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Pf2eDataScrapper/output/pf2e/packs/Talisman Dabbler.txt
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2025-04-08 17:11:57 +04:00

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Talisman Dabbler
Different values: 4
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object {Talisman Dabbler}
_id : string {Talisman Dabbler._id} (all different values)
folder : string {Talisman Dabbler.folder} (same value: 'X6A68qO4Yo3DEyeZ')
img : string {Talisman Dabbler.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Talisman Dabbler.name} (all different values)
system : object {Talisman Dabbler.system}
actionType : object {Talisman Dabbler.system.actionType}
value : string {Talisman Dabbler.system.actionType.value} (same value: 'passive')
actions : object {Talisman Dabbler.system.actions}
[value] : empty
category : string {Talisman Dabbler.system.category} (same value: 'class')
description : object {Talisman Dabbler.system.description}
value : string {Talisman Dabbler.system.description.value} (all different values)
level : object {Talisman Dabbler.system.level}
value : integer {Talisman Dabbler.system.level.value} (all different values)
[maxTakable] : integer {Talisman Dabbler.system.maxTakable} (same value: 2)
prerequisites : object {Talisman Dabbler.system.prerequisites}
value : array<object> {Talisman Dabbler.system.prerequisites.value}
Length: min=0 max=1
Value type: object {Talisman Dabbler.system.prerequisites.value.[]}
value : string {Talisman Dabbler.system.prerequisites.value.[].value} (same value: 'Talisman Dabbler Dedication')
publication : object {Talisman Dabbler.system.publication}
license : string {Talisman Dabbler.system.publication.license} (same value: 'ORC')
remaster : boolean {Talisman Dabbler.system.publication.remaster} (same value: True)
title : string {Talisman Dabbler.system.publication.title} (same value: 'Pathfinder Player Core 2')
rules : ignored (Foundry rules object) {Talisman Dabbler.system.rules}
traits : object {Talisman Dabbler.system.traits}
rarity : string {Talisman Dabbler.system.traits.rarity} (same value: 'common')
value : array<string> {Talisman Dabbler.system.traits.value}
Length: min=1 max=2
Value type: string {Talisman Dabbler.system.traits.value.[]} (2 different values)
'archetype' (x4)
'dedication' (x1)
type : string {Talisman Dabbler.type} (same value: 'feat')