1262 lines
93 KiB
Plaintext
1262 lines
93 KiB
Plaintext
NPC Gallery
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Different values: 20
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=====================================
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object {NPC Gallery}
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_id : string {NPC Gallery._id} (all different values)
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img : string {NPC Gallery.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg')
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items : array<object> {NPC Gallery.items}
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Length: min=2 max=46
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Value type: object {NPC Gallery.items.[]}
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_id : string {NPC Gallery.items.[]._id} (376 different values)
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img : string {NPC Gallery.items.[].img} (175 different values)
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name : string {NPC Gallery.items.[].name} (247 different values)
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sort : integer {NPC Gallery.items.[].sort} (46 different values)
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system : object {NPC Gallery.items.[].system}
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[acBonus] : integer {NPC Gallery.items.[].system.acBonus} (7 different values)
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2 (x6)
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5 (x4)
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6 (x2)
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0 (x2)
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1 (x1)
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3 (x1)
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4 (x1)
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[actionType] : object {NPC Gallery.items.[].system.actionType}
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value : string {NPC Gallery.items.[].system.actionType.value} (4 different values)
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'passive' (x33)
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'action' (x14)
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'reaction' (x9)
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'free' (x2)
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[actions] : object {NPC Gallery.items.[].system.actions}
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[value] : integer {NPC Gallery.items.[].system.actions.value} (3 different values)
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1 (x8)
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2 (x5)
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3 (x1)
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[area] : object {NPC Gallery.items.[].system.area}
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[details] : string {NPC Gallery.items.[].system.area.details} (2 different values)
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'10-foot emanation centered on the touched creature' (x1)
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'all squares in a 20-foot-radius burst that contain plants' (x1)
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type : string {NPC Gallery.items.[].system.area.type} (4 different values)
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'emanation' (x14)
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'burst' (x8)
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'line' (x5)
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'cone' (x4)
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value : integer {NPC Gallery.items.[].system.area.value} (8 different values)
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30 (x12)
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60 (x5)
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10 (x4)
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20 (x4)
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15 (x2)
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5 (x2)
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120 (x1)
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40 (x1)
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[attack] : object {NPC Gallery.items.[].system.attack}
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value : string {NPC Gallery.items.[].system.attack.value} (same value: '')
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[attackEffects] : object {NPC Gallery.items.[].system.attackEffects}
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value : array<string> {NPC Gallery.items.[].system.attackEffects.value}
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Length: min=0 max=1
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Value type: string {NPC Gallery.items.[].system.attackEffects.value.[]} (same value: 'sepulchral-drain')
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[autoHeightenLevel] : object {NPC Gallery.items.[].system.autoHeightenLevel}
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[value] : integer {NPC Gallery.items.[].system.autoHeightenLevel.value} (same value: 4)
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[baseItem] : string {NPC Gallery.items.[].system.baseItem} (28 different values)
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[bonus] : object {NPC Gallery.items.[].system.bonus}
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value : integer {NPC Gallery.items.[].system.bonus.value} (19 different values)
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[counteraction] : boolean {NPC Gallery.items.[].system.counteraction} (2 different values)
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False (x155)
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True (x6)
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[damage] : object {NPC Gallery.items.[].system.damage}
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[0] : object {NPC Gallery.items.[].system.damage.0}
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[applyMod] : boolean {NPC Gallery.items.[].system.damage.0.applyMod} (2 different values)
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False (x25)
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True (x4)
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[category] : string {NPC Gallery.items.[].system.damage.0.category} (same value: 'persistent')
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formula : string {NPC Gallery.items.[].system.damage.0.formula} (19 different values)
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kinds : array<string> {NPC Gallery.items.[].system.damage.0.kinds}
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Length: min=1 max=2
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Value type: string {NPC Gallery.items.[].system.damage.0.kinds.[]} (2 different values)
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'damage' (x43)
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'healing' (x6)
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materials : array<> {NPC Gallery.items.[].system.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {NPC Gallery.items.[].system.damage.0.type} (13 different values)
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[1] : object {NPC Gallery.items.[].system.damage.1}
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applyMod : boolean {NPC Gallery.items.[].system.damage.1.applyMod} (same value: False)
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[category] : empty
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formula : string {NPC Gallery.items.[].system.damage.1.formula} (same value: '4d6')
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kinds : array<string> {NPC Gallery.items.[].system.damage.1.kinds}
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Length: min=1 max=1
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Value type: string {NPC Gallery.items.[].system.damage.1.kinds.[]} (same value: 'damage')
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materials : array<> {NPC Gallery.items.[].system.damage.1.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {NPC Gallery.items.[].system.damage.1.type} (same value: 'spirit')
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[damageType] : string {NPC Gallery.items.[].system.damage.damageType} (3 different values)
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'piercing' (x18)
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'bludgeoning' (x8)
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'slashing' (x5)
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[dice] : integer {NPC Gallery.items.[].system.damage.dice} (same value: 1)
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[die] : string {NPC Gallery.items.[].system.damage.die} (5 different values)
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'd8' (x13)
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'd6' (x10)
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'd4' (x5)
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'd10' (x2)
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'd12' (x1)
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[formula] : string {NPC Gallery.items.[].system.damage.formula} (3 different values)
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'2d8+5' (x4)
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'1d8' (x1)
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'3d8+10' (x1)
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[kind] : string {NPC Gallery.items.[].system.damage.kind} (same value: 'healing')
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[type] : string {NPC Gallery.items.[].system.damage.type} (2 different values)
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'vitality' (x5)
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'void' (x1)
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[damageRolls] : object {NPC Gallery.items.[].system.damageRolls}
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[0] : object {NPC Gallery.items.[].system.damageRolls.0}
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damage : string {NPC Gallery.items.[].system.damageRolls.0.damage} (21 different values)
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damageType : string {NPC Gallery.items.[].system.damageRolls.0.damageType} (3 different values)
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'piercing' (x16)
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'bludgeoning' (x10)
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'slashing' (x4)
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[31rvsu4acxaifwvmjluy] : object {NPC Gallery.items.[].system.damageRolls.31rvsu4acxaifwvmjluy}
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damage : string {NPC Gallery.items.[].system.damageRolls.31rvsu4acxaifwvmjluy.damage} (same value: '2d6+14')
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damageType : string {NPC Gallery.items.[].system.damageRolls.31rvsu4acxaifwvmjluy.damageType} (same value: 'bludgeoning')
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[7628tpohgi5e2prdh9qo] : object {NPC Gallery.items.[].system.damageRolls.7628tpohgi5e2prdh9qo}
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damage : string {NPC Gallery.items.[].system.damageRolls.7628tpohgi5e2prdh9qo.damage} (same value: '1d6+5')
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damageType : string {NPC Gallery.items.[].system.damageRolls.7628tpohgi5e2prdh9qo.damageType} (same value: 'slashing')
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[b62b0wja4r43jfcg5t6q] : object {NPC Gallery.items.[].system.damageRolls.b62b0wja4r43jfcg5t6q}
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damage : string {NPC Gallery.items.[].system.damageRolls.b62b0wja4r43jfcg5t6q.damage} (same value: '1d8+1')
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damageType : string {NPC Gallery.items.[].system.damageRolls.b62b0wja4r43jfcg5t6q.damageType} (same value: 'piercing')
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[eW1tXQg8qHGPziVv] : object {NPC Gallery.items.[].system.damageRolls.eW1tXQg8qHGPziVv}
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damage : string {NPC Gallery.items.[].system.damageRolls.eW1tXQg8qHGPziVv.damage} (same value: '1d4')
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damageType : string {NPC Gallery.items.[].system.damageRolls.eW1tXQg8qHGPziVv.damageType} (same value: 'bludgeoning')
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[el31mhrg438tvx99ndnxtp] : object {NPC Gallery.items.[].system.damageRolls.el31mhrg438tvx99ndnxtp}
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damage : string {NPC Gallery.items.[].system.damageRolls.el31mhrg438tvx99ndnxtp.damage} (same value: '1d6+5')
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damageType : string {NPC Gallery.items.[].system.damageRolls.el31mhrg438tvx99ndnxtp.damageType} (same value: 'piercing')
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[fkqrfemqkjkdmgavo1ffuq] : object {NPC Gallery.items.[].system.damageRolls.fkqrfemqkjkdmgavo1ffuq}
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damage : string {NPC Gallery.items.[].system.damageRolls.fkqrfemqkjkdmgavo1ffuq.damage} (same value: '1d6+5')
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damageType : string {NPC Gallery.items.[].system.damageRolls.fkqrfemqkjkdmgavo1ffuq.damageType} (same value: 'piercing')
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[lei6l5jhrdwy1udxwaqk] : object {NPC Gallery.items.[].system.damageRolls.lei6l5jhrdwy1udxwaqk}
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damage : string {NPC Gallery.items.[].system.damageRolls.lei6l5jhrdwy1udxwaqk.damage} (same value: '1d10+6')
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damageType : string {NPC Gallery.items.[].system.damageRolls.lei6l5jhrdwy1udxwaqk.damageType} (same value: 'piercing')
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[nmv8v1buls43m6p841h38] : object {NPC Gallery.items.[].system.damageRolls.nmv8v1buls43m6p841h38}
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damage : string {NPC Gallery.items.[].system.damageRolls.nmv8v1buls43m6p841h38.damage} (same value: '1d8')
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damageType : string {NPC Gallery.items.[].system.damageRolls.nmv8v1buls43m6p841h38.damageType} (same value: 'piercing')
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[qXHCveMfatOBKFH9] : object {NPC Gallery.items.[].system.damageRolls.qXHCveMfatOBKFH9}
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damage : string {NPC Gallery.items.[].system.damageRolls.qXHCveMfatOBKFH9.damage} (same value: '1d6')
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damageType : string {NPC Gallery.items.[].system.damageRolls.qXHCveMfatOBKFH9.damageType} (same value: 'piercing')
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[vzg8k8xh54a9pq05edxx] : object {NPC Gallery.items.[].system.damageRolls.vzg8k8xh54a9pq05edxx}
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damage : string {NPC Gallery.items.[].system.damageRolls.vzg8k8xh54a9pq05edxx.damage} (same value: '2d8+16')
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damageType : string {NPC Gallery.items.[].system.damageRolls.vzg8k8xh54a9pq05edxx.damageType} (same value: 'bludgeoning')
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[y8xv18mecaw45pgj9o7gp] : object {NPC Gallery.items.[].system.damageRolls.y8xv18mecaw45pgj9o7gp}
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damage : string {NPC Gallery.items.[].system.damageRolls.y8xv18mecaw45pgj9o7gp.damage} (same value: '1d4+1')
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damageType : string {NPC Gallery.items.[].system.damageRolls.y8xv18mecaw45pgj9o7gp.damageType} (same value: 'bludgeoning')
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[zucnlic609xxlegw3g3d] : object {NPC Gallery.items.[].system.damageRolls.zucnlic609xxlegw3g3d}
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damage : string {NPC Gallery.items.[].system.damageRolls.zucnlic609xxlegw3g3d.damage} (same value: '1d4+4')
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damageType : string {NPC Gallery.items.[].system.damageRolls.zucnlic609xxlegw3g3d.damageType} (same value: 'slashing')
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[defense] : object {NPC Gallery.items.[].system.defense}
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save : object {NPC Gallery.items.[].system.defense.save}
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basic : boolean {NPC Gallery.items.[].system.defense.save.basic} (2 different values)
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False (x32)
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True (x22)
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statistic : string {NPC Gallery.items.[].system.defense.save.statistic} (3 different values)
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'fortitude' (x22)
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'will' (x19)
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'reflex' (x13)
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description : object {NPC Gallery.items.[].system.description}
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value : string {NPC Gallery.items.[].system.description.value} (223 different values)
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[bonusDamage] : object {NPC Gallery.items.[].system.bonusDamage}
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value : integer {NPC Gallery.items.[].system.bonusDamage.value} (same value: 0)
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[bulk] : object {NPC Gallery.items.[].system.bulk}
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value : mixed
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integer {NPC Gallery.items.[].system.bulk.value} (5 different values)
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1 (x22)
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2 (x11)
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0 (x6)
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3 (x4)
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4 (x2)
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float {NPC Gallery.items.[].system.bulk.value} (same value: 0,1)
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[category] : string {NPC Gallery.items.[].system.category} (14 different values)
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[checkPenalty] : integer {NPC Gallery.items.[].system.checkPenalty} (4 different values)
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-3 (x6)
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-1 (x4)
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0 (x3)
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-2 (x2)
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[containerId] : empty
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[cost] : object {NPC Gallery.items.[].system.cost}
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value : string {NPC Gallery.items.[].system.cost.value} (3 different values)
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'' (x159)
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'black onyx, see Creature Creation Rituals table' (x1)
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'rare incense and offerings worth a total value of 20 gp × the spell rank' (x1)
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[dexCap] : integer {NPC Gallery.items.[].system.dexCap} (5 different values)
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1 (x5)
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3 (x5)
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0 (x2)
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5 (x2)
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2 (x1)
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[duration] : object {NPC Gallery.items.[].system.duration}
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sustained : boolean {NPC Gallery.items.[].system.duration.sustained} (2 different values)
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False (x151)
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True (x12)
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value : mixed
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string {NPC Gallery.items.[].system.duration.value} (16 different values)
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integer {NPC Gallery.items.[].system.duration.value} (2 different values)
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-1 (x1)
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1 (x1)
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[expiry] : string {NPC Gallery.items.[].system.duration.expiry} (same value: 'turn-start')
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[unit] : string {NPC Gallery.items.[].system.duration.unit} (2 different values)
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'unlimited' (x1)
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'hours' (x1)
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[equipped] : object {NPC Gallery.items.[].system.equipped}
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carryType : string {NPC Gallery.items.[].system.equipped.carryType} (same value: 'worn')
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[handsHeld] : integer {NPC Gallery.items.[].system.equipped.handsHeld} (3 different values)
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1 (x43)
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0 (x16)
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2 (x7)
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[inSlot] : boolean {NPC Gallery.items.[].system.equipped.inSlot} (2 different values)
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True (x14)
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False (x2)
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[invested] : boolean {NPC Gallery.items.[].system.equipped.invested} (same value: False)
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[frequency] : object {NPC Gallery.items.[].system.frequency}
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max : integer {NPC Gallery.items.[].system.frequency.max} (same value: 1)
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per : string {NPC Gallery.items.[].system.frequency.per} (2 different values)
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'day' (x5)
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'round' (x1)
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[value] : integer {NPC Gallery.items.[].system.frequency.value} (same value: 1)
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[group] : string {NPC Gallery.items.[].system.group} (15 different values)
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[hardness] : integer {NPC Gallery.items.[].system.hardness} (3 different values)
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0 (x81)
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8 (x1)
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7 (x1)
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[heightening] : object {NPC Gallery.items.[].system.heightening}
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[damage] : object {NPC Gallery.items.[].system.heightening.damage}
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0 : string {NPC Gallery.items.[].system.heightening.damage.0} (8 different values)
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'1d4' (x9)
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'1d8' (x9)
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'2d6' (x9)
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'1d6' (x7)
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'1d12' (x3)
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'2d8' (x2)
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'2d4' (x1)
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'1d4+1' (x1)
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[1] : string {NPC Gallery.items.[].system.heightening.damage.1} (same value: '1d6')
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[interval] : integer {NPC Gallery.items.[].system.heightening.interval} (3 different values)
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1 (x34)
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2 (x6)
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||
4 (x1)
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type : string {NPC Gallery.items.[].system.heightening.type} (2 different values)
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'interval' (x41)
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'fixed' (x2)
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[levels] : object {NPC Gallery.items.[].system.heightening.levels}
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[3] : object {NPC Gallery.items.[].system.heightening.levels.3}
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||
target : object {NPC Gallery.items.[].system.heightening.levels.3.target}
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||
value : string {NPC Gallery.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures')
|
||
5 : object {NPC Gallery.items.[].system.heightening.levels.5}
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||
target : object {NPC Gallery.items.[].system.heightening.levels.5.target}
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value : string {NPC Gallery.items.[].system.heightening.levels.5.target.value} (same value: 'up to three weapons, each of which must be wielded by you or a willing ally, or else unattended')
|
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[hp] : object {NPC Gallery.items.[].system.hp}
|
||
max : integer {NPC Gallery.items.[].system.hp.max} (3 different values)
|
||
0 (x81)
|
||
64 (x1)
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||
30 (x1)
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||
value : integer {NPC Gallery.items.[].system.hp.value} (3 different values)
|
||
0 (x81)
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||
64 (x1)
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||
30 (x1)
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||
[level] : object {NPC Gallery.items.[].system.level}
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||
value : integer {NPC Gallery.items.[].system.level.value} (7 different values)
|
||
1 (x96)
|
||
0 (x61)
|
||
2 (x33)
|
||
3 (x22)
|
||
4 (x14)
|
||
5 (x11)
|
||
6 (x9)
|
||
[location] : object {NPC Gallery.items.[].system.location}
|
||
[heightenedLevel] : integer {NPC Gallery.items.[].system.location.heightenedLevel} (6 different values)
|
||
1 (x7)
|
||
2 (x6)
|
||
6 (x5)
|
||
5 (x5)
|
||
4 (x4)
|
||
3 (x4)
|
||
[value] : string {NPC Gallery.items.[].system.location.value} (19 different values)
|
||
[material] : object {NPC Gallery.items.[].system.material}
|
||
[grade] : empty
|
||
[type] : empty
|
||
[mod] : object {NPC Gallery.items.[].system.mod}
|
||
value : integer {NPC Gallery.items.[].system.mod.value} (10 different values)
|
||
8 (x2)
|
||
6 (x1)
|
||
9 (x1)
|
||
7 (x1)
|
||
15 (x1)
|
||
11 (x1)
|
||
20 (x1)
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||
16 (x1)
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||
19 (x1)
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||
23 (x1)
|
||
[overlays] : object {NPC Gallery.items.[].system.overlays}
|
||
[2a6Vm4mIjBgrzlO2] : object {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2}
|
||
name : string {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.name} (same value: 'Touch of Corruption (Vs. Living)')
|
||
overlayType : string {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.overlayType} (same value: 'override')
|
||
sort : integer {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.sort} (same value: 2)
|
||
system : object {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system}
|
||
damage : object {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage}
|
||
Esn7klJ9WRsIFnrE : object {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE}
|
||
applyMod : boolean {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula} (same value: '1d6')
|
||
kinds : array<string> {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[]} (same value: 'damage')
|
||
materials : array<> {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type} (same value: 'void')
|
||
defense : object {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense}
|
||
save : object {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save}
|
||
basic : boolean {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic} (same value: True)
|
||
statistic : string {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic} (same value: 'fortitude')
|
||
heightening : object {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening}
|
||
damage : object {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage}
|
||
Esn7klJ9WRsIFnrE : string {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE} (same value: '1d6')
|
||
interval : integer {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval} (same value: 1)
|
||
type : string {NPC Gallery.items.[].system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type} (same value: 'interval')
|
||
[37gy7l19tik74o4s] : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s}
|
||
_id : string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
|
||
name : string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
|
||
overlayType : string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
|
||
sort : integer {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
|
||
system : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system}
|
||
damage : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
|
||
0 : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
|
||
formula : string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
|
||
kinds : array<string> {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
|
||
[defense] : empty
|
||
heightening : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
|
||
damage : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
|
||
0 : string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
|
||
range : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.range}
|
||
value : string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
|
||
time : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.time}
|
||
value : string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
|
||
traits : object {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
|
||
value : array<string> {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {NPC Gallery.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
|
||
'concentrate' (x3)
|
||
'healing' (x3)
|
||
'manipulate' (x3)
|
||
'vitality' (x3)
|
||
[4gyp3qlsv5ywdyjq] : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq}
|
||
_id : string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq')
|
||
name : string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)')
|
||
overlayType : string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override')
|
||
sort : integer {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
|
||
system : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
|
||
damage : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
|
||
0 : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
|
||
formula : string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8')
|
||
kinds : array<string> {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing')
|
||
[defense] : empty
|
||
heightening : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
|
||
damage : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
|
||
0 : string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8')
|
||
range : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
|
||
value : string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet')
|
||
target : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
|
||
value : string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature')
|
||
time : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
|
||
value : string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2')
|
||
traits : object {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
|
||
value : array<string> {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {NPC Gallery.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x2)
|
||
'manipulate' (x2)
|
||
'void' (x2)
|
||
[7qdtetowq348s9oc] : object {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc}
|
||
_id : string {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
|
||
overlayType : string {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
|
||
sort : integer {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
|
||
system : object {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc.system}
|
||
range : object {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc.system.range}
|
||
value : string {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
|
||
time : object {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc.system.time}
|
||
value : string {NPC Gallery.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
|
||
[7vbvdrv2cl87sqta] : object {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta}
|
||
_id : string {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
|
||
overlayType : string {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
|
||
sort : integer {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
|
||
system : object {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system}
|
||
area : object {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
|
||
type : string {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
|
||
value : integer {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
|
||
range : object {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
|
||
value : string {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
|
||
target : object {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
|
||
value : string {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
|
||
time : object {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
|
||
value : string {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
|
||
traits : object {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
|
||
value : array<string> {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {NPC Gallery.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
|
||
'concentrate' (x3)
|
||
'healing' (x3)
|
||
'manipulate' (x3)
|
||
'vitality' (x3)
|
||
a33QUFoKgoOprovO : object {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO}
|
||
name : string {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.name} (same value: 'Lay on Hands (Vs. Undead)')
|
||
overlayType : string {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.overlayType} (same value: 'override')
|
||
sort : integer {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.sort} (same value: 2)
|
||
system : object {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system}
|
||
damage : object {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.damage}
|
||
37YW4ZGhxx7Y2mdI : object {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI}
|
||
applyMod : boolean {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6')
|
||
kinds : array<string> {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage')
|
||
materials : array<> {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality')
|
||
defense : object {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.defense}
|
||
save : object {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save}
|
||
basic : boolean {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True)
|
||
statistic : string {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude')
|
||
heightening : object {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening}
|
||
damage : object {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage}
|
||
37YW4ZGhxx7Y2mdI : string {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6')
|
||
interval : integer {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1)
|
||
type : string {NPC Gallery.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval')
|
||
[gHIOzknAtexc6GUE] : object {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE}
|
||
name : string {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.name} (same value: 'Touch of Corruption (Healing)')
|
||
overlayType : string {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: 'override')
|
||
sort : integer {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1)
|
||
system : object {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system}
|
||
damage : object {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage}
|
||
cM137DAlBX1LcWAX : object {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX}
|
||
applyMod : boolean {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: '6')
|
||
kinds : array<string> {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: 'healing')
|
||
materials : array<> {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: 'untyped')
|
||
[defense] : empty
|
||
heightening : object {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening}
|
||
damage : object {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage}
|
||
cM137DAlBX1LcWAX : string {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: '6')
|
||
interval : integer {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1)
|
||
type : string {NPC Gallery.items.[].system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: 'interval')
|
||
[lfxcoz2d3f8j2zq1] : object {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1}
|
||
_id : string {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
|
||
name : string {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
|
||
overlayType : string {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
|
||
sort : integer {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
|
||
system : object {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
|
||
damage : object {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
|
||
0 : object {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
|
||
kinds : array<string> {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
|
||
range : object {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
|
||
value : string {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
|
||
target : object {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
|
||
value : string {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
|
||
time : object {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
|
||
value : string {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
|
||
traits : object {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
|
||
value : array<string> {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
|
||
Length: min=4 max=4
|
||
Value type: string {NPC Gallery.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
|
||
'concentrate' (x3)
|
||
'healing' (x3)
|
||
'manipulate' (x3)
|
||
'vitality' (x3)
|
||
[pq7cxntbz4s8g5ik] : object {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik}
|
||
_id : string {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik')
|
||
overlayType : string {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override')
|
||
sort : integer {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
|
||
system : object {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
|
||
range : object {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
|
||
value : string {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch')
|
||
time : object {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
|
||
value : string {NPC Gallery.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1')
|
||
[rvhoa43rqqqp8izn] : object {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn}
|
||
_id : string {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn')
|
||
overlayType : string {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override')
|
||
sort : integer {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
|
||
system : object {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system}
|
||
area : object {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
|
||
type : string {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation')
|
||
value : integer {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
|
||
range : object {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
|
||
value : string {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '')
|
||
target : object {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
|
||
value : string {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures')
|
||
time : object {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
|
||
value : string {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3')
|
||
traits : object {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
|
||
value : array<string> {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {NPC Gallery.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x2)
|
||
'manipulate' (x2)
|
||
'void' (x2)
|
||
uLuOg62dVyxvbW66 : object {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66}
|
||
name : string {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)')
|
||
overlayType : string {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override')
|
||
sort : integer {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1)
|
||
system : object {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system}
|
||
damage : object {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage}
|
||
b39tbePoPlJSzLku : object {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku}
|
||
applyMod : boolean {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False)
|
||
[category] : empty
|
||
formula : string {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: '6')
|
||
kinds : array<string> {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing')
|
||
materials : array<> {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
type : string {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (same value: 'vitality')
|
||
heightening : object {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening}
|
||
damage : object {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage}
|
||
b39tbePoPlJSzLku : string {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: '6')
|
||
interval : integer {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1)
|
||
type : string {NPC Gallery.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: 'interval')
|
||
[z04svm1cvfcxtplb] : object {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb}
|
||
_id : string {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb')
|
||
name : string {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)')
|
||
overlayType : string {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override')
|
||
sort : integer {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
|
||
system : object {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system}
|
||
damage : object {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
|
||
0 : object {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
|
||
kinds : array<string> {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
|
||
Length: min=1 max=1
|
||
Value type: string {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage')
|
||
range : object {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
|
||
value : string {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet')
|
||
target : object {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
|
||
value : string {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature')
|
||
time : object {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
|
||
value : string {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2')
|
||
traits : object {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
|
||
value : array<string> {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
|
||
Length: min=3 max=3
|
||
Value type: string {NPC Gallery.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
|
||
'concentrate' (x2)
|
||
'manipulate' (x2)
|
||
'void' (x2)
|
||
[prepared] : object {NPC Gallery.items.[].system.prepared}
|
||
flexible : boolean {NPC Gallery.items.[].system.prepared.flexible} (same value: False)
|
||
value : string {NPC Gallery.items.[].system.prepared.value} (3 different values)
|
||
'focus' (x10)
|
||
'prepared' (x6)
|
||
'spontaneous' (x3)
|
||
[price] : object {NPC Gallery.items.[].system.price}
|
||
[per] : integer {NPC Gallery.items.[].system.price.per} (same value: 10)
|
||
value : object {NPC Gallery.items.[].system.price.value}
|
||
[cp] : integer {NPC Gallery.items.[].system.price.value.cp} (same value: 1)
|
||
[gp] : integer {NPC Gallery.items.[].system.price.value.gp} (all different values)
|
||
[sp] : integer {NPC Gallery.items.[].system.price.value.sp} (2 different values)
|
||
1 (x16)
|
||
2 (x3)
|
||
[proficiency] : object {NPC Gallery.items.[].system.proficiency}
|
||
value : integer {NPC Gallery.items.[].system.proficiency.value} (2 different values)
|
||
0 (x18)
|
||
1 (x1)
|
||
[proficient] : object {NPC Gallery.items.[].system.proficient}
|
||
value : integer {NPC Gallery.items.[].system.proficient.value} (same value: 0)
|
||
[quantity] : integer {NPC Gallery.items.[].system.quantity} (4 different values)
|
||
1 (x71)
|
||
20 (x8)
|
||
10 (x2)
|
||
100 (x2)
|
||
publication : object {NPC Gallery.items.[].system.publication}
|
||
license : string {NPC Gallery.items.[].system.publication.license} (2 different values)
|
||
'OGL' (x352)
|
||
'ORC' (x24)
|
||
remaster : boolean {NPC Gallery.items.[].system.publication.remaster} (2 different values)
|
||
False (x352)
|
||
True (x24)
|
||
title : string {NPC Gallery.items.[].system.publication.title} (12 different values)
|
||
[range] : mixed
|
||
object {NPC Gallery.items.[].system.range}
|
||
value : string {NPC Gallery.items.[].system.range.value} (12 different values)
|
||
integer {NPC Gallery.items.[].system.range} (4 different values)
|
||
100 (x6)
|
||
120 (x4)
|
||
60 (x2)
|
||
30 (x1)
|
||
[reload] : object {NPC Gallery.items.[].system.reload}
|
||
value : string {NPC Gallery.items.[].system.reload.value} (4 different values)
|
||
'' (x16)
|
||
'0' (x7)
|
||
'1' (x5)
|
||
'-' (x3)
|
||
[requirements] : string {NPC Gallery.items.[].system.requirements} (2 different values)
|
||
'' (x160)
|
||
'You can bleed' (x1)
|
||
rules : ignored (Foundry rules object) {NPC Gallery.items.[].system.rules}
|
||
[ritual] : object {NPC Gallery.items.[].system.ritual}
|
||
primary : object {NPC Gallery.items.[].system.ritual.primary}
|
||
check : string {NPC Gallery.items.[].system.ritual.primary.check} (2 different values)
|
||
'Arcana (expert), Occultism (expert), or Religion (expert)' (x1)
|
||
'Religion' (x1)
|
||
secondary : object {NPC Gallery.items.[].system.ritual.secondary}
|
||
casters : integer {NPC Gallery.items.[].system.ritual.secondary.casters} (2 different values)
|
||
1 (x1)
|
||
0 (x1)
|
||
checks : string {NPC Gallery.items.[].system.ritual.secondary.checks} (2 different values)
|
||
'Religion' (x1)
|
||
'Crafting, Performance' (x1)
|
||
[runes] : object {NPC Gallery.items.[].system.runes}
|
||
[potency] : integer {NPC Gallery.items.[].system.runes.potency} (2 different values)
|
||
0 (x32)
|
||
1 (x14)
|
||
[property] : array<> {NPC Gallery.items.[].system.runes.property}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
[reinforcing] : integer {NPC Gallery.items.[].system.runes.reinforcing} (same value: 0)
|
||
[resilient] : integer {NPC Gallery.items.[].system.runes.resilient} (same value: 0)
|
||
[striking] : integer {NPC Gallery.items.[].system.runes.striking} (2 different values)
|
||
0 (x24)
|
||
1 (x7)
|
||
[showSlotlessLevels] : object {NPC Gallery.items.[].system.showSlotlessLevels}
|
||
value : boolean {NPC Gallery.items.[].system.showSlotlessLevels.value} (same value: False)
|
||
[size] : string {NPC Gallery.items.[].system.size} (same value: 'med')
|
||
[slots] : object {NPC Gallery.items.[].system.slots}
|
||
[slot0] : object {NPC Gallery.items.[].system.slots.slot0}
|
||
max : integer {NPC Gallery.items.[].system.slots.slot0.max} (2 different values)
|
||
5 (x4)
|
||
6 (x2)
|
||
prepared : array<object> {NPC Gallery.items.[].system.slots.slot0.prepared}
|
||
Length: min=5 max=6
|
||
Value type: object {NPC Gallery.items.[].system.slots.slot0.prepared.[]}
|
||
id : string {NPC Gallery.items.[].system.slots.slot0.prepared.[].id} (32 different values)
|
||
[slot1] : object {NPC Gallery.items.[].system.slots.slot1}
|
||
max : integer {NPC Gallery.items.[].system.slots.slot1.max} (2 different values)
|
||
3 (x5)
|
||
4 (x3)
|
||
[prepared] : array<object> {NPC Gallery.items.[].system.slots.slot1.prepared}
|
||
Length: min=3 max=4
|
||
Value type: object {NPC Gallery.items.[].system.slots.slot1.prepared.[]}
|
||
[expended] : boolean {NPC Gallery.items.[].system.slots.slot1.prepared.[].expended} (same value: True)
|
||
id : string {NPC Gallery.items.[].system.slots.slot1.prepared.[].id} (18 different values)
|
||
[value] : integer {NPC Gallery.items.[].system.slots.slot1.value} (2 different values)
|
||
3 (x1)
|
||
4 (x1)
|
||
[slot2] : object {NPC Gallery.items.[].system.slots.slot2}
|
||
max : integer {NPC Gallery.items.[].system.slots.slot2.max} (3 different values)
|
||
3 (x4)
|
||
4 (x2)
|
||
2 (x1)
|
||
[value] : integer {NPC Gallery.items.[].system.slots.slot2.value} (2 different values)
|
||
2 (x1)
|
||
4 (x1)
|
||
prepared : array<object> {NPC Gallery.items.[].system.slots.slot2.prepared}
|
||
Length: min=3 max=4
|
||
Value type: object {NPC Gallery.items.[].system.slots.slot2.prepared.[]}
|
||
id : string {NPC Gallery.items.[].system.slots.slot2.prepared.[].id} (16 different values)
|
||
[slot3] : object {NPC Gallery.items.[].system.slots.slot3}
|
||
max : integer {NPC Gallery.items.[].system.slots.slot3.max} (4 different values)
|
||
4 (x2)
|
||
3 (x1)
|
||
6 (x1)
|
||
2 (x1)
|
||
[value] : integer {NPC Gallery.items.[].system.slots.slot3.value} (same value: 4)
|
||
prepared : array<object> {NPC Gallery.items.[].system.slots.slot3.prepared}
|
||
Length: min=2 max=6
|
||
Value type: object {NPC Gallery.items.[].system.slots.slot3.prepared.[]}
|
||
id : string {NPC Gallery.items.[].system.slots.slot3.prepared.[].id} (12 different values)
|
||
[slot4] : object {NPC Gallery.items.[].system.slots.slot4}
|
||
max : integer {NPC Gallery.items.[].system.slots.slot4.max} (2 different values)
|
||
4 (x2)
|
||
3 (x1)
|
||
[value] : integer {NPC Gallery.items.[].system.slots.slot4.value} (same value: 4)
|
||
prepared : array<object> {NPC Gallery.items.[].system.slots.slot4.prepared}
|
||
Length: min=3 max=4
|
||
Value type: object {NPC Gallery.items.[].system.slots.slot4.prepared.[]}
|
||
[expended] : boolean {NPC Gallery.items.[].system.slots.slot4.prepared.[].expended} (same value: True)
|
||
id : string {NPC Gallery.items.[].system.slots.slot4.prepared.[].id} (7 different values)
|
||
'0z1VEiKj4Fk4WtRc' (x1)
|
||
'ClA2GgzCzdm8TILZ' (x1)
|
||
'Ci0VnaKWI8LuEjn1' (x1)
|
||
'noHls3rbLcqA6I5s' (x1)
|
||
'5PtRRVyKA7kIJAOm' (x1)
|
||
'dfH0VEEr4q6Mp0J9' (x1)
|
||
'SM736QMTmWzVWqF4' (x1)
|
||
[slot5] : object {NPC Gallery.items.[].system.slots.slot5}
|
||
max : integer {NPC Gallery.items.[].system.slots.slot5.max} (2 different values)
|
||
4 (x2)
|
||
3 (x1)
|
||
[value] : integer {NPC Gallery.items.[].system.slots.slot5.value} (same value: 4)
|
||
prepared : array<object> {NPC Gallery.items.[].system.slots.slot5.prepared}
|
||
Length: min=3 max=4
|
||
Value type: object {NPC Gallery.items.[].system.slots.slot5.prepared.[]}
|
||
[expended] : boolean {NPC Gallery.items.[].system.slots.slot5.prepared.[].expended} (same value: True)
|
||
id : string {NPC Gallery.items.[].system.slots.slot5.prepared.[].id} (7 different values)
|
||
'RzHJT1rrtieqYq9U' (x1)
|
||
'p8qVTuaxWTq9yvR7' (x1)
|
||
'K8opdGNnu4pkYb1T' (x1)
|
||
'VhmyIny7G1jxRHZv' (x1)
|
||
'Hm5ruTT4d892eZMS' (x1)
|
||
'VubpqV3TksGfno0e' (x1)
|
||
'OQxb9mm2iYyZF3fL' (x1)
|
||
[slot6] : object {NPC Gallery.items.[].system.slots.slot6}
|
||
max : integer {NPC Gallery.items.[].system.slots.slot6.max} (2 different values)
|
||
3 (x2)
|
||
6 (x1)
|
||
[value] : integer {NPC Gallery.items.[].system.slots.slot6.value} (same value: 3)
|
||
prepared : array<object> {NPC Gallery.items.[].system.slots.slot6.prepared}
|
||
Length: min=3 max=6
|
||
Value type: object {NPC Gallery.items.[].system.slots.slot6.prepared.[]}
|
||
id : string {NPC Gallery.items.[].system.slots.slot6.prepared.[].id} (6 different values)
|
||
'ZNfUfRUNqmvOwMIA' (x4)
|
||
'MSNgKyWR093B3lNQ' (x1)
|
||
'9uF1MTojjxy63sQD' (x1)
|
||
'6dB21yXASBKCFmFb' (x1)
|
||
'c2XPM4fQLedlEeoH' (x1)
|
||
'c74EiFJZxNGMyOnF' (x1)
|
||
[slug] : string {NPC Gallery.items.[].system.slug} (174 different values)
|
||
[specific] : object {NPC Gallery.items.[].system.specific}
|
||
[integrated] : empty
|
||
material : object {NPC Gallery.items.[].system.specific.material}
|
||
[grade] : empty
|
||
[type] : empty
|
||
runes : object {NPC Gallery.items.[].system.specific.runes}
|
||
[potency] : integer {NPC Gallery.items.[].system.specific.runes.potency} (same value: 2)
|
||
[property] : array<> {NPC Gallery.items.[].system.specific.runes.property}
|
||
Length: min=0 max=0
|
||
Value type: empty
|
||
reinforcing : integer {NPC Gallery.items.[].system.specific.runes.reinforcing} (same value: 0)
|
||
[striking] : integer {NPC Gallery.items.[].system.specific.runes.striking} (same value: 2)
|
||
[speedPenalty] : integer {NPC Gallery.items.[].system.speedPenalty} (3 different values)
|
||
0 (x9)
|
||
-10 (x6)
|
||
-5 (x2)
|
||
[spell] : object {NPC Gallery.items.[].system.spell}
|
||
_id : string {NPC Gallery.items.[].system.spell._id} (2 different values)
|
||
'EfFMLVbmkBWmzoLF' (x1)
|
||
'BBvV7qoXGdw09q1C' (x1)
|
||
flags : object {NPC Gallery.items.[].system.spell.flags}
|
||
core : object {NPC Gallery.items.[].system.spell.flags.core}
|
||
sourceId : string {NPC Gallery.items.[].system.spell.flags.core.sourceId} (2 different values)
|
||
'Compendium.pf2e.spells-srd.Item.EfFMLVbmkBWmzoLF' (x1)
|
||
'Compendium.pf2e.spells-srd.Item.BBvV7qoXGdw09q1C' (x1)
|
||
img : string {NPC Gallery.items.[].system.spell.img} (2 different values)
|
||
'systems/pf2e/icons/spells/remove-fear.webp' (x1)
|
||
'icons/creatures/mammals/ox-buffalo-horned-green.webp' (x1)
|
||
name : string {NPC Gallery.items.[].system.spell.name} (2 different values)
|
||
'Remove Fear' (x1)
|
||
'Speak with Animals' (x1)
|
||
sort : integer {NPC Gallery.items.[].system.spell.sort} (same value: 0)
|
||
system : object {NPC Gallery.items.[].system.spell.system}
|
||
[area] : empty
|
||
cost : object {NPC Gallery.items.[].system.spell.system.cost}
|
||
value : string {NPC Gallery.items.[].system.spell.system.cost.value} (same value: '')
|
||
counteraction : boolean {NPC Gallery.items.[].system.spell.system.counteraction} (2 different values)
|
||
True (x1)
|
||
False (x1)
|
||
damage : object {NPC Gallery.items.[].system.spell.system.damage}
|
||
description : object {NPC Gallery.items.[].system.spell.system.description}
|
||
value : string {NPC Gallery.items.[].system.spell.system.description.value} (2 different values)
|
||
'<p>With a touch, you ease a creature\'s fears. You can attempt to counteract a single fear effect that the target suffers from. This frees only the target, not any other creatures under the fear effect.</p>
|
||
<hr />
|
||
<p><strong>Heightened (6th)</strong> The spell\'s range increases to 30 feet, and you can target up to 10 creatures.</p>' (x1)
|
||
'<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn\'t make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>' (x1)
|
||
duration : object {NPC Gallery.items.[].system.spell.system.duration}
|
||
sustained : boolean {NPC Gallery.items.[].system.spell.system.duration.sustained} (same value: False)
|
||
value : string {NPC Gallery.items.[].system.spell.system.duration.value} (2 different values)
|
||
'' (x1)
|
||
'10 minutes' (x1)
|
||
level : object {NPC Gallery.items.[].system.spell.system.level}
|
||
value : integer {NPC Gallery.items.[].system.spell.system.level.value} (same value: 2)
|
||
location : object {NPC Gallery.items.[].system.spell.system.location}
|
||
heightenedLevel : integer {NPC Gallery.items.[].system.spell.system.location.heightenedLevel} (same value: 2)
|
||
value : string {NPC Gallery.items.[].system.spell.system.location.value} (same value: '')
|
||
publication : object {NPC Gallery.items.[].system.spell.system.publication}
|
||
license : string {NPC Gallery.items.[].system.spell.system.publication.license} (same value: 'OGL')
|
||
remaster : boolean {NPC Gallery.items.[].system.spell.system.publication.remaster} (same value: False)
|
||
title : string {NPC Gallery.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook')
|
||
range : object {NPC Gallery.items.[].system.spell.system.range}
|
||
value : string {NPC Gallery.items.[].system.spell.system.range.value} (2 different values)
|
||
'touch' (x1)
|
||
'' (x1)
|
||
requirements : string {NPC Gallery.items.[].system.spell.system.requirements} (same value: '')
|
||
rules : ignored (Foundry rules object) {NPC Gallery.items.[].system.spell.system.rules}
|
||
slug : string {NPC Gallery.items.[].system.spell.system.slug} (2 different values)
|
||
'remove-fear' (x1)
|
||
'speak-with-animals' (x1)
|
||
target : object {NPC Gallery.items.[].system.spell.system.target}
|
||
value : string {NPC Gallery.items.[].system.spell.system.target.value} (2 different values)
|
||
'1 creature' (x1)
|
||
'' (x1)
|
||
time : object {NPC Gallery.items.[].system.spell.system.time}
|
||
value : string {NPC Gallery.items.[].system.spell.system.time.value} (same value: '2')
|
||
[defense] : empty
|
||
traits : object {NPC Gallery.items.[].system.spell.system.traits}
|
||
rarity : string {NPC Gallery.items.[].system.spell.system.traits.rarity} (same value: 'common')
|
||
traditions : array<string> {NPC Gallery.items.[].system.spell.system.traits.traditions}
|
||
Length: min=1 max=3
|
||
Value type: string {NPC Gallery.items.[].system.spell.system.traits.traditions.[]} (3 different values)
|
||
'primal' (x2)
|
||
'divine' (x1)
|
||
'occult' (x1)
|
||
value : array<string> {NPC Gallery.items.[].system.spell.system.traits.value}
|
||
Length: min=2 max=2
|
||
Value type: string {NPC Gallery.items.[].system.spell.system.traits.value.[]} (2 different values)
|
||
'concentrate' (x2)
|
||
'manipulate' (x2)
|
||
type : string {NPC Gallery.items.[].system.spell.type} (same value: 'spell')
|
||
[spelldc] : object {NPC Gallery.items.[].system.spelldc}
|
||
dc : integer {NPC Gallery.items.[].system.spelldc.dc} (9 different values)
|
||
30 (x6)
|
||
24 (x3)
|
||
17 (x2)
|
||
22 (x2)
|
||
21 (x2)
|
||
20 (x1)
|
||
23 (x1)
|
||
27 (x1)
|
||
19 (x1)
|
||
[mod] : integer {NPC Gallery.items.[].system.spelldc.mod} (same value: 0)
|
||
value : integer {NPC Gallery.items.[].system.spelldc.value} (8 different values)
|
||
20 (x4)
|
||
12 (x3)
|
||
16 (x3)
|
||
11 (x3)
|
||
9 (x2)
|
||
22 (x2)
|
||
15 (x1)
|
||
19 (x1)
|
||
[splashDamage] : object {NPC Gallery.items.[].system.splashDamage}
|
||
value : integer {NPC Gallery.items.[].system.splashDamage.value} (same value: 0)
|
||
[stackGroup] : string {NPC Gallery.items.[].system.stackGroup} (2 different values)
|
||
'arrows' (x6)
|
||
'bolts' (x5)
|
||
[start] : object {NPC Gallery.items.[].system.start}
|
||
[initiative] : empty
|
||
value : integer {NPC Gallery.items.[].system.start.value} (same value: 0)
|
||
[strength] : integer {NPC Gallery.items.[].system.strength} (5 different values)
|
||
3 (x5)
|
||
1 (x4)
|
||
4 (x2)
|
||
0 (x1)
|
||
2 (x1)
|
||
[target] : object {NPC Gallery.items.[].system.target}
|
||
value : string {NPC Gallery.items.[].system.target.value} (34 different values)
|
||
[time] : object {NPC Gallery.items.[].system.time}
|
||
value : string {NPC Gallery.items.[].system.time.value} (9 different values)
|
||
'2' (x115)
|
||
'1' (x17)
|
||
'3' (x10)
|
||
'1 to 3' (x6)
|
||
'1 minute' (x5)
|
||
'reaction' (x5)
|
||
'1 day' (x1)
|
||
'3 days' (x1)
|
||
'10 minutes' (x1)
|
||
[tokenIcon] : object {NPC Gallery.items.[].system.tokenIcon}
|
||
show : boolean {NPC Gallery.items.[].system.tokenIcon.show} (same value: True)
|
||
[tradition] : object {NPC Gallery.items.[].system.tradition}
|
||
value : string {NPC Gallery.items.[].system.tradition.value} (4 different values)
|
||
'divine' (x11)
|
||
'primal' (x4)
|
||
'arcane' (x3)
|
||
'occult' (x1)
|
||
[traits] : object {NPC Gallery.items.[].system.traits}
|
||
[integrated] : empty
|
||
[rarity] : string {NPC Gallery.items.[].system.traits.rarity} (3 different values)
|
||
'common' (x307)
|
||
'uncommon' (x27)
|
||
'unique' (x1)
|
||
[selected] : object {NPC Gallery.items.[].system.traits.selected}
|
||
[traditions] : array<string> {NPC Gallery.items.[].system.traits.traditions}
|
||
Length: min=0 max=4
|
||
Value type: string {NPC Gallery.items.[].system.traits.traditions.[]} (4 different values)
|
||
'arcane' (x109)
|
||
'divine' (x92)
|
||
'primal' (x89)
|
||
'occult' (x86)
|
||
[value] : array<string> {NPC Gallery.items.[].system.traits.value}
|
||
Length: min=0 max=7
|
||
Value type: string {NPC Gallery.items.[].system.traits.value.[]} (102 different values)
|
||
[usage] : object {NPC Gallery.items.[].system.usage}
|
||
value : string {NPC Gallery.items.[].system.usage.value} (4 different values)
|
||
'held-in-one-hand' (x51)
|
||
'held-in-two-hands' (x7)
|
||
'held-in-one-plus-hands' (x7)
|
||
'worn' (x1)
|
||
[uses] : object {NPC Gallery.items.[].system.uses}
|
||
autoDestroy : boolean {NPC Gallery.items.[].system.uses.autoDestroy} (same value: True)
|
||
max : integer {NPC Gallery.items.[].system.uses.max} (same value: 1)
|
||
value : integer {NPC Gallery.items.[].system.uses.value} (same value: 1)
|
||
[weaponType] : object {NPC Gallery.items.[].system.weaponType}
|
||
value : string {NPC Gallery.items.[].system.weaponType.value} (2 different values)
|
||
'melee' (x24)
|
||
'ranged' (x18)
|
||
type : string {NPC Gallery.items.[].type} (11 different values)
|
||
[_stats] : object {NPC Gallery.items.[]._stats}
|
||
compendiumSource : string {NPC Gallery.items.[]._stats.compendiumSource} (173 different values)
|
||
[flags] : object {NPC Gallery.items.[].flags}
|
||
pf2e : object {NPC Gallery.items.[].flags.pf2e}
|
||
linkedWeapon : string {NPC Gallery.items.[].flags.pf2e.linkedWeapon} (30 different values)
|
||
name : string {NPC Gallery.name} (all different values)
|
||
system : object {NPC Gallery.system}
|
||
abilities : object {NPC Gallery.system.abilities}
|
||
cha : object {NPC Gallery.system.abilities.cha}
|
||
mod : integer {NPC Gallery.system.abilities.cha.mod} (6 different values)
|
||
3 (x6)
|
||
0 (x6)
|
||
1 (x3)
|
||
4 (x2)
|
||
2 (x2)
|
||
5 (x1)
|
||
con : object {NPC Gallery.system.abilities.con}
|
||
mod : integer {NPC Gallery.system.abilities.con.mod} (6 different values)
|
||
3 (x7)
|
||
2 (x4)
|
||
0 (x3)
|
||
1 (x3)
|
||
4 (x2)
|
||
-1 (x1)
|
||
dex : object {NPC Gallery.system.abilities.dex}
|
||
mod : integer {NPC Gallery.system.abilities.dex.mod} (6 different values)
|
||
4 (x7)
|
||
2 (x4)
|
||
1 (x3)
|
||
0 (x3)
|
||
3 (x2)
|
||
5 (x1)
|
||
int : object {NPC Gallery.system.abilities.int}
|
||
mod : integer {NPC Gallery.system.abilities.int.mod} (6 different values)
|
||
0 (x12)
|
||
1 (x3)
|
||
2 (x2)
|
||
-5 (x1)
|
||
4 (x1)
|
||
5 (x1)
|
||
str : object {NPC Gallery.system.abilities.str}
|
||
mod : integer {NPC Gallery.system.abilities.str.mod} (7 different values)
|
||
4 (x7)
|
||
1 (x4)
|
||
3 (x3)
|
||
0 (x3)
|
||
5 (x1)
|
||
2 (x1)
|
||
6 (x1)
|
||
wis : object {NPC Gallery.system.abilities.wis}
|
||
mod : integer {NPC Gallery.system.abilities.wis.mod} (6 different values)
|
||
1 (x6)
|
||
4 (x4)
|
||
3 (x4)
|
||
2 (x3)
|
||
0 (x2)
|
||
5 (x1)
|
||
attributes : object {NPC Gallery.system.attributes}
|
||
ac : object {NPC Gallery.system.attributes.ac}
|
||
details : string {NPC Gallery.system.attributes.ac.details} (4 different values)
|
||
'' (x17)
|
||
'(22 against traps)' (x1)
|
||
'(34 with shield raised)' (x1)
|
||
'(24 with shield raised)' (x1)
|
||
value : integer {NPC Gallery.system.attributes.ac.value} (12 different values)
|
||
allSaves : object {NPC Gallery.system.attributes.allSaves}
|
||
value : string {NPC Gallery.system.attributes.allSaves.value} (5 different values)
|
||
'' (x16)
|
||
'+2 circumstance to all saves vs. dream and sleep' (x1)
|
||
'+1 status to all saves vs. fear' (x1)
|
||
'+1 circumstance to all saves vs. traps' (x1)
|
||
'+1 status to all saves vs. poison' (x1)
|
||
hp : object {NPC Gallery.system.attributes.hp}
|
||
details : string {NPC Gallery.system.attributes.hp.details} (2 different values)
|
||
'' (x19)
|
||
'void healing' (x1)
|
||
max : integer {NPC Gallery.system.attributes.hp.max} (14 different values)
|
||
temp : integer {NPC Gallery.system.attributes.hp.temp} (same value: 0)
|
||
value : integer {NPC Gallery.system.attributes.hp.value} (14 different values)
|
||
speed : object {NPC Gallery.system.attributes.speed}
|
||
[details] : string {NPC Gallery.system.attributes.speed.details} (3 different values)
|
||
'ignores 5 feet of speed reduction from being encumbered' (x1)
|
||
'longstrider' (x1)
|
||
'ignores the effects of non-magical difficult terrain' (x1)
|
||
otherSpeeds : array<object> {NPC Gallery.system.attributes.speed.otherSpeeds}
|
||
Length: min=0 max=1
|
||
Value type: object {NPC Gallery.system.attributes.speed.otherSpeeds.[]}
|
||
type : string {NPC Gallery.system.attributes.speed.otherSpeeds.[].type} (2 different values)
|
||
'swim' (x1)
|
||
'fly' (x1)
|
||
value : integer {NPC Gallery.system.attributes.speed.otherSpeeds.[].value} (2 different values)
|
||
25 (x1)
|
||
30 (x1)
|
||
value : integer {NPC Gallery.system.attributes.speed.value} (5 different values)
|
||
25 (x11)
|
||
20 (x5)
|
||
40 (x2)
|
||
0 (x1)
|
||
30 (x1)
|
||
[immunities] : array<object> {NPC Gallery.system.attributes.immunities}
|
||
Length: min=6 max=6
|
||
Value type: object {NPC Gallery.system.attributes.immunities.[]}
|
||
type : string {NPC Gallery.system.attributes.immunities.[].type} (6 different values)
|
||
'disease' (x1)
|
||
'non-magical' (x1)
|
||
'paralyzed' (x1)
|
||
'poison' (x1)
|
||
'precision' (x1)
|
||
'unconscious' (x1)
|
||
[resistances] : array<object> {NPC Gallery.system.attributes.resistances}
|
||
Length: min=1 max=2
|
||
Value type: object {NPC Gallery.system.attributes.resistances.[]}
|
||
[exceptions] : array<string> {NPC Gallery.system.attributes.resistances.[].exceptions}
|
||
Length: min=2 max=2
|
||
Value type: string {NPC Gallery.system.attributes.resistances.[].exceptions.[]} (2 different values)
|
||
'force' (x1)
|
||
'ghost-touch' (x1)
|
||
type : string {NPC Gallery.system.attributes.resistances.[].type} (4 different values)
|
||
'mental' (x2)
|
||
'slashing' (x1)
|
||
'all-damage' (x1)
|
||
'poison' (x1)
|
||
value : integer {NPC Gallery.system.attributes.resistances.[].value} (3 different values)
|
||
2 (x3)
|
||
10 (x1)
|
||
5 (x1)
|
||
details : object {NPC Gallery.system.details}
|
||
blurb : string {NPC Gallery.system.details.blurb} (same value: '')
|
||
languages : object {NPC Gallery.system.details.languages}
|
||
details : string {NPC Gallery.system.details.languages.details} (2 different values)
|
||
'' (x19)
|
||
'understands commands' (x1)
|
||
value : array<string> {NPC Gallery.system.details.languages.value}
|
||
Length: min=0 max=5
|
||
Value type: string {NPC Gallery.system.details.languages.value.[]} (16 different values)
|
||
level : object {NPC Gallery.system.details.level}
|
||
value : integer {NPC Gallery.system.details.level.value} (8 different values)
|
||
4 (x6)
|
||
11 (x5)
|
||
1 (x2)
|
||
5 (x2)
|
||
6 (x2)
|
||
2 (x1)
|
||
-1 (x1)
|
||
9 (x1)
|
||
privateNotes : string {NPC Gallery.system.details.privateNotes} (same value: '')
|
||
publicNotes : string {NPC Gallery.system.details.publicNotes} (17 different values)
|
||
publication : object {NPC Gallery.system.details.publication}
|
||
license : string {NPC Gallery.system.details.publication.license} (same value: 'OGL')
|
||
remaster : boolean {NPC Gallery.system.details.publication.remaster} (same value: False)
|
||
title : string {NPC Gallery.system.details.publication.title} (5 different values)
|
||
'Pathfinder Lost Omens Character Guide' (x12)
|
||
'Pathfinder Gamemastery Guide' (x5)
|
||
'Pathfinder Lost Omens Absalom, City of Lost Omens' (x1)
|
||
'Pathfinder Lost Omens The Grand Bazaar' (x1)
|
||
'Pathfinder Wake the Dead #5' (x1)
|
||
initiative : object {NPC Gallery.system.initiative}
|
||
statistic : string {NPC Gallery.system.initiative.statistic} (same value: 'perception')
|
||
perception : object {NPC Gallery.system.perception}
|
||
details : string {NPC Gallery.system.perception.details} (2 different values)
|
||
'' (x19)
|
||
'trap finder' (x1)
|
||
mod : integer {NPC Gallery.system.perception.mod} (13 different values)
|
||
senses : array<object> {NPC Gallery.system.perception.senses}
|
||
Length: min=0 max=2
|
||
Value type: object {NPC Gallery.system.perception.senses.[]}
|
||
type : string {NPC Gallery.system.perception.senses.[].type} (3 different values)
|
||
'darkvision' (x6)
|
||
'low-light-vision' (x4)
|
||
'see-invisibility' (x1)
|
||
resources : object {NPC Gallery.system.resources}
|
||
[focus] : object {NPC Gallery.system.resources.focus}
|
||
max : mixed
|
||
integer {NPC Gallery.system.resources.focus.max} (3 different values)
|
||
1 (x5)
|
||
3 (x1)
|
||
2 (x1)
|
||
string {NPC Gallery.system.resources.focus.max} (2 different values)
|
||
'2' (x3)
|
||
'1' (x1)
|
||
value : integer {NPC Gallery.system.resources.focus.value} (3 different values)
|
||
1 (x6)
|
||
2 (x4)
|
||
3 (x1)
|
||
saves : object {NPC Gallery.system.saves}
|
||
fortitude : object {NPC Gallery.system.saves.fortitude}
|
||
saveDetail : string {NPC Gallery.system.saves.fortitude.saveDetail} (same value: '')
|
||
value : integer {NPC Gallery.system.saves.fortitude.value} (11 different values)
|
||
reflex : object {NPC Gallery.system.saves.reflex}
|
||
saveDetail : string {NPC Gallery.system.saves.reflex.saveDetail} (2 different values)
|
||
'' (x19)
|
||
'(+9 vs. damaging effects)' (x1)
|
||
value : integer {NPC Gallery.system.saves.reflex.value} (14 different values)
|
||
will : object {NPC Gallery.system.saves.will}
|
||
saveDetail : string {NPC Gallery.system.saves.will.saveDetail} (same value: '')
|
||
value : integer {NPC Gallery.system.saves.will.value} (14 different values)
|
||
skills : object {NPC Gallery.system.skills}
|
||
[acrobatics] : object {NPC Gallery.system.skills.acrobatics}
|
||
base : integer {NPC Gallery.system.skills.acrobatics.base} (7 different values)
|
||
12 (x2)
|
||
20 (x2)
|
||
8 (x1)
|
||
9 (x1)
|
||
6 (x1)
|
||
16 (x1)
|
||
18 (x1)
|
||
[arcana] : object {NPC Gallery.system.skills.arcana}
|
||
base : integer {NPC Gallery.system.skills.arcana.base} (6 different values)
|
||
5 (x1)
|
||
16 (x1)
|
||
13 (x1)
|
||
8 (x1)
|
||
7 (x1)
|
||
23 (x1)
|
||
[athletics] : object {NPC Gallery.system.skills.athletics}
|
||
base : integer {NPC Gallery.system.skills.athletics.base} (9 different values)
|
||
7 (x2)
|
||
6 (x2)
|
||
13 (x1)
|
||
15 (x1)
|
||
12 (x1)
|
||
17 (x1)
|
||
8 (x1)
|
||
22 (x1)
|
||
19 (x1)
|
||
[special] : array<object> {NPC Gallery.system.skills.athletics.special}
|
||
Length: min=1 max=1
|
||
Value type: object {NPC Gallery.system.skills.athletics.special.[]}
|
||
base : integer {NPC Gallery.system.skills.athletics.special.[].base} (same value: 9)
|
||
label : string {NPC Gallery.system.skills.athletics.special.[].label} (same value: 'to Swim')
|
||
[crafting] : object {NPC Gallery.system.skills.crafting}
|
||
base : integer {NPC Gallery.system.skills.crafting.base} (2 different values)
|
||
5 (x1)
|
||
13 (x1)
|
||
[deception] : object {NPC Gallery.system.skills.deception}
|
||
base : integer {NPC Gallery.system.skills.deception.base} (6 different values)
|
||
6 (x2)
|
||
21 (x2)
|
||
10 (x1)
|
||
13 (x1)
|
||
11 (x1)
|
||
12 (x1)
|
||
[diplomacy] : object {NPC Gallery.system.skills.diplomacy}
|
||
base : integer {NPC Gallery.system.skills.diplomacy.base} (7 different values)
|
||
4 (x2)
|
||
12 (x2)
|
||
8 (x1)
|
||
9 (x1)
|
||
6 (x1)
|
||
21 (x1)
|
||
16 (x1)
|
||
[intimidation] : object {NPC Gallery.system.skills.intimidation}
|
||
base : integer {NPC Gallery.system.skills.intimidation.base} (7 different values)
|
||
10 (x2)
|
||
16 (x2)
|
||
12 (x1)
|
||
9 (x1)
|
||
23 (x1)
|
||
15 (x1)
|
||
11 (x1)
|
||
[medicine] : object {NPC Gallery.system.skills.medicine}
|
||
base : integer {NPC Gallery.system.skills.medicine.base} (4 different values)
|
||
19 (x2)
|
||
11 (x1)
|
||
9 (x1)
|
||
14 (x1)
|
||
[nature] : object {NPC Gallery.system.skills.nature}
|
||
base : integer {NPC Gallery.system.skills.nature.base} (5 different values)
|
||
5 (x1)
|
||
13 (x1)
|
||
12 (x1)
|
||
21 (x1)
|
||
18 (x1)
|
||
[occultism] : object {NPC Gallery.system.skills.occultism}
|
||
base : integer {NPC Gallery.system.skills.occultism.base} (2 different values)
|
||
5 (x1)
|
||
16 (x1)
|
||
[performance] : object {NPC Gallery.system.skills.performance}
|
||
base : integer {NPC Gallery.system.skills.performance.base} (3 different values)
|
||
6 (x1)
|
||
9 (x1)
|
||
19 (x1)
|
||
[religion] : object {NPC Gallery.system.skills.religion}
|
||
base : integer {NPC Gallery.system.skills.religion.base} (9 different values)
|
||
7 (x1)
|
||
8 (x1)
|
||
10 (x1)
|
||
21 (x1)
|
||
11 (x1)
|
||
14 (x1)
|
||
23 (x1)
|
||
20 (x1)
|
||
9 (x1)
|
||
[society] : object {NPC Gallery.system.skills.society}
|
||
base : integer {NPC Gallery.system.skills.society.base} (4 different values)
|
||
7 (x2)
|
||
11 (x2)
|
||
5 (x1)
|
||
16 (x1)
|
||
[stealth] : object {NPC Gallery.system.skills.stealth}
|
||
base : integer {NPC Gallery.system.skills.stealth.base} (5 different values)
|
||
10 (x2)
|
||
8 (x1)
|
||
12 (x1)
|
||
11 (x1)
|
||
16 (x1)
|
||
[special] : array<object> {NPC Gallery.system.skills.stealth.special}
|
||
Length: min=1 max=1
|
||
Value type: object {NPC Gallery.system.skills.stealth.special.[]}
|
||
base : integer {NPC Gallery.system.skills.stealth.special.[].base} (2 different values)
|
||
10 (x1)
|
||
20 (x1)
|
||
label : string {NPC Gallery.system.skills.stealth.special.[].label} (2 different values)
|
||
'underwater' (x1)
|
||
'in rocky terrain' (x1)
|
||
predicate : array<string> {NPC Gallery.system.skills.stealth.special.[].predicate}
|
||
Length: min=1 max=1
|
||
Value type: string {NPC Gallery.system.skills.stealth.special.[].predicate.[]} (2 different values)
|
||
'terrain:underwater' (x1)
|
||
'terrain:rocky' (x1)
|
||
[survival] : object {NPC Gallery.system.skills.survival}
|
||
base : integer {NPC Gallery.system.skills.survival.base} (7 different values)
|
||
8 (x2)
|
||
12 (x2)
|
||
7 (x1)
|
||
11 (x1)
|
||
21 (x1)
|
||
22 (x1)
|
||
9 (x1)
|
||
[thievery] : object {NPC Gallery.system.skills.thievery}
|
||
base : integer {NPC Gallery.system.skills.thievery.base} (4 different values)
|
||
10 (x2)
|
||
3 (x1)
|
||
22 (x1)
|
||
5 (x1)
|
||
traits : object {NPC Gallery.system.traits}
|
||
rarity : string {NPC Gallery.system.traits.rarity} (2 different values)
|
||
'common' (x19)
|
||
'unique' (x1)
|
||
size : object {NPC Gallery.system.traits.size}
|
||
value : string {NPC Gallery.system.traits.size.value} (3 different values)
|
||
'med' (x18)
|
||
'sm' (x1)
|
||
'lg' (x1)
|
||
value : array<string> {NPC Gallery.system.traits.value}
|
||
Length: min=1 max=5
|
||
Value type: string {NPC Gallery.system.traits.value.[]} (18 different values)
|
||
[spellcasting] : object {NPC Gallery.system.spellcasting}
|
||
rituals : object {NPC Gallery.system.spellcasting.rituals}
|
||
dc : integer {NPC Gallery.system.spellcasting.rituals.dc} (same value: 24)
|
||
type : string {NPC Gallery.type} (same value: 'npc') |