Files
Pf2eDataScrapper/output/pf2e/packs/Lost Omens_ Tian Xia World Guide.txt
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2025-04-08 17:11:57 +04:00

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66 KiB
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Lost Omens: Tian Xia World Guide
Different values: 25
=====================================
object {Lost Omens: Tian Xia World Guide}
_id : string {Lost Omens: Tian Xia World Guide._id} (all different values)
img : string {Lost Omens: Tian Xia World Guide.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg')
items : array<object> {Lost Omens: Tian Xia World Guide.items}
Length: min=4 max=16
Value type: object {Lost Omens: Tian Xia World Guide.items.[]}
_id : string {Lost Omens: Tian Xia World Guide.items.[]._id} (229 different values)
img : string {Lost Omens: Tian Xia World Guide.items.[].img} (32 different values)
name : string {Lost Omens: Tian Xia World Guide.items.[].name} (160 different values)
sort : integer {Lost Omens: Tian Xia World Guide.items.[].sort} (16 different values)
system : object {Lost Omens: Tian Xia World Guide.items.[].system}
[actionType] : object {Lost Omens: Tian Xia World Guide.items.[].system.actionType}
value : string {Lost Omens: Tian Xia World Guide.items.[].system.actionType.value} (4 different values)
'passive' (x82)
'action' (x56)
'reaction' (x14)
'free' (x2)
[actions] : object {Lost Omens: Tian Xia World Guide.items.[].system.actions}
[value] : integer {Lost Omens: Tian Xia World Guide.items.[].system.actions.value} (3 different values)
1 (x31)
2 (x20)
3 (x5)
[area] : object {Lost Omens: Tian Xia World Guide.items.[].system.area}
type : string {Lost Omens: Tian Xia World Guide.items.[].system.area.type} (4 different values)
'burst' (x3)
'emanation' (x1)
'cone' (x1)
'line' (x1)
value : integer {Lost Omens: Tian Xia World Guide.items.[].system.area.value} (4 different values)
20 (x2)
60 (x2)
30 (x1)
5 (x1)
[attack] : object {Lost Omens: Tian Xia World Guide.items.[].system.attack}
value : string {Lost Omens: Tian Xia World Guide.items.[].system.attack.value} (same value: '')
[attackEffects] : object {Lost Omens: Tian Xia World Guide.items.[].system.attackEffects}
value : array<string> {Lost Omens: Tian Xia World Guide.items.[].system.attackEffects.value}
Length: min=0 max=2
Value type: string {Lost Omens: Tian Xia World Guide.items.[].system.attackEffects.value.[]} (12 different values)
[autoHeightenLevel] : object {Lost Omens: Tian Xia World Guide.items.[].system.autoHeightenLevel}
[value] : empty
[baseItem] : string {Lost Omens: Tian Xia World Guide.items.[].system.baseItem} (same value: 'longsword')
[bonus] : object {Lost Omens: Tian Xia World Guide.items.[].system.bonus}
value : integer {Lost Omens: Tian Xia World Guide.items.[].system.bonus.value} (19 different values)
[bonusDamage] : object {Lost Omens: Tian Xia World Guide.items.[].system.bonusDamage}
value : integer {Lost Omens: Tian Xia World Guide.items.[].system.bonusDamage.value} (same value: 0)
[bulk] : object {Lost Omens: Tian Xia World Guide.items.[].system.bulk}
value : mixed
integer {Lost Omens: Tian Xia World Guide.items.[].system.bulk.value} (same value: 1)
float {Lost Omens: Tian Xia World Guide.items.[].system.bulk.value} (same value: 0,1)
[category] : string {Lost Omens: Tian Xia World Guide.items.[].system.category} (4 different values)
'offensive' (x73)
'interaction' (x60)
'defensive' (x21)
'martial' (x1)
[containerId] : empty
[cost] : object {Lost Omens: Tian Xia World Guide.items.[].system.cost}
value : string {Lost Omens: Tian Xia World Guide.items.[].system.cost.value} (same value: '')
[counteraction] : boolean {Lost Omens: Tian Xia World Guide.items.[].system.counteraction} (2 different values)
False (x23)
True (x2)
[damage] : object {Lost Omens: Tian Xia World Guide.items.[].system.damage}
[0] : object {Lost Omens: Tian Xia World Guide.items.[].system.damage.0}
applyMod : boolean {Lost Omens: Tian Xia World Guide.items.[].system.damage.0.applyMod} (same value: False)
[category] : empty
formula : string {Lost Omens: Tian Xia World Guide.items.[].system.damage.0.formula} (same value: '2d6')
kinds : array<string> {Lost Omens: Tian Xia World Guide.items.[].system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Lost Omens: Tian Xia World Guide.items.[].system.damage.0.kinds.[]} (same value: 'damage')
materials : array<> {Lost Omens: Tian Xia World Guide.items.[].system.damage.0.materials}
Length: min=0 max=0
Value type: empty
type : string {Lost Omens: Tian Xia World Guide.items.[].system.damage.0.type} (same value: 'cold')
[2YlEXgT93lbWXENb] : object {Lost Omens: Tian Xia World Guide.items.[].system.damage.2YlEXgT93lbWXENb}
applyMod : boolean {Lost Omens: Tian Xia World Guide.items.[].system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False)
[category] : empty
formula : string {Lost Omens: Tian Xia World Guide.items.[].system.damage.2YlEXgT93lbWXENb.formula} (same value: '10d6')
kinds : array<string> {Lost Omens: Tian Xia World Guide.items.[].system.damage.2YlEXgT93lbWXENb.kinds}
Length: min=1 max=1
Value type: string {Lost Omens: Tian Xia World Guide.items.[].system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: 'damage')
materials : array<> {Lost Omens: Tian Xia World Guide.items.[].system.damage.2YlEXgT93lbWXENb.materials}
Length: min=0 max=0
Value type: empty
type : string {Lost Omens: Tian Xia World Guide.items.[].system.damage.2YlEXgT93lbWXENb.type} (same value: 'cold')
[C34n7XTpCLCXJWwt] : object {Lost Omens: Tian Xia World Guide.items.[].system.damage.C34n7XTpCLCXJWwt}
applyMod : boolean {Lost Omens: Tian Xia World Guide.items.[].system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False)
[category] : empty
formula : string {Lost Omens: Tian Xia World Guide.items.[].system.damage.C34n7XTpCLCXJWwt.formula} (same value: '2d6')
kinds : array<string> {Lost Omens: Tian Xia World Guide.items.[].system.damage.C34n7XTpCLCXJWwt.kinds}
Length: min=1 max=1
Value type: string {Lost Omens: Tian Xia World Guide.items.[].system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: 'damage')
materials : array<> {Lost Omens: Tian Xia World Guide.items.[].system.damage.C34n7XTpCLCXJWwt.materials}
Length: min=0 max=0
Value type: empty
type : string {Lost Omens: Tian Xia World Guide.items.[].system.damage.C34n7XTpCLCXJWwt.type} (same value: 'bludgeoning')
[damageType] : string {Lost Omens: Tian Xia World Guide.items.[].system.damage.damageType} (same value: 'slashing')
[dice] : integer {Lost Omens: Tian Xia World Guide.items.[].system.damage.dice} (same value: 1)
[die] : string {Lost Omens: Tian Xia World Guide.items.[].system.damage.die} (same value: 'd8')
[damageRolls] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls}
[00leG6qq5FjKezNe] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.00leG6qq5FjKezNe}
category : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.00leG6qq5FjKezNe.category} (same value: 'persistent')
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.00leG6qq5FjKezNe.damage} (same value: '2d6')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.00leG6qq5FjKezNe.damageType} (same value: 'bleed')
[2fFW5GrQ1sQwTcwz] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.2fFW5GrQ1sQwTcwz}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.2fFW5GrQ1sQwTcwz.damage} (same value: '4d8+20')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.2fFW5GrQ1sQwTcwz.damageType} (same value: 'piercing')
[3AmuJAvxo3FTGzLF] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3AmuJAvxo3FTGzLF}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3AmuJAvxo3FTGzLF.damage} (same value: '3d6+20')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3AmuJAvxo3FTGzLF.damageType} (same value: 'bludgeoning')
[3Z2dKP9M83Ssan6u] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3Z2dKP9M83Ssan6u}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3Z2dKP9M83Ssan6u.damage} (same value: '1d4')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3Z2dKP9M83Ssan6u.damageType} (same value: 'spirit')
[3tBOZdO30TSKUMzL] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3tBOZdO30TSKUMzL}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3tBOZdO30TSKUMzL.damage} (same value: '2d10+8')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.3tBOZdO30TSKUMzL.damageType} (same value: 'piercing')
[5VD4oCfQrbbiEuNR] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.5VD4oCfQrbbiEuNR}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.5VD4oCfQrbbiEuNR.damage} (same value: '1d8+4')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.5VD4oCfQrbbiEuNR.damageType} (same value: 'bludgeoning')
[633754BzTtefa4Xk] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.633754BzTtefa4Xk}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.633754BzTtefa4Xk.damage} (same value: '4d8+17')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.633754BzTtefa4Xk.damageType} (same value: 'bludgeoning')
[6nfexqLc5Tur6EgD] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.6nfexqLc5Tur6EgD}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.6nfexqLc5Tur6EgD.damage} (same value: '3d10+7')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.6nfexqLc5Tur6EgD.damageType} (same value: 'piercing')
[8WA8QejGz7ykc5Et] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.8WA8QejGz7ykc5Et}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.8WA8QejGz7ykc5Et.damage} (same value: '2d8+5')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.8WA8QejGz7ykc5Et.damageType} (same value: 'piercing')
[90rdpNb4JWolKv1w] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.90rdpNb4JWolKv1w}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.90rdpNb4JWolKv1w.damage} (same value: '1d8+1')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.90rdpNb4JWolKv1w.damageType} (same value: 'bludgeoning')
[ANQTV55FA417Hpa9] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.ANQTV55FA417Hpa9}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.ANQTV55FA417Hpa9.damage} (same value: '2d8+9')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.ANQTV55FA417Hpa9.damageType} (same value: 'slashing')
[AOzdLsEow9zmFa2Z] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.AOzdLsEow9zmFa2Z}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.AOzdLsEow9zmFa2Z.damage} (same value: '3d8+14')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.AOzdLsEow9zmFa2Z.damageType} (same value: 'slashing')
[BqbuEl9QLIApnUsB] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.BqbuEl9QLIApnUsB}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.BqbuEl9QLIApnUsB.damage} (same value: '3d6+8')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.BqbuEl9QLIApnUsB.damageType} (same value: 'piercing')
[C9o74Uds2ii7jtzP] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.C9o74Uds2ii7jtzP}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.C9o74Uds2ii7jtzP.damage} (same value: '3d12+14')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.C9o74Uds2ii7jtzP.damageType} (same value: 'bludgeoning')
[DO39Z2TCHcWwzMw1] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.DO39Z2TCHcWwzMw1}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.DO39Z2TCHcWwzMw1.damage} (same value: '2d10+9')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.DO39Z2TCHcWwzMw1.damageType} (same value: 'piercing')
[Dk1MzayV4WKnTzjp] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Dk1MzayV4WKnTzjp}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Dk1MzayV4WKnTzjp.damage} (same value: '2d6+5')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Dk1MzayV4WKnTzjp.damageType} (same value: 'slashing')
[E08aqx3jP2hR7bYi] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.E08aqx3jP2hR7bYi}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.E08aqx3jP2hR7bYi.damage} (same value: '1d6')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.E08aqx3jP2hR7bYi.damageType} (same value: 'bludgeoning')
[EbILfpercJaUIo0c] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.EbILfpercJaUIo0c}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.EbILfpercJaUIo0c.damage} (same value: '1d4')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.EbILfpercJaUIo0c.damageType} (same value: 'spirit')
[FKTks028jYlrkJIs] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.FKTks028jYlrkJIs}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.FKTks028jYlrkJIs.damage} (same value: '3d8+7')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.FKTks028jYlrkJIs.damageType} (same value: 'piercing')
[IgIxZNl0r8QewRVq] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.IgIxZNl0r8QewRVq}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.IgIxZNl0r8QewRVq.damage} (same value: '1d6+1')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.IgIxZNl0r8QewRVq.damageType} (same value: 'bludgeoning')
[JkZ3fI3JnFCuAUGM] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.JkZ3fI3JnFCuAUGM}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.JkZ3fI3JnFCuAUGM.damage} (same value: '2d6+4')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.JkZ3fI3JnFCuAUGM.damageType} (same value: 'void')
[KAUbmyXMDgBitm0k] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.KAUbmyXMDgBitm0k}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.KAUbmyXMDgBitm0k.damage} (same value: '4d12')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.KAUbmyXMDgBitm0k.damageType} (same value: 'poison')
[OhRBOzkC7Uzykdui] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.OhRBOzkC7Uzykdui}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.OhRBOzkC7Uzykdui.damage} (same value: '1d10+3')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.OhRBOzkC7Uzykdui.damageType} (same value: 'piercing')
[QjrNBX1F7xrNuJGU] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.QjrNBX1F7xrNuJGU}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.QjrNBX1F7xrNuJGU.damage} (same value: '2d6')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.QjrNBX1F7xrNuJGU.damageType} (same value: 'cold')
[TO7XqI1mAwaW7Ao8] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.TO7XqI1mAwaW7Ao8}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.TO7XqI1mAwaW7Ao8.damage} (same value: '3d12+14')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.TO7XqI1mAwaW7Ao8.damageType} (same value: 'piercing')
[WO5B8sA9vt1PVIvD] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.WO5B8sA9vt1PVIvD}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.WO5B8sA9vt1PVIvD.damage} (same value: '2d4+8')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.WO5B8sA9vt1PVIvD.damageType} (same value: 'bludgeoning')
[WOywKRMWXqMWGXuq] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.WOywKRMWXqMWGXuq}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.WOywKRMWXqMWGXuq.damage} (same value: '2d8+7')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.WOywKRMWXqMWGXuq.damageType} (same value: 'bludgeoning')
[Wjvf2kLa4F4UgH3Q] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Wjvf2kLa4F4UgH3Q}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Wjvf2kLa4F4UgH3Q.damage} (same value: '1d4')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Wjvf2kLa4F4UgH3Q.damageType} (same value: 'bludgeoning')
[Xe5mZOyQMsfx8reY] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Xe5mZOyQMsfx8reY}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Xe5mZOyQMsfx8reY.damage} (same value: '3d8+10')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Xe5mZOyQMsfx8reY.damageType} (same value: 'piercing')
[Xj0UPMb6VjZ26Wmw] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Xj0UPMb6VjZ26Wmw}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Xj0UPMb6VjZ26Wmw.damage} (same value: '3d6+10')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.Xj0UPMb6VjZ26Wmw.damageType} (same value: 'slashing')
[YEmyXqvYog8HVdEg] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.YEmyXqvYog8HVdEg}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.YEmyXqvYog8HVdEg.damage} (same value: '2d8+12')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.YEmyXqvYog8HVdEg.damageType} (same value: 'piercing')
[YatYc4wCX5ytJw4c] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.YatYc4wCX5ytJw4c}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.YatYc4wCX5ytJw4c.damage} (same value: '2d8+4')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.YatYc4wCX5ytJw4c.damageType} (same value: 'bludgeoning')
[ZLaJS9hCGjG5KNCK] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.ZLaJS9hCGjG5KNCK}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.ZLaJS9hCGjG5KNCK.damage} (same value: '2d6+4')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.ZLaJS9hCGjG5KNCK.damageType} (same value: 'bludgeoning')
[c9TqnekmBptvKUlE] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.c9TqnekmBptvKUlE}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.c9TqnekmBptvKUlE.damage} (same value: '4d10+17')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.c9TqnekmBptvKUlE.damageType} (same value: 'piercing')
[gQJ1OPYAX2G4UqZT] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.gQJ1OPYAX2G4UqZT}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.gQJ1OPYAX2G4UqZT.damage} (same value: '2d10+5')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.gQJ1OPYAX2G4UqZT.damageType} (same value: 'piercing')
[j4nW0izAj8I8wdD1] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.j4nW0izAj8I8wdD1}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.j4nW0izAj8I8wdD1.damage} (same value: '2d6+8')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.j4nW0izAj8I8wdD1.damageType} (same value: 'slashing')
itMpfcmWVcWxzmpC : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.itMpfcmWVcWxzmpC}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.itMpfcmWVcWxzmpC.damage} (same value: '4d6')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.itMpfcmWVcWxzmpC.damageType} (same value: 'sonic')
[jtQtJLSe5EuTOZ3Z] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.jtQtJLSe5EuTOZ3Z}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.jtQtJLSe5EuTOZ3Z.damage} (same value: '2d6+5')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.jtQtJLSe5EuTOZ3Z.damageType} (same value: 'slashing')
[nU2yMVDu1NWkEOCv] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.nU2yMVDu1NWkEOCv}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.nU2yMVDu1NWkEOCv.damage} (same value: '1d8+3')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.nU2yMVDu1NWkEOCv.damageType} (same value: 'piercing')
[wFu0uMTyrTcVEAWN] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.wFu0uMTyrTcVEAWN}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.wFu0uMTyrTcVEAWN.damage} (same value: '2d8+8')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.wFu0uMTyrTcVEAWN.damageType} (same value: 'slashing')
[zfcBb5F2kxvFShqA] : object {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.zfcBb5F2kxvFShqA}
damage : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.zfcBb5F2kxvFShqA.damage} (same value: '2d12+7')
damageType : string {Lost Omens: Tian Xia World Guide.items.[].system.damageRolls.zfcBb5F2kxvFShqA.damageType} (same value: 'piercing')
[deathNote] : boolean {Lost Omens: Tian Xia World Guide.items.[].system.deathNote} (same value: True)
[level] : object {Lost Omens: Tian Xia World Guide.items.[].system.level}
value : integer {Lost Omens: Tian Xia World Guide.items.[].system.level.value} (6 different values)
2 (x8)
5 (x6)
1 (x6)
4 (x4)
0 (x2)
3 (x1)
rules : ignored (Foundry rules object) {Lost Omens: Tian Xia World Guide.items.[].system.rules}
[hp] : object {Lost Omens: Tian Xia World Guide.items.[].system.hp}
max : integer {Lost Omens: Tian Xia World Guide.items.[].system.hp.max} (same value: 0)
value : integer {Lost Omens: Tian Xia World Guide.items.[].system.hp.value} (same value: 0)
publication : object {Lost Omens: Tian Xia World Guide.items.[].system.publication}
license : string {Lost Omens: Tian Xia World Guide.items.[].system.publication.license} (2 different values)
'OGL' (x140)
'ORC' (x89)
remaster : boolean {Lost Omens: Tian Xia World Guide.items.[].system.publication.remaster} (2 different values)
False (x141)
True (x88)
title : string {Lost Omens: Tian Xia World Guide.items.[].system.publication.title} (4 different values)
'' (x140)
'Pathfinder Monster Core' (x62)
'Pathfinder Player Core' (x26)
'Pathfinder Bestiary' (x1)
[defense] : object {Lost Omens: Tian Xia World Guide.items.[].system.defense}
save : object {Lost Omens: Tian Xia World Guide.items.[].system.defense.save}
basic : boolean {Lost Omens: Tian Xia World Guide.items.[].system.defense.save.basic} (2 different values)
False (x7)
True (x1)
statistic : string {Lost Omens: Tian Xia World Guide.items.[].system.defense.save.statistic} (3 different values)
'will' (x4)
'fortitude' (x3)
'reflex' (x1)
description : object {Lost Omens: Tian Xia World Guide.items.[].system.description}
value : string {Lost Omens: Tian Xia World Guide.items.[].system.description.value} (141 different values)
[duration] : object {Lost Omens: Tian Xia World Guide.items.[].system.duration}
sustained : boolean {Lost Omens: Tian Xia World Guide.items.[].system.duration.sustained} (same value: False)
value : string {Lost Omens: Tian Xia World Guide.items.[].system.duration.value} (10 different values)
'' (x7)
'10 minutes' (x4)
'1 minute' (x4)
'constant' (x2)
'1 hour' (x2)
'varies' (x2)
'unlimited' (x1)
'5 minutes' (x1)
'until your next daily preparations' (x1)
'until the start of your next turn' (x1)
[equipped] : object {Lost Omens: Tian Xia World Guide.items.[].system.equipped}
carryType : string {Lost Omens: Tian Xia World Guide.items.[].system.equipped.carryType} (2 different values)
'held' (x1)
'worn' (x1)
[handsHeld] : integer {Lost Omens: Tian Xia World Guide.items.[].system.equipped.handsHeld} (same value: 1)
[invested] : empty
[frequency] : object {Lost Omens: Tian Xia World Guide.items.[].system.frequency}
max : integer {Lost Omens: Tian Xia World Guide.items.[].system.frequency.max} (same value: 1)
per : string {Lost Omens: Tian Xia World Guide.items.[].system.frequency.per} (2 different values)
'day' (x2)
'PT1H' (x1)
[group] : string {Lost Omens: Tian Xia World Guide.items.[].system.group} (same value: 'sword')
[hardness] : integer {Lost Omens: Tian Xia World Guide.items.[].system.hardness} (same value: 0)
[heightening] : object {Lost Omens: Tian Xia World Guide.items.[].system.heightening}
[levels] : object {Lost Omens: Tian Xia World Guide.items.[].system.heightening.levels}
[5] : object {Lost Omens: Tian Xia World Guide.items.[].system.heightening.levels.5}
range : object {Lost Omens: Tian Xia World Guide.items.[].system.heightening.levels.5.range}
value : string {Lost Omens: Tian Xia World Guide.items.[].system.heightening.levels.5.range.value} (same value: '1 mile')
[6] : object {Lost Omens: Tian Xia World Guide.items.[].system.heightening.levels.6}
3 : object {Lost Omens: Tian Xia World Guide.items.[].system.heightening.levels.3}
target : object {Lost Omens: Tian Xia World Guide.items.[].system.heightening.levels.3.target}
value : string {Lost Omens: Tian Xia World Guide.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures')
type : string {Lost Omens: Tian Xia World Guide.items.[].system.heightening.type} (2 different values)
'fixed' (x3)
'interval' (x2)
[damage] : object {Lost Omens: Tian Xia World Guide.items.[].system.heightening.damage}
[0] : string {Lost Omens: Tian Xia World Guide.items.[].system.heightening.damage.0} (same value: '1d6')
2YlEXgT93lbWXENb : string {Lost Omens: Tian Xia World Guide.items.[].system.heightening.damage.2YlEXgT93lbWXENb} (same value: '2d6')
[interval] : integer {Lost Omens: Tian Xia World Guide.items.[].system.heightening.interval} (same value: 1)
[location] : object {Lost Omens: Tian Xia World Guide.items.[].system.location}
[heightenedLevel] : integer {Lost Omens: Tian Xia World Guide.items.[].system.location.heightenedLevel} (6 different values)
4 (x7)
5 (x6)
2 (x4)
7 (x2)
1 (x2)
3 (x2)
[uses] : object {Lost Omens: Tian Xia World Guide.items.[].system.location.uses}
max : integer {Lost Omens: Tian Xia World Guide.items.[].system.location.uses.max} (2 different values)
99 (x10)
3 (x3)
value : integer {Lost Omens: Tian Xia World Guide.items.[].system.location.uses.value} (2 different values)
99 (x10)
3 (x3)
value : string {Lost Omens: Tian Xia World Guide.items.[].system.location.value} (8 different values)
'24gB79jDM2LB48LI' (x5)
'hXbyq3MkAXzhnhQ5' (x4)
'hkSAsypAIASowsRA' (x3)
'eY3tjIKPYl1yIjdi' (x3)
'wuxLsndHxEuyThiy' (x3)
'9sxrMRs9a02fYQ2t' (x3)
'sJhURougblRaga3N' (x3)
'9nrwHdfCfO84ZdAM' (x1)
[material] : object {Lost Omens: Tian Xia World Guide.items.[].system.material}
[grade] : empty
[type] : empty
[mod] : object {Lost Omens: Tian Xia World Guide.items.[].system.mod}
value : integer {Lost Omens: Tian Xia World Guide.items.[].system.mod.value} (3 different values)
28 (x1)
26 (x1)
15 (x1)
[overlays] : object {Lost Omens: Tian Xia World Guide.items.[].system.overlays}
ZxbNsu1w4bhR2fCe : object {Lost Omens: Tian Xia World Guide.items.[].system.overlays.ZxbNsu1w4bhR2fCe}
_id : string {Lost Omens: Tian Xia World Guide.items.[].system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: 'ZxbNsu1w4bhR2fCe')
overlayType : string {Lost Omens: Tian Xia World Guide.items.[].system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: 'override')
sort : integer {Lost Omens: Tian Xia World Guide.items.[].system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1)
system : object {Lost Omens: Tian Xia World Guide.items.[].system.overlays.ZxbNsu1w4bhR2fCe.system}
wUTd1CuL1B5jIquK : object {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK}
_id : string {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK._id} (same value: 'wUTd1CuL1B5jIquK')
overlayType : string {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: 'override')
sort : integer {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2)
system : object {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.system}
area : object {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area}
type : string {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: 'burst')
value : integer {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30)
range : object {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range}
value : string {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: '500 feet')
time : object {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time}
value : string {Lost Omens: Tian Xia World Guide.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: '3')
[prepared] : object {Lost Omens: Tian Xia World Guide.items.[].system.prepared}
value : string {Lost Omens: Tian Xia World Guide.items.[].system.prepared.value} (same value: 'innate')
[price] : object {Lost Omens: Tian Xia World Guide.items.[].system.price}
value : object {Lost Omens: Tian Xia World Guide.items.[].system.price.value}
[gp] : integer {Lost Omens: Tian Xia World Guide.items.[].system.price.value.gp} (same value: 1)
[proficiency] : object {Lost Omens: Tian Xia World Guide.items.[].system.proficiency}
value : integer {Lost Omens: Tian Xia World Guide.items.[].system.proficiency.value} (same value: 1)
[proficient] : object {Lost Omens: Tian Xia World Guide.items.[].system.proficient}
value : integer {Lost Omens: Tian Xia World Guide.items.[].system.proficient.value} (same value: 0)
[quantity] : integer {Lost Omens: Tian Xia World Guide.items.[].system.quantity} (same value: 1)
[range] : object {Lost Omens: Tian Xia World Guide.items.[].system.range}
value : string {Lost Omens: Tian Xia World Guide.items.[].system.range.value} (5 different values)
'touch' (x8)
'30 feet' (x6)
'120 feet' (x6)
'' (x4)
'500 feet' (x1)
[reload] : object {Lost Omens: Tian Xia World Guide.items.[].system.reload}
value : string {Lost Omens: Tian Xia World Guide.items.[].system.reload.value} (same value: '')
[requirements] : string {Lost Omens: Tian Xia World Guide.items.[].system.requirements} (same value: '')
[runes] : object {Lost Omens: Tian Xia World Guide.items.[].system.runes}
potency : integer {Lost Omens: Tian Xia World Guide.items.[].system.runes.potency} (same value: 2)
property : array<> {Lost Omens: Tian Xia World Guide.items.[].system.runes.property}
Length: min=0 max=0
Value type: empty
striking : integer {Lost Omens: Tian Xia World Guide.items.[].system.runes.striking} (same value: 1)
[showSlotlessLevels] : object {Lost Omens: Tian Xia World Guide.items.[].system.showSlotlessLevels}
value : boolean {Lost Omens: Tian Xia World Guide.items.[].system.showSlotlessLevels.value} (same value: False)
[size] : string {Lost Omens: Tian Xia World Guide.items.[].system.size} (2 different values)
'med' (x1)
'lg' (x1)
[slots] : object {Lost Omens: Tian Xia World Guide.items.[].system.slots}
[slug] : string {Lost Omens: Tian Xia World Guide.items.[].system.slug} (44 different values)
[target] : object {Lost Omens: Tian Xia World Guide.items.[].system.target}
value : string {Lost Omens: Tian Xia World Guide.items.[].system.target.value} (6 different values)
'' (x12)
'1 creature' (x7)
'1 willing creature' (x2)
'self' (x2)
'up to 5 creatures' (x1)
'1 corpse' (x1)
traits : object {Lost Omens: Tian Xia World Guide.items.[].system.traits}
[rarity] : string {Lost Omens: Tian Xia World Guide.items.[].system.traits.rarity} (2 different values)
'common' (x88)
'uncommon' (x5)
[traditions] : array<string> {Lost Omens: Tian Xia World Guide.items.[].system.traits.traditions}
Length: min=1 max=4
Value type: string {Lost Omens: Tian Xia World Guide.items.[].system.traits.traditions.[]} (4 different values)
'arcane' (x19)
'occult' (x17)
'primal' (x15)
'divine' (x14)
[value] : array<string> {Lost Omens: Tian Xia World Guide.items.[].system.traits.value}
Length: min=0 max=5
Value type: string {Lost Omens: Tian Xia World Guide.items.[].system.traits.value.[]} (49 different values)
[spelldc] : object {Lost Omens: Tian Xia World Guide.items.[].system.spelldc}
dc : integer {Lost Omens: Tian Xia World Guide.items.[].system.spelldc.dc} (4 different values)
32 (x3)
34 (x2)
26 (x2)
25 (x1)
value : integer {Lost Omens: Tian Xia World Guide.items.[].system.spelldc.value} (4 different values)
24 (x3)
26 (x2)
18 (x2)
17 (x1)
[splashDamage] : object {Lost Omens: Tian Xia World Guide.items.[].system.splashDamage}
value : integer {Lost Omens: Tian Xia World Guide.items.[].system.splashDamage.value} (same value: 0)
[time] : object {Lost Omens: Tian Xia World Guide.items.[].system.time}
value : string {Lost Omens: Tian Xia World Guide.items.[].system.time.value} (4 different values)
'2' (x18)
'3' (x4)
'1 minute' (x2)
'10 minutes' (x1)
[tradition] : object {Lost Omens: Tian Xia World Guide.items.[].system.tradition}
value : string {Lost Omens: Tian Xia World Guide.items.[].system.tradition.value} (3 different values)
'divine' (x4)
'primal' (x3)
'occult' (x1)
[usage] : object {Lost Omens: Tian Xia World Guide.items.[].system.usage}
value : string {Lost Omens: Tian Xia World Guide.items.[].system.usage.value} (same value: 'held-in-one-hand')
[weaponType] : object {Lost Omens: Tian Xia World Guide.items.[].system.weaponType}
value : string {Lost Omens: Tian Xia World Guide.items.[].system.weaponType.value} (2 different values)
'melee' (x35)
'ranged' (x2)
type : string {Lost Omens: Tian Xia World Guide.items.[].type} (7 different values)
'action' (x154)
'melee' (x37)
'spell' (x25)
'spellcastingEntry' (x8)
'lore' (x3)
'weapon' (x1)
'equipment' (x1)
[_stats] : object {Lost Omens: Tian Xia World Guide.items.[]._stats}
compendiumSource : string {Lost Omens: Tian Xia World Guide.items.[]._stats.compendiumSource} (45 different values)
[flags] : object {Lost Omens: Tian Xia World Guide.items.[].flags}
pf2e : object {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e}
[itemGrants] : object {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e.itemGrants}
reactiveStrike : object {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e.itemGrants.reactiveStrike}
id : string {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e.itemGrants.reactiveStrike.id} (same value: 's0tlaJyRifEx7e2I')
onDelete : string {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e.itemGrants.reactiveStrike.onDelete} (same value: 'detach')
reactiveStrike2 : object {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e.itemGrants.reactiveStrike2}
id : string {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e.itemGrants.reactiveStrike2.id} (same value: '5I9lqayP82R9QJhu')
onDelete : string {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e.itemGrants.reactiveStrike2.onDelete} (same value: 'detach')
linkedWeapon : string {Lost Omens: Tian Xia World Guide.items.[].flags.pf2e.linkedWeapon} (same value: 'A2KueeL9lAGfxn2k')
name : string {Lost Omens: Tian Xia World Guide.name} (all different values)
system : object {Lost Omens: Tian Xia World Guide.system}
abilities : object {Lost Omens: Tian Xia World Guide.system.abilities}
cha : object {Lost Omens: Tian Xia World Guide.system.abilities.cha}
mod : integer {Lost Omens: Tian Xia World Guide.system.abilities.cha.mod} (9 different values)
4 (x8)
-5 (x4)
-4 (x3)
5 (x2)
1 (x2)
8 (x2)
2 (x2)
-2 (x1)
7 (x1)
con : object {Lost Omens: Tian Xia World Guide.system.abilities.con}
mod : integer {Lost Omens: Tian Xia World Guide.system.abilities.con.mod} (9 different values)
4 (x6)
0 (x4)
3 (x3)
5 (x3)
7 (x3)
6 (x2)
2 (x2)
1 (x1)
9 (x1)
dex : object {Lost Omens: Tian Xia World Guide.system.abilities.dex}
mod : integer {Lost Omens: Tian Xia World Guide.system.abilities.dex.mod} (8 different values)
4 (x9)
3 (x4)
5 (x4)
6 (x3)
2 (x2)
0 (x1)
-3 (x1)
8 (x1)
int : object {Lost Omens: Tian Xia World Guide.system.abilities.int}
mod : integer {Lost Omens: Tian Xia World Guide.system.abilities.int.mod} (11 different values)
str : object {Lost Omens: Tian Xia World Guide.system.abilities.str}
mod : integer {Lost Omens: Tian Xia World Guide.system.abilities.str.mod} (12 different values)
wis : object {Lost Omens: Tian Xia World Guide.system.abilities.wis}
[mod] : integer {Lost Omens: Tian Xia World Guide.system.abilities.wis.mod} (9 different values)
3 (x5)
2 (x5)
0 (x3)
5 (x3)
6 (x2)
4 (x2)
8 (x2)
7 (x1)
1 (x1)
attributes : object {Lost Omens: Tian Xia World Guide.system.attributes}
ac : object {Lost Omens: Tian Xia World Guide.system.attributes.ac}
details : string {Lost Omens: Tian Xia World Guide.system.attributes.ac.details} (4 different values)
'' (x22)
'16 when broken; construct armor' (x1)
'13 when broken; construct armor' (x1)
'17 when broken; construct armor' (x1)
value : integer {Lost Omens: Tian Xia World Guide.system.attributes.ac.value} (19 different values)
allSaves : object {Lost Omens: Tian Xia World Guide.system.attributes.allSaves}
value : string {Lost Omens: Tian Xia World Guide.system.attributes.allSaves.value} (same value: '')
[hardness] : object {Lost Omens: Tian Xia World Guide.system.attributes.hardness}
value : integer {Lost Omens: Tian Xia World Guide.system.attributes.hardness.value} (3 different values)
3 (x1)
1 (x1)
4 (x1)
hp : object {Lost Omens: Tian Xia World Guide.system.attributes.hp}
details : string {Lost Omens: Tian Xia World Guide.system.attributes.hp.details} (2 different values)
'' (x24)
'void healing, rejuvenation' (x1)
max : integer {Lost Omens: Tian Xia World Guide.system.attributes.hp.max} (22 different values)
temp : integer {Lost Omens: Tian Xia World Guide.system.attributes.hp.temp} (same value: 0)
value : integer {Lost Omens: Tian Xia World Guide.system.attributes.hp.value} (22 different values)
speed : object {Lost Omens: Tian Xia World Guide.system.attributes.speed}
[details] : string {Lost Omens: Tian Xia World Guide.system.attributes.speed.details} (2 different values)
'mountain stride' (x1)
'windslice' (x1)
otherSpeeds : array<object> {Lost Omens: Tian Xia World Guide.system.attributes.speed.otherSpeeds}
Length: min=0 max=2
Value type: object {Lost Omens: Tian Xia World Guide.system.attributes.speed.otherSpeeds.[]}
type : string {Lost Omens: Tian Xia World Guide.system.attributes.speed.otherSpeeds.[].type} (4 different values)
'climb' (x8)
'fly' (x6)
'swim' (x5)
'burrow' (x1)
value : integer {Lost Omens: Tian Xia World Guide.system.attributes.speed.otherSpeeds.[].value} (9 different values)
20 (x5)
40 (x4)
25 (x3)
15 (x2)
10 (x2)
30 (x1)
60 (x1)
70 (x1)
80 (x1)
value : integer {Lost Omens: Tian Xia World Guide.system.attributes.speed.value} (9 different values)
40 (x7)
30 (x6)
25 (x3)
10 (x3)
0 (x2)
15 (x1)
35 (x1)
50 (x1)
20 (x1)
[adjustment] : empty
[immunities] : array<object> {Lost Omens: Tian Xia World Guide.system.attributes.immunities}
Length: min=1 max=6
Value type: object {Lost Omens: Tian Xia World Guide.system.attributes.immunities.[]}
exceptions : array<> {Lost Omens: Tian Xia World Guide.system.attributes.immunities.[].exceptions}
Length: min=0 max=0
Value type: empty
type : string {Lost Omens: Tian Xia World Guide.system.attributes.immunities.[].type} (11 different values)
[resistances] : array<object> {Lost Omens: Tian Xia World Guide.system.attributes.resistances}
Length: min=0 max=3
Value type: object {Lost Omens: Tian Xia World Guide.system.attributes.resistances.[]}
doubleVs : array<string> {Lost Omens: Tian Xia World Guide.system.attributes.resistances.[].doubleVs}
Length: min=0 max=1
Value type: string {Lost Omens: Tian Xia World Guide.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical')
exceptions : array<string> {Lost Omens: Tian Xia World Guide.system.attributes.resistances.[].exceptions}
Length: min=0 max=5
Value type: string {Lost Omens: Tian Xia World Guide.system.attributes.resistances.[].exceptions.[]} (7 different values)
'adamantine' (x1)
'orichalcum' (x1)
'fire' (x1)
'force' (x1)
'ghost-touch' (x1)
'spirit' (x1)
'vitality' (x1)
type : string {Lost Omens: Tian Xia World Guide.system.attributes.resistances.[].type} (9 different values)
'fire' (x3)
'cold' (x3)
'void' (x2)
'physical' (x1)
'non-magical' (x1)
'bludgeoning' (x1)
'slashing' (x1)
'piercing' (x1)
'all-damage' (x1)
value : integer {Lost Omens: Tian Xia World Guide.system.attributes.resistances.[].value} (5 different values)
15 (x5)
10 (x4)
5 (x3)
2 (x1)
20 (x1)
[weaknesses] : array<object> {Lost Omens: Tian Xia World Guide.system.attributes.weaknesses}
Length: min=1 max=2
Value type: object {Lost Omens: Tian Xia World Guide.system.attributes.weaknesses.[]}
exceptions : array<> {Lost Omens: Tian Xia World Guide.system.attributes.weaknesses.[].exceptions}
Length: min=0 max=0
Value type: empty
type : string {Lost Omens: Tian Xia World Guide.system.attributes.weaknesses.[].type} (11 different values)
value : integer {Lost Omens: Tian Xia World Guide.system.attributes.weaknesses.[].value} (6 different values)
5 (x5)
10 (x4)
15 (x2)
2 (x2)
8 (x1)
20 (x1)
details : object {Lost Omens: Tian Xia World Guide.system.details}
blurb : string {Lost Omens: Tian Xia World Guide.system.details.blurb} (same value: '')
languages : object {Lost Omens: Tian Xia World Guide.system.details.languages}
details : string {Lost Omens: Tian Xia World Guide.system.details.languages.details} (5 different values)
'' (x21)
'telepathy 100 feet, truespeech' (x1)
'truespeech' (x1)
'(can\'t speak any languages)' (x1)
'telepathy 100 feet' (x1)
value : array<string> {Lost Omens: Tian Xia World Guide.system.details.languages.value}
Length: min=0 max=4
Value type: string {Lost Omens: Tian Xia World Guide.system.details.languages.value.[]} (13 different values)
level : object {Lost Omens: Tian Xia World Guide.system.details.level}
value : integer {Lost Omens: Tian Xia World Guide.system.details.level.value} (17 different values)
privateNotes : string {Lost Omens: Tian Xia World Guide.system.details.privateNotes} (16 different values)
publicNotes : string {Lost Omens: Tian Xia World Guide.system.details.publicNotes} (24 different values)
publication : object {Lost Omens: Tian Xia World Guide.system.details.publication}
license : string {Lost Omens: Tian Xia World Guide.system.details.publication.license} (same value: 'ORC')
remaster : boolean {Lost Omens: Tian Xia World Guide.system.details.publication.remaster} (same value: True)
title : string {Lost Omens: Tian Xia World Guide.system.details.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia World Guide')
initiative : object {Lost Omens: Tian Xia World Guide.system.initiative}
statistic : string {Lost Omens: Tian Xia World Guide.system.initiative.statistic} (same value: 'perception')
perception : object {Lost Omens: Tian Xia World Guide.system.perception}
details : string {Lost Omens: Tian Xia World Guide.system.perception.details} (5 different values)
'' (x20)
'light blindness' (x2)
'bloodsense (precise) 60 feet' (x1)
'goldsense (precise) 120 feet' (x1)
'goldvision (precise) 120 feet' (x1)
mod : integer {Lost Omens: Tian Xia World Guide.system.perception.mod} (19 different values)
senses : array<object> {Lost Omens: Tian Xia World Guide.system.perception.senses}
Length: min=0 max=2
Value type: object {Lost Omens: Tian Xia World Guide.system.perception.senses.[]}
[acuity] : string {Lost Omens: Tian Xia World Guide.system.perception.senses.[].acuity} (2 different values)
'imprecise' (x8)
'precise' (x1)
[range] : integer {Lost Omens: Tian Xia World Guide.system.perception.senses.[].range} (4 different values)
60 (x5)
120 (x2)
30 (x1)
100 (x1)
type : string {Lost Omens: Tian Xia World Guide.system.perception.senses.[].type} (7 different values)
'darkvision' (x19)
'scent' (x5)
'low-light-vision' (x3)
'lifesense' (x2)
'greater-darkvision' (x1)
'tremorsense' (x1)
'wavesense' (x1)
resources : object {Lost Omens: Tian Xia World Guide.system.resources}
saves : object {Lost Omens: Tian Xia World Guide.system.saves}
fortitude : object {Lost Omens: Tian Xia World Guide.system.saves.fortitude}
saveDetail : string {Lost Omens: Tian Xia World Guide.system.saves.fortitude.saveDetail} (same value: '')
value : integer {Lost Omens: Tian Xia World Guide.system.saves.fortitude.value} (20 different values)
reflex : object {Lost Omens: Tian Xia World Guide.system.saves.reflex}
saveDetail : string {Lost Omens: Tian Xia World Guide.system.saves.reflex.saveDetail} (same value: '')
value : integer {Lost Omens: Tian Xia World Guide.system.saves.reflex.value} (16 different values)
will : object {Lost Omens: Tian Xia World Guide.system.saves.will}
saveDetail : string {Lost Omens: Tian Xia World Guide.system.saves.will.saveDetail} (same value: '')
value : integer {Lost Omens: Tian Xia World Guide.system.saves.will.value} (18 different values)
skills : object {Lost Omens: Tian Xia World Guide.system.skills}
[acrobatics] : object {Lost Omens: Tian Xia World Guide.system.skills.acrobatics}
base : integer {Lost Omens: Tian Xia World Guide.system.skills.acrobatics.base} (11 different values)
[arcana] : object {Lost Omens: Tian Xia World Guide.system.skills.arcana}
base : integer {Lost Omens: Tian Xia World Guide.system.skills.arcana.base} (same value: 21)
[athletics] : object {Lost Omens: Tian Xia World Guide.system.skills.athletics}
base : integer {Lost Omens: Tian Xia World Guide.system.skills.athletics.base} (15 different values)
[deception] : object {Lost Omens: Tian Xia World Guide.system.skills.deception}
base : integer {Lost Omens: Tian Xia World Guide.system.skills.deception.base} (6 different values)
28 (x1)
9 (x1)
16 (x1)
18 (x1)
13 (x1)
33 (x1)
[special] : array<object> {Lost Omens: Tian Xia World Guide.system.skills.deception.special}
Length: min=1 max=1
Value type: object {Lost Omens: Tian Xia World Guide.system.skills.deception.special.[]}
base : integer {Lost Omens: Tian Xia World Guide.system.skills.deception.special.[].base} (same value: 20)
label : string {Lost Omens: Tian Xia World Guide.system.skills.deception.special.[].label} (same value: 'to impersonate')
predicate : array<string|object> {Lost Omens: Tian Xia World Guide.system.skills.deception.special.[].predicate}
Length: min=2 max=2
Value type: mixed
string {Lost Omens: Tian Xia World Guide.system.skills.deception.special.[].predicate.[]} (same value: 'action:impersonate')
object {Lost Omens: Tian Xia World Guide.system.skills.deception.special.[].predicate.[]}
not : string {Lost Omens: Tian Xia World Guide.system.skills.deception.special.[].predicate.[].not} (same value: 'separated-body')
[diplomacy] : object {Lost Omens: Tian Xia World Guide.system.skills.diplomacy}
base : integer {Lost Omens: Tian Xia World Guide.system.skills.diplomacy.base} (5 different values)
30 (x1)
28 (x1)
11 (x1)
33 (x1)
15 (x1)
[intimidation] : object {Lost Omens: Tian Xia World Guide.system.skills.intimidation}
base : integer {Lost Omens: Tian Xia World Guide.system.skills.intimidation.base} (9 different values)
23 (x2)
30 (x1)
11 (x1)
6 (x1)
28 (x1)
15 (x1)
22 (x1)
18 (x1)
38 (x1)
[nature] : object {Lost Omens: Tian Xia World Guide.system.skills.nature}
base : integer {Lost Omens: Tian Xia World Guide.system.skills.nature.base} (2 different values)
25 (x2)
31 (x1)
[occultism] : object {Lost Omens: Tian Xia World Guide.system.skills.occultism}
base : integer {Lost Omens: Tian Xia World Guide.system.skills.occultism.base} (2 different values)
21 (x1)
18 (x1)
[performance] : object {Lost Omens: Tian Xia World Guide.system.skills.performance}
base : integer {Lost Omens: Tian Xia World Guide.system.skills.performance.base} (same value: 29)
[religion] : object {Lost Omens: Tian Xia World Guide.system.skills.religion}
base : integer {Lost Omens: Tian Xia World Guide.system.skills.religion.base} (6 different values)
28 (x2)
25 (x1)
13 (x1)
16 (x1)
12 (x1)
15 (x1)
[society] : object {Lost Omens: Tian Xia World Guide.system.skills.society}
base : integer {Lost Omens: Tian Xia World Guide.system.skills.society.base} (3 different values)
24 (x1)
33 (x1)
15 (x1)
[stealth] : object {Lost Omens: Tian Xia World Guide.system.skills.stealth}
base : integer {Lost Omens: Tian Xia World Guide.system.skills.stealth.base} (11 different values)
[special] : array<object> {Lost Omens: Tian Xia World Guide.system.skills.stealth.special}
Length: min=1 max=1
Value type: object {Lost Omens: Tian Xia World Guide.system.skills.stealth.special.[]}
base : integer {Lost Omens: Tian Xia World Guide.system.skills.stealth.special.[].base} (same value: 5)
label : string {Lost Omens: Tian Xia World Guide.system.skills.stealth.special.[].label} (same value: 'in dim light or darkness')
predicate : array<object> {Lost Omens: Tian Xia World Guide.system.skills.stealth.special.[].predicate}
Length: min=1 max=1
Value type: object {Lost Omens: Tian Xia World Guide.system.skills.stealth.special.[].predicate.[]}
or : array<string> {Lost Omens: Tian Xia World Guide.system.skills.stealth.special.[].predicate.[].or}
Length: min=2 max=2
Value type: string {Lost Omens: Tian Xia World Guide.system.skills.stealth.special.[].predicate.[].or.[]} (2 different values)
'dim-light' (x1)
'darkness' (x1)
[survival] : object {Lost Omens: Tian Xia World Guide.system.skills.survival}
base : integer {Lost Omens: Tian Xia World Guide.system.skills.survival.base} (5 different values)
25 (x2)
19 (x1)
18 (x1)
10 (x1)
17 (x1)
[special] : array<object> {Lost Omens: Tian Xia World Guide.system.skills.survival.special}
Length: min=1 max=1
Value type: object {Lost Omens: Tian Xia World Guide.system.skills.survival.special.[]}
base : integer {Lost Omens: Tian Xia World Guide.system.skills.survival.special.[].base} (same value: 21)
label : string {Lost Omens: Tian Xia World Guide.system.skills.survival.special.[].label} (same value: 'in mountains')
predicate : array<string> {Lost Omens: Tian Xia World Guide.system.skills.survival.special.[].predicate}
Length: min=1 max=1
Value type: string {Lost Omens: Tian Xia World Guide.system.skills.survival.special.[].predicate.[]} (same value: 'terrain:mountain')
traits : object {Lost Omens: Tian Xia World Guide.system.traits}
rarity : string {Lost Omens: Tian Xia World Guide.system.traits.rarity} (4 different values)
'common' (x12)
'uncommon' (x8)
'rare' (x3)
'unique' (x2)
size : object {Lost Omens: Tian Xia World Guide.system.traits.size}
value : string {Lost Omens: Tian Xia World Guide.system.traits.size.value} (5 different values)
'med' (x8)
'lg' (x8)
'grg' (x4)
'tiny' (x3)
'sm' (x2)
value : array<string> {Lost Omens: Tian Xia World Guide.system.traits.value}
Length: min=1 max=6
Value type: string {Lost Omens: Tian Xia World Guide.system.traits.value.[]} (26 different values)
type : string {Lost Omens: Tian Xia World Guide.type} (same value: 'npc')