979 lines
65 KiB
Plaintext
979 lines
65 KiB
Plaintext
2-00
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Different values: 14
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=====================================
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object {2-00}
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_id : string {2-00._id} (all different values)
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folder : string {2-00.folder} (same value: 'Bx803hNSW126rLMQ')
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img : string {2-00.img} (2 different values)
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'systems/pf2e/icons/default-icons/npc.svg' (x10)
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'systems/pf2e/icons/default-icons/hazard.svg' (x4)
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items : array<object> {2-00.items}
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Length: min=1 max=44
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Value type: object {2-00.items.[]}
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_id : string {2-00.items.[]._id} (124 different values)
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img : string {2-00.items.[].img} (57 different values)
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name : string {2-00.items.[].name} (94 different values)
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sort : integer {2-00.items.[].sort} (45 different values)
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system : object {2-00.items.[].system}
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[actionType] : object {2-00.items.[].system.actionType}
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value : string {2-00.items.[].system.actionType.value} (4 different values)
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'passive' (x17)
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'action' (x13)
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'reaction' (x8)
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'free' (x1)
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[actions] : object {2-00.items.[].system.actions}
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[value] : integer {2-00.items.[].system.actions.value} (2 different values)
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1 (x12)
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2 (x1)
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[area] : object {2-00.items.[].system.area}
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[details] : string {2-00.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants')
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type : string {2-00.items.[].system.area.type} (4 different values)
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'burst' (x7)
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'cone' (x2)
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'emanation' (x1)
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'line' (x1)
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value : integer {2-00.items.[].system.area.value} (7 different values)
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20 (x3)
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10 (x2)
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30 (x2)
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60 (x1)
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50 (x1)
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120 (x1)
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15 (x1)
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[attack] : object {2-00.items.[].system.attack}
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value : string {2-00.items.[].system.attack.value} (same value: '')
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[attackEffects] : object {2-00.items.[].system.attackEffects}
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[custom] : string {2-00.items.[].system.attackEffects.custom} (same value: '')
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value : array<string> {2-00.items.[].system.attackEffects.value}
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Length: min=0 max=2
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Value type: string {2-00.items.[].system.attackEffects.value.[]} (4 different values)
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'grab' (x3)
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'tongue-grab' (x1)
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'megalania-venom' (x1)
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'lethargy-poison' (x1)
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[autoHeightenLevel] : object {2-00.items.[].system.autoHeightenLevel}
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[value] : empty
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[baseItem] : string {2-00.items.[].system.baseItem} (3 different values)
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'shortsword' (x4)
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'dagger' (x1)
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'longbow' (x1)
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[bonus] : object {2-00.items.[].system.bonus}
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value : integer {2-00.items.[].system.bonus.value} (9 different values)
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0 (x6)
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12 (x5)
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11 (x3)
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21 (x3)
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16 (x2)
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13 (x2)
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8 (x1)
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18 (x1)
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9 (x1)
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[counteraction] : boolean {2-00.items.[].system.counteraction} (2 different values)
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False (x47)
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True (x2)
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[damage] : object {2-00.items.[].system.damage}
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[0] : object {2-00.items.[].system.damage.0}
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[category] : empty
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formula : string {2-00.items.[].system.damage.0.formula} (10 different values)
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'2d10' (x2)
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'2d4' (x2)
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'2d12' (x1)
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'6d8' (x1)
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'12d6' (x1)
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'4d12' (x1)
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'3d4' (x1)
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'1d6' (x1)
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'1d4' (x1)
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'1d8' (x1)
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kinds : array<string> {2-00.items.[].system.damage.0.kinds}
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Length: min=1 max=2
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Value type: string {2-00.items.[].system.damage.0.kinds.[]} (2 different values)
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'damage' (x12)
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'healing' (x1)
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materials : array<> {2-00.items.[].system.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {2-00.items.[].system.damage.0.type} (9 different values)
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'electricity' (x3)
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'sonic' (x2)
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'poison' (x1)
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'cold' (x1)
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'piercing' (x1)
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'acid' (x1)
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'vitality' (x1)
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'mental' (x1)
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'fire' (x1)
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[applyMod] : boolean {2-00.items.[].system.damage.0.applyMod} (2 different values)
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False (x7)
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True (x1)
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[damageType] : string {2-00.items.[].system.damage.damageType} (same value: 'piercing')
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[dice] : integer {2-00.items.[].system.damage.dice} (same value: 1)
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[die] : string {2-00.items.[].system.damage.die} (3 different values)
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'd6' (x4)
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'd4' (x1)
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'd8' (x1)
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[gcovwqxwitqchoin] : object {2-00.items.[].system.damage.gcovwqxwitqchoin}
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applyMod : boolean {2-00.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False)
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category : string {2-00.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash')
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formula : string {2-00.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1')
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kinds : array<string> {2-00.items.[].system.damage.gcovwqxwitqchoin.kinds}
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Length: min=1 max=1
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Value type: string {2-00.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage')
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materials : array<> {2-00.items.[].system.damage.gcovwqxwitqchoin.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {2-00.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid')
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[defense] : object {2-00.items.[].system.defense}
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save : object {2-00.items.[].system.defense.save}
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basic : boolean {2-00.items.[].system.defense.save.basic} (2 different values)
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False (x13)
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True (x5)
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statistic : string {2-00.items.[].system.defense.save.statistic} (3 different values)
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'reflex' (x7)
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'fortitude' (x6)
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'will' (x5)
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description : object {2-00.items.[].system.description}
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value : string {2-00.items.[].system.description.value} (86 different values)
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[bonusDamage] : object {2-00.items.[].system.bonusDamage}
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value : integer {2-00.items.[].system.bonusDamage.value} (same value: 0)
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[bulk] : object {2-00.items.[].system.bulk}
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value : mixed
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float {2-00.items.[].system.bulk.value} (same value: 0,1)
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integer {2-00.items.[].system.bulk.value} (2 different values)
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0 (x1)
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2 (x1)
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[category] : string {2-00.items.[].system.category} (8 different values)
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'offensive' (x24)
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'defensive' (x8)
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'interaction' (x5)
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'martial' (x5)
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'potion' (x3)
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'simple' (x1)
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'other' (x1)
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'ammo' (x1)
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[containerId] : empty
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[cost] : object {2-00.items.[].system.cost}
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value : string {2-00.items.[].system.cost.value} (same value: '')
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[damageRolls] : object {2-00.items.[].system.damageRolls}
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[0] : object {2-00.items.[].system.damageRolls.0}
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damage : string {2-00.items.[].system.damageRolls.0.damage} (4 different values)
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'2d10+9' (x2)
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'1d10+7' (x1)
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'2d12+9' (x1)
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'2d4+9' (x1)
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damageType : string {2-00.items.[].system.damageRolls.0.damageType} (2 different values)
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'piercing' (x3)
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'slashing' (x2)
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1 : object {2-00.items.[].system.damageRolls.1}
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damage : string {2-00.items.[].system.damageRolls.1.damage} (same value: '1d4')
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damageType : string {2-00.items.[].system.damageRolls.1.damageType} (same value: 'bleed')
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[1utbo6jneyb904lrlih8] : object {2-00.items.[].system.damageRolls.1utbo6jneyb904lrlih8}
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damage : string {2-00.items.[].system.damageRolls.1utbo6jneyb904lrlih8.damage} (same value: '1d6-2')
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damageType : string {2-00.items.[].system.damageRolls.1utbo6jneyb904lrlih8.damageType} (same value: 'piercing')
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[2mst99rv9j95hxss4w62] : object {2-00.items.[].system.damageRolls.2mst99rv9j95hxss4w62}
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damage : string {2-00.items.[].system.damageRolls.2mst99rv9j95hxss4w62.damage} (same value: '1d6+1')
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damageType : string {2-00.items.[].system.damageRolls.2mst99rv9j95hxss4w62.damageType} (same value: 'slashing')
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[7beh2flohnf9z6msbo54] : object {2-00.items.[].system.damageRolls.7beh2flohnf9z6msbo54}
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damage : string {2-00.items.[].system.damageRolls.7beh2flohnf9z6msbo54.damage} (same value: '2d8+7')
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damageType : string {2-00.items.[].system.damageRolls.7beh2flohnf9z6msbo54.damageType} (same value: 'piercing')
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[dvihderv7skrqm5qfdub] : object {2-00.items.[].system.damageRolls.dvihderv7skrqm5qfdub}
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damage : string {2-00.items.[].system.damageRolls.dvihderv7skrqm5qfdub.damage} (same value: '1d6+2')
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damageType : string {2-00.items.[].system.damageRolls.dvihderv7skrqm5qfdub.damageType} (same value: 'piercing')
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[fl8wqkihdw5h91coodpo] : object {2-00.items.[].system.damageRolls.fl8wqkihdw5h91coodpo}
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damage : string {2-00.items.[].system.damageRolls.fl8wqkihdw5h91coodpo.damage} (same value: '1d8+3')
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damageType : string {2-00.items.[].system.damageRolls.fl8wqkihdw5h91coodpo.damageType} (same value: 'piercing')
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[gcwobxz4c7g1ofknjv94] : object {2-00.items.[].system.damageRolls.gcwobxz4c7g1ofknjv94}
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damage : string {2-00.items.[].system.damageRolls.gcwobxz4c7g1ofknjv94.damage} (same value: '1d8+1')
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damageType : string {2-00.items.[].system.damageRolls.gcwobxz4c7g1ofknjv94.damageType} (same value: 'piercing')
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[hojd9vziufo8hfvpgqmb] : object {2-00.items.[].system.damageRolls.hojd9vziufo8hfvpgqmb}
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damage : string {2-00.items.[].system.damageRolls.hojd9vziufo8hfvpgqmb.damage} (same value: '2d6+7')
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damageType : string {2-00.items.[].system.damageRolls.hojd9vziufo8hfvpgqmb.damageType} (same value: 'bludgeoning')
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[mr4p5ortdfqeobalmezf] : object {2-00.items.[].system.damageRolls.mr4p5ortdfqeobalmezf}
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damage : string {2-00.items.[].system.damageRolls.mr4p5ortdfqeobalmezf.damage} (same value: '1d8+4')
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damageType : string {2-00.items.[].system.damageRolls.mr4p5ortdfqeobalmezf.damageType} (same value: 'piercing')
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[p2uxcq8wiolkr741hy8xb] : object {2-00.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb}
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damage : string {2-00.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb.damage} (same value: '1d4+5')
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damageType : string {2-00.items.[].system.damageRolls.p2uxcq8wiolkr741hy8xb.damageType} (same value: 'piercing')
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[p6zphnrzsas6d9poj5w7k] : object {2-00.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k}
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damage : string {2-00.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k.damage} (same value: '1d4+2')
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damageType : string {2-00.items.[].system.damageRolls.p6zphnrzsas6d9poj5w7k.damageType} (same value: 'piercing')
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[qu26twfuv92whxuvw4f9k] : object {2-00.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k}
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damage : string {2-00.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k.damage} (same value: '1d6+6')
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damageType : string {2-00.items.[].system.damageRolls.qu26twfuv92whxuvw4f9k.damageType} (same value: 'piercing')
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[wfskpvpt04accujjowgm] : object {2-00.items.[].system.damageRolls.wfskpvpt04accujjowgm}
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damage : string {2-00.items.[].system.damageRolls.wfskpvpt04accujjowgm.damage} (same value: '1d6+4')
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damageType : string {2-00.items.[].system.damageRolls.wfskpvpt04accujjowgm.damageType} (same value: 'piercing')
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[duration] : object {2-00.items.[].system.duration}
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sustained : boolean {2-00.items.[].system.duration.sustained} (2 different values)
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False (x43)
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True (x6)
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value : string {2-00.items.[].system.duration.value} (10 different values)
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'' (x22)
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'1 minute' (x10)
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'10 minutes' (x5)
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'1 hour' (x4)
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'5 minutes' (x2)
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'varies' (x2)
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'until the start of your next turn' (x1)
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'until the next time you make your daily preparations' (x1)
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'until the end of the target\'s next turn' (x1)
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'see below' (x1)
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[equipped] : object {2-00.items.[].system.equipped}
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carryType : string {2-00.items.[].system.equipped.carryType} (2 different values)
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'worn' (x9)
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'held' (x4)
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handsHeld : integer {2-00.items.[].system.equipped.handsHeld} (2 different values)
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1 (x9)
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0 (x4)
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[invested] : empty
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[group] : string {2-00.items.[].system.group} (3 different values)
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'sword' (x4)
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'knife' (x1)
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'bow' (x1)
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[hardness] : integer {2-00.items.[].system.hardness} (same value: 0)
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[heightening] : object {2-00.items.[].system.heightening}
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[damage] : object {2-00.items.[].system.heightening.damage}
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0 : string {2-00.items.[].system.heightening.damage.0} (6 different values)
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'1d4' (x3)
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'1d10' (x2)
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'1d12' (x2)
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'1d8' (x2)
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'2d6' (x1)
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'2d4' (x1)
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[interval] : integer {2-00.items.[].system.heightening.interval} (same value: 1)
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type : string {2-00.items.[].system.heightening.type} (2 different values)
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'interval' (x11)
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'fixed' (x7)
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[levels] : object {2-00.items.[].system.heightening.levels}
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[3] : object {2-00.items.[].system.heightening.levels.3}
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[damage] : object {2-00.items.[].system.heightening.levels.3.damage}
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0 : object {2-00.items.[].system.heightening.levels.3.damage.0}
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applyMod : boolean {2-00.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False)
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[category] : empty
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|
formula : string {2-00.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6')
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materials : array<> {2-00.items.[].system.heightening.levels.3.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {2-00.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid')
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gcovwqxwitqchoin : object {2-00.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin}
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applyMod : boolean {2-00.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False)
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|
category : string {2-00.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash')
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|
formula : string {2-00.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1')
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|
materials : array<> {2-00.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials}
|
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Length: min=0 max=0
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Value type: empty
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type : string {2-00.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid')
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[target] : object {2-00.items.[].system.heightening.levels.3.target}
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value : string {2-00.items.[].system.heightening.levels.3.target.value} (same value: '5 creatures')
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range : object {2-00.items.[].system.heightening.levels.3.range}
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value : string {2-00.items.[].system.heightening.levels.3.range.value} (same value: '500 feet')
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[5] : object {2-00.items.[].system.heightening.levels.5}
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[damage] : object {2-00.items.[].system.heightening.levels.5.damage}
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0 : object {2-00.items.[].system.heightening.levels.5.damage.0}
|
|
applyMod : boolean {2-00.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {2-00.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6')
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materials : array<> {2-00.items.[].system.heightening.levels.5.damage.0.materials}
|
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Length: min=0 max=0
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Value type: empty
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type : string {2-00.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid')
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gcovwqxwitqchoin : object {2-00.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin}
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applyMod : boolean {2-00.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False)
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|
category : string {2-00.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {2-00.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2')
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|
materials : array<> {2-00.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials}
|
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Length: min=0 max=0
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Value type: empty
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type : string {2-00.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid')
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target : object {2-00.items.[].system.heightening.levels.5.target}
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value : string {2-00.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures')
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[6] : object {2-00.items.[].system.heightening.levels.6}
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target : object {2-00.items.[].system.heightening.levels.6.target}
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|
value : string {2-00.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures')
|
|
[7] : object {2-00.items.[].system.heightening.levels.7}
|
|
damage : object {2-00.items.[].system.heightening.levels.7.damage}
|
|
0 : object {2-00.items.[].system.heightening.levels.7.damage.0}
|
|
applyMod : boolean {2-00.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {2-00.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6')
|
|
materials : array<> {2-00.items.[].system.heightening.levels.7.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {2-00.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {2-00.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {2-00.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {2-00.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {2-00.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3')
|
|
materials : array<> {2-00.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {2-00.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
[8] : object {2-00.items.[].system.heightening.levels.8}
|
|
target : object {2-00.items.[].system.heightening.levels.8.target}
|
|
value : string {2-00.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures')
|
|
[9] : object {2-00.items.[].system.heightening.levels.9}
|
|
[target] : object {2-00.items.[].system.heightening.levels.9.target}
|
|
value : string {2-00.items.[].system.heightening.levels.9.target.value} (same value: '5 creatures')
|
|
damage : object {2-00.items.[].system.heightening.levels.9.damage}
|
|
0 : object {2-00.items.[].system.heightening.levels.9.damage.0}
|
|
applyMod : boolean {2-00.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {2-00.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6')
|
|
materials : array<> {2-00.items.[].system.heightening.levels.9.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {2-00.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid')
|
|
gcovwqxwitqchoin : object {2-00.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin}
|
|
applyMod : boolean {2-00.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False)
|
|
category : string {2-00.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash')
|
|
formula : string {2-00.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4')
|
|
materials : array<> {2-00.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {2-00.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid')
|
|
[hp] : object {2-00.items.[].system.hp}
|
|
max : integer {2-00.items.[].system.hp.max} (same value: 0)
|
|
value : integer {2-00.items.[].system.hp.value} (same value: 0)
|
|
[level] : object {2-00.items.[].system.level}
|
|
value : integer {2-00.items.[].system.level.value} (6 different values)
|
|
1 (x25)
|
|
2 (x14)
|
|
0 (x9)
|
|
3 (x6)
|
|
5 (x5)
|
|
4 (x3)
|
|
[location] : object {2-00.items.[].system.location}
|
|
[heightenedLevel] : integer {2-00.items.[].system.location.heightenedLevel} (5 different values)
|
|
2 (x7)
|
|
3 (x6)
|
|
4 (x6)
|
|
1 (x6)
|
|
5 (x6)
|
|
value : string {2-00.items.[].system.location.value} (6 different values)
|
|
'8cgkDiC9zmACYIRJ' (x24)
|
|
'hFpiEAg9uOUfaval' (x9)
|
|
'R97wvvub1hhH6l5N' (x7)
|
|
'VKqHnTDh4E88cAGN' (x4)
|
|
'QNLWcv6w045fE1oE' (x4)
|
|
'5rP5cz0JHgxkYHIF' (x1)
|
|
[material] : object {2-00.items.[].system.material}
|
|
[grade] : empty
|
|
[type] : empty
|
|
[mod] : object {2-00.items.[].system.mod}
|
|
value : integer {2-00.items.[].system.mod.value} (2 different values)
|
|
13 (x1)
|
|
15 (x1)
|
|
[overlays] : object {2-00.items.[].system.overlays}
|
|
37gy7l19tik74o4s : object {2-00.items.[].system.overlays.37gy7l19tik74o4s}
|
|
_id : string {2-00.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
|
|
name : string {2-00.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
|
|
overlayType : string {2-00.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
|
|
sort : integer {2-00.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
|
|
system : object {2-00.items.[].system.overlays.37gy7l19tik74o4s.system}
|
|
damage : object {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
|
|
0 : object {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
|
|
formula : string {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
|
|
kinds : array<string> {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
|
|
[defense] : empty
|
|
heightening : object {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
|
|
damage : object {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
|
|
0 : string {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
|
|
range : object {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.range}
|
|
value : string {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
|
|
time : object {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.time}
|
|
value : string {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
|
|
traits : object {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
|
|
value : array<string> {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {2-00.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x1)
|
|
'healing' (x1)
|
|
'manipulate' (x1)
|
|
'vitality' (x1)
|
|
7qdtetowq348s9oc : object {2-00.items.[].system.overlays.7qdtetowq348s9oc}
|
|
_id : string {2-00.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
|
|
overlayType : string {2-00.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
|
|
sort : integer {2-00.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
|
|
system : object {2-00.items.[].system.overlays.7qdtetowq348s9oc.system}
|
|
range : object {2-00.items.[].system.overlays.7qdtetowq348s9oc.system.range}
|
|
value : string {2-00.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
|
|
time : object {2-00.items.[].system.overlays.7qdtetowq348s9oc.system.time}
|
|
value : string {2-00.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
|
|
7vbvdrv2cl87sqta : object {2-00.items.[].system.overlays.7vbvdrv2cl87sqta}
|
|
_id : string {2-00.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
|
|
overlayType : string {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
|
|
sort : integer {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
|
|
system : object {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system}
|
|
area : object {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
|
|
type : string {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
|
|
value : integer {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
|
|
range : object {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
|
|
value : string {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
|
|
target : object {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
|
|
value : string {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
|
|
time : object {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
|
|
value : string {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
|
|
traits : object {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
|
|
value : array<string> {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {2-00.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x1)
|
|
'healing' (x1)
|
|
'manipulate' (x1)
|
|
'vitality' (x1)
|
|
lfxcoz2d3f8j2zq1 : object {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1}
|
|
_id : string {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
|
|
name : string {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
|
|
overlayType : string {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
|
|
sort : integer {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
|
|
system : object {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
|
|
damage : object {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
|
|
0 : object {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
|
|
kinds : array<string> {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
|
|
range : object {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
|
|
value : string {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
|
|
target : object {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
|
|
value : string {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
|
|
time : object {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
|
|
value : string {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
|
|
traits : object {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
|
|
value : array<string> {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {2-00.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x1)
|
|
'healing' (x1)
|
|
'manipulate' (x1)
|
|
'vitality' (x1)
|
|
publication : object {2-00.items.[].system.publication}
|
|
license : string {2-00.items.[].system.publication.license} (same value: 'OGL')
|
|
remaster : boolean {2-00.items.[].system.publication.remaster} (same value: False)
|
|
title : string {2-00.items.[].system.publication.title} (4 different values)
|
|
'' (x64)
|
|
'Pathfinder Core Rulebook' (x51)
|
|
'Pathfinder Bestiary' (x10)
|
|
'Pathfinder Lost Omens Gods & Magic' (x2)
|
|
[range] : mixed
|
|
object {2-00.items.[].system.range}
|
|
value : string {2-00.items.[].system.range.value} (9 different values)
|
|
'30 feet' (x16)
|
|
'120 feet' (x11)
|
|
'' (x11)
|
|
'10 feet' (x3)
|
|
'touch' (x3)
|
|
'500 feet' (x2)
|
|
'self' (x1)
|
|
'60 feet' (x1)
|
|
'varies' (x1)
|
|
integer {2-00.items.[].system.range} (same value: 100)
|
|
[requirements] : string {2-00.items.[].system.requirements} (same value: '')
|
|
rules : ignored (Foundry rules object) {2-00.items.[].system.rules}
|
|
[prepared] : object {2-00.items.[].system.prepared}
|
|
flexible : boolean {2-00.items.[].system.prepared.flexible} (same value: False)
|
|
value : string {2-00.items.[].system.prepared.value} (2 different values)
|
|
'innate' (x5)
|
|
'spontaneous' (x1)
|
|
[price] : object {2-00.items.[].system.price}
|
|
[per] : integer {2-00.items.[].system.price.per} (same value: 10)
|
|
value : object {2-00.items.[].system.price.value}
|
|
[gp] : integer {2-00.items.[].system.price.value.gp} (5 different values)
|
|
3 (x2)
|
|
6 (x2)
|
|
2 (x1)
|
|
8 (x1)
|
|
7 (x1)
|
|
[sp] : integer {2-00.items.[].system.price.value.sp} (3 different values)
|
|
9 (x4)
|
|
2 (x1)
|
|
1 (x1)
|
|
[proficiency] : object {2-00.items.[].system.proficiency}
|
|
value : integer {2-00.items.[].system.proficiency.value} (2 different values)
|
|
0 (x4)
|
|
1 (x2)
|
|
[proficient] : object {2-00.items.[].system.proficient}
|
|
value : integer {2-00.items.[].system.proficient.value} (same value: 0)
|
|
[quantity] : integer {2-00.items.[].system.quantity} (5 different values)
|
|
1 (x9)
|
|
10 (x1)
|
|
2 (x1)
|
|
60 (x1)
|
|
3 (x1)
|
|
[reload] : object {2-00.items.[].system.reload}
|
|
value : string {2-00.items.[].system.reload.value} (3 different values)
|
|
'' (x4)
|
|
'-' (x1)
|
|
'0' (x1)
|
|
[runes] : object {2-00.items.[].system.runes}
|
|
potency : integer {2-00.items.[].system.runes.potency} (same value: 0)
|
|
property : array<> {2-00.items.[].system.runes.property}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
striking : integer {2-00.items.[].system.runes.striking} (same value: 0)
|
|
[showSlotlessLevels] : object {2-00.items.[].system.showSlotlessLevels}
|
|
value : boolean {2-00.items.[].system.showSlotlessLevels.value} (same value: False)
|
|
[size] : string {2-00.items.[].system.size} (2 different values)
|
|
'med' (x12)
|
|
'tiny' (x1)
|
|
[slots] : object {2-00.items.[].system.slots}
|
|
[slot1] : object {2-00.items.[].system.slots.slot1}
|
|
max : integer {2-00.items.[].system.slots.slot1.max} (same value: 4)
|
|
value : integer {2-00.items.[].system.slots.slot1.value} (same value: 4)
|
|
[slot2] : object {2-00.items.[].system.slots.slot2}
|
|
max : integer {2-00.items.[].system.slots.slot2.max} (same value: 4)
|
|
value : integer {2-00.items.[].system.slots.slot2.value} (same value: 4)
|
|
[slot3] : object {2-00.items.[].system.slots.slot3}
|
|
max : integer {2-00.items.[].system.slots.slot3.max} (same value: 4)
|
|
value : integer {2-00.items.[].system.slots.slot3.value} (same value: 4)
|
|
[slot4] : object {2-00.items.[].system.slots.slot4}
|
|
max : integer {2-00.items.[].system.slots.slot4.max} (same value: 4)
|
|
value : integer {2-00.items.[].system.slots.slot4.value} (same value: 4)
|
|
[slot5] : object {2-00.items.[].system.slots.slot5}
|
|
max : integer {2-00.items.[].system.slots.slot5.max} (same value: 3)
|
|
value : integer {2-00.items.[].system.slots.slot5.value} (same value: 3)
|
|
[slug] : string {2-00.items.[].system.slug} (56 different values)
|
|
[spelldc] : object {2-00.items.[].system.spelldc}
|
|
dc : integer {2-00.items.[].system.spelldc.dc} (5 different values)
|
|
28 (x2)
|
|
17 (x1)
|
|
18 (x1)
|
|
21 (x1)
|
|
20 (x1)
|
|
mod : integer {2-00.items.[].system.spelldc.mod} (same value: 0)
|
|
value : integer {2-00.items.[].system.spelldc.value} (5 different values)
|
|
20 (x2)
|
|
9 (x1)
|
|
8 (x1)
|
|
13 (x1)
|
|
12 (x1)
|
|
[splashDamage] : object {2-00.items.[].system.splashDamage}
|
|
value : integer {2-00.items.[].system.splashDamage.value} (same value: 0)
|
|
[stackGroup] : string {2-00.items.[].system.stackGroup} (same value: 'arrows')
|
|
[target] : object {2-00.items.[].system.target}
|
|
value : string {2-00.items.[].system.target.value} (10 different values)
|
|
'' (x22)
|
|
'1 creature' (x15)
|
|
'1 object (cook, lift, or tidy only)' (x3)
|
|
'1 unattended object' (x2)
|
|
'1 spell effect or unattended magic item' (x2)
|
|
'1 object of Bulk 1 or less' (x1)
|
|
'self' (x1)
|
|
'1 flying creature' (x1)
|
|
'1 or 2 creatures' (x1)
|
|
'1 willing living creature or 1 undead' (x1)
|
|
[time] : object {2-00.items.[].system.time}
|
|
value : string {2-00.items.[].system.time.value} (5 different values)
|
|
'2' (x42)
|
|
'1' (x2)
|
|
'3' (x2)
|
|
'10 minutes' (x2)
|
|
'1 to 3' (x1)
|
|
[tradition] : object {2-00.items.[].system.tradition}
|
|
value : string {2-00.items.[].system.tradition.value} (same value: 'primal')
|
|
[traits] : object {2-00.items.[].system.traits}
|
|
rarity : string {2-00.items.[].system.traits.rarity} (2 different values)
|
|
'common' (x116)
|
|
'uncommon' (x3)
|
|
[traditions] : array<string> {2-00.items.[].system.traits.traditions}
|
|
Length: min=1 max=4
|
|
Value type: string {2-00.items.[].system.traits.traditions.[]} (4 different values)
|
|
'arcane' (x37)
|
|
'primal' (x36)
|
|
'occult' (x32)
|
|
'divine' (x18)
|
|
value : array<string> {2-00.items.[].system.traits.value}
|
|
Length: min=0 max=6
|
|
Value type: string {2-00.items.[].system.traits.value.[]} (53 different values)
|
|
[usage] : object {2-00.items.[].system.usage}
|
|
value : string {2-00.items.[].system.usage.value} (2 different values)
|
|
'held-in-one-hand' (x12)
|
|
'held-in-one-plus-hands' (x1)
|
|
[uses] : object {2-00.items.[].system.uses}
|
|
autoDestroy : boolean {2-00.items.[].system.uses.autoDestroy} (same value: True)
|
|
max : integer {2-00.items.[].system.uses.max} (same value: 1)
|
|
value : integer {2-00.items.[].system.uses.value} (same value: 1)
|
|
[weaponType] : object {2-00.items.[].system.weaponType}
|
|
value : string {2-00.items.[].system.weaponType.value} (2 different values)
|
|
'melee' (x15)
|
|
'ranged' (x3)
|
|
type : string {2-00.items.[].type} (8 different values)
|
|
'spell' (x49)
|
|
'action' (x39)
|
|
'melee' (x18)
|
|
'weapon' (x6)
|
|
'spellcastingEntry' (x6)
|
|
'consumable' (x5)
|
|
'equipment' (x2)
|
|
'lore' (x2)
|
|
[_stats] : object {2-00.items.[]._stats}
|
|
compendiumSource : string {2-00.items.[]._stats.compendiumSource} (55 different values)
|
|
[flags] : object {2-00.items.[].flags}
|
|
pf2e : object {2-00.items.[].flags.pf2e}
|
|
linkedWeapon : string {2-00.items.[].flags.pf2e.linkedWeapon} (6 different values)
|
|
'9JDZtzH3WW2tJtUE' (x2)
|
|
'0FcM2GTCoqWqYUo9' (x1)
|
|
'Q7Syteo9JjOZLurF' (x1)
|
|
'1FWRq67RoHB7YE8M' (x1)
|
|
'mK95kQngCqgjaCKp' (x1)
|
|
'FS1iX2ShhtCPk1Wr' (x1)
|
|
name : string {2-00.name} (all different values)
|
|
system : object {2-00.system}
|
|
[abilities] : object {2-00.system.abilities}
|
|
cha : object {2-00.system.abilities.cha}
|
|
mod : integer {2-00.system.abilities.cha.mod} (7 different values)
|
|
-2 (x3)
|
|
3 (x2)
|
|
0 (x1)
|
|
4 (x1)
|
|
2 (x1)
|
|
1 (x1)
|
|
6 (x1)
|
|
con : object {2-00.system.abilities.con}
|
|
mod : integer {2-00.system.abilities.con.mod} (5 different values)
|
|
1 (x3)
|
|
3 (x2)
|
|
4 (x2)
|
|
0 (x2)
|
|
2 (x1)
|
|
dex : object {2-00.system.abilities.dex}
|
|
mod : integer {2-00.system.abilities.dex.mod} (5 different values)
|
|
3 (x3)
|
|
4 (x3)
|
|
5 (x2)
|
|
1 (x1)
|
|
2 (x1)
|
|
int : object {2-00.system.abilities.int}
|
|
mod : integer {2-00.system.abilities.int.mod} (5 different values)
|
|
0 (x4)
|
|
3 (x3)
|
|
4 (x1)
|
|
2 (x1)
|
|
-1 (x1)
|
|
str : object {2-00.system.abilities.str}
|
|
mod : integer {2-00.system.abilities.str.mod} (7 different values)
|
|
3 (x2)
|
|
5 (x2)
|
|
0 (x2)
|
|
7 (x1)
|
|
-2 (x1)
|
|
1 (x1)
|
|
-1 (x1)
|
|
wis : object {2-00.system.abilities.wis}
|
|
mod : integer {2-00.system.abilities.wis.mod} (5 different values)
|
|
2 (x5)
|
|
1 (x2)
|
|
3 (x1)
|
|
-1 (x1)
|
|
4 (x1)
|
|
attributes : object {2-00.system.attributes}
|
|
ac : object {2-00.system.attributes.ac}
|
|
[details] : string {2-00.system.attributes.ac.details} (2 different values)
|
|
'' (x9)
|
|
'all-around vision' (x1)
|
|
value : integer {2-00.system.attributes.ac.value} (10 different values)
|
|
18 (x3)
|
|
22 (x2)
|
|
27 (x2)
|
|
16 (x1)
|
|
25 (x1)
|
|
20 (x1)
|
|
17 (x1)
|
|
21 (x1)
|
|
24 (x1)
|
|
23 (x1)
|
|
[allSaves] : object {2-00.system.attributes.allSaves}
|
|
value : string {2-00.system.attributes.allSaves.value} (2 different values)
|
|
'' (x9)
|
|
'+1 status to all saves vs. magic' (x1)
|
|
hp : object {2-00.system.attributes.hp}
|
|
details : string {2-00.system.attributes.hp.details} (same value: '')
|
|
max : integer {2-00.system.attributes.hp.max} (all different values)
|
|
temp : integer {2-00.system.attributes.hp.temp} (same value: 0)
|
|
value : integer {2-00.system.attributes.hp.value} (all different values)
|
|
[emitsSound] : string {2-00.system.attributes.emitsSound} (same value: 'encounter')
|
|
[hardness] : integer {2-00.system.attributes.hardness} (same value: 0)
|
|
[immunities] : array<object> {2-00.system.attributes.immunities}
|
|
Length: min=2 max=2
|
|
Value type: object {2-00.system.attributes.immunities.[]}
|
|
type : string {2-00.system.attributes.immunities.[].type} (2 different values)
|
|
'critical-hits' (x4)
|
|
'precision' (x4)
|
|
[speed] : object {2-00.system.attributes.speed}
|
|
details : string {2-00.system.attributes.speed.details} (same value: 'woodland stride')
|
|
otherSpeeds : array<object> {2-00.system.attributes.speed.otherSpeeds}
|
|
Length: min=0 max=2
|
|
Value type: object {2-00.system.attributes.speed.otherSpeeds.[]}
|
|
type : string {2-00.system.attributes.speed.otherSpeeds.[].type} (4 different values)
|
|
'climb' (x4)
|
|
'swim' (x2)
|
|
'fly' (x2)
|
|
'burrow' (x1)
|
|
value : integer {2-00.system.attributes.speed.otherSpeeds.[].value} (5 different values)
|
|
20 (x5)
|
|
30 (x1)
|
|
25 (x1)
|
|
45 (x1)
|
|
40 (x1)
|
|
value : integer {2-00.system.attributes.speed.value} (5 different values)
|
|
30 (x4)
|
|
20 (x2)
|
|
25 (x2)
|
|
15 (x1)
|
|
100 (x1)
|
|
[stealth] : object {2-00.system.attributes.stealth}
|
|
details : string {2-00.system.attributes.stealth.details} (2 different values)
|
|
'<p>(trained)</p>' (x3)
|
|
'<p>(expert)</p>' (x1)
|
|
value : integer {2-00.system.attributes.stealth.value} (4 different values)
|
|
8 (x1)
|
|
12 (x1)
|
|
15 (x1)
|
|
18 (x1)
|
|
[weaknesses] : array<object> {2-00.system.attributes.weaknesses}
|
|
Length: min=1 max=1
|
|
Value type: object {2-00.system.attributes.weaknesses.[]}
|
|
type : string {2-00.system.attributes.weaknesses.[].type} (same value: 'cold-iron')
|
|
value : integer {2-00.system.attributes.weaknesses.[].value} (3 different values)
|
|
2 (x2)
|
|
5 (x2)
|
|
10 (x1)
|
|
details : object {2-00.system.details}
|
|
[blurb] : string {2-00.system.details.blurb} (same value: '')
|
|
[languages] : object {2-00.system.details.languages}
|
|
details : string {2-00.system.details.languages.details} (2 different values)
|
|
'' (x9)
|
|
'speak with plants; tongues' (x1)
|
|
value : array<string> {2-00.system.details.languages.value}
|
|
Length: min=1 max=3
|
|
Value type: string {2-00.system.details.languages.value.[]} (5 different values)
|
|
'common' (x8)
|
|
'mwangi' (x4)
|
|
'fey' (x3)
|
|
'sakvroth' (x2)
|
|
'aklo' (x1)
|
|
level : object {2-00.system.details.level}
|
|
value : integer {2-00.system.details.level.value} (9 different values)
|
|
1 (x2)
|
|
3 (x2)
|
|
5 (x2)
|
|
2 (x2)
|
|
4 (x2)
|
|
7 (x1)
|
|
6 (x1)
|
|
8 (x1)
|
|
9 (x1)
|
|
[privateNotes] : string {2-00.system.details.privateNotes} (same value: '')
|
|
[publicNotes] : string {2-00.system.details.publicNotes} (10 different values)
|
|
publication : object {2-00.system.details.publication}
|
|
license : string {2-00.system.details.publication.license} (same value: 'OGL')
|
|
remaster : boolean {2-00.system.details.publication.remaster} (same value: False)
|
|
title : string {2-00.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-00: The King in Thorns')
|
|
[description] : string {2-00.system.details.description} (same value: '<p>This <em>mushroom ring</em> forms a portal to the First World, allowing the Thorned Monarch\'s reinforcements into the Material Plane. When the PCs approach, a creature emerges. Creatures continue to emerge until the mushroom ring is disabled. Disabling the mushroom ring also causes any creatures that have emerged to disappear.</p>')
|
|
[disable] : string {2-00.system.details.disable} (4 different values)
|
|
'<p>@Check[thievery|dc:15|traits:action:disable-a-device] (trained) or @Check[nature|dc:18] to rearrange the mushrooms to disrupt the portal (two actions); three successes are required to disable the portal</p>' (x1)
|
|
'<p>@Check[thievery|dc:22|traits:action:disable-a-device] (trained) or @Check[nature|dc:22] to rearrange the mushrooms to disrupt the portal (two actions) or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (2nd level, counteract DC 20) to counteract the magical properties; three successes are required to disable the portal</p>' (x1)
|
|
'<p>@Check[thievery|dc:21|traits:action:disable-a-device] (expert) or @Check[nature|dc:25] (trained) to rearrange the mushrooms to disrupt the portal (two actions) or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (3rd level, counteract DC 23) to counteract the magical properties; three successes are required to disable the portal</p>' (x1)
|
|
'<p>@Check[thievery|dc:24|traits:action:disable-a-device] (expert) or @Check[nature|dc:28] (expert) to rearrange the mushrooms to disrupt the portal (two actions) or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level, counteract DC 26) to counteract the magical properties; three successes are required to disable the portal</p>' (x1)
|
|
[isComplex] : boolean {2-00.system.details.isComplex} (same value: True)
|
|
[reset] : string {2-00.system.details.reset} (same value: '')
|
|
[routine] : string {2-00.system.details.routine} (4 different values)
|
|
'<p>(1 action) A @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Pugwampi] emerges from the <em>mushroom ring</em> and defends it. All pugwampis use the <em>mushroom ring\'s</em> initiative.</p>' (x1)
|
|
'<p>(1 action) A @UUID[Compendium.pf2e.pathfinder-bestiary-2.Actor.Nuglub] emerges from the <em>mushroom ring</em> and defends it. All nuglubs use the <em>mushroom ring\'s</em> initiative.</p>' (x1)
|
|
'<p>(1 action) A @UUID[Compendium.pf2e.pathfinder-bestiary-2.Actor.Korred] emerges from the <em>mushroom ring</em> and defends it. All korreds use the <em>mushroom ring\'s</em> initiative.</p>' (x1)
|
|
'<p>(1 Action) A @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Elananx] emerges from the <em>mushroom ring</em> and defends it. All elananxes use the <em>mushroom ring\'s</em> initiative.</p>' (x1)
|
|
[initiative] : object {2-00.system.initiative}
|
|
statistic : string {2-00.system.initiative.statistic} (same value: 'perception')
|
|
[perception] : object {2-00.system.perception}
|
|
details : string {2-00.system.perception.details} (same value: '')
|
|
mod : integer {2-00.system.perception.mod} (9 different values)
|
|
11 (x2)
|
|
6 (x1)
|
|
10 (x1)
|
|
15 (x1)
|
|
7 (x1)
|
|
5 (x1)
|
|
12 (x1)
|
|
9 (x1)
|
|
21 (x1)
|
|
senses : array<object> {2-00.system.perception.senses}
|
|
Length: min=0 max=2
|
|
Value type: object {2-00.system.perception.senses.[]}
|
|
[acuity] : string {2-00.system.perception.senses.[].acuity} (same value: 'imprecise')
|
|
[range] : integer {2-00.system.perception.senses.[].range} (2 different values)
|
|
30 (x2)
|
|
60 (x1)
|
|
type : string {2-00.system.perception.senses.[].type} (3 different values)
|
|
'low-light-vision' (x7)
|
|
'scent' (x3)
|
|
'darkvision' (x2)
|
|
[resources] : object {2-00.system.resources}
|
|
[focus] : object {2-00.system.resources.focus}
|
|
max : integer {2-00.system.resources.focus.max} (same value: 1)
|
|
value : integer {2-00.system.resources.focus.value} (same value: 1)
|
|
saves : object {2-00.system.saves}
|
|
fortitude : object {2-00.system.saves.fortitude}
|
|
saveDetail : string {2-00.system.saves.fortitude.saveDetail} (same value: '')
|
|
value : integer {2-00.system.saves.fortitude.value} (9 different values)
|
|
8 (x3)
|
|
17 (x2)
|
|
9 (x2)
|
|
6 (x2)
|
|
13 (x1)
|
|
11 (x1)
|
|
14 (x1)
|
|
19 (x1)
|
|
15 (x1)
|
|
reflex : object {2-00.system.saves.reflex}
|
|
saveDetail : string {2-00.system.saves.reflex.saveDetail} (same value: '')
|
|
value : integer {2-00.system.saves.reflex.value} (9 different values)
|
|
10 (x3)
|
|
12 (x3)
|
|
13 (x2)
|
|
15 (x1)
|
|
3 (x1)
|
|
8 (x1)
|
|
11 (x1)
|
|
14 (x1)
|
|
21 (x1)
|
|
will : object {2-00.system.saves.will}
|
|
saveDetail : string {2-00.system.saves.will.saveDetail} (same value: '')
|
|
value : integer {2-00.system.saves.will.value} (10 different values)
|
|
0 (x4)
|
|
8 (x2)
|
|
4 (x1)
|
|
9 (x1)
|
|
13 (x1)
|
|
15 (x1)
|
|
7 (x1)
|
|
5 (x1)
|
|
12 (x1)
|
|
18 (x1)
|
|
[skills] : object {2-00.system.skills}
|
|
[acrobatics] : object {2-00.system.skills.acrobatics}
|
|
base : integer {2-00.system.skills.acrobatics.base} (6 different values)
|
|
13 (x3)
|
|
6 (x1)
|
|
10 (x1)
|
|
7 (x1)
|
|
8 (x1)
|
|
18 (x1)
|
|
[athletics] : object {2-00.system.skills.athletics}
|
|
base : integer {2-00.system.skills.athletics.base} (4 different values)
|
|
6 (x1)
|
|
10 (x1)
|
|
14 (x1)
|
|
18 (x1)
|
|
[nature] : object {2-00.system.skills.nature}
|
|
base : integer {2-00.system.skills.nature.base} (7 different values)
|
|
8 (x2)
|
|
4 (x1)
|
|
9 (x1)
|
|
15 (x1)
|
|
5 (x1)
|
|
10 (x1)
|
|
19 (x1)
|
|
stealth : object {2-00.system.skills.stealth}
|
|
base : integer {2-00.system.skills.stealth.base} (7 different values)
|
|
10 (x3)
|
|
11 (x2)
|
|
6 (x1)
|
|
15 (x1)
|
|
7 (x1)
|
|
8 (x1)
|
|
20 (x1)
|
|
[special] : array<object> {2-00.system.skills.stealth.special}
|
|
Length: min=1 max=1
|
|
Value type: object {2-00.system.skills.stealth.special.[]}
|
|
base : integer {2-00.system.skills.stealth.special.[].base} (2 different values)
|
|
13 (x1)
|
|
17 (x1)
|
|
label : string {2-00.system.skills.stealth.special.[].label} (2 different values)
|
|
'to Hide' (x1)
|
|
'in Undergrowth' (x1)
|
|
predicate : array<string> {2-00.system.skills.stealth.special.[].predicate}
|
|
Length: min=1 max=1
|
|
Value type: string {2-00.system.skills.stealth.special.[].predicate.[]} (2 different values)
|
|
'action:hide' (x1)
|
|
'terrain:undergrowth' (x1)
|
|
[crafting] : object {2-00.system.skills.crafting}
|
|
base : integer {2-00.system.skills.crafting.base} (3 different values)
|
|
5 (x2)
|
|
13 (x1)
|
|
8 (x1)
|
|
[special] : array<object> {2-00.system.skills.crafting.special}
|
|
Length: min=1 max=1
|
|
Value type: object {2-00.system.skills.crafting.special.[]}
|
|
base : integer {2-00.system.skills.crafting.special.[].base} (same value: 7)
|
|
label : string {2-00.system.skills.crafting.special.[].label} (same value: 'traps')
|
|
predicate : array<string> {2-00.system.skills.crafting.special.[].predicate}
|
|
Length: min=1 max=1
|
|
Value type: string {2-00.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:trap')
|
|
[deception] : object {2-00.system.skills.deception}
|
|
base : integer {2-00.system.skills.deception.base} (5 different values)
|
|
13 (x1)
|
|
5 (x1)
|
|
11 (x1)
|
|
8 (x1)
|
|
23 (x1)
|
|
[diplomacy] : object {2-00.system.skills.diplomacy}
|
|
base : integer {2-00.system.skills.diplomacy.base} (same value: 11)
|
|
[intimidation] : object {2-00.system.skills.intimidation}
|
|
base : integer {2-00.system.skills.intimidation.base} (2 different values)
|
|
11 (x1)
|
|
7 (x1)
|
|
[society] : object {2-00.system.skills.society}
|
|
base : integer {2-00.system.skills.society.base} (same value: 11)
|
|
[survival] : object {2-00.system.skills.survival}
|
|
base : integer {2-00.system.skills.survival.base} (2 different values)
|
|
4 (x1)
|
|
6 (x1)
|
|
[thievery] : object {2-00.system.skills.thievery}
|
|
base : integer {2-00.system.skills.thievery.base} (4 different values)
|
|
10 (x1)
|
|
7 (x1)
|
|
11 (x1)
|
|
18 (x1)
|
|
traits : object {2-00.system.traits}
|
|
rarity : string {2-00.system.traits.rarity} (4 different values)
|
|
'uncommon' (x5)
|
|
'common' (x4)
|
|
'rare' (x4)
|
|
'unique' (x1)
|
|
size : object {2-00.system.traits.size}
|
|
value : string {2-00.system.traits.size.value} (5 different values)
|
|
'med' (x8)
|
|
'lg' (x2)
|
|
'sm' (x2)
|
|
'huge' (x1)
|
|
'tiny' (x1)
|
|
value : array<string> {2-00.system.traits.value}
|
|
Length: min=1 max=4
|
|
Value type: string {2-00.system.traits.value.[]} (10 different values)
|
|
'evil' (x5)
|
|
'chaotic' (x5)
|
|
'fey' (x5)
|
|
'animal' (x4)
|
|
'magical' (x4)
|
|
'trap' (x4)
|
|
'gremlin' (x2)
|
|
'human' (x1)
|
|
'humanoid' (x1)
|
|
'sprite' (x1)
|
|
[creatureType] : string {2-00.system.creatureType} (same value: '')
|
|
[statusEffects] : array<> {2-00.system.statusEffects}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {2-00.type} (2 different values)
|
|
'npc' (x10)
|
|
'hazard' (x4)
|
|
[prototypeToken] : object {2-00.prototypeToken}
|
|
name : string {2-00.prototypeToken.name} (7 different values)
|
|
'Mushroom Ring' (x4)
|
|
'Megalania' (x1)
|
|
'Fence' (x1)
|
|
'Jinkin' (x1)
|
|
'Nuglub' (x1)
|
|
'Pixie' (x1)
|
|
'Quickling' (x1) |