131 lines
6.7 KiB
Plaintext
131 lines
6.7 KiB
Plaintext
Fighter
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Different values: 80
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=====================================
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object {Fighter}
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_id : string {Fighter._id} (all different values)
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folder : string {Fighter.folder} (same value: YtZJKtrlRQZaG4dw)
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img : string {Fighter.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Fighter.name} (all different values)
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system : object {Fighter.system}
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actionType : object {Fighter.system.actionType}
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value : string {Fighter.system.actionType.value} (4 different values)
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passive (x22)
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action (x48)
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free (x2)
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reaction (x8)
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actions : object {Fighter.system.actions}
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[value] : integer {Fighter.system.actions.value} (3 different values)
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1 (x34)
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2 (x13)
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3 (x1)
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category : string {Fighter.system.category} (same value: class)
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description : object {Fighter.system.description}
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value : string {Fighter.system.description.value} (all different values)
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level : object {Fighter.system.level}
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value : integer {Fighter.system.level.value} (11 different values)
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6 (x11)
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2 (x10)
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10 (x11)
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20 (x5)
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12 (x8)
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1 (x7)
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14 (x7)
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8 (x7)
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4 (x7)
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16 (x5)
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18 (x2)
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prerequisites : object {Fighter.system.prerequisites}
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value : array<object> {Fighter.system.prerequisites.value}
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Length: min=0 max=2
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Value type: object {Fighter.system.prerequisites.value.[]}
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value : string {Fighter.system.prerequisites.value.[].value} (19 different values)
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You are wielding a ranged weapon (x1)
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Slam Down (x1)
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trained in Athletics (x3)
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Reactive Strike (x2)
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Dueling Parry (x2)
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Aggressive Block or Brutish Shove (x2)
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Vicious Swing (x1)
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Double Slice (x1)
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Dueling Riposte (x2)
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Reflexive Shield (x1)
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Twin Riposte (x1)
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Incredible Aim (x1)
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Lunge (x1)
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Double Shot (x2)
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Dueling Riposte, Mirror Shield, or Twin Riposte (x1)
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bravery (x1)
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Cut From the Air (x1)
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Twin Parry (x1)
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improved flexibility (x1)
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publication : object {Fighter.system.publication}
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license : string {Fighter.system.publication.license} (2 different values)
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ORC (x77)
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OGL (x3)
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remaster : boolean {Fighter.system.publication.remaster} (2 different values)
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True (x77)
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False (x3)
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title : string {Fighter.system.publication.title} (4 different values)
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Pathfinder Player Core (x77)
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Pathfinder Advanced Player's Guide (x1)
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Pathfinder #156: The Apocalypse Prophet (x1)
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Pathfinder #168: King of the Mountain (x1)
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rules : ###FoundryRulesObject###
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traits : object {Fighter.system.traits}
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rarity : string {Fighter.system.traits.rarity} (2 different values)
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common (x78)
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uncommon (x2)
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value : array<string> {Fighter.system.traits.value}
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Length: min=1 max=3
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Value type: string {Fighter.system.traits.value.[]} (7 different values)
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fighter (x80)
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press (x18)
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manipulate (x1)
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flourish (x11)
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concentrate (x3)
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stance (x11)
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teleportation (x1)
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[selected] : object {Fighter.system.traits.selected}
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fighter : string {Fighter.system.traits.selected.fighter} (same value: Fighter)
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[frequency] : object {Fighter.system.frequency}
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max : integer {Fighter.system.frequency.max} (same value: 1)
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per : string {Fighter.system.frequency.per} (same value: day)
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[selfEffect] : object {Fighter.system.selfEffect}
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name : string {Fighter.system.selfEffect.name} (12 different values)
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Stance: Disarming Stance (x1)
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Stance: Disruptive Stance (x1)
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Stance: Dueling Dance (x1)
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Effect: Dueling Parry (x1)
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Stance: Graceful Poise (x1)
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Stance: Lunging Stance (x1)
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Stance: Mobile Shot Stance (x1)
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Stance: Multishot Stance (x1)
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Stance: Paragon's Guard (x1)
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Stance: Point Blank Stance (x1)
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Stance: Ricochet Stance (x1)
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Stance: Twinned Defense (x1)
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uuid : string {Fighter.system.selfEffect.uuid} (12 different values)
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Compendium.pf2e.feat-effects.Item.Stance: Disarming Stance (x1)
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Compendium.pf2e.feat-effects.Item.Stance: Disruptive Stance (x1)
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Compendium.pf2e.feat-effects.Item.Stance: Dueling Dance (x1)
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Compendium.pf2e.feat-effects.Item.Effect: Dueling Parry (x1)
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Compendium.pf2e.feat-effects.Item.Stance: Graceful Poise (x1)
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Compendium.pf2e.feat-effects.Item.Stance: Lunging Stance (x1)
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Compendium.pf2e.feat-effects.Item.Stance: Mobile Shot Stance (x1)
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Compendium.pf2e.feat-effects.Item.Stance: Multishot Stance (x1)
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Compendium.pf2e.feat-effects.Item.Stance: Paragon's Guard (x1)
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Compendium.pf2e.feat-effects.Item.Stance: Point Blank Stance (x1)
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Compendium.pf2e.feat-effects.Item.Stance: Ricochet Stance (x1)
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Compendium.pf2e.feat-effects.Item.Stance: Twinned Defense (x1)
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[duration] : object {Fighter.system.duration}
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expiry : string {Fighter.system.duration.expiry} (same value: turn-start)
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sustained : boolean {Fighter.system.duration.sustained} (same value: False)
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unit : string {Fighter.system.duration.unit} (same value: minutes)
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value : integer {Fighter.system.duration.value} (same value: 1)
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[identified] : object {Fighter.system.identified}
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value : boolean {Fighter.system.identified.value} (same value: True)
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[start] : object {Fighter.system.start}
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[initiative] : mixed
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value : integer {Fighter.system.start.value} (same value: 103462347)
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[target] : mixed
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type : string {Fighter.type} (same value: feat) |