90 lines
4.5 KiB
Plaintext
90 lines
4.5 KiB
Plaintext
General
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Different values: 40
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=====================================
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object {General}
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_id : string {General._id} (all different values)
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folder : string {General.folder} (same value: waujsnHrfCsPk0zO)
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img : string {General.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {General.name} (all different values)
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system : object {General.system}
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actionType : object {General.system.actionType}
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value : string {General.system.actionType.value} (3 different values)
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passive (x37)
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action (x2)
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reaction (x1)
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actions : object {General.system.actions}
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[value] : integer {General.system.actions.value} (2 different values)
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3 (x1)
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1 (x1)
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category : string {General.system.category} (same value: general)
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description : object {General.system.description}
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value : string {General.system.description.value} (all different values)
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level : object {General.system.level}
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value : integer {General.system.level.value} (5 different values)
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11 (x7)
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3 (x12)
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1 (x15)
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7 (x5)
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19 (x1)
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prerequisites : object {General.system.prerequisites}
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value : array<object> {General.system.prerequisites.value}
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Length: min=0 max=2
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Value type: object {General.system.prerequisites.value.[]}
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value : string {General.system.prerequisites.value.[].value} (17 different values)
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Charisma +3 (x2)
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You must have a signature trick (x1)
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Exposure to the Well of Axuma (x1)
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master in Perception (x4)
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Pick Up the Pace (x1)
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ability to select ancestry feats from multiple ancestries (x1)
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Constitution +2 (x2)
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Dexterity +2 (x1)
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Charisma +2 (x1)
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Diehard (x1)
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You have died at least once (x1)
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Prescient Planner (x1)
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Constitution +4 (x1)
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Dexterity +3 (x1)
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Fleet (x1)
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expert in Perception (x1)
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legendary in Perception (x1)
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publication : object {General.system.publication}
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license : string {General.system.publication.license} (2 different values)
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ORC (x33)
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OGL (x7)
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remaster : boolean {General.system.publication.remaster} (2 different values)
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True (x33)
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False (x7)
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title : string {General.system.publication.title} (8 different values)
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Pathfinder Player Core 2 (x11)
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Pathfinder Extinction Curse Player's Guide (x1)
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Pathfinder Player Core (x20)
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Pathfinder #191: The Destiny War (x2)
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Pathfinder #213: Thirst for Blood (x2)
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Pathfinder #147: Tomorrow Must Burn (x1)
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Pathfinder Advanced Player's Guide (x2)
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Pathfinder Gamemastery Guide (x1)
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rules : ###FoundryRulesObject###
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traits : object {General.system.traits}
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rarity : string {General.system.traits.rarity} (3 different values)
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common (x35)
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rare (x2)
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uncommon (x3)
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value : array<string> {General.system.traits.value}
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Length: min=0 max=2
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Value type: string {General.system.traits.value.[]} (6 different values)
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downtime (x1)
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general (x38)
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circus (x1)
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exploration (x1)
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stamina (x1)
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revelation (x1)
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[maxTakable] : integer {General.system.maxTakable} (same value: 3)
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[frequency] : object {General.system.frequency}
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max : integer {General.system.frequency.max} (same value: 1)
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per : string {General.system.frequency.per} (same value: day)
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subfeatures : object {General.system.subfeatures}
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proficiencies : object {General.system.subfeatures.proficiencies}
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martial : object {General.system.subfeatures.proficiencies.martial}
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rank : integer {General.system.subfeatures.proficiencies.martial.rank} (same value: 1)
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type : string {General.type} (same value: feat) |