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Pf2eDataScrapper/output/pf2e/packs/Wrestler.txt
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2025-04-08 17:11:57 +04:00

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Wrestler
Different values: 12
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object {Wrestler}
_id : string {Wrestler._id} (all different values)
folder : string {Wrestler.folder} (same value: 'bcoviuaJ3aOakfIO')
img : string {Wrestler.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Wrestler.name} (all different values)
system : object {Wrestler.system}
actionType : object {Wrestler.system.actionType}
value : string {Wrestler.system.actionType.value} (3 different values)
'action' (x8)
'reaction' (x2)
'passive' (x2)
actions : object {Wrestler.system.actions}
[value] : integer {Wrestler.system.actions.value} (2 different values)
1 (x6)
2 (x2)
category : string {Wrestler.system.category} (same value: 'class')
description : object {Wrestler.system.description}
value : string {Wrestler.system.description.value} (all different values)
level : object {Wrestler.system.level}
value : integer {Wrestler.system.level.value} (7 different values)
4 (x3)
8 (x3)
10 (x2)
6 (x1)
14 (x1)
12 (x1)
2 (x1)
prerequisites : object {Wrestler.system.prerequisites}
value : array<object> {Wrestler.system.prerequisites.value}
Length: min=1 max=1
Value type: object {Wrestler.system.prerequisites.value.[]}
value : string {Wrestler.system.prerequisites.value.[].value} (3 different values)
'Wrestler Dedication' (x10)
'Wrestler Dedication (Archetype)' (x1)
'trained in Athletics' (x1)
publication : object {Wrestler.system.publication}
license : string {Wrestler.system.publication.license} (same value: 'ORC')
remaster : boolean {Wrestler.system.publication.remaster} (same value: True)
title : string {Wrestler.system.publication.title} (same value: 'Pathfinder Player Core 2')
rules : ignored (Foundry rules object) {Wrestler.system.rules}
traits : object {Wrestler.system.traits}
rarity : string {Wrestler.system.traits.rarity} (same value: 'common')
value : array<string> {Wrestler.system.traits.value}
Length: min=1 max=3
Value type: string {Wrestler.system.traits.value.[]} (4 different values)
'archetype' (x12)
'attack' (x2)
'monk' (x1)
'dedication' (x1)
type : string {Wrestler.type} (same value: 'feat')