311 lines
22 KiB
Plaintext
311 lines
22 KiB
Plaintext
Creature Companions
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Different values: 4
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=====================================
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object {Creature Companions}
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_id : string {Creature Companions._id} (all different values)
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folder : string {Creature Companions.folder} (same value: 'GDk1VPk8ereB9bXo')
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img : string {Creature Companions.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg')
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items : array<object> {Creature Companions.items}
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Length: min=4 max=7
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Value type: object {Creature Companions.items.[]}
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_id : string {Creature Companions.items.[]._id} (21 different values)
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img : string {Creature Companions.items.[].img} (5 different values)
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'systems/pf2e/icons/default-icons/action.svg' (x10)
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'systems/pf2e/icons/default-icons/melee.svg' (x6)
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'systems/pf2e/icons/actions/OneAction.webp' (x3)
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'systems/pf2e/icons/equipment/armor/light-barding.webp' (x1)
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'systems/pf2e/icons/actions/Reaction.webp' (x1)
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name : string {Creature Companions.items.[].name} (19 different values)
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sort : integer {Creature Companions.items.[].sort} (7 different values)
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100000 (x4)
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200000 (x4)
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300000 (x4)
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400000 (x4)
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500000 (x3)
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600000 (x1)
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700000 (x1)
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system : object {Creature Companions.items.[].system}
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[acBonus] : integer {Creature Companions.items.[].system.acBonus} (same value: 1)
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[actionType] : object {Creature Companions.items.[].system.actionType}
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value : string {Creature Companions.items.[].system.actionType.value} (3 different values)
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'action' (x10)
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'passive' (x3)
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'reaction' (x1)
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[actions] : object {Creature Companions.items.[].system.actions}
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[value] : integer {Creature Companions.items.[].system.actions.value} (2 different values)
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1 (x7)
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2 (x3)
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[attackEffects] : object {Creature Companions.items.[].system.attackEffects}
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value : array<string> {Creature Companions.items.[].system.attackEffects.value}
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Length: min=0 max=1
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Value type: string {Creature Companions.items.[].system.attackEffects.value.[]} (2 different values)
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'grab' (x1)
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'knockdown' (x1)
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[baseItem] : empty
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[bonus] : object {Creature Companions.items.[].system.bonus}
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value : integer {Creature Companions.items.[].system.bonus.value} (all different values)
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traits : object {Creature Companions.items.[].system.traits}
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[rarity] : string {Creature Companions.items.[].system.traits.rarity} (same value: 'common')
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value : array<string> {Creature Companions.items.[].system.traits.value}
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Length: min=0 max=2
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Value type: string {Creature Companions.items.[].system.traits.value.[]} (6 different values)
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'unarmed' (x3)
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'agile' (x2)
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'finesse' (x2)
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'auditory' (x1)
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'barding' (x1)
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'companion' (x1)
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[bulk] : object {Creature Companions.items.[].system.bulk}
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value : integer {Creature Companions.items.[].system.bulk.value} (same value: 2)
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description : object {Creature Companions.items.[].system.description}
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value : string {Creature Companions.items.[].system.description.value} (15 different values)
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[equipped] : object {Creature Companions.items.[].system.equipped}
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carryType : string {Creature Companions.items.[].system.equipped.carryType} (same value: 'worn')
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handsHeld : integer {Creature Companions.items.[].system.equipped.handsHeld} (same value: 0)
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inSlot : boolean {Creature Companions.items.[].system.equipped.inSlot} (same value: True)
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[invested] : empty
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publication : object {Creature Companions.items.[].system.publication}
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license : string {Creature Companions.items.[].system.publication.license} (same value: 'ORC')
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remaster : boolean {Creature Companions.items.[].system.publication.remaster} (same value: True)
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title : string {Creature Companions.items.[].system.publication.title} (3 different values)
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'' (x16)
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'Pathfinder Monster Core' (x4)
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'Pathfinder Player Core' (x1)
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[group] : empty
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[hardness] : integer {Creature Companions.items.[].system.hardness} (same value: 0)
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[hp] : object {Creature Companions.items.[].system.hp}
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max : integer {Creature Companions.items.[].system.hp.max} (same value: 0)
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value : integer {Creature Companions.items.[].system.hp.value} (same value: 0)
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[level] : object {Creature Companions.items.[].system.level}
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value : integer {Creature Companions.items.[].system.level.value} (same value: 0)
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[material] : object {Creature Companions.items.[].system.material}
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[grade] : empty
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[type] : empty
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[price] : object {Creature Companions.items.[].system.price}
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value : object {Creature Companions.items.[].system.price.value}
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gp : integer {Creature Companions.items.[].system.price.value.gp} (same value: 10)
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[quantity] : integer {Creature Companions.items.[].system.quantity} (same value: 1)
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rules : ignored (Foundry rules object) {Creature Companions.items.[].system.rules}
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[category] : string {Creature Companions.items.[].system.category} (all different values)
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[checkPenalty] : integer {Creature Companions.items.[].system.checkPenalty} (same value: -1)
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[containerId] : empty
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[damageRolls] : object {Creature Companions.items.[].system.damageRolls}
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[E81ac2gEB6JL4Sv9] : object {Creature Companions.items.[].system.damageRolls.E81ac2gEB6JL4Sv9}
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damage : string {Creature Companions.items.[].system.damageRolls.E81ac2gEB6JL4Sv9.damage} (same value: '2d6+9')
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damageType : string {Creature Companions.items.[].system.damageRolls.E81ac2gEB6JL4Sv9.damageType} (same value: 'piercing')
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[T8pb3APqdToXb3vl] : object {Creature Companions.items.[].system.damageRolls.T8pb3APqdToXb3vl}
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damage : string {Creature Companions.items.[].system.damageRolls.T8pb3APqdToXb3vl.damage} (same value: '2d8+11')
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damageType : string {Creature Companions.items.[].system.damageRolls.T8pb3APqdToXb3vl.damageType} (same value: 'piercing')
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[f6Hz1fMsQOEvId7E] : object {Creature Companions.items.[].system.damageRolls.f6Hz1fMsQOEvId7E}
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category : string {Creature Companions.items.[].system.damageRolls.f6Hz1fMsQOEvId7E.category} (same value: 'persistent')
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damage : string {Creature Companions.items.[].system.damageRolls.f6Hz1fMsQOEvId7E.damage} (same value: '1d6')
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damageType : string {Creature Companions.items.[].system.damageRolls.f6Hz1fMsQOEvId7E.damageType} (same value: 'bleed')
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[ixVYTPTgv1ujL3Ug] : object {Creature Companions.items.[].system.damageRolls.ixVYTPTgv1ujL3Ug}
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damage : string {Creature Companions.items.[].system.damageRolls.ixVYTPTgv1ujL3Ug.damage} (same value: '2d4+6')
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damageType : string {Creature Companions.items.[].system.damageRolls.ixVYTPTgv1ujL3Ug.damageType} (same value: 'slashing')
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[mFhXLjbGXEB2TxLU] : object {Creature Companions.items.[].system.damageRolls.mFhXLjbGXEB2TxLU}
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damage : string {Creature Companions.items.[].system.damageRolls.mFhXLjbGXEB2TxLU.damage} (same value: '2d6+11')
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damageType : string {Creature Companions.items.[].system.damageRolls.mFhXLjbGXEB2TxLU.damageType} (same value: 'bludgeoning')
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[pVu853VIsyBdgcSu] : object {Creature Companions.items.[].system.damageRolls.pVu853VIsyBdgcSu}
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damage : string {Creature Companions.items.[].system.damageRolls.pVu853VIsyBdgcSu.damage} (same value: '2d6+6')
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damageType : string {Creature Companions.items.[].system.damageRolls.pVu853VIsyBdgcSu.damageType} (same value: 'piercing')
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tfuFEzfRmG5NPX13 : object {Creature Companions.items.[].system.damageRolls.tfuFEzfRmG5NPX13}
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damage : string {Creature Companions.items.[].system.damageRolls.tfuFEzfRmG5NPX13.damage} (same value: '2d6+6')
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damageType : string {Creature Companions.items.[].system.damageRolls.tfuFEzfRmG5NPX13.damageType} (same value: 'bludgeoning')
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[dexCap] : integer {Creature Companions.items.[].system.dexCap} (same value: 5)
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[runes] : object {Creature Companions.items.[].system.runes}
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potency : integer {Creature Companions.items.[].system.runes.potency} (same value: 0)
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property : array<> {Creature Companions.items.[].system.runes.property}
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Length: min=0 max=0
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Value type: empty
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resilient : integer {Creature Companions.items.[].system.runes.resilient} (same value: 0)
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[selfEffect] : object {Creature Companions.items.[].system.selfEffect}
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name : string {Creature Companions.items.[].system.selfEffect.name} (same value: 'Effect: Scent of Blood')
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uuid : string {Creature Companions.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Scent of Blood')
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[size] : string {Creature Companions.items.[].system.size} (same value: 'med')
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[slug] : string {Creature Companions.items.[].system.slug} (5 different values)
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'rend' (x1)
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'grab' (x1)
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'knockdown' (x1)
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'light-barding' (x1)
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'buck' (x1)
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[speedPenalty] : integer {Creature Companions.items.[].system.speedPenalty} (same value: -5)
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[strength] : integer {Creature Companions.items.[].system.strength} (same value: 3)
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type : string {Creature Companions.items.[].type} (3 different values)
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'action' (x14)
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'melee' (x6)
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'armor' (x1)
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[_stats] : object {Creature Companions.items.[]._stats}
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compendiumSource : string {Creature Companions.items.[]._stats.compendiumSource} (5 different values)
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'Compendium.pf2e.bestiary-ability-glossary-srd.Item.3JOi2cMcGhT3eze1' (x1)
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'Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr' (x1)
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'Compendium.pf2e.bestiary-ability-glossary-srd.Item.BCLvAx4Pz4MLa2pu' (x1)
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'Compendium.pf2e.equipment-srd.Item.5yL2D3GPAggadZQN' (x1)
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'Compendium.pf2e.bestiary-ability-glossary-srd.Item.nZMQh4AaBr291TUf' (x1)
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name : string {Creature Companions.name} (all different values)
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system : object {Creature Companions.system}
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abilities : object {Creature Companions.system.abilities}
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cha : object {Creature Companions.system.abilities.cha}
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mod : integer {Creature Companions.system.abilities.cha.mod} (3 different values)
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0 (x2)
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3 (x1)
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-2 (x1)
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con : object {Creature Companions.system.abilities.con}
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mod : integer {Creature Companions.system.abilities.con.mod} (2 different values)
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4 (x3)
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3 (x1)
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dex : object {Creature Companions.system.abilities.dex}
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mod : integer {Creature Companions.system.abilities.dex.mod} (all different values)
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int : object {Creature Companions.system.abilities.int}
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mod : integer {Creature Companions.system.abilities.int.mod} (2 different values)
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-4 (x3)
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-1 (x1)
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str : object {Creature Companions.system.abilities.str}
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mod : integer {Creature Companions.system.abilities.str.mod} (3 different values)
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5 (x2)
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3 (x1)
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6 (x1)
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wis : object {Creature Companions.system.abilities.wis}
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mod : integer {Creature Companions.system.abilities.wis.mod} (2 different values)
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2 (x3)
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3 (x1)
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attributes : object {Creature Companions.system.attributes}
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ac : object {Creature Companions.system.attributes.ac}
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details : string {Creature Companions.system.attributes.ac.details} (same value: '')
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value : integer {Creature Companions.system.attributes.ac.value} (3 different values)
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21 (x2)
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29 (x1)
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24 (x1)
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allSaves : object {Creature Companions.system.attributes.allSaves}
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value : string {Creature Companions.system.attributes.allSaves.value} (same value: '')
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hp : object {Creature Companions.system.attributes.hp}
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details : string {Creature Companions.system.attributes.hp.details} (same value: '')
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max : integer {Creature Companions.system.attributes.hp.max} (all different values)
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temp : integer {Creature Companions.system.attributes.hp.temp} (same value: 0)
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value : integer {Creature Companions.system.attributes.hp.value} (all different values)
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[resistances] : array<object> {Creature Companions.system.attributes.resistances}
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Length: min=1 max=1
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Value type: object {Creature Companions.system.attributes.resistances.[]}
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doubleVs : array<> {Creature Companions.system.attributes.resistances.[].doubleVs}
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Length: min=0 max=0
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Value type: empty
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exceptions : array<> {Creature Companions.system.attributes.resistances.[].exceptions}
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Length: min=0 max=0
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Value type: empty
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type : string {Creature Companions.system.attributes.resistances.[].type} (same value: 'cold')
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value : integer {Creature Companions.system.attributes.resistances.[].value} (same value: 10)
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speed : object {Creature Companions.system.attributes.speed}
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otherSpeeds : array<object> {Creature Companions.system.attributes.speed.otherSpeeds}
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Length: min=0 max=1
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Value type: object {Creature Companions.system.attributes.speed.otherSpeeds.[]}
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type : string {Creature Companions.system.attributes.speed.otherSpeeds.[].type} (same value: 'fly')
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value : integer {Creature Companions.system.attributes.speed.otherSpeeds.[].value} (same value: 30)
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value : integer {Creature Companions.system.attributes.speed.value} (all different values)
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[adjustment] : empty
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details : object {Creature Companions.system.details}
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blurb : string {Creature Companions.system.details.blurb} (same value: '')
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languages : object {Creature Companions.system.details.languages}
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details : string {Creature Companions.system.details.languages.details} (same value: '')
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value : array<string> {Creature Companions.system.details.languages.value}
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Length: min=0 max=1
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Value type: string {Creature Companions.system.details.languages.value.[]} (same value: 'fey')
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level : object {Creature Companions.system.details.level}
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value : integer {Creature Companions.system.details.level.value} (all different values)
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privateNotes : string {Creature Companions.system.details.privateNotes} (same value: '')
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publicNotes : string {Creature Companions.system.details.publicNotes} (all different values)
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publication : object {Creature Companions.system.details.publication}
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license : string {Creature Companions.system.details.publication.license} (same value: 'ORC')
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remaster : boolean {Creature Companions.system.details.publication.remaster} (same value: True)
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title : string {Creature Companions.system.details.publication.title} (same value: 'Pathfinder NPC Core')
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initiative : object {Creature Companions.system.initiative}
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statistic : string {Creature Companions.system.initiative.statistic} (same value: 'perception')
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perception : object {Creature Companions.system.perception}
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details : string {Creature Companions.system.perception.details} (same value: '')
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mod : integer {Creature Companions.system.perception.mod} (3 different values)
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10 (x2)
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21 (x1)
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16 (x1)
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senses : array<object> {Creature Companions.system.perception.senses}
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Length: min=2 max=2
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Value type: object {Creature Companions.system.perception.senses.[]}
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[acuity] : string {Creature Companions.system.perception.senses.[].acuity} (2 different values)
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'imprecise' (x3)
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'precise' (x1)
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[range] : integer {Creature Companions.system.perception.senses.[].range} (3 different values)
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30 (x2)
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60 (x1)
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20 (x1)
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type : string {Creature Companions.system.perception.senses.[].type} (3 different values)
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'low-light-vision' (x4)
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'scent' (x3)
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'echolocation' (x1)
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resources : object {Creature Companions.system.resources}
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saves : object {Creature Companions.system.saves}
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fortitude : object {Creature Companions.system.saves.fortitude}
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saveDetail : string {Creature Companions.system.saves.fortitude.saveDetail} (same value: '')
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value : integer {Creature Companions.system.saves.fortitude.value} (all different values)
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reflex : object {Creature Companions.system.saves.reflex}
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saveDetail : string {Creature Companions.system.saves.reflex.saveDetail} (same value: '')
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value : integer {Creature Companions.system.saves.reflex.value} (all different values)
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will : object {Creature Companions.system.saves.will}
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saveDetail : string {Creature Companions.system.saves.will.saveDetail} (same value: '')
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value : integer {Creature Companions.system.saves.will.value} (3 different values)
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10 (x2)
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19 (x1)
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2 (x1)
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skills : object {Creature Companions.system.skills}
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[acrobatics] : object {Creature Companions.system.skills.acrobatics}
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base : integer {Creature Companions.system.skills.acrobatics.base} (3 different values)
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16 (x1)
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15 (x1)
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10 (x1)
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special : array<> {Creature Companions.system.skills.acrobatics.special}
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Length: min=0 max=0
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Value type: empty
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[athletics] : object {Creature Companions.system.skills.athletics}
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base : integer {Creature Companions.system.skills.athletics.base} (3 different values)
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21 (x1)
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17 (x1)
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9 (x1)
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special : array<> {Creature Companions.system.skills.athletics.special}
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Length: min=0 max=0
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Value type: empty
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[intimidation] : object {Creature Companions.system.skills.intimidation}
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base : integer {Creature Companions.system.skills.intimidation.base} (2 different values)
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22 (x1)
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6 (x1)
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special : array<> {Creature Companions.system.skills.intimidation.special}
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Length: min=0 max=0
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Value type: empty
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[nature] : object {Creature Companions.system.skills.nature}
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base : integer {Creature Companions.system.skills.nature.base} (same value: 15)
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special : array<> {Creature Companions.system.skills.nature.special}
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Length: min=0 max=0
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Value type: empty
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[stealth] : object {Creature Companions.system.skills.stealth}
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base : integer {Creature Companions.system.skills.stealth.base} (2 different values)
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15 (x1)
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12 (x1)
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special : array<> {Creature Companions.system.skills.stealth.special}
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Length: min=0 max=0
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Value type: empty
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[survival] : object {Creature Companions.system.skills.survival}
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base : integer {Creature Companions.system.skills.survival.base} (2 different values)
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12 (x1)
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8 (x1)
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special : array<> {Creature Companions.system.skills.survival.special}
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Length: min=0 max=0
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Value type: empty
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traits : object {Creature Companions.system.traits}
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rarity : string {Creature Companions.system.traits.rarity} (same value: 'common')
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size : object {Creature Companions.system.traits.size}
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value : string {Creature Companions.system.traits.size.value} (2 different values)
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'med' (x3)
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'lg' (x1)
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value : array<string> {Creature Companions.system.traits.value}
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Length: min=1 max=2
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Value type: string {Creature Companions.system.traits.value.[]} (3 different values)
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'animal' (x3)
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'beast' (x1)
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'eidolon' (x1)
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type : string {Creature Companions.type} (same value: 'npc') |