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Pf2eDataScrapper/output/pf2e/packs/Sorcerer.txt
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2025-04-08 17:11:57 +04:00

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Sorcerer
Different values: 50
=====================================
object {Sorcerer}
_id : string {Sorcerer._id} (all different values)
folder : string {Sorcerer.folder} (same value: 'KdKAsu1BWlfjPQ3q')
img : string {Sorcerer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Sorcerer.name} (all different values)
system : object {Sorcerer.system}
actionType : object {Sorcerer.system.actionType}
value : string {Sorcerer.system.actionType.value} (4 different values)
'passive' (x32)
'action' (x12)
'reaction' (x5)
'free' (x1)
actions : object {Sorcerer.system.actions}
[value] : integer {Sorcerer.system.actions.value} (same value: 1)
category : string {Sorcerer.system.category} (same value: 'class')
description : object {Sorcerer.system.description}
value : string {Sorcerer.system.description.value} (all different values)
level : object {Sorcerer.system.level}
value : integer {Sorcerer.system.level.value} (11 different values)
prerequisites : object {Sorcerer.system.prerequisites}
value : array<object> {Sorcerer.system.prerequisites.value}
Length: min=0 max=2
Value type: object {Sorcerer.system.prerequisites.value.[]}
value : string {Sorcerer.system.prerequisites.value.[].value} (19 different values)
publication : object {Sorcerer.system.publication}
license : string {Sorcerer.system.publication.license} (2 different values)
'ORC' (x37)
'OGL' (x13)
remaster : boolean {Sorcerer.system.publication.remaster} (2 different values)
True (x37)
False (x13)
title : string {Sorcerer.system.publication.title} (6 different values)
'Pathfinder Player Core 2' (x37)
'Pathfinder Advanced Player\'s Guide' (x9)
'Pathfinder Lost Omens Gods & Magic' (x1)
'Pathfinder #150: Broken Promises' (x1)
'Pathfinder #168: King of the Mountain' (x1)
'Pathfinder #156: The Apocalypse Prophet' (x1)
rules : ignored (Foundry rules object) {Sorcerer.system.rules}
traits : object {Sorcerer.system.traits}
rarity : string {Sorcerer.system.traits.rarity} (2 different values)
'common' (x47)
'uncommon' (x3)
[selected] : object {Sorcerer.system.traits.selected}
sorcerer : string {Sorcerer.system.traits.selected.sorcerer} (same value: 'Sorcerer')
value : array<string> {Sorcerer.system.traits.value}
Length: min=1 max=4
Value type: string {Sorcerer.system.traits.value.[]} (11 different values)
[frequency] : object {Sorcerer.system.frequency}
max : integer {Sorcerer.system.frequency.max} (same value: 1)
per : string {Sorcerer.system.frequency.per} (3 different values)
'PT1M' (x2)
'turn' (x1)
'day' (x1)
[value] : integer {Sorcerer.system.frequency.value} (same value: 1)
[selfEffect] : object {Sorcerer.system.selfEffect}
name : string {Sorcerer.system.selfEffect.name} (2 different values)
'Effect: Diverting Vortex' (x1)
'Effect: Energy Ward' (x1)
uuid : string {Sorcerer.system.selfEffect.uuid} (2 different values)
'Compendium.pf2e.feat-effects.Item.Effect: Diverting Vortex' (x1)
'Compendium.pf2e.feat-effects.Item.Effect: Energy Ward' (x1)
[subfeatures] : object {Sorcerer.system.subfeatures}
senses : object {Sorcerer.system.subfeatures.senses}
spiritsense : object {Sorcerer.system.subfeatures.senses.spiritsense}
acuity : string {Sorcerer.system.subfeatures.senses.spiritsense.acuity} (same value: 'imprecise')
range : integer {Sorcerer.system.subfeatures.senses.spiritsense.range} (same value: 60)
type : string {Sorcerer.type} (same value: 'feat')