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Pf2eDataScrapper/output/pf2e/packs/Dinner at Lionlodge.txt
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2025-04-08 17:56:11 +04:00

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Dinner at Lionlodge
Different values: 4
=====================================
object {Dinner at Lionlodge}
_id : string {Dinner at Lionlodge._id} (all different values)
folder : string {Dinner at Lionlodge.folder} (same value: '7HYmLnzRBvGmIWp6')
img : string {Dinner at Lionlodge.img} (all different values)
items : array<object> {Dinner at Lionlodge.items}
Length: min=32 max=53
Value type: object {Dinner at Lionlodge.items.[]}
_id : string {Dinner at Lionlodge.items.[]._id} (163 different values)
img : string {Dinner at Lionlodge.items.[].img} (96 different values)
name : string {Dinner at Lionlodge.items.[].name} (154 different values)
sort : integer {Dinner at Lionlodge.items.[].sort} (9 different values)
0 (x152)
100 (x3)
200 (x2)
300 (x1)
400 (x1)
500 (x1)
1800 (x1)
600 (x1)
900 (x1)
system : object {Dinner at Lionlodge.items.[].system}
[ability] : object {Dinner at Lionlodge.items.[].system.ability}
value : string {Dinner at Lionlodge.items.[].system.ability.value} (2 different values)
'cha' (x3)
'wis' (x3)
[acBonus] : integer {Dinner at Lionlodge.items.[].system.acBonus} (3 different values)
0 (x2)
4 (x1)
1 (x1)
[additionalLanguages] : object {Dinner at Lionlodge.items.[].system.additionalLanguages}
count : integer {Dinner at Lionlodge.items.[].system.additionalLanguages.count} (same value: 0)
custom : string {Dinner at Lionlodge.items.[].system.additionalLanguages.custom} (same value: '')
value : array<string> {Dinner at Lionlodge.items.[].system.additionalLanguages.value}
Length: min=4 max=6
Value type: string {Dinner at Lionlodge.items.[].system.additionalLanguages.value.[]} (12 different values)
[alternateAncestryBoosts] : array<string> {Dinner at Lionlodge.items.[].system.alternateAncestryBoosts}
Length: min=2 max=2
Value type: string {Dinner at Lionlodge.items.[].system.alternateAncestryBoosts.[]} (2 different values)
'int' (x1)
'cha' (x1)
[autoHeightenLevel] : object {Dinner at Lionlodge.items.[].system.autoHeightenLevel}
[value] : empty
[baseItem] : string {Dinner at Lionlodge.items.[].system.baseItem} (9 different values)
'explorers-clothing' (x2)
'dagger' (x1)
'shortbow' (x1)
'trident' (x1)
'sai' (x1)
'chain-mail' (x1)
'rapier' (x1)
'hand-crossbow' (x1)
'leather-armor' (x1)
[bonus] : object {Dinner at Lionlodge.items.[].system.bonus}
value : integer {Dinner at Lionlodge.items.[].system.bonus.value} (2 different values)
0 (x6)
1 (x1)
[bonusDamage] : object {Dinner at Lionlodge.items.[].system.bonusDamage}
value : integer {Dinner at Lionlodge.items.[].system.bonusDamage.value} (same value: 0)
[bulk] : object {Dinner at Lionlodge.items.[].system.bulk}
value : mixed
integer {Dinner at Lionlodge.items.[].system.bulk.value} (3 different values)
1 (x9)
0 (x7)
2 (x3)
float {Dinner at Lionlodge.items.[].system.bulk.value} (same value: 0,1)
[checkPenalty] : integer {Dinner at Lionlodge.items.[].system.checkPenalty} (3 different values)
0 (x2)
-2 (x1)
-1 (x1)
[classFeatLevels] : object {Dinner at Lionlodge.items.[].system.classFeatLevels}
value : array<integer> {Dinner at Lionlodge.items.[].system.classFeatLevels.value}
Length: min=10 max=11
Value type: integer {Dinner at Lionlodge.items.[].system.classFeatLevels.value.[]} (11 different values)
[containerId] : empty
[damage] : object {Dinner at Lionlodge.items.[].system.damage}
[0] : object {Dinner at Lionlodge.items.[].system.damage.0}
[applyMod] : boolean {Dinner at Lionlodge.items.[].system.damage.0.applyMod} (2 different values)
False (x7)
True (x1)
[category] : empty
formula : string {Dinner at Lionlodge.items.[].system.damage.0.formula} (7 different values)
'2d4' (x2)
'1d8' (x2)
'1d6' (x1)
'1d10+4' (x1)
'1d4' (x1)
'2d10' (x1)
'2d8' (x1)
kinds : array<string> {Dinner at Lionlodge.items.[].system.damage.0.kinds}
Length: min=1 max=2
Value type: string {Dinner at Lionlodge.items.[].system.damage.0.kinds.[]} (2 different values)
'damage' (x8)
'healing' (x3)
materials : array<> {Dinner at Lionlodge.items.[].system.damage.0.materials}
Length: min=0 max=0
Value type: empty
type : string {Dinner at Lionlodge.items.[].system.damage.0.type} (7 different values)
'untyped' (x2)
'vitality' (x2)
'void' (x1)
'piercing' (x1)
'sonic' (x1)
'spirit' (x1)
'force' (x1)
[damageType] : string {Dinner at Lionlodge.items.[].system.damage.damageType} (2 different values)
'piercing' (x6)
'bludgeoning' (x1)
[dice] : integer {Dinner at Lionlodge.items.[].system.damage.dice} (same value: 1)
[die] : string {Dinner at Lionlodge.items.[].system.damage.die} (3 different values)
'd4' (x3)
'd6' (x3)
'd8' (x1)
[formula] : string {Dinner at Lionlodge.items.[].system.damage.formula} (3 different values)
'1d8' (x2)
'5d6' (x1)
'1d6' (x1)
[kind] : string {Dinner at Lionlodge.items.[].system.damage.kind} (2 different values)
'healing' (x2)
'damage' (x2)
[type] : string {Dinner at Lionlodge.items.[].system.damage.type} (3 different values)
'vitality' (x2)
'piercing' (x1)
'bludgeoning' (x1)
[defenses] : object {Dinner at Lionlodge.items.[].system.defenses}
heavy : integer {Dinner at Lionlodge.items.[].system.defenses.heavy} (same value: 0)
light : integer {Dinner at Lionlodge.items.[].system.defenses.light} (2 different values)
0 (x2)
1 (x2)
medium : integer {Dinner at Lionlodge.items.[].system.defenses.medium} (2 different values)
0 (x3)
1 (x1)
unarmored : integer {Dinner at Lionlodge.items.[].system.defenses.unarmored} (same value: 1)
description : object {Dinner at Lionlodge.items.[].system.description}
value : string {Dinner at Lionlodge.items.[].system.description.value} (142 different values)
[actionType] : object {Dinner at Lionlodge.items.[].system.actionType}
value : string {Dinner at Lionlodge.items.[].system.actionType.value} (2 different values)
'passive' (x59)
'action' (x7)
[actions] : object {Dinner at Lionlodge.items.[].system.actions}
[value] : integer {Dinner at Lionlodge.items.[].system.actions.value} (same value: 1)
[ancestry] : object {Dinner at Lionlodge.items.[].system.ancestry}
name : string {Dinner at Lionlodge.items.[].system.ancestry.name} (3 different values)
'Fleshwarp' (x1)
'Kitsune' (x1)
'Strix' (x1)
slug : string {Dinner at Lionlodge.items.[].system.ancestry.slug} (3 different values)
'fleshwarp' (x1)
'kitsune' (x1)
'strix' (x1)
uuid : string {Dinner at Lionlodge.items.[].system.ancestry.uuid} (3 different values)
'Compendium.pf2e.ancestries.Item.FXlXmNBFiiz9oasi' (x1)
'Compendium.pf2e.ancestries.Item.4BL5wf1VF9feC2rY' (x1)
'Compendium.pf2e.ancestries.Item.GXcC6oVa5quzgNHD' (x1)
[ancestryFeatLevels] : object {Dinner at Lionlodge.items.[].system.ancestryFeatLevels}
value : array<integer> {Dinner at Lionlodge.items.[].system.ancestryFeatLevels.value}
Length: min=5 max=5
Value type: integer {Dinner at Lionlodge.items.[].system.ancestryFeatLevels.value.[]} (5 different values)
1 (x4)
5 (x4)
9 (x4)
13 (x4)
17 (x4)
[area] : object {Dinner at Lionlodge.items.[].system.area}
type : string {Dinner at Lionlodge.items.[].system.area.type} (3 different values)
'line' (x1)
'burst' (x1)
'emanation' (x1)
value : integer {Dinner at Lionlodge.items.[].system.area.value} (2 different values)
30 (x2)
10 (x1)
[attacks] : object {Dinner at Lionlodge.items.[].system.attacks}
advanced : integer {Dinner at Lionlodge.items.[].system.attacks.advanced} (same value: 0)
martial : integer {Dinner at Lionlodge.items.[].system.attacks.martial} (2 different values)
0 (x3)
1 (x1)
other : object {Dinner at Lionlodge.items.[].system.attacks.other}
name : string {Dinner at Lionlodge.items.[].system.attacks.other.name} (3 different values)
'' (x2)
'Deity\'s favored weapon' (x1)
'Rapier, Sap, Shortbow, and Shortsword' (x1)
rank : integer {Dinner at Lionlodge.items.[].system.attacks.other.rank} (2 different values)
0 (x2)
1 (x2)
simple : integer {Dinner at Lionlodge.items.[].system.attacks.simple} (same value: 1)
unarmed : integer {Dinner at Lionlodge.items.[].system.attacks.unarmed} (same value: 1)
[attribute] : array<string> {Dinner at Lionlodge.items.[].system.attribute}
Length: min=2 max=2
Value type: string {Dinner at Lionlodge.items.[].system.attribute.[]} (2 different values)
'cha' (x1)
'dex' (x1)
[boosts] : object {Dinner at Lionlodge.items.[].system.boosts}
0 : object {Dinner at Lionlodge.items.[].system.boosts.0}
[selected] : string {Dinner at Lionlodge.items.[].system.boosts.0.selected} (3 different values)
'cha' (x2)
'dex' (x1)
'str' (x1)
value : array<string> {Dinner at Lionlodge.items.[].system.boosts.0.value}
Length: min=1 max=2
Value type: string {Dinner at Lionlodge.items.[].system.boosts.0.value.[]} (5 different values)
'cha' (x5)
'int' (x2)
'con' (x2)
'dex' (x2)
'str' (x1)
1 : object {Dinner at Lionlodge.items.[].system.boosts.1}
[selected] : string {Dinner at Lionlodge.items.[].system.boosts.1.selected} (3 different values)
'dex' (x2)
'wis' (x1)
'con' (x1)
value : array<string> {Dinner at Lionlodge.items.[].system.boosts.1.value}
Length: min=0 max=6
Value type: string {Dinner at Lionlodge.items.[].system.boosts.1.value.[]} (6 different values)
'dex' (x5)
'cha' (x4)
'con' (x4)
'int' (x4)
'str' (x4)
'wis' (x4)
[2] : object {Dinner at Lionlodge.items.[].system.boosts.2}
[selected] : string {Dinner at Lionlodge.items.[].system.boosts.2.selected} (2 different values)
'cha' (x2)
'wis' (x1)
value : array<string> {Dinner at Lionlodge.items.[].system.boosts.2.value}
Length: min=6 max=6
Value type: string {Dinner at Lionlodge.items.[].system.boosts.2.value.[]} (6 different values)
'str' (x4)
'dex' (x4)
'con' (x4)
'int' (x4)
'wis' (x4)
'cha' (x4)
[category] : string {Dinner at Lionlodge.items.[].system.category} (22 different values)
[cost] : object {Dinner at Lionlodge.items.[].system.cost}
value : string {Dinner at Lionlodge.items.[].system.cost.value} (same value: '')
[counteraction] : boolean {Dinner at Lionlodge.items.[].system.counteraction} (2 different values)
False (x28)
True (x2)
[defense] : object {Dinner at Lionlodge.items.[].system.defense}
save : object {Dinner at Lionlodge.items.[].system.defense.save}
basic : boolean {Dinner at Lionlodge.items.[].system.defense.save.basic} (2 different values)
False (x7)
True (x2)
statistic : string {Dinner at Lionlodge.items.[].system.defense.save.statistic} (2 different values)
'fortitude' (x6)
'will' (x3)
[dexCap] : integer {Dinner at Lionlodge.items.[].system.dexCap} (3 different values)
5 (x2)
1 (x1)
4 (x1)
[domains] : object {Dinner at Lionlodge.items.[].system.domains}
alternate : array<> {Dinner at Lionlodge.items.[].system.domains.alternate}
Length: min=0 max=0
Value type: empty
primary : array<string> {Dinner at Lionlodge.items.[].system.domains.primary}
Length: min=4 max=4
Value type: string {Dinner at Lionlodge.items.[].system.domains.primary.[]} (all different values)
[duration] : object {Dinner at Lionlodge.items.[].system.duration}
sustained : boolean {Dinner at Lionlodge.items.[].system.duration.sustained} (2 different values)
False (x28)
True (x2)
value : string {Dinner at Lionlodge.items.[].system.duration.value} (6 different values)
'' (x15)
'1 minute' (x7)
'until the start of your next turn' (x3)
'varies' (x2)
'10 minutes' (x2)
'until the next time you make your daily preparations' (x1)
[equipped] : object {Dinner at Lionlodge.items.[].system.equipped}
carryType : string {Dinner at Lionlodge.items.[].system.equipped.carryType} (2 different values)
'worn' (x31)
'held' (x7)
[handsHeld] : integer {Dinner at Lionlodge.items.[].system.equipped.handsHeld} (3 different values)
0 (x18)
1 (x6)
2 (x1)
[inSlot] : boolean {Dinner at Lionlodge.items.[].system.equipped.inSlot} (same value: True)
[invested] : boolean {Dinner at Lionlodge.items.[].system.equipped.invested} (same value: True)
[flaws] : object {Dinner at Lionlodge.items.[].system.flaws}
0 : object {Dinner at Lionlodge.items.[].system.flaws.0}
value : array<string> {Dinner at Lionlodge.items.[].system.flaws.0.value}
Length: min=0 max=1
Value type: string {Dinner at Lionlodge.items.[].system.flaws.0.value.[]} (same value: 'con')
[font] : array<string> {Dinner at Lionlodge.items.[].system.font}
Length: min=1 max=1
Value type: string {Dinner at Lionlodge.items.[].system.font.[]} (same value: 'heal')
[generalFeatLevels] : object {Dinner at Lionlodge.items.[].system.generalFeatLevels}
value : array<integer> {Dinner at Lionlodge.items.[].system.generalFeatLevels.value}
Length: min=5 max=5
Value type: integer {Dinner at Lionlodge.items.[].system.generalFeatLevels.value.[]} (5 different values)
3 (x4)
7 (x4)
11 (x4)
15 (x4)
19 (x4)
[group] : string {Dinner at Lionlodge.items.[].system.group} (9 different values)
'cloth' (x2)
'knife' (x2)
'brawling' (x1)
'bow' (x1)
'spear' (x1)
'chain' (x1)
'sword' (x1)
'crossbow' (x1)
'leather' (x1)
[hardness] : integer {Dinner at Lionlodge.items.[].system.hardness} (same value: 0)
[heightening] : object {Dinner at Lionlodge.items.[].system.heightening}
[levels] : object {Dinner at Lionlodge.items.[].system.heightening.levels}
3 : object {Dinner at Lionlodge.items.[].system.heightening.levels.3}
target : object {Dinner at Lionlodge.items.[].system.heightening.levels.3.target}
value : string {Dinner at Lionlodge.items.[].system.heightening.levels.3.target.value} (3 different values)
'1 unattended object with a Bulk of 1 or less' (x1)
'10 objects' (x1)
'5 creatures' (x1)
[5] : object {Dinner at Lionlodge.items.[].system.heightening.levels.5}
range : object {Dinner at Lionlodge.items.[].system.heightening.levels.5.range}
value : string {Dinner at Lionlodge.items.[].system.heightening.levels.5.range.value} (same value: '60 feet')
[6] : object {Dinner at Lionlodge.items.[].system.heightening.levels.6}
target : object {Dinner at Lionlodge.items.[].system.heightening.levels.6.target}
value : string {Dinner at Lionlodge.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects')
[7] : object {Dinner at Lionlodge.items.[].system.heightening.levels.7}
target : object {Dinner at Lionlodge.items.[].system.heightening.levels.7.target}
value : string {Dinner at Lionlodge.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less')
type : string {Dinner at Lionlodge.items.[].system.heightening.type} (2 different values)
'interval' (x8)
'fixed' (x3)
[damage] : object {Dinner at Lionlodge.items.[].system.heightening.damage}
0 : string {Dinner at Lionlodge.items.[].system.heightening.damage.0} (6 different values)
'1d8' (x3)
'1d6' (x1)
'2d4' (x1)
'1d10+4' (x1)
'1d10' (x1)
'1d4' (x1)
[interval] : integer {Dinner at Lionlodge.items.[].system.heightening.interval} (2 different values)
1 (x7)
2 (x1)
[mod] : object {Dinner at Lionlodge.items.[].system.mod}
value : integer {Dinner at Lionlodge.items.[].system.mod.value} (same value: 0)
[prepared] : object {Dinner at Lionlodge.items.[].system.prepared}
[flexible] : boolean {Dinner at Lionlodge.items.[].system.prepared.flexible} (same value: False)
value : string {Dinner at Lionlodge.items.[].system.prepared.value} (all different values)
publication : object {Dinner at Lionlodge.items.[].system.publication}
license : string {Dinner at Lionlodge.items.[].system.publication.license} (2 different values)
'OGL' (x156)
'ORC' (x7)
remaster : boolean {Dinner at Lionlodge.items.[].system.publication.remaster} (2 different values)
False (x156)
True (x7)
title : string {Dinner at Lionlodge.items.[].system.publication.title} (8 different values)
'Pathfinder Core Rulebook' (x123)
'' (x13)
'Pathfinder Lost Omens Ancestry Guide' (x13)
'Pathfinder Player Core' (x7)
'Pathfinder Advanced Player\'s Guide' (x4)
'Pathfinder #160: Assault on Hunting Lodge Seven' (x1)
'Pathfinder Lost Omens Gods & Magic' (x1)
'Pathfinder Lost Omens The Mwangi Expanse' (x1)
[hp] : mixed
object {Dinner at Lionlodge.items.[].system.hp}
max : integer {Dinner at Lionlodge.items.[].system.hp.max} (same value: 0)
value : integer {Dinner at Lionlodge.items.[].system.hp.value} (same value: 0)
integer {Dinner at Lionlodge.items.[].system.hp} (3 different values)
8 (x4)
6 (x2)
10 (x2)
[keyAbility] : object {Dinner at Lionlodge.items.[].system.keyAbility}
[selected] : string {Dinner at Lionlodge.items.[].system.keyAbility.selected} (same value: 'str')
value : array<string> {Dinner at Lionlodge.items.[].system.keyAbility.value}
Length: min=1 max=2
Value type: string {Dinner at Lionlodge.items.[].system.keyAbility.value.[]} (all different values)
[languages] : object {Dinner at Lionlodge.items.[].system.languages}
custom : string {Dinner at Lionlodge.items.[].system.languages.custom} (same value: '')
value : array<string> {Dinner at Lionlodge.items.[].system.languages.value}
Length: min=1 max=2
Value type: string {Dinner at Lionlodge.items.[].system.languages.value.[]} (3 different values)
'common' (x4)
'draconic' (x1)
'strix' (x1)
[material] : object {Dinner at Lionlodge.items.[].system.material}
[grade] : string {Dinner at Lionlodge.items.[].system.material.grade} (same value: 'low')
[type] : string {Dinner at Lionlodge.items.[].system.material.type} (same value: 'silver')
[maxTakable] : empty
[overlays] : object {Dinner at Lionlodge.items.[].system.overlays}
[2I469pfbYcmFvzOA] : object {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA}
_id : string {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA')
name : string {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)')
overlayType : string {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override')
sort : integer {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
system : object {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.system}
damage : object {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
0 : object {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
[category] : empty
type : string {Dinner at Lionlodge.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning')
37gy7l19tik74o4s : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s}
_id : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
name : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
overlayType : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
sort : integer {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
system : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system}
damage : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
0 : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
formula : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
kinds : array<string> {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
[defense] : empty
heightening : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
damage : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
0 : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
range : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.range}
value : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
time : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.time}
value : string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
traits : object {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
value : array<string> {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
Length: min=4 max=4
Value type: string {Dinner at Lionlodge.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values)
7qdtetowq348s9oc : object {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc}
_id : string {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
overlayType : string {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
sort : integer {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
system : object {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system}
range : object {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system.range}
value : string {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
time : object {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system.time}
value : string {Dinner at Lionlodge.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
7vbvdrv2cl87sqta : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta}
_id : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
overlayType : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
sort : integer {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
system : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system}
area : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
type : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
value : integer {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
range : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
value : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
target : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
value : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
time : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
value : string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
traits : object {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
value : array<string> {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
Length: min=4 max=4
Value type: string {Dinner at Lionlodge.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values)
[cUFX7ExSLeoa3vIF] : object {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF}
_id : string {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF')
name : string {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)')
overlayType : string {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override')
sort : integer {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
system : object {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
damage : object {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
0 : object {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
[category] : empty
type : string {Dinner at Lionlodge.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing')
lfxcoz2d3f8j2zq1 : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1}
_id : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
name : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
overlayType : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
sort : integer {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
system : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
damage : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
0 : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
kinds : array<string> {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
range : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
value : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
target : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
value : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
time : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
value : string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
traits : object {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
value : array<string> {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
Length: min=4 max=4
Value type: string {Dinner at Lionlodge.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values)
[zFWsMjoeCnLxqJaV] : object {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV}
_id : string {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV')
name : string {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)')
overlayType : string {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override')
sort : integer {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
system : object {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
damage : object {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
0 : object {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
[category] : empty
type : string {Dinner at Lionlodge.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing')
[perception] : integer {Dinner at Lionlodge.items.[].system.perception} (2 different values)
1 (x2)
2 (x2)
[prerequisites] : object {Dinner at Lionlodge.items.[].system.prerequisites}
value : array<object> {Dinner at Lionlodge.items.[].system.prerequisites.value}
Length: min=0 max=2
Value type: object {Dinner at Lionlodge.items.[].system.prerequisites.value.[]}
value : string {Dinner at Lionlodge.items.[].system.prerequisites.value.[].value} (18 different values)
rules : ignored (Foundry rules object) {Dinner at Lionlodge.items.[].system.rules}
[items] : object {Dinner at Lionlodge.items.[].system.items}
[07lzm] : object {Dinner at Lionlodge.items.[].system.items.07lzm}
img : string {Dinner at Lionlodge.items.[].system.items.07lzm.img} (same value: 'icons/weapons/bows/shortbow-recurve-yellow-blue.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.07lzm.level} (same value: 17)
name : string {Dinner at Lionlodge.items.[].system.items.07lzm.name} (same value: 'Masterful Hunter')
uuid : string {Dinner at Lionlodge.items.[].system.items.07lzm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Masterful Hunter')
[0kdn2] : object {Dinner at Lionlodge.items.[].system.items.0kdn2}
img : string {Dinner at Lionlodge.items.[].system.items.0kdn2.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.0kdn2.level} (same value: 7)
name : string {Dinner at Lionlodge.items.[].system.items.0kdn2.name} (same value: 'Weapon Specialization')
uuid : string {Dinner at Lionlodge.items.[].system.items.0kdn2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization')
[1nwhg] : object {Dinner at Lionlodge.items.[].system.items.1nwhg}
img : string {Dinner at Lionlodge.items.[].system.items.1nwhg.img} (same value: 'systems/pf2e/icons/features/classes/weapon-tricks.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.1nwhg.level} (same value: 5)
name : string {Dinner at Lionlodge.items.[].system.items.1nwhg.name} (same value: 'Weapon Tricks')
uuid : string {Dinner at Lionlodge.items.[].system.items.1nwhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Tricks')
[1zn3l] : object {Dinner at Lionlodge.items.[].system.items.1zn3l}
img : string {Dinner at Lionlodge.items.[].system.items.1zn3l.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.1zn3l.level} (same value: 19)
name : string {Dinner at Lionlodge.items.[].system.items.1zn3l.name} (same value: 'Light Armor Mastery')
uuid : string {Dinner at Lionlodge.items.[].system.items.1zn3l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery')
[2dihl] : object {Dinner at Lionlodge.items.[].system.items.2dihl}
img : string {Dinner at Lionlodge.items.[].system.items.2dihl.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.2dihl.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.2dihl.name} (same value: 'Spell Repertoire (Sorcerer)')
uuid : string {Dinner at Lionlodge.items.[].system.items.2dihl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire (Sorcerer)')
[2xl4q] : object {Dinner at Lionlodge.items.[].system.items.2xl4q}
img : string {Dinner at Lionlodge.items.[].system.items.2xl4q.img} (same value: 'icons/weapons/swords/swords-short.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.2xl4q.level} (same value: 13)
name : string {Dinner at Lionlodge.items.[].system.items.2xl4q.name} (same value: 'Master Tricks')
uuid : string {Dinner at Lionlodge.items.[].system.items.2xl4q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Tricks')
[31xm9] : object {Dinner at Lionlodge.items.[].system.items.31xm9}
img : string {Dinner at Lionlodge.items.[].system.items.31xm9.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg')
level : integer {Dinner at Lionlodge.items.[].system.items.31xm9.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.31xm9.name} (same value: 'Unusual Anatomy')
uuid : string {Dinner at Lionlodge.items.[].system.items.31xm9.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Unusual Anatomy')
[3k9vv] : object {Dinner at Lionlodge.items.[].system.items.3k9vv}
img : string {Dinner at Lionlodge.items.[].system.items.3k9vv.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.3k9vv.level} (same value: 7)
name : string {Dinner at Lionlodge.items.[].system.items.3k9vv.name} (same value: 'Weapon Specialization')
uuid : string {Dinner at Lionlodge.items.[].system.items.3k9vv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization')
[4al2i] : object {Dinner at Lionlodge.items.[].system.items.4al2i}
img : string {Dinner at Lionlodge.items.[].system.items.4al2i.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.4al2i.level} (same value: 15)
name : string {Dinner at Lionlodge.items.[].system.items.4al2i.name} (same value: 'Greater Weapon Specialization')
uuid : string {Dinner at Lionlodge.items.[].system.items.4al2i.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization')
[4r1hh] : object {Dinner at Lionlodge.items.[].system.items.4r1hh}
img : string {Dinner at Lionlodge.items.[].system.items.4r1hh.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.4r1hh.level} (same value: 17)
name : string {Dinner at Lionlodge.items.[].system.items.4r1hh.name} (same value: 'Resolve')
uuid : string {Dinner at Lionlodge.items.[].system.items.4r1hh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve')
[517c6] : object {Dinner at Lionlodge.items.[].system.items.517c6}
img : string {Dinner at Lionlodge.items.[].system.items.517c6.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.517c6.level} (same value: 9)
name : string {Dinner at Lionlodge.items.[].system.items.517c6.name} (same value: 'Great Fortitude')
uuid : string {Dinner at Lionlodge.items.[].system.items.517c6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise')
[5wsjn] : object {Dinner at Lionlodge.items.[].system.items.5wsjn}
img : string {Dinner at Lionlodge.items.[].system.items.5wsjn.img} (same value: 'icons/creatures/eyes/human-single-blue.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.5wsjn.level} (same value: 11)
name : string {Dinner at Lionlodge.items.[].system.items.5wsjn.name} (same value: 'Alertness')
uuid : string {Dinner at Lionlodge.items.[].system.items.5wsjn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness')
[5ydlu] : object {Dinner at Lionlodge.items.[].system.items.5ydlu}
img : string {Dinner at Lionlodge.items.[].system.items.5ydlu.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.5ydlu.level} (same value: 9)
name : string {Dinner at Lionlodge.items.[].system.items.5ydlu.name} (same value: 'Resolve')
uuid : string {Dinner at Lionlodge.items.[].system.items.5ydlu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve')
[6ddtr] : object {Dinner at Lionlodge.items.[].system.items.6ddtr}
img : string {Dinner at Lionlodge.items.[].system.items.6ddtr.img} (same value: 'icons/equipment/back/mantle-collared-green.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.6ddtr.level} (same value: 13)
name : string {Dinner at Lionlodge.items.[].system.items.6ddtr.name} (same value: 'Light Armor Expertise')
uuid : string {Dinner at Lionlodge.items.[].system.items.6ddtr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise')
[765ut] : object {Dinner at Lionlodge.items.[].system.items.765ut}
img : string {Dinner at Lionlodge.items.[].system.items.765ut.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.765ut.level} (same value: 3)
name : string {Dinner at Lionlodge.items.[].system.items.765ut.name} (same value: 'Second Doctrine')
uuid : string {Dinner at Lionlodge.items.[].system.items.765ut.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Doctrine')
[7gij8] : object {Dinner at Lionlodge.items.[].system.items.7gij8}
img : string {Dinner at Lionlodge.items.[].system.items.7gij8.img} (same value: 'icons/skills/ranged/arrow-flying-ornate-gold.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.7gij8.level} (same value: 9)
name : string {Dinner at Lionlodge.items.[].system.items.7gij8.name} (same value: 'Nature\'s Edge')
uuid : string {Dinner at Lionlodge.items.[].system.items.7gij8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Nature\'s Edge')
[7gkd0] : object {Dinner at Lionlodge.items.[].system.items.7gkd0}
img : string {Dinner at Lionlodge.items.[].system.items.7gkd0.img} (same value: 'icons/magic/fire/flame-burning-hand-white.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.7gkd0.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.7gkd0.name} (same value: 'Divine Font')
uuid : string {Dinner at Lionlodge.items.[].system.items.7gkd0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Font')
[7nvmf] : object {Dinner at Lionlodge.items.[].system.items.7nvmf}
img : string {Dinner at Lionlodge.items.[].system.items.7nvmf.img} (same value: 'icons/commodities/treasure/token-engraved-eye-red.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.7nvmf.level} (same value: 19)
name : string {Dinner at Lionlodge.items.[].system.items.7nvmf.name} (same value: 'Bloodline Paragon')
uuid : string {Dinner at Lionlodge.items.[].system.items.7nvmf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Paragon')
[86ooy] : object {Dinner at Lionlodge.items.[].system.items.86ooy}
img : string {Dinner at Lionlodge.items.[].system.items.86ooy.img} (same value: 'icons/magic/nature/root-vine-entangle-foot-green.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.86ooy.level} (same value: 5)
name : string {Dinner at Lionlodge.items.[].system.items.86ooy.name} (same value: 'Trackless Step')
uuid : string {Dinner at Lionlodge.items.[].system.items.86ooy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Trackless Journey')
[8er6c] : object {Dinner at Lionlodge.items.[].system.items.8er6c}
img : string {Dinner at Lionlodge.items.[].system.items.8er6c.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.8er6c.level} (same value: 15)
name : string {Dinner at Lionlodge.items.[].system.items.8er6c.name} (same value: 'Incredible Senses')
uuid : string {Dinner at Lionlodge.items.[].system.items.8er6c.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend')
[8tar0] : object {Dinner at Lionlodge.items.[].system.items.8tar0}
img : string {Dinner at Lionlodge.items.[].system.items.8tar0.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.8tar0.level} (same value: 13)
name : string {Dinner at Lionlodge.items.[].system.items.8tar0.name} (same value: 'Incredible Senses')
uuid : string {Dinner at Lionlodge.items.[].system.items.8tar0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend')
[9412w] : object {Dinner at Lionlodge.items.[].system.items.9412w}
img : string {Dinner at Lionlodge.items.[].system.items.9412w.img} (same value: 'icons/equipment/chest/breastplate-quilted-brown.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.9412w.level} (same value: 11)
name : string {Dinner at Lionlodge.items.[].system.items.9412w.name} (same value: 'Medium Armor Expertise')
uuid : string {Dinner at Lionlodge.items.[].system.items.9412w.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Medium Armor Expertise')
[b6ose] : object {Dinner at Lionlodge.items.[].system.items.b6ose}
img : string {Dinner at Lionlodge.items.[].system.items.b6ose.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.b6ose.level} (same value: 9)
name : string {Dinner at Lionlodge.items.[].system.items.b6ose.name} (same value: 'Lightning Reflexes')
uuid : string {Dinner at Lionlodge.items.[].system.items.b6ose.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise')
[bhe5z] : object {Dinner at Lionlodge.items.[].system.items.bhe5z}
img : string {Dinner at Lionlodge.items.[].system.items.bhe5z.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.bhe5z.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.bhe5z.name} (same value: 'Hunter\'s Edge')
uuid : string {Dinner at Lionlodge.items.[].system.items.bhe5z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Hunter\'s Edge')
[bucqx] : object {Dinner at Lionlodge.items.[].system.items.bucqx}
img : string {Dinner at Lionlodge.items.[].system.items.bucqx.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.bucqx.level} (same value: 15)
name : string {Dinner at Lionlodge.items.[].system.items.bucqx.name} (same value: 'Improved Evasion')
uuid : string {Dinner at Lionlodge.items.[].system.items.bucqx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Evasion')
[bv3vc] : object {Dinner at Lionlodge.items.[].system.items.bv3vc}
img : string {Dinner at Lionlodge.items.[].system.items.bv3vc.img} (same value: 'icons/creatures/invertebrates/spider-pink-purple.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.bv3vc.level} (same value: 19)
name : string {Dinner at Lionlodge.items.[].system.items.bv3vc.name} (same value: 'Swift Prey')
uuid : string {Dinner at Lionlodge.items.[].system.items.bv3vc.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Swift Prey')
[cifjd] : object {Dinner at Lionlodge.items.[].system.items.cifjd}
img : string {Dinner at Lionlodge.items.[].system.items.cifjd.img} (same value: 'systems/pf2e/icons/features/classes/rogue-expertise.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.cifjd.level} (same value: 11)
name : string {Dinner at Lionlodge.items.[].system.items.cifjd.name} (same value: 'Rogue Expertise')
uuid : string {Dinner at Lionlodge.items.[].system.items.cifjd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Expertise')
[ckmdj] : object {Dinner at Lionlodge.items.[].system.items.ckmdj}
img : string {Dinner at Lionlodge.items.[].system.items.ckmdj.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.ckmdj.level} (same value: 11)
name : string {Dinner at Lionlodge.items.[].system.items.ckmdj.name} (same value: 'Fourth Doctrine')
uuid : string {Dinner at Lionlodge.items.[].system.items.ckmdj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fourth Doctrine')
[cwo2e] : object {Dinner at Lionlodge.items.[].system.items.cwo2e}
img : string {Dinner at Lionlodge.items.[].system.items.cwo2e.img} (same value: 'systems/pf2e/icons/features/classes/deity.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.cwo2e.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.cwo2e.name} (same value: 'Deity')
uuid : string {Dinner at Lionlodge.items.[].system.items.cwo2e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deity (Cleric)')
[cxx9n] : object {Dinner at Lionlodge.items.[].system.items.cxx9n}
img : string {Dinner at Lionlodge.items.[].system.items.cxx9n.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.cxx9n.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.cxx9n.name} (same value: 'Multilingual')
uuid : string {Dinner at Lionlodge.items.[].system.items.cxx9n.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Multilingual')
[dic6f] : object {Dinner at Lionlodge.items.[].system.items.dic6f}
img : string {Dinner at Lionlodge.items.[].system.items.dic6f.img} (same value: 'icons/weapons/axes/axe-double-gold.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.dic6f.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.dic6f.name} (same value: 'Divine Spellcasting (Cleric)')
uuid : string {Dinner at Lionlodge.items.[].system.items.dic6f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Cleric Spellcasting')
[djh8f] : object {Dinner at Lionlodge.items.[].system.items.djh8f}
img : string {Dinner at Lionlodge.items.[].system.items.djh8f.img} (same value: 'icons/commodities/leather/leather-studded-tan.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.djh8f.level} (same value: 19)
name : string {Dinner at Lionlodge.items.[].system.items.djh8f.name} (same value: 'Second Skin')
uuid : string {Dinner at Lionlodge.items.[].system.items.djh8f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Skin')
[ds47l] : object {Dinner at Lionlodge.items.[].system.items.ds47l}
img : string {Dinner at Lionlodge.items.[].system.items.ds47l.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.ds47l.level} (same value: 11)
name : string {Dinner at Lionlodge.items.[].system.items.ds47l.name} (same value: 'Weapon Expertise')
uuid : string {Dinner at Lionlodge.items.[].system.items.ds47l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise')
[e3ees] : object {Dinner at Lionlodge.items.[].system.items.e3ees}
img : string {Dinner at Lionlodge.items.[].system.items.e3ees.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.e3ees.level} (same value: 11)
name : string {Dinner at Lionlodge.items.[].system.items.e3ees.name} (same value: 'Juggernaut')
uuid : string {Dinner at Lionlodge.items.[].system.items.e3ees.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut')
[e9ikq] : object {Dinner at Lionlodge.items.[].system.items.e9ikq}
img : string {Dinner at Lionlodge.items.[].system.items.e9ikq.img} (same value: 'systems/pf2e/icons/features/classes/sneak-attack.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.e9ikq.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.e9ikq.name} (same value: 'Sneak Attack')
uuid : string {Dinner at Lionlodge.items.[].system.items.e9ikq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sneak Attack')
[eekwl] : object {Dinner at Lionlodge.items.[].system.items.eekwl}
img : string {Dinner at Lionlodge.items.[].system.items.eekwl.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.eekwl.level} (same value: 7)
name : string {Dinner at Lionlodge.items.[].system.items.eekwl.name} (same value: 'Evasion')
uuid : string {Dinner at Lionlodge.items.[].system.items.eekwl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion')
[eha1f] : object {Dinner at Lionlodge.items.[].system.items.eha1f}
img : string {Dinner at Lionlodge.items.[].system.items.eha1f.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.eha1f.level} (same value: 15)
name : string {Dinner at Lionlodge.items.[].system.items.eha1f.name} (same value: 'Greater Weapon Specialization (Level 15)')
uuid : string {Dinner at Lionlodge.items.[].system.items.eha1f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization')
[erm0v] : object {Dinner at Lionlodge.items.[].system.items.erm0v}
img : string {Dinner at Lionlodge.items.[].system.items.erm0v.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.erm0v.level} (same value: 7)
name : string {Dinner at Lionlodge.items.[].system.items.erm0v.name} (same value: 'Expert Spellcaster')
uuid : string {Dinner at Lionlodge.items.[].system.items.erm0v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster')
[g1dmk] : object {Dinner at Lionlodge.items.[].system.items.g1dmk}
img : string {Dinner at Lionlodge.items.[].system.items.g1dmk.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.g1dmk.level} (same value: 13)
name : string {Dinner at Lionlodge.items.[].system.items.g1dmk.name} (same value: 'Improved Evasion')
uuid : string {Dinner at Lionlodge.items.[].system.items.g1dmk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Evasion')
[hg9s4] : object {Dinner at Lionlodge.items.[].system.items.hg9s4}
img : string {Dinner at Lionlodge.items.[].system.items.hg9s4.img} (same value: 'icons/commodities/biological/organ-brain-red.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.hg9s4.level} (same value: 17)
name : string {Dinner at Lionlodge.items.[].system.items.hg9s4.name} (same value: 'Slippery Mind')
uuid : string {Dinner at Lionlodge.items.[].system.items.hg9s4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Agile Mind')
[i55qe] : object {Dinner at Lionlodge.items.[].system.items.i55qe}
img : string {Dinner at Lionlodge.items.[].system.items.i55qe.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.i55qe.level} (same value: 13)
name : string {Dinner at Lionlodge.items.[].system.items.i55qe.name} (same value: 'Weapon Specialization')
uuid : string {Dinner at Lionlodge.items.[].system.items.i55qe.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization')
[i70zj] : object {Dinner at Lionlodge.items.[].system.items.i70zj}
img : string {Dinner at Lionlodge.items.[].system.items.i70zj.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.i70zj.level} (same value: 7)
name : string {Dinner at Lionlodge.items.[].system.items.i70zj.name} (same value: 'Vigilant Senses')
uuid : string {Dinner at Lionlodge.items.[].system.items.i70zj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery')
[ilsvf] : object {Dinner at Lionlodge.items.[].system.items.ilsvf}
img : string {Dinner at Lionlodge.items.[].system.items.ilsvf.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.ilsvf.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.ilsvf.name} (same value: 'Doctrine')
uuid : string {Dinner at Lionlodge.items.[].system.items.ilsvf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Doctrine')
[iyqmb] : object {Dinner at Lionlodge.items.[].system.items.iyqmb}
img : string {Dinner at Lionlodge.items.[].system.items.iyqmb.img} (same value: 'icons/equipment/feet/boots-leather-laced-brown.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.iyqmb.level} (same value: 11)
name : string {Dinner at Lionlodge.items.[].system.items.iyqmb.name} (same value: 'Wild Stride')
uuid : string {Dinner at Lionlodge.items.[].system.items.iyqmb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Unimpeded Journey')
[jhhhl] : object {Dinner at Lionlodge.items.[].system.items.jhhhl}
img : string {Dinner at Lionlodge.items.[].system.items.jhhhl.img} (same value: 'systems/pf2e/icons/features/classes/ranger-weapon-expertise.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.jhhhl.level} (same value: 5)
name : string {Dinner at Lionlodge.items.[].system.items.jhhhl.name} (same value: 'Ranger Weapon Expertise')
uuid : string {Dinner at Lionlodge.items.[].system.items.jhhhl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Ranger Weapon Expertise')
[jx0fg] : object {Dinner at Lionlodge.items.[].system.items.jx0fg}
img : string {Dinner at Lionlodge.items.[].system.items.jx0fg.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.jx0fg.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.jx0fg.name} (same value: 'Sorcerer Spellcasting')
uuid : string {Dinner at Lionlodge.items.[].system.items.jx0fg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sorcerer Spellcasting')
[l6z49] : object {Dinner at Lionlodge.items.[].system.items.l6z49}
img : string {Dinner at Lionlodge.items.[].system.items.l6z49.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.l6z49.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.l6z49.name} (same value: 'Oddity Identification')
uuid : string {Dinner at Lionlodge.items.[].system.items.l6z49.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Oddity Identification')
[lzbwg] : object {Dinner at Lionlodge.items.[].system.items.lzbwg}
img : string {Dinner at Lionlodge.items.[].system.items.lzbwg.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.lzbwg.level} (same value: 7)
name : string {Dinner at Lionlodge.items.[].system.items.lzbwg.name} (same value: 'Vigilant Senses')
uuid : string {Dinner at Lionlodge.items.[].system.items.lzbwg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery')
[m0e3x] : object {Dinner at Lionlodge.items.[].system.items.m0e3x}
img : string {Dinner at Lionlodge.items.[].system.items.m0e3x.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.m0e3x.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.m0e3x.name} (same value: 'Specialty Crafting')
uuid : string {Dinner at Lionlodge.items.[].system.items.m0e3x.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Specialty Crafting')
[m28zo] : object {Dinner at Lionlodge.items.[].system.items.m28zo}
img : string {Dinner at Lionlodge.items.[].system.items.m28zo.img} (same value: 'icons/magic/symbols/cross-circle-blue.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.m28zo.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.m28zo.name} (same value: 'Anathema (Cleric)')
uuid : string {Dinner at Lionlodge.items.[].system.items.m28zo.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Anathema (Cleric)')
[nilrb] : object {Dinner at Lionlodge.items.[].system.items.nilrb}
img : string {Dinner at Lionlodge.items.[].system.items.nilrb.img} (same value: 'icons/skills/melee/strike-sword-blood-red.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.nilrb.level} (same value: 9)
name : string {Dinner at Lionlodge.items.[].system.items.nilrb.name} (same value: 'Debilitating Strikes')
uuid : string {Dinner at Lionlodge.items.[].system.items.nilrb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Debilitating Strike')
[nvyh4] : object {Dinner at Lionlodge.items.[].system.items.nvyh4}
img : string {Dinner at Lionlodge.items.[].system.items.nvyh4.img} (same value: 'systems/pf2e/icons/features/classes/weapon-mastery.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.nvyh4.level} (same value: 13)
name : string {Dinner at Lionlodge.items.[].system.items.nvyh4.name} (same value: 'Weapon Mastery')
uuid : string {Dinner at Lionlodge.items.[].system.items.nvyh4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Martial Weapon Mastery')
[odz8x] : object {Dinner at Lionlodge.items.[].system.items.odz8x}
img : string {Dinner at Lionlodge.items.[].system.items.odz8x.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.odz8x.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.odz8x.name} (same value: 'Rogue\'s Racket')
uuid : string {Dinner at Lionlodge.items.[].system.items.odz8x.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue\'s Racket')
[oj8f7] : object {Dinner at Lionlodge.items.[].system.items.oj8f7}
img : string {Dinner at Lionlodge.items.[].system.items.oj8f7.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.oj8f7.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.oj8f7.name} (same value: 'First Doctrine')
uuid : string {Dinner at Lionlodge.items.[].system.items.oj8f7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.First Doctrine')
[ozqxv] : object {Dinner at Lionlodge.items.[].system.items.ozqxv}
img : string {Dinner at Lionlodge.items.[].system.items.ozqxv.img} (same value: 'icons/creatures/eyes/human-single-blue.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.ozqxv.level} (same value: 5)
name : string {Dinner at Lionlodge.items.[].system.items.ozqxv.name} (same value: 'Alertness')
uuid : string {Dinner at Lionlodge.items.[].system.items.ozqxv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness')
[pfjze] : object {Dinner at Lionlodge.items.[].system.items.pfjze}
img : string {Dinner at Lionlodge.items.[].system.items.pfjze.img} (same value: 'icons/skills/wounds/injury-triple-slash-bleed.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.pfjze.level} (same value: 15)
name : string {Dinner at Lionlodge.items.[].system.items.pfjze.name} (same value: 'Double Debilitation')
uuid : string {Dinner at Lionlodge.items.[].system.items.pfjze.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Debilitation')
[pryw9] : object {Dinner at Lionlodge.items.[].system.items.pryw9}
img : string {Dinner at Lionlodge.items.[].system.items.pryw9.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.pryw9.level} (same value: 3)
name : string {Dinner at Lionlodge.items.[].system.items.pryw9.name} (same value: 'Signature Spells')
uuid : string {Dinner at Lionlodge.items.[].system.items.pryw9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells')
[q2jao] : object {Dinner at Lionlodge.items.[].system.items.q2jao}
img : string {Dinner at Lionlodge.items.[].system.items.q2jao.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.q2jao.level} (same value: 13)
name : string {Dinner at Lionlodge.items.[].system.items.q2jao.name} (same value: 'Defensive Robes')
uuid : string {Dinner at Lionlodge.items.[].system.items.q2jao.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes')
[q4kx8] : object {Dinner at Lionlodge.items.[].system.items.q4kx8}
img : string {Dinner at Lionlodge.items.[].system.items.q4kx8.img} (same value: 'systems/pf2e/icons/features/classes/iron-will.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.q4kx8.level} (same value: 3)
name : string {Dinner at Lionlodge.items.[].system.items.q4kx8.name} (same value: 'Iron Will')
uuid : string {Dinner at Lionlodge.items.[].system.items.q4kx8.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Iron Will')
[q8nk5] : object {Dinner at Lionlodge.items.[].system.items.q8nk5}
img : string {Dinner at Lionlodge.items.[].system.items.q8nk5.img} (same value: 'icons/sundries/books/book-open-purple.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.q8nk5.level} (same value: 19)
name : string {Dinner at Lionlodge.items.[].system.items.q8nk5.name} (same value: 'Legendary Spellcaster')
uuid : string {Dinner at Lionlodge.items.[].system.items.q8nk5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster')
[qimsg] : object {Dinner at Lionlodge.items.[].system.items.qimsg}
img : string {Dinner at Lionlodge.items.[].system.items.qimsg.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.qimsg.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.qimsg.name} (same value: 'Bloodline')
uuid : string {Dinner at Lionlodge.items.[].system.items.qimsg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline')
[qx6de] : object {Dinner at Lionlodge.items.[].system.items.qx6de}
img : string {Dinner at Lionlodge.items.[].system.items.qx6de.img} (same value: 'systems/pf2e/icons/features/classes/surprice-attack.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.qx6de.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.qx6de.name} (same value: 'Surprise Attack')
uuid : string {Dinner at Lionlodge.items.[].system.items.qx6de.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Surprise Attack')
[r346v] : object {Dinner at Lionlodge.items.[].system.items.r346v}
img : string {Dinner at Lionlodge.items.[].system.items.r346v.img} (same value: 'systems/pf2e/icons/features/classes/bloodline-spells.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.r346v.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.r346v.name} (same value: 'Bloodline Spells')
uuid : string {Dinner at Lionlodge.items.[].system.items.r346v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Spells')
[r47we] : object {Dinner at Lionlodge.items.[].system.items.r47we}
img : string {Dinner at Lionlodge.items.[].system.items.r47we.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.r47we.level} (same value: 15)
name : string {Dinner at Lionlodge.items.[].system.items.r47we.name} (same value: 'Fifth Doctrine')
uuid : string {Dinner at Lionlodge.items.[].system.items.r47we.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fifth Doctrine')
[s7kqn] : object {Dinner at Lionlodge.items.[].system.items.s7kqn}
img : string {Dinner at Lionlodge.items.[].system.items.s7kqn.img} (same value: 'icons/creatures/eyes/humanoid-single-red-brown.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.s7kqn.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.s7kqn.name} (same value: 'Hunt Prey')
uuid : string {Dinner at Lionlodge.items.[].system.items.s7kqn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Hunt Prey')
[sjjee] : object {Dinner at Lionlodge.items.[].system.items.sjjee}
img : string {Dinner at Lionlodge.items.[].system.items.sjjee.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.sjjee.level} (same value: 3)
name : string {Dinner at Lionlodge.items.[].system.items.sjjee.name} (same value: 'Deny Advantage')
uuid : string {Dinner at Lionlodge.items.[].system.items.sjjee.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage')
[thypm] : object {Dinner at Lionlodge.items.[].system.items.thypm}
img : string {Dinner at Lionlodge.items.[].system.items.thypm.img} (same value: 'icons/skills/melee/weapons-crossed-swords-yellow-teal.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.thypm.level} (same value: 19)
name : string {Dinner at Lionlodge.items.[].system.items.thypm.name} (same value: 'Master Strike')
uuid : string {Dinner at Lionlodge.items.[].system.items.thypm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strike')
[tr1s2] : object {Dinner at Lionlodge.items.[].system.items.tr1s2}
img : string {Dinner at Lionlodge.items.[].system.items.tr1s2.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.tr1s2.level} (same value: 5)
name : string {Dinner at Lionlodge.items.[].system.items.tr1s2.name} (same value: 'Magical Fortitude')
uuid : string {Dinner at Lionlodge.items.[].system.items.tr1s2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude')
[upgl9] : object {Dinner at Lionlodge.items.[].system.items.upgl9}
img : string {Dinner at Lionlodge.items.[].system.items.upgl9.img} (same value: 'icons/skills/ranged/target-bullseye-arrow-yellow.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.upgl9.level} (same value: 9)
name : string {Dinner at Lionlodge.items.[].system.items.upgl9.name} (same value: 'Ranger Expertise')
uuid : string {Dinner at Lionlodge.items.[].system.items.upgl9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Ranger Expertise')
[uzcka] : object {Dinner at Lionlodge.items.[].system.items.uzcka}
img : string {Dinner at Lionlodge.items.[].system.items.uzcka.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.uzcka.level} (same value: 7)
name : string {Dinner at Lionlodge.items.[].system.items.uzcka.name} (same value: 'Third Doctrine')
uuid : string {Dinner at Lionlodge.items.[].system.items.uzcka.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Doctrine')
[vmpzh] : object {Dinner at Lionlodge.items.[].system.items.vmpzh}
img : string {Dinner at Lionlodge.items.[].system.items.vmpzh.img} (same value: 'icons/magic/symbols/star-rising-purple.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.vmpzh.level} (same value: 19)
name : string {Dinner at Lionlodge.items.[].system.items.vmpzh.name} (same value: 'Miraculous Spell')
uuid : string {Dinner at Lionlodge.items.[].system.items.vmpzh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Miraculous Spell')
[vpn62] : object {Dinner at Lionlodge.items.[].system.items.vpn62}
img : string {Dinner at Lionlodge.items.[].system.items.vpn62.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.vpn62.level} (same value: 11)
name : string {Dinner at Lionlodge.items.[].system.items.vpn62.name} (same value: 'Lightning Reflexes')
uuid : string {Dinner at Lionlodge.items.[].system.items.vpn62.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise')
[wkfyj] : object {Dinner at Lionlodge.items.[].system.items.wkfyj}
img : string {Dinner at Lionlodge.items.[].system.items.wkfyj.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.wkfyj.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.wkfyj.name} (same value: 'Intimidating Glare')
uuid : string {Dinner at Lionlodge.items.[].system.items.wkfyj.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Intimidating Glare')
64eou : object {Dinner at Lionlodge.items.[].system.items.64eou}
img : string {Dinner at Lionlodge.items.[].system.items.64eou.img} (same value: 'systems/pf2e/icons/default-icons/feat.svg')
level : integer {Dinner at Lionlodge.items.[].system.items.64eou.level} (same value: 1)
name : string {Dinner at Lionlodge.items.[].system.items.64eou.name} (same value: 'Wings')
uuid : string {Dinner at Lionlodge.items.[].system.items.64eou.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Wings')
[xe44z] : object {Dinner at Lionlodge.items.[].system.items.xe44z}
img : string {Dinner at Lionlodge.items.[].system.items.xe44z.img} (same value: 'icons/creatures/abilities/wings-birdlike-blue.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.xe44z.level} (same value: 13)
name : string {Dinner at Lionlodge.items.[].system.items.xe44z.name} (same value: 'Divine Defense')
uuid : string {Dinner at Lionlodge.items.[].system.items.xe44z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Defense')
[xhq7h] : object {Dinner at Lionlodge.items.[].system.items.xhq7h}
img : string {Dinner at Lionlodge.items.[].system.items.xhq7h.img} (same value: 'systems/pf2e/icons/features/ancestry/draconic-exemplar.webp')
level : string {Dinner at Lionlodge.items.[].system.items.xhq7h.level} (same value: '1')
name : string {Dinner at Lionlodge.items.[].system.items.xhq7h.name} (same value: 'Draconic Exemplar')
uuid : string {Dinner at Lionlodge.items.[].system.items.xhq7h.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Draconic Exemplar')
[xn3fx] : object {Dinner at Lionlodge.items.[].system.items.xn3fx}
img : string {Dinner at Lionlodge.items.[].system.items.xn3fx.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.xn3fx.level} (same value: 7)
name : string {Dinner at Lionlodge.items.[].system.items.xn3fx.name} (same value: 'Evasion')
uuid : string {Dinner at Lionlodge.items.[].system.items.xn3fx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion')
[z2puy] : object {Dinner at Lionlodge.items.[].system.items.z2puy}
img : string {Dinner at Lionlodge.items.[].system.items.z2puy.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.z2puy.level} (same value: 19)
name : string {Dinner at Lionlodge.items.[].system.items.z2puy.name} (same value: 'Final Doctrine')
uuid : string {Dinner at Lionlodge.items.[].system.items.z2puy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Final Doctrine')
[zmu64] : object {Dinner at Lionlodge.items.[].system.items.zmu64}
img : string {Dinner at Lionlodge.items.[].system.items.zmu64.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.zmu64.level} (same value: 15)
name : string {Dinner at Lionlodge.items.[].system.items.zmu64.name} (same value: 'Master Spellcaster')
uuid : string {Dinner at Lionlodge.items.[].system.items.zmu64.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster')
[zrd25] : object {Dinner at Lionlodge.items.[].system.items.zrd25}
img : string {Dinner at Lionlodge.items.[].system.items.zrd25.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp')
level : integer {Dinner at Lionlodge.items.[].system.items.zrd25.level} (same value: 13)
name : string {Dinner at Lionlodge.items.[].system.items.zrd25.name} (same value: 'Weapon Specialization')
uuid : string {Dinner at Lionlodge.items.[].system.items.zrd25.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization')
[level] : object {Dinner at Lionlodge.items.[].system.level}
[taken] : integer {Dinner at Lionlodge.items.[].system.level.taken} (all different values)
value : integer {Dinner at Lionlodge.items.[].system.level.value} (5 different values)
1 (x75)
0 (x26)
2 (x17)
3 (x8)
4 (x6)
[location] : mixed
string {Dinner at Lionlodge.items.[].system.location} (20 different values)
object {Dinner at Lionlodge.items.[].system.location}
value : string {Dinner at Lionlodge.items.[].system.location.value} (6 different values)
'j2GHTKT91P6ptOCW' (x15)
'R3dGKOwV1T6fUOWf' (x11)
'mLrQ0cY90HqD72sW' (x1)
'LnHgz42BmuTXKorK' (x1)
'wEeGAXzcpPfcCBee' (x1)
'ejSwhqEPkpaliTSx' (x1)
[heightenedLevel] : integer {Dinner at Lionlodge.items.[].system.location.heightenedLevel} (2 different values)
1 (x6)
2 (x6)
[signature] : boolean {Dinner at Lionlodge.items.[].system.location.signature} (same value: True)
[uses] : object {Dinner at Lionlodge.items.[].system.location.uses}
max : integer {Dinner at Lionlodge.items.[].system.location.uses.max} (same value: 3)
value : integer {Dinner at Lionlodge.items.[].system.location.uses.value} (same value: 3)
[price] : object {Dinner at Lionlodge.items.[].system.price}
[per] : integer {Dinner at Lionlodge.items.[].system.price.per} (same value: 10)
value : object {Dinner at Lionlodge.items.[].system.price.value}
[gp] : integer {Dinner at Lionlodge.items.[].system.price.value.gp} (10 different values)
1 (x7)
4 (x5)
3 (x4)
15 (x4)
60 (x3)
2 (x3)
5 (x2)
6 (x2)
35 (x1)
30 (x1)
[sp] : integer {Dinner at Lionlodge.items.[].system.price.value.sp} (3 different values)
1 (x4)
2 (x1)
6 (x1)
[proficiency] : object {Dinner at Lionlodge.items.[].system.proficiency}
slug : string {Dinner at Lionlodge.items.[].system.proficiency.slug} (same value: '')
value : integer {Dinner at Lionlodge.items.[].system.proficiency.value} (same value: 1)
[proficient] : object {Dinner at Lionlodge.items.[].system.proficient}
value : integer {Dinner at Lionlodge.items.[].system.proficient.value} (2 different values)
1 (x5)
2 (x1)
[quantity] : integer {Dinner at Lionlodge.items.[].system.quantity} (7 different values)
1 (x25)
2 (x5)
15 (x4)
20 (x1)
4 (x1)
10 (x1)
5 (x1)
[range] : mixed
object {Dinner at Lionlodge.items.[].system.range}
value : string {Dinner at Lionlodge.items.[].system.range.value} (5 different values)
'30 feet' (x11)
'touch' (x7)
'' (x7)
'120 feet' (x3)
'varies' (x2)
integer {Dinner at Lionlodge.items.[].system.range} (same value: 60)
[reach] : integer {Dinner at Lionlodge.items.[].system.reach} (same value: 5)
[reload] : object {Dinner at Lionlodge.items.[].system.reload}
value : string {Dinner at Lionlodge.items.[].system.reload.value} (all different values)
[requirements] : string {Dinner at Lionlodge.items.[].system.requirements} (same value: '')
[runes] : object {Dinner at Lionlodge.items.[].system.runes}
potency : integer {Dinner at Lionlodge.items.[].system.runes.potency} (2 different values)
0 (x6)
1 (x5)
property : array<string> {Dinner at Lionlodge.items.[].system.runes.property}
Length: min=0 max=1
Value type: string {Dinner at Lionlodge.items.[].system.runes.property.[]} (same value: 'returning')
[resilient] : integer {Dinner at Lionlodge.items.[].system.runes.resilient} (same value: 0)
[striking] : integer {Dinner at Lionlodge.items.[].system.runes.striking} (same value: 0)
[sanctification] : object {Dinner at Lionlodge.items.[].system.sanctification}
modal : string {Dinner at Lionlodge.items.[].system.sanctification.modal} (same value: 'can')
what : array<string> {Dinner at Lionlodge.items.[].system.sanctification.what}
Length: min=1 max=1
Value type: string {Dinner at Lionlodge.items.[].system.sanctification.what.[]} (same value: 'holy')
[savingThrows] : object {Dinner at Lionlodge.items.[].system.savingThrows}
fortitude : integer {Dinner at Lionlodge.items.[].system.savingThrows.fortitude} (2 different values)
1 (x3)
2 (x1)
reflex : integer {Dinner at Lionlodge.items.[].system.savingThrows.reflex} (2 different values)
1 (x2)
2 (x2)
will : integer {Dinner at Lionlodge.items.[].system.savingThrows.will} (2 different values)
2 (x3)
1 (x1)
[selectedAmmoId] : string {Dinner at Lionlodge.items.[].system.selectedAmmoId} (2 different values)
'3aUesUiUlVUXYk8J' (x1)
'01RKNp672fHWy7Mh' (x1)
[showSlotlessLevels] : object {Dinner at Lionlodge.items.[].system.showSlotlessLevels}
value : boolean {Dinner at Lionlodge.items.[].system.showSlotlessLevels.value} (same value: False)
[size] : string {Dinner at Lionlodge.items.[].system.size} (2 different values)
'med' (x41)
'sm' (x1)
[skill] : array<string> {Dinner at Lionlodge.items.[].system.skill}
Length: min=1 max=1
Value type: string {Dinner at Lionlodge.items.[].system.skill.[]} (same value: 'society')
[skillFeatLevels] : object {Dinner at Lionlodge.items.[].system.skillFeatLevels}
value : array<integer> {Dinner at Lionlodge.items.[].system.skillFeatLevels.value}
Length: min=10 max=20
Value type: integer {Dinner at Lionlodge.items.[].system.skillFeatLevels.value.[]} (20 different values)
[skillIncreaseLevels] : object {Dinner at Lionlodge.items.[].system.skillIncreaseLevels}
value : array<integer> {Dinner at Lionlodge.items.[].system.skillIncreaseLevels.value}
Length: min=9 max=19
Value type: integer {Dinner at Lionlodge.items.[].system.skillIncreaseLevels.value.[]} (19 different values)
[slots] : object {Dinner at Lionlodge.items.[].system.slots}
[slot0] : object {Dinner at Lionlodge.items.[].system.slots.slot0}
max : integer {Dinner at Lionlodge.items.[].system.slots.slot0.max} (same value: 5)
prepared : array<object> {Dinner at Lionlodge.items.[].system.slots.slot0.prepared}
Length: min=5 max=5
Value type: object {Dinner at Lionlodge.items.[].system.slots.slot0.prepared.[]}
id : string {Dinner at Lionlodge.items.[].system.slots.slot0.prepared.[].id} (5 different values)
'Xx2NOK59oTPUFLJi' (x1)
'OpKiahuerP3A5N67' (x1)
'3qK7q7OmOHxxVGW5' (x1)
'Rh1uEIQUAKacVzPa' (x1)
'qXLbqfYJkzb9cJ5J' (x1)
[slot1] : object {Dinner at Lionlodge.items.[].system.slots.slot1}
max : integer {Dinner at Lionlodge.items.[].system.slots.slot1.max} (2 different values)
4 (x1)
3 (x1)
[value] : integer {Dinner at Lionlodge.items.[].system.slots.slot1.value} (same value: 4)
prepared : array<object> {Dinner at Lionlodge.items.[].system.slots.slot1.prepared}
Length: min=3 max=3
Value type: object {Dinner at Lionlodge.items.[].system.slots.slot1.prepared.[]}
id : string {Dinner at Lionlodge.items.[].system.slots.slot1.prepared.[].id} (3 different values)
'U1WunKSOuDrjVbF7' (x1)
'UXvr2EJ1ui5C1Alz' (x1)
'CHvrIASQyMjFXA0z' (x1)
[slot2] : object {Dinner at Lionlodge.items.[].system.slots.slot2}
max : integer {Dinner at Lionlodge.items.[].system.slots.slot2.max} (2 different values)
4 (x1)
3 (x1)
[value] : integer {Dinner at Lionlodge.items.[].system.slots.slot2.value} (same value: 4)
prepared : array<object> {Dinner at Lionlodge.items.[].system.slots.slot2.prepared}
Length: min=3 max=3
Value type: object {Dinner at Lionlodge.items.[].system.slots.slot2.prepared.[]}
id : string {Dinner at Lionlodge.items.[].system.slots.slot2.prepared.[].id} (3 different values)
'SdFy4BvObxZowg8A' (x1)
'VV88ZBH6izkborqL' (x1)
'uD1e2pL4A9bMpG3r' (x1)
[slug] : string {Dinner at Lionlodge.items.[].system.slug} (140 different values)
[speed] : integer {Dinner at Lionlodge.items.[].system.speed} (same value: 25)
[speedPenalty] : integer {Dinner at Lionlodge.items.[].system.speedPenalty} (2 different values)
0 (x3)
-5 (x1)
[spell] : object {Dinner at Lionlodge.items.[].system.spell}
_id : string {Dinner at Lionlodge.items.[].system.spell._id} (3 different values)
'em7fHeyzuJHGpo2t' (x1)
'UNTnWfR7BLeSh54y' (x1)
'jhmUl2JOAf84u2MQ' (x1)
flags : object {Dinner at Lionlodge.items.[].system.spell.flags}
core : object {Dinner at Lionlodge.items.[].system.spell.flags.core}
sourceId : string {Dinner at Lionlodge.items.[].system.spell.flags.core.sourceId} (3 different values)
'Compendium.pf2e.spells-srd.Item.aAbfKn8maGjJjk2W' (x1)
'Compendium.pf2e.spells-srd.Item.szIyEsvihc5e1w8n' (x1)
'Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs' (x1)
img : string {Dinner at Lionlodge.items.[].system.spell.img} (3 different values)
'systems/pf2e/icons/spells/mage-armor.webp' (x1)
'icons/magic/air/air-burst-spiral-teal-green.webp' (x1)
'icons/magic/life/cross-worn-green.webp' (x1)
name : string {Dinner at Lionlodge.items.[].system.spell.name} (3 different values)
'Mage Armor' (x1)
'Soothe' (x1)
'Heal' (x1)
sort : integer {Dinner at Lionlodge.items.[].system.spell.sort} (same value: 0)
system : object {Dinner at Lionlodge.items.[].system.spell.system}
[area] : object {Dinner at Lionlodge.items.[].system.spell.system.area}
details : string {Dinner at Lionlodge.items.[].system.spell.system.area.details} (same value: 'varies')
type : string {Dinner at Lionlodge.items.[].system.spell.system.area.type} (same value: 'emanation')
value : integer {Dinner at Lionlodge.items.[].system.spell.system.area.value} (same value: 30)
cost : object {Dinner at Lionlodge.items.[].system.spell.system.cost}
value : string {Dinner at Lionlodge.items.[].system.spell.system.cost.value} (same value: '')
counteraction : boolean {Dinner at Lionlodge.items.[].system.spell.system.counteraction} (same value: False)
damage : object {Dinner at Lionlodge.items.[].system.spell.system.damage}
0 : object {Dinner at Lionlodge.items.[].system.spell.system.damage.0}
applyMod : boolean {Dinner at Lionlodge.items.[].system.spell.system.damage.0.applyMod} (same value: False)
[category] : empty
formula : string {Dinner at Lionlodge.items.[].system.spell.system.damage.0.formula} (2 different values)
'1d10+4' (x1)
'1d8' (x1)
kinds : array<string> {Dinner at Lionlodge.items.[].system.spell.system.damage.0.kinds}
Length: min=1 max=2
Value type: string {Dinner at Lionlodge.items.[].system.spell.system.damage.0.kinds.[]} (2 different values)
'healing' (x2)
'damage' (x1)
materials : array<> {Dinner at Lionlodge.items.[].system.spell.system.damage.0.materials}
Length: min=0 max=0
Value type: empty
type : string {Dinner at Lionlodge.items.[].system.spell.system.damage.0.type} (2 different values)
'untyped' (x1)
'vitality' (x1)
description : object {Dinner at Lionlodge.items.[].system.spell.system.description}
value : string {Dinner at Lionlodge.items.[].system.spell.system.description.value} (3 different values)
duration : object {Dinner at Lionlodge.items.[].system.spell.system.duration}
sustained : boolean {Dinner at Lionlodge.items.[].system.spell.system.duration.sustained} (same value: False)
value : string {Dinner at Lionlodge.items.[].system.spell.system.duration.value} (3 different values)
'until the next time you make your daily preparations' (x1)
'1 minute' (x1)
'' (x1)
heightening : object {Dinner at Lionlodge.items.[].system.spell.system.heightening}
damage : object {Dinner at Lionlodge.items.[].system.spell.system.heightening.damage}
0 : string {Dinner at Lionlodge.items.[].system.spell.system.heightening.damage.0} (2 different values)
'1d10+4' (x1)
'1d8' (x1)
interval : integer {Dinner at Lionlodge.items.[].system.spell.system.heightening.interval} (same value: 1)
type : string {Dinner at Lionlodge.items.[].system.spell.system.heightening.type} (same value: 'interval')
level : object {Dinner at Lionlodge.items.[].system.spell.system.level}
value : integer {Dinner at Lionlodge.items.[].system.spell.system.level.value} (same value: 1)
location : object {Dinner at Lionlodge.items.[].system.spell.system.location}
heightenedLevel : integer {Dinner at Lionlodge.items.[].system.spell.system.location.heightenedLevel} (same value: 1)
value : string {Dinner at Lionlodge.items.[].system.spell.system.location.value} (same value: '')
overlays : object {Dinner at Lionlodge.items.[].system.spell.system.overlays}
37gy7l19tik74o4s : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s}
_id : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
name : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
overlayType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
sort : integer {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
system : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system}
area : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area}
areaType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.areaType} (same value: '')
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.value} (same value: '')
damage : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage}
0 : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0}
formula : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
kinds : array<string> {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
[defense] : empty
heightenedLevel : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightenedLevel}
heightening : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening}
damage : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage}
0 : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
range : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range}
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
time : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time}
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
traits : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits}
value : array<string> {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value}
Length: min=4 max=4
Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values)
7qdtetowq348s9oc : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc}
_id : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
overlayType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
sort : integer {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
system : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system}
area : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area}
areaType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.areaType} (same value: '')
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.value} (same value: '')
heightenedLevel : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.heightenedLevel}
range : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range}
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
time : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time}
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
7vbvdrv2cl87sqta : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta}
_id : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
overlayType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
sort : integer {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
system : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system}
heightenedLevel : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.heightenedLevel}
range : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range}
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
target : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target}
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
time : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time}
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
traits : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits}
value : array<string> {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value}
Length: min=4 max=4
Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values)
lfxcoz2d3f8j2zq1 : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1}
_id : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
name : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
overlayType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
sort : integer {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
system : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system}
area : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area}
areaType : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.areaType} (same value: '')
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.value} (same value: '')
damage : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage}
0 : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
kinds : array<string> {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
heightenedLevel : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.heightenedLevel}
range : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range}
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
target : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target}
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
time : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time}
value : string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
traits : object {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits}
value : array<string> {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
Length: min=4 max=4
Value type: string {Dinner at Lionlodge.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values)
range : object {Dinner at Lionlodge.items.[].system.spell.system.range}
value : string {Dinner at Lionlodge.items.[].system.spell.system.range.value} (3 different values)
'' (x1)
'30 feet' (x1)
'varies' (x1)
requirements : string {Dinner at Lionlodge.items.[].system.spell.system.requirements} (same value: '')
rules : ignored (Foundry rules object) {Dinner at Lionlodge.items.[].system.spell.system.rules}
slug : string {Dinner at Lionlodge.items.[].system.spell.system.slug} (3 different values)
'mage-armor' (x1)
'soothe' (x1)
'heal' (x1)
target : object {Dinner at Lionlodge.items.[].system.spell.system.target}
value : string {Dinner at Lionlodge.items.[].system.spell.system.target.value} (3 different values)
'' (x1)
'1 willing creature' (x1)
'1 willing living creature or 1 undead' (x1)
time : object {Dinner at Lionlodge.items.[].system.spell.system.time}
value : string {Dinner at Lionlodge.items.[].system.spell.system.time.value} (2 different values)
'2' (x2)
'1 to 3' (x1)
traits : object {Dinner at Lionlodge.items.[].system.spell.system.traits}
rarity : string {Dinner at Lionlodge.items.[].system.spell.system.traits.rarity} (same value: 'common')
traditions : array<string> {Dinner at Lionlodge.items.[].system.spell.system.traits.traditions}
Length: min=1 max=2
Value type: string {Dinner at Lionlodge.items.[].system.spell.system.traits.traditions.[]} (all different values)
value : array<string> {Dinner at Lionlodge.items.[].system.spell.system.traits.value}
Length: min=2 max=5
Value type: string {Dinner at Lionlodge.items.[].system.spell.system.traits.value.[]} (6 different values)
'manipulate' (x3)
'concentrate' (x2)
'healing' (x2)
'emotion' (x1)
'mental' (x1)
'vitality' (x1)
[defense] : object {Dinner at Lionlodge.items.[].system.spell.system.defense}
save : object {Dinner at Lionlodge.items.[].system.spell.system.defense.save}
basic : boolean {Dinner at Lionlodge.items.[].system.spell.system.defense.save.basic} (same value: True)
statistic : string {Dinner at Lionlodge.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude')
publication : object {Dinner at Lionlodge.items.[].system.spell.system.publication}
license : string {Dinner at Lionlodge.items.[].system.spell.system.publication.license} (same value: 'OGL')
remaster : boolean {Dinner at Lionlodge.items.[].system.spell.system.publication.remaster} (same value: False)
title : string {Dinner at Lionlodge.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook')
type : string {Dinner at Lionlodge.items.[].system.spell.type} (same value: 'spell')
[spellcasting] : integer {Dinner at Lionlodge.items.[].system.spellcasting} (2 different values)
1 (x2)
0 (x2)
[spelldc] : object {Dinner at Lionlodge.items.[].system.spelldc}
dc : integer {Dinner at Lionlodge.items.[].system.spelldc.dc} (same value: 0)
value : integer {Dinner at Lionlodge.items.[].system.spelldc.value} (same value: 0)
[spells] : object {Dinner at Lionlodge.items.[].system.spells}
1 : string {Dinner at Lionlodge.items.[].system.spells.1} (same value: 'Compendium.pf2e.spells-srd.Item.Penumbral Shroud')
3 : string {Dinner at Lionlodge.items.[].system.spells.3} (same value: 'Compendium.pf2e.spells-srd.Item.Veil of Privacy')
4 : string {Dinner at Lionlodge.items.[].system.spells.4} (same value: 'Compendium.pf2e.spells-srd.Item.Creation')
[splashDamage] : object {Dinner at Lionlodge.items.[].system.splashDamage}
value : integer {Dinner at Lionlodge.items.[].system.splashDamage.value} (same value: 0)
[stackGroup] : string {Dinner at Lionlodge.items.[].system.stackGroup} (3 different values)
'coins' (x4)
'arrows' (x1)
'bolts' (x1)
[strength] : integer {Dinner at Lionlodge.items.[].system.strength} (2 different values)
3 (x1)
0 (x1)
[subfeatures] : object {Dinner at Lionlodge.items.[].system.subfeatures}
[languages] : object {Dinner at Lionlodge.items.[].system.subfeatures.languages}
granted : array<> {Dinner at Lionlodge.items.[].system.subfeatures.languages.granted}
Length: min=0 max=0
Value type: empty
slots : integer {Dinner at Lionlodge.items.[].system.subfeatures.languages.slots} (same value: 2)
[proficiencies] : object {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies}
[fortitude] : object {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.fortitude}
rank : integer {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.fortitude.rank} (same value: 2)
[simple] : object {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.simple}
rank : integer {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.simple.rank} (same value: 1)
will : object {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.will}
rank : integer {Dinner at Lionlodge.items.[].system.subfeatures.proficiencies.will.rank} (same value: 2)
keyOptions : array<string> {Dinner at Lionlodge.items.[].system.subfeatures.keyOptions}
Length: min=1 max=1
Value type: string {Dinner at Lionlodge.items.[].system.subfeatures.keyOptions.[]} (same value: 'cha')
[target] : object {Dinner at Lionlodge.items.[].system.target}
value : string {Dinner at Lionlodge.items.[].system.target.value} (11 different values)
[time] : object {Dinner at Lionlodge.items.[].system.time}
value : string {Dinner at Lionlodge.items.[].system.time.value} (5 different values)
'2' (x21)
'1' (x4)
'1 minute' (x2)
'1 to 3' (x2)
'10 minutes' (x1)
[tradition] : object {Dinner at Lionlodge.items.[].system.tradition}
value : string {Dinner at Lionlodge.items.[].system.tradition.value} (3 different values)
'divine' (x3)
'occult' (x2)
'primal' (x1)
[trainedSkills] : object {Dinner at Lionlodge.items.[].system.trainedSkills}
[additional] : integer {Dinner at Lionlodge.items.[].system.trainedSkills.additional} (3 different values)
2 (x2)
4 (x1)
7 (x1)
[lore] : array<string> {Dinner at Lionlodge.items.[].system.trainedSkills.lore}
Length: min=1 max=1
Value type: string {Dinner at Lionlodge.items.[].system.trainedSkills.lore.[]} (all different values)
value : array<string> {Dinner at Lionlodge.items.[].system.trainedSkills.value}
Length: min=0 max=2
Value type: string {Dinner at Lionlodge.items.[].system.trainedSkills.value.[]} (8 different values)
'occultism' (x1)
'crafting' (x1)
'religion' (x1)
'intimidation' (x1)
'nature' (x1)
'survival' (x1)
'society' (x1)
'stealth' (x1)
[traits] : object {Dinner at Lionlodge.items.[].system.traits}
[otherTags] : array<string> {Dinner at Lionlodge.items.[].system.traits.otherTags}
Length: min=1 max=1
Value type: string {Dinner at Lionlodge.items.[].system.traits.otherTags.[]} (same value: 'sorcerer-bloodline')
[rarity] : string {Dinner at Lionlodge.items.[].system.traits.rarity} (3 different values)
'common' (x142)
'uncommon' (x6)
'rare' (x2)
[selected] : object {Dinner at Lionlodge.items.[].system.traits.selected}
[sorcerer] : string {Dinner at Lionlodge.items.[].system.traits.selected.sorcerer} (same value: 'Sorcerer')
ranger : string {Dinner at Lionlodge.items.[].system.traits.selected.ranger} (same value: 'Ranger')
[traditions] : array<string> {Dinner at Lionlodge.items.[].system.traits.traditions}
Length: min=0 max=4
Value type: string {Dinner at Lionlodge.items.[].system.traits.traditions.[]} (all different values)
[value] : array<string> {Dinner at Lionlodge.items.[].system.traits.value}
Length: min=0 max=9
Value type: string {Dinner at Lionlodge.items.[].system.traits.value.[]} (78 different values)
[usage] : object {Dinner at Lionlodge.items.[].system.usage}
value : string {Dinner at Lionlodge.items.[].system.usage.value} (6 different values)
'held-in-one-hand' (x22)
'held-in-two-hands' (x3)
'worn' (x2)
'worngloves' (x1)
'wornheadwear' (x1)
'held-in-one-plus-hands' (x1)
[uses] : object {Dinner at Lionlodge.items.[].system.uses}
autoDestroy : boolean {Dinner at Lionlodge.items.[].system.uses.autoDestroy} (2 different values)
True (x11)
False (x1)
max : integer {Dinner at Lionlodge.items.[].system.uses.max} (same value: 1)
value : integer {Dinner at Lionlodge.items.[].system.uses.value} (same value: 1)
[vision] : string {Dinner at Lionlodge.items.[].system.vision} (2 different values)
'low-light-vision' (x3)
'darkvision' (x1)
[weapons] : array<string> {Dinner at Lionlodge.items.[].system.weapons}
Length: min=1 max=1
Value type: string {Dinner at Lionlodge.items.[].system.weapons.[]} (same value: 'dagger')
type : string {Dinner at Lionlodge.items.[].type} (15 different values)
[_stats] : object {Dinner at Lionlodge.items.[]._stats}
compendiumSource : string {Dinner at Lionlodge.items.[]._stats.compendiumSource} (138 different values)
[flags] : object {Dinner at Lionlodge.items.[].flags}
pf2e : object {Dinner at Lionlodge.items.[].flags.pf2e}
[grantedBy] : object {Dinner at Lionlodge.items.[].flags.pf2e.grantedBy}
id : string {Dinner at Lionlodge.items.[].flags.pf2e.grantedBy.id} (11 different values)
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'cascade')
[itemGrants] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants}
[bloodlineAberrant] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.bloodlineAberrant}
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.bloodlineAberrant.id} (same value: 'nwijkukVuo4m9XON')
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.bloodlineAberrant.onDelete} (same value: 'detach')
[catFall] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.catFall}
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.catFall.id} (same value: 'ngvWgHgol9qiUcFo')
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.catFall.onDelete} (same value: 'detach')
[changeShape] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.changeShape}
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.changeShape.id} (same value: 'XiHYRoyJyHHZHYoD')
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.changeShape.onDelete} (same value: 'detach')
[cloisteredCleric] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.cloisteredCleric}
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.cloisteredCleric.id} (same value: 'TPQOajRc0cjMI5m4')
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.cloisteredCleric.onDelete} (same value: 'detach')
[domainInitiate] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.domainInitiate}
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.domainInitiate.id} (same value: 'NwYeYcdmwsaf4fKh')
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.domainInitiate.onDelete} (same value: 'detach')
[firstDoctrineCloisteredCleric] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric}
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.id} (same value: 'l2qKZiLt3KyClxvZ')
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.onDelete} (same value: 'detach')
[flurry] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.flurry}
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.flurry.id} (same value: 'WknOOqsfdYoUHSHe')
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.flurry.onDelete} (same value: 'detach')
[huntPrey] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.huntPrey}
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.huntPrey.id} (same value: 'vLJGhosD7dkiHiLo')
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.huntPrey.onDelete} (same value: 'detach')
[nocticula] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.nocticula}
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.nocticula.id} (same value: 'mMSf0lC4nSnmbOtt')
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.nocticula.onDelete} (same value: 'detach')
scoundrel : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.scoundrel}
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.scoundrel.id} (same value: 'ybnmmMexX81A8eJZ')
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.scoundrel.onDelete} (same value: 'detach')
[secondDoctrineCloisteredCleric] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric}
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.id} (same value: 'VmOHlIGJh8o1eADb')
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.onDelete} (same value: 'detach')
[steadyBalance] : object {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.steadyBalance}
id : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.steadyBalance.id} (same value: '9M1jnjUYkxGAWVbu')
onDelete : string {Dinner at Lionlodge.items.[].flags.pf2e.itemGrants.steadyBalance.onDelete} (same value: 'detach')
[folder] : string {Dinner at Lionlodge.items.[].folder} (same value: 'RQK8iClIsUamNc1W')
name : string {Dinner at Lionlodge.name} (all different values)
system : object {Dinner at Lionlodge.system}
[abilities] : empty
attributes : object {Dinner at Lionlodge.system.attributes}
hp : object {Dinner at Lionlodge.system.attributes.hp}
temp : integer {Dinner at Lionlodge.system.attributes.hp.temp} (same value: 0)
value : integer {Dinner at Lionlodge.system.attributes.hp.value} (all different values)
[resistances] : array<object> {Dinner at Lionlodge.system.attributes.resistances}
Length: min=1 max=1
Value type: object {Dinner at Lionlodge.system.attributes.resistances.[]}
type : string {Dinner at Lionlodge.system.attributes.resistances.[].type} (2 different values)
'mental' (x1)
'acid' (x1)
value : integer {Dinner at Lionlodge.system.attributes.resistances.[].value} (same value: 2)
speed : object {Dinner at Lionlodge.system.attributes.speed}
otherSpeeds : array<> {Dinner at Lionlodge.system.attributes.speed.otherSpeeds}
Length: min=0 max=0
Value type: empty
value : integer {Dinner at Lionlodge.system.attributes.speed.value} (same value: 25)
build : object {Dinner at Lionlodge.system.build}
attributes : object {Dinner at Lionlodge.system.build.attributes}
boosts : object {Dinner at Lionlodge.system.build.attributes.boosts}
1 : array<string> {Dinner at Lionlodge.system.build.attributes.boosts.1}
Length: min=4 max=4
Value type: string {Dinner at Lionlodge.system.build.attributes.boosts.1.[]} (6 different values)
'cha' (x4)
'dex' (x4)
'con' (x4)
'str' (x2)
'int' (x1)
'wis' (x1)
crafting : object {Dinner at Lionlodge.system.crafting}
formulas : array<object> {Dinner at Lionlodge.system.crafting.formulas}
Length: min=0 max=7
Value type: object {Dinner at Lionlodge.system.crafting.formulas.[]}
[deletable] : boolean {Dinner at Lionlodge.system.crafting.formulas.[].deletable} (same value: True)
uuid : string {Dinner at Lionlodge.system.crafting.formulas.[].uuid} (7 different values)
'Compendium.pf2e.equipment-srd.Item.AFX1V0Go9DqPWBlN' (x1)
'Compendium.pf2e.equipment-srd.Item.9EZb1hmSKOGrU4Cf' (x1)
'Compendium.pf2e.equipment-srd.Item.0lhh2l4kh3QrwYH9' (x1)
'Compendium.pf2e.equipment-srd.Item.3V2U720YhW2nyGVx' (x1)
'Compendium.pf2e.equipment-srd.Item.s9dtRS2SRTqzGdOF' (x1)
'Compendium.pf2e.equipment-srd.Item.SWqzv0hYCIczICeR' (x1)
'Compendium.pf2e.equipment-srd.Item.XU8u9F3uoesGDjgM' (x1)
[customModifiers] : object {Dinner at Lionlodge.system.customModifiers}
details : object {Dinner at Lionlodge.system.details}
age : object {Dinner at Lionlodge.system.details.age}
value : string {Dinner at Lionlodge.system.details.age.value} (same value: '')
alliance : string {Dinner at Lionlodge.system.details.alliance} (same value: 'party')
biography : object {Dinner at Lionlodge.system.details.biography}
allies : string {Dinner at Lionlodge.system.details.biography.allies} (same value: '')
anathema : array<> {Dinner at Lionlodge.system.details.biography.anathema}
Length: min=0 max=0
Value type: empty
appearance : string {Dinner at Lionlodge.system.details.biography.appearance} (all different values)
attitude : string {Dinner at Lionlodge.system.details.biography.attitude} (same value: '')
backstory : string {Dinner at Lionlodge.system.details.biography.backstory} (same value: '')
beliefs : string {Dinner at Lionlodge.system.details.biography.beliefs} (same value: '')
birthPlace : string {Dinner at Lionlodge.system.details.biography.birthPlace} (same value: '')
campaignNotes : string {Dinner at Lionlodge.system.details.biography.campaignNotes} (same value: '')
catchphrases : string {Dinner at Lionlodge.system.details.biography.catchphrases} (same value: '')
dislikes : string {Dinner at Lionlodge.system.details.biography.dislikes} (same value: '')
edicts : array<> {Dinner at Lionlodge.system.details.biography.edicts}
Length: min=0 max=0
Value type: empty
enemies : string {Dinner at Lionlodge.system.details.biography.enemies} (same value: '')
likes : string {Dinner at Lionlodge.system.details.biography.likes} (same value: '')
organizations : string {Dinner at Lionlodge.system.details.biography.organizations} (same value: '')
deity : object {Dinner at Lionlodge.system.details.deity}
image : string {Dinner at Lionlodge.system.details.deity.image} (same value: 'systems/pf2e/assets/sheet/deity.webp')
value : string {Dinner at Lionlodge.system.details.deity.value} (2 different values)
'' (x3)
'Nocticula' (x1)
ethnicity : object {Dinner at Lionlodge.system.details.ethnicity}
value : string {Dinner at Lionlodge.system.details.ethnicity.value} (2 different values)
'' (x3)
'Hongal' (x1)
gender : object {Dinner at Lionlodge.system.details.gender}
value : string {Dinner at Lionlodge.system.details.gender.value} (2 different values)
'F/She/Her' (x2)
'M/He/Him' (x2)
height : object {Dinner at Lionlodge.system.details.height}
value : string {Dinner at Lionlodge.system.details.height.value} (same value: '')
keyability : object {Dinner at Lionlodge.system.details.keyability}
value : string {Dinner at Lionlodge.system.details.keyability.value} (2 different values)
'str' (x3)
'dex' (x1)
languages : object {Dinner at Lionlodge.system.details.languages}
details : string {Dinner at Lionlodge.system.details.languages.details} (same value: '')
value : array<string> {Dinner at Lionlodge.system.details.languages.value}
Length: min=1 max=5
Value type: string {Dinner at Lionlodge.system.details.languages.value.[]} (7 different values)
'common' (x4)
'diabolic' (x2)
'varisian' (x2)
'aklo' (x1)
'thassilonian' (x1)
'draconic' (x1)
'strix' (x1)
level : object {Dinner at Lionlodge.system.details.level}
value : integer {Dinner at Lionlodge.system.details.level.value} (same value: 4)
nationality : object {Dinner at Lionlodge.system.details.nationality}
value : string {Dinner at Lionlodge.system.details.nationality.value} (all different values)
weight : object {Dinner at Lionlodge.system.details.weight}
value : string {Dinner at Lionlodge.system.details.weight.value} (same value: '')
xp : object {Dinner at Lionlodge.system.details.xp}
max : integer {Dinner at Lionlodge.system.details.xp.max} (same value: 1000)
min : integer {Dinner at Lionlodge.system.details.xp.min} (same value: 0)
pct : integer {Dinner at Lionlodge.system.details.xp.pct} (same value: 0)
value : integer {Dinner at Lionlodge.system.details.xp.value} (same value: 0)
exploration : array<> {Dinner at Lionlodge.system.exploration}
Length: min=0 max=0
Value type: empty
initiative : object {Dinner at Lionlodge.system.initiative}
statistic : string {Dinner at Lionlodge.system.initiative.statistic} (same value: 'perception')
pfs : object {Dinner at Lionlodge.system.pfs}
[characterNumber] : empty
currentFaction : string {Dinner at Lionlodge.system.pfs.currentFaction} (same value: 'EA')
[fame] : integer {Dinner at Lionlodge.system.pfs.fame} (same value: 0)
levelBump : boolean {Dinner at Lionlodge.system.pfs.levelBump} (same value: False)
[playerNumber] : empty
reputation : object {Dinner at Lionlodge.system.pfs.reputation}
EA : integer {Dinner at Lionlodge.system.pfs.reputation.EA} (same value: 0)
GA : integer {Dinner at Lionlodge.system.pfs.reputation.GA} (same value: 0)
HH : integer {Dinner at Lionlodge.system.pfs.reputation.HH} (same value: 0)
RO : integer {Dinner at Lionlodge.system.pfs.reputation.RO} (same value: 0)
VS : integer {Dinner at Lionlodge.system.pfs.reputation.VS} (same value: 0)
VW : integer {Dinner at Lionlodge.system.pfs.reputation.VW} (same value: 0)
school : string {Dinner at Lionlodge.system.pfs.school} (same value: 'none')
resources : object {Dinner at Lionlodge.system.resources}
[focus] : object {Dinner at Lionlodge.system.resources.focus}
value : integer {Dinner at Lionlodge.system.resources.focus.value} (2 different values)
1 (x2)
0 (x1)
heroPoints : object {Dinner at Lionlodge.system.resources.heroPoints}
max : integer {Dinner at Lionlodge.system.resources.heroPoints.max} (same value: 3)
value : integer {Dinner at Lionlodge.system.resources.heroPoints.value} (same value: 1)
saves : object {Dinner at Lionlodge.system.saves}
[fortitude] : object {Dinner at Lionlodge.system.saves.fortitude}
rank : integer {Dinner at Lionlodge.system.saves.fortitude.rank} (2 different values)
1 (x2)
2 (x1)
value : integer {Dinner at Lionlodge.system.saves.fortitude.value} (same value: 0)
[reflex] : object {Dinner at Lionlodge.system.saves.reflex}
rank : integer {Dinner at Lionlodge.system.saves.reflex.rank} (2 different values)
2 (x2)
1 (x1)
value : integer {Dinner at Lionlodge.system.saves.reflex.value} (same value: 0)
[will] : object {Dinner at Lionlodge.system.saves.will}
rank : integer {Dinner at Lionlodge.system.saves.will.rank} (same value: 2)
value : integer {Dinner at Lionlodge.system.saves.will.value} (same value: 0)
skills : object {Dinner at Lionlodge.system.skills}
acrobatics : object {Dinner at Lionlodge.system.skills.acrobatics}
rank : integer {Dinner at Lionlodge.system.skills.acrobatics.rank} (same value: 1)
arcana : object {Dinner at Lionlodge.system.skills.arcana}
rank : integer {Dinner at Lionlodge.system.skills.arcana.rank} (2 different values)
0 (x3)
1 (x1)
athletics : object {Dinner at Lionlodge.system.skills.athletics}
rank : integer {Dinner at Lionlodge.system.skills.athletics.rank} (3 different values)
0 (x2)
1 (x1)
2 (x1)
crafting : object {Dinner at Lionlodge.system.skills.crafting}
rank : integer {Dinner at Lionlodge.system.skills.crafting.rank} (3 different values)
1 (x2)
2 (x1)
0 (x1)
deception : object {Dinner at Lionlodge.system.skills.deception}
rank : integer {Dinner at Lionlodge.system.skills.deception.rank} (2 different values)
0 (x3)
2 (x1)
diplomacy : object {Dinner at Lionlodge.system.skills.diplomacy}
rank : integer {Dinner at Lionlodge.system.skills.diplomacy.rank} (2 different values)
0 (x3)
1 (x1)
intimidation : object {Dinner at Lionlodge.system.skills.intimidation}
rank : integer {Dinner at Lionlodge.system.skills.intimidation.rank} (2 different values)
1 (x3)
0 (x1)
medicine : object {Dinner at Lionlodge.system.skills.medicine}
rank : integer {Dinner at Lionlodge.system.skills.medicine.rank} (2 different values)
0 (x3)
2 (x1)
nature : object {Dinner at Lionlodge.system.skills.nature}
rank : integer {Dinner at Lionlodge.system.skills.nature.rank} (2 different values)
0 (x3)
1 (x1)
occultism : object {Dinner at Lionlodge.system.skills.occultism}
rank : integer {Dinner at Lionlodge.system.skills.occultism.rank} (2 different values)
0 (x3)
2 (x1)
performance : object {Dinner at Lionlodge.system.skills.performance}
rank : integer {Dinner at Lionlodge.system.skills.performance.rank} (2 different values)
1 (x2)
0 (x2)
religion : object {Dinner at Lionlodge.system.skills.religion}
rank : integer {Dinner at Lionlodge.system.skills.religion.rank} (2 different values)
0 (x3)
1 (x1)
society : object {Dinner at Lionlodge.system.skills.society}
rank : integer {Dinner at Lionlodge.system.skills.society.rank} (2 different values)
1 (x3)
0 (x1)
stealth : object {Dinner at Lionlodge.system.skills.stealth}
rank : integer {Dinner at Lionlodge.system.skills.stealth.rank} (2 different values)
1 (x3)
0 (x1)
survival : object {Dinner at Lionlodge.system.skills.survival}
rank : integer {Dinner at Lionlodge.system.skills.survival.rank} (2 different values)
0 (x3)
1 (x1)
thievery : object {Dinner at Lionlodge.system.skills.thievery}
rank : integer {Dinner at Lionlodge.system.skills.thievery.rank} (2 different values)
0 (x3)
2 (x1)
type : string {Dinner at Lionlodge.type} (same value: 'character')