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Pf2eDataScrapper/output/pf2e/packs/Duskwalker.txt
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2025-04-08 17:11:57 +04:00

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Duskwalker
Different values: 21
=====================================
object {Duskwalker}
_id : string {Duskwalker._id} (all different values)
folder : string {Duskwalker.folder} (same value: 'IulPPM6u6V9GJtD3')
img : string {Duskwalker.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Duskwalker.name} (all different values)
system : object {Duskwalker.system}
actionType : object {Duskwalker.system.actionType}
value : string {Duskwalker.system.actionType.value} (3 different values)
'passive' (x15)
'action' (x3)
'reaction' (x3)
actions : object {Duskwalker.system.actions}
[value] : integer {Duskwalker.system.actions.value} (2 different values)
2 (x2)
1 (x1)
category : string {Duskwalker.system.category} (same value: 'ancestry')
description : object {Duskwalker.system.description}
value : string {Duskwalker.system.description.value} (all different values)
level : object {Duskwalker.system.level}
value : integer {Duskwalker.system.level.value} (5 different values)
1 (x8)
9 (x4)
5 (x4)
17 (x3)
13 (x2)
prerequisites : object {Duskwalker.system.prerequisites}
value : array<object> {Duskwalker.system.prerequisites.value}
Length: min=0 max=1
Value type: object {Duskwalker.system.prerequisites.value.[]}
value : string {Duskwalker.system.prerequisites.value.[].value} (3 different values)
'expert in Performance' (x1)
'low-light vision' (x1)
'trained in Crafting' (x1)
publication : object {Duskwalker.system.publication}
license : string {Duskwalker.system.publication.license} (2 different values)
'ORC' (x13)
'OGL' (x8)
remaster : boolean {Duskwalker.system.publication.remaster} (2 different values)
True (x13)
False (x8)
title : string {Duskwalker.system.publication.title} (2 different values)
'Pathfinder Player Core 2' (x13)
'Pathfinder Lost Omens Ancestry Guide' (x8)
rules : ignored (Foundry rules object) {Duskwalker.system.rules}
traits : object {Duskwalker.system.traits}
rarity : string {Duskwalker.system.traits.rarity} (2 different values)
'common' (x20)
'uncommon' (x1)
value : array<string> {Duskwalker.system.traits.value}
Length: min=1 max=4
Value type: string {Duskwalker.system.traits.value.[]} (6 different values)
'duskwalker' (x21)
'divine' (x3)
'auditory' (x1)
'incapacitation' (x1)
'fortune' (x1)
'death' (x1)
[frequency] : object {Duskwalker.system.frequency}
max : integer {Duskwalker.system.frequency.max} (same value: 1)
per : string {Duskwalker.system.frequency.per} (same value: 'day')
[onlyLevel1] : boolean {Duskwalker.system.onlyLevel1} (same value: True)
[subfeatures] : object {Duskwalker.system.subfeatures}
senses : object {Duskwalker.system.subfeatures.senses}
[darkvision] : object {Duskwalker.system.subfeatures.senses.darkvision}
lifesense : object {Duskwalker.system.subfeatures.senses.lifesense}
acuity : string {Duskwalker.system.subfeatures.senses.lifesense.acuity} (same value: 'imprecise')
range : integer {Duskwalker.system.subfeatures.senses.lifesense.range} (same value: 10)
type : string {Duskwalker.type} (same value: 'feat')