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Pf2eDataScrapper/output/pf2e/packs/Bard.txt
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2025-04-08 17:11:57 +04:00

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Bard
Different values: 75
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object {Bard}
_id : string {Bard._id} (all different values)
folder : string {Bard.folder} (same value: 'YkV6LrS1yC1wqE9Z')
img : string {Bard.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Bard.name} (all different values)
system : object {Bard.system}
actionType : object {Bard.system.actionType}
value : string {Bard.system.actionType.value} (4 different values)
'passive' (x50)
'action' (x14)
'reaction' (x9)
'free' (x2)
actions : object {Bard.system.actions}
[value] : integer {Bard.system.actions.value} (2 different values)
1 (x12)
3 (x2)
category : string {Bard.system.category} (same value: 'class')
description : object {Bard.system.description}
value : string {Bard.system.description.value} (all different values)
frequency : object {Bard.system.frequency}
max : integer {Bard.system.frequency.max} (same value: 1)
per : string {Bard.system.frequency.per} (same value: 'day')
level : object {Bard.system.level}
value : integer {Bard.system.level.value} (11 different values)
prerequisites : object {Bard.system.prerequisites}
value : array<object> {Bard.system.prerequisites.value}
Length: min=0 max=2
Value type: object {Bard.system.prerequisites.value.[]}
value : string {Bard.system.prerequisites.value.[].value} (20 different values)
publication : object {Bard.system.publication}
license : string {Bard.system.publication.license} (2 different values)
'ORC' (x71)
'OGL' (x4)
remaster : boolean {Bard.system.publication.remaster} (2 different values)
True (x71)
False (x4)
title : string {Bard.system.publication.title} (6 different values)
'Pathfinder Player Core' (x63)
'Pathfinder Howl of the Wild' (x8)
'Pathfinder #168: King of the Mountain' (x1)
'Pathfinder #156: The Apocalypse Prophet' (x1)
'Pathfinder #147: Tomorrow Must Burn' (x1)
'Pathfinder #150: Broken Promises' (x1)
rules : ignored (Foundry rules object) {Bard.system.rules}
traits : object {Bard.system.traits}
rarity : string {Bard.system.traits.rarity} (3 different values)
'common' (x70)
'uncommon' (x4)
'rare' (x1)
value : array<string> {Bard.system.traits.value}
Length: min=1 max=5
Value type: string {Bard.system.traits.value.[]} (14 different values)
[maxTakable] : integer {Bard.system.maxTakable} (same value: 3)
[subfeatures] : object {Bard.system.subfeatures}
[proficiencies] : object {Bard.system.subfeatures.proficiencies}
senses : object {Bard.system.subfeatures.senses}
spiritsense : object {Bard.system.subfeatures.senses.spiritsense}
acuity : string {Bard.system.subfeatures.senses.spiritsense.acuity} (same value: 'imprecise')
range : integer {Bard.system.subfeatures.senses.spiritsense.range} (same value: 60)
type : string {Bard.type} (same value: 'feat')