51 lines
2.6 KiB
Plaintext
51 lines
2.6 KiB
Plaintext
Exorcist
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Different values: 5
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=====================================
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object {Exorcist}
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_id : string {Exorcist._id} (all different values)
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folder : string {Exorcist.folder} (same value: tuEwX4UYzWu2rZN2)
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img : string {Exorcist.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Exorcist.name} (all different values)
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system : object {Exorcist.system}
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actionType : object {Exorcist.system.actionType}
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value : string {Exorcist.system.actionType.value} (2 different values)
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action (x3)
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passive (x2)
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actions : object {Exorcist.system.actions}
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[value] : integer {Exorcist.system.actions.value} (2 different values)
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2 (x2)
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1 (x1)
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category : string {Exorcist.system.category} (same value: class)
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description : object {Exorcist.system.description}
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value : string {Exorcist.system.description.value} (all different values)
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level : object {Exorcist.system.level}
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value : integer {Exorcist.system.level.value} (4 different values)
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6 (x2)
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12 (x1)
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4 (x1)
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8 (x1)
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prerequisites : object {Exorcist.system.prerequisites}
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value : array<object> {Exorcist.system.prerequisites.value}
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Length: min=1 max=1
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Value type: object {Exorcist.system.prerequisites.value.[]}
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value : string {Exorcist.system.prerequisites.value.[].value} (2 different values)
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Exorcist Dedication (x4)
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trained in Occultism or Religion (x1)
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publication : object {Exorcist.system.publication}
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license : string {Exorcist.system.publication.license} (same value: OGL)
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remaster : boolean {Exorcist.system.publication.remaster} (same value: False)
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title : string {Exorcist.system.publication.title} (same value: Pathfinder Book of the Dead)
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rules : ###FoundryRulesObject###
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traits : object {Exorcist.system.traits}
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rarity : string {Exorcist.system.traits.rarity} (same value: common)
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value : array<string> {Exorcist.system.traits.value}
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Length: min=1 max=3
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Value type: string {Exorcist.system.traits.value.[]} (7 different values)
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archetype (x5)
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concentrate (x1)
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manipulate (x1)
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dedication (x1)
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healing (x1)
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vitality (x1)
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sonic (x1)
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type : string {Exorcist.type} (same value: feat) |