Files
Pf2eDataScrapper/output/pf2e/packs/Menace Under Otari.txt
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2025-04-08 17:11:57 +04:00

1380 lines
119 KiB
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Menace Under Otari
Different values: 70
=====================================
object {Menace Under Otari}
_id : string {Menace Under Otari._id} (all different values)
img : string {Menace Under Otari.img} (2 different values)
'systems/pf2e/icons/default-icons/npc.svg' (x62)
'systems/pf2e/icons/default-icons/hazard.svg' (x8)
items : array<object> {Menace Under Otari.items}
Length: min=1 max=24
Value type: object {Menace Under Otari.items.[]}
_id : string {Menace Under Otari.items.[]._id} (411 different values)
img : string {Menace Under Otari.items.[].img} (59 different values)
name : string {Menace Under Otari.items.[].name} (177 different values)
sort : integer {Menace Under Otari.items.[].sort} (25 different values)
system : object {Menace Under Otari.items.[].system}
[acBonus] : integer {Menace Under Otari.items.[].system.acBonus} (5 different values)
1 (x9)
2 (x3)
4 (x3)
3 (x3)
5 (x1)
[actionType] : object {Menace Under Otari.items.[].system.actionType}
value : string {Menace Under Otari.items.[].system.actionType.value} (3 different values)
'passive' (x62)
'action' (x58)
'reaction' (x26)
[actions] : object {Menace Under Otari.items.[].system.actions}
[value] : integer {Menace Under Otari.items.[].system.actions.value} (3 different values)
1 (x42)
2 (x15)
3 (x1)
[area] : object {Menace Under Otari.items.[].system.area}
type : string {Menace Under Otari.items.[].system.area.type} (2 different values)
'emanation' (x7)
'cone' (x3)
value : integer {Menace Under Otari.items.[].system.area.value} (2 different values)
30 (x7)
15 (x3)
[attack] : object {Menace Under Otari.items.[].system.attack}
value : string {Menace Under Otari.items.[].system.attack.value} (same value: '')
[attackEffects] : object {Menace Under Otari.items.[].system.attackEffects}
[custom] : string {Menace Under Otari.items.[].system.attackEffects.custom} (same value: '')
value : array<string> {Menace Under Otari.items.[].system.attackEffects.value}
Length: min=0 max=2
Value type: string {Menace Under Otari.items.[].system.attackEffects.value.[]} (14 different values)
[autoHeightenLevel] : object {Menace Under Otari.items.[].system.autoHeightenLevel}
[value] : integer {Menace Under Otari.items.[].system.autoHeightenLevel.value} (same value: 4)
[baseItem] : string {Menace Under Otari.items.[].system.baseItem} (23 different values)
[bonus] : object {Menace Under Otari.items.[].system.bonus}
value : integer {Menace Under Otari.items.[].system.bonus.value} (15 different values)
[bonusDamage] : object {Menace Under Otari.items.[].system.bonusDamage}
value : integer {Menace Under Otari.items.[].system.bonusDamage.value} (same value: 0)
[bulk] : object {Menace Under Otari.items.[].system.bulk}
value : mixed
float {Menace Under Otari.items.[].system.bulk.value} (same value: 0,1)
integer {Menace Under Otari.items.[].system.bulk.value} (4 different values)
1 (x35)
2 (x12)
0 (x3)
3 (x1)
[category] : string {Menace Under Otari.items.[].system.category} (10 different values)
'offensive' (x83)
'defensive' (x40)
'simple' (x25)
'martial' (x25)
'interaction' (x15)
'light' (x10)
'ammo' (x9)
'medium' (x6)
'snare' (x1)
'heavy' (x1)
[checkPenalty] : integer {Menace Under Otari.items.[].system.checkPenalty} (3 different values)
-1 (x10)
-2 (x6)
-3 (x1)
[containerId] : empty
[cost] : object {Menace Under Otari.items.[].system.cost}
value : string {Menace Under Otari.items.[].system.cost.value} (same value: '')
[counteraction] : boolean {Menace Under Otari.items.[].system.counteraction} (2 different values)
False (x66)
True (x1)
description : object {Menace Under Otari.items.[].system.description}
value : string {Menace Under Otari.items.[].system.description.value} (189 different values)
[damage] : object {Menace Under Otari.items.[].system.damage}
[0] : object {Menace Under Otari.items.[].system.damage.0}
applyMod : boolean {Menace Under Otari.items.[].system.damage.0.applyMod} (same value: False)
[category] : empty
formula : string {Menace Under Otari.items.[].system.damage.0.formula} (3 different values)
'1d4+1' (x16)
'2d6' (x10)
'1d8' (x3)
kinds : array<string> {Menace Under Otari.items.[].system.damage.0.kinds}
Length: min=1 max=2
Value type: string {Menace Under Otari.items.[].system.damage.0.kinds.[]} (2 different values)
'damage' (x29)
'healing' (x3)
materials : array<> {Menace Under Otari.items.[].system.damage.0.materials}
Length: min=0 max=0
Value type: empty
type : string {Menace Under Otari.items.[].system.damage.0.type} (4 different values)
'force' (x16)
'untyped' (x7)
'vitality' (x3)
'fire' (x3)
[3Pz4NTLXD2rzKgf4] : object {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4}
applyMod : boolean {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False)
category : string {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.category} (same value: 'persistent')
formula : string {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: '2')
kinds : array<string> {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds}
Length: min=1 max=1
Value type: string {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: 'damage')
materials : array<> {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.materials}
Length: min=0 max=0
Value type: empty
type : string {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.type} (same value: 'bleed')
[damageType] : string {Menace Under Otari.items.[].system.damage.damageType} (3 different values)
'piercing' (x31)
'slashing' (x10)
'bludgeoning' (x9)
[dice] : integer {Menace Under Otari.items.[].system.damage.dice} (same value: 1)
[die] : string {Menace Under Otari.items.[].system.damage.die} (4 different values)
'd6' (x29)
'd8' (x10)
'd12' (x6)
'd4' (x5)
[formula] : string {Menace Under Otari.items.[].system.damage.formula} (same value: '2d8')
[kind] : string {Menace Under Otari.items.[].system.damage.kind} (same value: 'damage')
[type] : string {Menace Under Otari.items.[].system.damage.type} (same value: 'piercing')
[damageRolls] : object {Menace Under Otari.items.[].system.damageRolls}
[0] : object {Menace Under Otari.items.[].system.damageRolls.0}
damage : string {Menace Under Otari.items.[].system.damageRolls.0.damage} (3 different values)
'1d8+4' (x1)
'1' (x1)
'2d6+3' (x1)
damageType : string {Menace Under Otari.items.[].system.damageRolls.0.damageType} (3 different values)
'fire' (x1)
'piercing' (x1)
'void' (x1)
[05ck5hs4urc51h9r4j4q] : object {Menace Under Otari.items.[].system.damageRolls.05ck5hs4urc51h9r4j4q}
damage : string {Menace Under Otari.items.[].system.damageRolls.05ck5hs4urc51h9r4j4q.damage} (same value: '1d6+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.05ck5hs4urc51h9r4j4q.damageType} (same value: 'piercing')
[0adt9iyismcqcxsu6amc] : object {Menace Under Otari.items.[].system.damageRolls.0adt9iyismcqcxsu6amc}
damage : string {Menace Under Otari.items.[].system.damageRolls.0adt9iyismcqcxsu6amc.damage} (same value: '1d6+3')
damageType : string {Menace Under Otari.items.[].system.damageRolls.0adt9iyismcqcxsu6amc.damageType} (same value: 'piercing')
[0v2ncc7nfh9n5myhoyt4] : object {Menace Under Otari.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4}
damage : string {Menace Under Otari.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4.damage} (same value: '1d8+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4.damageType} (same value: 'piercing')
[1] : object {Menace Under Otari.items.[].system.damageRolls.1}
category : string {Menace Under Otari.items.[].system.damageRolls.1.category} (same value: 'persistent')
damage : string {Menace Under Otari.items.[].system.damageRolls.1.damage} (2 different values)
'1d4' (x1)
'1d6' (x1)
damageType : string {Menace Under Otari.items.[].system.damageRolls.1.damageType} (2 different values)
'fire' (x1)
'poison' (x1)
[1ckfaad80g5qyfs8dax4] : object {Menace Under Otari.items.[].system.damageRolls.1ckfaad80g5qyfs8dax4}
damage : string {Menace Under Otari.items.[].system.damageRolls.1ckfaad80g5qyfs8dax4.damage} (same value: '1d8+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.1ckfaad80g5qyfs8dax4.damageType} (same value: 'bludgeoning')
[1qhn7rr7wdkj5c5e9mu3] : object {Menace Under Otari.items.[].system.damageRolls.1qhn7rr7wdkj5c5e9mu3}
damage : string {Menace Under Otari.items.[].system.damageRolls.1qhn7rr7wdkj5c5e9mu3.damage} (same value: '2d6+6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.1qhn7rr7wdkj5c5e9mu3.damageType} (same value: 'piercing')
[1rGiMmZApuasDR4Z] : object {Menace Under Otari.items.[].system.damageRolls.1rGiMmZApuasDR4Z}
damage : string {Menace Under Otari.items.[].system.damageRolls.1rGiMmZApuasDR4Z.damage} (same value: '1d6+7')
damageType : string {Menace Under Otari.items.[].system.damageRolls.1rGiMmZApuasDR4Z.damageType} (same value: 'piercing')
[2aqz1foetaojgodwjsl3] : object {Menace Under Otari.items.[].system.damageRolls.2aqz1foetaojgodwjsl3}
damage : string {Menace Under Otari.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damage} (same value: '2d10+5')
damageType : string {Menace Under Otari.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damageType} (same value: 'piercing')
[2bh5anro6r6bedbo0ndg] : object {Menace Under Otari.items.[].system.damageRolls.2bh5anro6r6bedbo0ndg}
damage : string {Menace Under Otari.items.[].system.damageRolls.2bh5anro6r6bedbo0ndg.damage} (same value: '1d12+7')
damageType : string {Menace Under Otari.items.[].system.damageRolls.2bh5anro6r6bedbo0ndg.damageType} (same value: 'piercing')
[2d2j9v21c86a2h3pbucj] : object {Menace Under Otari.items.[].system.damageRolls.2d2j9v21c86a2h3pbucj}
damage : string {Menace Under Otari.items.[].system.damageRolls.2d2j9v21c86a2h3pbucj.damage} (same value: '1d4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.2d2j9v21c86a2h3pbucj.damageType} (same value: 'bludgeoning')
[3BUuNV8zH6CT6ICX] : object {Menace Under Otari.items.[].system.damageRolls.3BUuNV8zH6CT6ICX}
damage : string {Menace Under Otari.items.[].system.damageRolls.3BUuNV8zH6CT6ICX.damage} (same value: '1d6+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.3BUuNV8zH6CT6ICX.damageType} (same value: 'piercing')
[3ky3ngplmh9pq9r7ut9j] : object {Menace Under Otari.items.[].system.damageRolls.3ky3ngplmh9pq9r7ut9j}
damage : string {Menace Under Otari.items.[].system.damageRolls.3ky3ngplmh9pq9r7ut9j.damage} (same value: '2d12+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.3ky3ngplmh9pq9r7ut9j.damageType} (same value: 'slashing')
[3n23qyyo7ltn6seeu6p6] : object {Menace Under Otari.items.[].system.damageRolls.3n23qyyo7ltn6seeu6p6}
damage : string {Menace Under Otari.items.[].system.damageRolls.3n23qyyo7ltn6seeu6p6.damage} (same value: '1d6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.3n23qyyo7ltn6seeu6p6.damageType} (same value: 'piercing')
[4jqnr0heq8dqkk8mf4ls] : object {Menace Under Otari.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls}
damage : string {Menace Under Otari.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls.damage} (same value: '1d8+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls.damageType} (same value: 'slashing')
[4pguad2rvh6xdfc180k5] : object {Menace Under Otari.items.[].system.damageRolls.4pguad2rvh6xdfc180k5}
damage : string {Menace Under Otari.items.[].system.damageRolls.4pguad2rvh6xdfc180k5.damage} (same value: '1d6-1')
damageType : string {Menace Under Otari.items.[].system.damageRolls.4pguad2rvh6xdfc180k5.damageType} (same value: 'slashing')
[4zb5vuw6opqdcxue1e0g] : object {Menace Under Otari.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g}
damage : string {Menace Under Otari.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g.damage} (same value: '1d12+5')
damageType : string {Menace Under Otari.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g.damageType} (same value: 'slashing')
[5endeuvv6grifqarraxp] : object {Menace Under Otari.items.[].system.damageRolls.5endeuvv6grifqarraxp}
damage : string {Menace Under Otari.items.[].system.damageRolls.5endeuvv6grifqarraxp.damage} (same value: '1')
damageType : string {Menace Under Otari.items.[].system.damageRolls.5endeuvv6grifqarraxp.damageType} (same value: 'fire')
[5gyt9361vlgk0oa54i93] : object {Menace Under Otari.items.[].system.damageRolls.5gyt9361vlgk0oa54i93}
damage : string {Menace Under Otari.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damage} (same value: '1d6+1')
damageType : string {Menace Under Otari.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damageType} (same value: 'slashing')
[6pgsi9610ny6sqo3ergd] : object {Menace Under Otari.items.[].system.damageRolls.6pgsi9610ny6sqo3ergd}
damage : string {Menace Under Otari.items.[].system.damageRolls.6pgsi9610ny6sqo3ergd.damage} (same value: '2d6+5')
damageType : string {Menace Under Otari.items.[].system.damageRolls.6pgsi9610ny6sqo3ergd.damageType} (same value: 'slashing')
[6wrnr4kd26m7r93ebur3] : object {Menace Under Otari.items.[].system.damageRolls.6wrnr4kd26m7r93ebur3}
damage : string {Menace Under Otari.items.[].system.damageRolls.6wrnr4kd26m7r93ebur3.damage} (same value: '1d4+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.6wrnr4kd26m7r93ebur3.damageType} (same value: 'bludgeoning')
[6xkwe0kwnpbd9cc44qjd] : object {Menace Under Otari.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd}
damage : string {Menace Under Otari.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd.damage} (same value: '2d6+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd.damageType} (same value: 'slashing')
[79OI4uAfgnjgvksq] : object {Menace Under Otari.items.[].system.damageRolls.79OI4uAfgnjgvksq}
damage : string {Menace Under Otari.items.[].system.damageRolls.79OI4uAfgnjgvksq.damage} (same value: '1d6+1')
damageType : string {Menace Under Otari.items.[].system.damageRolls.79OI4uAfgnjgvksq.damageType} (same value: 'slashing')
[7br8uidsjheq4riwq31q2] : object {Menace Under Otari.items.[].system.damageRolls.7br8uidsjheq4riwq31q2}
damage : string {Menace Under Otari.items.[].system.damageRolls.7br8uidsjheq4riwq31q2.damage} (same value: '1d6+2')
damageType : string {Menace Under Otari.items.[].system.damageRolls.7br8uidsjheq4riwq31q2.damageType} (same value: 'piercing')
[7n1pghx8dk3do3sl6jn6] : object {Menace Under Otari.items.[].system.damageRolls.7n1pghx8dk3do3sl6jn6}
damage : string {Menace Under Otari.items.[].system.damageRolls.7n1pghx8dk3do3sl6jn6.damage} (same value: '2d6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.7n1pghx8dk3do3sl6jn6.damageType} (same value: 'bludgeoning')
[84l7c3jVY7Nw8tXD] : object {Menace Under Otari.items.[].system.damageRolls.84l7c3jVY7Nw8tXD}
damage : string {Menace Under Otari.items.[].system.damageRolls.84l7c3jVY7Nw8tXD.damage} (same value: '1d8+8')
damageType : string {Menace Under Otari.items.[].system.damageRolls.84l7c3jVY7Nw8tXD.damageType} (same value: 'bludgeoning')
[8nomt95uxx3vnf6kn81bkr] : object {Menace Under Otari.items.[].system.damageRolls.8nomt95uxx3vnf6kn81bkr}
damage : string {Menace Under Otari.items.[].system.damageRolls.8nomt95uxx3vnf6kn81bkr.damage} (same value: '1d8+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.8nomt95uxx3vnf6kn81bkr.damageType} (same value: 'piercing')
[8yDa9k8clqxYoa7a] : object {Menace Under Otari.items.[].system.damageRolls.8yDa9k8clqxYoa7a}
damage : string {Menace Under Otari.items.[].system.damageRolls.8yDa9k8clqxYoa7a.damage} (same value: '1d4+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.8yDa9k8clqxYoa7a.damageType} (same value: 'piercing')
[9486b2kk8mrlln50qt9w] : object {Menace Under Otari.items.[].system.damageRolls.9486b2kk8mrlln50qt9w}
damage : string {Menace Under Otari.items.[].system.damageRolls.9486b2kk8mrlln50qt9w.damage} (same value: '1d10+6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.9486b2kk8mrlln50qt9w.damageType} (same value: 'piercing')
[9hz2gveqa2icaip33z0e] : object {Menace Under Otari.items.[].system.damageRolls.9hz2gveqa2icaip33z0e}
damage : string {Menace Under Otari.items.[].system.damageRolls.9hz2gveqa2icaip33z0e.damage} (same value: '1d6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.9hz2gveqa2icaip33z0e.damageType} (same value: 'fire')
[IfFWrSR2HVylatTp] : object {Menace Under Otari.items.[].system.damageRolls.IfFWrSR2HVylatTp}
damage : string {Menace Under Otari.items.[].system.damageRolls.IfFWrSR2HVylatTp.damage} (same value: '1d8+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.IfFWrSR2HVylatTp.damageType} (same value: 'piercing')
[JRPVu98gfvLxmEgN] : object {Menace Under Otari.items.[].system.damageRolls.JRPVu98gfvLxmEgN}
damage : string {Menace Under Otari.items.[].system.damageRolls.JRPVu98gfvLxmEgN.damage} (same value: '2d8+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.JRPVu98gfvLxmEgN.damageType} (same value: 'piercing')
[PrtdrWwrEuxIO0o9] : object {Menace Under Otari.items.[].system.damageRolls.PrtdrWwrEuxIO0o9}
damage : string {Menace Under Otari.items.[].system.damageRolls.PrtdrWwrEuxIO0o9.damage} (same value: '1d8+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.PrtdrWwrEuxIO0o9.damageType} (same value: 'slashing')
[R8YtfHw4MR7NI1US] : object {Menace Under Otari.items.[].system.damageRolls.R8YtfHw4MR7NI1US}
damage : string {Menace Under Otari.items.[].system.damageRolls.R8YtfHw4MR7NI1US.damage} (same value: '1d12+8')
damageType : string {Menace Under Otari.items.[].system.damageRolls.R8YtfHw4MR7NI1US.damageType} (same value: 'slashing')
[WcL1p5cmnNz4ethT] : object {Menace Under Otari.items.[].system.damageRolls.WcL1p5cmnNz4ethT}
damage : string {Menace Under Otari.items.[].system.damageRolls.WcL1p5cmnNz4ethT.damage} (same value: '1d4+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.WcL1p5cmnNz4ethT.damageType} (same value: 'piercing')
[XQdJifUZJc0FtwtY] : object {Menace Under Otari.items.[].system.damageRolls.XQdJifUZJc0FtwtY}
damage : string {Menace Under Otari.items.[].system.damageRolls.XQdJifUZJc0FtwtY.damage} (same value: '1d4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.XQdJifUZJc0FtwtY.damageType} (same value: 'piercing')
[av8e3ms6pkhhnj0ym67j] : object {Menace Under Otari.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j}
damage : string {Menace Under Otari.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damage} (same value: '1d6+1')
damageType : string {Menace Under Otari.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damageType} (same value: 'piercing')
[b5ypwqlsf79s0ioe871a] : object {Menace Under Otari.items.[].system.damageRolls.b5ypwqlsf79s0ioe871a}
damage : string {Menace Under Otari.items.[].system.damageRolls.b5ypwqlsf79s0ioe871a.damage} (same value: '1d10+6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.b5ypwqlsf79s0ioe871a.damageType} (same value: 'slashing')
[c2bx8kmbcvt0b0ci4ez6] : object {Menace Under Otari.items.[].system.damageRolls.c2bx8kmbcvt0b0ci4ez6}
damage : string {Menace Under Otari.items.[].system.damageRolls.c2bx8kmbcvt0b0ci4ez6.damage} (same value: '1d8+3')
damageType : string {Menace Under Otari.items.[].system.damageRolls.c2bx8kmbcvt0b0ci4ez6.damageType} (same value: 'piercing')
[ccvi95u44l425e2osjay] : object {Menace Under Otari.items.[].system.damageRolls.ccvi95u44l425e2osjay}
damage : string {Menace Under Otari.items.[].system.damageRolls.ccvi95u44l425e2osjay.damage} (same value: '1d6+3')
damageType : string {Menace Under Otari.items.[].system.damageRolls.ccvi95u44l425e2osjay.damageType} (same value: 'bludgeoning')
[ctxqi0dnrrdo2lr1ptj8] : object {Menace Under Otari.items.[].system.damageRolls.ctxqi0dnrrdo2lr1ptj8}
damage : string {Menace Under Otari.items.[].system.damageRolls.ctxqi0dnrrdo2lr1ptj8.damage} (same value: '1d4+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.ctxqi0dnrrdo2lr1ptj8.damageType} (same value: 'slashing')
[cuj0aul7pgw59alylzhhnq] : object {Menace Under Otari.items.[].system.damageRolls.cuj0aul7pgw59alylzhhnq}
damage : string {Menace Under Otari.items.[].system.damageRolls.cuj0aul7pgw59alylzhhnq.damage} (same value: '2d6+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.cuj0aul7pgw59alylzhhnq.damageType} (same value: 'slashing')
[cv5qoekn7sn2m3o417wx] : object {Menace Under Otari.items.[].system.damageRolls.cv5qoekn7sn2m3o417wx}
damage : string {Menace Under Otari.items.[].system.damageRolls.cv5qoekn7sn2m3o417wx.damage} (same value: '1d8+3')
damageType : string {Menace Under Otari.items.[].system.damageRolls.cv5qoekn7sn2m3o417wx.damageType} (same value: 'slashing')
[cxy93r9oz2a60nirflsd] : object {Menace Under Otari.items.[].system.damageRolls.cxy93r9oz2a60nirflsd}
damage : string {Menace Under Otari.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damage} (same value: '1d6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damageType} (same value: 'piercing')
[d5k2ifewr3ipnjpmtv17] : object {Menace Under Otari.items.[].system.damageRolls.d5k2ifewr3ipnjpmtv17}
damage : string {Menace Under Otari.items.[].system.damageRolls.d5k2ifewr3ipnjpmtv17.damage} (same value: '1d6+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.d5k2ifewr3ipnjpmtv17.damageType} (same value: 'bludgeoning')
[d9dz0n8l5x20aqoksiqt] : object {Menace Under Otari.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt}
damage : string {Menace Under Otari.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt.damage} (same value: '1d6+2')
damageType : string {Menace Under Otari.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt.damageType} (same value: 'piercing')
[df27ya009wjko6cvpcog] : object {Menace Under Otari.items.[].system.damageRolls.df27ya009wjko6cvpcog}
damage : string {Menace Under Otari.items.[].system.damageRolls.df27ya009wjko6cvpcog.damage} (same value: '1d6+3')
damageType : string {Menace Under Otari.items.[].system.damageRolls.df27ya009wjko6cvpcog.damageType} (same value: 'slashing')
[diei19392sv23f7i0ucu] : object {Menace Under Otari.items.[].system.damageRolls.diei19392sv23f7i0ucu}
damage : string {Menace Under Otari.items.[].system.damageRolls.diei19392sv23f7i0ucu.damage} (same value: '1d6+2')
damageType : string {Menace Under Otari.items.[].system.damageRolls.diei19392sv23f7i0ucu.damageType} (same value: 'slashing')
[e5cfagztn6o2yetnr3z8] : object {Menace Under Otari.items.[].system.damageRolls.e5cfagztn6o2yetnr3z8}
damage : string {Menace Under Otari.items.[].system.damageRolls.e5cfagztn6o2yetnr3z8.damage} (same value: '1d6+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.e5cfagztn6o2yetnr3z8.damageType} (same value: 'piercing')
[ekcdli6u03agzl4ogde6] : object {Menace Under Otari.items.[].system.damageRolls.ekcdli6u03agzl4ogde6}
damage : string {Menace Under Otari.items.[].system.damageRolls.ekcdli6u03agzl4ogde6.damage} (same value: '1d12+6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.ekcdli6u03agzl4ogde6.damageType} (same value: 'piercing')
[ep16dn7jvyisak3u14re] : object {Menace Under Otari.items.[].system.damageRolls.ep16dn7jvyisak3u14re}
damage : string {Menace Under Otari.items.[].system.damageRolls.ep16dn7jvyisak3u14re.damage} (same value: '1d6+6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.ep16dn7jvyisak3u14re.damageType} (same value: 'piercing')
[etZIHn02JQD1vfZN] : object {Menace Under Otari.items.[].system.damageRolls.etZIHn02JQD1vfZN}
damage : string {Menace Under Otari.items.[].system.damageRolls.etZIHn02JQD1vfZN.damage} (same value: '1d4+6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.etZIHn02JQD1vfZN.damageType} (same value: 'piercing')
[ey6azuuwlybw1co71ts0] : object {Menace Under Otari.items.[].system.damageRolls.ey6azuuwlybw1co71ts0}
damage : string {Menace Under Otari.items.[].system.damageRolls.ey6azuuwlybw1co71ts0.damage} (same value: '1d6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.ey6azuuwlybw1co71ts0.damageType} (same value: 'slashing')
[fSfOHvNJuPtrzl23] : object {Menace Under Otari.items.[].system.damageRolls.fSfOHvNJuPtrzl23}
damage : string {Menace Under Otari.items.[].system.damageRolls.fSfOHvNJuPtrzl23.damage} (same value: '1d4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.fSfOHvNJuPtrzl23.damageType} (same value: 'bludgeoning')
[fkdsrt40g6p4fjmpoj1g] : object {Menace Under Otari.items.[].system.damageRolls.fkdsrt40g6p4fjmpoj1g}
damage : string {Menace Under Otari.items.[].system.damageRolls.fkdsrt40g6p4fjmpoj1g.damage} (same value: '1d6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.fkdsrt40g6p4fjmpoj1g.damageType} (same value: 'piercing')
[gl72itkmp34dsctr41av] : object {Menace Under Otari.items.[].system.damageRolls.gl72itkmp34dsctr41av}
damage : string {Menace Under Otari.items.[].system.damageRolls.gl72itkmp34dsctr41av.damage} (same value: '1d6+1')
damageType : string {Menace Under Otari.items.[].system.damageRolls.gl72itkmp34dsctr41av.damageType} (same value: 'piercing')
[gy5kfzm31g9vzp6ezj6b] : object {Menace Under Otari.items.[].system.damageRolls.gy5kfzm31g9vzp6ezj6b}
damage : string {Menace Under Otari.items.[].system.damageRolls.gy5kfzm31g9vzp6ezj6b.damage} (same value: '1d6+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.gy5kfzm31g9vzp6ezj6b.damageType} (same value: 'piercing')
[hivkw0sguynh5f71k39c] : object {Menace Under Otari.items.[].system.damageRolls.hivkw0sguynh5f71k39c}
damage : string {Menace Under Otari.items.[].system.damageRolls.hivkw0sguynh5f71k39c.damage} (same value: '1d6+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.hivkw0sguynh5f71k39c.damageType} (same value: 'piercing')
[hlbcijz8hmrnhikrzv6m] : object {Menace Under Otari.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m}
damage : string {Menace Under Otari.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m.damage} (same value: '2d8+5')
damageType : string {Menace Under Otari.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m.damageType} (same value: 'slashing')
[htq8qguyjhots13g6ppy] : object {Menace Under Otari.items.[].system.damageRolls.htq8qguyjhots13g6ppy}
damage : string {Menace Under Otari.items.[].system.damageRolls.htq8qguyjhots13g6ppy.damage} (same value: '1d6+2')
damageType : string {Menace Under Otari.items.[].system.damageRolls.htq8qguyjhots13g6ppy.damageType} (same value: 'slashing')
[i28pzph4jgh3a034vmwx] : object {Menace Under Otari.items.[].system.damageRolls.i28pzph4jgh3a034vmwx}
damage : string {Menace Under Otari.items.[].system.damageRolls.i28pzph4jgh3a034vmwx.damage} (same value: '1d4-1')
damageType : string {Menace Under Otari.items.[].system.damageRolls.i28pzph4jgh3a034vmwx.damageType} (same value: 'piercing')
[igj8v3sf65ku76csurok] : object {Menace Under Otari.items.[].system.damageRolls.igj8v3sf65ku76csurok}
damage : string {Menace Under Otari.items.[].system.damageRolls.igj8v3sf65ku76csurok.damage} (same value: '2d6+3')
damageType : string {Menace Under Otari.items.[].system.damageRolls.igj8v3sf65ku76csurok.damageType} (same value: 'slashing')
[je53d68qsn8x0o6awgtt] : object {Menace Under Otari.items.[].system.damageRolls.je53d68qsn8x0o6awgtt}
damage : string {Menace Under Otari.items.[].system.damageRolls.je53d68qsn8x0o6awgtt.damage} (same value: '1d8+6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.je53d68qsn8x0o6awgtt.damageType} (same value: 'piercing')
[jnfmtrt6xergnuqfcbum] : object {Menace Under Otari.items.[].system.damageRolls.jnfmtrt6xergnuqfcbum}
damage : string {Menace Under Otari.items.[].system.damageRolls.jnfmtrt6xergnuqfcbum.damage} (same value: '1d6+1')
damageType : string {Menace Under Otari.items.[].system.damageRolls.jnfmtrt6xergnuqfcbum.damageType} (same value: 'piercing')
[jogvmu8vm4k1r2hdb5ci] : object {Menace Under Otari.items.[].system.damageRolls.jogvmu8vm4k1r2hdb5ci}
damage : string {Menace Under Otari.items.[].system.damageRolls.jogvmu8vm4k1r2hdb5ci.damage} (same value: '1d6+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.jogvmu8vm4k1r2hdb5ci.damageType} (same value: 'piercing')
[joiefqv2axf4wt1ivq4f] : object {Menace Under Otari.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f}
damage : string {Menace Under Otari.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f.damage} (same value: '1d4+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f.damageType} (same value: 'bludgeoning')
[jsg1lcmrbh9lns2sm86k] : object {Menace Under Otari.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k}
damage : string {Menace Under Otari.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k.damage} (same value: '1d6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k.damageType} (same value: 'piercing')
[k5jdpbucaaka3vp0dlqr] : object {Menace Under Otari.items.[].system.damageRolls.k5jdpbucaaka3vp0dlqr}
damage : string {Menace Under Otari.items.[].system.damageRolls.k5jdpbucaaka3vp0dlqr.damage} (same value: '1d12+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.k5jdpbucaaka3vp0dlqr.damageType} (same value: 'bludgeoning')
[kd8p6v8mbme01a3yuaxb] : object {Menace Under Otari.items.[].system.damageRolls.kd8p6v8mbme01a3yuaxb}
damage : string {Menace Under Otari.items.[].system.damageRolls.kd8p6v8mbme01a3yuaxb.damage} (same value: '1d8+6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.kd8p6v8mbme01a3yuaxb.damageType} (same value: 'slashing')
[l62r53xvi5fa93emftw4] : object {Menace Under Otari.items.[].system.damageRolls.l62r53xvi5fa93emftw4}
damage : string {Menace Under Otari.items.[].system.damageRolls.l62r53xvi5fa93emftw4.damage} (same value: '2d8+3')
damageType : string {Menace Under Otari.items.[].system.damageRolls.l62r53xvi5fa93emftw4.damageType} (same value: 'piercing')
[lbspac7kr5rrtmhliftl] : object {Menace Under Otari.items.[].system.damageRolls.lbspac7kr5rrtmhliftl}
damage : string {Menace Under Otari.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damage} (same value: '1d8')
damageType : string {Menace Under Otari.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damageType} (same value: 'piercing')
[lhbiauwi4zscgjry2akfsn] : object {Menace Under Otari.items.[].system.damageRolls.lhbiauwi4zscgjry2akfsn}
damage : string {Menace Under Otari.items.[].system.damageRolls.lhbiauwi4zscgjry2akfsn.damage} (same value: '1d8')
damageType : string {Menace Under Otari.items.[].system.damageRolls.lhbiauwi4zscgjry2akfsn.damageType} (same value: 'bludgeoning')
[lhflr40jwajii990myjj] : object {Menace Under Otari.items.[].system.damageRolls.lhflr40jwajii990myjj}
damage : string {Menace Under Otari.items.[].system.damageRolls.lhflr40jwajii990myjj.damage} (same value: '1d6+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.lhflr40jwajii990myjj.damageType} (same value: 'bludgeoning')
[lvu8la8zx4cyca57fenk] : object {Menace Under Otari.items.[].system.damageRolls.lvu8la8zx4cyca57fenk}
damage : string {Menace Under Otari.items.[].system.damageRolls.lvu8la8zx4cyca57fenk.damage} (same value: '1d6+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.lvu8la8zx4cyca57fenk.damageType} (same value: 'piercing')
[ms23571b6rq3md3vmtrl] : object {Menace Under Otari.items.[].system.damageRolls.ms23571b6rq3md3vmtrl}
damage : string {Menace Under Otari.items.[].system.damageRolls.ms23571b6rq3md3vmtrl.damage} (same value: '1d6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.ms23571b6rq3md3vmtrl.damageType} (same value: 'piercing')
[n5hypvup6fd9aaedz61m] : object {Menace Under Otari.items.[].system.damageRolls.n5hypvup6fd9aaedz61m}
damage : string {Menace Under Otari.items.[].system.damageRolls.n5hypvup6fd9aaedz61m.damage} (same value: '1d12+3')
damageType : string {Menace Under Otari.items.[].system.damageRolls.n5hypvup6fd9aaedz61m.damageType} (same value: 'slashing')
[n5or6bnz6ji2100zfqeg] : object {Menace Under Otari.items.[].system.damageRolls.n5or6bnz6ji2100zfqeg}
damage : string {Menace Under Otari.items.[].system.damageRolls.n5or6bnz6ji2100zfqeg.damage} (same value: '1d6+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.n5or6bnz6ji2100zfqeg.damageType} (same value: 'slashing')
[ngdnt2m13cjxv6aeb52q] : object {Menace Under Otari.items.[].system.damageRolls.ngdnt2m13cjxv6aeb52q}
damage : string {Menace Under Otari.items.[].system.damageRolls.ngdnt2m13cjxv6aeb52q.damage} (same value: '1d6+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.ngdnt2m13cjxv6aeb52q.damageType} (same value: 'piercing')
[o6cbg4bessat3a8bz1mb] : object {Menace Under Otari.items.[].system.damageRolls.o6cbg4bessat3a8bz1mb}
damage : string {Menace Under Otari.items.[].system.damageRolls.o6cbg4bessat3a8bz1mb.damage} (same value: '1d8+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.o6cbg4bessat3a8bz1mb.damageType} (same value: 'slashing')
[o7yhao8xl5ss6pmpwzqc] : object {Menace Under Otari.items.[].system.damageRolls.o7yhao8xl5ss6pmpwzqc}
damage : string {Menace Under Otari.items.[].system.damageRolls.o7yhao8xl5ss6pmpwzqc.damage} (same value: '1d8+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.o7yhao8xl5ss6pmpwzqc.damageType} (same value: 'slashing')
[om3latb0p2bnapeol5la] : object {Menace Under Otari.items.[].system.damageRolls.om3latb0p2bnapeol5la}
damage : string {Menace Under Otari.items.[].system.damageRolls.om3latb0p2bnapeol5la.damage} (same value: '1d6+2')
damageType : string {Menace Under Otari.items.[].system.damageRolls.om3latb0p2bnapeol5la.damageType} (same value: 'piercing')
[oot8em5t2uhaftsd56nr] : object {Menace Under Otari.items.[].system.damageRolls.oot8em5t2uhaftsd56nr}
damage : string {Menace Under Otari.items.[].system.damageRolls.oot8em5t2uhaftsd56nr.damage} (same value: '1d12+7')
damageType : string {Menace Under Otari.items.[].system.damageRolls.oot8em5t2uhaftsd56nr.damageType} (same value: 'piercing')
[oty5i6m6kgbs6h0vtwff] : object {Menace Under Otari.items.[].system.damageRolls.oty5i6m6kgbs6h0vtwff}
damage : string {Menace Under Otari.items.[].system.damageRolls.oty5i6m6kgbs6h0vtwff.damage} (same value: '1d6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.oty5i6m6kgbs6h0vtwff.damageType} (same value: 'piercing')
[ouvlhsbcjxh9nhp23h22] : object {Menace Under Otari.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22}
damage : string {Menace Under Otari.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22.damage} (same value: '2d8+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22.damageType} (same value: 'piercing')
[p36zyj2o94q5m2av6t6a] : object {Menace Under Otari.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a}
damage : string {Menace Under Otari.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damage} (same value: '1d8+1')
damageType : string {Menace Under Otari.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damageType} (same value: 'piercing')
[p65zy57xyov99iptpyyo] : object {Menace Under Otari.items.[].system.damageRolls.p65zy57xyov99iptpyyo}
damage : string {Menace Under Otari.items.[].system.damageRolls.p65zy57xyov99iptpyyo.damage} (same value: '1d4+3')
damageType : string {Menace Under Otari.items.[].system.damageRolls.p65zy57xyov99iptpyyo.damageType} (same value: 'bludgeoning')
[pcbd0jybzh51gbt8gpzh] : object {Menace Under Otari.items.[].system.damageRolls.pcbd0jybzh51gbt8gpzh}
damage : string {Menace Under Otari.items.[].system.damageRolls.pcbd0jybzh51gbt8gpzh.damage} (same value: '1d6+2')
damageType : string {Menace Under Otari.items.[].system.damageRolls.pcbd0jybzh51gbt8gpzh.damageType} (same value: 'piercing')
[pl9es7cosufzq2cnx2w8] : object {Menace Under Otari.items.[].system.damageRolls.pl9es7cosufzq2cnx2w8}
damage : string {Menace Under Otari.items.[].system.damageRolls.pl9es7cosufzq2cnx2w8.damage} (same value: '1d4+2')
damageType : string {Menace Under Otari.items.[].system.damageRolls.pl9es7cosufzq2cnx2w8.damageType} (same value: 'piercing')
[q53yexxuuer5r0apnaa1] : object {Menace Under Otari.items.[].system.damageRolls.q53yexxuuer5r0apnaa1}
damage : string {Menace Under Otari.items.[].system.damageRolls.q53yexxuuer5r0apnaa1.damage} (same value: '1d4+2')
damageType : string {Menace Under Otari.items.[].system.damageRolls.q53yexxuuer5r0apnaa1.damageType} (same value: 'slashing')
[q6izqjpdmzc5p9l8n49x] : object {Menace Under Otari.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x}
damage : string {Menace Under Otari.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x.damage} (same value: '1d8+2')
damageType : string {Menace Under Otari.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x.damageType} (same value: 'bludgeoning')
[qedfigw9ute280i3zjgw] : object {Menace Under Otari.items.[].system.damageRolls.qedfigw9ute280i3zjgw}
damage : string {Menace Under Otari.items.[].system.damageRolls.qedfigw9ute280i3zjgw.damage} (same value: '2d6+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.qedfigw9ute280i3zjgw.damageType} (same value: 'piercing')
[qzz7vglbvhmrym3ewnumw] : object {Menace Under Otari.items.[].system.damageRolls.qzz7vglbvhmrym3ewnumw}
damage : string {Menace Under Otari.items.[].system.damageRolls.qzz7vglbvhmrym3ewnumw.damage} (same value: '2d6+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.qzz7vglbvhmrym3ewnumw.damageType} (same value: 'piercing')
[r5ly2lz56fdpba7mt0cr] : object {Menace Under Otari.items.[].system.damageRolls.r5ly2lz56fdpba7mt0cr}
damage : string {Menace Under Otari.items.[].system.damageRolls.r5ly2lz56fdpba7mt0cr.damage} (same value: '1d8+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.r5ly2lz56fdpba7mt0cr.damageType} (same value: 'slashing')
[rgqwwr4quzch137ojdxw] : object {Menace Under Otari.items.[].system.damageRolls.rgqwwr4quzch137ojdxw}
damage : string {Menace Under Otari.items.[].system.damageRolls.rgqwwr4quzch137ojdxw.damage} (same value: '2d6+2')
damageType : string {Menace Under Otari.items.[].system.damageRolls.rgqwwr4quzch137ojdxw.damageType} (same value: 'void')
[rhn0qyhqcmxkvirkr24o] : object {Menace Under Otari.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o}
damage : string {Menace Under Otari.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damage} (same value: '1d6+1')
damageType : string {Menace Under Otari.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damageType} (same value: 'piercing')
[rvlu5qwwq843u9jw1bki] : object {Menace Under Otari.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki}
damage : string {Menace Under Otari.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki.damage} (same value: '2d8+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki.damageType} (same value: 'bludgeoning')
[s4ms4gxbvx89r522h189] : object {Menace Under Otari.items.[].system.damageRolls.s4ms4gxbvx89r522h189}
damage : string {Menace Under Otari.items.[].system.damageRolls.s4ms4gxbvx89r522h189.damage} (same value: '1d4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.s4ms4gxbvx89r522h189.damageType} (same value: 'poison')
[s85bp3ir6u1e634eu7bv8] : object {Menace Under Otari.items.[].system.damageRolls.s85bp3ir6u1e634eu7bv8}
damage : string {Menace Under Otari.items.[].system.damageRolls.s85bp3ir6u1e634eu7bv8.damage} (same value: '1d6+2')
damageType : string {Menace Under Otari.items.[].system.damageRolls.s85bp3ir6u1e634eu7bv8.damageType} (same value: 'piercing')
[sfpbxua1zzjrpwju1n2mt] : object {Menace Under Otari.items.[].system.damageRolls.sfpbxua1zzjrpwju1n2mt}
damage : string {Menace Under Otari.items.[].system.damageRolls.sfpbxua1zzjrpwju1n2mt.damage} (same value: '1d8-1')
damageType : string {Menace Under Otari.items.[].system.damageRolls.sfpbxua1zzjrpwju1n2mt.damageType} (same value: 'bludgeoning')
[suoah822of8u3rhzkzyyn] : object {Menace Under Otari.items.[].system.damageRolls.suoah822of8u3rhzkzyyn}
damage : string {Menace Under Otari.items.[].system.damageRolls.suoah822of8u3rhzkzyyn.damage} (same value: '1d6-1')
damageType : string {Menace Under Otari.items.[].system.damageRolls.suoah822of8u3rhzkzyyn.damageType} (same value: 'slashing')
[t7q0iqdlzzd1y5zle9p2] : object {Menace Under Otari.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2}
damage : string {Menace Under Otari.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2.damage} (same value: '1d6+1')
damageType : string {Menace Under Otari.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2.damageType} (same value: 'bludgeoning')
[t9469arxvhdrq7iibzmc] : object {Menace Under Otari.items.[].system.damageRolls.t9469arxvhdrq7iibzmc}
damage : string {Menace Under Otari.items.[].system.damageRolls.t9469arxvhdrq7iibzmc.damage} (same value: '1d4+6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.t9469arxvhdrq7iibzmc.damageType} (same value: 'slashing')
[tdj2ivxg9xkm8xxn1eb3] : object {Menace Under Otari.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3}
damage : string {Menace Under Otari.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3.damage} (same value: '1d8-3')
damageType : string {Menace Under Otari.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3.damageType} (same value: 'piercing')
[ttugafskes62qfce4aqr] : object {Menace Under Otari.items.[].system.damageRolls.ttugafskes62qfce4aqr}
damage : string {Menace Under Otari.items.[].system.damageRolls.ttugafskes62qfce4aqr.damage} (same value: '1d6-1')
damageType : string {Menace Under Otari.items.[].system.damageRolls.ttugafskes62qfce4aqr.damageType} (same value: 'piercing')
[tzgxd2prihpmcn24hhht] : object {Menace Under Otari.items.[].system.damageRolls.tzgxd2prihpmcn24hhht}
damage : string {Menace Under Otari.items.[].system.damageRolls.tzgxd2prihpmcn24hhht.damage} (same value: '1d10+3')
damageType : string {Menace Under Otari.items.[].system.damageRolls.tzgxd2prihpmcn24hhht.damageType} (same value: 'piercing')
[uerfbwa8sadf510oxxo75e] : object {Menace Under Otari.items.[].system.damageRolls.uerfbwa8sadf510oxxo75e}
damage : string {Menace Under Otari.items.[].system.damageRolls.uerfbwa8sadf510oxxo75e.damage} (same value: '1d12+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.uerfbwa8sadf510oxxo75e.damageType} (same value: 'bludgeoning')
[ugi928g3nw90dk33gi12tl5] : object {Menace Under Otari.items.[].system.damageRolls.ugi928g3nw90dk33gi12tl5}
damage : string {Menace Under Otari.items.[].system.damageRolls.ugi928g3nw90dk33gi12tl5.damage} (same value: '1d6+2')
damageType : string {Menace Under Otari.items.[].system.damageRolls.ugi928g3nw90dk33gi12tl5.damageType} (same value: 'piercing')
[ujqunpz2hpe9ybdetfuh] : object {Menace Under Otari.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh}
damage : string {Menace Under Otari.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh.damage} (same value: '1d10+5')
damageType : string {Menace Under Otari.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh.damageType} (same value: 'piercing')
[ujtbajeebtfq2x6cn2d7] : object {Menace Under Otari.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7}
damage : string {Menace Under Otari.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7.damage} (same value: '1d6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7.damageType} (same value: 'piercing')
[vbrp0m9zq7qcrn5n1f1t] : object {Menace Under Otari.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t}
damage : string {Menace Under Otari.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t.damage} (same value: '1d6+7')
damageType : string {Menace Under Otari.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t.damageType} (same value: 'piercing')
t969yxbnjd9b5uj29zj8 : object {Menace Under Otari.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8}
damage : string {Menace Under Otari.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damage} (same value: '1d8+3')
damageType : string {Menace Under Otari.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damageType} (same value: 'piercing')
[wozsa0yc2wmz8e7vfsgg] : object {Menace Under Otari.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg}
damage : string {Menace Under Otari.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg.damage} (same value: '1d4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg.damageType} (same value: 'acid')
[x4ffu1qy92957vtb97fc] : object {Menace Under Otari.items.[].system.damageRolls.x4ffu1qy92957vtb97fc}
damage : string {Menace Under Otari.items.[].system.damageRolls.x4ffu1qy92957vtb97fc.damage} (same value: '1d4+4')
damageType : string {Menace Under Otari.items.[].system.damageRolls.x4ffu1qy92957vtb97fc.damageType} (same value: 'bludgeoning')
[xhnoig9jfy8quml6d0n7] : object {Menace Under Otari.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7}
damage : string {Menace Under Otari.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damage} (same value: '1d6+6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damageType} (same value: 'slashing')
[xqaiae17ste44hk4pz2h] : object {Menace Under Otari.items.[].system.damageRolls.xqaiae17ste44hk4pz2h}
damage : string {Menace Under Otari.items.[].system.damageRolls.xqaiae17ste44hk4pz2h.damage} (same value: '1d8+3')
damageType : string {Menace Under Otari.items.[].system.damageRolls.xqaiae17ste44hk4pz2h.damageType} (same value: 'piercing')
[y03wzlaz4sr8asm5d7mw] : object {Menace Under Otari.items.[].system.damageRolls.y03wzlaz4sr8asm5d7mw}
damage : string {Menace Under Otari.items.[].system.damageRolls.y03wzlaz4sr8asm5d7mw.damage} (same value: '1d10+6')
damageType : string {Menace Under Otari.items.[].system.damageRolls.y03wzlaz4sr8asm5d7mw.damageType} (same value: 'piercing')
[deathNote] : boolean {Menace Under Otari.items.[].system.deathNote} (same value: True)
[defense] : object {Menace Under Otari.items.[].system.defense}
save : object {Menace Under Otari.items.[].system.defense.save}
basic : boolean {Menace Under Otari.items.[].system.defense.save.basic} (2 different values)
False (x8)
True (x6)
statistic : string {Menace Under Otari.items.[].system.defense.save.statistic} (3 different values)
'will' (x8)
'fortitude' (x3)
'reflex' (x3)
[dexCap] : integer {Menace Under Otari.items.[].system.dexCap} (4 different values)
4 (x9)
1 (x4)
2 (x3)
3 (x1)
[displayLevels] : object {Menace Under Otari.items.[].system.displayLevels}
[0] : boolean {Menace Under Otari.items.[].system.displayLevels.0} (same value: False)
[1] : boolean {Menace Under Otari.items.[].system.displayLevels.1} (same value: False)
[duration] : object {Menace Under Otari.items.[].system.duration}
sustained : boolean {Menace Under Otari.items.[].system.duration.sustained} (2 different values)
False (x60)
True (x7)
value : string {Menace Under Otari.items.[].system.duration.value} (8 different values)
'' (x46)
'until the end of the target\'s next turn' (x7)
'until the start of your next turn' (x7)
'10 minutes' (x2)
'see below' (x2)
'varies' (x1)
'1 minute' (x1)
'until the next time you make your daily preparations' (x1)
[equipped] : object {Menace Under Otari.items.[].system.equipped}
carryType : string {Menace Under Otari.items.[].system.equipped.carryType} (2 different values)
'held' (x52)
'worn' (x31)
[handsHeld] : integer {Menace Under Otari.items.[].system.equipped.handsHeld} (3 different values)
1 (x48)
0 (x14)
2 (x4)
[inSlot] : boolean {Menace Under Otari.items.[].system.equipped.inSlot} (2 different values)
True (x12)
False (x3)
[invested] : empty
[slot] : string {Menace Under Otari.items.[].system.equipped.slot} (same value: '')
[group] : string {Menace Under Otari.items.[].system.group} (12 different values)
[hardness] : integer {Menace Under Otari.items.[].system.hardness} (2 different values)
0 (x81)
5 (x2)
[heightening] : object {Menace Under Otari.items.[].system.heightening}
[damage] : object {Menace Under Otari.items.[].system.heightening.damage}
0 : string {Menace Under Otari.items.[].system.heightening.damage.0} (3 different values)
'1d6' (x7)
'1d8' (x3)
'2d6' (x3)
[3Pz4NTLXD2rzKgf4] : string {Menace Under Otari.items.[].system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: '1')
[interval] : integer {Menace Under Otari.items.[].system.heightening.interval} (same value: 1)
type : string {Menace Under Otari.items.[].system.heightening.type} (2 different values)
'interval' (x13)
'fixed' (x7)
[levels] : object {Menace Under Otari.items.[].system.heightening.levels}
[3] : object {Menace Under Otari.items.[].system.heightening.levels.3}
range : object {Menace Under Otari.items.[].system.heightening.levels.3.range}
value : string {Menace Under Otari.items.[].system.heightening.levels.3.range.value} (same value: '500 feet')
[5] : object {Menace Under Otari.items.[].system.heightening.levels.5}
target : object {Menace Under Otari.items.[].system.heightening.levels.5.target}
value : string {Menace Under Otari.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures')
[hp] : object {Menace Under Otari.items.[].system.hp}
max : integer {Menace Under Otari.items.[].system.hp.max} (2 different values)
0 (x81)
20 (x2)
value : integer {Menace Under Otari.items.[].system.hp.value} (2 different values)
0 (x81)
20 (x2)
[level] : object {Menace Under Otari.items.[].system.level}
value : integer {Menace Under Otari.items.[].system.level.value} (3 different values)
0 (x81)
1 (x66)
2 (x3)
[location] : object {Menace Under Otari.items.[].system.location}
[heightenedLevel] : integer {Menace Under Otari.items.[].system.location.heightenedLevel} (2 different values)
1 (x12)
2 (x5)
value : string {Menace Under Otari.items.[].system.location.value} (5 different values)
'tC9lSVhNyxDRwaml' (x40)
'hnjL5DfkOGkcdjPb' (x13)
'xa524Pmx1LWbJGLL' (x6)
'0j2Oa8lKuFbrPVH4' (x6)
'IWIaEJancn3UsMLH' (x2)
[material] : object {Menace Under Otari.items.[].system.material}
[grade] : empty
[type] : empty
[mod] : object {Menace Under Otari.items.[].system.mod}
value : integer {Menace Under Otari.items.[].system.mod.value} (2 different values)
10 (x6)
7 (x1)
[overlays] : object {Menace Under Otari.items.[].system.overlays}
[2I469pfbYcmFvzOA] : object {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA}
_id : string {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA')
name : string {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)')
overlayType : string {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override')
sort : integer {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
system : object {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.system}
damage : object {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
0 : object {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
[category] : empty
type : string {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning')
[37gy7l19tik74o4s] : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s}
_id : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
name : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
overlayType : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
sort : integer {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
system : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system}
damage : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
0 : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
formula : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
kinds : array<string> {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
[defense] : empty
heightening : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
damage : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
0 : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
range : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.range}
value : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
time : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.time}
value : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
traits : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
value : array<string> {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
Length: min=4 max=4
Value type: string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
'concentrate' (x3)
'healing' (x3)
'manipulate' (x3)
'vitality' (x3)
[7qdtetowq348s9oc] : object {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc}
_id : string {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
overlayType : string {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
sort : integer {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
system : object {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system}
range : object {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system.range}
value : string {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
time : object {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system.time}
value : string {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
[7vbvdrv2cl87sqta] : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta}
_id : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
overlayType : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
sort : integer {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
system : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system}
area : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
type : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
value : integer {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
range : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
value : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
target : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
value : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
time : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
value : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
traits : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
value : array<string> {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
Length: min=4 max=4
Value type: string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
'concentrate' (x3)
'healing' (x3)
'manipulate' (x3)
'vitality' (x3)
[URQWpedXx9fB1fR7] : object {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7}
name : string {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.name} (same value: 'Gouging Claw (Piercing)')
overlayType : string {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: 'override')
sort : integer {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1)
system : object {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system}
damage : object {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage}
0 : object {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0}
[category] : empty
kinds : array<string> {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.kinds.[]} (same value: 'damage')
type : string {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: 'piercing')
[defense] : empty
[cUFX7ExSLeoa3vIF] : object {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF}
_id : string {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF')
name : string {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)')
overlayType : string {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override')
sort : integer {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
system : object {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
damage : object {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
0 : object {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
[category] : empty
type : string {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing')
[lfxcoz2d3f8j2zq1] : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1}
_id : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
name : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
overlayType : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
sort : integer {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
system : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
damage : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
0 : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
kinds : array<string> {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
range : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
value : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
target : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
value : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
time : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
value : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
traits : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
value : array<string> {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
Length: min=4 max=4
Value type: string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
'concentrate' (x3)
'healing' (x3)
'manipulate' (x3)
'vitality' (x3)
[wQHuRGaDDW2MemlK] : object {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK}
_id : string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK._id} (same value: 'wQHuRGaDDW2MemlK')
name : string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.name} (same value: 'Gouging Claw (Slashing)')
overlayType : string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: 'override')
sort : integer {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2)
system : object {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system}
damage : object {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage}
0 : object {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0}
[category] : empty
kinds : array<string> {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.kinds.[]} (same value: 'damage')
type : string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: 'slashing')
[defense] : empty
[zFWsMjoeCnLxqJaV] : object {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV}
_id : string {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV')
name : string {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)')
overlayType : string {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override')
sort : integer {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
system : object {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
damage : object {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
0 : object {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
[category] : empty
type : string {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing')
[prepared] : object {Menace Under Otari.items.[].system.prepared}
flexible : boolean {Menace Under Otari.items.[].system.prepared.flexible} (same value: False)
value : string {Menace Under Otari.items.[].system.prepared.value} (2 different values)
'innate' (x8)
'prepared' (x1)
[price] : object {Menace Under Otari.items.[].system.price}
[per] : integer {Menace Under Otari.items.[].system.price.per} (same value: 10)
value : object {Menace Under Otari.items.[].system.price.value}
[cp] : integer {Menace Under Otari.items.[].system.price.value.cp} (same value: 1)
[gp] : integer {Menace Under Otari.items.[].system.price.value.gp} (6 different values)
2 (x21)
3 (x11)
1 (x6)
8 (x3)
5 (x1)
18 (x1)
[sp] : integer {Menace Under Otari.items.[].system.price.value.sp} (3 different values)
1 (x19)
9 (x7)
2 (x4)
[proficiency] : object {Menace Under Otari.items.[].system.proficiency}
value : integer {Menace Under Otari.items.[].system.proficiency.value} (2 different values)
1 (x7)
0 (x2)
[proficient] : object {Menace Under Otari.items.[].system.proficient}
value : integer {Menace Under Otari.items.[].system.proficient.value} (same value: 0)
publication : object {Menace Under Otari.items.[].system.publication}
license : string {Menace Under Otari.items.[].system.publication.license} (2 different values)
'OGL' (x378)
'ORC' (x57)
remaster : boolean {Menace Under Otari.items.[].system.publication.remaster} (2 different values)
False (x378)
True (x57)
title : string {Menace Under Otari.items.[].system.publication.title} (6 different values)
'' (x255)
'Pathfinder Core Rulebook' (x79)
'Pathfinder Player Core' (x56)
'Pathfinder Bestiary' (x35)
'Pathfinder Beginner Box' (x9)
'Pathfinder Monster Core' (x1)
[quantity] : integer {Menace Under Otari.items.[].system.quantity} (8 different values)
1 (x64)
10 (x5)
3 (x4)
20 (x3)
2 (x2)
6 (x2)
4 (x2)
60 (x1)
rules : ignored (Foundry rules object) {Menace Under Otari.items.[].system.rules}
[requirements] : string {Menace Under Otari.items.[].system.requirements} (same value: '')
[runes] : object {Menace Under Otari.items.[].system.runes}
[potency] : integer {Menace Under Otari.items.[].system.runes.potency} (same value: 0)
[property] : array<> {Menace Under Otari.items.[].system.runes.property}
Length: min=0 max=0
Value type: empty
[reinforcing] : integer {Menace Under Otari.items.[].system.runes.reinforcing} (same value: 0)
[resilient] : integer {Menace Under Otari.items.[].system.runes.resilient} (same value: 0)
[striking] : integer {Menace Under Otari.items.[].system.runes.striking} (same value: 0)
[showSlotlessLevels] : object {Menace Under Otari.items.[].system.showSlotlessLevels}
value : boolean {Menace Under Otari.items.[].system.showSlotlessLevels.value} (same value: False)
[showUnpreparedSpells] : object {Menace Under Otari.items.[].system.showUnpreparedSpells}
value : boolean {Menace Under Otari.items.[].system.showUnpreparedSpells.value} (2 different values)
True (x6)
False (x2)
traits : object {Menace Under Otari.items.[].system.traits}
[integrated] : empty
[rarity] : string {Menace Under Otari.items.[].system.traits.rarity} (same value: 'common')
[traditions] : array<string> {Menace Under Otari.items.[].system.traits.traditions}
Length: min=2 max=4
Value type: string {Menace Under Otari.items.[].system.traits.traditions.[]} (4 different values)
'arcane' (x62)
'occult' (x58)
'divine' (x33)
'primal' (x21)
[value] : array<string> {Menace Under Otari.items.[].system.traits.value}
Length: min=0 max=7
Value type: string {Menace Under Otari.items.[].system.traits.value.[]} (60 different values)
[range] : mixed
integer {Menace Under Otari.items.[].system.range} (3 different values)
60 (x8)
30 (x7)
120 (x1)
object {Menace Under Otari.items.[].system.range}
value : string {Menace Under Otari.items.[].system.range.value} (5 different values)
'30 feet' (x24)
'120 feet' (x19)
'' (x17)
'touch' (x4)
'varies' (x3)
[reload] : object {Menace Under Otari.items.[].system.reload}
value : string {Menace Under Otari.items.[].system.reload.value} (4 different values)
'' (x27)
'-' (x14)
'0' (x5)
'1' (x4)
[size] : string {Menace Under Otari.items.[].system.size} (3 different values)
'med' (x74)
'lg' (x6)
'tiny' (x3)
[slots] : object {Menace Under Otari.items.[].system.slots}
[slot0] : object {Menace Under Otari.items.[].system.slots.slot0}
max : integer {Menace Under Otari.items.[].system.slots.slot0.max} (same value: 4)
prepared : array<object> {Menace Under Otari.items.[].system.slots.slot0.prepared}
Length: min=4 max=4
Value type: object {Menace Under Otari.items.[].system.slots.slot0.prepared.[]}
id : string {Menace Under Otari.items.[].system.slots.slot0.prepared.[].id} (4 different values)
'rS9mS5SyeLPyZ6DL' (x1)
'INHbBb73lSCUV5Ap' (x1)
'5ji5Hz0kBFpHDCFu' (x1)
'sryW15ztptmCGd42' (x1)
[slot1] : object {Menace Under Otari.items.[].system.slots.slot1}
max : integer {Menace Under Otari.items.[].system.slots.slot1.max} (same value: 4)
prepared : array<object> {Menace Under Otari.items.[].system.slots.slot1.prepared}
Length: min=4 max=4
Value type: object {Menace Under Otari.items.[].system.slots.slot1.prepared.[]}
id : string {Menace Under Otari.items.[].system.slots.slot1.prepared.[].id} (2 different values)
'Ybg3LcgUZDNSfEbW' (x3)
'qgb89lNg39XFMk4Z' (x1)
[slug] : string {Menace Under Otari.items.[].system.slug} (76 different values)
[speedPenalty] : integer {Menace Under Otari.items.[].system.speedPenalty} (3 different values)
0 (x12)
-5 (x6)
-10 (x1)
[spelldc] : object {Menace Under Otari.items.[].system.spelldc}
dc : integer {Menace Under Otari.items.[].system.spelldc.dc} (5 different values)
18 (x5)
19 (x1)
21 (x1)
16 (x1)
20 (x1)
mod : integer {Menace Under Otari.items.[].system.spelldc.mod} (same value: 0)
value : integer {Menace Under Otari.items.[].system.spelldc.value} (5 different values)
8 (x5)
11 (x1)
13 (x1)
6 (x1)
12 (x1)
[item] : integer {Menace Under Otari.items.[].system.spelldc.item} (same value: 0)
[splashDamage] : object {Menace Under Otari.items.[].system.splashDamage}
value : integer {Menace Under Otari.items.[].system.splashDamage.value} (same value: 0)
[stackGroup] : string {Menace Under Otari.items.[].system.stackGroup} (2 different values)
'arrows' (x5)
'bolts' (x4)
[strength] : integer {Menace Under Otari.items.[].system.strength} (4 different values)
0 (x9)
3 (x4)
2 (x3)
1 (x1)
[target] : object {Menace Under Otari.items.[].system.target}
value : string {Menace Under Otari.items.[].system.target.value} (7 different values)
'1 creature' (x36)
'' (x24)
'1 willing living creature or 1 undead' (x3)
'1 spell effect or unattended magic item' (x1)
'1 weapon that is unattended or wielded by you or a willing ally' (x1)
'1 dying creature' (x1)
'1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x1)
[time] : object {Menace Under Otari.items.[].system.time}
value : string {Menace Under Otari.items.[].system.time.value} (3 different values)
'2' (x39)
'1 to 3' (x19)
'1' (x9)
[tradition] : object {Menace Under Otari.items.[].system.tradition}
value : string {Menace Under Otari.items.[].system.tradition.value} (3 different values)
'arcane' (x7)
'occult' (x1)
'divine' (x1)
[usage] : object {Menace Under Otari.items.[].system.usage}
[canBeAmmo] : boolean {Menace Under Otari.items.[].system.usage.canBeAmmo} (same value: False)
value : string {Menace Under Otari.items.[].system.usage.value} (3 different values)
'held-in-one-hand' (x52)
'held-in-two-hands' (x7)
'held-in-one-plus-hands' (x5)
[uses] : object {Menace Under Otari.items.[].system.uses}
autoDestroy : boolean {Menace Under Otari.items.[].system.uses.autoDestroy} (same value: True)
max : integer {Menace Under Otari.items.[].system.uses.max} (same value: 1)
value : integer {Menace Under Otari.items.[].system.uses.value} (same value: 1)
[weaponType] : object {Menace Under Otari.items.[].system.weaponType}
value : string {Menace Under Otari.items.[].system.weaponType.value} (2 different values)
'melee' (x98)
'ranged' (x25)
type : string {Menace Under Otari.items.[].type} (10 different values)
'action' (x146)
'melee' (x123)
'spell' (x67)
'weapon' (x50)
'armor' (x17)
'consumable' (x10)
'spellcastingEntry' (x9)
'lore' (x7)
'equipment' (x4)
'shield' (x2)
[_stats] : object {Menace Under Otari.items.[]._stats}
compendiumSource : string {Menace Under Otari.items.[]._stats.compendiumSource} (67 different values)
[flags] : object {Menace Under Otari.items.[].flags}
[core] : object {Menace Under Otari.items.[].flags.core}
sourceId : string {Menace Under Otari.items.[].flags.core.sourceId} (same value: 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.N1kstYbHScxgUQtN')
pf2e : object {Menace Under Otari.items.[].flags.pf2e}
linkedWeapon : string {Menace Under Otari.items.[].flags.pf2e.linkedWeapon} (39 different values)
name : string {Menace Under Otari.name} (all different values)
prototypeToken : object {Menace Under Otari.prototypeToken}
name : string {Menace Under Otari.prototypeToken.name} (all different values)
system : object {Menace Under Otari.system}
[abilities] : object {Menace Under Otari.system.abilities}
cha : object {Menace Under Otari.system.abilities.cha}
mod : integer {Menace Under Otari.system.abilities.cha.mod} (10 different values)
0 (x11)
1 (x10)
-2 (x10)
4 (x8)
2 (x7)
-1 (x5)
3 (x4)
-4 (x3)
-5 (x2)
-3 (x2)
con : object {Menace Under Otari.system.abilities.con}
mod : integer {Menace Under Otari.system.abilities.con.mod} (7 different values)
2 (x16)
1 (x15)
3 (x13)
0 (x9)
4 (x6)
5 (x2)
6 (x1)
dex : object {Menace Under Otari.system.abilities.dex}
mod : integer {Menace Under Otari.system.abilities.dex.mod} (10 different values)
4 (x19)
2 (x14)
3 (x13)
1 (x8)
-1 (x3)
-3 (x1)
5 (x1)
0 (x1)
-5 (x1)
-2 (x1)
int : object {Menace Under Otari.system.abilities.int}
mod : integer {Menace Under Otari.system.abilities.int.mod} (9 different values)
0 (x13)
-4 (x11)
-1 (x11)
-5 (x8)
-2 (x6)
2 (x6)
1 (x4)
-3 (x2)
4 (x1)
str : object {Menace Under Otari.system.abilities.str}
mod : integer {Menace Under Otari.system.abilities.str.mod} (10 different values)
4 (x15)
2 (x15)
3 (x10)
1 (x6)
0 (x5)
5 (x3)
-5 (x2)
-1 (x2)
6 (x2)
-3 (x2)
wis : object {Menace Under Otari.system.abilities.wis}
mod : integer {Menace Under Otari.system.abilities.wis.mod} (6 different values)
1 (x24)
2 (x19)
0 (x10)
3 (x5)
-1 (x3)
4 (x1)
attributes : object {Menace Under Otari.system.attributes}
ac : object {Menace Under Otari.system.attributes.ac}
[details] : string {Menace Under Otari.system.attributes.ac.details} (4 different values)
'' (x59)
'(13 after construct armor breaks), construct armor' (x1)
'22 with shield raised' (x1)
'(20 with shield raised)' (x1)
value : integer {Menace Under Otari.system.attributes.ac.value} (13 different values)
[allSaves] : object {Menace Under Otari.system.attributes.allSaves}
value : string {Menace Under Otari.system.attributes.allSaves.value} (same value: '')
[hardness] : mixed
object {Menace Under Otari.system.attributes.hardness}
value : integer {Menace Under Otari.system.attributes.hardness.value} (same value: 9)
integer {Menace Under Otari.system.attributes.hardness} (6 different values)
0 (x2)
8 (x2)
6 (x1)
3 (x1)
11 (x1)
5 (x1)
hp : object {Menace Under Otari.system.attributes.hp}
details : string {Menace Under Otari.system.attributes.hp.details} (3 different values)
'' (x68)
'regeneration 20 (deactivated by electricity or fire)' (x1)
'rejuvenation' (x1)
[max] : integer {Menace Under Otari.system.attributes.hp.max} (30 different values)
temp : integer {Menace Under Otari.system.attributes.hp.temp} (same value: 0)
[tempmax] : integer {Menace Under Otari.system.attributes.hp.tempmax} (same value: 0)
[value] : integer {Menace Under Otari.system.attributes.hp.value} (30 different values)
[emitsSound] : string {Menace Under Otari.system.attributes.emitsSound} (same value: 'encounter')
[hasHealth] : boolean {Menace Under Otari.system.attributes.hasHealth} (same value: True)
[immunities] : array<object> {Menace Under Otari.system.attributes.immunities}
Length: min=1 max=4
Value type: object {Menace Under Otari.system.attributes.immunities.[]}
[exceptions] : array<> {Menace Under Otari.system.attributes.immunities.[].exceptions}
Length: min=0 max=0
Value type: empty
type : string {Menace Under Otari.system.attributes.immunities.[].type} (9 different values)
'bleed' (x12)
'poison' (x12)
'sleep' (x8)
'unconscious' (x8)
'void' (x7)
'critical-hits' (x6)
'fire' (x2)
'vitality' (x1)
'acid' (x1)
[resistances] : array<object> {Menace Under Otari.system.attributes.resistances}
Length: min=1 max=5
Value type: object {Menace Under Otari.system.attributes.resistances.[]}
type : string {Menace Under Otari.system.attributes.resistances.[].type} (9 different values)
'fire' (x4)
'piercing' (x3)
'slashing' (x3)
'electricity' (x3)
'cold' (x3)
'all-damage' (x2)
'poison' (x2)
'bludgeoning' (x1)
'acid' (x1)
value : integer {Menace Under Otari.system.attributes.resistances.[].value} (same value: 5)
[doubleVs] : array<string> {Menace Under Otari.system.attributes.resistances.[].doubleVs}
Length: min=1 max=1
Value type: string {Menace Under Otari.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical')
[exceptions] : array<string> {Menace Under Otari.system.attributes.resistances.[].exceptions}
Length: min=3 max=3
Value type: string {Menace Under Otari.system.attributes.resistances.[].exceptions.[]} (3 different values)
'force' (x2)
'ghost-touch' (x2)
'vitality' (x2)
[speed] : object {Menace Under Otari.system.attributes.speed}
otherSpeeds : array<object> {Menace Under Otari.system.attributes.speed.otherSpeeds}
Length: min=0 max=2
Value type: object {Menace Under Otari.system.attributes.speed.otherSpeeds.[]}
type : string {Menace Under Otari.system.attributes.speed.otherSpeeds.[].type} (3 different values)
'climb' (x8)
'fly' (x6)
'swim' (x5)
value : integer {Menace Under Otari.system.attributes.speed.otherSpeeds.[].value} (7 different values)
20 (x7)
30 (x4)
25 (x3)
50 (x2)
40 (x1)
10 (x1)
60 (x1)
value : integer {Menace Under Otari.system.attributes.speed.value} (9 different values)
25 (x35)
30 (x9)
20 (x5)
40 (x5)
0 (x3)
10 (x2)
15 (x1)
5 (x1)
35 (x1)
[stealth] : object {Menace Under Otari.system.attributes.stealth}
details : string {Menace Under Otari.system.attributes.stealth.details} (3 different values)
'' (x6)
'<p>(or @Check[perception|dc:0|traits:hazard] if the trapdoor is disabled or broken)</p>' (x1)
'<p><strong>Notice</strong> @Check[perception|dc:20|traits:complex,hazard] check</p>' (x1)
value : integer {Menace Under Otari.system.attributes.stealth.value} (5 different values)
10 (x3)
0 (x2)
7 (x1)
8 (x1)
13 (x1)
[weaknesses] : array<object> {Menace Under Otari.system.attributes.weaknesses}
Length: min=1 max=2
Value type: object {Menace Under Otari.system.attributes.weaknesses.[]}
[exceptions] : array<> {Menace Under Otari.system.attributes.weaknesses.[].exceptions}
Length: min=0 max=0
Value type: empty
type : string {Menace Under Otari.system.attributes.weaknesses.[].type} (6 different values)
'cold' (x2)
'fire' (x1)
'electricity' (x1)
'cold-iron' (x1)
'vitality' (x1)
'slashing' (x1)
value : integer {Menace Under Otari.system.attributes.weaknesses.[].value} (3 different values)
5 (x4)
10 (x2)
2 (x1)
details : object {Menace Under Otari.system.details}
[blurb] : string {Menace Under Otari.system.details.blurb} (same value: '')
[languages] : object {Menace Under Otari.system.details.languages}
details : string {Menace Under Otari.system.details.languages.details} (3 different values)
'' (x60)
'(can\'t speak)' (x1)
'spider speak' (x1)
value : array<string> {Menace Under Otari.system.details.languages.value}
Length: min=0 max=2
Value type: string {Menace Under Otari.system.details.languages.value.[]} (5 different values)
'elven' (x1)
'sakvroth' (x1)
'diabolic' (x1)
'draconic' (x1)
'common' (x1)
level : object {Menace Under Otari.system.details.level}
value : integer {Menace Under Otari.system.details.level.value} (7 different values)
2 (x18)
1 (x17)
3 (x13)
4 (x9)
-1 (x7)
5 (x3)
0 (x3)
[privateNotes] : string {Menace Under Otari.system.details.privateNotes} (same value: '')
[publicNotes] : string {Menace Under Otari.system.details.publicNotes} (53 different values)
publication : object {Menace Under Otari.system.details.publication}
license : string {Menace Under Otari.system.details.publication.license} (2 different values)
'ORC' (x55)
'OGL' (x15)
remaster : boolean {Menace Under Otari.system.details.publication.remaster} (2 different values)
True (x55)
False (x15)
title : string {Menace Under Otari.system.details.publication.title} (same value: 'Pathfinder Beginner Box')
[description] : string {Menace Under Otari.system.details.description} (6 different values)
'' (x3)
'<p>A spring-loaded, poisoned spine is hidden near the keyhole of a lock. @UUID[Compendium.pf2e.actionspf2e.Item.Disable a Device]{Disabling} or breaking the trap doesn\'t disable or break the lock.</p>' (x1)
'<p>A wooden trapdoor covers a 10-foot square pit that\'s 20 feet deep.</p>' (x1)
'<p>Two blades, each hidden in a 15-foot-long ceiling groove, are both connected to a trip wire.</p>' (x1)
'<p>Pressure-sensitive panels in the floor connect to a stone slab hidden in a hallway\'s ceiling.</p>' (x1)
'<p>A wall socket loaded with a spear connects to a floor tile in one 5-foot square.</p>' (x1)
[disable] : string {Menace Under Otari.system.details.disable} (8 different values)
'<p>A hero must succeed at a @Check[thievery|dc:18|traits:hazard|name:Disable Mechanism] check on the triggering floor tiles or the wall sockets in the western wall.</p>' (x1)
'<p>@Check[thievery|dc:17|traits:hazard|name:Disable the Spring Mechanism] on the spring mechanism</p>' (x1)
'<p>A hero must succeed at a @Check[thievery|dc:18|traits:hazard|name:Prevent Blocks from Falling] check on the triggering square or the ceiling to prevent the stone blocks from falling.</p>' (x1)
'<p>@Check[thievery|dc:12|traits:hazard|name:Remove the Trapdoor] to remove the trapdoor.</p>' (x1)
'<p>@Check[thievery|dc:20|traits:complex,hazard|name:Disable Mechanism] on each corner mechanism (must disable all three working corners to disable the trap)</p>
<p>Each corner mechanism has hardness 8 and 15 HP</p>' (x1)
'<p>@Check[thievery|dc:21|traits:hazard|name:Disable Blade] to disable each blade.</p>' (x1)
'<p>@Check[thievery|dc:15|traits:hazard|name:Disable Floor Panels] on the floor panels before the slab falls.</p>' (x1)
'<p>@Check[thievery|dc:18|traits:hazard|name:Disable Mechanism] on the floor tile or wall socket.</p>' (x1)
[isComplex] : boolean {Menace Under Otari.system.details.isComplex} (2 different values)
False (x7)
True (x1)
[reset] : string {Menace Under Otari.system.details.reset} (2 different values)
'' (x7)
'<p>The central spears reset after 1 minute.</p>' (x1)
[routine] : string {Menace Under Otari.system.details.routine} (2 different values)
'' (x7)
'<p>Each turn, the fountain uses 1 action. Roll a [[/r 1d10]]{1d10} and look up the result on the following list to determine which action it uses that round.</p>
<ul>
<li><strong>1-4 Single Target</strong> The statue spins about and sprays water at a single random target in the room. Roll a [[/r 1d4]]{1d4} and count to the number you rolled, starting with the player on your left, to determine which hero gets attacked. The spray is a ranged Strike.</li>
<li><strong>5-7 Corner Spray</strong> The statue spins about, firing a spray of water at each corner of the room that still has a functioning corner mechanism. This hits any creature adjacent to the corner mechanism, dealing @Damage[2d6[bludgeoning]] damage. Each hero must attempt a @Check[reflex|dc:15|basic|traits:hazard], taking no damage on a critical success, half damage on a success, full damage on a failure, and double damage on a critical failure.</li>
<li><strong>8-9 Half Room</strong> The statue spins about, spraying half of the room with water. Roll any die. If the result is even, it sprays the west half; otherwise, it sprays the east half. This deals @Damage[2d6[bludgeoning]] damage to each creature in that half of the room, and each hero must attempt a @Check[reflex|dc:15|basic|traits:hazard] save.</li>
<li><strong>10 Full Room</strong> This works just like the half-room attack, but it targets everyone in the room.</li>
</ul>' (x1)
[initiative] : object {Menace Under Otari.system.initiative}
statistic : string {Menace Under Otari.system.initiative.statistic} (same value: 'perception')
[perception] : object {Menace Under Otari.system.perception}
details : string {Menace Under Otari.system.perception.details} (4 different values)
'' (x59)
'smoke vision' (x1)
'(-2 to hear things)' (x1)
'crystal sense 60 feet' (x1)
mod : integer {Menace Under Otari.system.perception.mod} (13 different values)
senses : array<object> {Menace Under Otari.system.perception.senses}
Length: min=1 max=1
Value type: object {Menace Under Otari.system.perception.senses.[]}
[acuity] : string {Menace Under Otari.system.perception.senses.[].acuity} (same value: 'precise')
[range] : integer {Menace Under Otari.system.perception.senses.[].range} (same value: 60)
type : string {Menace Under Otari.system.perception.senses.[].type} (3 different values)
'darkvision' (x54)
'low-light-vision' (x7)
'motion-sense' (x1)
[vision] : boolean {Menace Under Otari.system.perception.vision} (same value: False)
[resources] : object {Menace Under Otari.system.resources}
[focus] : object {Menace Under Otari.system.resources.focus}
max : integer {Menace Under Otari.system.resources.focus.max} (same value: 1)
value : integer {Menace Under Otari.system.resources.focus.value} (same value: 1)
saves : object {Menace Under Otari.system.saves}
fortitude : object {Menace Under Otari.system.saves.fortitude}
saveDetail : string {Menace Under Otari.system.saves.fortitude.saveDetail} (same value: '')
value : integer {Menace Under Otari.system.saves.fortitude.value} (15 different values)
reflex : object {Menace Under Otari.system.saves.reflex}
saveDetail : string {Menace Under Otari.system.saves.reflex.saveDetail} (same value: '')
value : integer {Menace Under Otari.system.saves.reflex.value} (16 different values)
will : object {Menace Under Otari.system.saves.will}
saveDetail : string {Menace Under Otari.system.saves.will.saveDetail} (same value: '')
value : integer {Menace Under Otari.system.saves.will.value} (12 different values)
[skills] : object {Menace Under Otari.system.skills}
[acrobatics] : object {Menace Under Otari.system.skills.acrobatics}
base : integer {Menace Under Otari.system.skills.acrobatics.base} (7 different values)
7 (x11)
5 (x5)
8 (x5)
6 (x4)
13 (x3)
10 (x3)
9 (x2)
[special] : array<> {Menace Under Otari.system.skills.acrobatics.special}
Length: min=0 max=0
Value type: empty
[arcana] : object {Menace Under Otari.system.skills.arcana}
base : integer {Menace Under Otari.system.skills.arcana.base} (3 different values)
7 (x5)
11 (x1)
6 (x1)
[athletics] : object {Menace Under Otari.system.skills.athletics}
base : integer {Menace Under Otari.system.skills.athletics.base} (14 different values)
[special] : array<object> {Menace Under Otari.system.skills.athletics.special}
Length: min=0 max=1
Value type: object {Menace Under Otari.system.skills.athletics.special.[]}
base : integer {Menace Under Otari.system.skills.athletics.special.[].base} (2 different values)
4 (x2)
8 (x1)
label : string {Menace Under Otari.system.skills.athletics.special.[].label} (3 different values)
'to Climb or Swim' (x1)
'to swim' (x1)
'to Climb' (x1)
[predicate] : array<object|string> {Menace Under Otari.system.skills.athletics.special.[].predicate}
Length: min=1 max=1
Value type: mixed
object {Menace Under Otari.system.skills.athletics.special.[].predicate.[]}
or : array<string> {Menace Under Otari.system.skills.athletics.special.[].predicate.[].or}
Length: min=2 max=2
Value type: string {Menace Under Otari.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values)
'action:climb' (x1)
'action:swim' (x1)
string {Menace Under Otari.system.skills.athletics.special.[].predicate.[]} (same value: 'action:climb')
[crafting] : object {Menace Under Otari.system.skills.crafting}
base : integer {Menace Under Otari.system.skills.crafting.base} (3 different values)
8 (x2)
2 (x2)
3 (x1)
[special] : array<object> {Menace Under Otari.system.skills.crafting.special}
Length: min=1 max=1
Value type: object {Menace Under Otari.system.skills.crafting.special.[]}
base : integer {Menace Under Otari.system.skills.crafting.special.[].base} (same value: 4)
label : string {Menace Under Otari.system.skills.crafting.special.[].label} (same value: 'traps')
predicate : array<string> {Menace Under Otari.system.skills.crafting.special.[].predicate}
Length: min=1 max=1
Value type: string {Menace Under Otari.system.skills.crafting.special.[].predicate.[]} (same value: 'trap')
[deception] : object {Menace Under Otari.system.skills.deception}
base : integer {Menace Under Otari.system.skills.deception.base} (6 different values)
8 (x8)
11 (x2)
7 (x1)
9 (x1)
2 (x1)
6 (x1)
special : array<> {Menace Under Otari.system.skills.deception.special}
Length: min=0 max=0
Value type: empty
[diplomacy] : object {Menace Under Otari.system.skills.diplomacy}
base : integer {Menace Under Otari.system.skills.diplomacy.base} (2 different values)
8 (x7)
11 (x2)
[intimidation] : object {Menace Under Otari.system.skills.intimidation}
base : integer {Menace Under Otari.system.skills.intimidation.base} (11 different values)
[special] : array<> {Menace Under Otari.system.skills.intimidation.special}
Length: min=0 max=0
Value type: empty
[nature] : object {Menace Under Otari.system.skills.nature}
base : integer {Menace Under Otari.system.skills.nature.base} (5 different values)
5 (x1)
1 (x1)
9 (x1)
6 (x1)
4 (x1)
[occultism] : object {Menace Under Otari.system.skills.occultism}
base : integer {Menace Under Otari.system.skills.occultism.base} (same value: 12)
[performance] : object {Menace Under Otari.system.skills.performance}
base : integer {Menace Under Otari.system.skills.performance.base} (2 different values)
6 (x1)
11 (x1)
[religion] : object {Menace Under Otari.system.skills.religion}
base : integer {Menace Under Otari.system.skills.religion.base} (same value: 9)
[society] : object {Menace Under Otari.system.skills.society}
base : integer {Menace Under Otari.system.skills.society.base} (4 different values)
8 (x1)
5 (x1)
4 (x1)
9 (x1)
[stealth] : object {Menace Under Otari.system.skills.stealth}
base : integer {Menace Under Otari.system.skills.stealth.base} (10 different values)
7 (x11)
6 (x10)
8 (x6)
5 (x6)
11 (x4)
10 (x4)
12 (x2)
13 (x1)
1 (x1)
14 (x1)
[special] : array<object> {Menace Under Otari.system.skills.stealth.special}
Length: min=0 max=1
Value type: object {Menace Under Otari.system.skills.stealth.special.[]}
base : integer {Menace Under Otari.system.skills.stealth.special.[].base} (2 different values)
11 (x1)
4 (x1)
label : string {Menace Under Otari.system.skills.stealth.special.[].label} (2 different values)
'in undergrowth' (x1)
'in sewers' (x1)
[predicate] : array<string> {Menace Under Otari.system.skills.stealth.special.[].predicate}
Length: min=1 max=1
Value type: string {Menace Under Otari.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:undergrowth')
[survival] : object {Menace Under Otari.system.skills.survival}
base : integer {Menace Under Otari.system.skills.survival.base} (8 different values)
8 (x3)
9 (x3)
12 (x2)
5 (x2)
7 (x2)
6 (x2)
4 (x1)
3 (x1)
[special] : array<object> {Menace Under Otari.system.skills.survival.special}
Length: min=0 max=1
Value type: object {Menace Under Otari.system.skills.survival.special.[]}
base : integer {Menace Under Otari.system.skills.survival.special.[].base} (same value: 11)
label : string {Menace Under Otari.system.skills.survival.special.[].label} (same value: 'to Track')
predicate : array<string> {Menace Under Otari.system.skills.survival.special.[].predicate}
Length: min=1 max=1
Value type: string {Menace Under Otari.system.skills.survival.special.[].predicate.[]} (same value: 'action:track')
[thievery] : object {Menace Under Otari.system.skills.thievery}
base : integer {Menace Under Otari.system.skills.thievery.base} (5 different values)
8 (x2)
7 (x1)
11 (x1)
13 (x1)
5 (x1)
traits : object {Menace Under Otari.system.traits}
rarity : string {Menace Under Otari.system.traits.rarity} (same value: 'common')
size : object {Menace Under Otari.system.traits.size}
value : string {Menace Under Otari.system.traits.size.value} (4 different values)
'med' (x46)
'sm' (x17)
'lg' (x5)
'tiny' (x2)
value : array<string> {Menace Under Otari.system.traits.value}
Length: min=0 max=5
Value type: string {Menace Under Otari.system.traits.value.[]} (42 different values)
[creatureType] : string {Menace Under Otari.system.creatureType} (same value: '')
[customModifiers] : object {Menace Under Otari.system.customModifiers}
[statusEffects] : array<> {Menace Under Otari.system.statusEffects}
Length: min=0 max=0
Value type: empty
type : string {Menace Under Otari.type} (2 different values)
'npc' (x62)
'hazard' (x8)