - Sixty Feet Under.items.[].system.defense.save.statistic} (3 different values)
'will' (x3)
'fortitude' (x2)
'reflex' (x1)
[dexCap] : integer {Book 2 - Sixty Feet Under.items.[].system.dexCap} (4 different values)
4 (x5)
0 (x2)
3 (x1)
2 (x1)
[duration] : object {Book 2 - Sixty Feet Under.items.[].system.duration}
[sustained] : boolean {Book 2 - Sixty Feet Under.items.[].system.duration.sustained} (2 different values)
False (x18)
True (x2)
value : mixed
string {Book 2 - Sixty Feet Under.items.[].system.duration.value} (8 different values)
'' (x8)
'1 minute' (x4)
'10 minutes' (x3)
'1 or more rounds (see below)' (x1)
'1 round' (x1)
'1 hour' (x1)
'until the start of your next turn' (x1)
'until the end of your turn' (x1)
integer {Book 2 - Sixty Feet Under.items.[].system.duration.value} (same value: 0)
[equipped] : object {Book 2 - Sixty Feet Under.items.[].system.equipped}
carryType : string {Book 2 - Sixty Feet Under.items.[].system.equipped.carryType} (same value: 'worn')
[handsHeld] : integer {Book 2 - Sixty Feet Under.items.[].system.equipped.handsHeld} (same value: 0)
[inSlot] : boolean {Book 2 - Sixty Feet Under.items.[].system.equipped.inSlot} (2 different values)
True (x8)
False (x5)
[invested] : boolean {Book 2 - Sixty Feet Under.items.[].system.equipped.invested} (same value: False)
[frequency] : object {Book 2 - Sixty Feet Under.items.[].system.frequency}
max : integer {Book 2 - Sixty Feet Under.items.[].system.frequency.max} (2 different values)
1 (x2)
2 (x1)
per : string {Book 2 - Sixty Feet Under.items.[].system.frequency.per} (2 different values)
'round' (x2)
'day' (x1)
value : integer {Book 2 - Sixty Feet Under.items.[].system.frequency.value} (2 different values)
1 (x2)
2 (x1)
[group] : string {Book 2 - Sixty Feet Under.items.[].system.group} (9 different values)
'knife' (x8)
'sword' (x7)
'leather' (x7)
'crossbow' (x1)
'spear' (x1)
'plate' (x1)
'bow' (x1)
'axe' (x1)
'flail' (x1)
[hardness] : integer {Book 2 - Sixty Feet Under.items.[].system.hardness} (same value: 0)
[heightening] : object {Book 2 - Sixty Feet Under.items.[].system.heightening}
damage : object {Book 2 - Sixty Feet Under.items.[].system.heightening.damage}
0 : string {Book 2 - Sixty Feet Under.items.[].system.heightening.damage.0} (3 different values)
'2d6' (x1)
'1d6' (x1)
'1d4' (x1)
interval : integer {Book 2 - Sixty Feet Under.items.[].system.heightening.interval} (2 different values)
1 (x2)
2 (x1)
type : string {Book 2 - Sixty Feet Under.items.[].system.heightening.type} (same value: 'interval')
[level] : object {Book 2 - Sixty Feet Under.items.[].system.level}
value : integer {Book 2 - Sixty Feet Under.items.[].system.level.value} (8 different values)
0 (x26)
2 (x15)
1 (x13)
4 (x8)
3 (x7)
8 (x2)
6 (x1)
5 (x1)
[location] : object {Book 2 - Sixty Feet Under.items.[].system.location}
uses : object {Book 2 - Sixty Feet Under.items.[].system.location.uses}
max : integer {Book 2 - Sixty Feet Under.items.[].system.location.uses.max} (same value: 3)
value : integer {Book 2 - Sixty Feet Under.items.[].system.location.uses.value} (same value: 3)
value : string {Book 2 - Sixty Feet Under.items.[].system.location.value} (2 different values)
'sODZwisWeLEBKV8P' (x16)
'PQM8ukSoaiRa6PDB' (x4)
[mod] : object {Book 2 - Sixty Feet Under.items.[].system.mod}
value : integer {Book 2 - Sixty Feet Under.items.[].system.mod.value} (2 different values)
16 (x2)
15 (x1)
[overrides] : array<> {Book 2 - Sixty Feet Under.items.[].system.overrides}
Length: min=0 max=0
Value type: empty
[proficiency] : object {Book 2 - Sixty Feet Under.items.[].system.proficiency}
value : integer {Book 2 - Sixty Feet Under.items.[].system.proficiency.value} (same value: 0)
[proficient] : object {Book 2 - Sixty Feet Under.items.[].system.proficient}
value : integer {Book 2 - Sixty Feet Under.items.[].system.proficient.value} (same value: 0)
publication : object {Book 2 - Sixty Feet Under.items.[].system.publication}
license : string {Book 2 - Sixty Feet Under.items.[].system.publication.license} (2 different values)
'OGL' (x231)
'ORC' (x3)
remaster : boolean {Book 2 - Sixty Feet Under.items.[].system.publication.remaster} (2 different values)
False (x231)
True (x3)
title : string {Book 2 - Sixty Feet Under.items.[].system.publication.title} (6 different values)
'' (x207)
'Pathfinder Bestiary' (x20)
'Pathfinder Player Core' (x3)
'Pathfinder Bestiary 2' (x2)
'Pathfinder Core Rulebook' (x1)
'Pathfinder #158: Sixty Feet Under' (x1)
[hp] : object {Book 2 - Sixty Feet Under.items.[].system.hp}
max : integer {Book 2 - Sixty Feet Under.items.[].system.hp.max} (same value: 0)
value : integer {Book 2 - Sixty Feet Under.items.[].system.hp.value} (same value: 0)
[material] : object {Book 2 - Sixty Feet Under.items.[].system.material}
[grade] : empty
[type] : empty
[prepared] : object {Book 2 - Sixty Feet Under.items.[].system.prepared}
flexible : boolean {Book 2 - Sixty Feet Under.items.[].system.prepared.flexible} (same value: False)
value : string {Book 2 - Sixty Feet Under.items.[].system.prepared.value} (2 different values)
'prepared' (x1)
'innate' (x1)
[price] : object {Book 2 - Sixty Feet Under.items.[].system.price}
[per] : integer {Book 2 - Sixty Feet Under.items.[].system.price.per} (same value: 10)
value : object {Book 2 - Sixty Feet Under.items.[].system.price.value}
[cp] : integer {Book 2 - Sixty Feet Under.items.[].system.price.value.cp} (same value: 1)
[gp] : integer {Book 2 - Sixty Feet Under.items.[].system.price.value.gp} (14 different values)
[sp] : integer {Book 2 - Sixty Feet Under.items.[].system.price.value.sp} (4 different values)
2 (x3)
1 (x2)
3 (x2)
9 (x1)
[quantity] : integer {Book 2 - Sixty Feet Under.items.[].system.quantity} (7 different values)
1 (x40)
3 (x4)
2 (x4)
5 (x2)
10 (x1)
20 (x1)
8 (x1)
[range] : mixed
object {Book 2 - Sixty Feet Under.items.[].system.range}
value : string {Book 2 - Sixty Feet Under.items.[].system.range.value} (6 different values)
'' (x6)
'touch' (x5)
'30 feet' (x3)
'120 feet' (x3)
'60 feet' (x2)
'500 feet' (x1)
integer {Book 2 - Sixty Feet Under.items.[].system.range} (same value: 60)
[references] : object {Book 2 - Sixty Feet Under.items.[].system.references}
children : array<> {Book 2 - Sixty Feet Under.items.[].system.references.children}
Length: min=0 max=0
Value type: empty
immunityFrom : array<> {Book 2 - Sixty Feet Under.items.[].system.references.immunityFrom}
Length: min=0 max=0
Value type: empty
overriddenBy : array<> {Book 2 - Sixty Feet Under.items.[].system.references.overriddenBy}
Length: min=0 max=0
Value type: empty
overrides : array<> {Book 2 - Sixty Feet Under.items.[].system.references.overrides}
Length: min=0 max=0
Value type: empty
[reload] : object {Book 2 - Sixty Feet Under.items.[].system.reload}
value : string {Book 2 - Sixty Feet Under.items.[].system.reload.value} (4 different values)
'' (x12)
'-' (x6)
'1' (x1)
'0' (x1)
rules : ignored (Foundry rules object) {Book 2 - Sixty Feet Under.items.[].system.rules}
[requirements] : string {Book 2 - Sixty Feet Under.items.[].system.requirements} (same value: '')
[runes] : object {Book 2 - Sixty Feet Under.items.[].system.runes}
potency : integer {Book 2 - Sixty Feet Under.items.[].system.runes.potency} (2 different values)
0 (x15)
1 (x14)
property : array<> {Book 2 - Sixty Feet Under.items.[].system.runes.property}
Length: min=0 max=0
Value type: empty
[resilient] : integer {Book 2 - Sixty Feet Under.items.[].system.runes.resilient} (same value: 0)
[striking] : integer {Book 2 - Sixty Feet Under.items.[].system.runes.striking} (2 different values)
0 (x14)
1 (x6)
[selfEffect] : object {Book 2 - Sixty Feet Under.items.[].system.selfEffect}
name : string {Book 2 - Sixty Feet Under.items.[].system.selfEffect.name} (same value: 'Effect: Metallify')
uuid : string {Book 2 - Sixty Feet Under.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Metallify')
[size] : string {Book 2 - Sixty Feet Under.items.[].system.size} (2 different values)
'med' (x52)
'huge' (x1)
[slots] : object {Book 2 - Sixty Feet Under.items.[].system.slots}
[slot0] : object {Book 2 - Sixty Feet Under.items.[].system.slots.slot0}
max : integer {Book 2 - Sixty Feet Under.items.[].system.slots.slot0.max} (same value: 5)
prepared : array<object> {Book 2 - Sixty Feet Under.items.[].system.slots.slot0.prepared}
Length: min=5 max=5
Value type: object {Book 2 - Sixty Feet Under.items.[].system.slots.slot0.prepared.[]}
id : string {Book 2 - Sixty Feet Under.items.[].system.slots.slot0.prepared.[].id} (5 different values)
'ejRNiz9EQC0anj5g' (x1)
'sPqualLLpeeb8THZ' (x1)
'bDMsT1rwVhkTUp7N' (x1)
'7FfBMe0xUFXJS1e8' (x1)
'TMGZBZ4nZOZqHsZo' (x1)
[slot1] : object {Book 2 - Sixty Feet Under.items.[].system.slots.slot1}
max : integer {Book 2 - Sixty Feet Under.items.[].system.slots.slot1.max} (same value: 4)
prepared : array<object> {Book 2 - Sixty Feet Under.items.[].system.slots.slot1.prepared}
Length: min=4 max=4
Value type: object {Book 2 - Sixty Feet Under.items.[].system.slots.slot1.prepared.[]}
id : string {Book 2 - Sixty Feet Under.items.[].system.slots.slot1.prepared.[].id} (4 different values)
'ijXYpIFJsF5tWw7P' (x1)
't6bVYDQyOYAHtN2Y' (x1)
'E0ATNnL3pCPFUT2G' (x1)
'P6KRpiPX8muonMH6' (x1)
[slot2] : object {Book 2 - Sixty Feet Under.items.[].system.slots.slot2}
max : integer {Book 2 - Sixty Feet Under.items.[].system.slots.slot2.max} (same value: 4)
prepared : array<object> {Book 2 - Sixty Feet Under.items.[].system.slots.slot2.prepared}
Length: min=4 max=4
Value type: object {Book 2 - Sixty Feet Under.items.[].system.slots.slot2.prepared.[]}
id : string {Book 2 - Sixty Feet Under.items.[].system.slots.slot2.prepared.[].id} (4 different values)
'80iZw9Yqllyh0wzM' (x1)
'iPEwNRUPQWjSDSIx' (x1)
'aPlvcsDaEuiQCJfW' (x1)
'3QrDzEva46r2tS2B' (x1)
[slot3] : object {Book 2 - Sixty Feet Under.items.[].system.slots.slot3}
max : integer {Book 2 - Sixty Feet Under.items.[].system.slots.slot3.max} (same value: 3)
prepared : array<object> {Book 2 - Sixty Feet Under.items.[].system.slots.slot3.prepared}
Length: min=3 max=3
Value type: object {Book 2 - Sixty Feet Under.items.[].system.slots.slot3.prepared.[]}
id : string {Book 2 - Sixty Feet Under.items.[].system.slots.slot3.prepared.[].id} (3 different values)
'owtdd46AttZYbko4' (x1)
'Zx9kwg6E0lGkhv7E' (x1)
'0HipIo1H6e1wS5gH' (x1)
[slug] : string {Book 2 - Sixty Feet Under.items.[].system.slug} (71 different values)
[speedPenalty] : integer {Book 2 - Sixty Feet Under.items.[].system.speedPenalty} (3 different values)
0 (x7)
-10 (x1)
-5 (x1)
[spelldc] : object {Book 2 - Sixty Feet Under.items.[].system.spelldc}
dc : integer {Book 2 - Sixty Feet Under.items.[].system.spelldc.dc} (same value: 23)
item : integer {Book 2 - Sixty Feet Under.items.[].system.spelldc.item} (same value: 0)
mod : integer {Book 2 - Sixty Feet Under.items.[].system.spelldc.mod} (same value: 0)
value : integer {Book 2 - Sixty Feet Under.items.[].system.spelldc.value} (same value: 15)
[splashDamage] : object {Book 2 - Sixty Feet Under.items.[].system.splashDamage}
[value] : integer {Book 2 - Sixty Feet Under.items.[].system.splashDamage.value} (same value: 0)
[stackGroup] : string {Book 2 - Sixty Feet Under.items.[].system.stackGroup} (2 different values)
'bolts' (x1)
'arrows' (x1)
[strength] : integer {Book 2 - Sixty Feet Under.items.[].system.strength} (4 different values)
0 (x6)
4 (x1)
1 (x1)
2 (x1)
[target] : object {Book 2 - Sixty Feet Under.items.[].system.target}
value : string {Book 2 - Sixty Feet Under.items.[].system.target.value} (6 different values)
'' (x10)
'1 creature' (x6)
'1 living creature' (x1)
'1 spell effect or unattended magic item' (x1)
'1 or 2 creatures' (x1)
'1 willing creature' (x1)
[time] : object {Book 2 - Sixty Feet Under.items.[].system.time}
value : string {Book 2 - Sixty Feet Under.items.[].system.time.value} (2 different values)
'2' (x18)
'1' (x2)
[tradition] : object {Book 2 - Sixty Feet Under.items.[].system.tradition}
value : string {Book 2 - Sixty Feet Under.items.[].system.tradition.value} (2 different values)
'arcane' (x1)
'occult' (x1)
[traits] : object {Book 2 - Sixty Feet Under.items.[].system.traits}
rarity : string {Book 2 - Sixty Feet Under.items.[].system.traits.rarity} (2 different values)
'common' (x221)
'uncommon' (x7)
value : array<string> {Book 2 - Sixty Feet Under.items.[].system.traits.value}
Length: min=0 max=6
Value type: string {Book 2 - Sixty Feet Under.items.[].system.traits.value.[]} (68 different values)
[selected] : mixed
object {Book 2 - Sixty Feet Under.items.[].system.traits.selected}
array<> {Book 2 - Sixty Feet Under.items.[].system.traits.selected}
Length: min=0 max=0
Value type: empty
[traditions] : array<string> {Book 2 - Sixty Feet Under.items.[].system.traits.traditions}
Length: min=2 max=4
Value type: string {Book 2 - Sixty Feet Under.items.[].system.traits.traditions.[]} (4 different values)
'arcane' (x19)
'occult' (x18)
'divine' (x6)
'primal' (x5)
[usage] : object {Book 2 - Sixty Feet Under.items.[].system.usage}
value : string {Book 2 - Sixty Feet Under.items.[].system.usage.value} (6 different values)
'held-in-one-hand' (x36)
'held-in-two-hands' (x2)
'wornmask' (x2)
'affixed-to-weapon' (x1)
'held-in-one-plus-hands' (x1)
'worn' (x1)
[uses] : object {Book 2 - Sixty Feet Under.items.[].system.uses}
autoDestroy : boolean {Book 2 - Sixty Feet Under.items.[].system.uses.autoDestroy} (same value: True)
max : integer {Book 2 - Sixty Feet Under.items.[].system.uses.max} (same value: 1)
value : integer {Book 2 - Sixty Feet Under.items.[].system.uses.value} (same value: 1)
[value] : object {Book 2 - Sixty Feet Under.items.[].system.value}
isValued : boolean {Book 2 - Sixty Feet Under.items.[].system.value.isValued} (same value: True)
value : integer {Book 2 - Sixty Feet Under.items.[].system.value.value} (same value: 1)
[weaponType] : object {Book 2 - Sixty Feet Under.items.[].system.weaponType}
value : string {Book 2 - Sixty Feet Under.items.[].system.weaponType.value} (2 different values)
'melee' (x35)
'ranged' (x10)
type : string {Book 2 - Sixty Feet Under.items.[].type} (11 different values)
[_stats] : object {Book 2 - Sixty Feet Under.items.[]._stats}
compendiumSource : string {Book 2 - Sixty Feet Under.items.[]._stats.compendiumSource} (63 different values)
[flags] : object {Book 2 - Sixty Feet Under.items.[].flags}
pf2e : object {Book 2 - Sixty Feet Under.items.[].flags.pf2e}
linkedWeapon : string {Book 2 - Sixty Feet Under.items.[].flags.pf2e.linkedWeapon} (20 different values)
name : string {Book 2 - Sixty Feet Under.name} (all different values)
system : object {Book 2 - Sixty Feet Under.system}
[abilities] : object {Book 2 - Sixty Feet Under.system.abilities}
cha : object {Book 2 - Sixty Feet Under.system.abilities.cha}
mod : integer {Book 2 - Sixty Feet Under.system.abilities.cha.mod} (7 different values)
-5 (x5)
0 (x5)
2 (x5)
4 (x3)
1 (x2)
6 (x2)
3 (x1)
con : object {Book 2 - Sixty Feet Under.system.abilities.con}
mod : integer {Book 2 - Sixty Feet Under.system.abilities.con.mod} (8 different values)
4 (x5)
3 (x4)
2 (x4)
1 (x3)
5 (x3)
6 (x2)
0 (x1)
7 (x1)
dex : object {Book 2 - Sixty Feet Under.system.abilities.dex}
mod : integer {Book 2 - Sixty Feet Under.system.abilities.dex.mod} (7 different values)
5 (x5)
4 (x5)
3 (x5)
6 (x3)
-1 (x2)
2 (x2)
1 (x1)
int : object {Book 2 - Sixty Feet Under.system.abilities.int}
mod : integer {Book 2 - Sixty Feet Under.system.abilities.int.mod} (9 different values)
-5 (x7)
0 (x5)
4 (x2)
-3 (x2)
2 (x2)
-2 (x2)
3 (x1)
1 (x1)
-1 (x1)
str : object {Book 2 - Sixty Feet Under.system.abilities.str}
mod : integer {Book 2 - Sixty Feet Under.system.abilities.str.mod} (10 different values)
4 (x6)
6 (x4)
2 (x3)
7 (x3)
3 (x2)
-4 (x1)
5 (x1)
1 (x1)
0 (x1)
-1 (x1)
wis : object {Book 2 - Sixty Feet Under.system.abilities.wis}
mod : integer {Book 2 - Sixty Feet Under.system.abilities.wis.mod} (5 different values)
0 (x7)
3 (x6)
2 (x5)
1 (x4)
4 (x1)
attributes : object {Book 2 - Sixty Feet Under.system.attributes}
ac : object {Book 2 - Sixty Feet Under.system.attributes.ac}
[details] : string {Book 2 - Sixty Feet Under.system.attributes.ac.details} (3 different values)
'' (x21)
'(with mage armor)' (x1)
'(22 when broken); construct armor' (x1)
value : integer {Book 2 - Sixty Feet Under.system.attributes.ac.value} (11 different values)
[allSaves] : object {Book 2 - Sixty Feet Under.system.attributes.allSaves}
value : string {Book 2 - Sixty Feet Under.system.attributes.allSaves.value} (2 different values)
'' (x22)
'+2 status to all saves vs. composition spells' (x1)
hp : object {Book 2 - Sixty Feet Under.system.attributes.hp}
details : string {Book 2 - Sixty Feet Under.system.attributes.hp.details} (5 different values)
'' (x22)
'void healing' (x2)
'fast healing 8' (x1)
'<strong>Iron Maiden Hardness</strong> 12; <strong>Iron Maiden HP</strong> 46 (BT 23)' (x1)
'<strong>Bar Hardness</strong> 15, <strong>Bar HP</strong> 40 (BT 20)' (x1)
max : integer {Book 2 - Sixty Feet Under.system.attributes.hp.max} (19 different values)
temp : integer {Book 2 - Sixty Feet Under.system.attributes.hp.temp} (same value: 0)
value : integer {Book 2 - Sixty Feet Under.system.attributes.hp.value} (19 different values)
[tempmax] : integer {Book 2 - Sixty Feet Under.system.attributes.hp.tempmax} (same value: 0)
[hardness] : mixed
integer {Book 2 - Sixty Feet Under.system.attributes.hardness} (3 different values)
0 (x2)
6 (x1)
14 (x1)
object {Book 2 - Sixty Feet Under.system.attributes.hardness}
value : integer {Book 2 - Sixty Feet Under.system.attributes.hardness.value} (same value: 10)
[hasHealth] : boolean {Book 2 - Sixty Feet Under.system.attributes.hasHealth} (2 different values)
True (x3)
False (x1)
[immunities] : array<object> {Book 2 - Sixty Feet Under.system.attributes.immunities}
Length: min=0 max=6
Value type: object {Book 2 - Sixty Feet Under.system.attributes.immunities.[]}
type : string {Book 2 - Sixty Feet Under.system.attributes.immunities.[].type} (17 different values)
[resistances] : array<object> {Book 2 - Sixty Feet Under.system.attributes.resistances}
Length: min=1 max=3
Value type: object {Book 2 - Sixty Feet Under.system.attributes.resistances.[]}
[exceptions] : array<string> {Book 2 - Sixty Feet Under.system.attributes.resistances.[].exceptions}
Length: min=1 max=1
Value type: string {Book 2 - Sixty Feet Under.system.attributes.resistances.[].exceptions.[]} (same value: 'adamantine')
type : string {Book 2 - Sixty Feet Under.system.attributes.resistances.[].type} (5 different values)
'bludgeoning' (x1)
'piercing' (x1)
'slashing' (x1)
'physical' (x1)
'unholy' (x1)
value : integer {Book 2 - Sixty Feet Under.system.attributes.resistances.[].value} (3 different values)
5 (x2)
9 (x2)
10 (x1)
[speed] : object {Book 2 - Sixty Feet Under.system.attributes.speed}
otherSpeeds : array<object> {Book 2 - Sixty Feet Under.system.attributes.speed.otherSpeeds}
Length: min=0 max=1
Value type: object {Book 2 - Sixty Feet Under.system.attributes.speed.otherSpeeds.[]}
type : string {Book 2 - Sixty Feet Under.system.attributes.speed.otherSpeeds.[].type} (2 different values)
'fly' (x2)
'climb' (x1)
value : integer {Book 2 - Sixty Feet Under.system.attributes.speed.otherSpeeds.[].value} (2 different values)
40 (x2)
10 (x1)
value : integer {Book 2 - Sixty Feet Under.system.attributes.speed.value} (6 different values)
25 (x14)
30 (x3)
35 (x2)
20 (x2)
45 (x1)
15 (x1)
[stealth] : object {Book 2 - Sixty Feet Under.system.attributes.stealth}
details : string {Book 2 - Sixty Feet Under.system.attributes.stealth.details} (2 different values)
'<p>(expert)</p>' (x3)
'<p>(trained)</p>' (x1)
value : integer {Book 2 - Sixty Feet Under.system.attributes.stealth.value} (4 different values)
18 (x1)
20 (x1)
17 (x1)
15 (x1)
[weaknesses] : array<object> {Book 2 - Sixty Feet Under.system.attributes.weaknesses}
Length: min=1 max=2
Value type: object {Book 2 - Sixty Feet Under.system.attributes.weaknesses.[]}
type : string {Book 2 - Sixty Feet Under.system.attributes.weaknesses.[].type} (6 different values)
'holy' (x3)
'vitality' (x2)
'slashing' (x2)
'area-damage' (x1)
'splash-damage' (x1)
'fire' (x1)
value : integer {Book 2 - Sixty Feet Under.system.attributes.weaknesses.[].value} (3 different values)
10 (x6)
9 (x2)
5 (x2)
details : object {Book 2 - Sixty Feet Under.system.details}
[blurb] : string {Book 2 - Sixty Feet Under.system.details.blurb} (same value: '')
[languages] : object {Book 2 - Sixty Feet Under.system.details.languages}
details : string {Book 2 - Sixty Feet Under.system.details.languages.details} (2 different values)
'' (x21)
'(can\'t speak any language)' (x2)
value : array<string> {Book 2 - Sixty Feet Under.system.details.languages.value}
Length: min=0 max=4
Value type: string {Book 2 - Sixty Feet Under.system.details.languages.value.[]} (10 different values)
'common' (x12)
'vudrani' (x5)
'daemonic' (x3)
'diabolic' (x1)
'necril' (x1)
'halfling' (x1)
'draconic' (x1)
'goblin' (x1)
'hallit' (x1)
'aklo' (x1)
level : object {Book 2 - Sixty Feet Under.system.details.level}
value : integer {Book 2 - Sixty Feet Under.system.details.level.value} (8 different values)
8 (x6)
7 (x6)
6 (x5)
4 (x3)
9 (x3)
10 (x2)
5 (x1)
2 (x1)
[privateNotes] : string {Book 2 - Sixty Feet Under.system.details.privateNotes} (same value: '')
[publicNotes] : string {Book 2 - Sixty Feet Under.system.details.publicNotes} (3 different values)
'' (x21)
'<p>Made of odd scraps of skin and muscle, a flesh golem is a grotesque parody of life. Though it has no mind, it can still go into a berserk rage when harmed, giving it a faint semblance of emotion. Flesh golems guard the laboratories and charnel houses of fleshwarpers and necromancers who feel no compunctions about desecrating corpses for their own ends. Though the first flesh golem is believed to have been a misguided attempt to create from simple base elements, these monstrosities are far from human. In isolated cases, echoes of a personality might rise in a flesh golem if the brain used as part of its construction belonged to a particularly powerful personality, but such tragic instances are rare in the extreme.</p>' (x1)
'<p>As with any humanoid animated statues of Medium size, giant animated statues are used to guard locations of importance, but their increased size and power make them most useful in large vaults, spacious chambers, or outdoor locations. Animated objects of this strength and size are ideal for tasks and responsibilities usually performed by golems, and more powerful animated objects are thus all but unheard of.</p>' (x1)
publication : object {Book 2 - Sixty Feet Under.system.details.publication}
license : string {Book 2 - Sixty Feet Under.system.details.publication.license} (same value: 'OGL')
remaster : boolean {Book 2 - Sixty Feet Under.system.details.publication.remaster} (same value: False)
title : string {Book 2 - Sixty Feet Under.system.details.publication.title} (same value: 'Pathfinder #158: Sixty Feet Under')
[description] : string {Book 2 - Sixty Feet Under.system.details.description} (4 different values)
'<p>Ethereal hands stretch out from the walls and floor, attempting to restrain nearby creatures.</p>' (x1)
'<p>A pressure plate hidden on the floor before an iron maiden causes the torture device to snap shut and trap the triggering creature inside.</p>' (x1)
'<p>A magical magnet hidden behind a panel in the corner of the room pulls not metal but living creatures toward it, heedless of any obstacles in the way.</p>' (x1)
'<p>A hidden string connected to precariously stacked bricks causes the cubby to collapse in on itself when the string is pulled.</p>' (x1)
[disable] : string {Book 2 - Sixty Feet Under.system.details.disable} (4 different values)
'<p>@Check[religion|dc:30|name:Exorcise Spirits] (master) to exorcise the spirits or @Check[intimidation|dc:32|name:Scare Away the Hands|traits:action:demoralize] (expert) to scare away the hands</p>' (x1)
'<p>@Check[thievery|dc:28|name:Disable Pressure Plate|traits:action:disable-a-device] to disable the pressure plate</p>' (x1)
'<p>@Check[thievery|dc:29|name:Deactivate Panel|traits:action:disable-a-device] (expert) to deactivate the panel, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic];(4th level; counteract DC 22) to counteract the panel\'s magic</p>' (x1)
'<p>@Check[thievery|dc:20|name:Cut String|traits:action:disable-a-device] to cut the string without setting off the trap</p>' (x1)
[isComplex] : boolean {Book 2 - Sixty Feet Under.system.details.isComplex} (2 different values)
False (x3)
True (x1)
[reset] : string {Book 2 - Sixty Feet Under.system.details.reset} (3 different values)
'' (x2)
'<p>The pressure plate must be reset manually.</p>' (x1)
'<p>The trap deactivates and resets 1 minute after there are no creatures touching the iron bars.</p>' (x1)
[routine] : string {Book 2 - Sixty Feet Under.system.details.routine} (2 different values)
[initiative] : object {Book 2 - Sixty Feet Under.system.initiative}
statistic : string {Book 2 - Sixty Feet Under.system.initiative.statistic} (same value: 'perception')
[perception] : object {Book 2 - Sixty Feet Under.system.perception}
details : string {Book 2 - Sixty Feet Under.system.perception.details} (4 different values)
'' (x19)
'bonesense (imprecise) 30 feet' (x2)
'emotion sense 120 feet' (x1)
'treasure sense (imprecise) 30 feet' (x1)
mod : integer {Book 2 - Sixty Feet Under.system.perception.mod} (11 different values)
senses : array<object> {Book 2 - Sixty Feet Under.system.perception.senses}
Length: min=0 max=2
Value type: object {Book 2 - Sixty Feet Under.system.perception.senses.[]}
[acuity] : string {Book 2 - Sixty Feet Under.system.perception.senses.[].acuity} (2 different values)
'precise' (x3)
'imprecise' (x1)
[range] : integer {Book 2 - Sixty Feet Under.system.perception.senses.[].range} (2 different values)
60 (x3)
30 (x1)
type : string {Book 2 - Sixty Feet Under.system.perception.senses.[].type} (5 different values)
'darkvision' (x10)
'motion-sense' (x2)
'lifesense' (x1)
'scent' (x1)
'low-light-vision' (x1)
[vision] : boolean {Book 2 - Sixty Feet Under.system.perception.vision} (same value: False)
[resources] : object {Book 2 - Sixty Feet Under.system.resources}
[focus] : object {Book 2 - Sixty Feet Under.system.resources.focus}
max : integer {Book 2 - Sixty Feet Under.system.resources.focus.max} (same value: 1)
value : integer {Book 2 - Sixty Feet Under.system.resources.focus.value} (same value: 1)
saves : object {Book 2 - Sixty Feet Under.system.saves}
fortitude : object {Book 2 - Sixty Feet Under.system.saves.fortitude}
saveDetail : string {Book 2 - Sixty Feet Under.system.saves.fortitude.saveDetail} (same value: '')
value : integer {Book 2 - Sixty Feet Under.system.saves.fortitude.value} (14 different values)
reflex : object {Book 2 - Sixty Feet Under.system.saves.reflex}
saveDetail : string {Book 2 - Sixty Feet Under.system.saves.reflex.saveDetail} (same value: '')
value : integer {Book 2 - Sixty Feet Under.system.saves.reflex.value} (13 different values)
will : object {Book 2 - Sixty Feet Under.system.saves.will}
saveDetail : string {Book 2 - Sixty Feet Under.system.saves.will.saveDetail} (same value: '')
value : integer {Book 2 - Sixty Feet Under.system.saves.will.value} (13 different values)
[skills] : object {Book 2 - Sixty Feet Under.system.skills}
[acrobatics] : object {Book 2 - Sixty Feet Under.system.skills.acrobatics}
base : integer {Book 2 - Sixty Feet Under.system.skills.acrobatics.base} (10 different values)
18 (x3)
12 (x2)
16 (x2)
19 (x2)
17 (x1)
13 (x1)
7 (x1)
14 (x1)
15 (x1)
20 (x1)
[arcana] : object {Book 2 - Sixty Feet Under.system.skills.arcana}
base : integer {Book 2 - Sixty Feet Under.system.skills.arcana.base} (same value: 13)
[athletics] : object {Book 2 - Sixty Feet Under.system.skills.athletics}
base : integer {Book 2 - Sixty Feet Under.system.skills.athletics.base} (10 different values)
17 (x5)
15 (x2)
20 (x2)
19 (x1)
10 (x1)
16 (x1)
21 (x1)
11 (x1)
23 (x1)
22 (x1)
[deception] : object {Book 2 - Sixty Feet Under.system.skills.deception}
base : integer {Book 2 - Sixty Feet Under.system.skills.deception.base} (8 different values)
18 (x2)
10 (x2)
9 (x1)
11 (x1)
8 (x1)
14 (x1)
12 (x1)
16 (x1)
[special] : array<object> {Book 2 - Sixty Feet Under.system.skills.deception.special}
Length: min=1 max=1
Value type: object {Book 2 - Sixty Feet Under.system.skills.deception.special.[]}
base : integer {Book 2 - Sixty Feet Under.system.skills.deception.special.[].base} (same value: 12)
label : string {Book 2 - Sixty Feet Under.system.skills.deception.special.[].label} (same value: 'to Create a Diversion')
predicate : array<string> {Book 2 - Sixty Feet Under.system.skills.deception.special.[].predicate}
Length: min=1 max=1
Value type: string {Book 2 - Sixty Feet Under.system.skills.deception.special.[].predicate.[]} (same value: 'action:create-a-diversion')
[diplomacy] : object {Book 2 - Sixty Feet Under.system.skills.diplomacy}
base : integer {Book 2 - Sixty Feet Under.system.skills.diplomacy.base} (3 different values)
16 (x1)
8 (x1)
12 (x1)
[intimidation] : object {Book 2 - Sixty Feet Under.system.skills.intimidation}
base : integer {Book 2 - Sixty Feet Under.system.skills.intimidation.base} (4 different values)
23 (x1)
12 (x1)
10 (x1)
18 (x1)
[medicine] : object {Book 2 - Sixty Feet Under.system.skills.medicine}
base : integer {Book 2 - Sixty Feet Under.system.skills.medicine.base} (2 different values)
16 (x1)
17 (x1)
[occultism] : object {Book 2 - Sixty Feet Under.system.skills.occultism}
base : integer {Book 2 - Sixty Feet Under.system.skills.occultism.base} (same value: 14)
[performance] : object {Book 2 - Sixty Feet Under.system.skills.performance}
base : integer {Book 2 - Sixty Feet Under.system.skills.performance.base} (same value: 18)
[religion] : object {Book 2 - Sixty Feet Under.system.skills.religion}
base : integer {Book 2 - Sixty Feet Under.system.skills.religion.base} (2 different values)
17 (x2)
18 (x1)
[society] : object {Book 2 - Sixty Feet Under.system.skills.society}
base : integer {Book 2 - Sixty Feet Under.system.skills.society.base} (2 different values)
14 (x1)
13 (x1)
[stealth] : object {Book 2 - Sixty Feet Under.system.skills.stealth}
base : integer {Book 2 - Sixty Feet Under.system.skills.stealth.base} (8 different values)
12 (x3)
16 (x3)
18 (x2)
15 (x2)
13 (x1)
9 (x1)
21 (x1)
20 (x1)
[survival] : object {Book 2 - Sixty Feet Under.system.skills.survival}
base : integer {Book 2 - Sixty Feet Under.system.skills.survival.base} (5 different values)
17 (x1)
14 (x1)
12 (x1)
8 (x1)
18 (x1)
[thievery] : object {Book 2 - Sixty Feet Under.system.skills.thievery}
base : integer {Book 2 - Sixty Feet Under.system.skills.thievery.base} (6 different values)
17 (x2)
16 (x2)
13 (x1)
12 (x1)
18 (x1)
7 (x1)
traits : object {Book 2 - Sixty Feet Under.system.traits}
rarity : string {Book 2 - Sixty Feet Under.system.traits.rarity} (4 different values)
'uncommon' (x8)
'common' (x8)
'unique' (x6)
'rare' (x5)
size : object {Book 2 - Sixty Feet Under.system.traits.size}
value : string {Book 2 - Sixty Feet Under.system.traits.size.value} (5 different values)
'med' (x16)
'lg' (x7)
'huge' (x2)
'sm' (x1)
'tiny' (x1)
value : array<string> {Book 2 - Sixty Feet Under.system.traits.value}
Length: min=1 max=6
Value type: string {Book 2 - Sixty Feet Under.system.traits.value.[]} (26 different values)
[creatureType] : string {Book 2 - Sixty Feet Under.system.creatureType} (same value: '')
[statusEffects] : array<> {Book 2 - Sixty Feet Under.system.statusEffects}
Length: min=0 max=0
Value type: empty
type : string {Book 2 - Sixty Feet Under.type} (2 different values)
'npc' (x23)
'hazard' (x4)